logicalTop 107 Source/core/html/shadow/SliderThumbElement.cpp virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE; logicalTop 113 Source/core/html/shadow/SliderThumbElement.cpp void RenderSliderContainer::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const logicalTop 131 Source/core/html/shadow/SliderThumbElement.cpp RenderBox::computeLogicalHeight(trackHeight, logicalTop, computedValues); logicalTop 136 Source/core/html/shadow/SliderThumbElement.cpp RenderBox::computeLogicalHeight(logicalHeight, logicalTop, computedValues); logicalTop 132 Source/core/rendering/EllipsisBox.cpp return enclosingIntRect(font.selectionRectForText(RenderBlockFlow::constructTextRun(&renderer(), font, m_str, style, TextRun::AllowTrailingExpansion), IntPoint(logicalLeft(), logicalTop() + root().selectionTopAdjustedForPrecedingBlock()), root().selectionHeightAdjustedForPrecedingBlock())); logicalTop 151 Source/core/rendering/EllipsisBox.cpp const int deltaY = roundToInt(renderer().style()->isFlippedLinesWritingMode() ? selectionBottom - logicalBottom() : logicalTop() - top); logicalTop 379 Source/core/rendering/FloatingObjects.cpp LayoutUnit FloatingObjects::logicalLeftOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit *heightRemaining) logicalTop 381 Source/core/rendering/FloatingObjects.cpp int logicalTopAsInt = roundToInt(logicalTop); logicalTop 391 Source/core/rendering/FloatingObjects.cpp LayoutUnit FloatingObjects::logicalRightOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit *heightRemaining) logicalTop 393 Source/core/rendering/FloatingObjects.cpp int logicalTopAsInt = roundToInt(logicalTop); logicalTop 403 Source/core/rendering/FloatingObjects.cpp LayoutUnit FloatingObjects::logicalLeftOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight) logicalTop 405 Source/core/rendering/FloatingObjects.cpp ComputeFloatOffsetForLineLayoutAdapter<FloatingObject::FloatLeft> adapter(m_renderer, roundToInt(logicalTop), roundToInt(logicalTop + logicalHeight), fixedOffset); logicalTop 411 Source/core/rendering/FloatingObjects.cpp LayoutUnit FloatingObjects::logicalRightOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight) logicalTop 413 Source/core/rendering/FloatingObjects.cpp ComputeFloatOffsetForLineLayoutAdapter<FloatingObject::FloatRight> adapter(m_renderer, roundToInt(logicalTop), roundToInt(logicalTop + logicalHeight), fixedOffset); logicalTop 149 Source/core/rendering/FloatingObjects.h LayoutUnit logicalLeftOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight); logicalTop 150 Source/core/rendering/FloatingObjects.h LayoutUnit logicalRightOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight); logicalTop 152 Source/core/rendering/FloatingObjects.h LayoutUnit logicalLeftOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit* heightRemaining); logicalTop 153 Source/core/rendering/FloatingObjects.h LayoutUnit logicalRightOffsetForPositioningFloat(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit* heightRemaining); logicalTop 219 Source/core/rendering/InlineBox.h int pixelSnappedLogicalTop() const { return logicalTop(); } logicalTop 223 Source/core/rendering/InlineBox.h float logicalTop() const { return isHorizontal() ? m_topLeft.y() : m_topLeft.x(); } logicalTop 224 Source/core/rendering/InlineBox.h float logicalBottom() const { return logicalTop() + logicalHeight(); } logicalTop 581 Source/core/rendering/InlineFlowBox.cpp ascent -= curr->logicalTop(); logicalTop 582 Source/core/rendering/InlineFlowBox.cpp descent += curr->logicalTop(); logicalTop 614 Source/core/rendering/InlineFlowBox.cpp adjustmentForChildrenWithSameLineHeightAndBaseline = logicalTop(); logicalTop 639 Source/core/rendering/InlineFlowBox.cpp curr->setLogicalTop(curr->logicalTop() + top + posAdjust); logicalTop 642 Source/core/rendering/InlineFlowBox.cpp LayoutUnit newLogicalTop = curr->logicalTop(); logicalTop 680 Source/core/rendering/InlineFlowBox.cpp LayoutUnit topRubyBaseLeading = rubyBase->logicalTop() + (rubyBase->firstRootBox() ? rubyBase->firstRootBox()->lineTop() : LayoutUnit()); logicalTop 754 Source/core/rendering/InlineFlowBox.cpp setLogicalTop(lineBottom - (logicalTop() - lineTop) - logicalHeight()); logicalTop 763 Source/core/rendering/InlineFlowBox.cpp curr->setLogicalTop(lineBottom - (curr->logicalTop() - lineTop) - curr->logicalHeight()); logicalTop 812 Source/core/rendering/InlineFlowBox.cpp LayoutUnit borderOutsetLogicalTop = borderOutsets.logicalTop(style->writingMode()); logicalTop 917 Source/core/rendering/InlineFlowBox.cpp childLogicalVisualOverflow.move(inlineBox->logicalLeft(), inlineBox->logicalTop()); logicalTop 925 Source/core/rendering/InlineFlowBox.cpp childLogicalLayoutOverflow.move(inlineBox->logicalLeft(), inlineBox->logicalTop()); logicalTop 1234 Source/core/rendering/InlineFlowBox.cpp LayoutUnit logicalTop = isHorizontal() ? rect.y() : rect.x(); logicalTop 1236 Source/core/rendering/InlineFlowBox.cpp LayoutUnit bottom = min(rootBox.lineBottom(), logicalTop + logicalHeight); logicalTop 1237 Source/core/rendering/InlineFlowBox.cpp logicalTop = max(rootBox.lineTop(), logicalTop); logicalTop 1238 Source/core/rendering/InlineFlowBox.cpp logicalHeight = bottom - logicalTop; logicalTop 1240 Source/core/rendering/InlineFlowBox.cpp rect.setY(logicalTop); logicalTop 1243 Source/core/rendering/InlineFlowBox.cpp rect.setX(logicalTop); logicalTop 1504 Source/core/rendering/InlineFlowBox.cpp LayoutUnit topOfFirstRubyTextLine = rubyText->logicalTop() + (rubyText->firstRootBox() ? rubyText->firstRootBox()->lineTop() : LayoutUnit()); logicalTop 1507 Source/core/rendering/InlineFlowBox.cpp topOfFirstRubyTextLine += curr->logicalTop(); logicalTop 1510 Source/core/rendering/InlineFlowBox.cpp LayoutUnit bottomOfLastRubyTextLine = rubyText->logicalTop() + (rubyText->lastRootBox() ? rubyText->lastRootBox()->lineBottom() : rubyText->logicalHeight()); logicalTop 1513 Source/core/rendering/InlineFlowBox.cpp bottomOfLastRubyTextLine += curr->logicalTop(); logicalTop 1523 Source/core/rendering/InlineFlowBox.cpp int topOfEmphasisMark = curr->logicalTop() - style->font().emphasisMarkHeight(style->textEmphasisMarkString()); logicalTop 1552 Source/core/rendering/InlineFlowBox.cpp LayoutUnit topOfFirstRubyTextLine = rubyText->logicalTop() + (rubyText->firstRootBox() ? rubyText->firstRootBox()->lineTop() : LayoutUnit()); logicalTop 1555 Source/core/rendering/InlineFlowBox.cpp topOfFirstRubyTextLine += curr->logicalTop(); logicalTop 1558 Source/core/rendering/InlineFlowBox.cpp LayoutUnit bottomOfLastRubyTextLine = rubyText->logicalTop() + (rubyText->lastRootBox() ? rubyText->lastRootBox()->lineBottom() : rubyText->logicalHeight()); logicalTop 1561 Source/core/rendering/InlineFlowBox.cpp bottomOfLastRubyTextLine += curr->logicalTop(); logicalTop 1573 Source/core/rendering/InlineFlowBox.cpp LayoutUnit topOfEmphasisMark = curr->logicalTop() - style->font().emphasisMarkHeight(style->textEmphasisMarkString()); logicalTop 190 Source/core/rendering/InlineFlowBox.h void placeBoxesInBlockDirection(LayoutUnit logicalTop, LayoutUnit maxHeight, int maxAscent, bool strictMode, LayoutUnit& lineTop, LayoutUnit& lineBottom, bool& setLineTop, logicalTop 862 Source/core/rendering/InlineTextBox.cpp int deltaY = roundToInt(renderer().style()->isFlippedLinesWritingMode() ? selectionBottom - logicalBottom() : logicalTop() - selectionTop); logicalTop 889 Source/core/rendering/InlineTextBox.cpp int deltaY = renderer().style()->isFlippedLinesWritingMode() ? selectionBottom() - logicalBottom() : logicalTop() - selectionTop(); logicalTop 931 Source/core/rendering/InlineTextBox.cpp const float offset = inlineTextBox->root().maxLogicalTop() - inlineTextBox->logicalTop(); logicalTop 1233 Source/core/rendering/InlineTextBox.cpp int deltaY = renderer().style()->isFlippedLinesWritingMode() ? selectionBottom() - logicalBottom() : logicalTop() - selectionTop(); logicalTop 1276 Source/core/rendering/InlineTextBox.cpp int deltaY = renderer().style()->isFlippedLinesWritingMode() ? selectionBottom() - logicalBottom() : logicalTop() - selectionTop(); logicalTop 1599 Source/core/rendering/RenderBlock.cpp LayoutUnit oldTop = box->logicalTop(); logicalTop 1601 Source/core/rendering/RenderBlock.cpp if (box->logicalTop() != oldTop) logicalTop 1713 Source/core/rendering/RenderBlock.cpp if (view()->layoutState()->pageLogicalHeightChanged() || (view()->layoutState()->pageLogicalHeight() && view()->layoutState()->pageLogicalOffset(*this, logicalTop()) != pageLogicalOffset())) logicalTop 2357 Source/core/rendering/RenderBlock.cpp curr->logicalTop(), paintInfo)); logicalTop 2369 Source/core/rendering/RenderBlock.cpp result.uniteLeft(logicalLeftSelectionGap(rootBlock, rootBlockPhysicalPosition, offsetFromRootBlock, this, curr->logicalLeft(), curr->logicalTop(), curr->logicalHeight(), paintInfo)); logicalTop 2371 Source/core/rendering/RenderBlock.cpp result.uniteRight(logicalRightSelectionGap(rootBlock, rootBlockPhysicalPosition, offsetFromRootBlock, this, curr->logicalRight(), curr->logicalTop(), curr->logicalHeight(), paintInfo)); logicalTop 2390 Source/core/rendering/RenderBlock.cpp LayoutUnit logicalTop = lastLogicalTop; logicalTop 2391 Source/core/rendering/RenderBlock.cpp LayoutUnit logicalHeight = rootBlock->blockDirectionOffset(offsetFromRootBlock) + logicalBottom - logicalTop; logicalTop 2402 Source/core/rendering/RenderBlock.cpp LayoutRect gapRect = rootBlock->logicalRectToPhysicalRect(rootBlockPhysicalPosition, LayoutRect(logicalLeft, logicalTop, logicalWidth, logicalHeight)); logicalTop 2409 Source/core/rendering/RenderBlock.cpp RenderObject* selObj, LayoutUnit logicalLeft, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo* paintInfo) logicalTop 2411 Source/core/rendering/RenderBlock.cpp LayoutUnit rootBlockLogicalTop = rootBlock->blockDirectionOffset(offsetFromRootBlock) + logicalTop; logicalTop 2412 Source/core/rendering/RenderBlock.cpp LayoutUnit rootBlockLogicalLeft = max(logicalLeftSelectionOffset(rootBlock, logicalTop), logicalLeftSelectionOffset(rootBlock, logicalTop + logicalHeight)); logicalTop 2413 Source/core/rendering/RenderBlock.cpp LayoutUnit rootBlockLogicalRight = min(rootBlock->inlineDirectionOffset(offsetFromRootBlock) + floorToInt(logicalLeft), min(logicalRightSelectionOffset(rootBlock, logicalTop), logicalRightSelectionOffset(rootBlock, logicalTop + logicalHeight))); logicalTop 2425 Source/core/rendering/RenderBlock.cpp RenderObject* selObj, LayoutUnit logicalRight, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo* paintInfo) logicalTop 2427 Source/core/rendering/RenderBlock.cpp LayoutUnit rootBlockLogicalTop = rootBlock->blockDirectionOffset(offsetFromRootBlock) + logicalTop; logicalTop 2428 Source/core/rendering/RenderBlock.cpp LayoutUnit rootBlockLogicalLeft = max(rootBlock->inlineDirectionOffset(offsetFromRootBlock) + floorToInt(logicalRight), max(logicalLeftSelectionOffset(rootBlock, logicalTop), logicalLeftSelectionOffset(rootBlock, logicalTop + logicalHeight))); logicalTop 2429 Source/core/rendering/RenderBlock.cpp LayoutUnit rootBlockLogicalRight = min(logicalRightSelectionOffset(rootBlock, logicalTop), logicalRightSelectionOffset(rootBlock, logicalTop + logicalHeight)); logicalTop 2455 Source/core/rendering/RenderBlock.cpp return containingBlock()->logicalLeftSelectionOffset(rootBlock, position + logicalTop()); logicalTop 2463 Source/core/rendering/RenderBlock.cpp return containingBlock()->logicalRightSelectionOffset(rootBlock, position + logicalTop()); logicalTop 2479 Source/core/rendering/RenderBlock.cpp offset -= LayoutSize(toRenderBlock(object)->logicalLeft(), toRenderBlock(object)->logicalTop()); logicalTop 2488 Source/core/rendering/RenderBlock.cpp offset += LayoutSize(beforeBlock->logicalLeft(), beforeBlock->logicalTop()); logicalTop 2493 Source/core/rendering/RenderBlock.cpp offset += LayoutSize(beforeBlock->logicalLeft(), beforeBlock->logicalTop()); logicalTop 2703 Source/core/rendering/RenderBlock.cpp void RenderBlock::markLinesDirtyInBlockRange(LayoutUnit logicalTop, LayoutUnit logicalBottom, RootInlineBox* highest) logicalTop 2705 Source/core/rendering/RenderBlock.cpp if (logicalTop >= logicalBottom) logicalTop 2715 Source/core/rendering/RenderBlock.cpp while (afterLowest && afterLowest != highest && (afterLowest->lineBottomWithLeading() >= logicalTop || afterLowest->lineBottomWithLeading() < 0)) { logicalTop 3039 Source/core/rendering/RenderBlock.cpp LayoutUnit firstRootBoxWithChildrenTop = min<LayoutUnit>(firstRootBoxWithChildren->selectionTop(), firstRootBoxWithChildren->logicalTop()); logicalTop 3796 Source/core/rendering/RenderBlock.cpp return firstLineBox()->logicalTop() + style(true)->fontMetrics().ascent(firstRootBox()->baselineType()); logicalTop 3805 Source/core/rendering/RenderBlock.cpp return curr->logicalTop() + result; // Translate to our coordinate space. logicalTop 3836 Source/core/rendering/RenderBlock.cpp return lastLineBox()->logicalTop() + style(lastLineBox() == firstLineBox())->fontMetrics().ascent(lastRootBox()->baselineType()); logicalTop 3845 Source/core/rendering/RenderBlock.cpp return curr->logicalTop() + result; // Translate to our coordinate space. logicalTop 172 Source/core/rendering/RenderBlock.h RenderObject* selObj, LayoutUnit logicalLeft, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo*); logicalTop 174 Source/core/rendering/RenderBlock.h RenderObject* selObj, LayoutUnit logicalRight, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo*); logicalTop 445 Source/core/rendering/RenderBlock.h void markLinesDirtyInBlockRange(LayoutUnit logicalTop, LayoutUnit logicalBottom, RootInlineBox* highest = 0); logicalTop 324 Source/core/rendering/RenderBlockFlow.cpp setPageLogicalOffset(renderView->layoutState()->pageLogicalOffset(*this, logicalTop())); logicalTop 438 Source/core/rendering/RenderBlockFlow.cpp if (block->lowestFloatLogicalBottom() + block->logicalTop() > newHeight) logicalTop 491 Source/core/rendering/RenderBlockFlow.cpp void RenderBlockFlow::setLogicalTopForChild(RenderBox* child, LayoutUnit logicalTop, ApplyLayoutDeltaMode applyDelta) logicalTop 495 Source/core/rendering/RenderBlockFlow.cpp view()->addLayoutDelta(LayoutSize(0, child->y() - logicalTop)); logicalTop 496 Source/core/rendering/RenderBlockFlow.cpp child->setY(logicalTop); logicalTop 499 Source/core/rendering/RenderBlockFlow.cpp view()->addLayoutDelta(LayoutSize(child->x() - logicalTop, 0)); logicalTop 500 Source/core/rendering/RenderBlockFlow.cpp child->setX(logicalTop); logicalTop 804 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit logicalTopOffset = logicalTop(); logicalTop 810 Source/core/rendering/RenderBlockFlow.cpp logicalTopOffset -= toRenderBox(prev)->logicalTop(); logicalTop 841 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit logicalTop = logicalTopForFloat(floatingObject); logicalTop 843 Source/core/rendering/RenderBlockFlow.cpp if (logicalTop != oldLogicalTop) { logicalTop 844 Source/core/rendering/RenderBlockFlow.cpp changeLogicalTop = min(changeLogicalTop, min(logicalTop, oldLogicalTop)); logicalTop 845 Source/core/rendering/RenderBlockFlow.cpp changeLogicalBottom = max(changeLogicalBottom, max(logicalTop, oldLogicalTop)); logicalTop 1097 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit logicalTop = beforeCollapseLogicalTop; logicalTop 1131 Source/core/rendering/RenderBlockFlow.cpp logicalTop = logicalHeight() + collapsedBeforePos - collapsedBeforeNeg; logicalTop 1142 Source/core/rendering/RenderBlockFlow.cpp logicalTop = logicalHeight(); logicalTop 1149 Source/core/rendering/RenderBlockFlow.cpp logicalTop = logicalHeight(); logicalTop 1168 Source/core/rendering/RenderBlockFlow.cpp if (layoutState->isPaginated() && layoutState->pageLogicalHeight() && logicalTop > beforeCollapseLogicalTop) { logicalTop 1169 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit oldLogicalTop = logicalTop; logicalTop 1170 Source/core/rendering/RenderBlockFlow.cpp logicalTop = min(logicalTop, nextPageLogicalTop(beforeCollapseLogicalTop)); logicalTop 1171 Source/core/rendering/RenderBlockFlow.cpp setLogicalHeight(logicalHeight() + (logicalTop - oldLogicalTop)); logicalTop 1178 Source/core/rendering/RenderBlockFlow.cpp setLogicalHeight(logicalTop); logicalTop 1179 Source/core/rendering/RenderBlockFlow.cpp if (previousBlockFlow->containsFloats() && !previousBlockFlow->avoidsFloats() && (previousBlockFlow->logicalTop() + previousBlockFlow->lowestFloatLogicalBottom()) > logicalTop) logicalTop 1186 Source/core/rendering/RenderBlockFlow.cpp bool logicalTopIntrudesIntoFloat = clearanceForSelfCollapsingBlock > 0 && logicalTop < beforeCollapseLogicalTop; logicalTop 1187 Source/core/rendering/RenderBlockFlow.cpp if (logicalTopIntrudesIntoFloat && containsFloats() && !child->avoidsFloats() && lowestFloatLogicalBottom() > logicalTop) logicalTop 1191 Source/core/rendering/RenderBlockFlow.cpp return logicalTop; logicalTop 1199 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit logicalTop = logicalHeight(); logicalTop 1200 Source/core/rendering/RenderBlockFlow.cpp updateStaticInlinePositionForChild(child, logicalTop); logicalTop 1207 Source/core/rendering/RenderBlockFlow.cpp logicalTop += collapsedBeforePos - collapsedBeforeNeg; logicalTop 1211 Source/core/rendering/RenderBlockFlow.cpp if (childLayer->staticBlockPosition() != logicalTop) { logicalTop 1212 Source/core/rendering/RenderBlockFlow.cpp childLayer->setStaticBlockPosition(logicalTop); logicalTop 1276 Source/core/rendering/RenderBlockFlow.cpp setLogicalHeight(child->logicalTop() + childMargins.negativeMarginBefore()); logicalTop 1747 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit RenderBlockFlow::getClearDelta(RenderBox* child, LayoutUnit logicalTop) logicalTop 1771 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit result = clearSet ? max<LayoutUnit>(0, logicalBottom - logicalTop) : LayoutUnit(); logicalTop 1773 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit newLogicalTop = logicalTop; logicalTop 1777 Source/core/rendering/RenderBlockFlow.cpp return newLogicalTop - logicalTop; logicalTop 1786 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit childOldLogicalTop = child->logicalTop(); logicalTop 1804 Source/core/rendering/RenderBlockFlow.cpp return newLogicalTop - logicalTop; logicalTop 1808 Source/core/rendering/RenderBlockFlow.cpp ASSERT(newLogicalTop >= logicalTop); logicalTop 1809 Source/core/rendering/RenderBlockFlow.cpp if (newLogicalTop < logicalTop) logicalTop 1870 Source/core/rendering/RenderBlockFlow.cpp void RenderBlockFlow::updateStaticInlinePositionForChild(RenderBox* child, LayoutUnit logicalTop) logicalTop 1873 Source/core/rendering/RenderBlockFlow.cpp setStaticInlinePositionForChild(child, logicalTop, startAlignedOffsetForLine(logicalTop, false)); logicalTop 1875 Source/core/rendering/RenderBlockFlow.cpp setStaticInlinePositionForChild(child, logicalTop, startOffsetForContent()); logicalTop 2106 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit RenderBlockFlow::logicalLeftOffsetForPositioningFloat(LayoutUnit logicalTop, LayoutUnit fixedOffset, bool applyTextIndent, LayoutUnit* heightRemaining) const logicalTop 2110 Source/core/rendering/RenderBlockFlow.cpp offset = m_floatingObjects->logicalLeftOffsetForPositioningFloat(fixedOffset, logicalTop, heightRemaining); logicalTop 2114 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit RenderBlockFlow::logicalRightOffsetForPositioningFloat(LayoutUnit logicalTop, LayoutUnit fixedOffset, bool applyTextIndent, LayoutUnit* heightRemaining) const logicalTop 2118 Source/core/rendering/RenderBlockFlow.cpp offset = m_floatingObjects->logicalRightOffsetForPositioningFloat(fixedOffset, logicalTop, heightRemaining); logicalTop 2239 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit logicalTop = logicalTopForFloat(floatingObject); logicalTop 2243 Source/core/rendering/RenderBlockFlow.cpp if (logicalBottom < 0 || logicalBottom < logicalTop || logicalTop == LayoutUnit::max()) { logicalTop 2249 Source/core/rendering/RenderBlockFlow.cpp logicalBottom = max(logicalBottom, logicalTop + 1); logicalTop 2311 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit logicalTop = logicalHeight(); logicalTop 2315 Source/core/rendering/RenderBlockFlow.cpp logicalTop = max(logicalTopForFloat(lastPlacedFloatingObject), logicalTop); logicalTop 2333 Source/core/rendering/RenderBlockFlow.cpp logicalTop = max(lowestFloatLogicalBottom(FloatingObject::FloatLeft), logicalTop); logicalTop 2335 Source/core/rendering/RenderBlockFlow.cpp logicalTop = max(lowestFloatLogicalBottom(FloatingObject::FloatRight), logicalTop); logicalTop 2337 Source/core/rendering/RenderBlockFlow.cpp LayoutPoint floatLogicalLocation = computeLogicalLocationForFloat(floatingObject, logicalTop); logicalTop 2452 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit childLogicalTop = child->logicalTop(); logicalTop 2586 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit RenderBlockFlow::logicalLeftFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, LayoutUnit logicalHeight) const logicalTop 2589 Source/core/rendering/RenderBlockFlow.cpp return m_floatingObjects->logicalLeftOffset(fixedOffset, logicalTop, logicalHeight); logicalTop 2594 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit RenderBlockFlow::logicalRightFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, LayoutUnit logicalHeight) const logicalTop 2597 Source/core/rendering/RenderBlockFlow.cpp return m_floatingObjects->logicalRightOffset(fixedOffset, logicalTop, logicalHeight); logicalTop 135 Source/core/rendering/RenderBlockFlow.h void setLogicalTopForFloat(FloatingObject* floatingObject, LayoutUnit logicalTop) logicalTop 138 Source/core/rendering/RenderBlockFlow.h floatingObject->setY(logicalTop); logicalTop 140 Source/core/rendering/RenderBlockFlow.h floatingObject->setX(logicalTop); logicalTop 167 Source/core/rendering/RenderBlockFlow.h void updateStaticInlinePositionForChild(RenderBox*, LayoutUnit logicalTop); logicalTop 219 Source/core/rendering/RenderBlockFlow.h LayoutUnit logicalRightOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, bool applyTextIndent, LayoutUnit logicalHeight = 0) const logicalTop 221 Source/core/rendering/RenderBlockFlow.h return adjustLogicalRightOffsetForLine(logicalRightFloatOffsetForLine(logicalTop, fixedOffset, logicalHeight), applyTextIndent); logicalTop 223 Source/core/rendering/RenderBlockFlow.h LayoutUnit logicalLeftOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, bool applyTextIndent, LayoutUnit logicalHeight = 0) const logicalTop 225 Source/core/rendering/RenderBlockFlow.h return adjustLogicalLeftOffsetForLine(logicalLeftFloatOffsetForLine(logicalTop, fixedOffset, logicalHeight), applyTextIndent); logicalTop 234 Source/core/rendering/RenderBlockFlow.h void setLogicalTopForChild(RenderBox* child, LayoutUnit logicalTop, ApplyLayoutDeltaMode = DoNotApplyLayoutDelta); logicalTop 291 Source/core/rendering/RenderBlockFlow.h LayoutUnit logicalRightFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, LayoutUnit logicalHeight) const; logicalTop 292 Source/core/rendering/RenderBlockFlow.h LayoutUnit logicalLeftFloatOffsetForLine(LayoutUnit logicalTop, LayoutUnit fixedOffset, LayoutUnit logicalHeight) const; logicalTop 294 Source/core/rendering/RenderBlockFlow.h LayoutUnit logicalRightOffsetForPositioningFloat(LayoutUnit logicalTop, LayoutUnit fixedOffset, bool applyTextIndent, LayoutUnit* heightRemaining) const; logicalTop 295 Source/core/rendering/RenderBlockFlow.h LayoutUnit logicalLeftOffsetForPositioningFloat(LayoutUnit logicalTop, LayoutUnit fixedOffset, bool applyTextIndent, LayoutUnit* heightRemaining) const; logicalTop 1990 Source/core/rendering/RenderBlockLineLayout.cpp LayoutUnit logicalTop = min(logicalHeight(), layoutState.endLineLogicalTop()); logicalTop 2002 Source/core/rendering/RenderBlockLineLayout.cpp if (logicalBottomForFloat(floatingObject) >= logicalTop && logicalBottomForFloat(floatingObject) < logicalBottom) logicalTop 1731 Source/core/rendering/RenderBox.cpp LayoutUnit logicalTopPosition = logicalTop(); logicalTop 1784 Source/core/rendering/RenderBox.cpp return toRenderBlockFlow(cb)->availableLogicalWidthForLine(logicalTop(), false, availableLogicalHeight(IncludeMarginBorderPadding)); logicalTop 1957 Source/core/rendering/RenderBox.cpp layer()->setStaticBlockPosition(box->logicalTop()); logicalTop 2491 Source/core/rendering/RenderBox.cpp computeLogicalHeight(logicalHeight(), logicalTop(), computedValues); logicalTop 2499 Source/core/rendering/RenderBox.cpp void RenderBox::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const logicalTop 2502 Source/core/rendering/RenderBox.cpp computedValues.m_position = logicalTop; logicalTop 2695 Source/core/rendering/RenderBox.cpp bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cbstyle->logicalHeight().isAuto() || (!cbstyle->logicalTop().isAuto() && !cbstyle->logicalBottom().isAuto())); logicalTop 3417 Source/core/rendering/RenderBox.cpp static void computeBlockStaticDistance(Length& logicalTop, Length& logicalBottom, const RenderBox* child, const RenderBoxModelObject* containerBlock) logicalTop 3419 Source/core/rendering/RenderBox.cpp if (!logicalTop.isAuto() || !logicalBottom.isAuto()) logicalTop 3426 Source/core/rendering/RenderBox.cpp staticLogicalTop += toRenderBox(curr)->logicalTop(); logicalTop 3428 Source/core/rendering/RenderBox.cpp logicalTop.setValue(Fixed, staticLogicalTop); logicalTop 3454 Source/core/rendering/RenderBox.cpp Length logicalTopLength = styleToUse->logicalTop(); logicalTop 3547 Source/core/rendering/RenderBox.cpp Length logicalTop, Length logicalBottom, Length marginBefore, Length marginAfter, logicalTop 3552 Source/core/rendering/RenderBox.cpp ASSERT(!(logicalTop.isAuto() && logicalBottom.isAuto())); logicalTop 3562 Source/core/rendering/RenderBox.cpp bool logicalTopIsAuto = logicalTop.isAuto(); logicalTop 3590 Source/core/rendering/RenderBox.cpp logicalTopValue = valueForLength(logicalTop, containerLogicalHeight); logicalTop 3652 Source/core/rendering/RenderBox.cpp logicalTopValue = valueForLength(logicalTop, containerLogicalHeight); logicalTop 3660 Source/core/rendering/RenderBox.cpp logicalTopValue = valueForLength(logicalTop, containerLogicalHeight); logicalTop 3665 Source/core/rendering/RenderBox.cpp logicalTopValue = valueForLength(logicalTop, containerLogicalHeight); logicalTop 3864 Source/core/rendering/RenderBox.cpp Length logicalTop = style()->logicalTop(); logicalTop 3882 Source/core/rendering/RenderBox.cpp computeBlockStaticDistance(logicalTop, logicalBottom, this, containerBlock); logicalTop 3890 Source/core/rendering/RenderBox.cpp if (logicalTop.isAuto() || logicalBottom.isAuto()) { logicalTop 3907 Source/core/rendering/RenderBox.cpp ASSERT(!(logicalTop.isAuto() || logicalBottom.isAuto())); logicalTop 3909 Source/core/rendering/RenderBox.cpp logicalTopValue = valueForLength(logicalTop, containerLogicalHeight); logicalTop 3921 Source/core/rendering/RenderBox.cpp } else if (logicalTop.isAuto()) { logicalTop 3931 Source/core/rendering/RenderBox.cpp logicalTopValue = valueForLength(logicalTop, containerLogicalHeight); logicalTop 3938 Source/core/rendering/RenderBox.cpp logicalTopValue = valueForLength(logicalTop, containerLogicalHeight); logicalTop 3945 Source/core/rendering/RenderBox.cpp logicalTopValue = valueForLength(logicalTop, containerLogicalHeight); logicalTop 3954 Source/core/rendering/RenderBox.cpp logicalTopValue = valueForLength(logicalTop, containerLogicalHeight); logicalTop 4684 Source/core/rendering/RenderBox.cpp return containerBlock->offsetFromLogicalTopOfFirstPage() + logicalTop(); logicalTop 110 Source/core/rendering/RenderBox.h LayoutUnit logicalTop() const { return style()->isHorizontalWritingMode() ? y() : x(); } logicalTop 111 Source/core/rendering/RenderBox.h LayoutUnit logicalBottom() const { return logicalTop() + logicalHeight(); } logicalTop 426 Source/core/rendering/RenderBox.h virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const; logicalTop 692 Source/core/rendering/RenderBox.h Length logicalTop, Length logicalBottom, Length marginLogicalTop, Length marginLogicalBottom, logicalTop 183 Source/core/rendering/RenderBoxModelObject.cpp if (!cb->style()->logicalHeight().isAuto() || (!cb->style()->logicalTop().isAuto() && !cb->style()->logicalBottom().isAuto())) logicalTop 301 Source/core/rendering/RenderDeprecatedFlexibleBox.cpp setPageLogicalOffset(view()->layoutState()->pageLogicalOffset(*this, logicalTop())); logicalTop 174 Source/core/rendering/RenderFlexibleBox.cpp return crossAxisExtentForChild(baselineChild) + baselineChild->logicalTop(); logicalTop 176 Source/core/rendering/RenderFlexibleBox.cpp return mainAxisExtentForChild(baselineChild) + baselineChild->logicalTop(); logicalTop 183 Source/core/rendering/RenderFlexibleBox.cpp return synthesizedBaselineFromContentBox(baselineChild, direction) + baselineChild->logicalTop(); logicalTop 186 Source/core/rendering/RenderFlexibleBox.cpp return baseline + baselineChild->logicalTop(); logicalTop 422 Source/core/rendering/RenderFlexibleBox.cpp computeLogicalHeight(borderBoxLogicalHeight, logicalTop(), computedValues); logicalTop 173 Source/core/rendering/RenderFlowThread.cpp void RenderFlowThread::computeLogicalHeight(LayoutUnit, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const logicalTop 175 Source/core/rendering/RenderFlowThread.cpp computedValues.m_position = logicalTop; logicalTop 75 Source/core/rendering/RenderFlowThread.h virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE; logicalTop 562 Source/core/rendering/RenderInline.cpp int logicalTop = rootBox.logicalTop() + (rootBox.renderer().style(rootBox.isFirstLineStyle())->font().fontMetrics().ascent() - container->style(rootBox.isFirstLineStyle())->font().fontMetrics().ascent()); logicalTop 565 Source/core/rendering/RenderInline.cpp yield(FloatRect(currBox->inlineBoxWrapper()->x() - currBox->marginLeft(), logicalTop, (currBox->width() + currBox->marginWidth()).toFloat(), logicalHeight)); logicalTop 567 Source/core/rendering/RenderInline.cpp yield(FloatRect(logicalTop, currBox->inlineBoxWrapper()->y() - currBox->marginTop(), logicalHeight, (currBox->height() + currBox->marginHeight()).toFloat())); logicalTop 577 Source/core/rendering/RenderInline.cpp int logicalTop = rootBox.logicalTop() + (rootBox.renderer().style(rootBox.isFirstLineStyle())->font().fontMetrics().ascent() - container->style(rootBox.isFirstLineStyle())->font().fontMetrics().ascent()); logicalTop 581 Source/core/rendering/RenderInline.cpp logicalTop, logicalTop 585 Source/core/rendering/RenderInline.cpp yield(FloatRect(logicalTop, logicalTop 595 Source/core/rendering/RenderInline.cpp int logicalTop = rootBox.logicalTop() + (rootBox.renderer().style(rootBox.isFirstLineStyle())->font().fontMetrics().ascent() - container->style(rootBox.isFirstLineStyle())->font().fontMetrics().ascent()); logicalTop 598 Source/core/rendering/RenderInline.cpp yield(FloatRect(childText->x(), logicalTop, childText->logicalWidth(), logicalHeight)); logicalTop 600 Source/core/rendering/RenderInline.cpp yield(FloatRect(logicalTop, childText->y(), logicalHeight, childText->logicalWidth())); logicalTop 986 Source/core/rendering/RenderInline.cpp LayoutUnit logicalTop = firstLineBox()->logicalTopVisualOverflow(firstRootBox.lineTop()); logicalTop 988 Source/core/rendering/RenderInline.cpp LayoutUnit logicalHeight = lastLineBox()->logicalBottomVisualOverflow(lastRootBox.lineBottom()) - logicalTop; logicalTop 990 Source/core/rendering/RenderInline.cpp LayoutRect rect(logicalLeftSide, logicalTop, logicalWidth, logicalHeight); logicalTop 1319 Source/core/rendering/RenderInline.cpp blockPosition = firstLineBox()->logicalTop(); logicalTop 1428 Source/core/rendering/RenderInline.cpp LayoutUnit top = max<LayoutUnit>(root.lineTop(), curr->logicalTop()); logicalTop 148 Source/core/rendering/RenderLineBoxList.cpp bool RenderLineBoxList::rangeIntersectsRect(RenderBoxModelObject* renderer, LayoutUnit logicalTop, LayoutUnit logicalBottom, const LayoutRect& rect, const LayoutPoint& offset) const logicalTop 155 Source/core/rendering/RenderLineBoxList.cpp LayoutUnit physicalStart = block->flipForWritingMode(logicalTop); logicalTop 190 Source/core/rendering/RenderLineBoxList.cpp LayoutUnit logicalTop = min<LayoutUnit>(box->logicalTopVisualOverflow(root.lineTop()), root.selectionTop()); logicalTop 193 Source/core/rendering/RenderLineBoxList.cpp return rangeIntersectsRect(renderer, logicalTop, logicalBottom, paintInfo.rect, offset); logicalTop 72 Source/core/rendering/RenderLineBoxList.h bool rangeIntersectsRect(RenderBoxModelObject*, LayoutUnit logicalTop, LayoutUnit logicalBottom, const LayoutRect&, const LayoutPoint&) const; logicalTop 273 Source/core/rendering/RenderListBox.cpp void RenderListBox::computeLogicalHeight(LayoutUnit, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const logicalTop 276 Source/core/rendering/RenderListBox.cpp RenderBox::computeLogicalHeight(height, logicalTop, computedValues); logicalTop 82 Source/core/rendering/RenderListBox.h virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE; logicalTop 344 Source/core/rendering/RenderListItem.cpp blockOffset += o->logicalTop(); logicalTop 1120 Source/core/rendering/RenderListMarker.cpp LayoutUnit newLogicalTop = root.block().style()->isFlippedBlocksWritingMode() ? inlineBoxWrapper()->logicalBottom() - root.selectionBottom() : root.selectionTop() - inlineBoxWrapper()->logicalTop(); logicalTop 62 Source/core/rendering/RenderMeter.cpp void RenderMeter::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const logicalTop 64 Source/core/rendering/RenderMeter.cpp RenderBox::computeLogicalHeight(logicalHeight, logicalTop, computedValues); logicalTop 41 Source/core/rendering/RenderMeter.h virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE; logicalTop 158 Source/core/rendering/RenderMultiColumnFlowThread.cpp void RenderMultiColumnFlowThread::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const logicalTop 162 Source/core/rendering/RenderMultiColumnFlowThread.cpp computedValues.m_position = logicalTop; logicalTop 55 Source/core/rendering/RenderMultiColumnFlowThread.h virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE; logicalTop 59 Source/core/rendering/RenderMultiColumnSet.cpp LayoutUnit contentLogicalTop = logicalTop() - multicolBlock->borderBefore() - multicolBlock->paddingBefore(); logicalTop 269 Source/core/rendering/RenderMultiColumnSet.cpp void RenderMultiColumnSet::computeLogicalHeight(LayoutUnit, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const logicalTop 272 Source/core/rendering/RenderMultiColumnSet.cpp computedValues.m_position = logicalTop; logicalTop 90 Source/core/rendering/RenderMultiColumnSet.h virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE; logicalTop 537 Source/core/rendering/RenderReplaced.cpp LayoutUnit top = rootBox ? rootBox->selectionTop() : logicalTop(); logicalTop 584 Source/core/rendering/RenderReplaced.cpp LayoutUnit newLogicalTop = root.block().style()->isFlippedBlocksWritingMode() ? inlineBoxWrapper()->logicalBottom() - root.selectionBottom() : root.selectionTop() - inlineBoxWrapper()->logicalTop(); logicalTop 257 Source/core/rendering/RenderRubyRun.cpp firstLineTop += rb->logicalTop(); logicalTop 267 Source/core/rendering/RenderRubyRun.cpp lastLineBottom += rb->logicalTop(); logicalTop 93 Source/core/rendering/RenderSearchField.cpp containerRenderer->setLogicalTop(containerRenderer->logicalTop() - (logicalHeightDiff / 2 + layoutMod(logicalHeightDiff, 2))); logicalTop 544 Source/core/rendering/RenderTable.cpp if (!sectionMoved && section->logicalTop() != logicalHeight()) { logicalTop 546 Source/core/rendering/RenderTable.cpp movedSectionLogicalTop = min(logicalHeight(), section->logicalTop()) + (style()->isHorizontalWritingMode() ? section->visualOverflowRect().y() : section->visualOverflowRect().x()); logicalTop 578 Source/core/rendering/RenderTable.cpp setPageLogicalOffset(view()->layoutState()->pageLogicalOffset(*this, logicalTop())); logicalTop 1381 Source/core/rendering/RenderTable.cpp return topNonEmptySection->logicalTop() + baseline; logicalTop 1207 Source/core/rendering/RenderTableSection.cpp firstLineBaseline = max<int>(firstLineBaseline, cell->logicalTop() + cell->paddingBefore() + cell->borderBefore() + cell->contentLogicalHeight()); logicalTop 1578 Source/core/rendering/RenderText.cpp LayoutUnit logicalTop = firstTextBox()->logicalTopVisualOverflow(); logicalTop 1580 Source/core/rendering/RenderText.cpp LayoutUnit logicalHeight = lastTextBox()->logicalBottomVisualOverflow() - logicalTop; logicalTop 1582 Source/core/rendering/RenderText.cpp LayoutRect rect(logicalLeftSide, logicalTop, logicalWidth, logicalHeight); logicalTop 129 Source/core/rendering/RenderTextControl.cpp void RenderTextControl::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const logicalTop 143 Source/core/rendering/RenderTextControl.cpp RenderBox::computeLogicalHeight(logicalHeight, logicalTop, computedValues); logicalTop 63 Source/core/rendering/RenderTextControl.h virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE; logicalTop 166 Source/core/rendering/RenderTextControlSingleLine.cpp innerTextRenderer->setLogicalTop(innerTextRenderer->logicalTop() - (logicalHeightDiff / 2 + layoutMod(logicalHeightDiff, 2))); logicalTop 60 Source/core/rendering/RenderView.h virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE; logicalTop 665 Source/core/rendering/RootInlineBox.cpp affectsAscent = usedFontAscent - box->logicalTop() > 0; logicalTop 667 Source/core/rendering/RootInlineBox.cpp affectsDescent = usedFontDescent + box->logicalTop() > 0; logicalTop 681 Source/core/rendering/RootInlineBox.cpp affectsAscent = ascentWithLeading - box->logicalTop() > 0; logicalTop 682 Source/core/rendering/RootInlineBox.cpp affectsDescent = descentWithLeading + box->logicalTop() > 0; logicalTop 689 Source/core/rendering/RootInlineBox.cpp affectsAscent = fontAscent - box->logicalTop() > 0; logicalTop 690 Source/core/rendering/RootInlineBox.cpp affectsDescent = fontDescent + box->logicalTop() > 0; logicalTop 695 Source/core/rendering/RootInlineBox.cpp affectsAscent = glyphOverflow->top - box->logicalTop() > 0; logicalTop 696 Source/core/rendering/RootInlineBox.cpp affectsDescent = glyphOverflow->bottom + box->logicalTop() > 0; logicalTop 719 Source/core/rendering/RootInlineBox.cpp return box->parent()->logicalTop(); logicalTop 746 Source/core/rendering/RootInlineBox.cpp verticalPosition = box->parent()->logicalTop(); logicalTop 85 Source/core/rendering/line/LineLayoutState.h void setEndLineLogicalTop(LayoutUnit logicalTop) { m_endLineLogicalTop = logicalTop; } logicalTop 55 Source/core/rendering/shapes/BoxShape.cpp void BoxShape::getExcludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalHeight, SegmentList& result) const logicalTop 58 Source/core/rendering/shapes/BoxShape.cpp if (marginBounds.isEmpty() || !lineOverlapsShapeMarginBounds(logicalTop, logicalHeight)) logicalTop 61 Source/core/rendering/shapes/BoxShape.cpp float y1 = logicalTop.toFloat(); logicalTop 62 Source/core/rendering/shapes/BoxShape.cpp float y2 = (logicalTop + logicalHeight).toFloat(); logicalTop 48 Source/core/rendering/shapes/BoxShape.h virtual void getExcludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalHeight, SegmentList&) const OVERRIDE; logicalTop 322 Source/core/rendering/shapes/PolygonShape.cpp void PolygonShape::getExcludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalHeight, SegmentList& result) const logicalTop 328 Source/core/rendering/shapes/PolygonShape.cpp float y1 = logicalTop.toFloat(); logicalTop 329 Source/core/rendering/shapes/PolygonShape.cpp float y2 = (logicalTop + logicalHeight).toFloat(); logicalTop 94 Source/core/rendering/shapes/PolygonShape.h virtual void getExcludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalHeight, SegmentList&) const OVERRIDE; logicalTop 135 Source/core/rendering/shapes/RasterShape.cpp void RasterShape::getExcludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalHeight, SegmentList& result) const logicalTop 141 Source/core/rendering/shapes/RasterShape.cpp int y1 = logicalTop; logicalTop 142 Source/core/rendering/shapes/RasterShape.cpp int y2 = logicalTop + logicalHeight; logicalTop 92 Source/core/rendering/shapes/RasterShape.h virtual void getExcludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalHeight, SegmentList&) const OVERRIDE; logicalTop 56 Source/core/rendering/shapes/RectangleShape.cpp void RectangleShape::getExcludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalHeight, SegmentList& result) const logicalTop 62 Source/core/rendering/shapes/RectangleShape.cpp float y1 = logicalTop.toFloat(); logicalTop 63 Source/core/rendering/shapes/RectangleShape.cpp float y2 = (logicalTop + logicalHeight).toFloat(); logicalTop 53 Source/core/rendering/shapes/RectangleShape.h virtual void getExcludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalHeight, SegmentList&) const OVERRIDE; logicalTop 72 Source/core/rendering/shapes/Shape.h virtual void getExcludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalHeight, SegmentList&) const = 0; logicalTop 462 Source/core/rendering/style/RenderStyle.h const Length& logicalTop() const { return surround->offset.before(writingMode()); } logicalTop 749 Source/core/rendering/style/RenderStyle.h void getTextShadowBlockDirectionExtent(LayoutUnit& logicalTop, LayoutUnit& logicalBottom) { getShadowBlockDirectionExtent(textShadow(), logicalTop, logicalBottom); } logicalTop 810 Source/core/rendering/style/RenderStyle.h void getBoxShadowBlockDirectionExtent(LayoutUnit& logicalTop, LayoutUnit& logicalBottom) { getShadowBlockDirectionExtent(boxShadow(), logicalTop, logicalBottom); } logicalTop 1722 Source/core/rendering/style/RenderStyle.h void getShadowBlockDirectionExtent(const ShadowList* shadow, LayoutUnit& logicalTop, LayoutUnit& logicalBottom) const logicalTop 1724 Source/core/rendering/style/RenderStyle.h return isHorizontalWritingMode() ? getShadowVerticalExtent(shadow, logicalTop, logicalBottom) : getShadowHorizontalExtent(shadow, logicalTop, logicalBottom); logicalTop 108 Source/core/rendering/svg/RenderSVGForeignObject.cpp void RenderSVGForeignObject::computeLogicalHeight(LayoutUnit, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const logicalTop 114 Source/core/rendering/svg/RenderSVGForeignObject.cpp computedValues.m_position = logicalTop; logicalTop 55 Source/core/rendering/svg/RenderSVGForeignObject.h virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE; logicalTop 57 Source/platform/geometry/LayoutBoxExtent.h LayoutUnit logicalTop(WritingMode) const;