opacity 152 Magick++/lib/Color.cpp if ( color_.opacity != OpaqueOpacity ) opacity 204 Magick++/lib/Color.cpp alphaQuantum( target_color.opacity ); opacity 206 Magick++/lib/Color.cpp if ( target_color.opacity > OpaqueOpacity ) opacity 245 Magick++/lib/Color.cpp pixel.opacity=_pixel->opacity; opacity 255 Magick++/lib/Color.cpp if ( color_.opacity != OpaqueOpacity ) opacity 595 Magick++/lib/Image.cpp char opacity[MaxTextExtent]; opacity 596 Magick++/lib/Image.cpp FormatMagickString(opacity,MaxTextExtent,"%u/%u/%u",opacityRed_,opacityGreen_,opacityBlue_); opacity 601 Magick++/lib/Image.cpp ColorizeImage ( image(), opacity, opacity 976 Magick++/lib/Image.cpp target.opacity=opacity_; opacity 1308 Magick++/lib/Image.cpp target.opacity=opacity_; opacity 3616 Magick++/lib/Image.cpp statistics->opacity.minimum=minimum; opacity 3617 Magick++/lib/Image.cpp statistics->opacity.maximum=maximum; opacity 3619 Magick++/lib/Image.cpp &statistics->opacity.mean,&statistics->opacity.standard_deviation, opacity 3622 Magick++/lib/Image.cpp &statistics->opacity.kurtosis,&statistics->opacity.skewness,&exceptionInfo); opacity 325 Magick++/lib/Magick++/Color.h _pixel->opacity = TransparentOpacity; opacity 363 Magick++/lib/Magick++/Color.h _pixel->opacity = alpha_; opacity 369 Magick++/lib/Magick++/Color.h return _pixel->opacity; opacity 916 Magick++/lib/Magick++/Drawable.h void opacity( double opacity_ ) opacity 920 Magick++/lib/Magick++/Drawable.h double opacity( void ) const opacity 1827 Magick++/lib/Magick++/Drawable.h void opacity( double opacity_ ) opacity 1831 Magick++/lib/Magick++/Drawable.h double opacity( void ) const opacity 491 Magick++/lib/Magick++/Image.h void opacity ( const unsigned int opacity_ ); opacity 1024 Magick++/lib/Magick++/Image.h ImageChannelStatistics opacity; opacity 773 Magick++/lib/STL.cpp image_.opacity( _opacity ); opacity 180 coders/aai.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*p)); opacity 181 coders/aai.c if (q->opacity != OpaqueOpacity) opacity 381 coders/aai.c (image->matte != MagickFalse ? p->opacity : OpaqueOpacity))); opacity 175 coders/avs.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*p++)); opacity 179 coders/avs.c if (q->opacity != OpaqueOpacity) opacity 375 coders/avs.c (image->matte != MagickFalse ? p->opacity : OpaqueOpacity))); opacity 536 coders/bmp.c opacity, opacity 981 coders/bmp.c while (((bmp_info.alpha_mask << shift.opacity) & 0x80000000UL) == 0) opacity 982 coders/bmp.c shift.opacity++; opacity 995 coders/bmp.c sample=shift.opacity; opacity 998 coders/bmp.c quantum_bits.opacity=(Quantum) (sample-shift.opacity); opacity 1167 coders/bmp.c opacity=((pixel & bmp_info.alpha_mask) << shift.opacity) >> 16; opacity 1168 coders/bmp.c if (quantum_bits.opacity <= 8) opacity 1169 coders/bmp.c opacity|=((opacity & 0xff00) >> 8); opacity 1175 coders/bmp.c q->opacity=ScaleShortToQuantum((unsigned short) (65535-opacity)); opacity 1261 coders/bmp.c opacity=((pixel & bmp_info.alpha_mask) << shift.opacity) >> 16; opacity 1262 coders/bmp.c if (quantum_bits.opacity == 8) opacity 1263 coders/bmp.c opacity|=(opacity >> 8); opacity 1269 coders/bmp.c q->opacity=ScaleShortToQuantum((unsigned short) (65535-opacity)); opacity 3746 coders/dcm.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum( opacity 552 coders/dds.c q->opacity = ScaleCharToQuantum( colors.a[code] ); opacity 646 coders/dds.c q->opacity = ScaleCharToQuantum( (unsigned char) (255 - alpha) ); opacity 752 coders/dds.c q->opacity = ScaleCharToQuantum( (unsigned char) (255 - alpha) ); opacity 831 coders/dds.c q->opacity = ScaleCharToQuantum( (unsigned char) (255 - ReadBlobByte(image)) ); opacity 249 coders/debug.c (double) (QuantumRange-pixel.opacity)); opacity 836 coders/dib.c q->opacity=ScaleCharToQuantum(*p++); opacity 503 coders/dps.c q->opacity=TransparentOpacity; opacity 233 coders/exr.c q->opacity=ClampToQuantum((MagickRealType) QuantumRange-QuantumRange* opacity 443 coders/exr.c ImfFloatToHalf(1.0-QuantumScale*p->opacity,&half_quantum); opacity 476 coders/fpx.c q->opacity=ScaleCharToQuantum(255-*a); opacity 451 coders/gif.c q->opacity=(ssize_t) index == opacity ? (Quantum) TransparentOpacity : opacity 977 coders/gif.c opacity; opacity 1050 coders/gif.c opacity=(-1); opacity 1084 coders/gif.c opacity=(ssize_t) header[3]; opacity 1238 coders/gif.c if (opacity >= (ssize_t) image->colors) opacity 1239 coders/gif.c opacity=(-1); opacity 1248 coders/gif.c image->matte=opacity >= 0 ? MagickTrue : MagickFalse; opacity 1278 coders/gif.c if (i == opacity) opacity 1280 coders/gif.c image->colormap[i].opacity=(Quantum) TransparentOpacity; opacity 1281 coders/gif.c image->transparent_color=image->colormap[opacity]; opacity 1318 coders/gif.c if (i == opacity) opacity 1319 coders/gif.c image->colormap[i].opacity=(Quantum) TransparentOpacity; opacity 1332 coders/gif.c status=DecodeImage(image,opacity); opacity 1342 coders/gif.c opacity=(-1); opacity 1462 coders/gif.c opacity; opacity 1568 coders/gif.c opacity=(-1); opacity 1586 coders/gif.c if (image->colormap[i].opacity != OpaqueOpacity) opacity 1588 coders/gif.c if (opacity < 0) opacity 1590 coders/gif.c opacity=i; opacity 1594 coders/gif.c image->colormap[i].opacity; opacity 1596 coders/gif.c image->colormap[opacity].opacity; opacity 1598 coders/gif.c opacity=i; opacity 1600 coders/gif.c if (opacity == -1) opacity 1604 coders/gif.c if (image->colormap[i].opacity != OpaqueOpacity) opacity 1606 coders/gif.c if (opacity < 0) opacity 1608 coders/gif.c opacity=i; opacity 1612 coders/gif.c image->colormap[i].opacity; opacity 1614 coders/gif.c image->colormap[opacity].opacity; opacity 1616 coders/gif.c opacity=i; opacity 1619 coders/gif.c if (opacity >= 0) opacity 1621 coders/gif.c image->colormap[opacity].red=image->transparent_color.red; opacity 1622 coders/gif.c image->colormap[opacity].green=image->transparent_color.green; opacity 1623 coders/gif.c image->colormap[opacity].blue=image->transparent_color.blue; opacity 1674 coders/gif.c if (opacity >= 0) opacity 1680 coders/gif.c (void) WriteBlobByte(image,(unsigned char) (opacity >= 0 ? opacity : opacity 553 coders/icon.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum( opacity 592 coders/icon.c q[x+bit].opacity=(Quantum) (((byte & (0x80 >> bit)) != 0) ? opacity 599 coders/icon.c q[x+bit].opacity=(Quantum) (((byte & (0x80 >> bit)) != 0) ? opacity 1195 coders/icon.c (p->opacity == (Quantum) TransparentOpacity)) opacity 577 coders/jp2.c q->opacity=(Quantum) (QuantumRange- opacity 1167 coders/jpeg.c image->colormap[i].opacity=OpaqueOpacity; opacity 1175 coders/jpeg.c image->colormap[i].opacity=OpaqueOpacity; opacity 246 coders/miff.c pixel->opacity=ScaleCharToQuantum(quantum); opacity 258 coders/miff.c pixel->opacity=(Quantum) (quantum >> (image->depth- opacity 271 coders/miff.c pixel->opacity=(Quantum) (quantum >> (image->depth- opacity 299 coders/miff.c pixel->opacity=ScaleCharToQuantum(quantum); opacity 324 coders/miff.c pixel->opacity=(Quantum) (quantum >> (image->depth- opacity 351 coders/miff.c pixel->opacity=(Quantum) (quantum >> (image->depth- opacity 1307 coders/miff.c pixel.opacity=(Quantum) TransparentOpacity; opacity 1680 coders/miff.c value=ScaleQuantumToLong(pixel.opacity); opacity 1692 coders/miff.c value=ScaleQuantumToShort(pixel.opacity); opacity 1704 coders/miff.c value=(unsigned char) ScaleQuantumToChar(pixel.opacity); opacity 1731 coders/miff.c value=ScaleQuantumToLong(pixel.opacity); opacity 1754 coders/miff.c value=ScaleQuantumToShort(pixel.opacity); opacity 1777 coders/miff.c value=(unsigned char) ScaleQuantumToChar(pixel.opacity); opacity 2418 coders/miff.c (p->opacity == pixel.opacity)) && opacity 1355 coders/msl.c opacity[MaxTextExtent]; opacity 1373 coders/msl.c (void) CopyMagickString(opacity,"100",MaxTextExtent); opacity 1401 coders/msl.c (void) CopyMagickString(opacity,value,MaxTextExtent); opacity 1416 coders/msl.c colorize_image=ColorizeImage(msl_info->image[n],opacity,target, opacity 1908 coders/msl.c opacity, opacity 1920 coders/msl.c opacity=QuantumRange-StringToLong(value); opacity 1924 coders/msl.c opacity); opacity 1938 coders/msl.c if (q->opacity == OpaqueOpacity) opacity 1939 coders/msl.c q->opacity=ClampToQuantum(opacity); opacity 3633 coders/msl.c opacity; opacity 3644 coders/msl.c opacity=0.0; opacity 3709 coders/msl.c opacity=StringToDouble(value); opacity 3754 coders/msl.c draw_info->fill.opacity=ClampToQuantum(opacity); opacity 134 coders/null.c background.opacity=(MagickRealType) TransparentOpacity; opacity 737 coders/palm.c transpix.opacity=0; opacity 866 coders/palm.c if (p->opacity == (Quantum) TransparentOpacity) opacity 871 coders/palm.c transpix.opacity=GetOpacityPixelComponent(p); opacity 614 coders/pcx.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*r++)); opacity 1218 coders/pict.c q->opacity=(Quantum) (QuantumRange- opacity 1913 coders/pict.c *opacity, opacity 1919 coders/pict.c opacity=scanline+3*image->columns; opacity 1930 coders/pict.c opacity=scanline; opacity 1941 coders/pict.c *opacity++=ScaleQuantumToChar((Quantum) opacity 176 coders/plasma.c q->opacity=(Quantum) (QuantumRange/2); opacity 534 coders/png.c (((size_t) image->colormap[indx].opacity >> 8) & 0xff) opacity 535 coders/png.c == ((size_t) image->colormap[indx].opacity & 0xff))) ? opacity 571 coders/png.c (((size_t) p->opacity >> 8) & 0xff) == opacity 572 coders/png.c ((size_t) p->opacity & 0xff))))) ? MagickTrue : MagickFalse; opacity 1654 coders/png.c transparent_color.opacity=65537; opacity 2109 coders/png.c image->background_color.opacity=OpaqueOpacity; opacity 2163 coders/png.c transparent_color.opacity= scale_to_short*ping_trans_color->gray; opacity 2173 coders/png.c " scaled graylevel is %d.",transparent_color.opacity); opacity 2175 coders/png.c transparent_color.red=transparent_color.opacity; opacity 2176 coders/png.c transparent_color.green=transparent_color.opacity; opacity 2177 coders/png.c transparent_color.blue=transparent_color.opacity; opacity 2471 coders/png.c (q->opacity != OpaqueOpacity)) opacity 2624 coders/png.c q->opacity=ScaleCharToQuantum((unsigned char) (255-(*p++))); opacity 2625 coders/png.c if (q->opacity != OpaqueOpacity) opacity 2660 coders/png.c q->opacity=(Quantum) (QuantumRange-quantum); opacity 2661 coders/png.c if (q->opacity != OpaqueOpacity) opacity 2683 coders/png.c q->opacity=(*p << 8) | *(p+1); opacity 2684 coders/png.c q->opacity*=65537L; opacity 2685 coders/png.c q->opacity=(Quantum) GetAlphaPixelComponent(q); opacity 2686 coders/png.c if (q->opacity != OpaqueOpacity) opacity 2698 coders/png.c q->opacity=(Quantum) (QuantumRange-(*p++)); opacity 2699 coders/png.c if (q->opacity != OpaqueOpacity) opacity 2814 coders/png.c image->colormap[x].opacity = opacity 2824 coders/png.c transparent_color.opacity) opacity 2826 coders/png.c image->colormap[x].opacity = (Quantum) TransparentOpacity; opacity 2857 coders/png.c q->opacity=(Quantum) TransparentOpacity; opacity 2863 coders/png.c q->opacity=(Quantum) OpaqueOpacity; opacity 3933 coders/png.c q->opacity=(Quantum) QuantumRange-s->red; opacity 3938 coders/png.c q->opacity=(Quantum) QuantumRange-s->red; opacity 3939 coders/png.c if (q->opacity != OpaqueOpacity) opacity 4609 coders/png.c mng_background_color.opacity=OpaqueOpacity; opacity 5765 coders/png.c q->opacity=ScaleQuantumToShort(q->opacity); opacity 5782 coders/png.c large_image->background_color.opacity=OpaqueOpacity; opacity 5894 coders/png.c (*q).opacity=(QM) (((ssize_t) opacity 5895 coders/png.c (2*i*((*n).opacity opacity 5896 coders/png.c -(*pixels).opacity)+m)) opacity 5897 coders/png.c /((ssize_t) (m*2))+(*pixels).opacity); opacity 5904 coders/png.c (*q).opacity=(*pixels).opacity+0; opacity 5906 coders/png.c (*q).opacity=(*n).opacity+0; opacity 5921 coders/png.c (*q).opacity=(QM) (((ssize_t) (2*i*((*n).opacity opacity 5922 coders/png.c -(*pixels).opacity)+m))/((ssize_t) (m*2)) opacity 5923 coders/png.c +(*pixels).opacity); opacity 6010 coders/png.c (*q).opacity=(QM) ((2*i*((*n).opacity opacity 6011 coders/png.c -(*pixels).opacity)+m)/((ssize_t) (m*2)) opacity 6012 coders/png.c +(*pixels).opacity); opacity 6019 coders/png.c (*q).opacity=(*pixels).opacity+0; opacity 6021 coders/png.c (*q).opacity=(*n).opacity+0; opacity 6037 coders/png.c (*q).opacity=(QM) ((2*i*((*n).opacity opacity 6038 coders/png.c -(*pixels).opacity)+m) /((ssize_t) (m*2)) opacity 6039 coders/png.c +(*pixels).opacity); opacity 6066 coders/png.c q->opacity=ScaleShortToQuantum(q->opacity); opacity 7219 coders/png.c (int) image->colormap[i].opacity); opacity 7232 coders/png.c (int) image->colormap[i].opacity); opacity 7264 coders/png.c if (image->matte == MagickFalse || q->opacity == OpaqueOpacity) opacity 7271 coders/png.c opaque[0].opacity=OpaqueOpacity; opacity 7286 coders/png.c opaque[i].opacity = OpaqueOpacity; opacity 7290 coders/png.c else if (q->opacity == TransparentOpacity) opacity 7332 coders/png.c q->opacity == semitransparent[i].opacity) opacity 7362 coders/png.c opaque[i].opacity = OpaqueOpacity; opacity 7543 coders/png.c image->colormap[i].opacity == q->opacity) && opacity 7580 coders/png.c (int) image->colormap[i].opacity); opacity 7656 coders/png.c r->opacity = r->opacity > TransparentOpacity/2 ? opacity 7667 coders/png.c image->colormap[i].opacity = opacity 7668 coders/png.c image->colormap[i].opacity > TransparentOpacity/2 ? opacity 7719 coders/png.c if (r->opacity == TransparentOpacity) opacity 7819 coders/png.c if (r->opacity == TransparentOpacity) opacity 7928 coders/png.c if (r->opacity == TransparentOpacity) opacity 8053 coders/png.c if (q->opacity != TransparentOpacity && opacity 8828 coders/png.c ScaleQuantumToChar(image->colormap[i].opacity)); opacity 836 coders/pnm.c q->opacity=OpaqueOpacity; opacity 853 coders/pnm.c q->opacity=OpaqueOpacity; opacity 871 coders/pnm.c q->opacity=OpaqueOpacity; opacity 888 coders/pnm.c q->opacity=OpaqueOpacity; opacity 2048 coders/pnm.c pixel=(unsigned char) ScaleQuantumToAny(p->opacity, opacity 2061 coders/pnm.c pixel=(unsigned char) ScaleQuantumToAny(p->opacity, opacity 1029 coders/ps.c (p->opacity == (Quantum) TransparentOpacity)) \ opacity 1740 coders/ps.c pixel.opacity=(Quantum) TransparentOpacity; opacity 1895 coders/ps.c (p->opacity == pixel.opacity) && (length < 255) && opacity 1953 coders/ps.c (p->opacity == (Quantum) TransparentOpacity)) opacity 888 coders/ps2.c (p->opacity == (Quantum) TransparentOpacity)) opacity 943 coders/ps2.c (p->opacity == (Quantum) TransparentOpacity)) opacity 117 coders/psd.c opacity; opacity 638 coders/psd.c q->opacity=(Quantum) (QuantumRange-pixel); opacity 686 coders/psd.c q->opacity=(Quantum) (QuantumRange-pixel); opacity 694 coders/psd.c q->opacity=(Quantum) (QuantumRange-pixel); opacity 704 coders/psd.c q->opacity=(Quantum) (QuantumRange-pixel); opacity 711 coders/psd.c q->opacity=(Quantum) (QuantumRange-pixel); opacity 1061 coders/psd.c layer_info[i].opacity=(Quantum) (QuantumRange-ScaleCharToQuantum( opacity 1069 coders/psd.c layer_info[i].blendkey,(double) layer_info[i].opacity, opacity 1233 coders/psd.c (double) layer_info[i].opacity); opacity 1305 coders/psd.c if (layer_info[i].opacity != OpaqueOpacity) opacity 1318 coders/psd.c q->opacity=(Quantum) (QuantumRange-(Quantum) (QuantumScale* opacity 1319 coders/psd.c ((QuantumRange-q->opacity)*(QuantumRange- opacity 1320 coders/psd.c layer_info[i].opacity)))); opacity 327 coders/rla.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(byte)); opacity 367 coders/rla.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(byte)); opacity 450 coders/rle.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*p++)); opacity 534 coders/rle.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*p++)); opacity 562 coders/sgi.c q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum( opacity 592 coders/sgi.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*(p+3))); opacity 524 coders/sun.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*p++)); opacity 2880 coders/svg.c fill_color.opacity=QuantumRange-ScaleCharToQuantum(*p++); opacity 2886 coders/svg.c gamma=1.0-QuantumScale*fill_color.opacity; opacity 2893 coders/svg.c MagickCompositeOver(&fill_color,fill_color.opacity,q, opacity 2894 coders/svg.c (MagickRealType) q->opacity,q); opacity 286 coders/tga.c pixel.opacity=(Quantum) OpaqueOpacity; opacity 428 coders/tga.c pixel.opacity=(k & 0x80) == 0 ? (Quantum) OpaqueOpacity : opacity 446 coders/tga.c pixel.opacity=(Quantum) (QuantumRange-ScaleCharToQuantum( opacity 459 coders/tga.c q->opacity=pixel.opacity; opacity 1411 coders/tiff.c q->opacity=ScaleCharToQuantum((unsigned char) (TIFFGetA(*p))); opacity 1501 coders/tiff.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum( opacity 1582 coders/tiff.c q->opacity=(Quantum) (QuantumRange- opacity 462 coders/txt.c &pixel.opacity); opacity 470 coders/txt.c &y_offset,&pixel.red,&pixel.green,&pixel.blue,&pixel.opacity); opacity 488 coders/txt.c q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel.opacity, opacity 252 coders/uil.c (p->opacity == (Quantum) TransparentOpacity ? 1 : 0); opacity 312 coders/uil.c pixel.opacity=(MagickRealType) OpaqueOpacity; opacity 702 coders/viff.c q->opacity=(Quantum) (image->matte ? QuantumRange- opacity 176 coders/webp.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*p++)); opacity 177 coders/webp.c if (q->opacity != OpaqueOpacity) opacity 379 coders/webp.c (image->matte != MagickFalse ? p->opacity : OpaqueOpacity))); opacity 138 coders/xcf.c opacity, opacity 168 coders/xcf.c opacity; opacity 379 coders/xcf.c q->opacity=ScaleCharToQuantum((unsigned char) (255- opacity 380 coders/xcf.c inLayerInfo->opacity)); opacity 393 coders/xcf.c q->opacity=(Quantum) (xcfdata->opacity == 0U ? TransparentOpacity : opacity 394 coders/xcf.c ScaleCharToQuantum((unsigned char) (255-inLayerInfo->opacity))); opacity 483 coders/xcf.c q->opacity=ScaleCharToQuantum((unsigned char) (255- opacity 484 coders/xcf.c inLayerInfo->opacity)); opacity 490 coders/xcf.c q->opacity=ScaleCharToQuantum((unsigned char) (255- opacity 491 coders/xcf.c inLayerInfo->opacity)); opacity 507 coders/xcf.c q->opacity=(Quantum) (data == 0 ? TransparentOpacity : opacity 509 coders/xcf.c inLayerInfo->opacity))); opacity 544 coders/xcf.c q->opacity=ScaleCharToQuantum((unsigned char) (255- opacity 545 coders/xcf.c inLayerInfo->opacity)); opacity 551 coders/xcf.c q->opacity=ScaleCharToQuantum((unsigned char) (255- opacity 552 coders/xcf.c inLayerInfo->opacity)); opacity 568 coders/xcf.c q->opacity=(Quantum) (data == 0 ? TransparentOpacity : opacity 570 coders/xcf.c inLayerInfo->opacity))); opacity 812 coders/xcf.c outLayer->opacity = ReadBlobMSBLong(image); opacity 888 coders/xcf.c outLayer->image->background_color.opacity= opacity 889 coders/xcf.c ScaleCharToQuantum((unsigned char) (255-outLayer->opacity)); opacity 689 coders/xpm.c if (q->opacity == (Quantum) TransparentOpacity) opacity 720 coders/xpm.c if (q->opacity == (Quantum) TransparentOpacity) opacity 756 coders/xpm.c pixel.opacity=(MagickRealType) OpaqueOpacity; opacity 858 coders/xpm.c opacity, opacity 894 coders/xpm.c opacity=(-1); opacity 912 coders/xpm.c if (image->colormap[i].opacity != OpaqueOpacity) opacity 914 coders/xpm.c if (opacity < 0) opacity 916 coders/xpm.c opacity=i; opacity 920 coders/xpm.c image->colormap[i].opacity; opacity 922 coders/xpm.c image->colormap[opacity].opacity; opacity 924 coders/xpm.c opacity=i; opacity 926 coders/xpm.c if (opacity == -1) opacity 930 coders/xpm.c if (image->colormap[i].opacity != OpaqueOpacity) opacity 932 coders/xpm.c if (opacity < 0) opacity 934 coders/xpm.c opacity=i; opacity 938 coders/xpm.c image->colormap[i].opacity; opacity 940 coders/xpm.c image->colormap[opacity].opacity; opacity 942 coders/xpm.c opacity=i; opacity 945 coders/xpm.c if (opacity >= 0) opacity 947 coders/xpm.c image->colormap[opacity].red=image->transparent_color.red; opacity 948 coders/xpm.c image->colormap[opacity].green=image->transparent_color.green; opacity 949 coders/xpm.c image->colormap[opacity].blue=image->transparent_color.blue; opacity 990 coders/xpm.c pixel.opacity=(MagickRealType) OpaqueOpacity; opacity 993 coders/xpm.c if (i == opacity) opacity 440 magick/annotate.c if (draw_info->undercolor.opacity != TransparentOpacity) opacity 1321 magick/annotate.c if ((draw_info->stroke.opacity != TransparentOpacity) || opacity 1423 magick/annotate.c fill_color.opacity); opacity 1424 magick/annotate.c MagickCompositeOver(&fill_color,fill_opacity,q,q->opacity,q); opacity 1459 magick/annotate.c if ((draw_info->stroke.opacity != TransparentOpacity) || opacity 1764 magick/annotate.c if (draw_info->fill.opacity != TransparentOpacity) opacity 1803 magick/annotate.c q->opacity=ClampToQuantum(QuantumRange-(((QuantumRange- opacity 1805 magick/annotate.c fill_color.opacity))/QuantumRange)); opacity 2021 magick/annotate.c if (draw_info->fill.opacity == TransparentOpacity) opacity 414 magick/attribute.c status|=p->opacity != ScaleAnyToQuantum(ScaleQuantumToAny(p->opacity, opacity 780 magick/attribute.c if (p->opacity != OpaqueOpacity) opacity 893 magick/attribute.c q->opacity=ScaleAnyToQuantum(ScaleQuantumToAny(q->opacity,range),range); opacity 927 magick/attribute.c p->opacity=ScaleAnyToQuantum(ScaleQuantumToAny(p->opacity,range), opacity 3872 magick/cache.c &alpha,alpha.opacity,&beta); opacity 3876 magick/cache.c q->opacity=ClampToQuantum(beta.opacity); opacity 49 magick/color-private.h (p->opacity != OpaqueOpacity)) opacity 52 magick/color-private.h (q->opacity != OpaqueOpacity)) opacity 56 magick/color-private.h if (p->opacity != q->opacity) opacity 58 magick/color-private.h if (p->opacity == TransparentOpacity) opacity 71 magick/color-private.h (fabs(p->opacity-OpaqueOpacity) > 0.5)) opacity 74 magick/color-private.h (fabs(q->opacity-OpaqueOpacity)) > 0.5) opacity 78 magick/color-private.h if (fabs(p->opacity-q->opacity) > 0.5) opacity 80 magick/color-private.h if (fabs(p->opacity-TransparentOpacity) <= 0.5) opacity 1048 magick/color.c color=QuantumRange-pixel->opacity; opacity 1353 magick/color.c color=(MagickRealType) QuantumRange-pixel->opacity; opacity 1413 magick/color.c if ((pixel->matte != MagickFalse) && (pixel->opacity != OpaqueOpacity)) opacity 1438 magick/color.c status&=color.opacity == SVGCompliant(color.opacity); opacity 1567 magick/color.c pixel=(MagickRealType) ((image->matte != MagickFalse ? p->opacity : opacity 1568 magick/color.c OpaqueOpacity)-(image->matte != MagickFalse ? q->opacity : opacity 1812 magick/color.c pixel = ( p->matte != MagickFalse ? p->opacity : OpaqueOpacity ) opacity 1813 magick/color.c - ( q->matte != MagickFalse ? q->opacity : OpaqueOpacity ); opacity 1916 magick/color.c if (p->opacity == q->opacity) opacity 1919 magick/color.c pixel=(MagickRealType) p->opacity-(MagickRealType) q->opacity; opacity 2311 magick/color.c color_info->color.opacity=(MagickRealType) (QuantumRange-QuantumRange* opacity 2386 magick/color.c color->opacity=ClampToQuantum(pixel.opacity); opacity 2609 magick/color.c pixel.blue=pixel.opacity; opacity 2610 magick/color.c pixel.opacity=0; opacity 2614 magick/color.c pixel.opacity<<=4; opacity 2616 magick/color.c pixel.opacity|=(int) (c-'0'); opacity 2619 magick/color.c pixel.opacity|=(int) c-((int) 'A'-10); opacity 2622 magick/color.c pixel.opacity|=(int) c-((int) 'a'-10); opacity 2635 magick/color.c color->opacity=(MagickRealType) OpaqueOpacity; opacity 2639 magick/color.c color->opacity=(MagickRealType) (QuantumRange-ScaleAnyToQuantum( opacity 2640 magick/color.c pixel.opacity,range)); opacity 2684 magick/color.c color->opacity=(MagickRealType) OpaqueOpacity; opacity 2692 magick/color.c color->opacity=(MagickRealType) ClampToQuantum((MagickRealType) opacity 2696 magick/color.c color->opacity=(MagickRealType) ClampToQuantum((MagickRealType) opacity 2703 magick/color.c color->opacity=(MagickRealType) ClampToQuantum((MagickRealType) opacity 2749 magick/color.c color->matte=p->color.opacity != OpaqueOpacity ? MagickTrue : MagickFalse; opacity 2753 magick/color.c color->opacity=(MagickRealType) p->color.opacity; opacity 2836 magick/color.c opacity; opacity 2852 magick/color.c opacity=image->matte != MagickFalse ? color->opacity : OpaqueOpacity; opacity 2858 magick/color.c (p->color.opacity == opacity)) opacity 152 magick/colormap.c image->colormap[i].opacity=OpaqueOpacity; opacity 340 magick/colormap.c image->colormap[i].opacity=(IndexPacket) i; opacity 353 magick/colormap.c pixels[(ssize_t) image->colormap[i].opacity]=(unsigned short) i; opacity 272 magick/compare.c (image->matte != MagickFalse) && (p->opacity != q->opacity)) opacity 549 magick/compare.c distance=QuantumScale*((image->matte != MagickFalse ? p->opacity : opacity 551 magick/compare.c q->opacity : OpaqueOpacity)); opacity 665 magick/compare.c distance=QuantumScale*fabs(p->opacity-(double) q->opacity); opacity 791 magick/compare.c distance=fabs((double) p->opacity-q->opacity); opacity 902 magick/compare.c distance=QuantumScale*(p->opacity-(MagickRealType) q->opacity); opacity 1014 magick/compare.c distortion[OpacityChannel]+=area*QuantumScale*(p->opacity- opacity 1015 magick/compare.c image_statistics[OpacityChannel].mean)*(q->opacity- opacity 1159 magick/compare.c distance=QuantumScale*fabs(p->opacity-(double) q->opacity); opacity 1611 magick/compare.c distance=fabs(p->opacity-(double) q->opacity); opacity 1752 magick/compare.c distortion+=area*QuantumScale*(p->opacity- opacity 1753 magick/compare.c image_statistics[OpacityChannel].mean)*(q->opacity- opacity 63 magick/composite-private.h composite->opacity=(Quantum) (QuantumRange*(1.0-gamma)+0.5); opacity 72 magick/composite-private.h composite->opacity=(Quantum) (QuantumRange*(1.0-gamma)); opacity 99 magick/composite-private.h composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 123 magick/composite-private.h composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 140 magick/composite-private.h (QuantumRange-p->opacity)),q,(MagickRealType) (QuantumRange-beta* opacity 214 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 215 magick/composite.c composite->opacity=q->opacity; /* optimized Da = 1.0-Gamma */ opacity 237 magick/composite.c composite->opacity=(MagickRealType) QuantumScale*intensity* opacity 246 magick/composite.c composite->opacity=(MagickRealType) TransparentOpacity; opacity 284 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 285 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 287 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 346 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 347 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 349 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 383 magick/composite.c composite->opacity=QuantumScale*p->opacity*q->opacity; /* Over Blend */ opacity 384 magick/composite.c gamma=1.0-QuantumScale*composite->opacity; opacity 386 magick/composite.c composite->red=gamma*Darken(p->red,p->opacity,q->red,q->opacity); opacity 387 magick/composite.c composite->green=gamma*Darken(p->green,p->opacity,q->green,q->opacity); opacity 388 magick/composite.c composite->blue=gamma*Darken(p->blue,p->opacity,q->blue,q->opacity); opacity 390 magick/composite.c composite->index=gamma*Darken(p->index,p->opacity,q->index,q->opacity); opacity 394 magick/composite.c composite->opacity=MagickMax(p->opacity,q->opacity); opacity 422 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 423 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 426 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 437 magick/composite.c composite->opacity=QuantumRange-fabs(p->opacity - q->opacity); opacity 478 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 479 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 482 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 496 magick/composite.c composite->opacity=QuantumRange*(1.0-Divide(Sa,1.0,Da,1.0)); opacity 527 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 528 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 531 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 545 magick/composite.c composite->opacity=QuantumRange*(1.0-Exclusion(Sa,1.0,Da,1.0)); opacity 577 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 578 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 580 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 650 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 651 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 653 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 683 magick/composite.c composite->opacity=QuantumScale*p->opacity*q->opacity; /* Over Blend */ opacity 684 magick/composite.c gamma=1.0-QuantumScale*composite->opacity; opacity 686 magick/composite.c composite->red=gamma*Lighten(p->red,p->opacity,q->red,q->opacity); opacity 687 magick/composite.c composite->green=gamma*Lighten(p->green,p->opacity,q->green,q->opacity); opacity 688 magick/composite.c composite->blue=gamma*Lighten(p->blue,p->opacity,q->blue,q->opacity); opacity 690 magick/composite.c composite->index=gamma*Lighten(p->index,p->opacity,q->index,q->opacity); opacity 694 magick/composite.c composite->opacity=MagickMin(p->opacity,q->opacity); opacity 727 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 728 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 730 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 760 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 761 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 763 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 803 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 804 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 806 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 856 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 859 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 873 magick/composite.c composite->opacity=QuantumRange*(1.0-Mathematics(Sa,1.0,Da,1.0,args)); opacity 910 magick/composite.c MagickPixelCompositePlus(p,p->opacity,q,q->opacity,composite); opacity 914 magick/composite.c composite->opacity=p->opacity+q->opacity-QuantumRange; opacity 948 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 949 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 952 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 962 magick/composite.c composite->opacity=QuantumRange*(1.0-(Sa-Da)); opacity 996 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 997 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 999 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 1009 magick/composite.c composite->opacity=QuantumRange-ModulusAdd(QuantumRange-p->opacity, opacity 1010 magick/composite.c 1.0,QuantumRange-q->opacity,1.0); opacity 1044 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 1045 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 1047 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 1057 magick/composite.c composite->opacity=QuantumRange-ModulusSubtract(QuantumRange-p->opacity, opacity 1058 magick/composite.c 1.0,QuantumRange-q->opacity,1.0); opacity 1085 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 1086 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 1089 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 1103 magick/composite.c composite->opacity=QuantumRange*(1.0-Sa*Da); opacity 1130 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 1131 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 1133 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 1166 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 1167 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 1169 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 1206 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 1207 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 1209 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 1240 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 1241 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 1244 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 1255 magick/composite.c composite->opacity=QuantumRange*(1.0-Screen(Sa,Da)); opacity 1316 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 1317 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 1319 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 1358 magick/composite.c composite->opacity=QuantumRange-Threshold(p->opacity,q->opacity, opacity 1389 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 1390 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 1392 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 1419 magick/composite.c Sa=1.0-QuantumScale*p->opacity; /* simplify and speed up equations */ opacity 1420 magick/composite.c Da=1.0-QuantumScale*q->opacity; opacity 1422 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); opacity 1996 magick/composite.c pixel.opacity=(MagickRealType) QuantumRange*(1.0-(1.0-QuantumScale* opacity 1997 magick/composite.c pixel.opacity)*(1.0-QuantumScale*GetOpacityPixelComponent(p))); opacity 2213 magick/composite.c destination.opacity=(MagickRealType) q->opacity; opacity 2235 magick/composite.c composite.opacity=(MagickRealType) (QuantumRange- opacity 2236 magick/composite.c destination_dissolve*(QuantumRange-composite.opacity)); opacity 2254 magick/composite.c composite.opacity=(MagickRealType) TransparentOpacity; opacity 2275 magick/composite.c q->opacity=ClampToQuantum(composite.opacity); opacity 2288 magick/composite.c source.opacity=(MagickRealType) GetOpacityPixelComponent(p); opacity 2319 magick/composite.c MagickPixelCompositeOver(&source,source.opacity,&destination, opacity 2320 magick/composite.c destination.opacity,&composite); opacity 2325 magick/composite.c MagickPixelCompositeOver(&destination,destination.opacity,&source, opacity 2326 magick/composite.c source.opacity,&composite); opacity 2499 magick/composite.c if ((composite.opacity > ((MagickRealType) QuantumRange/2.0)) || opacity 2501 magick/composite.c composite.opacity=(MagickRealType) TransparentOpacity; opacity 2503 magick/composite.c composite.opacity=(MagickRealType) OpaqueOpacity; opacity 2508 magick/composite.c if (source.opacity == TransparentOpacity) opacity 2516 magick/composite.c source_dissolve*(QuantumRange-source.opacity)),&destination, opacity 2518 magick/composite.c destination.opacity)),&composite); opacity 2537 magick/composite.c if (source.opacity == TransparentOpacity) opacity 2552 magick/composite.c if (source.opacity == TransparentOpacity) opacity 2554 magick/composite.c if (destination.opacity == TransparentOpacity) opacity 2564 magick/composite.c if (source.opacity < destination.opacity) opacity 2565 magick/composite.c composite.opacity=source.opacity; opacity 2570 magick/composite.c if (source.opacity == TransparentOpacity) opacity 2572 magick/composite.c if (destination.opacity == TransparentOpacity) opacity 2583 magick/composite.c if (source.opacity < destination.opacity) opacity 2584 magick/composite.c composite.opacity=source.opacity; opacity 2589 magick/composite.c if (source.opacity == TransparentOpacity) opacity 2591 magick/composite.c if (destination.opacity == TransparentOpacity) opacity 2602 magick/composite.c if (source.opacity < destination.opacity) opacity 2603 magick/composite.c composite.opacity=source.opacity; opacity 2608 magick/composite.c if (source.opacity == TransparentOpacity) opacity 2610 magick/composite.c if (destination.opacity == TransparentOpacity) opacity 2621 magick/composite.c if (source.opacity < destination.opacity) opacity 2622 magick/composite.c composite.opacity=source.opacity; opacity 2647 magick/composite.c composite.opacity=(MagickRealType) (QuantumRange- opacity 2651 magick/composite.c composite.opacity=source.opacity; opacity 2682 magick/composite.c q->opacity=ClampToQuantum(composite.opacity); opacity 228 magick/decorate.c if (frame_image->matte_color.opacity != OpaqueOpacity) opacity 257 magick/decorate.c accentuate.opacity=matte.opacity; opacity 265 magick/decorate.c highlight.opacity=matte.opacity; opacity 270 magick/decorate.c shadow.opacity=matte.opacity; opacity 275 magick/decorate.c trough.opacity=matte.opacity; opacity 1253 magick/deprecate.c if (q->opacity == (Quantum) TransparentOpacity) opacity 1263 magick/deprecate.c q->opacity=(Quantum) TransparentOpacity; opacity 1292 magick/deprecate.c if (q->opacity == (Quantum) TransparentOpacity) opacity 1302 magick/deprecate.c q->opacity=(Quantum) TransparentOpacity; opacity 1325 magick/deprecate.c if (q->opacity == (Quantum) TransparentOpacity) opacity 1363 magick/deprecate.c if (p->opacity != OpaqueOpacity) opacity 1366 magick/deprecate.c MagickCompositeOver(&fill_color,(MagickRealType) fill_color.opacity,q, opacity 1367 magick/deprecate.c (MagickRealType) q->opacity,q); opacity 1844 magick/deprecate.c pixel=QuantumScale*(p->opacity-(double) q->opacity); opacity 3382 magick/deprecate.c p=(pixels[3].opacity-pixels[2].opacity)-(pixels[0].opacity-pixels[1].opacity); opacity 3383 magick/deprecate.c q=(pixels[0].opacity-pixels[1].opacity)-p; opacity 3384 magick/deprecate.c r=pixels[2].opacity-pixels[0].opacity; opacity 3385 magick/deprecate.c s=pixels[1].opacity; opacity 3386 magick/deprecate.c pixel->opacity=(dx*dx2*p)+(dx2*q)+(dx*r)+s; opacity 3482 magick/deprecate.c pixel.opacity+=0.0625*pixels[i].opacity; opacity 3577 magick/deprecate.c pixel.opacity=((1.0-delta.y)*((1.0-delta.x)*pixels[0].opacity+delta.x* opacity 3578 magick/deprecate.c pixels[1].opacity)+delta.y*((1.0-delta.x)*pixels[2].opacity+delta.x* opacity 3579 magick/deprecate.c pixels[3].opacity)); opacity 3693 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[2].opacity, opacity 3694 magick/deprecate.c pixels[3].opacity,pixels[0].opacity); opacity 3713 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[1].opacity, opacity 3714 magick/deprecate.c pixels[0].opacity,pixels[3].opacity); opacity 3738 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[0].opacity, opacity 3739 magick/deprecate.c pixels[1].opacity,pixels[2].opacity); opacity 3759 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[3].opacity, opacity 3760 magick/deprecate.c pixels[2].opacity,pixels[1].opacity); opacity 3833 magick/deprecate.c pixel.opacity+=dx*dy*pixels[n].opacity; opacity 4376 magick/deprecate.c if (q->opacity == (Quantum) TransparentOpacity) opacity 4386 magick/deprecate.c q->opacity=(Quantum) TransparentOpacity; opacity 4415 magick/deprecate.c if (q->opacity == (Quantum) TransparentOpacity) opacity 4425 magick/deprecate.c q->opacity=(Quantum) TransparentOpacity; opacity 4448 magick/deprecate.c if (q->opacity == (Quantum) TransparentOpacity) opacity 4486 magick/deprecate.c if (p->opacity != OpaqueOpacity) opacity 4487 magick/deprecate.c q->opacity=opacity; opacity 4782 magick/deprecate.c if (fill.opacity != OpaqueOpacity) opacity 4798 magick/deprecate.c q->opacity=fill.opacity; opacity 4809 magick/deprecate.c if (fill.opacity != OpaqueOpacity) opacity 5008 magick/deprecate.c return(TransparentPaintImage(image,target,opacity,MagickFalse)); opacity 5520 magick/deprecate.c if ((MagickRealType) q->opacity < lower_threshold) opacity 5522 magick/deprecate.c else if ((MagickRealType) q->opacity > upper_threshold) opacity 5534 magick/deprecate.c q->opacity=(Quantum) ((MagickRealType) q->opacity <= threshold ? opacity 5879 magick/deprecate.c if (opacity != OpaqueOpacity) opacity 5880 magick/deprecate.c background_color.opacity=opacity; opacity 5881 magick/deprecate.c if (background_color.opacity != OpaqueOpacity) opacity 6646 magick/deprecate.c pixel.opacity=geometry_info.psi; opacity 6648 magick/deprecate.c pixel.opacity=(MagickRealType) OpaqueOpacity; opacity 6654 magick/deprecate.c pixel.opacity*=QuantumRange/100.0f; opacity 6699 magick/deprecate.c q->opacity=(Quantum) ((MagickRealType) opacity 6700 magick/deprecate.c q->opacity <= pixel.opacity ? 0 : QuantumRange); opacity 6941 magick/deprecate.c q->opacity=opacity; opacity 4280 magick/display.c opacity; opacity 4292 magick/display.c opacity=(Quantum) (ScaleQuantumToChar((Quantum) QuantumRange)- opacity 4307 magick/display.c q->opacity=opacity; opacity 5325 magick/display.c q->opacity=(Quantum) TransparentOpacity; opacity 10002 magick/display.c q->opacity=(Quantum) StringToLong(matte); opacity 10025 magick/display.c q->opacity=(Quantum) StringToLong(matte); opacity 10058 magick/display.c draw_info->fill.opacity=ClampToQuantum(StringToDouble(matte)); opacity 10080 magick/display.c q->opacity=(Quantum) StringToLong(matte); opacity 2115 magick/distort.c if (distort_image->background_color.opacity != OpaqueOpacity) opacity 2766 magick/distort.c pixel.opacity = coeff[x]*i +coeff[x+1]*j opacity 2786 magick/distort.c pixel.opacity = coeff[x]*i + coeff[x+1]*j + opacity 2802 magick/distort.c if ( channel & OpacityChannel ) pixel.opacity = 0.0; opacity 2822 magick/distort.c pixel.opacity += arguments[x++]*weight; opacity 2829 magick/distort.c if ( channel & OpacityChannel ) pixel.opacity /= denominator; opacity 2850 magick/distort.c if ( channel & OpacityChannel ) pixel.opacity = arguments[x++]; opacity 2862 magick/distort.c if ( channel & OpacityChannel ) pixel.opacity *= QuantumRange; opacity 51 magick/draw-private.h pixel->opacity=OpaqueOpacity; opacity 77 magick/draw-private.h pixel->opacity=OpaqueOpacity; opacity 336 magick/draw.c clone_info->opacity=draw_info->opacity; opacity 1218 magick/draw.c MagickPixelCompositeOver(&pixel,pixel.opacity,&composite, opacity 1219 magick/draw.c composite.opacity,&composite); opacity 1435 magick/draw.c image->clip_mask->background_color.opacity=(Quantum) TransparentOpacity; opacity 2015 magick/draw.c graphic_context[n]->fill.opacity=ClampToQuantum((MagickRealType) opacity 2213 magick/draw.c graphic_context[n]->opacity=ClampToQuantum((MagickRealType) opacity 2214 magick/draw.c QuantumRange*(1.0-((1.0-QuantumScale*graphic_context[n]->opacity)* opacity 2216 magick/draw.c graphic_context[n]->fill.opacity=graphic_context[n]->opacity; opacity 2217 magick/draw.c graphic_context[n]->stroke.opacity=graphic_context[n]->opacity; opacity 2631 magick/draw.c graphic_context[n]->stroke.opacity=ClampToQuantum((MagickRealType) opacity 3440 magick/draw.c MagickPixelCompositeOver(&composite,composite.opacity,&pixel, opacity 3441 magick/draw.c pixel.opacity,&pixel); opacity 3966 magick/draw.c fill_color.opacity)); opacity 3968 magick/draw.c q->opacity,q); opacity 3971 magick/draw.c (QuantumRange-stroke_color.opacity)); opacity 3973 magick/draw.c q->opacity,q); opacity 4167 magick/draw.c MagickCompositeOver(&fill_color,(MagickRealType) fill_color.opacity,q, opacity 4168 magick/draw.c (MagickRealType) q->opacity,q); opacity 4291 magick/draw.c q->opacity=pixel.opacity; opacity 4325 magick/draw.c q->opacity=pixel.opacity; opacity 4375 magick/draw.c q->opacity=pixel.opacity; opacity 4462 magick/draw.c if (draw_info->opacity != OpaqueOpacity) opacity 4463 magick/draw.c (void) SetImageOpacity(composite_image,draw_info->opacity); opacity 4500 magick/draw.c (draw_info->stroke.opacity != (Quantum) TransparentOpacity)) opacity 4507 magick/draw.c clone_info->stroke.opacity=(Quantum) TransparentOpacity; opacity 4515 magick/draw.c (draw_info->stroke.opacity != (Quantum) TransparentOpacity)) opacity 4539 magick/draw.c clone_info->stroke.opacity=(Quantum) TransparentOpacity; opacity 4630 magick/draw.c clone_info->stroke.opacity=(Quantum) TransparentOpacity; opacity 4735 magick/draw.c draw_info->opacity=OpaqueOpacity; opacity 4749 magick/draw.c draw_info->undercolor.opacity=(Quantum) TransparentOpacity; opacity 312 magick/draw.h opacity; opacity 351 magick/effect.c pixel.opacity+=(*k)*GetOpacityPixelComponent(p); opacity 669 magick/effect.c pixel.opacity+=(*k)*GetOpacityPixelComponent(p); opacity 976 magick/effect.c pixel.opacity+=(*k)*kernel_pixels->opacity; opacity 1030 magick/effect.c pixel.opacity+=(*k)*kernel_pixels->opacity; opacity 1156 magick/effect.c pixel.opacity+=(*k)*kernel_pixels->opacity; opacity 1210 magick/effect.c pixel.opacity+=(*k)*kernel_pixels->opacity; opacity 1510 magick/effect.c pixel.opacity+=(*k)*kernel_pixels[u].opacity; opacity 1549 magick/effect.c kernel_pixels[u].opacity)); opacity 1573 magick/effect.c pixel.opacity+=(*k)*kernel_pixels[u].opacity; opacity 1594 magick/effect.c kernel_pixels[u].opacity)); opacity 1912 magick/effect.c case 3: q->opacity=pixel[j]; break; opacity 2311 magick/effect.c pixel.opacity+=(*k)*kernel_pixels[u].opacity; opacity 2350 magick/effect.c kernel_pixels[u].opacity)); opacity 2374 magick/effect.c pixel.opacity+=(*k)*kernel_pixels[u].opacity; opacity 2395 magick/effect.c kernel_pixels[u].opacity)); opacity 2747 magick/effect.c qixel.opacity+=(*k)*pixel.opacity; opacity 2762 magick/effect.c q->opacity=ClampToQuantum(qixel.opacity); opacity 2784 magick/effect.c qixel.opacity+=(*k)*pixel.opacity; opacity 2801 magick/effect.c q->opacity=ClampToQuantum(qixel.opacity); opacity 3558 magick/effect.c qixel.opacity+=pixel.opacity; opacity 3575 magick/effect.c q->opacity=ClampToQuantum(normalize*qixel.opacity); opacity 3599 magick/effect.c qixel.opacity+=pixel.opacity; opacity 3618 magick/effect.c q->opacity=ClampToQuantum(normalize*qixel.opacity); opacity 3912 magick/effect.c pixel.opacity+=(*k)*(p+u+j)->opacity; opacity 3970 magick/effect.c pixel.opacity+=(*k)*(p+u+j)->opacity; opacity 3997 magick/effect.c pixel.opacity+=(*k)*(p+u+j)->opacity; opacity 4238 magick/effect.c q->opacity=s1->opacity; opacity 4770 magick/effect.c pixel.opacity=(MagickRealType) ScaleShortToQuantum(channels[3]); opacity 4820 magick/effect.c pixel.opacity=(MagickRealType) ScaleShortToQuantum(channels[3]); opacity 4864 magick/effect.c pixel.opacity=(MagickRealType) ScaleShortToQuantum(channels[3]); opacity 4912 magick/effect.c pixel.opacity=(MagickRealType) ScaleShortToQuantum(channels[3]); opacity 4965 magick/effect.c pixel.opacity=(MagickRealType) ScaleShortToQuantum(channels[3]); opacity 5019 magick/effect.c pixel.opacity=(MagickRealType) ScaleShortToQuantum(channels[3]); opacity 5077 magick/effect.c pixel.opacity=(MagickRealType) ScaleShortToQuantum(channels[3]); opacity 5109 magick/effect.c index=ScaleQuantumToShort(pixel->opacity); opacity 5308 magick/effect.c pixel.opacity=MagickAbsoluteValue(maximum.opacity-minimum.opacity); opacity 5358 magick/effect.c q->opacity=ClampToQuantum(pixel.opacity); opacity 5556 magick/effect.c pixel.opacity=p->opacity-(MagickRealType) q->opacity; opacity 5557 magick/effect.c if (fabs(2.0*pixel.opacity) < quantum_threshold) opacity 5558 magick/effect.c pixel.opacity=(MagickRealType) GetOpacityPixelComponent(p); opacity 5560 magick/effect.c pixel.opacity=p->opacity+(pixel.opacity*amount); opacity 798 magick/enhance.c q->opacity=(Quantum) (QuantumRange-MagickPixelIntensityToQuantum( opacity 806 magick/enhance.c clut_map+ScaleQuantumToMap(q->opacity))); opacity 1157 magick/enhance.c histogram[ScaleQuantumToMap(GetOpacityPixelComponent(p))].opacity++; opacity 1230 magick/enhance.c black.opacity=0.0; opacity 1231 magick/enhance.c white.opacity=MaxRange(QuantumRange); opacity 1237 magick/enhance.c intensity+=histogram[i].opacity; opacity 1241 magick/enhance.c black.opacity=(MagickRealType) i; opacity 1245 magick/enhance.c intensity+=histogram[i].opacity; opacity 1249 magick/enhance.c white.opacity=(MagickRealType) i; opacity 1322 magick/enhance.c if (i < (ssize_t) black.opacity) opacity 1323 magick/enhance.c stretch_map[i].opacity=0.0; opacity 1325 magick/enhance.c if (i > (ssize_t) white.opacity) opacity 1326 magick/enhance.c stretch_map[i].opacity=(MagickRealType) QuantumRange; opacity 1328 magick/enhance.c if (black.opacity != white.opacity) opacity 1329 magick/enhance.c stretch_map[i].opacity=(MagickRealType) ScaleMapToQuantum( opacity 1330 magick/enhance.c (MagickRealType) (MaxMap*(i-black.opacity)/(white.opacity- opacity 1331 magick/enhance.c black.opacity))); opacity 1384 magick/enhance.c if (black.opacity != white.opacity) opacity 1385 magick/enhance.c image->colormap[i].opacity=ClampToQuantum(stretch_map[ opacity 1386 magick/enhance.c ScaleQuantumToMap(image->colormap[i].opacity)].opacity); opacity 1439 magick/enhance.c if (black.opacity != white.opacity) opacity 1440 magick/enhance.c q->opacity=ClampToQuantum(stretch_map[ScaleQuantumToMap( opacity 1441 magick/enhance.c q->opacity)].opacity); opacity 1512 magick/enhance.c mean=((MagickRealType) r->opacity+pixel.opacity)/2; \ opacity 1513 magick/enhance.c distance=(MagickRealType) r->opacity-(MagickRealType) pixel.opacity; \ opacity 1522 magick/enhance.c aggregate.opacity+=(weight)*r->opacity; \ opacity 1640 magick/enhance.c q->opacity=(Quantum) ((aggregate.opacity+(total_weight/2)-1)/ opacity 1782 magick/enhance.c histogram[ScaleQuantumToMap(GetOpacityPixelComponent(p))].opacity++; opacity 1802 magick/enhance.c intensity.opacity+=histogram[i].opacity; opacity 1825 magick/enhance.c if (((channel & OpacityChannel) != 0) && (white.opacity != black.opacity)) opacity 1826 magick/enhance.c equalize_map[i].opacity=(MagickRealType) ScaleMapToQuantum( opacity 1827 magick/enhance.c (MagickRealType) ((MaxMap*(map[i].opacity-black.opacity))/ opacity 1828 magick/enhance.c (white.opacity-black.opacity))); opacity 1857 magick/enhance.c (white.opacity != black.opacity)) opacity 1858 magick/enhance.c image->colormap[i].opacity=ClampToQuantum(equalize_map[ opacity 1859 magick/enhance.c ScaleQuantumToMap(image->colormap[i].opacity)].opacity); opacity 1901 magick/enhance.c if (((channel & OpacityChannel) != 0) && (white.opacity != black.opacity)) opacity 1902 magick/enhance.c q->opacity=ClampToQuantum(equalize_map[ScaleQuantumToMap( opacity 1903 magick/enhance.c q->opacity)].opacity); opacity 2077 magick/enhance.c image->colormap[i].opacity=gamma_map[ opacity 2078 magick/enhance.c ScaleQuantumToMap(image->colormap[i].opacity)]; opacity 2080 magick/enhance.c image->colormap[i].opacity=(Quantum) QuantumRange- opacity 2082 magick/enhance.c image->colormap[i].opacity))]; opacity 2135 magick/enhance.c q->opacity=gamma_map[ScaleQuantumToMap(q->opacity)]; opacity 2137 magick/enhance.c q->opacity=(Quantum) QuantumRange-gamma_map[ opacity 2336 magick/enhance.c MagickPixelCompositeAreaBlend(&pixel1,pixel1.opacity,&pixel2, opacity 2337 magick/enhance.c pixel2.opacity,point.y,&pixel3); opacity 2345 magick/enhance.c MagickPixelCompositeAreaBlend(&pixel1,pixel1.opacity,&pixel2, opacity 2346 magick/enhance.c pixel2.opacity,point.y,&pixel4); opacity 2347 magick/enhance.c MagickPixelCompositeAreaBlend(&pixel3,pixel3.opacity,&pixel4, opacity 2348 magick/enhance.c pixel4.opacity,point.z,&pixel); opacity 2562 magick/enhance.c image->colormap[i].opacity=LevelQuantum(image->colormap[i].opacity); opacity 2604 magick/enhance.c q->opacity=(Quantum) (QuantumRange-LevelQuantum(QuantumRange- opacity 2605 magick/enhance.c q->opacity)); opacity 2734 magick/enhance.c image->colormap[i].opacity=LevelizeValue(image->colormap[i].opacity); opacity 2776 magick/enhance.c q->opacity=LevelizeValue(q->opacity); opacity 2887 magick/enhance.c black_color->opacity,white_color->opacity,(double) 1.0); opacity 2907 magick/enhance.c black_color->opacity,white_color->opacity,(double) 1.0); opacity 3435 magick/enhance.c q->opacity=(Quantum) QuantumRange-q->opacity; opacity 3496 magick/enhance.c q->opacity=(Quantum) QuantumRange-q->opacity; opacity 3721 magick/enhance.c image->colormap[i].opacity=ClampToQuantum(sigmoidal_map[ opacity 3722 magick/enhance.c ScaleQuantumToMap(image->colormap[i].opacity)]); opacity 3764 magick/enhance.c q->opacity=ClampToQuantum(sigmoidal_map[ScaleQuantumToMap(q->opacity)]); opacity 220 magick/feature.c grays[i].opacity=(~0U); opacity 257 magick/feature.c grays[ScaleQuantumToMap(p->opacity)].opacity= opacity 258 magick/feature.c ScaleQuantumToMap(p->opacity); opacity 283 magick/feature.c if (grays[i].opacity != ~0U) opacity 284 magick/feature.c grays[gray.opacity++].opacity=grays[i].opacity; opacity 298 magick/feature.c if (gray.opacity > number_grays) opacity 299 magick/feature.c number_grays=gray.opacity; opacity 502 magick/feature.c while (grays[u].opacity != ScaleQuantumToMap(p->opacity)) opacity 504 magick/feature.c while (grays[v].opacity != ScaleQuantumToMap((p+offset)->opacity)) opacity 506 magick/feature.c cooccurrence[u][v].direction[i].opacity++; opacity 507 magick/feature.c cooccurrence[v][u].direction[i].opacity++; opacity 596 magick/feature.c cooccurrence[x][y].direction[i].opacity/=normalize; opacity 634 magick/feature.c cooccurrence[x][y].direction[i].opacity* opacity 635 magick/feature.c cooccurrence[x][y].direction[i].opacity; opacity 647 magick/feature.c sum[y].direction[i].opacity+=cooccurrence[x][y].direction[i].opacity; opacity 656 magick/feature.c correlation.direction[i].opacity+=x*y* opacity 657 magick/feature.c cooccurrence[x][y].direction[i].opacity; opacity 672 magick/feature.c cooccurrence[x][y].direction[i].opacity/((y-x)*(y-x)+1); opacity 686 magick/feature.c density_xy[y+x+2].direction[i].opacity+= opacity 687 magick/feature.c cooccurrence[x][y].direction[i].opacity; opacity 705 magick/feature.c cooccurrence[x][y].direction[i].opacity* opacity 706 magick/feature.c log10(cooccurrence[x][y].direction[i].opacity+MagickEpsilon); opacity 718 magick/feature.c density_x[x].direction[i].opacity+= opacity 719 magick/feature.c cooccurrence[x][y].direction[i].opacity; opacity 727 magick/feature.c density_y[y].direction[i].opacity+= opacity 728 magick/feature.c cooccurrence[x][y].direction[i].opacity; opacity 741 magick/feature.c mean.direction[i].opacity+=y*sum[y].direction[i].opacity; opacity 742 magick/feature.c sum_squares.direction[i].opacity+=y*y*sum[y].direction[i].opacity; opacity 773 magick/feature.c (correlation.direction[i].opacity-mean.direction[i].opacity* opacity 774 magick/feature.c mean.direction[i].opacity)/(sqrt(sum_squares.direction[i].opacity- opacity 775 magick/feature.c (mean.direction[i].opacity*mean.direction[i].opacity))*sqrt( opacity 776 magick/feature.c sum_squares.direction[i].opacity-(mean.direction[i].opacity* opacity 777 magick/feature.c mean.direction[i].opacity))); opacity 810 magick/feature.c x*density_xy[x].direction[i].opacity; opacity 828 magick/feature.c density_xy[x].direction[i].opacity* opacity 829 magick/feature.c log10(density_xy[x].direction[i].opacity+MagickEpsilon); opacity 853 magick/feature.c density_xy[x].direction[i].opacity; opacity 889 magick/feature.c variance.direction[i].opacity+=(y-mean.direction[i].opacity+1)* opacity 890 magick/feature.c (y-mean.direction[i].opacity+1)* opacity 891 magick/feature.c cooccurrence[x][y].direction[i].opacity; opacity 905 magick/feature.c density_xy[MagickAbsoluteValue(y-x)].direction[i].opacity+= opacity 906 magick/feature.c cooccurrence[x][y].direction[i].opacity; opacity 920 magick/feature.c entropy_xy.direction[i].opacity-= opacity 921 magick/feature.c cooccurrence[x][y].direction[i].opacity*log10( opacity 922 magick/feature.c cooccurrence[x][y].direction[i].opacity+MagickEpsilon); opacity 936 magick/feature.c entropy_xy1.direction[i].opacity-=( opacity 937 magick/feature.c cooccurrence[x][y].direction[i].opacity*log10( opacity 938 magick/feature.c density_x[x].direction[i].opacity*density_y[y].direction[i].opacity+ opacity 955 magick/feature.c entropy_xy2.direction[i].opacity-=(density_x[x].direction[i].opacity* opacity 956 magick/feature.c density_y[y].direction[i].opacity*log10( opacity 957 magick/feature.c density_x[x].direction[i].opacity*density_y[y].direction[i].opacity+ opacity 974 magick/feature.c variance.direction[i].opacity; opacity 1001 magick/feature.c variance.direction[i].opacity+=density_xy[x].direction[i].opacity; opacity 1011 magick/feature.c sum_squares.direction[i].opacity+=density_xy[x].direction[i].opacity* opacity 1012 magick/feature.c density_xy[x].direction[i].opacity; opacity 1030 magick/feature.c density_xy[x].direction[i].opacity* opacity 1031 magick/feature.c log10(density_xy[x].direction[i].opacity+MagickEpsilon); opacity 1046 magick/feature.c entropy_x.direction[i].opacity-=(density_x[x].direction[i].opacity* opacity 1047 magick/feature.c log10(density_x[x].direction[i].opacity+MagickEpsilon)); opacity 1058 magick/feature.c entropy_y.direction[i].opacity-=(density_y[y].direction[i].opacity* opacity 1059 magick/feature.c log10(density_y[y].direction[i].opacity+MagickEpsilon)); opacity 1081 magick/feature.c (((double) number_grays*number_grays*sum_squares.direction[i].opacity)- opacity 1082 magick/feature.c (variance.direction[i].opacity*variance.direction[i].opacity))/ opacity 1106 magick/feature.c (entropy_xy.direction[i].opacity-entropy_xy1.direction[i].opacity)/ opacity 1107 magick/feature.c (entropy_x.direction[i].opacity > entropy_y.direction[i].opacity ? opacity 1108 magick/feature.c entropy_x.direction[i].opacity : entropy_y.direction[i].opacity); opacity 1125 magick/feature.c (sqrt(fabs(1.0-exp(-2.0*(entropy_xy2.direction[i].opacity- opacity 1126 magick/feature.c entropy_xy.direction[i].opacity))))); opacity 1165 magick/feature.c pixel.direction[i].opacity+= opacity 1166 magick/feature.c cooccurrence[x][y].direction[i].opacity; opacity 1183 magick/feature.c Q[z][y].direction[i].opacity+= opacity 1184 magick/feature.c cooccurrence[z][x].direction[i].opacity* opacity 1185 magick/feature.c cooccurrence[y][x].direction[i].opacity/ opacity 1186 magick/feature.c density_x[z].direction[i].opacity/ opacity 1187 magick/feature.c density_y[x].direction[i].opacity; opacity 1199 magick/feature.c pixel.direction[i].opacity; opacity 323 magick/fourier.c q->opacity=ClampToQuantum(QuantumRange*magnitude_source[i]); opacity 375 magick/fourier.c q->opacity=ClampToQuantum(QuantumRange*phase_source[i]); opacity 1118 magick/fourier.c q->opacity=ClampToQuantum(QuantumRange*source[i]); opacity 399 magick/fx.c q->opacity=ClampToQuantum(GenerateDifferentialNoise(random_info[id], opacity 400 magick/fx.c p->opacity,noise_type,attenuate)); opacity 734 magick/fx.c if (opacity == (const char *) NULL) opacity 739 magick/fx.c flags=ParseGeometry(opacity,&geometry_info); opacity 743 magick/fx.c pixel.opacity=(MagickRealType) OpaqueOpacity; opacity 749 magick/fx.c pixel.opacity=geometry_info.psi; opacity 792 magick/fx.c q->opacity=(Quantum) ((p->opacity*(100.0-pixel.opacity)+ opacity 793 magick/fx.c colorize.opacity*pixel.opacity)/100.0); opacity 999 magick/fx.c pixel+=ColorMatrix[v][3]*(QuantumRange-p->opacity); opacity 1011 magick/fx.c q->opacity=ClampToQuantum(QuantumRange-pixel); opacity 1768 magick/fx.c return(QuantumScale*pixel.opacity); opacity 3034 magick/fx.c q->opacity=ClampToQuantum((MagickRealType) QuantumRange*alpha); opacity 3036 magick/fx.c q->opacity=ClampToQuantum((MagickRealType) (QuantumRange- opacity 3154 magick/fx.c if (implode_image->background_color.opacity != OpaqueOpacity) opacity 3438 magick/fx.c q->opacity=ClampToQuantum(alpha*q->opacity+beta* opacity 4194 magick/fx.c q->opacity=border_image->background_color.opacity; opacity 4196 magick/fx.c q->opacity=ClampToQuantum((MagickRealType) (QuantumRange- opacity 4197 magick/fx.c GetAlphaPixelComponent(q)*opacity/100.0)); opacity 4801 magick/fx.c r->opacity=(Quantum) ((p->opacity+q->opacity)/2); opacity 4905 magick/fx.c if (swirl_image->background_color.opacity != OpaqueOpacity) opacity 5094 magick/fx.c if (opacity == (const char *) NULL) opacity 5099 magick/fx.c flags=ParseGeometry(opacity,&geometry_info); opacity 5110 magick/fx.c pixel.opacity=geometry_info.psi; opacity 5112 magick/fx.c pixel.opacity=(MagickRealType) OpaqueOpacity; opacity 5370 magick/fx.c if (wave_image->background_color.opacity != OpaqueOpacity) opacity 170 magick/histogram.c id|=((ScaleQuantumToChar(ClampToQuantum(pixel->opacity)) >> index) & opacity 603 magick/identify.c if (p->opacity == (Quantum) TransparentOpacity) opacity 1915 magick/image.c if ((pixel.opacity < 0.0) || (pixel.opacity > QuantumRange) || opacity 1916 magick/image.c (pixel.opacity != (QuantumAny) pixel.opacity)) opacity 2398 magick/image.c q->red=q->opacity; opacity 2399 magick/image.c q->green=q->opacity; opacity 2400 magick/image.c q->blue=q->opacity; opacity 2434 magick/image.c q->opacity=(Quantum) (QuantumRange-PixelIntensityToQuantum(q)); opacity 2651 magick/image.c if (q->opacity == TransparentOpacity) opacity 2787 magick/image.c if (image->background_color.opacity != OpaqueOpacity) opacity 3549 magick/image.c image->matte=opacity != OpaqueOpacity ? MagickTrue : MagickFalse; opacity 3574 magick/image.c SetOpacityPixelComponent(q,opacity); opacity 3881 magick/image.c (p->opacity != TransparentOpacity) || opacity 3891 magick/image.c (p->opacity != TransparentOpacity) || ((x+i) >= (ssize_t) gap)) opacity 3951 magick/image.c (p->opacity != TransparentOpacity) || ((top_image->rows-y-1) >= gap)) opacity 3960 magick/image.c (p->opacity != TransparentOpacity) || ((y+i) >= (ssize_t) gap)) opacity 4234 magick/image.c q->opacity=pixel.opacity; opacity 122 magick/layer.c q->opacity=(Quantum) TransparentOpacity; opacity 194 magick/layer.c if ((p->opacity <= (Quantum) (QuantumRange/2)) && opacity 195 magick/layer.c (q->opacity > (Quantum) (QuantumRange/2))) opacity 281 magick/layer.c coalesce_image->background_color.opacity=(Quantum) TransparentOpacity; opacity 414 magick/layer.c dispose_image->background_color.opacity=(Quantum) TransparentOpacity; opacity 541 magick/layer.c o1 = (p->matte != MagickFalse) ? p->opacity : OpaqueOpacity; opacity 542 magick/layer.c o2 = (q->matte != MagickFalse) ? q->opacity : OpaqueOpacity; opacity 817 magick/layer.c image_a->background_color.opacity=(Quantum) TransparentOpacity; opacity 1059 magick/layer.c prev_image->background_color.opacity=(Quantum) TransparentOpacity; opacity 1543 magick/layer.c dispose_image->background_color.opacity=(Quantum) TransparentOpacity; opacity 230 magick/montage.c montage_info->fill.opacity=OpaqueOpacity; opacity 231 magick/montage.c montage_info->stroke.opacity=(Quantum) TransparentOpacity; opacity 2654 magick/morphology.c result.opacity = opacity 2677 magick/morphology.c result.opacity += (*k)*k_pixels->opacity; opacity 2692 magick/morphology.c q->opacity = ClampToQuantum(result.opacity); opacity 2709 magick/morphology.c alpha=(*k)*(QuantumScale*(QuantumRange-k_pixels->opacity)); opacity 2714 magick/morphology.c result.opacity += (*k)*k_pixels->opacity; opacity 2726 magick/morphology.c q->opacity = ClampToQuantum(result.opacity); opacity 2735 magick/morphology.c || ( p[r].opacity != q->opacity ) opacity 2839 magick/morphology.c min.opacity = opacity 2844 magick/morphology.c max.opacity = opacity 2850 magick/morphology.c result.opacity = QuantumRange - (MagickRealType) p[r].opacity; opacity 2861 magick/morphology.c result.opacity = opacity 2907 magick/morphology.c result.opacity += (*k)*k_pixels[u].opacity; opacity 2922 magick/morphology.c q->opacity = ClampToQuantum(result.opacity); opacity 2941 magick/morphology.c k_pixels[u].opacity)); opacity 2946 magick/morphology.c result.opacity += (*k)*k_pixels[u].opacity; opacity 2958 magick/morphology.c q->opacity = ClampToQuantum(result.opacity); opacity 2982 magick/morphology.c Minimize(min.opacity, opacity 2983 magick/morphology.c QuantumRange-(double) k_pixels[u].opacity); opacity 3013 magick/morphology.c Maximize(max.opacity, opacity 3014 magick/morphology.c QuantumRange-(double) k_pixels[u].opacity); opacity 3048 magick/morphology.c Minimize(min.opacity, opacity 3049 magick/morphology.c QuantumRange-(double) k_pixels[u].opacity); opacity 3058 magick/morphology.c Maximize(max.opacity, opacity 3059 magick/morphology.c QuantumRange-(double) k_pixels[u].opacity); opacity 3071 magick/morphology.c min.opacity -= max.opacity; Maximize( min.opacity, 0.0 ); opacity 3160 magick/morphology.c Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity); opacity 3193 magick/morphology.c result.opacity -= min.opacity; opacity 3201 magick/morphology.c result.opacity += min.opacity; opacity 3224 magick/morphology.c q->opacity = ClampToQuantum(QuantumRange-result.opacity); opacity 3234 magick/morphology.c || ( p[r].opacity != q->opacity ) opacity 3397 magick/morphology.c result.opacity = QuantumRange - (MagickRealType) q->opacity; opacity 3414 magick/morphology.c Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity); opacity 3431 magick/morphology.c Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity); opacity 3449 magick/morphology.c q->opacity = ClampToQuantum(QuantumRange-result.opacity); opacity 3457 magick/morphology.c || ( p[r].opacity != q->opacity ) opacity 3547 magick/morphology.c result.opacity = QuantumRange - (MagickRealType) q->opacity; opacity 3564 magick/morphology.c Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity); opacity 3581 magick/morphology.c Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity); opacity 3599 magick/morphology.c q->opacity = ClampToQuantum(QuantumRange-result.opacity); opacity 3607 magick/morphology.c || ( p[r].opacity != q->opacity ) opacity 243 magick/paint.c if (q->opacity == (Quantum) TransparentOpacity) opacity 248 magick/paint.c q->opacity=(Quantum) TransparentOpacity; opacity 278 magick/paint.c if (q->opacity == (Quantum) TransparentOpacity) opacity 283 magick/paint.c q->opacity=(Quantum) TransparentOpacity; opacity 307 magick/paint.c if (q->opacity == (Quantum) TransparentOpacity) opacity 344 magick/paint.c if (p->opacity != OpaqueOpacity) opacity 357 magick/paint.c q->opacity=ClampToQuantum(fill.opacity); opacity 481 magick/paint.c if ((start_color->opacity == OpaqueOpacity) && opacity 482 magick/paint.c (stop_color->opacity == OpaqueOpacity)) opacity 846 magick/paint.c q->opacity=ClampToQuantum(fill->opacity); opacity 982 magick/paint.c q->opacity=opacity; opacity 1121 magick/paint.c q->opacity=opacity; opacity 80 magick/pixel-private.h pixel->opacity=(MagickRealType) color->opacity; opacity 94 magick/pixel-private.h pixel->opacity=image->bias; opacity 104 magick/pixel-private.h color->opacity=ClampToQuantum(pixel->opacity); opacity 1637 magick/pixel.c pixel->opacity=(MagickRealType) OpaqueOpacity; opacity 1868 magick/pixel.c q->opacity=(Quantum) QuantumRange-ScaleCharToQuantum(*p++); opacity 1888 magick/pixel.c q->opacity=ScaleCharToQuantum(*p++); opacity 1966 magick/pixel.c q->opacity=(Quantum) QuantumRange-ScaleCharToQuantum(*p++); opacity 1986 magick/pixel.c q->opacity=ScaleCharToQuantum(*p++); opacity 2046 magick/pixel.c q->opacity=(Quantum) QuantumRange-ScaleCharToQuantum(*p); opacity 2051 magick/pixel.c q->opacity=ScaleCharToQuantum(*p); opacity 2121 magick/pixel.c q->opacity=(Quantum) QuantumRange-ClampToQuantum((MagickRealType) opacity 2211 magick/pixel.c q->opacity=(Quantum) QuantumRange-ClampToQuantum((MagickRealType) opacity 2275 magick/pixel.c q->opacity=(Quantum) QuantumRange-ClampToQuantum( opacity 2281 magick/pixel.c q->opacity=ClampToQuantum((MagickRealType) QuantumRange*(*p)); opacity 2351 magick/pixel.c q->opacity=(Quantum) QuantumRange-ClampToQuantum((MagickRealType) opacity 2441 magick/pixel.c q->opacity=(Quantum) QuantumRange-ClampToQuantum((MagickRealType) opacity 2505 magick/pixel.c q->opacity=(Quantum) QuantumRange-ClampToQuantum( opacity 2511 magick/pixel.c q->opacity=ClampToQuantum((MagickRealType) QuantumRange*(*p)); opacity 2575 magick/pixel.c q->opacity=(Quantum) QuantumRange-ScaleLongToQuantum(*p++); opacity 2653 magick/pixel.c q->opacity=(Quantum) QuantumRange-ScaleLongToQuantum(*p++); opacity 2713 magick/pixel.c q->opacity=(Quantum) QuantumRange-ScaleLongToQuantum(*p); opacity 2718 magick/pixel.c q->opacity=ScaleLongToQuantum(*p); opacity 2782 magick/pixel.c q->opacity=(Quantum) QuantumRange-ScaleLongToQuantum(*p++); opacity 2860 magick/pixel.c q->opacity=(Quantum) QuantumRange-ScaleLongToQuantum(*p++); opacity 2920 magick/pixel.c q->opacity=(Quantum) QuantumRange-ScaleLongToQuantum(*p); opacity 2925 magick/pixel.c q->opacity=ScaleLongToQuantum(*p); opacity 2989 magick/pixel.c q->opacity=(Quantum) QuantumRange-(*p++); opacity 3067 magick/pixel.c q->opacity=(Quantum) QuantumRange-(*p++); opacity 3127 magick/pixel.c q->opacity=(Quantum) QuantumRange-(*p); opacity 3132 magick/pixel.c q->opacity=(*p); opacity 3196 magick/pixel.c q->opacity=(Quantum) QuantumRange-ScaleShortToQuantum(*p++); opacity 3274 magick/pixel.c q->opacity=(Quantum) QuantumRange-ScaleShortToQuantum(*p++); opacity 3334 magick/pixel.c q->opacity=(Quantum) QuantumRange-ScaleShortToQuantum(*p); opacity 3339 magick/pixel.c q->opacity=ScaleShortToQuantum(*p); opacity 3427 magick/pixel.c pixel->opacity=(MagickRealType) color->opacity; opacity 3439 magick/pixel.c pixel->opacity=(MagickRealType) (*alpha*color->opacity); opacity 3473 magick/pixel.c p=(pixels[3].opacity-pixels[2].opacity)-(pixels[0].opacity-pixels[1].opacity); opacity 3474 magick/pixel.c q=(pixels[0].opacity-pixels[1].opacity)-p; opacity 3475 magick/pixel.c r=pixels[2].opacity-pixels[0].opacity; opacity 3476 magick/pixel.c s=pixels[1].opacity; opacity 3477 magick/pixel.c pixel->opacity=(dx*dx2*p)+(dx2*q)+(dx*r)+s; opacity 3590 magick/pixel.c pixel->opacity=0.0; opacity 3598 magick/pixel.c pixel->opacity+=0.0625*pixels[i].opacity; opacity 3676 magick/pixel.c pixel->opacity=(epsilon.y*(epsilon.x*pixels[0].opacity+delta.x* opacity 3677 magick/pixel.c pixels[1].opacity)+delta.y*(epsilon.x*pixels[2].opacity+delta.x* opacity 3678 magick/pixel.c pixels[3].opacity)); opacity 3776 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[2].opacity, opacity 3777 magick/pixel.c pixels[3].opacity,pixels[0].opacity); opacity 3796 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[1].opacity, opacity 3797 magick/pixel.c pixels[0].opacity,pixels[3].opacity); opacity 3821 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[0].opacity, opacity 3822 magick/pixel.c pixels[1].opacity,pixels[2].opacity); opacity 3842 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[3].opacity, opacity 3843 magick/pixel.c pixels[2].opacity,pixels[1].opacity); opacity 3904 magick/pixel.c pixel->opacity=0.0; opacity 3919 magick/pixel.c pixel->opacity+=dx*dy*pixels[n].opacity; opacity 31 magick/pixel.h #define ClampOpacityPixelComponent(p) ClampToQuantum((p)->opacity) opacity 37 magick/pixel.h #define GetOpacityPixelComponent(p) ((p)->opacity) opacity 38 magick/pixel.h #define GetAlphaPixelComponent(p) (QuantumRange-(p)->opacity) opacity 44 magick/pixel.h #define SetOpacityPixelComponent(q,value) ((q)->opacity=(value)) opacity 46 magick/pixel.h ((q)->opacity=(Quantum) (QuantumRange-(value))) opacity 89 magick/pixel.h opacity, opacity 99 magick/pixel.h opacity, opacity 124 magick/pixel.h opacity, opacity 138 magick/pixel.h opacity; opacity 145 magick/pixel.h opacity; opacity 2090 magick/property.c pixel.opacity=(MagickRealType) QuantumRange*(1.0-alpha); opacity 222 magick/quantize.c opacity; opacity 436 magick/quantize.c (pixel->opacity == OpaqueOpacity)) opacity 441 magick/quantize.c alpha_pixel->opacity=(MagickRealType) pixel->opacity; opacity 444 magick/quantize.c alpha=(MagickRealType) (QuantumScale*(QuantumRange-pixel->opacity)); opacity 448 magick/quantize.c alpha_pixel->opacity=(MagickRealType) pixel->opacity; opacity 471 magick/quantize.c id|=((ScaleQuantumToChar(ClampToUnsignedQuantum(pixel->opacity)) >> index) & 0x1) opacity 481 magick/quantize.c if ((image->matte != MagickFalse) && (p->opacity != q->opacity)) opacity 611 magick/quantize.c q->opacity=image->colormap[index].opacity; opacity 792 magick/quantize.c midpoint.opacity=(MagickRealType) QuantumRange/2.0; opacity 793 magick/quantize.c error.opacity=0.0; opacity 834 magick/quantize.c mid.opacity+=(id & 8) != 0 ? bisect : -bisect; opacity 856 magick/quantize.c error.opacity=QuantumScale*(pixel.opacity-mid.opacity); opacity 859 magick/quantize.c count*error.opacity*error.opacity)); opacity 871 magick/quantize.c node_info->total_color.opacity+=count*QuantumScale*pixel.opacity; opacity 923 magick/quantize.c mid.opacity+=(id & 8) != 0 ? bisect : -bisect; opacity 945 magick/quantize.c error.opacity=QuantumScale*(pixel.opacity-mid.opacity); opacity 948 magick/quantize.c count*error.opacity*error.opacity)); opacity 960 magick/quantize.c node_info->total_color.opacity+=count*QuantumScale*pixel.opacity; opacity 1233 magick/quantize.c opacity; opacity 1235 magick/quantize.c opacity=(MagickRealType) (alpha*QuantumRange* opacity 1236 magick/quantize.c node_info->total_color.opacity); opacity 1237 magick/quantize.c q->opacity=ClampToQuantum(opacity); opacity 1238 magick/quantize.c if (q->opacity == OpaqueOpacity) opacity 1253 magick/quantize.c (MagickRealType) q->opacity)); opacity 1436 magick/quantize.c pixel->opacity))); opacity 1531 magick/quantize.c pixel.opacity+=7*current[u-v].opacity/16; opacity 1541 magick/quantize.c pixel.opacity+=previous[u+v].opacity/16; opacity 1547 magick/quantize.c pixel.opacity+=5*previous[u].opacity/16; opacity 1554 magick/quantize.c pixel.opacity+=3*previous[u-v].opacity/16; opacity 1561 magick/quantize.c pixel.opacity=(MagickRealType) ClampToUnsignedQuantum(pixel.opacity); opacity 1603 magick/quantize.c (q+u)->opacity=image->colormap[index].opacity; opacity 1615 magick/quantize.c current[u].opacity=pixel.opacity-color.opacity; opacity 1777 magick/quantize.c pixel.opacity+=p->weights[i]*p->error[i].opacity; opacity 1783 magick/quantize.c pixel.opacity=(MagickRealType) ClampToUnsignedQuantum(pixel.opacity); opacity 1826 magick/quantize.c q->opacity=image->colormap[index].opacity; opacity 1840 magick/quantize.c p->error[ErrorQueueLength-1].opacity=pixel.opacity-color.opacity; opacity 2183 magick/quantize.c image->colormap[index].opacity)); opacity 2348 magick/quantize.c image->colormap[i].opacity=PosterizePixel(image->colormap[i].opacity); opacity 2390 magick/quantize.c q->opacity=PosterizePixel(q->opacity); opacity 2478 magick/quantize.c parent->total_color.opacity+=node_info->total_color.opacity; opacity 3303 magick/quantize.c image->colormap[i].opacity=(unsigned short) i; opacity 3320 magick/quantize.c colormap_index[(ssize_t) image->colormap[i].opacity]=j; opacity 306 magick/quantum-export.c alpha=QuantumScale*((double) QuantumRange-q->opacity); opacity 324 magick/quantum-export.c q->opacity=(Quantum) GetAlphaPixelComponent(q); opacity 514 magick/quantum-export.c pixel=(unsigned char) (p->opacity == (Quantum) TransparentOpacity ? opacity 520 magick/quantum-export.c pixel=(unsigned char) (p->opacity == (Quantum) TransparentOpacity ? opacity 526 magick/quantum-export.c pixel=(unsigned char) (p->opacity == (Quantum) TransparentOpacity ? opacity 532 magick/quantum-export.c pixel=(unsigned char) (p->opacity == (Quantum) TransparentOpacity ? opacity 545 magick/quantum-export.c pixel=(unsigned char) (p->opacity == (Quantum) opacity 1015 magick/quantum-export.c case 3: quantum=(Quantum) (QuantumRange-p->opacity); break; opacity 1061 magick/quantum-export.c p->opacity),range); opacity 1078 magick/quantum-export.c p->opacity),range); opacity 1472 magick/quantum-export.c pixel=(unsigned char) (p->opacity == OpaqueOpacity ? 0x00 : 0x01); opacity 1476 magick/quantum-export.c pixel=(unsigned char) (p->opacity == OpaqueOpacity ? 0x00 : 0x01); opacity 1480 magick/quantum-export.c pixel=(unsigned char) (p->opacity == OpaqueOpacity ? 0x00 : 0x01); opacity 1484 magick/quantum-export.c pixel=(unsigned char) (p->opacity == OpaqueOpacity ? 0x00 : 0x01); opacity 1496 magick/quantum-export.c pixel=(unsigned char) (p->opacity == OpaqueOpacity ? 0x00 : opacity 2092 magick/quantum-export.c q=PopFloatPixel(&quantum_state,(float) p->opacity,q); opacity 2113 magick/quantum-export.c q=PopDoublePixel(&quantum_state,(double) p->opacity,q); opacity 2126 magick/quantum-export.c ScaleQuantumToAny(p->opacity,range),q); opacity 2572 magick/quantum-export.c case 3: quantum=(Quantum) (QuantumRange-p->opacity); break; opacity 2618 magick/quantum-export.c p->opacity),range); opacity 2635 magick/quantum-export.c p->opacity),range); opacity 3057 magick/quantum-export.c ScaleQuantumToAny(p->opacity,range),q); opacity 3214 magick/quantum-export.c q->opacity=(Quantum) GetAlphaPixelComponent(q); opacity 538 magick/quantum-import.c q->opacity=(Quantum) (((*p) & (1UL << (unsigned char) (6-bit))) opacity 555 magick/quantum-import.c q->opacity=(Quantum) (((*p) & (1UL << (unsigned char) (6-bit))) == opacity 573 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range)); opacity 590 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(pixel)); opacity 611 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum( opacity 624 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum(pixel)); opacity 647 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel)); opacity 659 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleLongToQuantum(pixel)); opacity 679 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel)); opacity 695 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range)); opacity 1011 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(pixel)); opacity 1064 magick/quantum-import.c case 3: q->opacity=(Quantum) (QuantumRange-quantum); break; opacity 1082 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum( opacity 1107 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum( opacity 1123 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum(pixel)); opacity 1148 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel)); opacity 1163 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleLongToQuantum(pixel)); opacity 1185 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel)); opacity 1204 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range)); opacity 1573 magick/quantum-import.c q->opacity=(Quantum) (((*p) & (1UL << (unsigned char) (6-bit))) opacity 1585 magick/quantum-import.c q->opacity=(Quantum) (((*p) & (1UL << (unsigned char) (6-bit))) opacity 1606 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range)); opacity 1624 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(pixel)); opacity 1677 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum( opacity 1691 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum(pixel)); opacity 1714 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel)); opacity 1727 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleLongToQuantum(pixel)); opacity 1747 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel)); opacity 1764 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range)); opacity 2100 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(pixel)); opacity 2116 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum( opacity 2126 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum(pixel)); opacity 2145 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel)); opacity 2154 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleLongToQuantum(pixel)); opacity 2170 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel)); opacity 2183 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range)); opacity 2605 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(pixel)); opacity 2658 magick/quantum-import.c case 3: q->opacity=(Quantum) (QuantumRange-quantum); break; opacity 2676 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum( opacity 2701 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum( opacity 2717 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum(pixel)); opacity 2742 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel)); opacity 2757 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleLongToQuantum(pixel)); opacity 2779 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel)); opacity 2798 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range)); opacity 2987 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(pixel)); opacity 3015 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum( opacity 3033 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum(pixel)); opacity 3060 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel)); opacity 3077 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleLongToQuantum(pixel)); opacity 3101 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel)); opacity 3123 magick/quantum-import.c q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range)); opacity 3244 magick/quantum-import.c q->opacity=(Quantum) GetAlphaPixelComponent(q); opacity 3264 magick/quantum-import.c alpha=QuantumScale*((MagickRealType) QuantumRange-q->opacity); opacity 501 magick/resample.c resample_filter->average_pixel.opacity)); opacity 508 magick/resample.c resample_filter->image->background_color.opacity)); opacity 515 magick/resample.c resample_filter->average_pixel.opacity += opacity 516 magick/resample.c resample_filter->image->background_color.opacity; opacity 522 magick/resample.c resample_filter->average_pixel.opacity /= 2; opacity 539 magick/resample.c if (pixel->matte != MagickFalse) pixel->opacity = 0.0; opacity 602 magick/resample.c pixel->opacity += weight*pixels->opacity; opacity 606 magick/resample.c weight *= QuantumScale*((MagickRealType)(QuantumRange-pixels->opacity)); opacity 647 magick/resample.c pixel->opacity = pixel->red = pixel->green = pixel->blue = 0; opacity 661 magick/resample.c pixel->opacity = (MagickRealType) ClampToQuantum(divisor_m*pixel->opacity); opacity 1883 magick/resize.c pixel.opacity=QuantumRange*(packet[3]/255.0); opacity 1889 magick/resize.c pixel.opacity=QuantumRange*(packet[4]/255.0); opacity 2183 magick/resize.c pixel.opacity+=alpha*(p+j)->opacity; opacity 2217 magick/resize.c pixel.opacity+=contribution[i].weight*(p+j)->opacity; opacity 2426 magick/resize.c pixel.opacity+=alpha*(p+j)->opacity; opacity 2460 magick/resize.c pixel.opacity+=contribution[i].weight*(p+j)->opacity; opacity 2940 magick/resize.c x_vector[x].opacity=(MagickRealType) GetOpacityPixelComponent(p); opacity 2970 magick/resize.c x_vector[x].opacity=(MagickRealType) opacity 2984 magick/resize.c y_vector[x].opacity+=scale.y*x_vector[x].opacity; opacity 3008 magick/resize.c x_vector[x].opacity=(MagickRealType) opacity 3024 magick/resize.c pixel.opacity=y_vector[x].opacity+span.y*x_vector[x].opacity; opacity 3031 magick/resize.c s->opacity=pixel.opacity; opacity 3057 magick/resize.c q->opacity=ClampToQuantum(s->opacity); opacity 3088 magick/resize.c pixel.opacity+=span.x*s->opacity; opacity 3095 magick/resize.c t->opacity=pixel.opacity; opacity 3114 magick/resize.c pixel.opacity+=scale.x*s->opacity; opacity 3128 magick/resize.c pixel.opacity+=span.x*s->opacity; opacity 3139 magick/resize.c t->opacity=pixel.opacity; opacity 3153 magick/resize.c q->opacity=ClampToQuantum(t->opacity); opacity 862 magick/shear.c background.opacity+=QuantumScale*GetOpacityPixelComponent(p); opacity 874 magick/shear.c image->background_color.opacity=ClampToQuantum((MagickRealType) QuantumRange* opacity 875 magick/shear.c background.opacity/count); opacity 1552 magick/shear.c MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity, opacity 1553 magick/shear.c &source,(MagickRealType) p->opacity,area,&destination); opacity 1557 magick/shear.c MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity, opacity 1558 magick/shear.c &background,(MagickRealType) background.opacity,area,&destination); opacity 1582 magick/shear.c MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity, opacity 1583 magick/shear.c &source,(MagickRealType) p->opacity,area,&destination); opacity 1587 magick/shear.c MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity, opacity 1588 magick/shear.c &background,(MagickRealType) background.opacity,area,&destination); opacity 1772 magick/shear.c MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity, opacity 1773 magick/shear.c &source,(MagickRealType) p->opacity,area,&destination); opacity 1777 magick/shear.c MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity, opacity 1778 magick/shear.c &background,(MagickRealType) background.opacity,area,&destination); opacity 1802 magick/shear.c MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity, opacity 1803 magick/shear.c &source,(MagickRealType) p->opacity,area,&destination); opacity 1807 magick/shear.c MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity, opacity 1808 magick/shear.c &background,(MagickRealType) background.opacity,area,&destination); opacity 563 magick/statistic.c evaluate_pixel[i].opacity=ApplyEvaluateOperator(random_info[id], opacity 564 magick/statistic.c p->opacity,op,evaluate_pixel[i].opacity); opacity 577 magick/statistic.c q->opacity=ClampToQuantum(evaluate_pixel[i/2].opacity); opacity 579 magick/statistic.c q->opacity=ClampToQuantum(QuantumRange-evaluate_pixel[i/2].opacity); opacity 666 magick/statistic.c evaluate_pixel[x].opacity=ApplyEvaluateOperator(random_info[id], opacity 667 magick/statistic.c p->opacity,i == 0 ? AddEvaluateOperator : op, opacity 668 magick/statistic.c evaluate_pixel[x].opacity); opacity 684 magick/statistic.c evaluate_pixel[x].opacity/=number_images; opacity 693 magick/statistic.c q->opacity=ClampToQuantum(evaluate_pixel[x].opacity); opacity 695 magick/statistic.c q->opacity=ClampToQuantum(QuantumRange-evaluate_pixel[x].opacity); opacity 798 magick/statistic.c q->opacity=ClampToQuantum(ApplyEvaluateOperator(random_info[id], opacity 799 magick/statistic.c q->opacity,op,value)); opacity 801 magick/statistic.c q->opacity=ClampToQuantum(QuantumRange-ApplyEvaluateOperator( opacity 1033 magick/statistic.c q->opacity=ApplyFunction(q->opacity,function,number_parameters, opacity 1036 magick/statistic.c q->opacity=(Quantum) QuantumRange-ApplyFunction((Quantum) opacity 1370 magick/statistic.c sum_squares+=(double) p->opacity*GetOpacityPixelComponent(p); opacity 1371 magick/statistic.c sum_cubes+=(double) p->opacity*p->opacity*GetOpacityPixelComponent(p); opacity 1372 magick/statistic.c sum_fourth_power+=(double) p->opacity*p->opacity*p->opacity* opacity 1509 magick/statistic.c if (pixel.opacity < *minima) opacity 1510 magick/statistic.c *minima=(double) pixel.opacity; opacity 1511 magick/statistic.c if (pixel.opacity > *maxima) opacity 1512 magick/statistic.c *maxima=(double) pixel.opacity; opacity 1663 magick/statistic.c status=p->opacity != ScaleAnyToQuantum(ScaleQuantumToAny( opacity 1664 magick/statistic.c p->opacity,range),range) ? MagickTrue : MagickFalse; opacity 1726 magick/statistic.c if ((double) p->opacity < channel_statistics[OpacityChannel].minima) opacity 1729 magick/statistic.c if ((double) p->opacity > channel_statistics[OpacityChannel].maxima) opacity 1734 magick/statistic.c p->opacity*GetOpacityPixelComponent(p); opacity 1735 magick/statistic.c channel_statistics[OpacityChannel].sum_cubed+=(double) p->opacity* opacity 1736 magick/statistic.c p->opacity*GetOpacityPixelComponent(p); opacity 1738 magick/statistic.c p->opacity*p->opacity*p->opacity*GetOpacityPixelComponent(p); opacity 258 magick/threshold.c pixel.opacity+=r[u].opacity; opacity 267 magick/threshold.c mean.opacity=(MagickRealType) (pixel.opacity/number_pixels+offset); opacity 276 magick/threshold.c q->opacity=(Quantum) (((MagickRealType) q->opacity <= mean.opacity) ? opacity 442 magick/threshold.c q->opacity=(Quantum) ((MagickRealType) q->opacity <= threshold ? opacity 445 magick/threshold.c q->opacity=(Quantum) ((MagickRealType) q->opacity <= threshold ? opacity 561 magick/threshold.c threshold.opacity=geometry_info.psi; opacity 563 magick/threshold.c threshold.opacity=threshold.red; opacity 572 magick/threshold.c threshold.opacity*=(QuantumRange/100.0); opacity 629 magick/threshold.c ((MagickRealType) q->opacity < threshold.opacity)) opacity 630 magick/threshold.c q->opacity=(Quantum) 0; opacity 745 magick/threshold.c q->opacity=ClampToUnsignedQuantum(q->opacity); opacity 789 magick/threshold.c q->opacity=ClampToUnsignedQuantum(q->opacity); opacity 1430 magick/threshold.c levels.opacity = ((channel & OpacityChannel) != 0) ? levels.index : 0; opacity 1447 magick/threshold.c levels.opacity = (unsigned int) strtoul(p, &p, 10), (void)(*p == ',' && p++); opacity 1465 magick/threshold.c levels.red, levels.green, levels.blue, levels.opacity, levels.index); opacity 1479 magick/threshold.c levels.opacity = levels.opacity ? levels.opacity-1 : 0; opacity 1555 magick/threshold.c if (levels.opacity) { opacity 1556 magick/threshold.c t = (ssize_t) ((1.0-QuantumScale*q->opacity)*(levels.opacity*d+1)); opacity 1558 magick/threshold.c q->opacity=RoundToQuantum((MagickRealType) ((1.0-l-(t >= threshold))* opacity 1559 magick/threshold.c (MagickRealType) QuantumRange/levels.opacity)); opacity 1855 magick/threshold.c if ((MagickRealType) q->opacity < min_threshold) opacity 1856 magick/threshold.c threshold.opacity=min_threshold; opacity 1858 magick/threshold.c if ((MagickRealType) q->opacity > max_threshold) opacity 1859 magick/threshold.c threshold.opacity=max_threshold; opacity 1861 magick/threshold.c threshold.opacity=(MagickRealType) (QuantumRange* opacity 1886 magick/threshold.c q->opacity=(Quantum) ((MagickRealType) q->opacity <= threshold.opacity ? opacity 2002 magick/threshold.c threshold.opacity=geometry_info.psi; opacity 2004 magick/threshold.c threshold.opacity=threshold.red; opacity 2013 magick/threshold.c threshold.opacity*=(QuantumRange/100.0); opacity 2070 magick/threshold.c ((MagickRealType) q->opacity > threshold.opacity)) opacity 2071 magick/threshold.c q->opacity=(Quantum) QuantumRange; opacity 576 magick/transform.c crop_image->background_color.opacity=(Quantum) TransparentOpacity; opacity 1166 magick/transform.c if (extent_image->background_color.opacity != OpaqueOpacity) opacity 2431 magick/transform.c crop_image->background_color.opacity=(Quantum) TransparentOpacity; opacity 575 magick/xwindow.c q->opacity=(Quantum) TransparentOpacity; opacity 586 magick/xwindow.c q->opacity=(Quantum) TransparentOpacity; opacity 2476 magick/xwindow.c q->opacity=(Quantum) (draw_info->stencil == OpaqueStencil ? opacity 2487 magick/xwindow.c q->opacity=(Quantum) (draw_info->stencil == OpaqueStencil ? opacity 2592 magick/xwindow.c if (q->opacity != (Quantum) TransparentOpacity) opacity 3897 magick/xwindow.c pixel.opacity=OpaqueOpacity; opacity 6388 magick/xwindow.c if (p->opacity > (QuantumRange/2)) opacity 7015 magick/xwindow.c if (p->opacity > (QuantumRange/2)) opacity 7771 magick/xwindow.c q->opacity=(Quantum) TransparentOpacity; opacity 392 wand/drawing-wand.c (color->opacity == (Quantum) TransparentOpacity)) opacity 404 wand/drawing-wand.c pixel.matte=color->opacity != OpaqueOpacity ? MagickTrue : MagickFalse; opacity 408 wand/drawing-wand.c pixel.opacity=(MagickRealType) color->opacity; opacity 1478 wand/drawing-wand.c alpha=(double) QuantumScale*(QuantumRange-CurrentContext->fill.opacity); opacity 1823 wand/drawing-wand.c alpha=(double) QuantumScale*(QuantumRange-CurrentContext->opacity); opacity 2131 wand/drawing-wand.c alpha=(double) QuantumScale*(QuantumRange-CurrentContext->stroke.opacity); opacity 2425 wand/drawing-wand.c pixel->opacity=(MagickRealType) color->opacity; opacity 2479 wand/drawing-wand.c if (CurrentContext->fill.opacity != OpaqueOpacity) opacity 2480 wand/drawing-wand.c pixel.matte=CurrentContext->fill.opacity != OpaqueOpacity ? opacity 2491 wand/drawing-wand.c (double) QuantumScale*(QuantumRange-CurrentContext->fill.opacity)); opacity 2545 wand/drawing-wand.c if (CurrentContext->stroke.opacity != OpaqueOpacity) opacity 2546 wand/drawing-wand.c pixel.matte=CurrentContext->stroke.opacity != OpaqueOpacity ? opacity 2612 wand/drawing-wand.c (double) QuantumScale*(QuantumRange-CurrentContext->stroke.opacity)); opacity 2639 wand/drawing-wand.c if (CurrentContext->undercolor.opacity != OpaqueOpacity) opacity 2640 wand/drawing-wand.c pixel.matte=CurrentContext->undercolor.opacity != OpaqueOpacity ? opacity 4512 wand/drawing-wand.c if (p->opacity != q->opacity) opacity 4762 wand/drawing-wand.c opacity; opacity 4768 wand/drawing-wand.c opacity=ClampToQuantum((double) QuantumRange*(1.0-fill_opacity)); opacity 4770 wand/drawing-wand.c (CurrentContext->fill.opacity != opacity)) opacity 4772 wand/drawing-wand.c CurrentContext->fill.opacity=opacity; opacity 4854 wand/drawing-wand.c quantum_opacity=ClampToQuantum((double) QuantumRange*(1.0-opacity)); opacity 4856 wand/drawing-wand.c (CurrentContext->opacity != quantum_opacity)) opacity 4858 wand/drawing-wand.c CurrentContext->opacity=(Quantum) opacity; opacity 4859 wand/drawing-wand.c (void) MvgPrintf(wand,"opacity %g\n",opacity); opacity 4921 wand/drawing-wand.c if (CurrentContext->fill.opacity != (Quantum) TransparentOpacity) opacity 4922 wand/drawing-wand.c CurrentContext->fill.opacity=CurrentContext->opacity; opacity 5361 wand/drawing-wand.c if (CurrentContext->stroke.opacity != (Quantum) TransparentOpacity) opacity 5362 wand/drawing-wand.c CurrentContext->stroke.opacity=CurrentContext->opacity; opacity 5729 wand/drawing-wand.c opacity; opacity 5735 wand/drawing-wand.c opacity=ClampToQuantum((double) QuantumRange*(1.0-stroke_opacity)); opacity 5737 wand/drawing-wand.c (CurrentContext->stroke.opacity != opacity)) opacity 5739 wand/drawing-wand.c CurrentContext->stroke.opacity=opacity; opacity 6221 wand/drawing-wand.c CurrentContext->fill.opacity=ClampToQuantum((MagickRealType) opacity 6384 wand/drawing-wand.c CurrentContext->stroke.opacity=ClampToQuantum((MagickRealType) opacity 1604 wand/magick-image.c PixelGetRedQuantum(opacity)),(double) (100.0*QuantumScale* opacity 1605 wand/magick-image.c PixelGetGreenQuantum(opacity)),(double) (100.0*QuantumScale* opacity 1606 wand/magick-image.c PixelGetBlueQuantum(opacity)),(double) (100.0*QuantumScale* opacity 1607 wand/magick-image.c PixelGetOpacityQuantum(opacity))); opacity 11046 wand/magick-image.c shadow_image=ShadowImage(wand->images,opacity,sigma,x,y,wand->exception); opacity 12140 wand/magick-image.c PixelGetRedQuantum(opacity)),(double) (100.0*QuantumScale* opacity 12141 wand/magick-image.c PixelGetGreenQuantum(opacity)),(double) (100.0*QuantumScale* opacity 12142 wand/magick-image.c PixelGetBlueQuantum(opacity)),(double) (100.0*QuantumScale* opacity 12143 wand/magick-image.c PixelGetOpacityQuantum(opacity))); opacity 176 wand/mogrify-private.h pixel->opacity=(MagickRealType) color->opacity; opacity 549 wand/mogrify.c sparse_arguments[x++] = QuantumScale*color.opacity; opacity 1080 wand/mogrify.c q->opacity=PixelIntensityToQuantum(q); opacity 1081 wand/mogrify.c q->red=q->opacity; opacity 1082 wand/mogrify.c q->green=q->opacity; opacity 1083 wand/mogrify.c q->blue=q->opacity; opacity 520 wand/pixel-wand.c return((double) QuantumScale*(QuantumRange-wand->pixel.opacity)); opacity 551 wand/pixel-wand.c return((Quantum) QuantumRange-ClampToQuantum(wand->pixel.opacity)); opacity 759 wand/pixel-wand.c (double) (QuantumScale*wand->pixel.opacity)); opacity 1231 wand/pixel-wand.c return((double) QuantumScale*wand->pixel.opacity); opacity 1262 wand/pixel-wand.c return(ClampToQuantum(wand->pixel.opacity)); opacity 1296 wand/pixel-wand.c color->opacity=ClampToQuantum(wand->pixel.opacity); opacity 1467 wand/pixel-wand.c wand->pixel.opacity=(MagickRealType) (QuantumRange- opacity 1502 wand/pixel-wand.c wand->pixel.opacity=(MagickRealType) (QuantumRange-opacity); opacity 2127 wand/pixel-wand.c wand->pixel.opacity=(MagickRealType) ClampToQuantum((MagickRealType) opacity 2128 wand/pixel-wand.c QuantumRange*opacity); opacity 2162 wand/pixel-wand.c wand->pixel.opacity=(MagickRealType) opacity; opacity 2199 wand/pixel-wand.c wand->pixel.opacity=(MagickRealType) color->opacity; opacity 2200 wand/pixel-wand.c wand->pixel.matte=color->opacity != OpaqueOpacity ? MagickTrue : MagickFalse; opacity 32 www/source/core/sigmoidal-contrast.c pixels[x].opacity=RoundToQuantum(SigmoidalContrast(pixels[x].opacity));