opacity           152 Magick++/lib/Color.cpp   if ( color_.opacity != OpaqueOpacity )
opacity           204 Magick++/lib/Color.cpp       alphaQuantum( target_color.opacity );
opacity           206 Magick++/lib/Color.cpp       if ( target_color.opacity > OpaqueOpacity )
opacity           245 Magick++/lib/Color.cpp   pixel.opacity=_pixel->opacity;
opacity           255 Magick++/lib/Color.cpp   if ( color_.opacity != OpaqueOpacity )
opacity           595 Magick++/lib/Image.cpp   char opacity[MaxTextExtent];
opacity           596 Magick++/lib/Image.cpp   FormatMagickString(opacity,MaxTextExtent,"%u/%u/%u",opacityRed_,opacityGreen_,opacityBlue_);
opacity           601 Magick++/lib/Image.cpp   ColorizeImage ( image(), opacity,
opacity           976 Magick++/lib/Image.cpp   target.opacity=opacity_;
opacity          1308 Magick++/lib/Image.cpp   target.opacity=opacity_;
opacity          3616 Magick++/lib/Image.cpp   statistics->opacity.minimum=minimum;
opacity          3617 Magick++/lib/Image.cpp 	statistics->opacity.maximum=maximum;
opacity          3619 Magick++/lib/Image.cpp     &statistics->opacity.mean,&statistics->opacity.standard_deviation,
opacity          3622 Magick++/lib/Image.cpp     &statistics->opacity.kurtosis,&statistics->opacity.skewness,&exceptionInfo);
opacity           325 Magick++/lib/Magick++/Color.h   _pixel->opacity = TransparentOpacity;
opacity           363 Magick++/lib/Magick++/Color.h   _pixel->opacity = alpha_;
opacity           369 Magick++/lib/Magick++/Color.h   return _pixel->opacity;
opacity           916 Magick++/lib/Magick++/Drawable.h   void opacity( double opacity_ )
opacity           920 Magick++/lib/Magick++/Drawable.h   double opacity( void ) const
opacity          1827 Magick++/lib/Magick++/Drawable.h   void opacity( double opacity_ )
opacity          1831 Magick++/lib/Magick++/Drawable.h   double opacity( void ) const
opacity           491 Magick++/lib/Magick++/Image.h     void            opacity ( const unsigned int opacity_ );
opacity          1024 Magick++/lib/Magick++/Image.h    ImageChannelStatistics opacity;
opacity           773 Magick++/lib/STL.cpp   image_.opacity( _opacity );
opacity           180 coders/aai.c           q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*p));
opacity           181 coders/aai.c           if (q->opacity != OpaqueOpacity)
opacity           381 coders/aai.c             (image->matte != MagickFalse ? p->opacity : OpaqueOpacity)));
opacity           175 coders/avs.c           q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*p++));
opacity           179 coders/avs.c           if (q->opacity != OpaqueOpacity)
opacity           375 coders/avs.c             (image->matte != MagickFalse ? p->opacity : OpaqueOpacity)));
opacity           536 coders/bmp.c       opacity,
opacity           981 coders/bmp.c             while (((bmp_info.alpha_mask << shift.opacity) & 0x80000000UL) == 0)
opacity           982 coders/bmp.c               shift.opacity++;
opacity           995 coders/bmp.c           sample=shift.opacity;
opacity           998 coders/bmp.c           quantum_bits.opacity=(Quantum) (sample-shift.opacity);
opacity          1167 coders/bmp.c               opacity=((pixel & bmp_info.alpha_mask) << shift.opacity) >> 16;
opacity          1168 coders/bmp.c               if (quantum_bits.opacity <= 8)
opacity          1169 coders/bmp.c                 opacity|=((opacity & 0xff00) >> 8);
opacity          1175 coders/bmp.c                 q->opacity=ScaleShortToQuantum((unsigned short) (65535-opacity));
opacity          1261 coders/bmp.c               opacity=((pixel & bmp_info.alpha_mask) << shift.opacity) >> 16;
opacity          1262 coders/bmp.c               if (quantum_bits.opacity == 8)
opacity          1263 coders/bmp.c                 opacity|=(opacity >> 8);
opacity          1269 coders/bmp.c                 q->opacity=ScaleShortToQuantum((unsigned short) (65535-opacity));
opacity          3746 coders/dcm.c                     q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(
opacity           552 coders/dds.c                 q->opacity = ScaleCharToQuantum( colors.a[code] );
opacity           646 coders/dds.c                 q->opacity = ScaleCharToQuantum( (unsigned char) (255 - alpha) );
opacity           752 coders/dds.c                 q->opacity = ScaleCharToQuantum( (unsigned char) (255 - alpha) );
opacity           831 coders/dds.c         q->opacity = ScaleCharToQuantum( (unsigned char) (255 - ReadBlobByte(image)) );
opacity           249 coders/debug.c               (double) (QuantumRange-pixel.opacity));
opacity           836 coders/dib.c               q->opacity=ScaleCharToQuantum(*p++);
opacity           503 coders/dps.c                       q->opacity=TransparentOpacity;
opacity           233 coders/exr.c         q->opacity=ClampToQuantum((MagickRealType) QuantumRange-QuantumRange*
opacity           443 coders/exr.c           ImfFloatToHalf(1.0-QuantumScale*p->opacity,&half_quantum);
opacity           476 coders/fpx.c           q->opacity=ScaleCharToQuantum(255-*a);
opacity           451 coders/gif.c         q->opacity=(ssize_t) index == opacity ? (Quantum) TransparentOpacity :
opacity           977 coders/gif.c       opacity;
opacity          1050 coders/gif.c     opacity=(-1);
opacity          1084 coders/gif.c                 opacity=(ssize_t) header[3];
opacity          1238 coders/gif.c       if (opacity >= (ssize_t) image->colors)
opacity          1239 coders/gif.c         opacity=(-1);
opacity          1248 coders/gif.c       image->matte=opacity >= 0 ? MagickTrue : MagickFalse;
opacity          1278 coders/gif.c             if (i == opacity)
opacity          1280 coders/gif.c                 image->colormap[i].opacity=(Quantum) TransparentOpacity;
opacity          1281 coders/gif.c                 image->transparent_color=image->colormap[opacity];
opacity          1318 coders/gif.c             if (i == opacity)
opacity          1319 coders/gif.c               image->colormap[i].opacity=(Quantum) TransparentOpacity;
opacity          1332 coders/gif.c         status=DecodeImage(image,opacity);
opacity          1342 coders/gif.c       opacity=(-1);
opacity          1462 coders/gif.c       opacity;
opacity          1568 coders/gif.c       opacity=(-1);
opacity          1586 coders/gif.c             if (image->colormap[i].opacity != OpaqueOpacity)
opacity          1588 coders/gif.c                 if (opacity < 0)
opacity          1590 coders/gif.c                     opacity=i;
opacity          1594 coders/gif.c                   image->colormap[i].opacity;
opacity          1596 coders/gif.c                   image->colormap[opacity].opacity;
opacity          1598 coders/gif.c                   opacity=i;
opacity          1600 coders/gif.c           if (opacity == -1)
opacity          1604 coders/gif.c                 if (image->colormap[i].opacity != OpaqueOpacity)
opacity          1606 coders/gif.c                     if (opacity < 0)
opacity          1608 coders/gif.c                         opacity=i;
opacity          1612 coders/gif.c                       image->colormap[i].opacity;
opacity          1614 coders/gif.c                       image->colormap[opacity].opacity;
opacity          1616 coders/gif.c                       opacity=i;
opacity          1619 coders/gif.c           if (opacity >= 0)
opacity          1621 coders/gif.c               image->colormap[opacity].red=image->transparent_color.red;
opacity          1622 coders/gif.c               image->colormap[opacity].green=image->transparent_color.green;
opacity          1623 coders/gif.c               image->colormap[opacity].blue=image->transparent_color.blue;
opacity          1674 coders/gif.c           if (opacity >= 0)
opacity          1680 coders/gif.c           (void) WriteBlobByte(image,(unsigned char) (opacity >= 0 ? opacity :
opacity           553 coders/icon.c                    q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(
opacity           592 coders/icon.c                    q[x+bit].opacity=(Quantum) (((byte & (0x80 >> bit)) != 0) ?
opacity           599 coders/icon.c                      q[x+bit].opacity=(Quantum) (((byte & (0x80 >> bit)) != 0) ?
opacity          1195 coders/icon.c                  (p->opacity == (Quantum) TransparentOpacity))
opacity           577 coders/jp2.c             q->opacity=(Quantum) (QuantumRange-
opacity          1167 coders/jpeg.c            image->colormap[i].opacity=OpaqueOpacity;
opacity          1175 coders/jpeg.c            image->colormap[i].opacity=OpaqueOpacity;
opacity           246 coders/miff.c                pixel->opacity=ScaleCharToQuantum(quantum);
opacity           258 coders/miff.c                pixel->opacity=(Quantum) (quantum >> (image->depth-
opacity           271 coders/miff.c                pixel->opacity=(Quantum) (quantum >> (image->depth-
opacity           299 coders/miff.c            pixel->opacity=ScaleCharToQuantum(quantum);
opacity           324 coders/miff.c            pixel->opacity=(Quantum) (quantum >> (image->depth-
opacity           351 coders/miff.c            pixel->opacity=(Quantum) (quantum >> (image->depth-
opacity          1307 coders/miff.c          pixel.opacity=(Quantum) TransparentOpacity;
opacity          1680 coders/miff.c                value=ScaleQuantumToLong(pixel.opacity);
opacity          1692 coders/miff.c                value=ScaleQuantumToShort(pixel.opacity);
opacity          1704 coders/miff.c                value=(unsigned char) ScaleQuantumToChar(pixel.opacity);
opacity          1731 coders/miff.c            value=ScaleQuantumToLong(pixel.opacity);
opacity          1754 coders/miff.c            value=ScaleQuantumToShort(pixel.opacity);
opacity          1777 coders/miff.c            value=(unsigned char) ScaleQuantumToChar(pixel.opacity);
opacity          2418 coders/miff.c                   (p->opacity == pixel.opacity)) &&
opacity          1355 coders/msl.c               opacity[MaxTextExtent];
opacity          1373 coders/msl.c             (void) CopyMagickString(opacity,"100",MaxTextExtent);
opacity          1401 coders/msl.c                         (void) CopyMagickString(opacity,value,MaxTextExtent);
opacity          1416 coders/msl.c             colorize_image=ColorizeImage(msl_info->image[n],opacity,target,
opacity          1908 coders/msl.c                           opacity,
opacity          1920 coders/msl.c                         opacity=QuantumRange-StringToLong(value);
opacity          1924 coders/msl.c                               opacity);
opacity          1938 coders/msl.c                             if (q->opacity == OpaqueOpacity)
opacity          1939 coders/msl.c                               q->opacity=ClampToQuantum(opacity);
opacity          3633 coders/msl.c               opacity;
opacity          3644 coders/msl.c             opacity=0.0;
opacity          3709 coders/msl.c                         opacity=StringToDouble(value);
opacity          3754 coders/msl.c             draw_info->fill.opacity=ClampToQuantum(opacity);
opacity           134 coders/null.c    background.opacity=(MagickRealType) TransparentOpacity;
opacity           737 coders/palm.c    transpix.opacity=0;
opacity           866 coders/palm.c              if (p->opacity == (Quantum) TransparentOpacity)
opacity           871 coders/palm.c                  transpix.opacity=GetOpacityPixelComponent(p);
opacity           614 coders/pcx.c                 q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*r++));
opacity          1218 coders/pict.c                            q->opacity=(Quantum) (QuantumRange-
opacity          1913 coders/pict.c            *opacity,
opacity          1919 coders/pict.c          opacity=scanline+3*image->columns;
opacity          1930 coders/pict.c                opacity=scanline;
opacity          1941 coders/pict.c                *opacity++=ScaleQuantumToChar((Quantum)
opacity           176 coders/plasma.c       q->opacity=(Quantum) (QuantumRange/2);
opacity           534 coders/png.c                     (((size_t) image->colormap[indx].opacity >> 8) & 0xff)
opacity           535 coders/png.c                     == ((size_t) image->colormap[indx].opacity & 0xff))) ?
opacity           571 coders/png.c                     (((size_t) p->opacity >> 8) & 0xff) ==
opacity           572 coders/png.c                     ((size_t) p->opacity & 0xff))))) ? MagickTrue : MagickFalse;
opacity          1654 coders/png.c     transparent_color.opacity=65537;
opacity          2109 coders/png.c             image->background_color.opacity=OpaqueOpacity;
opacity          2163 coders/png.c             transparent_color.opacity= scale_to_short*ping_trans_color->gray;
opacity          2173 coders/png.c                     "    scaled graylevel is %d.",transparent_color.opacity);
opacity          2175 coders/png.c                 transparent_color.red=transparent_color.opacity;
opacity          2176 coders/png.c                 transparent_color.green=transparent_color.opacity;
opacity          2177 coders/png.c                 transparent_color.blue=transparent_color.opacity;
opacity          2471 coders/png.c                      (q->opacity != OpaqueOpacity))
opacity          2624 coders/png.c                   q->opacity=ScaleCharToQuantum((unsigned char) (255-(*p++)));
opacity          2625 coders/png.c                   if (q->opacity != OpaqueOpacity)
opacity          2660 coders/png.c                     q->opacity=(Quantum) (QuantumRange-quantum);
opacity          2661 coders/png.c                     if (q->opacity != OpaqueOpacity)
opacity          2683 coders/png.c                     q->opacity=(*p << 8) | *(p+1);
opacity          2684 coders/png.c                     q->opacity*=65537L;
opacity          2685 coders/png.c                     q->opacity=(Quantum) GetAlphaPixelComponent(q);
opacity          2686 coders/png.c                     if (q->opacity != OpaqueOpacity)
opacity          2698 coders/png.c                     q->opacity=(Quantum) (QuantumRange-(*p++));
opacity          2699 coders/png.c                     if (q->opacity != OpaqueOpacity)
opacity          2814 coders/png.c                    image->colormap[x].opacity =
opacity          2824 coders/png.c                        transparent_color.opacity)
opacity          2826 coders/png.c                       image->colormap[x].opacity = (Quantum) TransparentOpacity;
opacity          2857 coders/png.c                     q->opacity=(Quantum) TransparentOpacity;
opacity          2863 coders/png.c                     q->opacity=(Quantum) OpaqueOpacity;
opacity          3933 coders/png.c                     q->opacity=(Quantum) QuantumRange-s->red;
opacity          3938 coders/png.c                     q->opacity=(Quantum) QuantumRange-s->red;
opacity          3939 coders/png.c                     if (q->opacity != OpaqueOpacity)
opacity          4609 coders/png.c                   mng_background_color.opacity=OpaqueOpacity;
opacity          5765 coders/png.c                             q->opacity=ScaleQuantumToShort(q->opacity);
opacity          5782 coders/png.c                       large_image->background_color.opacity=OpaqueOpacity;
opacity          5894 coders/png.c                                    (*q).opacity=(QM) (((ssize_t)
opacity          5895 coders/png.c                                    (2*i*((*n).opacity
opacity          5896 coders/png.c                                    -(*pixels).opacity)+m))
opacity          5897 coders/png.c                                    /((ssize_t) (m*2))+(*pixels).opacity);
opacity          5904 coders/png.c                                    (*q).opacity=(*pixels).opacity+0;
opacity          5906 coders/png.c                                    (*q).opacity=(*n).opacity+0;
opacity          5921 coders/png.c                                 (*q).opacity=(QM) (((ssize_t) (2*i*((*n).opacity
opacity          5922 coders/png.c                                    -(*pixels).opacity)+m))/((ssize_t) (m*2))
opacity          5923 coders/png.c                                    +(*pixels).opacity);
opacity          6010 coders/png.c                                    (*q).opacity=(QM) ((2*i*((*n).opacity
opacity          6011 coders/png.c                                      -(*pixels).opacity)+m)/((ssize_t) (m*2))
opacity          6012 coders/png.c                                      +(*pixels).opacity);
opacity          6019 coders/png.c                                    (*q).opacity=(*pixels).opacity+0;
opacity          6021 coders/png.c                                    (*q).opacity=(*n).opacity+0;
opacity          6037 coders/png.c                                 (*q).opacity=(QM) ((2*i*((*n).opacity
opacity          6038 coders/png.c                                    -(*pixels).opacity)+m) /((ssize_t) (m*2))
opacity          6039 coders/png.c                                    +(*pixels).opacity);
opacity          6066 coders/png.c                           q->opacity=ScaleShortToQuantum(q->opacity);
opacity          7219 coders/png.c                       (int) image->colormap[i].opacity);
opacity          7232 coders/png.c                       (int) image->colormap[i].opacity);
opacity          7264 coders/png.c              if (image->matte == MagickFalse || q->opacity == OpaqueOpacity)
opacity          7271 coders/png.c                          opaque[0].opacity=OpaqueOpacity;
opacity          7286 coders/png.c                          opaque[i].opacity = OpaqueOpacity;
opacity          7290 coders/png.c              else if (q->opacity == TransparentOpacity)
opacity          7332 coders/png.c                             q->opacity == semitransparent[i].opacity)
opacity          7362 coders/png.c                  opaque[i].opacity = OpaqueOpacity;
opacity          7543 coders/png.c                         image->colormap[i].opacity == q->opacity) &&
opacity          7580 coders/png.c                           (int) image->colormap[i].opacity);
opacity          7656 coders/png.c                 r->opacity = r->opacity > TransparentOpacity/2 ?
opacity          7667 coders/png.c                   image->colormap[i].opacity =
opacity          7668 coders/png.c                       image->colormap[i].opacity > TransparentOpacity/2 ?
opacity          7719 coders/png.c                 if (r->opacity == TransparentOpacity)
opacity          7819 coders/png.c                 if (r->opacity == TransparentOpacity)
opacity          7928 coders/png.c                 if (r->opacity == TransparentOpacity)
opacity          8053 coders/png.c                    if (q->opacity != TransparentOpacity &&
opacity          8828 coders/png.c                             ScaleQuantumToChar(image->colormap[i].opacity));
opacity           836 coders/pnm.c                 q->opacity=OpaqueOpacity;
opacity           853 coders/pnm.c                     q->opacity=OpaqueOpacity;
opacity           871 coders/pnm.c                       q->opacity=OpaqueOpacity;
opacity           888 coders/pnm.c                       q->opacity=OpaqueOpacity;
opacity          2048 coders/pnm.c                             pixel=(unsigned char) ScaleQuantumToAny(p->opacity,
opacity          2061 coders/pnm.c                             pixel=(unsigned char) ScaleQuantumToAny(p->opacity,
opacity          1029 coders/ps.c          (p->opacity == (Quantum) TransparentOpacity)) \
opacity          1740 coders/ps.c        pixel.opacity=(Quantum) TransparentOpacity;
opacity          1895 coders/ps.c                          (p->opacity == pixel.opacity) && (length < 255) &&
opacity          1953 coders/ps.c                          (p->opacity == (Quantum) TransparentOpacity))
opacity           888 coders/ps2.c                         (p->opacity == (Quantum) TransparentOpacity))
opacity           943 coders/ps2.c                         (p->opacity == (Quantum) TransparentOpacity))
opacity           117 coders/psd.c       opacity;
opacity           638 coders/psd.c             q->opacity=(Quantum) (QuantumRange-pixel);
opacity           686 coders/psd.c               q->opacity=(Quantum) (QuantumRange-pixel);
opacity           694 coders/psd.c               q->opacity=(Quantum) (QuantumRange-pixel);
opacity           704 coders/psd.c               q->opacity=(Quantum) (QuantumRange-pixel);
opacity           711 coders/psd.c             q->opacity=(Quantum) (QuantumRange-pixel);
opacity          1061 coders/psd.c               layer_info[i].opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(
opacity          1069 coders/psd.c                   layer_info[i].blendkey,(double) layer_info[i].opacity,
opacity          1233 coders/psd.c                 (double) layer_info[i].opacity);
opacity          1305 coders/psd.c               if (layer_info[i].opacity != OpaqueOpacity)
opacity          1318 coders/psd.c                       q->opacity=(Quantum) (QuantumRange-(Quantum) (QuantumScale*
opacity          1319 coders/psd.c                         ((QuantumRange-q->opacity)*(QuantumRange-
opacity          1320 coders/psd.c                         layer_info[i].opacity))));
opacity           327 coders/rla.c                     q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(byte));
opacity           367 coders/rla.c                 q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(byte));
opacity           450 coders/rle.c                 q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*p++));
opacity           534 coders/rle.c                   q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*p++));
opacity           562 coders/sgi.c                     q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum(
opacity           592 coders/sgi.c                   q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*(p+3)));
opacity           524 coders/sun.c                   q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*p++));
opacity          2880 coders/svg.c                 fill_color.opacity=QuantumRange-ScaleCharToQuantum(*p++);
opacity          2886 coders/svg.c                   gamma=1.0-QuantumScale*fill_color.opacity;
opacity          2893 coders/svg.c                 MagickCompositeOver(&fill_color,fill_color.opacity,q,
opacity          2894 coders/svg.c                   (MagickRealType) q->opacity,q);
opacity           286 coders/tga.c       pixel.opacity=(Quantum) OpaqueOpacity;
opacity           428 coders/tga.c                   pixel.opacity=(k & 0x80) == 0 ? (Quantum) OpaqueOpacity :
opacity           446 coders/tga.c                   pixel.opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(
opacity           459 coders/tga.c             q->opacity=pixel.opacity;
opacity          1411 coders/tiff.c                q->opacity=ScaleCharToQuantum((unsigned char) (TIFFGetA(*p)));
opacity          1501 coders/tiff.c                    q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(
opacity          1582 coders/tiff.c                q->opacity=(Quantum) (QuantumRange-
opacity           462 coders/txt.c                   &pixel.opacity);
opacity           470 coders/txt.c                 &y_offset,&pixel.red,&pixel.green,&pixel.blue,&pixel.opacity);
opacity           488 coders/txt.c             q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel.opacity,
opacity           252 coders/uil.c                 (p->opacity == (Quantum) TransparentOpacity ? 1 : 0);
opacity           312 coders/uil.c       pixel.opacity=(MagickRealType) OpaqueOpacity;
opacity           702 coders/viff.c                q->opacity=(Quantum) (image->matte ? QuantumRange-
opacity           176 coders/webp.c        q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(*p++));
opacity           177 coders/webp.c        if (q->opacity != OpaqueOpacity)
opacity           379 coders/webp.c            (image->matte != MagickFalse ? p->opacity : OpaqueOpacity)));
opacity           138 coders/xcf.c       opacity,
opacity           168 coders/xcf.c       opacity;
opacity           379 coders/xcf.c             q->opacity=ScaleCharToQuantum((unsigned char) (255-
opacity           380 coders/xcf.c               inLayerInfo->opacity));
opacity           393 coders/xcf.c               q->opacity=(Quantum) (xcfdata->opacity == 0U ? TransparentOpacity :
opacity           394 coders/xcf.c                 ScaleCharToQuantum((unsigned char) (255-inLayerInfo->opacity)));
opacity           483 coders/xcf.c                         q->opacity=ScaleCharToQuantum((unsigned char) (255-
opacity           484 coders/xcf.c                           inLayerInfo->opacity));
opacity           490 coders/xcf.c                         q->opacity=ScaleCharToQuantum((unsigned char) (255-
opacity           491 coders/xcf.c                           inLayerInfo->opacity));
opacity           507 coders/xcf.c                     q->opacity=(Quantum) (data == 0 ? TransparentOpacity :
opacity           509 coders/xcf.c                       inLayerInfo->opacity)));
opacity           544 coders/xcf.c                         q->opacity=ScaleCharToQuantum((unsigned char) (255-
opacity           545 coders/xcf.c                           inLayerInfo->opacity));
opacity           551 coders/xcf.c                         q->opacity=ScaleCharToQuantum((unsigned char) (255-
opacity           552 coders/xcf.c                           inLayerInfo->opacity));
opacity           568 coders/xcf.c                     q->opacity=(Quantum) (data == 0 ? TransparentOpacity :
opacity           570 coders/xcf.c                       inLayerInfo->opacity)));
opacity           812 coders/xcf.c         outLayer->opacity = ReadBlobMSBLong(image);
opacity           888 coders/xcf.c     outLayer->image->background_color.opacity=
opacity           889 coders/xcf.c       ScaleCharToQuantum((unsigned char) (255-outLayer->opacity));    
opacity           689 coders/xpm.c                 if (q->opacity == (Quantum) TransparentOpacity)
opacity           720 coders/xpm.c             if (q->opacity == (Quantum) TransparentOpacity)
opacity           756 coders/xpm.c       pixel.opacity=(MagickRealType) OpaqueOpacity;
opacity           858 coders/xpm.c       opacity,
opacity           894 coders/xpm.c     opacity=(-1);
opacity           912 coders/xpm.c           if (image->colormap[i].opacity != OpaqueOpacity)
opacity           914 coders/xpm.c               if (opacity < 0)
opacity           916 coders/xpm.c                   opacity=i;
opacity           920 coders/xpm.c                 image->colormap[i].opacity;
opacity           922 coders/xpm.c                 image->colormap[opacity].opacity;
opacity           924 coders/xpm.c                 opacity=i;
opacity           926 coders/xpm.c         if (opacity == -1)
opacity           930 coders/xpm.c               if (image->colormap[i].opacity != OpaqueOpacity)
opacity           932 coders/xpm.c                   if (opacity < 0)
opacity           934 coders/xpm.c                       opacity=i;
opacity           938 coders/xpm.c                     image->colormap[i].opacity;
opacity           940 coders/xpm.c                     image->colormap[opacity].opacity;
opacity           942 coders/xpm.c                     opacity=i;
opacity           945 coders/xpm.c         if (opacity >= 0)
opacity           947 coders/xpm.c             image->colormap[opacity].red=image->transparent_color.red;
opacity           948 coders/xpm.c             image->colormap[opacity].green=image->transparent_color.green;
opacity           949 coders/xpm.c             image->colormap[opacity].blue=image->transparent_color.blue;
opacity           990 coders/xpm.c       pixel.opacity=(MagickRealType) OpaqueOpacity;
opacity           993 coders/xpm.c       if (i == opacity)
opacity           440 magick/annotate.c     if (draw_info->undercolor.opacity != TransparentOpacity)
opacity          1321 magick/annotate.c       if ((draw_info->stroke.opacity != TransparentOpacity) ||
opacity          1423 magick/annotate.c               fill_color.opacity);
opacity          1424 magick/annotate.c             MagickCompositeOver(&fill_color,fill_opacity,q,q->opacity,q);
opacity          1459 magick/annotate.c   if ((draw_info->stroke.opacity != TransparentOpacity) ||
opacity          1764 magick/annotate.c   if (draw_info->fill.opacity != TransparentOpacity)
opacity          1803 magick/annotate.c           q->opacity=ClampToQuantum(QuantumRange-(((QuantumRange-
opacity          1805 magick/annotate.c             fill_color.opacity))/QuantumRange));
opacity          2021 magick/annotate.c   if (draw_info->fill.opacity == TransparentOpacity)
opacity           414 magick/attribute.c           status|=p->opacity != ScaleAnyToQuantum(ScaleQuantumToAny(p->opacity,
opacity           780 magick/attribute.c       if (p->opacity != OpaqueOpacity)
opacity           893 magick/attribute.c         q->opacity=ScaleAnyToQuantum(ScaleQuantumToAny(q->opacity,range),range);
opacity           927 magick/attribute.c           p->opacity=ScaleAnyToQuantum(ScaleQuantumToAny(p->opacity,range),
opacity          3872 magick/cache.c       &alpha,alpha.opacity,&beta);
opacity          3876 magick/cache.c     q->opacity=ClampToQuantum(beta.opacity);
opacity            49 magick/color-private.h       (p->opacity != OpaqueOpacity))
opacity            52 magick/color-private.h       (q->opacity != OpaqueOpacity))
opacity            56 magick/color-private.h       if (p->opacity != q->opacity)
opacity            58 magick/color-private.h       if (p->opacity == TransparentOpacity)
opacity            71 magick/color-private.h       (fabs(p->opacity-OpaqueOpacity) > 0.5))
opacity            74 magick/color-private.h       (fabs(q->opacity-OpaqueOpacity)) > 0.5)
opacity            78 magick/color-private.h       if (fabs(p->opacity-q->opacity) > 0.5)
opacity            80 magick/color-private.h       if (fabs(p->opacity-TransparentOpacity) <= 0.5)
opacity          1048 magick/color.c       color=QuantumRange-pixel->opacity;
opacity          1353 magick/color.c       color=(MagickRealType) QuantumRange-pixel->opacity;
opacity          1413 magick/color.c       if ((pixel->matte != MagickFalse) && (pixel->opacity != OpaqueOpacity))
opacity          1438 magick/color.c         status&=color.opacity == SVGCompliant(color.opacity);
opacity          1567 magick/color.c       pixel=(MagickRealType) ((image->matte != MagickFalse ? p->opacity :
opacity          1568 magick/color.c         OpaqueOpacity)-(image->matte != MagickFalse ? q->opacity :
opacity          1812 magick/color.c       pixel = ( p->matte != MagickFalse ? p->opacity : OpaqueOpacity )
opacity          1813 magick/color.c             - ( q->matte != MagickFalse ? q->opacity : OpaqueOpacity );
opacity          1916 magick/color.c   if (p->opacity == q->opacity)
opacity          1919 magick/color.c   pixel=(MagickRealType) p->opacity-(MagickRealType) q->opacity;
opacity          2311 magick/color.c     color_info->color.opacity=(MagickRealType) (QuantumRange-QuantumRange*
opacity          2386 magick/color.c   color->opacity=ClampToQuantum(pixel.opacity);
opacity          2609 magick/color.c             pixel.blue=pixel.opacity;
opacity          2610 magick/color.c             pixel.opacity=0;
opacity          2614 magick/color.c               pixel.opacity<<=4;
opacity          2616 magick/color.c                 pixel.opacity|=(int) (c-'0');
opacity          2619 magick/color.c                   pixel.opacity|=(int) c-((int) 'A'-10);
opacity          2622 magick/color.c                     pixel.opacity|=(int) c-((int) 'a'-10);
opacity          2635 magick/color.c       color->opacity=(MagickRealType) OpaqueOpacity;
opacity          2639 magick/color.c           color->opacity=(MagickRealType) (QuantumRange-ScaleAnyToQuantum(
opacity          2640 magick/color.c             pixel.opacity,range));
opacity          2684 magick/color.c       color->opacity=(MagickRealType) OpaqueOpacity;
opacity          2692 magick/color.c               color->opacity=(MagickRealType) ClampToQuantum((MagickRealType)
opacity          2696 magick/color.c         color->opacity=(MagickRealType) ClampToQuantum((MagickRealType)
opacity          2703 magick/color.c             color->opacity=(MagickRealType) ClampToQuantum((MagickRealType)
opacity          2749 magick/color.c   color->matte=p->color.opacity != OpaqueOpacity ? MagickTrue : MagickFalse;
opacity          2753 magick/color.c   color->opacity=(MagickRealType) p->color.opacity;
opacity          2836 magick/color.c     opacity;
opacity          2852 magick/color.c   opacity=image->matte != MagickFalse ? color->opacity : OpaqueOpacity;
opacity          2858 magick/color.c          (p->color.opacity == opacity))
opacity           152 magick/colormap.c     image->colormap[i].opacity=OpaqueOpacity;
opacity           340 magick/colormap.c     image->colormap[i].opacity=(IndexPacket) i;
opacity           353 magick/colormap.c     pixels[(ssize_t) image->colormap[i].opacity]=(unsigned short) i;
opacity           272 magick/compare.c               (image->matte != MagickFalse) && (p->opacity != q->opacity))
opacity           549 magick/compare.c           distance=QuantumScale*((image->matte != MagickFalse ? p->opacity :
opacity           551 magick/compare.c             q->opacity : OpaqueOpacity));
opacity           665 magick/compare.c           distance=QuantumScale*fabs(p->opacity-(double) q->opacity);
opacity           791 magick/compare.c           distance=fabs((double) p->opacity-q->opacity);
opacity           902 magick/compare.c           distance=QuantumScale*(p->opacity-(MagickRealType) q->opacity);
opacity          1014 magick/compare.c         distortion[OpacityChannel]+=area*QuantumScale*(p->opacity-
opacity          1015 magick/compare.c           image_statistics[OpacityChannel].mean)*(q->opacity-
opacity          1159 magick/compare.c           distance=QuantumScale*fabs(p->opacity-(double) q->opacity);
opacity          1611 magick/compare.c           distance=fabs(p->opacity-(double) q->opacity);
opacity          1752 magick/compare.c         distortion+=area*QuantumScale*(p->opacity-
opacity          1753 magick/compare.c           image_statistics[OpacityChannel].mean)*(q->opacity-
opacity            63 magick/composite-private.h   composite->opacity=(Quantum) (QuantumRange*(1.0-gamma)+0.5);
opacity            72 magick/composite-private.h   composite->opacity=(Quantum) (QuantumRange*(1.0-gamma));
opacity            99 magick/composite-private.h   composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity           123 magick/composite-private.h   composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity           140 magick/composite-private.h     (QuantumRange-p->opacity)),q,(MagickRealType) (QuantumRange-beta*
opacity           214 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity           215 magick/composite.c   composite->opacity=q->opacity;   /* optimized  Da = 1.0-Gamma */
opacity           237 magick/composite.c   composite->opacity=(MagickRealType) QuantumScale*intensity*
opacity           246 magick/composite.c   composite->opacity=(MagickRealType) TransparentOpacity;
opacity           284 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity           285 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity           287 magick/composite.c   composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity           346 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity           347 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity           349 magick/composite.c   composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity           383 magick/composite.c     composite->opacity=QuantumScale*p->opacity*q->opacity; /* Over Blend */
opacity           384 magick/composite.c     gamma=1.0-QuantumScale*composite->opacity;
opacity           386 magick/composite.c     composite->red=gamma*Darken(p->red,p->opacity,q->red,q->opacity);
opacity           387 magick/composite.c     composite->green=gamma*Darken(p->green,p->opacity,q->green,q->opacity);
opacity           388 magick/composite.c     composite->blue=gamma*Darken(p->blue,p->opacity,q->blue,q->opacity);
opacity           390 magick/composite.c       composite->index=gamma*Darken(p->index,p->opacity,q->index,q->opacity);
opacity           394 magick/composite.c       composite->opacity=MagickMax(p->opacity,q->opacity);
opacity           422 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity           423 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity           426 magick/composite.c     composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity           437 magick/composite.c       composite->opacity=QuantumRange-fabs(p->opacity - q->opacity);
opacity           478 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity           479 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity           482 magick/composite.c     composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity           496 magick/composite.c       composite->opacity=QuantumRange*(1.0-Divide(Sa,1.0,Da,1.0));
opacity           527 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity           528 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity           531 magick/composite.c     composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity           545 magick/composite.c       composite->opacity=QuantumRange*(1.0-Exclusion(Sa,1.0,Da,1.0));
opacity           577 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity           578 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity           580 magick/composite.c   composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity           650 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity           651 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity           653 magick/composite.c   composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity           683 magick/composite.c     composite->opacity=QuantumScale*p->opacity*q->opacity; /* Over Blend */
opacity           684 magick/composite.c     gamma=1.0-QuantumScale*composite->opacity;
opacity           686 magick/composite.c     composite->red=gamma*Lighten(p->red,p->opacity,q->red,q->opacity);
opacity           687 magick/composite.c     composite->green=gamma*Lighten(p->green,p->opacity,q->green,q->opacity);
opacity           688 magick/composite.c     composite->blue=gamma*Lighten(p->blue,p->opacity,q->blue,q->opacity);
opacity           690 magick/composite.c       composite->index=gamma*Lighten(p->index,p->opacity,q->index,q->opacity);
opacity           694 magick/composite.c       composite->opacity=MagickMin(p->opacity,q->opacity);
opacity           727 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity           728 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity           730 magick/composite.c   composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity           760 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity           761 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity           763 magick/composite.c   composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity           803 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity           804 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity           806 magick/composite.c   composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity           856 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity           859 magick/composite.c     composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity           873 magick/composite.c       composite->opacity=QuantumRange*(1.0-Mathematics(Sa,1.0,Da,1.0,args));
opacity           910 magick/composite.c     MagickPixelCompositePlus(p,p->opacity,q,q->opacity,composite);
opacity           914 magick/composite.c       composite->opacity=p->opacity+q->opacity-QuantumRange;
opacity           948 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity           949 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity           952 magick/composite.c     composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity           962 magick/composite.c       composite->opacity=QuantumRange*(1.0-(Sa-Da));
opacity           996 magick/composite.c     Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity           997 magick/composite.c     Da=1.0-QuantumScale*q->opacity;
opacity           999 magick/composite.c     composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity          1009 magick/composite.c       composite->opacity=QuantumRange-ModulusAdd(QuantumRange-p->opacity,
opacity          1010 magick/composite.c            1.0,QuantumRange-q->opacity,1.0);
opacity          1044 magick/composite.c     Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity          1045 magick/composite.c     Da=1.0-QuantumScale*q->opacity;
opacity          1047 magick/composite.c     composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity          1057 magick/composite.c       composite->opacity=QuantumRange-ModulusSubtract(QuantumRange-p->opacity,
opacity          1058 magick/composite.c            1.0,QuantumRange-q->opacity,1.0);
opacity          1085 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity          1086 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity          1089 magick/composite.c     composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity          1103 magick/composite.c       composite->opacity=QuantumRange*(1.0-Sa*Da);
opacity          1130 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity          1131 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity          1133 magick/composite.c   composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity          1166 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity          1167 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity          1169 magick/composite.c   composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity          1206 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity          1207 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity          1209 magick/composite.c   composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity          1240 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity          1241 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity          1244 magick/composite.c     composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity          1255 magick/composite.c       composite->opacity=QuantumRange*(1.0-Screen(Sa,Da));
opacity          1316 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity          1317 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity          1319 magick/composite.c   composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity          1358 magick/composite.c   composite->opacity=QuantumRange-Threshold(p->opacity,q->opacity,
opacity          1389 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity          1390 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity          1392 magick/composite.c   composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity          1419 magick/composite.c   Sa=1.0-QuantumScale*p->opacity;  /* simplify and speed up equations */
opacity          1420 magick/composite.c   Da=1.0-QuantumScale*q->opacity;
opacity          1422 magick/composite.c   composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
opacity          1996 magick/composite.c           pixel.opacity=(MagickRealType) QuantumRange*(1.0-(1.0-QuantumScale*
opacity          1997 magick/composite.c             pixel.opacity)*(1.0-QuantumScale*GetOpacityPixelComponent(p)));
opacity          2213 magick/composite.c         destination.opacity=(MagickRealType) q->opacity;
opacity          2235 magick/composite.c               composite.opacity=(MagickRealType) (QuantumRange-
opacity          2236 magick/composite.c                 destination_dissolve*(QuantumRange-composite.opacity));
opacity          2254 magick/composite.c               composite.opacity=(MagickRealType) TransparentOpacity;
opacity          2275 magick/composite.c             q->opacity=ClampToQuantum(composite.opacity);
opacity          2288 magick/composite.c         source.opacity=(MagickRealType) GetOpacityPixelComponent(p);
opacity          2319 magick/composite.c           MagickPixelCompositeOver(&source,source.opacity,&destination,
opacity          2320 magick/composite.c             destination.opacity,&composite);
opacity          2325 magick/composite.c           MagickPixelCompositeOver(&destination,destination.opacity,&source,
opacity          2326 magick/composite.c             source.opacity,&composite);
opacity          2499 magick/composite.c           if ((composite.opacity > ((MagickRealType) QuantumRange/2.0)) ||
opacity          2501 magick/composite.c             composite.opacity=(MagickRealType) TransparentOpacity;
opacity          2503 magick/composite.c             composite.opacity=(MagickRealType) OpaqueOpacity;
opacity          2508 magick/composite.c           if (source.opacity == TransparentOpacity)
opacity          2516 magick/composite.c             source_dissolve*(QuantumRange-source.opacity)),&destination,
opacity          2518 magick/composite.c             destination.opacity)),&composite);
opacity          2537 magick/composite.c           if (source.opacity == TransparentOpacity)
opacity          2552 magick/composite.c           if (source.opacity == TransparentOpacity)
opacity          2554 magick/composite.c           if (destination.opacity == TransparentOpacity)
opacity          2564 magick/composite.c           if (source.opacity < destination.opacity)
opacity          2565 magick/composite.c             composite.opacity=source.opacity;
opacity          2570 magick/composite.c           if (source.opacity == TransparentOpacity)
opacity          2572 magick/composite.c           if (destination.opacity == TransparentOpacity)
opacity          2583 magick/composite.c           if (source.opacity < destination.opacity)
opacity          2584 magick/composite.c             composite.opacity=source.opacity;
opacity          2589 magick/composite.c           if (source.opacity == TransparentOpacity)
opacity          2591 magick/composite.c           if (destination.opacity == TransparentOpacity)
opacity          2602 magick/composite.c           if (source.opacity < destination.opacity)
opacity          2603 magick/composite.c             composite.opacity=source.opacity;
opacity          2608 magick/composite.c           if (source.opacity == TransparentOpacity)
opacity          2610 magick/composite.c           if (destination.opacity == TransparentOpacity)
opacity          2621 magick/composite.c           if (source.opacity < destination.opacity)
opacity          2622 magick/composite.c             composite.opacity=source.opacity;
opacity          2647 magick/composite.c               composite.opacity=(MagickRealType) (QuantumRange-
opacity          2651 magick/composite.c           composite.opacity=source.opacity;
opacity          2682 magick/composite.c       q->opacity=ClampToQuantum(composite.opacity);
opacity           228 magick/decorate.c   if (frame_image->matte_color.opacity != OpaqueOpacity)
opacity           257 magick/decorate.c   accentuate.opacity=matte.opacity;
opacity           265 magick/decorate.c   highlight.opacity=matte.opacity;
opacity           270 magick/decorate.c   shadow.opacity=matte.opacity;
opacity           275 magick/decorate.c   trough.opacity=matte.opacity;
opacity          1253 magick/deprecate.c       if (q->opacity == (Quantum) TransparentOpacity)
opacity          1263 magick/deprecate.c       q->opacity=(Quantum) TransparentOpacity;
opacity          1292 magick/deprecate.c                 if (q->opacity == (Quantum) TransparentOpacity)
opacity          1302 magick/deprecate.c                 q->opacity=(Quantum) TransparentOpacity;
opacity          1325 magick/deprecate.c             if (q->opacity == (Quantum) TransparentOpacity)
opacity          1363 magick/deprecate.c       if (p->opacity != OpaqueOpacity)
opacity          1366 magick/deprecate.c           MagickCompositeOver(&fill_color,(MagickRealType) fill_color.opacity,q,
opacity          1367 magick/deprecate.c             (MagickRealType) q->opacity,q);
opacity          1844 magick/deprecate.c           pixel=QuantumScale*(p->opacity-(double) q->opacity);
opacity          3382 magick/deprecate.c   p=(pixels[3].opacity-pixels[2].opacity)-(pixels[0].opacity-pixels[1].opacity);
opacity          3383 magick/deprecate.c   q=(pixels[0].opacity-pixels[1].opacity)-p;
opacity          3384 magick/deprecate.c   r=pixels[2].opacity-pixels[0].opacity;
opacity          3385 magick/deprecate.c   s=pixels[1].opacity;
opacity          3386 magick/deprecate.c   pixel->opacity=(dx*dx2*p)+(dx2*q)+(dx*r)+s;
opacity          3482 magick/deprecate.c         pixel.opacity+=0.0625*pixels[i].opacity;
opacity          3577 magick/deprecate.c       pixel.opacity=((1.0-delta.y)*((1.0-delta.x)*pixels[0].opacity+delta.x*
opacity          3578 magick/deprecate.c         pixels[1].opacity)+delta.y*((1.0-delta.x)*pixels[2].opacity+delta.x*
opacity          3579 magick/deprecate.c         pixels[3].opacity));
opacity          3693 magick/deprecate.c               pixel.opacity=gamma*MeshInterpolate(&delta,pixels[2].opacity,
opacity          3694 magick/deprecate.c                 pixels[3].opacity,pixels[0].opacity);
opacity          3713 magick/deprecate.c               pixel.opacity=gamma*MeshInterpolate(&delta,pixels[1].opacity,
opacity          3714 magick/deprecate.c                 pixels[0].opacity,pixels[3].opacity);
opacity          3738 magick/deprecate.c               pixel.opacity=gamma*MeshInterpolate(&delta,pixels[0].opacity,
opacity          3739 magick/deprecate.c                 pixels[1].opacity,pixels[2].opacity);
opacity          3759 magick/deprecate.c               pixel.opacity=gamma*MeshInterpolate(&delta,pixels[3].opacity,
opacity          3760 magick/deprecate.c                 pixels[2].opacity,pixels[1].opacity);
opacity          3833 magick/deprecate.c             pixel.opacity+=dx*dy*pixels[n].opacity;
opacity          4376 magick/deprecate.c       if (q->opacity == (Quantum) TransparentOpacity)
opacity          4386 magick/deprecate.c       q->opacity=(Quantum) TransparentOpacity;
opacity          4415 magick/deprecate.c                 if (q->opacity == (Quantum) TransparentOpacity)
opacity          4425 magick/deprecate.c                 q->opacity=(Quantum) TransparentOpacity;
opacity          4448 magick/deprecate.c             if (q->opacity == (Quantum) TransparentOpacity)
opacity          4486 magick/deprecate.c       if (p->opacity != OpaqueOpacity)
opacity          4487 magick/deprecate.c         q->opacity=opacity;
opacity          4782 magick/deprecate.c       if (fill.opacity != OpaqueOpacity)
opacity          4798 magick/deprecate.c                 q->opacity=fill.opacity;
opacity          4809 magick/deprecate.c   if (fill.opacity != OpaqueOpacity)
opacity          5008 magick/deprecate.c   return(TransparentPaintImage(image,target,opacity,MagickFalse));
opacity          5520 magick/deprecate.c                   if ((MagickRealType) q->opacity < lower_threshold)
opacity          5522 magick/deprecate.c                   else if ((MagickRealType) q->opacity > upper_threshold)
opacity          5534 magick/deprecate.c               q->opacity=(Quantum) ((MagickRealType) q->opacity <= threshold ?
opacity          5879 magick/deprecate.c   if (opacity != OpaqueOpacity)
opacity          5880 magick/deprecate.c     background_color.opacity=opacity;
opacity          5881 magick/deprecate.c   if (background_color.opacity != OpaqueOpacity)
opacity          6646 magick/deprecate.c     pixel.opacity=geometry_info.psi;
opacity          6648 magick/deprecate.c     pixel.opacity=(MagickRealType) OpaqueOpacity;
opacity          6654 magick/deprecate.c       pixel.opacity*=QuantumRange/100.0f;
opacity          6699 magick/deprecate.c         q->opacity=(Quantum) ((MagickRealType)
opacity          6700 magick/deprecate.c           q->opacity <= pixel.opacity ? 0 : QuantumRange);
opacity          6941 magick/deprecate.c         q->opacity=opacity;
opacity          4280 magick/display.c         opacity;
opacity          4292 magick/display.c       opacity=(Quantum) (ScaleQuantumToChar((Quantum) QuantumRange)-
opacity          4307 magick/display.c           q->opacity=opacity;
opacity          5325 magick/display.c       q->opacity=(Quantum) TransparentOpacity;
opacity          10002 magick/display.c             q->opacity=(Quantum) StringToLong(matte);
opacity          10025 magick/display.c                   q->opacity=(Quantum) StringToLong(matte);
opacity          10058 magick/display.c             draw_info->fill.opacity=ClampToQuantum(StringToDouble(matte));
opacity          10080 magick/display.c                 q->opacity=(Quantum) StringToLong(matte);
opacity          2115 magick/distort.c   if (distort_image->background_color.opacity != OpaqueOpacity)
opacity          2766 magick/distort.c               pixel.opacity = coeff[x]*i +coeff[x+1]*j
opacity          2786 magick/distort.c               pixel.opacity = coeff[x]*i     + coeff[x+1]*j +
opacity          2802 magick/distort.c             if ( channel & OpacityChannel ) pixel.opacity = 0.0;
opacity          2822 magick/distort.c                 pixel.opacity += arguments[x++]*weight;
opacity          2829 magick/distort.c             if ( channel & OpacityChannel ) pixel.opacity /= denominator;
opacity          2850 magick/distort.c                 if ( channel & OpacityChannel ) pixel.opacity = arguments[x++];
opacity          2862 magick/distort.c         if ( channel & OpacityChannel ) pixel.opacity *= QuantumRange;
opacity            51 magick/draw-private.h     pixel->opacity=OpaqueOpacity;
opacity            77 magick/draw-private.h     pixel->opacity=OpaqueOpacity;
opacity           336 magick/draw.c    clone_info->opacity=draw_info->opacity;
opacity          1218 magick/draw.c        MagickPixelCompositeOver(&pixel,pixel.opacity,&composite,
opacity          1219 magick/draw.c          composite.opacity,&composite);
opacity          1435 magick/draw.c    image->clip_mask->background_color.opacity=(Quantum) TransparentOpacity;
opacity          2015 magick/draw.c              graphic_context[n]->fill.opacity=ClampToQuantum((MagickRealType)
opacity          2213 magick/draw.c              graphic_context[n]->opacity=ClampToQuantum((MagickRealType)
opacity          2214 magick/draw.c                QuantumRange*(1.0-((1.0-QuantumScale*graphic_context[n]->opacity)*
opacity          2216 magick/draw.c              graphic_context[n]->fill.opacity=graphic_context[n]->opacity;
opacity          2217 magick/draw.c              graphic_context[n]->stroke.opacity=graphic_context[n]->opacity;
opacity          2631 magick/draw.c              graphic_context[n]->stroke.opacity=ClampToQuantum((MagickRealType)
opacity          3440 magick/draw.c        MagickPixelCompositeOver(&composite,composite.opacity,&pixel,
opacity          3441 magick/draw.c          pixel.opacity,&pixel);
opacity          3966 magick/draw.c          fill_color.opacity));
opacity          3968 magick/draw.c          q->opacity,q);
opacity          3971 magick/draw.c          (QuantumRange-stroke_color.opacity));
opacity          3973 magick/draw.c          q->opacity,q);
opacity          4167 magick/draw.c        MagickCompositeOver(&fill_color,(MagickRealType) fill_color.opacity,q,
opacity          4168 magick/draw.c          (MagickRealType) q->opacity,q);
opacity          4291 magick/draw.c            q->opacity=pixel.opacity;
opacity          4325 magick/draw.c                q->opacity=pixel.opacity;
opacity          4375 magick/draw.c                q->opacity=pixel.opacity;
opacity          4462 magick/draw.c        if (draw_info->opacity != OpaqueOpacity)
opacity          4463 magick/draw.c          (void) SetImageOpacity(composite_image,draw_info->opacity);
opacity          4500 magick/draw.c            (draw_info->stroke.opacity != (Quantum) TransparentOpacity))
opacity          4507 magick/draw.c            clone_info->stroke.opacity=(Quantum) TransparentOpacity;
opacity          4515 magick/draw.c            (draw_info->stroke.opacity != (Quantum) TransparentOpacity))
opacity          4539 magick/draw.c            clone_info->stroke.opacity=(Quantum) TransparentOpacity;
opacity          4630 magick/draw.c    clone_info->stroke.opacity=(Quantum) TransparentOpacity;
opacity          4735 magick/draw.c    draw_info->opacity=OpaqueOpacity;
opacity          4749 magick/draw.c    draw_info->undercolor.opacity=(Quantum) TransparentOpacity;
opacity           312 magick/draw.h      opacity;
opacity           351 magick/effect.c             pixel.opacity+=(*k)*GetOpacityPixelComponent(p);
opacity           669 magick/effect.c             pixel.opacity+=(*k)*GetOpacityPixelComponent(p);
opacity           976 magick/effect.c                 pixel.opacity+=(*k)*kernel_pixels->opacity;
opacity          1030 magick/effect.c                 pixel.opacity+=(*k)*kernel_pixels->opacity;
opacity          1156 magick/effect.c                 pixel.opacity+=(*k)*kernel_pixels->opacity;
opacity          1210 magick/effect.c                 pixel.opacity+=(*k)*kernel_pixels->opacity;
opacity          1510 magick/effect.c                   pixel.opacity+=(*k)*kernel_pixels[u].opacity;
opacity          1549 magick/effect.c                 kernel_pixels[u].opacity));
opacity          1573 magick/effect.c                   pixel.opacity+=(*k)*kernel_pixels[u].opacity;
opacity          1594 magick/effect.c                     kernel_pixels[u].opacity));
opacity          1912 magick/effect.c           case 3: q->opacity=pixel[j]; break;
opacity          2311 magick/effect.c                   pixel.opacity+=(*k)*kernel_pixels[u].opacity;
opacity          2350 magick/effect.c                 kernel_pixels[u].opacity));
opacity          2374 magick/effect.c                   pixel.opacity+=(*k)*kernel_pixels[u].opacity;
opacity          2395 magick/effect.c                     kernel_pixels[u].opacity));
opacity          2747 magick/effect.c             qixel.opacity+=(*k)*pixel.opacity;
opacity          2762 magick/effect.c             q->opacity=ClampToQuantum(qixel.opacity);
opacity          2784 magick/effect.c             qixel.opacity+=(*k)*pixel.opacity;
opacity          2801 magick/effect.c             q->opacity=ClampToQuantum(qixel.opacity);
opacity          3558 magick/effect.c             qixel.opacity+=pixel.opacity;
opacity          3575 magick/effect.c             q->opacity=ClampToQuantum(normalize*qixel.opacity);
opacity          3599 magick/effect.c             qixel.opacity+=pixel.opacity;
opacity          3618 magick/effect.c             q->opacity=ClampToQuantum(normalize*qixel.opacity);
opacity          3912 magick/effect.c                       pixel.opacity+=(*k)*(p+u+j)->opacity;
opacity          3970 magick/effect.c                   pixel.opacity+=(*k)*(p+u+j)->opacity;
opacity          3997 magick/effect.c                       pixel.opacity+=(*k)*(p+u+j)->opacity;
opacity          4238 magick/effect.c       q->opacity=s1->opacity;
opacity          4770 magick/effect.c   pixel.opacity=(MagickRealType) ScaleShortToQuantum(channels[3]);
opacity          4820 magick/effect.c   pixel.opacity=(MagickRealType) ScaleShortToQuantum(channels[3]);
opacity          4864 magick/effect.c   pixel.opacity=(MagickRealType) ScaleShortToQuantum(channels[3]);
opacity          4912 magick/effect.c   pixel.opacity=(MagickRealType) ScaleShortToQuantum(channels[3]);
opacity          4965 magick/effect.c   pixel.opacity=(MagickRealType) ScaleShortToQuantum(channels[3]);
opacity          5019 magick/effect.c   pixel.opacity=(MagickRealType) ScaleShortToQuantum(channels[3]);
opacity          5077 magick/effect.c   pixel.opacity=(MagickRealType) ScaleShortToQuantum(channels[3]);
opacity          5109 magick/effect.c   index=ScaleQuantumToShort(pixel->opacity);
opacity          5308 magick/effect.c           pixel.opacity=MagickAbsoluteValue(maximum.opacity-minimum.opacity);
opacity          5358 magick/effect.c         q->opacity=ClampToQuantum(pixel.opacity);
opacity          5556 magick/effect.c           pixel.opacity=p->opacity-(MagickRealType) q->opacity;
opacity          5557 magick/effect.c           if (fabs(2.0*pixel.opacity) < quantum_threshold)
opacity          5558 magick/effect.c             pixel.opacity=(MagickRealType) GetOpacityPixelComponent(p);
opacity          5560 magick/effect.c             pixel.opacity=p->opacity+(pixel.opacity*amount);
opacity           798 magick/enhance.c             q->opacity=(Quantum) (QuantumRange-MagickPixelIntensityToQuantum(
opacity           806 magick/enhance.c                 clut_map+ScaleQuantumToMap(q->opacity)));
opacity          1157 magick/enhance.c           histogram[ScaleQuantumToMap(GetOpacityPixelComponent(p))].opacity++;
opacity          1230 magick/enhance.c   black.opacity=0.0;
opacity          1231 magick/enhance.c   white.opacity=MaxRange(QuantumRange);
opacity          1237 magick/enhance.c         intensity+=histogram[i].opacity;
opacity          1241 magick/enhance.c       black.opacity=(MagickRealType) i;
opacity          1245 magick/enhance.c         intensity+=histogram[i].opacity;
opacity          1249 magick/enhance.c       white.opacity=(MagickRealType) i;
opacity          1322 magick/enhance.c         if (i < (ssize_t) black.opacity)
opacity          1323 magick/enhance.c           stretch_map[i].opacity=0.0;
opacity          1325 magick/enhance.c           if (i > (ssize_t) white.opacity)
opacity          1326 magick/enhance.c             stretch_map[i].opacity=(MagickRealType) QuantumRange;
opacity          1328 magick/enhance.c             if (black.opacity != white.opacity)
opacity          1329 magick/enhance.c               stretch_map[i].opacity=(MagickRealType) ScaleMapToQuantum(
opacity          1330 magick/enhance.c                 (MagickRealType) (MaxMap*(i-black.opacity)/(white.opacity-
opacity          1331 magick/enhance.c                 black.opacity)));
opacity          1384 magick/enhance.c             if (black.opacity != white.opacity)
opacity          1385 magick/enhance.c               image->colormap[i].opacity=ClampToQuantum(stretch_map[
opacity          1386 magick/enhance.c                 ScaleQuantumToMap(image->colormap[i].opacity)].opacity);
opacity          1439 magick/enhance.c           if (black.opacity != white.opacity)
opacity          1440 magick/enhance.c             q->opacity=ClampToQuantum(stretch_map[ScaleQuantumToMap(
opacity          1441 magick/enhance.c               q->opacity)].opacity);
opacity          1512 magick/enhance.c   mean=((MagickRealType) r->opacity+pixel.opacity)/2; \
opacity          1513 magick/enhance.c   distance=(MagickRealType) r->opacity-(MagickRealType) pixel.opacity; \
opacity          1522 magick/enhance.c       aggregate.opacity+=(weight)*r->opacity; \
opacity          1640 magick/enhance.c       q->opacity=(Quantum) ((aggregate.opacity+(total_weight/2)-1)/
opacity          1782 magick/enhance.c         histogram[ScaleQuantumToMap(GetOpacityPixelComponent(p))].opacity++;
opacity          1802 magick/enhance.c       intensity.opacity+=histogram[i].opacity;
opacity          1825 magick/enhance.c     if (((channel & OpacityChannel) != 0) && (white.opacity != black.opacity))
opacity          1826 magick/enhance.c       equalize_map[i].opacity=(MagickRealType) ScaleMapToQuantum(
opacity          1827 magick/enhance.c         (MagickRealType) ((MaxMap*(map[i].opacity-black.opacity))/
opacity          1828 magick/enhance.c         (white.opacity-black.opacity)));
opacity          1857 magick/enhance.c             (white.opacity != black.opacity))
opacity          1858 magick/enhance.c           image->colormap[i].opacity=ClampToQuantum(equalize_map[
opacity          1859 magick/enhance.c             ScaleQuantumToMap(image->colormap[i].opacity)].opacity);
opacity          1901 magick/enhance.c       if (((channel & OpacityChannel) != 0) && (white.opacity != black.opacity))
opacity          1902 magick/enhance.c         q->opacity=ClampToQuantum(equalize_map[ScaleQuantumToMap(
opacity          1903 magick/enhance.c           q->opacity)].opacity);
opacity          2077 magick/enhance.c               image->colormap[i].opacity=gamma_map[
opacity          2078 magick/enhance.c                 ScaleQuantumToMap(image->colormap[i].opacity)];
opacity          2080 magick/enhance.c               image->colormap[i].opacity=(Quantum) QuantumRange-
opacity          2082 magick/enhance.c                 image->colormap[i].opacity))];
opacity          2135 magick/enhance.c                 q->opacity=gamma_map[ScaleQuantumToMap(q->opacity)];
opacity          2137 magick/enhance.c                 q->opacity=(Quantum) QuantumRange-gamma_map[
opacity          2336 magick/enhance.c       MagickPixelCompositeAreaBlend(&pixel1,pixel1.opacity,&pixel2,
opacity          2337 magick/enhance.c         pixel2.opacity,point.y,&pixel3);
opacity          2345 magick/enhance.c       MagickPixelCompositeAreaBlend(&pixel1,pixel1.opacity,&pixel2,
opacity          2346 magick/enhance.c         pixel2.opacity,point.y,&pixel4);
opacity          2347 magick/enhance.c       MagickPixelCompositeAreaBlend(&pixel3,pixel3.opacity,&pixel4,
opacity          2348 magick/enhance.c         pixel4.opacity,point.z,&pixel);
opacity          2562 magick/enhance.c         image->colormap[i].opacity=LevelQuantum(image->colormap[i].opacity);
opacity          2604 magick/enhance.c         q->opacity=(Quantum) (QuantumRange-LevelQuantum(QuantumRange-
opacity          2605 magick/enhance.c           q->opacity));
opacity          2734 magick/enhance.c         image->colormap[i].opacity=LevelizeValue(image->colormap[i].opacity);
opacity          2776 magick/enhance.c         q->opacity=LevelizeValue(q->opacity);
opacity          2887 magick/enhance.c           black_color->opacity,white_color->opacity,(double) 1.0);
opacity          2907 magick/enhance.c           black_color->opacity,white_color->opacity,(double) 1.0);
opacity          3435 magick/enhance.c             q->opacity=(Quantum) QuantumRange-q->opacity;
opacity          3496 magick/enhance.c         q->opacity=(Quantum) QuantumRange-q->opacity;
opacity          3721 magick/enhance.c           image->colormap[i].opacity=ClampToQuantum(sigmoidal_map[
opacity          3722 magick/enhance.c             ScaleQuantumToMap(image->colormap[i].opacity)]);
opacity          3764 magick/enhance.c         q->opacity=ClampToQuantum(sigmoidal_map[ScaleQuantumToMap(q->opacity)]);
opacity           220 magick/feature.c     grays[i].opacity=(~0U);
opacity           257 magick/feature.c         grays[ScaleQuantumToMap(p->opacity)].opacity=
opacity           258 magick/feature.c           ScaleQuantumToMap(p->opacity);
opacity           283 magick/feature.c       if (grays[i].opacity != ~0U)
opacity           284 magick/feature.c         grays[gray.opacity++].opacity=grays[i].opacity;
opacity           298 magick/feature.c     if (gray.opacity > number_grays)
opacity           299 magick/feature.c       number_grays=gray.opacity;
opacity           502 magick/feature.c             while (grays[u].opacity != ScaleQuantumToMap(p->opacity))
opacity           504 magick/feature.c             while (grays[v].opacity != ScaleQuantumToMap((p+offset)->opacity))
opacity           506 magick/feature.c             cooccurrence[u][v].direction[i].opacity++;
opacity           507 magick/feature.c             cooccurrence[v][u].direction[i].opacity++;
opacity           596 magick/feature.c           cooccurrence[x][y].direction[i].opacity/=normalize;
opacity           634 magick/feature.c             cooccurrence[x][y].direction[i].opacity*
opacity           635 magick/feature.c             cooccurrence[x][y].direction[i].opacity;
opacity           647 magick/feature.c           sum[y].direction[i].opacity+=cooccurrence[x][y].direction[i].opacity;
opacity           656 magick/feature.c           correlation.direction[i].opacity+=x*y*
opacity           657 magick/feature.c             cooccurrence[x][y].direction[i].opacity;
opacity           672 magick/feature.c             cooccurrence[x][y].direction[i].opacity/((y-x)*(y-x)+1);
opacity           686 magick/feature.c           density_xy[y+x+2].direction[i].opacity+=
opacity           687 magick/feature.c             cooccurrence[x][y].direction[i].opacity;
opacity           705 magick/feature.c             cooccurrence[x][y].direction[i].opacity*
opacity           706 magick/feature.c             log10(cooccurrence[x][y].direction[i].opacity+MagickEpsilon);
opacity           718 magick/feature.c           density_x[x].direction[i].opacity+=
opacity           719 magick/feature.c             cooccurrence[x][y].direction[i].opacity;
opacity           727 magick/feature.c           density_y[y].direction[i].opacity+=
opacity           728 magick/feature.c             cooccurrence[x][y].direction[i].opacity;
opacity           741 magick/feature.c           mean.direction[i].opacity+=y*sum[y].direction[i].opacity;
opacity           742 magick/feature.c           sum_squares.direction[i].opacity+=y*y*sum[y].direction[i].opacity;
opacity           773 magick/feature.c         (correlation.direction[i].opacity-mean.direction[i].opacity*
opacity           774 magick/feature.c         mean.direction[i].opacity)/(sqrt(sum_squares.direction[i].opacity-
opacity           775 magick/feature.c         (mean.direction[i].opacity*mean.direction[i].opacity))*sqrt(
opacity           776 magick/feature.c         sum_squares.direction[i].opacity-(mean.direction[i].opacity*
opacity           777 magick/feature.c         mean.direction[i].opacity)));
opacity           810 magick/feature.c           x*density_xy[x].direction[i].opacity;
opacity           828 magick/feature.c           density_xy[x].direction[i].opacity*
opacity           829 magick/feature.c           log10(density_xy[x].direction[i].opacity+MagickEpsilon);
opacity           853 magick/feature.c           density_xy[x].direction[i].opacity;
opacity           889 magick/feature.c           variance.direction[i].opacity+=(y-mean.direction[i].opacity+1)*
opacity           890 magick/feature.c             (y-mean.direction[i].opacity+1)*
opacity           891 magick/feature.c             cooccurrence[x][y].direction[i].opacity;
opacity           905 magick/feature.c           density_xy[MagickAbsoluteValue(y-x)].direction[i].opacity+=
opacity           906 magick/feature.c             cooccurrence[x][y].direction[i].opacity;
opacity           920 magick/feature.c           entropy_xy.direction[i].opacity-=
opacity           921 magick/feature.c             cooccurrence[x][y].direction[i].opacity*log10(
opacity           922 magick/feature.c             cooccurrence[x][y].direction[i].opacity+MagickEpsilon);
opacity           936 magick/feature.c           entropy_xy1.direction[i].opacity-=(
opacity           937 magick/feature.c             cooccurrence[x][y].direction[i].opacity*log10(
opacity           938 magick/feature.c             density_x[x].direction[i].opacity*density_y[y].direction[i].opacity+
opacity           955 magick/feature.c           entropy_xy2.direction[i].opacity-=(density_x[x].direction[i].opacity*
opacity           956 magick/feature.c             density_y[y].direction[i].opacity*log10(
opacity           957 magick/feature.c             density_x[x].direction[i].opacity*density_y[y].direction[i].opacity+
opacity           974 magick/feature.c         variance.direction[i].opacity;
opacity          1001 magick/feature.c         variance.direction[i].opacity+=density_xy[x].direction[i].opacity;
opacity          1011 magick/feature.c         sum_squares.direction[i].opacity+=density_xy[x].direction[i].opacity*
opacity          1012 magick/feature.c           density_xy[x].direction[i].opacity;
opacity          1030 magick/feature.c           density_xy[x].direction[i].opacity*
opacity          1031 magick/feature.c           log10(density_xy[x].direction[i].opacity+MagickEpsilon);
opacity          1046 magick/feature.c         entropy_x.direction[i].opacity-=(density_x[x].direction[i].opacity*
opacity          1047 magick/feature.c           log10(density_x[x].direction[i].opacity+MagickEpsilon));
opacity          1058 magick/feature.c         entropy_y.direction[i].opacity-=(density_y[y].direction[i].opacity*
opacity          1059 magick/feature.c           log10(density_y[y].direction[i].opacity+MagickEpsilon));
opacity          1081 magick/feature.c         (((double) number_grays*number_grays*sum_squares.direction[i].opacity)-
opacity          1082 magick/feature.c         (variance.direction[i].opacity*variance.direction[i].opacity))/
opacity          1106 magick/feature.c         (entropy_xy.direction[i].opacity-entropy_xy1.direction[i].opacity)/
opacity          1107 magick/feature.c         (entropy_x.direction[i].opacity > entropy_y.direction[i].opacity ?
opacity          1108 magick/feature.c          entropy_x.direction[i].opacity : entropy_y.direction[i].opacity);
opacity          1125 magick/feature.c         (sqrt(fabs(1.0-exp(-2.0*(entropy_xy2.direction[i].opacity-
opacity          1126 magick/feature.c         entropy_xy.direction[i].opacity)))));
opacity          1165 magick/feature.c                 pixel.direction[i].opacity+=
opacity          1166 magick/feature.c                   cooccurrence[x][y].direction[i].opacity;
opacity          1183 magick/feature.c             Q[z][y].direction[i].opacity+=
opacity          1184 magick/feature.c               cooccurrence[z][x].direction[i].opacity*
opacity          1185 magick/feature.c               cooccurrence[y][x].direction[i].opacity/
opacity          1186 magick/feature.c               density_x[z].direction[i].opacity/
opacity          1187 magick/feature.c               density_y[x].direction[i].opacity;
opacity          1199 magick/feature.c           pixel.direction[i].opacity;
opacity           323 magick/fourier.c           q->opacity=ClampToQuantum(QuantumRange*magnitude_source[i]);
opacity           375 magick/fourier.c           q->opacity=ClampToQuantum(QuantumRange*phase_source[i]);
opacity          1118 magick/fourier.c           q->opacity=ClampToQuantum(QuantumRange*source[i]);
opacity           399 magick/fx.c            q->opacity=ClampToQuantum(GenerateDifferentialNoise(random_info[id],
opacity           400 magick/fx.c              p->opacity,noise_type,attenuate));
opacity           734 magick/fx.c      if (opacity == (const char *) NULL)
opacity           739 magick/fx.c      flags=ParseGeometry(opacity,&geometry_info);
opacity           743 magick/fx.c      pixel.opacity=(MagickRealType) OpaqueOpacity;
opacity           749 magick/fx.c        pixel.opacity=geometry_info.psi;
opacity           792 magick/fx.c          q->opacity=(Quantum) ((p->opacity*(100.0-pixel.opacity)+
opacity           793 magick/fx.c            colorize.opacity*pixel.opacity)/100.0);
opacity           999 magick/fx.c              pixel+=ColorMatrix[v][3]*(QuantumRange-p->opacity);
opacity          1011 magick/fx.c                  q->opacity=ClampToQuantum(QuantumRange-pixel);
opacity          1768 magick/fx.c            return(QuantumScale*pixel.opacity);
opacity          3034 magick/fx.c                q->opacity=ClampToQuantum((MagickRealType) QuantumRange*alpha);
opacity          3036 magick/fx.c                q->opacity=ClampToQuantum((MagickRealType) (QuantumRange-
opacity          3154 magick/fx.c      if (implode_image->background_color.opacity != OpaqueOpacity)
opacity          3438 magick/fx.c              q->opacity=ClampToQuantum(alpha*q->opacity+beta*
opacity          4194 magick/fx.c            q->opacity=border_image->background_color.opacity;
opacity          4196 magick/fx.c            q->opacity=ClampToQuantum((MagickRealType) (QuantumRange-
opacity          4197 magick/fx.c              GetAlphaPixelComponent(q)*opacity/100.0));
opacity          4801 magick/fx.c          r->opacity=(Quantum) ((p->opacity+q->opacity)/2);
opacity          4905 magick/fx.c      if (swirl_image->background_color.opacity != OpaqueOpacity)
opacity          5094 magick/fx.c      if (opacity == (const char *) NULL)
opacity          5099 magick/fx.c      flags=ParseGeometry(opacity,&geometry_info);
opacity          5110 magick/fx.c        pixel.opacity=geometry_info.psi;
opacity          5112 magick/fx.c        pixel.opacity=(MagickRealType) OpaqueOpacity;
opacity          5370 magick/fx.c      if (wave_image->background_color.opacity != OpaqueOpacity)
opacity           170 magick/histogram.c     id|=((ScaleQuantumToChar(ClampToQuantum(pixel->opacity)) >> index) &
opacity           603 magick/identify.c               if (p->opacity == (Quantum) TransparentOpacity)
opacity          1915 magick/image.c           if ((pixel.opacity < 0.0) || (pixel.opacity > QuantumRange) ||
opacity          1916 magick/image.c               (pixel.opacity != (QuantumAny) pixel.opacity))
opacity          2398 magick/image.c           q->red=q->opacity;
opacity          2399 magick/image.c           q->green=q->opacity;
opacity          2400 magick/image.c           q->blue=q->opacity;
opacity          2434 magick/image.c           q->opacity=(Quantum) (QuantumRange-PixelIntensityToQuantum(q));
opacity          2651 magick/image.c           if (q->opacity == TransparentOpacity)
opacity          2787 magick/image.c   if (image->background_color.opacity != OpaqueOpacity)
opacity          3549 magick/image.c   image->matte=opacity != OpaqueOpacity ? MagickTrue : MagickFalse;
opacity          3574 magick/image.c       SetOpacityPixelComponent(q,opacity);
opacity          3881 magick/image.c           (p->opacity != TransparentOpacity) ||
opacity          3891 magick/image.c           (p->opacity != TransparentOpacity) || ((x+i) >= (ssize_t) gap))
opacity          3951 magick/image.c           (p->opacity != TransparentOpacity) || ((top_image->rows-y-1) >= gap))
opacity          3960 magick/image.c           (p->opacity != TransparentOpacity) || ((y+i) >= (ssize_t) gap))
opacity          4234 magick/image.c         q->opacity=pixel.opacity;
opacity           122 magick/layer.c       q->opacity=(Quantum) TransparentOpacity;
opacity           194 magick/layer.c       if ((p->opacity <= (Quantum) (QuantumRange/2)) &&
opacity           195 magick/layer.c           (q->opacity > (Quantum) (QuantumRange/2)))
opacity           281 magick/layer.c   coalesce_image->background_color.opacity=(Quantum) TransparentOpacity;
opacity           414 magick/layer.c   dispose_image->background_color.opacity=(Quantum) TransparentOpacity;
opacity           541 magick/layer.c   o1 = (p->matte != MagickFalse) ? p->opacity : OpaqueOpacity;
opacity           542 magick/layer.c   o2 = (q->matte != MagickFalse) ? q->opacity : OpaqueOpacity;
opacity           817 magick/layer.c   image_a->background_color.opacity=(Quantum) TransparentOpacity;
opacity          1059 magick/layer.c   prev_image->background_color.opacity=(Quantum) TransparentOpacity;
opacity          1543 magick/layer.c   dispose_image->background_color.opacity=(Quantum) TransparentOpacity;
opacity           230 magick/montage.c   montage_info->fill.opacity=OpaqueOpacity;
opacity           231 magick/montage.c   montage_info->stroke.opacity=(Quantum) TransparentOpacity;
opacity          2654 magick/morphology.c         result.opacity =
opacity          2677 magick/morphology.c               result.opacity += (*k)*k_pixels->opacity;
opacity          2692 magick/morphology.c               q->opacity = ClampToQuantum(result.opacity);
opacity          2709 magick/morphology.c               alpha=(*k)*(QuantumScale*(QuantumRange-k_pixels->opacity));
opacity          2714 magick/morphology.c               result.opacity += (*k)*k_pixels->opacity;
opacity          2726 magick/morphology.c             q->opacity = ClampToQuantum(result.opacity);
opacity          2735 magick/morphology.c             || ( p[r].opacity != q->opacity )
opacity          2839 magick/morphology.c       min.opacity =
opacity          2844 magick/morphology.c       max.opacity =
opacity          2850 magick/morphology.c       result.opacity = QuantumRange - (MagickRealType) p[r].opacity;
opacity          2861 magick/morphology.c           result.opacity =
opacity          2907 magick/morphology.c                     result.opacity += (*k)*k_pixels[u].opacity;
opacity          2922 magick/morphology.c                   q->opacity = ClampToQuantum(result.opacity);
opacity          2941 magick/morphology.c                                           k_pixels[u].opacity));
opacity          2946 magick/morphology.c                     result.opacity += (*k)*k_pixels[u].opacity;
opacity          2958 magick/morphology.c                 q->opacity = ClampToQuantum(result.opacity);
opacity          2982 magick/morphology.c                 Minimize(min.opacity,
opacity          2983 magick/morphology.c                             QuantumRange-(double) k_pixels[u].opacity);
opacity          3013 magick/morphology.c                 Maximize(max.opacity,
opacity          3014 magick/morphology.c                             QuantumRange-(double) k_pixels[u].opacity);
opacity          3048 magick/morphology.c                   Minimize(min.opacity,
opacity          3049 magick/morphology.c                               QuantumRange-(double) k_pixels[u].opacity);
opacity          3058 magick/morphology.c                   Maximize(max.opacity,
opacity          3059 magick/morphology.c                               QuantumRange-(double) k_pixels[u].opacity);
opacity          3071 magick/morphology.c             min.opacity -= max.opacity; Maximize( min.opacity, 0.0 );
opacity          3160 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
opacity          3193 magick/morphology.c           result.opacity -= min.opacity;
opacity          3201 magick/morphology.c           result.opacity += min.opacity;
opacity          3224 magick/morphology.c             q->opacity = ClampToQuantum(QuantumRange-result.opacity);
opacity          3234 magick/morphology.c           || ( p[r].opacity != q->opacity )
opacity          3397 magick/morphology.c       result.opacity = QuantumRange - (MagickRealType) q->opacity;
opacity          3414 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
opacity          3431 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
opacity          3449 magick/morphology.c         q->opacity = ClampToQuantum(QuantumRange-result.opacity);
opacity          3457 magick/morphology.c           || ( p[r].opacity != q->opacity )
opacity          3547 magick/morphology.c       result.opacity = QuantumRange - (MagickRealType) q->opacity;
opacity          3564 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
opacity          3581 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
opacity          3599 magick/morphology.c         q->opacity = ClampToQuantum(QuantumRange-result.opacity);
opacity          3607 magick/morphology.c           || ( p[r].opacity != q->opacity )
opacity           243 magick/paint.c       if (q->opacity == (Quantum) TransparentOpacity)
opacity           248 magick/paint.c       q->opacity=(Quantum) TransparentOpacity;
opacity           278 magick/paint.c                 if (q->opacity == (Quantum) TransparentOpacity)
opacity           283 magick/paint.c                 q->opacity=(Quantum) TransparentOpacity;
opacity           307 magick/paint.c             if (q->opacity == (Quantum) TransparentOpacity)
opacity           344 magick/paint.c       if (p->opacity != OpaqueOpacity)
opacity           357 magick/paint.c             q->opacity=ClampToQuantum(fill.opacity);
opacity           481 magick/paint.c   if ((start_color->opacity == OpaqueOpacity) &&
opacity           482 magick/paint.c       (stop_color->opacity == OpaqueOpacity))
opacity           846 magick/paint.c             q->opacity=ClampToQuantum(fill->opacity);
opacity           982 magick/paint.c         q->opacity=opacity;
opacity          1121 magick/paint.c         q->opacity=opacity;
opacity            80 magick/pixel-private.h   pixel->opacity=(MagickRealType) color->opacity;
opacity            94 magick/pixel-private.h   pixel->opacity=image->bias;
opacity           104 magick/pixel-private.h   color->opacity=ClampToQuantum(pixel->opacity);
opacity          1637 magick/pixel.c   pixel->opacity=(MagickRealType) OpaqueOpacity;
opacity          1868 magick/pixel.c               q->opacity=(Quantum) QuantumRange-ScaleCharToQuantum(*p++);
opacity          1888 magick/pixel.c               q->opacity=ScaleCharToQuantum(*p++);
opacity          1966 magick/pixel.c               q->opacity=(Quantum) QuantumRange-ScaleCharToQuantum(*p++);
opacity          1986 magick/pixel.c               q->opacity=ScaleCharToQuantum(*p++);
opacity          2046 magick/pixel.c                 q->opacity=(Quantum) QuantumRange-ScaleCharToQuantum(*p);
opacity          2051 magick/pixel.c                 q->opacity=ScaleCharToQuantum(*p);
opacity          2121 magick/pixel.c               q->opacity=(Quantum) QuantumRange-ClampToQuantum((MagickRealType)
opacity          2211 magick/pixel.c               q->opacity=(Quantum) QuantumRange-ClampToQuantum((MagickRealType)
opacity          2275 magick/pixel.c                 q->opacity=(Quantum) QuantumRange-ClampToQuantum(
opacity          2281 magick/pixel.c                 q->opacity=ClampToQuantum((MagickRealType) QuantumRange*(*p));
opacity          2351 magick/pixel.c               q->opacity=(Quantum) QuantumRange-ClampToQuantum((MagickRealType)
opacity          2441 magick/pixel.c               q->opacity=(Quantum) QuantumRange-ClampToQuantum((MagickRealType)
opacity          2505 magick/pixel.c                 q->opacity=(Quantum) QuantumRange-ClampToQuantum(
opacity          2511 magick/pixel.c                 q->opacity=ClampToQuantum((MagickRealType) QuantumRange*(*p));
opacity          2575 magick/pixel.c               q->opacity=(Quantum) QuantumRange-ScaleLongToQuantum(*p++);
opacity          2653 magick/pixel.c               q->opacity=(Quantum) QuantumRange-ScaleLongToQuantum(*p++);
opacity          2713 magick/pixel.c                 q->opacity=(Quantum) QuantumRange-ScaleLongToQuantum(*p);
opacity          2718 magick/pixel.c                 q->opacity=ScaleLongToQuantum(*p);
opacity          2782 magick/pixel.c               q->opacity=(Quantum) QuantumRange-ScaleLongToQuantum(*p++);
opacity          2860 magick/pixel.c               q->opacity=(Quantum) QuantumRange-ScaleLongToQuantum(*p++);
opacity          2920 magick/pixel.c                 q->opacity=(Quantum) QuantumRange-ScaleLongToQuantum(*p);
opacity          2925 magick/pixel.c                 q->opacity=ScaleLongToQuantum(*p);
opacity          2989 magick/pixel.c               q->opacity=(Quantum) QuantumRange-(*p++);
opacity          3067 magick/pixel.c               q->opacity=(Quantum) QuantumRange-(*p++);
opacity          3127 magick/pixel.c                 q->opacity=(Quantum) QuantumRange-(*p);
opacity          3132 magick/pixel.c                 q->opacity=(*p);
opacity          3196 magick/pixel.c               q->opacity=(Quantum) QuantumRange-ScaleShortToQuantum(*p++);
opacity          3274 magick/pixel.c               q->opacity=(Quantum) QuantumRange-ScaleShortToQuantum(*p++);
opacity          3334 magick/pixel.c                 q->opacity=(Quantum) QuantumRange-ScaleShortToQuantum(*p);
opacity          3339 magick/pixel.c                 q->opacity=ScaleShortToQuantum(*p);
opacity          3427 magick/pixel.c       pixel->opacity=(MagickRealType) color->opacity;
opacity          3439 magick/pixel.c   pixel->opacity=(MagickRealType) (*alpha*color->opacity);
opacity          3473 magick/pixel.c   p=(pixels[3].opacity-pixels[2].opacity)-(pixels[0].opacity-pixels[1].opacity);
opacity          3474 magick/pixel.c   q=(pixels[0].opacity-pixels[1].opacity)-p;
opacity          3475 magick/pixel.c   r=pixels[2].opacity-pixels[0].opacity;
opacity          3476 magick/pixel.c   s=pixels[1].opacity;
opacity          3477 magick/pixel.c   pixel->opacity=(dx*dx2*p)+(dx2*q)+(dx*r)+s;
opacity          3590 magick/pixel.c       pixel->opacity=0.0;
opacity          3598 magick/pixel.c         pixel->opacity+=0.0625*pixels[i].opacity;
opacity          3676 magick/pixel.c       pixel->opacity=(epsilon.y*(epsilon.x*pixels[0].opacity+delta.x*
opacity          3677 magick/pixel.c         pixels[1].opacity)+delta.y*(epsilon.x*pixels[2].opacity+delta.x*
opacity          3678 magick/pixel.c         pixels[3].opacity));
opacity          3776 magick/pixel.c               pixel->opacity=gamma*MeshInterpolate(&delta,pixels[2].opacity,
opacity          3777 magick/pixel.c                 pixels[3].opacity,pixels[0].opacity);
opacity          3796 magick/pixel.c               pixel->opacity=gamma*MeshInterpolate(&delta,pixels[1].opacity,
opacity          3797 magick/pixel.c                 pixels[0].opacity,pixels[3].opacity);
opacity          3821 magick/pixel.c               pixel->opacity=gamma*MeshInterpolate(&delta,pixels[0].opacity,
opacity          3822 magick/pixel.c                 pixels[1].opacity,pixels[2].opacity);
opacity          3842 magick/pixel.c               pixel->opacity=gamma*MeshInterpolate(&delta,pixels[3].opacity,
opacity          3843 magick/pixel.c                 pixels[2].opacity,pixels[1].opacity);
opacity          3904 magick/pixel.c       pixel->opacity=0.0;
opacity          3919 magick/pixel.c           pixel->opacity+=dx*dy*pixels[n].opacity;
opacity            31 magick/pixel.h #define ClampOpacityPixelComponent(p) ClampToQuantum((p)->opacity)
opacity            37 magick/pixel.h #define GetOpacityPixelComponent(p) ((p)->opacity)
opacity            38 magick/pixel.h #define GetAlphaPixelComponent(p) (QuantumRange-(p)->opacity)
opacity            44 magick/pixel.h #define SetOpacityPixelComponent(q,value) ((q)->opacity=(value))
opacity            46 magick/pixel.h   ((q)->opacity=(Quantum) (QuantumRange-(value)))
opacity            89 magick/pixel.h     opacity,
opacity            99 magick/pixel.h     opacity,
opacity           124 magick/pixel.h     opacity,
opacity           138 magick/pixel.h     opacity;
opacity           145 magick/pixel.h     opacity;
opacity          2090 magick/property.c           pixel.opacity=(MagickRealType) QuantumRange*(1.0-alpha);
opacity           222 magick/quantize.c     opacity;
opacity           436 magick/quantize.c       (pixel->opacity == OpaqueOpacity))
opacity           441 magick/quantize.c       alpha_pixel->opacity=(MagickRealType) pixel->opacity;
opacity           444 magick/quantize.c   alpha=(MagickRealType) (QuantumScale*(QuantumRange-pixel->opacity));
opacity           448 magick/quantize.c   alpha_pixel->opacity=(MagickRealType) pixel->opacity;
opacity           471 magick/quantize.c     id|=((ScaleQuantumToChar(ClampToUnsignedQuantum(pixel->opacity)) >> index) & 0x1)
opacity           481 magick/quantize.c   if ((image->matte != MagickFalse) && (p->opacity != q->opacity))
opacity           611 magick/quantize.c                   q->opacity=image->colormap[index].opacity;
opacity           792 magick/quantize.c   midpoint.opacity=(MagickRealType) QuantumRange/2.0;
opacity           793 magick/quantize.c   error.opacity=0.0;
opacity           834 magick/quantize.c         mid.opacity+=(id & 8) != 0 ? bisect : -bisect;
opacity           856 magick/quantize.c           error.opacity=QuantumScale*(pixel.opacity-mid.opacity);
opacity           859 magick/quantize.c           count*error.opacity*error.opacity));
opacity           871 magick/quantize.c         node_info->total_color.opacity+=count*QuantumScale*pixel.opacity;
opacity           923 magick/quantize.c         mid.opacity+=(id & 8) != 0 ? bisect : -bisect;
opacity           945 magick/quantize.c           error.opacity=QuantumScale*(pixel.opacity-mid.opacity);
opacity           948 magick/quantize.c           count*error.opacity*error.opacity));
opacity           960 magick/quantize.c         node_info->total_color.opacity+=count*QuantumScale*pixel.opacity;
opacity          1233 magick/quantize.c             opacity;
opacity          1235 magick/quantize.c           opacity=(MagickRealType) (alpha*QuantumRange*
opacity          1236 magick/quantize.c             node_info->total_color.opacity);
opacity          1237 magick/quantize.c           q->opacity=ClampToQuantum(opacity);
opacity          1238 magick/quantize.c           if (q->opacity == OpaqueOpacity)
opacity          1253 magick/quantize.c                 (MagickRealType) q->opacity));
opacity          1436 magick/quantize.c       pixel->opacity)));
opacity          1531 magick/quantize.c             pixel.opacity+=7*current[u-v].opacity/16;
opacity          1541 magick/quantize.c                 pixel.opacity+=previous[u+v].opacity/16;
opacity          1547 magick/quantize.c             pixel.opacity+=5*previous[u].opacity/16;
opacity          1554 magick/quantize.c                 pixel.opacity+=3*previous[u-v].opacity/16;
opacity          1561 magick/quantize.c         pixel.opacity=(MagickRealType) ClampToUnsignedQuantum(pixel.opacity);
opacity          1603 magick/quantize.c             (q+u)->opacity=image->colormap[index].opacity;
opacity          1615 magick/quantize.c         current[u].opacity=pixel.opacity-color.opacity;
opacity          1777 magick/quantize.c           pixel.opacity+=p->weights[i]*p->error[i].opacity;
opacity          1783 magick/quantize.c         pixel.opacity=(MagickRealType) ClampToUnsignedQuantum(pixel.opacity);
opacity          1826 magick/quantize.c             q->opacity=image->colormap[index].opacity;
opacity          1840 magick/quantize.c         p->error[ErrorQueueLength-1].opacity=pixel.opacity-color.opacity;
opacity          2183 magick/quantize.c             image->colormap[index].opacity));
opacity          2348 magick/quantize.c         image->colormap[i].opacity=PosterizePixel(image->colormap[i].opacity);
opacity          2390 magick/quantize.c         q->opacity=PosterizePixel(q->opacity);
opacity          2478 magick/quantize.c   parent->total_color.opacity+=node_info->total_color.opacity;
opacity          3303 magick/quantize.c     image->colormap[i].opacity=(unsigned short) i;
opacity          3320 magick/quantize.c     colormap_index[(ssize_t) image->colormap[i].opacity]=j;
opacity           306 magick/quantum-export.c         alpha=QuantumScale*((double) QuantumRange-q->opacity);
opacity           324 magick/quantum-export.c         q->opacity=(Quantum) GetAlphaPixelComponent(q);
opacity           514 magick/quantum-export.c             pixel=(unsigned char) (p->opacity == (Quantum) TransparentOpacity ?
opacity           520 magick/quantum-export.c             pixel=(unsigned char) (p->opacity == (Quantum) TransparentOpacity ?
opacity           526 magick/quantum-export.c             pixel=(unsigned char) (p->opacity == (Quantum) TransparentOpacity ?
opacity           532 magick/quantum-export.c             pixel=(unsigned char) (p->opacity == (Quantum) TransparentOpacity ?
opacity           545 magick/quantum-export.c                 pixel=(unsigned char) (p->opacity == (Quantum)
opacity          1015 magick/quantum-export.c                     case 3: quantum=(Quantum) (QuantumRange-p->opacity); break;
opacity          1061 magick/quantum-export.c                   p->opacity),range);
opacity          1078 magick/quantum-export.c               p->opacity),range);
opacity          1472 magick/quantum-export.c             pixel=(unsigned char) (p->opacity == OpaqueOpacity ? 0x00 : 0x01);
opacity          1476 magick/quantum-export.c             pixel=(unsigned char) (p->opacity == OpaqueOpacity ? 0x00 : 0x01);
opacity          1480 magick/quantum-export.c             pixel=(unsigned char) (p->opacity == OpaqueOpacity ? 0x00 : 0x01);
opacity          1484 magick/quantum-export.c             pixel=(unsigned char) (p->opacity == OpaqueOpacity ? 0x00 : 0x01);
opacity          1496 magick/quantum-export.c                 pixel=(unsigned char) (p->opacity == OpaqueOpacity ? 0x00 :
opacity          2092 magick/quantum-export.c                 q=PopFloatPixel(&quantum_state,(float) p->opacity,q);
opacity          2113 magick/quantum-export.c                 q=PopDoublePixel(&quantum_state,(double) p->opacity,q);
opacity          2126 magick/quantum-export.c               ScaleQuantumToAny(p->opacity,range),q);
opacity          2572 magick/quantum-export.c                     case 3: quantum=(Quantum) (QuantumRange-p->opacity); break;
opacity          2618 magick/quantum-export.c                   p->opacity),range);
opacity          2635 magick/quantum-export.c               p->opacity),range);
opacity          3057 magick/quantum-export.c               ScaleQuantumToAny(p->opacity,range),q);
opacity          3214 magick/quantum-export.c         q->opacity=(Quantum) GetAlphaPixelComponent(q);
opacity           538 magick/quantum-import.c               q->opacity=(Quantum) (((*p) & (1UL << (unsigned char) (6-bit)))
opacity           555 magick/quantum-import.c             q->opacity=(Quantum) (((*p) & (1UL << (unsigned char) (6-bit))) ==
opacity           573 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range));
opacity           590 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(pixel));
opacity           611 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(
opacity           624 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum(pixel));
opacity           647 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel));
opacity           659 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleLongToQuantum(pixel));
opacity           679 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel));
opacity           695 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range));
opacity          1011 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(pixel));
opacity          1064 magick/quantum-import.c                     case 3: q->opacity=(Quantum) (QuantumRange-quantum); break;
opacity          1082 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum(
opacity          1107 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(
opacity          1123 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum(pixel));
opacity          1148 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel));
opacity          1163 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleLongToQuantum(pixel));
opacity          1185 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel));
opacity          1204 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range));
opacity          1573 magick/quantum-import.c               q->opacity=(Quantum) (((*p) & (1UL << (unsigned char) (6-bit)))
opacity          1585 magick/quantum-import.c             q->opacity=(Quantum) (((*p) & (1UL << (unsigned char) (6-bit)))
opacity          1606 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range));
opacity          1624 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(pixel));
opacity          1677 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(
opacity          1691 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum(pixel));
opacity          1714 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel));
opacity          1727 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleLongToQuantum(pixel));
opacity          1747 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel));
opacity          1764 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range));
opacity          2100 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(pixel));
opacity          2116 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(
opacity          2126 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum(pixel));
opacity          2145 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel));
opacity          2154 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleLongToQuantum(pixel));
opacity          2170 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel));
opacity          2183 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range));
opacity          2605 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(pixel));
opacity          2658 magick/quantum-import.c                     case 3: q->opacity=(Quantum) (QuantumRange-quantum); break;
opacity          2676 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum(
opacity          2701 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(
opacity          2717 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum(pixel));
opacity          2742 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel));
opacity          2757 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleLongToQuantum(pixel));
opacity          2779 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel));
opacity          2798 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range));
opacity          2987 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleCharToQuantum(pixel));
opacity          3015 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(
opacity          3033 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleShortToQuantum(pixel));
opacity          3060 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel));
opacity          3077 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleLongToQuantum(pixel));
opacity          3101 magick/quantum-import.c                 q->opacity=(Quantum) (QuantumRange-ClampToQuantum(pixel));
opacity          3123 magick/quantum-import.c             q->opacity=(Quantum) (QuantumRange-ScaleAnyToQuantum(pixel,range));
opacity          3244 magick/quantum-import.c         q->opacity=(Quantum) GetAlphaPixelComponent(q);
opacity          3264 magick/quantum-import.c         alpha=QuantumScale*((MagickRealType) QuantumRange-q->opacity);
opacity           501 magick/resample.c                           resample_filter->average_pixel.opacity));
opacity           508 magick/resample.c                           resample_filter->image->background_color.opacity));
opacity           515 magick/resample.c               resample_filter->average_pixel.opacity +=
opacity           516 magick/resample.c                       resample_filter->image->background_color.opacity;
opacity           522 magick/resample.c               resample_filter->average_pixel.opacity /= 2;
opacity           539 magick/resample.c   if (pixel->matte != MagickFalse) pixel->opacity = 0.0;
opacity           602 magick/resample.c         pixel->opacity  += weight*pixels->opacity;
opacity           606 magick/resample.c           weight *= QuantumScale*((MagickRealType)(QuantumRange-pixels->opacity));
opacity           647 magick/resample.c     pixel->opacity = pixel->red = pixel->green = pixel->blue = 0;
opacity           661 magick/resample.c   pixel->opacity = (MagickRealType) ClampToQuantum(divisor_m*pixel->opacity);
opacity          1883 magick/resize.c           pixel.opacity=QuantumRange*(packet[3]/255.0);
opacity          1889 magick/resize.c           pixel.opacity=QuantumRange*(packet[4]/255.0);
opacity          2183 magick/resize.c             pixel.opacity+=alpha*(p+j)->opacity;
opacity          2217 magick/resize.c             pixel.opacity+=contribution[i].weight*(p+j)->opacity;
opacity          2426 magick/resize.c             pixel.opacity+=alpha*(p+j)->opacity;
opacity          2460 magick/resize.c             pixel.opacity+=contribution[i].weight*(p+j)->opacity;
opacity          2940 magick/resize.c             x_vector[x].opacity=(MagickRealType) GetOpacityPixelComponent(p);
opacity          2970 magick/resize.c                   x_vector[x].opacity=(MagickRealType)
opacity          2984 magick/resize.c               y_vector[x].opacity+=scale.y*x_vector[x].opacity;
opacity          3008 magick/resize.c                 x_vector[x].opacity=(MagickRealType)
opacity          3024 magick/resize.c             pixel.opacity=y_vector[x].opacity+span.y*x_vector[x].opacity;
opacity          3031 magick/resize.c             s->opacity=pixel.opacity;
opacity          3057 magick/resize.c             q->opacity=ClampToQuantum(s->opacity);
opacity          3088 magick/resize.c               pixel.opacity+=span.x*s->opacity;
opacity          3095 magick/resize.c               t->opacity=pixel.opacity;
opacity          3114 magick/resize.c               pixel.opacity+=scale.x*s->opacity;
opacity          3128 magick/resize.c             pixel.opacity+=span.x*s->opacity;
opacity          3139 magick/resize.c             t->opacity=pixel.opacity;
opacity          3153 magick/resize.c           q->opacity=ClampToQuantum(t->opacity);
opacity           862 magick/shear.c       background.opacity+=QuantumScale*GetOpacityPixelComponent(p);
opacity           874 magick/shear.c   image->background_color.opacity=ClampToQuantum((MagickRealType) QuantumRange*
opacity           875 magick/shear.c     background.opacity/count);
opacity          1552 magick/shear.c           MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity,
opacity          1553 magick/shear.c             &source,(MagickRealType) p->opacity,area,&destination);
opacity          1557 magick/shear.c         MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity,
opacity          1558 magick/shear.c           &background,(MagickRealType) background.opacity,area,&destination);
opacity          1582 magick/shear.c           MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity,
opacity          1583 magick/shear.c             &source,(MagickRealType) p->opacity,area,&destination);
opacity          1587 magick/shear.c         MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity,
opacity          1588 magick/shear.c           &background,(MagickRealType) background.opacity,area,&destination);
opacity          1772 magick/shear.c           MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity,
opacity          1773 magick/shear.c             &source,(MagickRealType) p->opacity,area,&destination);
opacity          1777 magick/shear.c         MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity,
opacity          1778 magick/shear.c           &background,(MagickRealType) background.opacity,area,&destination);
opacity          1802 magick/shear.c           MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity,
opacity          1803 magick/shear.c             &source,(MagickRealType) p->opacity,area,&destination);
opacity          1807 magick/shear.c         MagickPixelCompositeAreaBlend(&pixel,(MagickRealType) pixel.opacity,
opacity          1808 magick/shear.c           &background,(MagickRealType) background.opacity,area,&destination);
opacity           563 magick/statistic.c           evaluate_pixel[i].opacity=ApplyEvaluateOperator(random_info[id],
opacity           564 magick/statistic.c             p->opacity,op,evaluate_pixel[i].opacity);
opacity           577 magick/statistic.c           q->opacity=ClampToQuantum(evaluate_pixel[i/2].opacity);
opacity           579 magick/statistic.c           q->opacity=ClampToQuantum(QuantumRange-evaluate_pixel[i/2].opacity);
opacity           666 magick/statistic.c           evaluate_pixel[x].opacity=ApplyEvaluateOperator(random_info[id],
opacity           667 magick/statistic.c             p->opacity,i == 0 ? AddEvaluateOperator : op,
opacity           668 magick/statistic.c             evaluate_pixel[x].opacity);
opacity           684 magick/statistic.c           evaluate_pixel[x].opacity/=number_images;
opacity           693 magick/statistic.c           q->opacity=ClampToQuantum(evaluate_pixel[x].opacity);
opacity           695 magick/statistic.c           q->opacity=ClampToQuantum(QuantumRange-evaluate_pixel[x].opacity);
opacity           798 magick/statistic.c             q->opacity=ClampToQuantum(ApplyEvaluateOperator(random_info[id],
opacity           799 magick/statistic.c               q->opacity,op,value));
opacity           801 magick/statistic.c             q->opacity=ClampToQuantum(QuantumRange-ApplyEvaluateOperator(
opacity          1033 magick/statistic.c             q->opacity=ApplyFunction(q->opacity,function,number_parameters,
opacity          1036 magick/statistic.c             q->opacity=(Quantum) QuantumRange-ApplyFunction((Quantum)
opacity          1370 magick/statistic.c           sum_squares+=(double) p->opacity*GetOpacityPixelComponent(p);
opacity          1371 magick/statistic.c           sum_cubes+=(double) p->opacity*p->opacity*GetOpacityPixelComponent(p);
opacity          1372 magick/statistic.c           sum_fourth_power+=(double) p->opacity*p->opacity*p->opacity*
opacity          1509 magick/statistic.c           if (pixel.opacity < *minima)
opacity          1510 magick/statistic.c             *minima=(double) pixel.opacity;
opacity          1511 magick/statistic.c           if (pixel.opacity > *maxima)
opacity          1512 magick/statistic.c             *maxima=(double) pixel.opacity;
opacity          1663 magick/statistic.c               status=p->opacity != ScaleAnyToQuantum(ScaleQuantumToAny(
opacity          1664 magick/statistic.c                 p->opacity,range),range) ? MagickTrue : MagickFalse;
opacity          1726 magick/statistic.c           if ((double) p->opacity < channel_statistics[OpacityChannel].minima)
opacity          1729 magick/statistic.c           if ((double) p->opacity > channel_statistics[OpacityChannel].maxima)
opacity          1734 magick/statistic.c             p->opacity*GetOpacityPixelComponent(p);
opacity          1735 magick/statistic.c           channel_statistics[OpacityChannel].sum_cubed+=(double) p->opacity*
opacity          1736 magick/statistic.c             p->opacity*GetOpacityPixelComponent(p);
opacity          1738 magick/statistic.c             p->opacity*p->opacity*p->opacity*GetOpacityPixelComponent(p);
opacity           258 magick/threshold.c           pixel.opacity+=r[u].opacity;
opacity           267 magick/threshold.c       mean.opacity=(MagickRealType) (pixel.opacity/number_pixels+offset);
opacity           276 magick/threshold.c       q->opacity=(Quantum) (((MagickRealType) q->opacity <= mean.opacity) ?
opacity           442 magick/threshold.c               q->opacity=(Quantum) ((MagickRealType) q->opacity <= threshold ?
opacity           445 magick/threshold.c               q->opacity=(Quantum) ((MagickRealType) q->opacity <= threshold ?
opacity           561 magick/threshold.c   threshold.opacity=geometry_info.psi;
opacity           563 magick/threshold.c     threshold.opacity=threshold.red;
opacity           572 magick/threshold.c       threshold.opacity*=(QuantumRange/100.0);
opacity           629 magick/threshold.c               ((MagickRealType) q->opacity < threshold.opacity))
opacity           630 magick/threshold.c             q->opacity=(Quantum) 0;
opacity           745 magick/threshold.c         q->opacity=ClampToUnsignedQuantum(q->opacity);
opacity           789 magick/threshold.c         q->opacity=ClampToUnsignedQuantum(q->opacity);
opacity          1430 magick/threshold.c     levels.opacity = ((channel & OpacityChannel) != 0) ? levels.index : 0;
opacity          1447 magick/threshold.c         levels.opacity = (unsigned int) strtoul(p, &p, 10), (void)(*p == ',' && p++);
opacity          1465 magick/threshold.c      levels.red, levels.green, levels.blue, levels.opacity, levels.index);
opacity          1479 magick/threshold.c     levels.opacity = levels.opacity ? levels.opacity-1 : 0;
opacity          1555 magick/threshold.c         if (levels.opacity) {
opacity          1556 magick/threshold.c           t = (ssize_t) ((1.0-QuantumScale*q->opacity)*(levels.opacity*d+1));
opacity          1558 magick/threshold.c           q->opacity=RoundToQuantum((MagickRealType) ((1.0-l-(t >= threshold))*
opacity          1559 magick/threshold.c             (MagickRealType) QuantumRange/levels.opacity));
opacity          1855 magick/threshold.c           if ((MagickRealType) q->opacity < min_threshold)
opacity          1856 magick/threshold.c             threshold.opacity=min_threshold;
opacity          1858 magick/threshold.c             if ((MagickRealType) q->opacity > max_threshold)
opacity          1859 magick/threshold.c               threshold.opacity=max_threshold;
opacity          1861 magick/threshold.c               threshold.opacity=(MagickRealType) (QuantumRange*
opacity          1886 magick/threshold.c         q->opacity=(Quantum) ((MagickRealType) q->opacity <= threshold.opacity ?
opacity          2002 magick/threshold.c   threshold.opacity=geometry_info.psi;
opacity          2004 magick/threshold.c     threshold.opacity=threshold.red;
opacity          2013 magick/threshold.c       threshold.opacity*=(QuantumRange/100.0);
opacity          2070 magick/threshold.c               ((MagickRealType) q->opacity > threshold.opacity))
opacity          2071 magick/threshold.c             q->opacity=(Quantum) QuantumRange;
opacity           576 magick/transform.c       crop_image->background_color.opacity=(Quantum) TransparentOpacity;
opacity          1166 magick/transform.c   if (extent_image->background_color.opacity != OpaqueOpacity)
opacity          2431 magick/transform.c       crop_image->background_color.opacity=(Quantum) TransparentOpacity;
opacity           575 magick/xwindow.c             q->opacity=(Quantum) TransparentOpacity;
opacity           586 magick/xwindow.c             q->opacity=(Quantum) TransparentOpacity;
opacity          2476 magick/xwindow.c           q->opacity=(Quantum) (draw_info->stencil == OpaqueStencil ?
opacity          2487 magick/xwindow.c           q->opacity=(Quantum) (draw_info->stencil == OpaqueStencil ?
opacity          2592 magick/xwindow.c       if (q->opacity != (Quantum) TransparentOpacity)
opacity          3897 magick/xwindow.c   pixel.opacity=OpaqueOpacity;
opacity          6388 magick/xwindow.c           if (p->opacity > (QuantumRange/2))
opacity          7015 magick/xwindow.c           if (p->opacity > (QuantumRange/2))
opacity          7771 magick/xwindow.c                   q->opacity=(Quantum) TransparentOpacity;
opacity           392 wand/drawing-wand.c      (color->opacity == (Quantum) TransparentOpacity))
opacity           404 wand/drawing-wand.c       pixel.matte=color->opacity != OpaqueOpacity ? MagickTrue : MagickFalse;
opacity           408 wand/drawing-wand.c       pixel.opacity=(MagickRealType) color->opacity;
opacity          1478 wand/drawing-wand.c   alpha=(double) QuantumScale*(QuantumRange-CurrentContext->fill.opacity);
opacity          1823 wand/drawing-wand.c   alpha=(double) QuantumScale*(QuantumRange-CurrentContext->opacity);
opacity          2131 wand/drawing-wand.c   alpha=(double) QuantumScale*(QuantumRange-CurrentContext->stroke.opacity);
opacity          2425 wand/drawing-wand.c     pixel->opacity=(MagickRealType) color->opacity;
opacity          2479 wand/drawing-wand.c       if (CurrentContext->fill.opacity != OpaqueOpacity)
opacity          2480 wand/drawing-wand.c         pixel.matte=CurrentContext->fill.opacity != OpaqueOpacity ?
opacity          2491 wand/drawing-wand.c         (double) QuantumScale*(QuantumRange-CurrentContext->fill.opacity));
opacity          2545 wand/drawing-wand.c       if (CurrentContext->stroke.opacity != OpaqueOpacity)
opacity          2546 wand/drawing-wand.c         pixel.matte=CurrentContext->stroke.opacity != OpaqueOpacity ?
opacity          2612 wand/drawing-wand.c         (double) QuantumScale*(QuantumRange-CurrentContext->stroke.opacity));
opacity          2639 wand/drawing-wand.c       if (CurrentContext->undercolor.opacity != OpaqueOpacity)
opacity          2640 wand/drawing-wand.c         pixel.matte=CurrentContext->undercolor.opacity != OpaqueOpacity ?
opacity          4512 wand/drawing-wand.c   if (p->opacity != q->opacity)
opacity          4762 wand/drawing-wand.c     opacity;
opacity          4768 wand/drawing-wand.c   opacity=ClampToQuantum((double) QuantumRange*(1.0-fill_opacity));
opacity          4770 wand/drawing-wand.c       (CurrentContext->fill.opacity != opacity))
opacity          4772 wand/drawing-wand.c       CurrentContext->fill.opacity=opacity;
opacity          4854 wand/drawing-wand.c   quantum_opacity=ClampToQuantum((double) QuantumRange*(1.0-opacity));
opacity          4856 wand/drawing-wand.c       (CurrentContext->opacity != quantum_opacity))
opacity          4858 wand/drawing-wand.c       CurrentContext->opacity=(Quantum) opacity;
opacity          4859 wand/drawing-wand.c       (void) MvgPrintf(wand,"opacity %g\n",opacity);
opacity          4921 wand/drawing-wand.c   if (CurrentContext->fill.opacity != (Quantum) TransparentOpacity)
opacity          4922 wand/drawing-wand.c     CurrentContext->fill.opacity=CurrentContext->opacity;
opacity          5361 wand/drawing-wand.c   if (CurrentContext->stroke.opacity != (Quantum) TransparentOpacity)
opacity          5362 wand/drawing-wand.c     CurrentContext->stroke.opacity=CurrentContext->opacity;
opacity          5729 wand/drawing-wand.c     opacity;
opacity          5735 wand/drawing-wand.c   opacity=ClampToQuantum((double) QuantumRange*(1.0-stroke_opacity));
opacity          5737 wand/drawing-wand.c       (CurrentContext->stroke.opacity != opacity))
opacity          5739 wand/drawing-wand.c       CurrentContext->stroke.opacity=opacity;
opacity          6221 wand/drawing-wand.c         CurrentContext->fill.opacity=ClampToQuantum((MagickRealType)
opacity          6384 wand/drawing-wand.c         CurrentContext->stroke.opacity=ClampToQuantum((MagickRealType)
opacity          1604 wand/magick-image.c     PixelGetRedQuantum(opacity)),(double) (100.0*QuantumScale*
opacity          1605 wand/magick-image.c     PixelGetGreenQuantum(opacity)),(double) (100.0*QuantumScale*
opacity          1606 wand/magick-image.c     PixelGetBlueQuantum(opacity)),(double) (100.0*QuantumScale*
opacity          1607 wand/magick-image.c     PixelGetOpacityQuantum(opacity)));
opacity          11046 wand/magick-image.c   shadow_image=ShadowImage(wand->images,opacity,sigma,x,y,wand->exception);
opacity          12140 wand/magick-image.c     PixelGetRedQuantum(opacity)),(double) (100.0*QuantumScale*
opacity          12141 wand/magick-image.c     PixelGetGreenQuantum(opacity)),(double) (100.0*QuantumScale*
opacity          12142 wand/magick-image.c     PixelGetBlueQuantum(opacity)),(double) (100.0*QuantumScale*
opacity          12143 wand/magick-image.c     PixelGetOpacityQuantum(opacity)));
opacity           176 wand/mogrify-private.h     pixel->opacity=(MagickRealType) color->opacity;
opacity           549 wand/mogrify.c           sparse_arguments[x++] = QuantumScale*color.opacity;
opacity          1080 wand/mogrify.c                   q->opacity=PixelIntensityToQuantum(q);
opacity          1081 wand/mogrify.c                 q->red=q->opacity;
opacity          1082 wand/mogrify.c                 q->green=q->opacity;
opacity          1083 wand/mogrify.c                 q->blue=q->opacity;
opacity           520 wand/pixel-wand.c   return((double) QuantumScale*(QuantumRange-wand->pixel.opacity));
opacity           551 wand/pixel-wand.c   return((Quantum) QuantumRange-ClampToQuantum(wand->pixel.opacity));
opacity           759 wand/pixel-wand.c       (double) (QuantumScale*wand->pixel.opacity));
opacity          1231 wand/pixel-wand.c   return((double) QuantumScale*wand->pixel.opacity);
opacity          1262 wand/pixel-wand.c   return(ClampToQuantum(wand->pixel.opacity));
opacity          1296 wand/pixel-wand.c   color->opacity=ClampToQuantum(wand->pixel.opacity);
opacity          1467 wand/pixel-wand.c   wand->pixel.opacity=(MagickRealType) (QuantumRange-
opacity          1502 wand/pixel-wand.c   wand->pixel.opacity=(MagickRealType) (QuantumRange-opacity);
opacity          2127 wand/pixel-wand.c   wand->pixel.opacity=(MagickRealType) ClampToQuantum((MagickRealType)
opacity          2128 wand/pixel-wand.c     QuantumRange*opacity);
opacity          2162 wand/pixel-wand.c   wand->pixel.opacity=(MagickRealType) opacity;
opacity          2199 wand/pixel-wand.c   wand->pixel.opacity=(MagickRealType) color->opacity;
opacity          2200 wand/pixel-wand.c   wand->pixel.matte=color->opacity != OpaqueOpacity ? MagickTrue : MagickFalse;
opacity            32 www/source/core/sigmoidal-contrast.c     pixels[x].opacity=RoundToQuantum(SigmoidalContrast(pixels[x].opacity));