GLImage           622 content/common/gpu/gpu_channel.cc   scoped_refptr<gfx::GLImage> image = gfx::GLImage::CreateGLImage(window);
GLImage            42 content/common/gpu/stream_texture_android.cc     scoped_refptr<gfx::GLImage> gl_image(
GLImage            21 content/common/gpu/stream_texture_android.h class StreamTexture : public gfx::GLImage,
GLImage          5994 gpu/command_buffer/service/gles2_cmd_decoder.cc     gfx::GLImage* image = texture->GetLevelImage(textarget, 0);
GLImage          6010 gpu/command_buffer/service/gles2_cmd_decoder.cc     gfx::GLImage* image = texture->GetLevelImage(textarget, 0);
GLImage          6060 gpu/command_buffer/service/gles2_cmd_decoder.cc           gfx::GLImage* image = texture->GetLevelImage(textarget, 0);
GLImage          6104 gpu/command_buffer/service/gles2_cmd_decoder.cc           gfx::GLImage* image =
GLImage          9861 gpu/command_buffer/service/gles2_cmd_decoder.cc   gfx::GLImage* image =
GLImage          10251 gpu/command_buffer/service/gles2_cmd_decoder.cc   gfx::GLImage* gl_image = image_manager()->LookupImage(image_id);
GLImage          10292 gpu/command_buffer/service/gles2_cmd_decoder.cc   gfx::GLImage* gl_image = image_manager()->LookupImage(image_id);
GLImage          7632 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   group().image_manager()->AddImage(gfx::GLImage::CreateGLImage(0).get(), 1);
GLImage          7670 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   group().image_manager()->AddImage(gfx::GLImage::CreateGLImage(0).get(), 1);
GLImage          7680 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   group().image_manager()->AddImage(gfx::GLImage::CreateGLImage(0).get(), 1);
GLImage          7707 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc   group().image_manager()->AddImage(gfx::GLImage::CreateGLImage(0).get(), 1);
GLImage          7750 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc class MockGLImage : public gfx::GLImage {
GLImage            33 gpu/command_buffer/service/image_manager.cc   scoped_refptr<gfx::GLImage> gl_image =
GLImage            34 gpu/command_buffer/service/image_manager.cc       gfx::GLImage::CreateGLImageForGpuMemoryBuffer(buffer,
GLImage            51 gpu/command_buffer/service/image_manager.cc void ImageManager::AddImage(gfx::GLImage* image, int32 service_id) {
GLImage            59 gpu/command_buffer/service/image_manager.cc gfx::GLImage* ImageManager::LookupImage(int32 service_id) {
GLImage            15 gpu/command_buffer/service/image_manager.h class GLImage;
GLImage            36 gpu/command_buffer/service/image_manager.h   void AddImage(gfx::GLImage* gl_image, int32 service_id);
GLImage            38 gpu/command_buffer/service/image_manager.h   gfx::GLImage* LookupImage(int32 service_id);
GLImage            48 gpu/command_buffer/service/image_manager.h   typedef base::hash_map<uint32, scoped_refptr<gfx::GLImage> > GLImageMap;
GLImage           182 gpu/command_buffer/service/mailbox_synchronizer.cc   gfx::GLImage* gl_image = texture->GetLevelImage(texture->target(), 0);
GLImage            20 gpu/command_buffer/service/stream_texture_manager_in_process_android.cc class GLImageImpl : public gfx::GLImage {
GLImage           105 gpu/command_buffer/service/stream_texture_manager_in_process_android.cc   scoped_refptr<gfx::GLImage> gl_image(new GLImageImpl(surface_texture,
GLImage            21 gpu/command_buffer/service/texture_definition.cc class GLImageSync : public gfx::GLImage {
GLImage           190 gpu/command_buffer/service/texture_definition.cc NativeImageBuffer::ClientInfo::ClientInfo(gfx::GLImage* client)
GLImage           203 gpu/command_buffer/service/texture_definition.cc void NativeImageBuffer::AddClient(gfx::GLImage* client) {
GLImage           208 gpu/command_buffer/service/texture_definition.cc void NativeImageBuffer::RemoveClient(gfx::GLImage* client) {
GLImage           223 gpu/command_buffer/service/texture_definition.cc bool NativeImageBuffer::IsClient(gfx::GLImage* client) {
GLImage           234 gpu/command_buffer/service/texture_definition.cc void NativeImageBuffer::WillRead(gfx::GLImage* client) {
GLImage           253 gpu/command_buffer/service/texture_definition.cc void NativeImageBuffer::WillWrite(gfx::GLImage* client) {
GLImage           266 gpu/command_buffer/service/texture_definition.cc void NativeImageBuffer::DidRead(gfx::GLImage* client) {
GLImage           279 gpu/command_buffer/service/texture_definition.cc void NativeImageBuffer::DidWrite(gfx::GLImage* client) {
GLImage           336 gpu/command_buffer/service/texture_definition.cc   scoped_refptr<gfx::GLImage> gl_image(new GLImageSync(image_buffer_));
GLImage            21 gpu/command_buffer/service/texture_definition.h class GLImage;
GLImage            34 gpu/command_buffer/service/texture_definition.h   void AddClient(gfx::GLImage* client);
GLImage            35 gpu/command_buffer/service/texture_definition.h   void RemoveClient(gfx::GLImage* client);
GLImage            36 gpu/command_buffer/service/texture_definition.h   bool IsClient(gfx::GLImage* client);
GLImage            38 gpu/command_buffer/service/texture_definition.h   void WillRead(gfx::GLImage* client);
GLImage            39 gpu/command_buffer/service/texture_definition.h   void WillWrite(gfx::GLImage* client);
GLImage            40 gpu/command_buffer/service/texture_definition.h   void DidRead(gfx::GLImage* client);
GLImage            41 gpu/command_buffer/service/texture_definition.h   void DidWrite(gfx::GLImage* client);
GLImage            51 gpu/command_buffer/service/texture_definition.h     ClientInfo(gfx::GLImage* client);
GLImage            54 gpu/command_buffer/service/texture_definition.h     gfx::GLImage* client;
GLImage            60 gpu/command_buffer/service/texture_definition.h   gfx::GLImage* write_client_;
GLImage           827 gpu/command_buffer/service/texture_manager.cc     gfx::GLImage* image) {
GLImage           842 gpu/command_buffer/service/texture_manager.cc gfx::GLImage* Texture::GetLevelImage(GLint target, GLint level) const {
GLImage           860 gpu/command_buffer/service/texture_manager.cc   gfx::GLImage* image = GetLevelImage(target(), 0);
GLImage           866 gpu/command_buffer/service/texture_manager.cc   gfx::GLImage* image = GetLevelImage(target(), 0);
GLImage          1286 gpu/command_buffer/service/texture_manager.cc     gfx::GLImage* image) {
GLImage           112 gpu/command_buffer/service/texture_manager.h   gfx::GLImage* GetLevelImage(GLint target, GLint level) const;
GLImage           208 gpu/command_buffer/service/texture_manager.h     scoped_refptr<gfx::GLImage> image;
GLImage           296 gpu/command_buffer/service/texture_manager.h       gfx::GLImage* image);
GLImage           675 gpu/command_buffer/service/texture_manager.h       gfx::GLImage* image);
GLImage          1570 gpu/command_buffer/service/texture_manager_unittest.cc                           gfx::GLImage::CreateGLImage(0).get());
GLImage          1578 gpu/command_buffer/service/texture_manager_unittest.cc                           gfx::GLImage::CreateGLImage(0).get());
GLImage          2026 gpu/command_buffer/service/texture_manager_unittest.cc   scoped_refptr<gfx::GLImage> image(gfx::GLImage::CreateGLImage(0));
GLImage          2410 gpu/command_buffer/service/texture_manager_unittest.cc                                    gfx::GLImage::CreateGLImage(0).get());
GLImage          2418 gpu/command_buffer/service/texture_manager_unittest.cc                                    gfx::GLImage::CreateGLImage(0).get());
GLImage            11 ui/gl/gl_image.cc GLImage::GLImage() {}
GLImage            13 ui/gl/gl_image.cc void GLImage::SetReleaseAfterUse() {
GLImage            17 ui/gl/gl_image.cc GLImage::~GLImage() {}
GLImage            20 ui/gl/gl_image.h class GL_EXPORT GLImage : public base::RefCounted<GLImage> {
GLImage            22 ui/gl/gl_image.h   GLImage();
GLImage            53 ui/gl/gl_image.h   static scoped_refptr<GLImage> CreateGLImage(gfx::PluginWindowHandle window);
GLImage            56 ui/gl/gl_image.h   static scoped_refptr<GLImage> CreateGLImageForGpuMemoryBuffer(
GLImage            62 ui/gl/gl_image.h   virtual ~GLImage();
GLImage            65 ui/gl/gl_image.h   friend class base::RefCounted<GLImage>;
GLImage            67 ui/gl/gl_image.h   DISALLOW_COPY_AND_ASSIGN(GLImage);
GLImage            16 ui/gl/gl_image_android.cc scoped_refptr<GLImage> GLImage::CreateGLImage(gfx::PluginWindowHandle window) {
GLImage            29 ui/gl/gl_image_android.cc scoped_refptr<GLImage> GLImage::CreateGLImageForGpuMemoryBuffer(
GLImage            13 ui/gl/gl_image_egl.h class GL_EXPORT GLImageEGL : public GLImage {
GLImage            15 ui/gl/gl_image_glx.h class GL_EXPORT GLImageGLX : public GLImage {
GLImage            15 ui/gl/gl_image_io_surface.h class GL_EXPORT GLImageIOSurface : public GLImage {
GLImage            15 ui/gl/gl_image_mac.cc scoped_refptr<GLImage> GLImage::CreateGLImage(gfx::PluginWindowHandle window) {
GLImage            30 ui/gl/gl_image_mac.cc scoped_refptr<GLImage> GLImage::CreateGLImageForGpuMemoryBuffer(
GLImage            14 ui/gl/gl_image_ozone.cc scoped_refptr<GLImage> GLImage::CreateGLImage(gfx::PluginWindowHandle window) {
GLImage            29 ui/gl/gl_image_ozone.cc scoped_refptr<GLImage> GLImage::CreateGLImageForGpuMemoryBuffer(
GLImage            14 ui/gl/gl_image_shm.h class GL_EXPORT GLImageShm : public GLImage {
GLImage            13 ui/gl/gl_image_stub.h class GL_EXPORT GLImageStub : public GLImage {
GLImage            16 ui/gl/gl_image_surface_texture.h class GL_EXPORT GLImageSurfaceTexture : public GLImage {
GLImage            14 ui/gl/gl_image_win.cc scoped_refptr<GLImage> GLImage::CreateGLImage(gfx::PluginWindowHandle window) {
GLImage            29 ui/gl/gl_image_win.cc scoped_refptr<GLImage> GLImage::CreateGLImageForGpuMemoryBuffer(
GLImage            15 ui/gl/gl_image_x11.cc scoped_refptr<GLImage> GLImage::CreateGLImage(gfx::PluginWindowHandle window) {
GLImage            37 ui/gl/gl_image_x11.cc scoped_refptr<GLImage> GLImage::CreateGLImageForGpuMemoryBuffer(