GLImage 622 content/common/gpu/gpu_channel.cc scoped_refptr<gfx::GLImage> image = gfx::GLImage::CreateGLImage(window); GLImage 42 content/common/gpu/stream_texture_android.cc scoped_refptr<gfx::GLImage> gl_image( GLImage 21 content/common/gpu/stream_texture_android.h class StreamTexture : public gfx::GLImage, GLImage 5994 gpu/command_buffer/service/gles2_cmd_decoder.cc gfx::GLImage* image = texture->GetLevelImage(textarget, 0); GLImage 6010 gpu/command_buffer/service/gles2_cmd_decoder.cc gfx::GLImage* image = texture->GetLevelImage(textarget, 0); GLImage 6060 gpu/command_buffer/service/gles2_cmd_decoder.cc gfx::GLImage* image = texture->GetLevelImage(textarget, 0); GLImage 6104 gpu/command_buffer/service/gles2_cmd_decoder.cc gfx::GLImage* image = GLImage 9861 gpu/command_buffer/service/gles2_cmd_decoder.cc gfx::GLImage* image = GLImage 10251 gpu/command_buffer/service/gles2_cmd_decoder.cc gfx::GLImage* gl_image = image_manager()->LookupImage(image_id); GLImage 10292 gpu/command_buffer/service/gles2_cmd_decoder.cc gfx::GLImage* gl_image = image_manager()->LookupImage(image_id); GLImage 7632 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc group().image_manager()->AddImage(gfx::GLImage::CreateGLImage(0).get(), 1); GLImage 7670 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc group().image_manager()->AddImage(gfx::GLImage::CreateGLImage(0).get(), 1); GLImage 7680 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc group().image_manager()->AddImage(gfx::GLImage::CreateGLImage(0).get(), 1); GLImage 7707 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc group().image_manager()->AddImage(gfx::GLImage::CreateGLImage(0).get(), 1); GLImage 7750 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc class MockGLImage : public gfx::GLImage { GLImage 33 gpu/command_buffer/service/image_manager.cc scoped_refptr<gfx::GLImage> gl_image = GLImage 34 gpu/command_buffer/service/image_manager.cc gfx::GLImage::CreateGLImageForGpuMemoryBuffer(buffer, GLImage 51 gpu/command_buffer/service/image_manager.cc void ImageManager::AddImage(gfx::GLImage* image, int32 service_id) { GLImage 59 gpu/command_buffer/service/image_manager.cc gfx::GLImage* ImageManager::LookupImage(int32 service_id) { GLImage 15 gpu/command_buffer/service/image_manager.h class GLImage; GLImage 36 gpu/command_buffer/service/image_manager.h void AddImage(gfx::GLImage* gl_image, int32 service_id); GLImage 38 gpu/command_buffer/service/image_manager.h gfx::GLImage* LookupImage(int32 service_id); GLImage 48 gpu/command_buffer/service/image_manager.h typedef base::hash_map<uint32, scoped_refptr<gfx::GLImage> > GLImageMap; GLImage 182 gpu/command_buffer/service/mailbox_synchronizer.cc gfx::GLImage* gl_image = texture->GetLevelImage(texture->target(), 0); GLImage 20 gpu/command_buffer/service/stream_texture_manager_in_process_android.cc class GLImageImpl : public gfx::GLImage { GLImage 105 gpu/command_buffer/service/stream_texture_manager_in_process_android.cc scoped_refptr<gfx::GLImage> gl_image(new GLImageImpl(surface_texture, GLImage 21 gpu/command_buffer/service/texture_definition.cc class GLImageSync : public gfx::GLImage { GLImage 190 gpu/command_buffer/service/texture_definition.cc NativeImageBuffer::ClientInfo::ClientInfo(gfx::GLImage* client) GLImage 203 gpu/command_buffer/service/texture_definition.cc void NativeImageBuffer::AddClient(gfx::GLImage* client) { GLImage 208 gpu/command_buffer/service/texture_definition.cc void NativeImageBuffer::RemoveClient(gfx::GLImage* client) { GLImage 223 gpu/command_buffer/service/texture_definition.cc bool NativeImageBuffer::IsClient(gfx::GLImage* client) { GLImage 234 gpu/command_buffer/service/texture_definition.cc void NativeImageBuffer::WillRead(gfx::GLImage* client) { GLImage 253 gpu/command_buffer/service/texture_definition.cc void NativeImageBuffer::WillWrite(gfx::GLImage* client) { GLImage 266 gpu/command_buffer/service/texture_definition.cc void NativeImageBuffer::DidRead(gfx::GLImage* client) { GLImage 279 gpu/command_buffer/service/texture_definition.cc void NativeImageBuffer::DidWrite(gfx::GLImage* client) { GLImage 336 gpu/command_buffer/service/texture_definition.cc scoped_refptr<gfx::GLImage> gl_image(new GLImageSync(image_buffer_)); GLImage 21 gpu/command_buffer/service/texture_definition.h class GLImage; GLImage 34 gpu/command_buffer/service/texture_definition.h void AddClient(gfx::GLImage* client); GLImage 35 gpu/command_buffer/service/texture_definition.h void RemoveClient(gfx::GLImage* client); GLImage 36 gpu/command_buffer/service/texture_definition.h bool IsClient(gfx::GLImage* client); GLImage 38 gpu/command_buffer/service/texture_definition.h void WillRead(gfx::GLImage* client); GLImage 39 gpu/command_buffer/service/texture_definition.h void WillWrite(gfx::GLImage* client); GLImage 40 gpu/command_buffer/service/texture_definition.h void DidRead(gfx::GLImage* client); GLImage 41 gpu/command_buffer/service/texture_definition.h void DidWrite(gfx::GLImage* client); GLImage 51 gpu/command_buffer/service/texture_definition.h ClientInfo(gfx::GLImage* client); GLImage 54 gpu/command_buffer/service/texture_definition.h gfx::GLImage* client; GLImage 60 gpu/command_buffer/service/texture_definition.h gfx::GLImage* write_client_; GLImage 827 gpu/command_buffer/service/texture_manager.cc gfx::GLImage* image) { GLImage 842 gpu/command_buffer/service/texture_manager.cc gfx::GLImage* Texture::GetLevelImage(GLint target, GLint level) const { GLImage 860 gpu/command_buffer/service/texture_manager.cc gfx::GLImage* image = GetLevelImage(target(), 0); GLImage 866 gpu/command_buffer/service/texture_manager.cc gfx::GLImage* image = GetLevelImage(target(), 0); GLImage 1286 gpu/command_buffer/service/texture_manager.cc gfx::GLImage* image) { GLImage 112 gpu/command_buffer/service/texture_manager.h gfx::GLImage* GetLevelImage(GLint target, GLint level) const; GLImage 208 gpu/command_buffer/service/texture_manager.h scoped_refptr<gfx::GLImage> image; GLImage 296 gpu/command_buffer/service/texture_manager.h gfx::GLImage* image); GLImage 675 gpu/command_buffer/service/texture_manager.h gfx::GLImage* image); GLImage 1570 gpu/command_buffer/service/texture_manager_unittest.cc gfx::GLImage::CreateGLImage(0).get()); GLImage 1578 gpu/command_buffer/service/texture_manager_unittest.cc gfx::GLImage::CreateGLImage(0).get()); GLImage 2026 gpu/command_buffer/service/texture_manager_unittest.cc scoped_refptr<gfx::GLImage> image(gfx::GLImage::CreateGLImage(0)); GLImage 2410 gpu/command_buffer/service/texture_manager_unittest.cc gfx::GLImage::CreateGLImage(0).get()); GLImage 2418 gpu/command_buffer/service/texture_manager_unittest.cc gfx::GLImage::CreateGLImage(0).get()); GLImage 11 ui/gl/gl_image.cc GLImage::GLImage() {} GLImage 13 ui/gl/gl_image.cc void GLImage::SetReleaseAfterUse() { GLImage 17 ui/gl/gl_image.cc GLImage::~GLImage() {} GLImage 20 ui/gl/gl_image.h class GL_EXPORT GLImage : public base::RefCounted<GLImage> { GLImage 22 ui/gl/gl_image.h GLImage(); GLImage 53 ui/gl/gl_image.h static scoped_refptr<GLImage> CreateGLImage(gfx::PluginWindowHandle window); GLImage 56 ui/gl/gl_image.h static scoped_refptr<GLImage> CreateGLImageForGpuMemoryBuffer( GLImage 62 ui/gl/gl_image.h virtual ~GLImage(); GLImage 65 ui/gl/gl_image.h friend class base::RefCounted<GLImage>; GLImage 67 ui/gl/gl_image.h DISALLOW_COPY_AND_ASSIGN(GLImage); GLImage 16 ui/gl/gl_image_android.cc scoped_refptr<GLImage> GLImage::CreateGLImage(gfx::PluginWindowHandle window) { GLImage 29 ui/gl/gl_image_android.cc scoped_refptr<GLImage> GLImage::CreateGLImageForGpuMemoryBuffer( GLImage 13 ui/gl/gl_image_egl.h class GL_EXPORT GLImageEGL : public GLImage { GLImage 15 ui/gl/gl_image_glx.h class GL_EXPORT GLImageGLX : public GLImage { GLImage 15 ui/gl/gl_image_io_surface.h class GL_EXPORT GLImageIOSurface : public GLImage { GLImage 15 ui/gl/gl_image_mac.cc scoped_refptr<GLImage> GLImage::CreateGLImage(gfx::PluginWindowHandle window) { GLImage 30 ui/gl/gl_image_mac.cc scoped_refptr<GLImage> GLImage::CreateGLImageForGpuMemoryBuffer( GLImage 14 ui/gl/gl_image_ozone.cc scoped_refptr<GLImage> GLImage::CreateGLImage(gfx::PluginWindowHandle window) { GLImage 29 ui/gl/gl_image_ozone.cc scoped_refptr<GLImage> GLImage::CreateGLImageForGpuMemoryBuffer( GLImage 14 ui/gl/gl_image_shm.h class GL_EXPORT GLImageShm : public GLImage { GLImage 13 ui/gl/gl_image_stub.h class GL_EXPORT GLImageStub : public GLImage { GLImage 16 ui/gl/gl_image_surface_texture.h class GL_EXPORT GLImageSurfaceTexture : public GLImage { GLImage 14 ui/gl/gl_image_win.cc scoped_refptr<GLImage> GLImage::CreateGLImage(gfx::PluginWindowHandle window) { GLImage 29 ui/gl/gl_image_win.cc scoped_refptr<GLImage> GLImage::CreateGLImageForGpuMemoryBuffer( GLImage 15 ui/gl/gl_image_x11.cc scoped_refptr<GLImage> GLImage::CreateGLImage(gfx::PluginWindowHandle window) { GLImage 37 ui/gl/gl_image_x11.cc scoped_refptr<GLImage> GLImage::CreateGLImageForGpuMemoryBuffer(