GLContext          22 android_webview/browser/scoped_app_gl_state_restore.cc         context(gfx::GLContext::CreateGLContext(NULL,
GLContext          29 android_webview/browser/scoped_app_gl_state_restore.cc   scoped_refptr<gfx::GLContext> context;
GLContext          11 android_webview/browser/scoped_app_gl_state_restore.h class GLContext;
GLContext         449 content/common/gpu/gpu_command_buffer_stub.cc   scoped_refptr<gfx::GLContext> context;
GLContext         453 content/common/gpu/gpu_command_buffer_stub.cc       context = gfx::GLContext::CreateGLContext(
GLContext         476 content/common/gpu/gpu_command_buffer_stub.cc     context = gfx::GLContext::CreateGLContext(
GLContext         981 content/common/gpu/gpu_command_buffer_stub.cc       (gfx::GLContext::LosesAllContextsOnContextLost() ||
GLContext         166 content/common/gpu/image_transport_surface.cc void ImageTransportHelper::SetSwapInterval(gfx::GLContext* context) {
GLContext         319 content/common/gpu/image_transport_surface.cc bool PassThroughImageTransportSurface::OnMakeCurrent(gfx::GLContext* context) {
GLContext         142 content/common/gpu/image_transport_surface.h   static void SetSwapInterval(gfx::GLContext* context);
GLContext         192 content/common/gpu/image_transport_surface.h   virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE;
GLContext          45 content/common/gpu/image_transport_surface_android.cc   virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE;
GLContext         104 content/common/gpu/image_transport_surface_android.cc bool ImageTransportSurfaceAndroid::OnMakeCurrent(gfx::GLContext* context) {
GLContext          55 content/common/gpu/image_transport_surface_mac.cc   virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE;
GLContext          94 content/common/gpu/image_transport_surface_mac.cc   gfx::GLContext* context_;
GLContext         199 content/common/gpu/image_transport_surface_mac.cc bool IOSurfaceImageTransportSurface::OnMakeCurrent(gfx::GLContext* context) {
GLContext         342 content/common/gpu/image_transport_surface_mac.cc     DCHECK(gfx::GLContext::GetCurrent() == context_);
GLContext         378 content/gpu/gpu_main.cc   scoped_refptr<gfx::GLContext> context(gfx::GLContext::CreateGLContext(
GLContext          30 gpu/command_buffer/service/async_pixel_transfer_manager.h class GLContext;
GLContext          57 gpu/command_buffer/service/async_pixel_transfer_manager.h   static AsyncPixelTransferManager* Create(gfx::GLContext* context);
GLContext          45 gpu/command_buffer/service/async_pixel_transfer_manager_android.cc     gfx::GLContext* context) {
GLContext         104 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc     context_ = gfx::GLContext::CreateGLContext(
GLContext         117 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc   scoped_refptr<gfx::GLContext> context_;
GLContext          18 gpu/command_buffer/service/async_pixel_transfer_manager_linux.cc     gfx::GLContext* context) {
GLContext          15 gpu/command_buffer/service/async_pixel_transfer_manager_mac.cc     gfx::GLContext* context) {
GLContext          59 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.cc   void InitializeOnMainThread(gfx::GLContext* parent_context) {
GLContext          83 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.cc   scoped_refptr<gfx::GLContext> context_;
GLContext          85 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.cc   void InitializeOnTransferThread(gfx::GLContext* parent_context,
GLContext         106 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.cc     context_ = gfx::GLContext::CreateGLContext(parent_context->share_group(),
GLContext         476 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.cc     gfx::GLContext* context) {
GLContext          13 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.h class GLContext;
GLContext          22 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.h   explicit AsyncPixelTransferManagerShareGroup(gfx::GLContext* context);
GLContext          15 gpu/command_buffer/service/async_pixel_transfer_manager_win.cc     gfx::GLContext* context) {
GLContext          15 gpu/command_buffer/service/gl_context_virtual.cc     gfx::GLContext* shared_context,
GLContext          17 gpu/command_buffer/service/gl_context_virtual.cc   : GLContext(share_group),
GLContext          27 gpu/command_buffer/service/gl_context_virtual.h class GPU_EXPORT GLContextVirtual : public gfx::GLContext {
GLContext          31 gpu/command_buffer/service/gl_context_virtual.h       gfx::GLContext* shared_context,
GLContext          56 gpu/command_buffer/service/gl_context_virtual.h   scoped_refptr<gfx::GLContext> shared_context_;
GLContext          27 gpu/command_buffer/service/gl_surface_mock.h   MOCK_METHOD1(OnMakeCurrent, bool(gfx::GLContext* context));
GLContext         585 gpu/command_buffer/service/gles2_cmd_decoder.cc                           const scoped_refptr<gfx::GLContext>& context,
GLContext         598 gpu/command_buffer/service/gles2_cmd_decoder.cc   virtual gfx::GLContext* GetGLContext() OVERRIDE { return context_.get(); }
GLContext        1640 gpu/command_buffer/service/gles2_cmd_decoder.cc   scoped_refptr<gfx::GLContext> context_;
GLContext        2299 gpu/command_buffer/service/gles2_cmd_decoder.cc     const scoped_refptr<gfx::GLContext>& context,
GLContext          23 gpu/command_buffer/service/gles2_cmd_decoder.h class GLContext;
GLContext         106 gpu/command_buffer/service/gles2_cmd_decoder.h                           const scoped_refptr<gfx::GLContext>& context,
GLContext         130 gpu/command_buffer/service/gles2_cmd_decoder.h   virtual gfx::GLContext* GetGLContext() = 0;
GLContext          19 gpu/command_buffer/service/gles2_cmd_decoder_mock.h class GLContext;
GLContext          38 gpu/command_buffer/service/gles2_cmd_decoder_mock.h                     const scoped_refptr<gfx::GLContext>& context,
GLContext          51 gpu/command_buffer/service/gles2_cmd_decoder_mock.h   MOCK_METHOD0(GetGLContext, gfx::GLContext*());
GLContext         371 gpu/command_buffer/service/in_process_command_buffer.cc       context_ = gfx::GLContext::CreateGLContext(
GLContext         384 gpu/command_buffer/service/in_process_command_buffer.cc     context_ = gfx::GLContext::CreateGLContext(
GLContext          30 gpu/command_buffer/service/in_process_command_buffer.h class GLContext;
GLContext         196 gpu/command_buffer/service/in_process_command_buffer.h   scoped_refptr<gfx::GLContext> context_;
GLContext         264 gpu/command_buffer/service/mailbox_manager_unittest.cc   scoped_refptr<gfx::GLContext> context_;
GLContext          34 gpu/command_buffer/tests/gl_manager.cc scoped_refptr<gfx::GLContext>* GLManager::base_context_;
GLContext          99 gpu/command_buffer/tests/gl_manager.cc   gfx::GLContext* real_gl_context = NULL;
GLContext         146 gpu/command_buffer/tests/gl_manager.cc     context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual(
GLContext         152 gpu/command_buffer/tests/gl_manager.cc       context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual(
GLContext         157 gpu/command_buffer/tests/gl_manager.cc       context_ = gfx::GLContext::CreateGLContext(share_group_.get(),
GLContext         221 gpu/command_buffer/tests/gl_manager.cc       base_context_ = new scoped_refptr<gfx::GLContext>(
GLContext         222 gpu/command_buffer/tests/gl_manager.cc           gfx::GLContext::CreateGLContext(base_share_group_->get(),
GLContext          15 gpu/command_buffer/tests/gl_manager.h class GLContext;
GLContext          91 gpu/command_buffer/tests/gl_manager.h   gfx::GLContext* context() {
GLContext         109 gpu/command_buffer/tests/gl_manager.h   scoped_refptr<gfx::GLContext> context_;
GLContext         119 gpu/command_buffer/tests/gl_manager.h   static scoped_refptr<gfx::GLContext>* base_context_;
GLContext          34 gpu/config/gpu_info_collector.cc scoped_refptr<gfx::GLContext> InitializeGLContext(gfx::GLSurface* surface) {
GLContext          36 gpu/config/gpu_info_collector.cc   scoped_refptr<gfx::GLContext> context(
GLContext          37 gpu/config/gpu_info_collector.cc       gfx::GLContext::CreateGLContext(NULL,
GLContext          93 gpu/config/gpu_info_collector.cc   scoped_refptr<gfx::GLContext> context(InitializeGLContext(surface.get()));
GLContext          66 gpu/config/gpu_info_collector_android.cc   DCHECK(!gfx::GLContext::GetCurrent());
GLContext         140 gpu/gles2_conform_support/egl/display.cc   gl_context_ = gfx::GLContext::CreateGLContext(NULL,
GLContext          88 gpu/gles2_conform_support/egl/display.h   scoped_refptr<gfx::GLContext> gl_context_;
GLContext          74 mojo/services/gles2/command_buffer_impl.cc   scoped_refptr<gfx::GLContext> context = gfx::GLContext::CreateGLContext(
GLContext         230 ui/gl/gl_bindings.h   void InitializeCustomDynamicBindings(GLContext* context);
GLContext         245 ui/gl/gl_bindings.h   void InitializeDynamicBindings(GLContext* context);
GLContext         250 ui/gl/gl_bindings.h   void InitializeDynamicBindings(GLContext* context);
GLContext         262 ui/gl/gl_bindings.h   void InitializeDynamicBindings(GLContext* context);
GLContext         275 ui/gl/gl_bindings.h   void InitializeDynamicBindings(GLContext* context);
GLContext         288 ui/gl/gl_bindings.h   void InitializeDynamicBindings(GLContext* context);
GLContext          22 ui/gl/gl_context.cc base::LazyInstance<base::ThreadLocalPointer<GLContext> >::Leaky
GLContext          25 ui/gl/gl_context.cc base::LazyInstance<base::ThreadLocalPointer<GLContext> >::Leaky
GLContext          29 ui/gl/gl_context.cc GLContext::ScopedReleaseCurrent::ScopedReleaseCurrent() : canceled_(false) {}
GLContext          31 ui/gl/gl_context.cc GLContext::ScopedReleaseCurrent::~ScopedReleaseCurrent() {
GLContext          37 ui/gl/gl_context.cc void GLContext::ScopedReleaseCurrent::Cancel() {
GLContext          41 ui/gl/gl_context.cc GLContext::FlushEvent::FlushEvent() {
GLContext          44 ui/gl/gl_context.cc GLContext::FlushEvent::~FlushEvent() {
GLContext          47 ui/gl/gl_context.cc void GLContext::FlushEvent::Signal() {
GLContext          51 ui/gl/gl_context.cc bool GLContext::FlushEvent::IsSignaled() {
GLContext          55 ui/gl/gl_context.cc GLContext::GLContext(GLShareGroup* share_group) : share_group_(share_group) {
GLContext          62 ui/gl/gl_context.cc GLContext::~GLContext() {
GLContext          69 ui/gl/gl_context.cc scoped_refptr<GLContext::FlushEvent> GLContext::SignalFlush() {
GLContext          76 ui/gl/gl_context.cc bool GLContext::GetTotalGpuMemory(size_t* bytes) {
GLContext          82 ui/gl/gl_context.cc void GLContext::SetSafeToForceGpuSwitch() {
GLContext          85 ui/gl/gl_context.cc void GLContext::SetUnbindFboOnMakeCurrent() {
GLContext          89 ui/gl/gl_context.cc std::string GLContext::GetExtensions() {
GLContext          95 ui/gl/gl_context.cc std::string GLContext::GetGLVersion() {
GLContext         102 ui/gl/gl_context.cc std::string GLContext::GetGLRenderer() {
GLContext         109 ui/gl/gl_context.cc bool GLContext::HasExtension(const char* name) {
GLContext         119 ui/gl/gl_context.cc const GLVersionInfo* GLContext::GetVersionInfo() {
GLContext         129 ui/gl/gl_context.cc GLShareGroup* GLContext::share_group() {
GLContext         133 ui/gl/gl_context.cc bool GLContext::LosesAllContextsOnContextLost() {
GLContext         150 ui/gl/gl_context.cc GLContext* GLContext::GetCurrent() {
GLContext         154 ui/gl/gl_context.cc GLContext* GLContext::GetRealCurrent() {
GLContext         158 ui/gl/gl_context.cc void GLContext::SetCurrent(GLSurface* surface) {
GLContext         169 ui/gl/gl_context.cc GLStateRestorer* GLContext::GetGLStateRestorer() {
GLContext         173 ui/gl/gl_context.cc void GLContext::SetGLStateRestorer(GLStateRestorer* state_restorer) {
GLContext         177 ui/gl/gl_context.cc bool GLContext::WasAllocatedUsingRobustnessExtension() {
GLContext         181 ui/gl/gl_context.cc bool GLContext::InitializeDynamicBindings() {
GLContext         192 ui/gl/gl_context.cc void GLContext::SetupForVirtualization() {
GLContext         199 ui/gl/gl_context.cc bool GLContext::MakeVirtuallyCurrent(
GLContext         200 ui/gl/gl_context.cc     GLContext* virtual_context, GLSurface* surface) {
GLContext         205 ui/gl/gl_context.cc void GLContext::OnReleaseVirtuallyCurrent(GLContext* virtual_context) {
GLContext         210 ui/gl/gl_context.cc void GLContext::SetRealGLApi() {
GLContext         214 ui/gl/gl_context.cc void GLContext::OnFlush() {
GLContext         221 ui/gl/gl_context.cc     : GLContext(share_group) {}
GLContext         226 ui/gl/gl_context.cc   GLContext::SetCurrent(surface);
GLContext          26 ui/gl/gl_context.h class GL_EXPORT GLContext : public base::RefCounted<GLContext> {
GLContext          28 ui/gl/gl_context.h   explicit GLContext(GLShareGroup* share_group);
GLContext          43 ui/gl/gl_context.h       friend class GLContext;
GLContext         110 ui/gl/gl_context.h   static scoped_refptr<GLContext> CreateGLContext(
GLContext         118 ui/gl/gl_context.h   static GLContext* GetCurrent();
GLContext         126 ui/gl/gl_context.h   bool MakeVirtuallyCurrent(GLContext* virtual_context, GLSurface* surface);
GLContext         130 ui/gl/gl_context.h   void OnReleaseVirtuallyCurrent(GLContext* virtual_context);
GLContext         142 ui/gl/gl_context.h   virtual ~GLContext();
GLContext         166 ui/gl/gl_context.h   static GLContext* GetRealCurrent();
GLContext         169 ui/gl/gl_context.h   friend class base::RefCounted<GLContext>;
GLContext         181 ui/gl/gl_context.h   DISALLOW_COPY_AND_ASSIGN(GLContext);
GLContext         184 ui/gl/gl_context.h class GL_EXPORT GLContextReal : public GLContext {
GLContext          67 ui/gl/gl_context_android.cc     return GLContext::GetExtensions();
GLContext          69 ui/gl/gl_context_android.cc   return GLContext::GetExtensions() + " " + extensions;
GLContext          75 ui/gl/gl_context_android.cc scoped_refptr<GLContext> GLContext::CreateGLContext(
GLContext          79 ui/gl/gl_context_android.cc   scoped_refptr<GLContext> context;
GLContext          82 ui/gl/gl_context_android.cc       return scoped_refptr<GLContext>(new GLContextStub());
GLContext         187 ui/gl/gl_context_egl.cc     return GLContext::GetExtensions();
GLContext         189 ui/gl/gl_context_egl.cc   return GLContext::GetExtensions() + " " + extensions;
GLContext         190 ui/gl/gl_context_glx.cc     return GLContext::GetExtensions() + " " + extensions;
GLContext         193 ui/gl/gl_context_glx.cc   return GLContext::GetExtensions();
GLContext          20 ui/gl/gl_context_ozone.cc scoped_refptr<GLContext> GLContext::CreateGLContext(
GLContext          27 ui/gl/gl_context_ozone.cc       return scoped_refptr<GLContext>(new GLContextStub());
GLContext          29 ui/gl/gl_context_ozone.cc       scoped_refptr<GLContext> context(new GLContextOSMesa(share_group));
GLContext          35 ui/gl/gl_context_ozone.cc       scoped_refptr<GLContext> context(new GLContextEGL(share_group));
GLContext          34 ui/gl/gl_context_wgl.cc     return GLContext::GetExtensions() + " " + extensions;
GLContext          36 ui/gl/gl_context_wgl.cc   return GLContext::GetExtensions();
GLContext          23 ui/gl/gl_context_win.cc scoped_refptr<GLContext> GLContext::CreateGLContext(
GLContext          30 ui/gl/gl_context_win.cc       scoped_refptr<GLContext> context(new GLContextOSMesa(share_group));
GLContext          37 ui/gl/gl_context_win.cc       scoped_refptr<GLContext> context(new GLContextEGL(share_group));
GLContext          44 ui/gl/gl_context_win.cc       scoped_refptr<GLContext> context(new GLContextWGL(share_group));
GLContext          25 ui/gl/gl_context_x11.cc scoped_refptr<GLContext> GLContext::CreateGLContext(
GLContext          32 ui/gl/gl_context_x11.cc       scoped_refptr<GLContext> context(new GLContextOSMesa(share_group));
GLContext          39 ui/gl/gl_context_x11.cc       scoped_refptr<GLContext> context(new GLContextGLX(share_group));
GLContext          46 ui/gl/gl_context_x11.cc       scoped_refptr<GLContext> context(new GLContextEGL(share_group));
GLContext          21 ui/gl/gl_egl_api_implementation.cc void InitializeDynamicGLBindingsEGL(GLContext* context) {
GLContext          14 ui/gl/gl_egl_api_implementation.h class GLContext;
GLContext          18 ui/gl/gl_egl_api_implementation.h void InitializeDynamicGLBindingsEGL(GLContext* context);
GLContext          31 ui/gl/gl_fence.cc       flush_event_ = gfx::GLContext::GetCurrent()->SignalFlush();
GLContext          57 ui/gl/gl_fence.cc   scoped_refptr<gfx::GLContext::FlushEvent> flush_event_;
GLContext          67 ui/gl/gl_fence.cc       flush_event_ = gfx::GLContext::GetCurrent()->SignalFlush();
GLContext         104 ui/gl/gl_fence.cc   scoped_refptr<gfx::GLContext::FlushEvent> flush_event_;
GLContext         116 ui/gl/gl_fence.cc       flush_event_ = gfx::GLContext::GetCurrent()->SignalFlush();
GLContext         154 ui/gl/gl_fence.cc   scoped_refptr<gfx::GLContext::FlushEvent> flush_event_;
GLContext         160 ui/gl/gl_fence.cc   DCHECK(gfx::GLContext::GetCurrent())
GLContext         176 ui/gl/gl_gl_api_implementation.cc void DriverGL::InitializeCustomDynamicBindings(GLContext* context) {
GLContext         291 ui/gl/gl_gl_api_implementation.cc void InitializeDynamicGLBindingsGL(GLContext* context) {
GLContext         359 ui/gl/gl_gl_api_implementation.cc   DCHECK(GLContext::GetCurrent());
GLContext         360 ui/gl/gl_gl_api_implementation.cc   GLContext::GetCurrent()->OnFlush();
GLContext         400 ui/gl/gl_gl_api_implementation.cc void VirtualGLApi::Initialize(DriverGL* driver, GLContext* real_context) {
GLContext         421 ui/gl/gl_gl_api_implementation.cc bool VirtualGLApi::MakeCurrent(GLContext* virtual_context, GLSurface* surface) {
GLContext         436 ui/gl/gl_gl_api_implementation.cc   DCHECK_EQ(real_context_, GLContext::GetRealCurrent());
GLContext         467 ui/gl/gl_gl_api_implementation.cc void VirtualGLApi::OnReleaseVirtuallyCurrent(GLContext* virtual_context) {
GLContext          18 ui/gl/gl_gl_api_implementation.h class GLContext;
GLContext          22 ui/gl/gl_gl_api_implementation.h void InitializeDynamicGLBindingsGL(GLContext* context);
GLContext          95 ui/gl/gl_gl_api_implementation.h   void Initialize(DriverGL* driver, GLContext* real_context);
GLContext          98 ui/gl/gl_gl_api_implementation.h   bool MakeCurrent(GLContext* virtual_context, GLSurface* surface);
GLContext         100 ui/gl/gl_gl_api_implementation.h   void OnReleaseVirtuallyCurrent(GLContext* virtual_context);
GLContext         109 ui/gl/gl_gl_api_implementation.h   GLContext* real_context_;
GLContext         112 ui/gl/gl_gl_api_implementation.h   GLContext* current_context_;
GLContext          21 ui/gl/gl_glx_api_implementation.cc void InitializeDynamicGLBindingsGLX(GLContext* context) {
GLContext          14 ui/gl/gl_glx_api_implementation.h class GLContext;
GLContext          18 ui/gl/gl_glx_api_implementation.h void InitializeDynamicGLBindingsGLX(GLContext* context);
GLContext          41 ui/gl/gl_image_io_surface.cc       static_cast<CGLContextObj>(GLContext::GetCurrent()->GetHandle());
GLContext          18 ui/gl/gl_implementation.h class GLContext;
GLContext          52 ui/gl/gl_implementation.h                                            GLContext* context);
GLContext         101 ui/gl/gl_implementation_android.cc                                  GLContext* context) {
GLContext         112 ui/gl/gl_implementation_mac.cc     GLContext* context) {
GLContext          75 ui/gl/gl_implementation_ozone.cc                                  GLContext* context) {
GLContext         325 ui/gl/gl_implementation_win.cc     GLContext* context) {
GLContext         153 ui/gl/gl_implementation_x11.cc     GLContext* context) {
GLContext          20 ui/gl/gl_osmesa_api_implementation.cc void InitializeDynamicGLBindingsOSMESA(GLContext* context) {
GLContext          14 ui/gl/gl_osmesa_api_implementation.h class GLContext;
GLContext          17 ui/gl/gl_osmesa_api_implementation.h void InitializeDynamicGLBindingsOSMESA(GLContext* context);
GLContext          20 ui/gl/gl_share_group.cc void GLShareGroup::AddContext(GLContext* context) {
GLContext          24 ui/gl/gl_share_group.cc void GLShareGroup::RemoveContext(GLContext* context) {
GLContext          31 ui/gl/gl_share_group.cc   GLContext* context = GetContext();
GLContext          38 ui/gl/gl_share_group.cc GLContext* GLShareGroup::GetContext() {
GLContext          49 ui/gl/gl_share_group.cc void GLShareGroup::SetSharedContext(GLContext* context) {
GLContext          54 ui/gl/gl_share_group.cc GLContext* GLShareGroup::GetSharedContext() {
GLContext          16 ui/gl/gl_share_group.h class GLContext;
GLContext          25 ui/gl/gl_share_group.h   void AddContext(GLContext* context);
GLContext          26 ui/gl/gl_share_group.h   void RemoveContext(GLContext* context);
GLContext          34 ui/gl/gl_share_group.h   GLContext* GetContext();
GLContext          38 ui/gl/gl_share_group.h   void SetSharedContext(GLContext* context);
GLContext          39 ui/gl/gl_share_group.h   GLContext* GetSharedContext();
GLContext          55 ui/gl/gl_share_group.h   typedef std::set<GLContext*> ContextSet;
GLContext          58 ui/gl/gl_share_group.h   GLContext* shared_context_;
GLContext         156 ui/gl/gl_surface.cc void GLSurface::InitializeDynamicMockBindingsForTests(GLContext* context) {
GLContext         192 ui/gl/gl_surface.cc bool GLSurface::OnMakeCurrent(GLContext* context) {
GLContext         303 ui/gl/gl_surface.cc bool GLSurfaceAdapter::OnMakeCurrent(GLContext* context) {
GLContext          19 ui/gl/gl_surface.h class GLContext;
GLContext          77 ui/gl/gl_surface.h   static void InitializeDynamicMockBindingsForTests(GLContext* context);
GLContext          81 ui/gl/gl_surface.h   virtual bool OnMakeCurrent(GLContext* context);
GLContext         128 ui/gl/gl_surface.h   friend class GLContext;
GLContext         151 ui/gl/gl_surface.h   virtual bool OnMakeCurrent(GLContext* context) OVERRIDE;
GLContext         266 ui/gl/gl_surface_egl.cc     scoped_refptr<GLContext> context = GLContext::CreateGLContext(
GLContext         512 ui/gl/gl_surface_egl.cc   GLContext* current_context = GLContext::GetCurrent();
GLContext         653 ui/gl/gl_surface_egl.cc   GLContext* current_context = GLContext::GetCurrent();
GLContext          31 ui/gl/gl_surface_nsview.h   virtual bool OnMakeCurrent(GLContext* context) OVERRIDE;
GLContext          29 ui/gl/gl_surface_osmesa.cc   GLContext* current_context = GLContext::GetCurrent();
GLContext          21 ui/gl/gl_wgl_api_implementation.cc void InitializeDynamicGLBindingsWGL(GLContext* context) {
GLContext          14 ui/gl/gl_wgl_api_implementation.h class GLContext;
GLContext          18 ui/gl/gl_wgl_api_implementation.h void InitializeDynamicGLBindingsWGL(GLContext* context);
GLContext          13 ui/gl/scoped_binders.cc     : state_restorer_(!GLContext::GetCurrent()
GLContext          15 ui/gl/scoped_binders.cc                           : GLContext::GetCurrent()->GetGLStateRestorer()),
GLContext          24 ui/gl/scoped_binders.cc     DCHECK(!!GLContext::GetCurrent());
GLContext          25 ui/gl/scoped_binders.cc     DCHECK_EQ(state_restorer_, GLContext::GetCurrent()->GetGLStateRestorer());
GLContext          33 ui/gl/scoped_binders.cc     : state_restorer_(!GLContext::GetCurrent()
GLContext          35 ui/gl/scoped_binders.cc                           : GLContext::GetCurrent()->GetGLStateRestorer()),
GLContext          60 ui/gl/scoped_binders.cc     DCHECK(!!GLContext::GetCurrent());
GLContext          61 ui/gl/scoped_binders.cc     DCHECK_EQ(state_restorer_, GLContext::GetCurrent()->GetGLStateRestorer());
GLContext          13 ui/gl/scoped_make_current.cc ScopedMakeCurrent::ScopedMakeCurrent(gfx::GLContext* context,
GLContext          15 ui/gl/scoped_make_current.cc     : previous_context_(gfx::GLContext::GetCurrent()),
GLContext          13 ui/gl/scoped_make_current.h class GLContext;
GLContext          21 ui/gl/scoped_make_current.h   ScopedMakeCurrent(gfx::GLContext* context, gfx::GLSurface* surface);
GLContext          27 ui/gl/scoped_make_current.h   scoped_refptr<gfx::GLContext> previous_context_;
GLContext          29 ui/gl/scoped_make_current.h   scoped_refptr<gfx::GLContext> context_;
GLContext          27 ui/surface/accelerated_surface_mac.cc     gfx::GLContext* share_context,
GLContext          50 ui/surface/accelerated_surface_mac.cc   gl_context_ = gfx::GLContext::CreateGLContext(
GLContext          51 ui/surface/accelerated_surface_mac.h   bool Initialize(gfx::GLContext* share_context,
GLContext         120 ui/surface/accelerated_surface_mac.h   scoped_refptr<gfx::GLContext> gl_context_;