RenderLayerModelObject  323 Source/core/rendering/FilterEffectRenderer.cpp     const RenderLayerModelObject* renderer = renderLayer->renderer();
RenderLayerModelObject   55 Source/core/rendering/LayoutRectRecorder.cpp         RenderLayerModelObject* containerForRepaint = m_object.containerForRepaint();
RenderLayerModelObject   76 Source/core/rendering/LayoutRectRecorder.cpp     RenderLayerModelObject* containerForRepaint = m_object.containerForRepaint();
RenderLayerModelObject   39 Source/core/rendering/LayoutRectRecorder.h class RenderLayerModelObject;
RenderLayerModelObject   33 Source/core/rendering/LayoutRepainter.h class RenderLayerModelObject;
RenderLayerModelObject   47 Source/core/rendering/LayoutRepainter.h     RenderLayerModelObject* m_repaintContainer;
RenderLayerModelObject   41 Source/core/rendering/PaintInfo.h class RenderLayerModelObject;
RenderLayerModelObject   54 Source/core/rendering/PaintInfo.h         OverlapTestRequestMap* overlapTestRequests = 0, const RenderLayerModelObject* newPaintContainer = 0)
RenderLayerModelObject  105 Source/core/rendering/PaintInfo.h     const RenderLayerModelObject* paintContainer() const { return m_paintContainer; }
RenderLayerModelObject  120 Source/core/rendering/PaintInfo.h     const RenderLayerModelObject* m_paintContainer; // the layer object that originates the current painting
RenderLayerModelObject   41 Source/core/rendering/RenderBR.h     virtual LayoutRect selectionRectForRepaint(const RenderLayerModelObject* /*repaintContainer*/, bool /*clipToVisibleContent*/) OVERRIDE { return LayoutRect(); }
RenderLayerModelObject 2203 Source/core/rendering/RenderBlock.cpp GapRects RenderBlock::selectionGapRectsForRepaint(const RenderLayerModelObject* repaintContainer)
RenderLayerModelObject 4514 Source/core/rendering/RenderBlock.cpp LayoutRect RenderBlock::rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const
RenderLayerModelObject 4590 Source/core/rendering/RenderBlock.cpp void RenderBlock::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer)
RenderLayerModelObject  170 Source/core/rendering/RenderBlock.h     GapRects selectionGapRectsForRepaint(const RenderLayerModelObject* repaintContainer);
RenderLayerModelObject  339 Source/core/rendering/RenderBlock.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
RenderLayerModelObject  406 Source/core/rendering/RenderBlock.h     virtual LayoutRect rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const OVERRIDE FINAL;
RenderLayerModelObject  413 Source/core/rendering/RenderBlock.h     virtual LayoutRect selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool /*clipToVisibleContent*/) OVERRIDE FINAL
RenderLayerModelObject  593 Source/core/rendering/RenderBox.cpp void RenderBox::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject*)
RenderLayerModelObject 1811 Source/core/rendering/RenderBox.cpp void RenderBox::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const
RenderLayerModelObject 1982 Source/core/rendering/RenderBox.cpp LayoutRect RenderBox::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const
RenderLayerModelObject 2000 Source/core/rendering/RenderBox.cpp void RenderBox::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const
RenderLayerModelObject  195 Source/core/rendering/RenderBox.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
RenderLayerModelObject  413 Source/core/rendering/RenderBox.h     virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE;
RenderLayerModelObject  414 Source/core/rendering/RenderBox.h     virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE;
RenderLayerModelObject  658 Source/core/rendering/RenderBox.h     virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE;
RenderLayerModelObject  109 Source/core/rendering/RenderBoxModelObject.cpp     : RenderLayerModelObject(node)
RenderLayerModelObject  128 Source/core/rendering/RenderBoxModelObject.cpp     RenderLayerModelObject::willBeDestroyed();
RenderLayerModelObject  133 Source/core/rendering/RenderBoxModelObject.cpp     RenderLayerModelObject::updateFromStyle();
RenderLayerModelObject  967 Source/core/rendering/RenderBoxModelObject.cpp void RenderBoxModelObject::calculateBackgroundImageGeometry(const RenderLayerModelObject* paintContainer, const FillLayer* fillLayer, const LayoutRect& paintRect,
RenderLayerModelObject 2610 Source/core/rendering/RenderBoxModelObject.cpp     RenderLayerModelObject::computeLayerHitTestRects(rects);
RenderLayerModelObject 2752 Source/core/rendering/RenderBoxModelObject.cpp const RenderObject* RenderBoxModelObject::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
RenderLayerModelObject   63 Source/core/rendering/RenderBoxModelObject.h class RenderBoxModelObject : public RenderLayerModelObject {
RenderLayerModelObject  188 Source/core/rendering/RenderBoxModelObject.h     virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE;
RenderLayerModelObject  265 Source/core/rendering/RenderBoxModelObject.h     void calculateBackgroundImageGeometry(const RenderLayerModelObject* paintContainer, const FillLayer*, const LayoutRect& paintRect, BackgroundImageGeometry&, RenderObject* = 0) const;
RenderLayerModelObject  645 Source/core/rendering/RenderFlowThread.cpp void RenderFlowThread::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const
RenderLayerModelObject  141 Source/core/rendering/RenderFlowThread.h     virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE FINAL;
RenderLayerModelObject  446 Source/core/rendering/RenderFrameSet.cpp     RenderLayerModelObject* repaintContainer = 0;
RenderLayerModelObject   50 Source/core/rendering/RenderGeometryMap.cpp void RenderGeometryMap::mapToContainer(TransformState& transformState, const RenderLayerModelObject* container) const
RenderLayerModelObject  107 Source/core/rendering/RenderGeometryMap.cpp FloatPoint RenderGeometryMap::mapToContainer(const FloatPoint& p, const RenderLayerModelObject* container) const
RenderLayerModelObject  152 Source/core/rendering/RenderGeometryMap.cpp FloatQuad RenderGeometryMap::mapToContainer(const FloatRect& rect, const RenderLayerModelObject* container) const
RenderLayerModelObject  186 Source/core/rendering/RenderGeometryMap.cpp void RenderGeometryMap::pushMappingsToAncestor(const RenderObject* renderer, const RenderLayerModelObject* ancestorRenderer)
RenderLayerModelObject  241 Source/core/rendering/RenderGeometryMap.cpp     const RenderLayerModelObject* ancestorRenderer = ancestorLayer ? ancestorLayer->renderer() : 0;
RenderLayerModelObject  281 Source/core/rendering/RenderGeometryMap.cpp void RenderGeometryMap::popMappingsToAncestor(const RenderLayerModelObject* ancestorRenderer)
RenderLayerModelObject  293 Source/core/rendering/RenderGeometryMap.cpp     const RenderLayerModelObject* ancestorRenderer = ancestorLayer ? ancestorLayer->renderer() : 0;
RenderLayerModelObject   40 Source/core/rendering/RenderGeometryMap.h class RenderLayerModelObject;
RenderLayerModelObject   97 Source/core/rendering/RenderGeometryMap.h     FloatPoint mapToContainer(const FloatPoint&, const RenderLayerModelObject*) const;
RenderLayerModelObject   98 Source/core/rendering/RenderGeometryMap.h     FloatQuad mapToContainer(const FloatRect&, const RenderLayerModelObject*) const;
RenderLayerModelObject  103 Source/core/rendering/RenderGeometryMap.h     void pushMappingsToAncestor(const RenderObject*, const RenderLayerModelObject* ancestorRenderer);
RenderLayerModelObject  104 Source/core/rendering/RenderGeometryMap.h     void popMappingsToAncestor(const RenderLayerModelObject*);
RenderLayerModelObject  114 Source/core/rendering/RenderGeometryMap.h     void mapToContainer(TransformState&, const RenderLayerModelObject* container = 0) const;
RenderLayerModelObject  996 Source/core/rendering/RenderInline.cpp LayoutRect RenderInline::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const
RenderLayerModelObject 1046 Source/core/rendering/RenderInline.cpp LayoutRect RenderInline::rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const
RenderLayerModelObject 1056 Source/core/rendering/RenderInline.cpp void RenderInline::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const
RenderLayerModelObject 1141 Source/core/rendering/RenderInline.cpp void RenderInline::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const
RenderLayerModelObject 1351 Source/core/rendering/RenderInline.cpp void RenderInline::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer)
RenderLayerModelObject   85 Source/core/rendering/RenderInline.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL;
RenderLayerModelObject  146 Source/core/rendering/RenderInline.h     virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE;
RenderLayerModelObject  147 Source/core/rendering/RenderInline.h     virtual LayoutRect rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const OVERRIDE FINAL;
RenderLayerModelObject  148 Source/core/rendering/RenderInline.h     virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed) const OVERRIDE FINAL;
RenderLayerModelObject  150 Source/core/rendering/RenderInline.h     virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE;
RenderLayerModelObject  108 Source/core/rendering/RenderLayer.cpp RenderLayer::RenderLayer(RenderLayerModelObject* renderer, LayerType type)
RenderLayerModelObject  621 Source/core/rendering/RenderLayer.cpp static bool checkContainingBlockChainForPagination(RenderLayerModelObject* renderer, RenderBox* ancestorColumnsRenderer)
RenderLayerModelObject  624 Source/core/rendering/RenderLayer.cpp     RenderLayerModelObject* prevBlock = renderer;
RenderLayerModelObject 1238 Source/core/rendering/RenderLayer.cpp         RenderLayerModelObject* renderer = curr->renderer();
RenderLayerModelObject 1600 Source/core/rendering/RenderLayer.cpp     const RenderLayerModelObject* renderer = layer->renderer();
RenderLayerModelObject 3425 Source/core/rendering/RenderLayer.cpp     RenderLayerModelObject* renderer = this->renderer();
RenderLayerModelObject  104 Source/core/rendering/RenderLayer.h     RenderLayer(RenderLayerModelObject*, LayerType);
RenderLayerModelObject  109 Source/core/rendering/RenderLayer.h     RenderLayerModelObject* renderer() const { return m_renderer; }
RenderLayerModelObject  460 Source/core/rendering/RenderLayer.h         RenderLayerModelObject* layerRenderer = renderer();
RenderLayerModelObject  722 Source/core/rendering/RenderLayer.h     RenderLayerModelObject* m_renderer;
RenderLayerModelObject   53 Source/core/rendering/RenderLayerBlendInfo.cpp RenderLayerBlendInfo::RenderLayerBlendInfo(RenderLayerModelObject* renderer)
RenderLayerModelObject   54 Source/core/rendering/RenderLayerBlendInfo.h class RenderLayerModelObject;
RenderLayerModelObject   59 Source/core/rendering/RenderLayerBlendInfo.h     explicit RenderLayerBlendInfo(RenderLayerModelObject*);
RenderLayerModelObject   82 Source/core/rendering/RenderLayerBlendInfo.h     RenderLayerModelObject* m_renderer;
RenderLayerModelObject   73 Source/core/rendering/RenderLayerClipper.h     explicit RenderLayerClipper(RenderLayerModelObject* renderer)
RenderLayerModelObject  121 Source/core/rendering/RenderLayerClipper.h     RenderLayerModelObject* m_renderer;
RenderLayerModelObject   36 Source/core/rendering/RenderLayerModelObject.cpp bool RenderLayerModelObject::s_wasFloating = false;
RenderLayerModelObject   38 Source/core/rendering/RenderLayerModelObject.cpp RenderLayerModelObject::RenderLayerModelObject(ContainerNode* node)
RenderLayerModelObject   43 Source/core/rendering/RenderLayerModelObject.cpp RenderLayerModelObject::~RenderLayerModelObject()
RenderLayerModelObject   50 Source/core/rendering/RenderLayerModelObject.cpp void RenderLayerModelObject::destroyLayer()
RenderLayerModelObject   56 Source/core/rendering/RenderLayerModelObject.cpp void RenderLayerModelObject::createLayer(LayerType type)
RenderLayerModelObject   64 Source/core/rendering/RenderLayerModelObject.cpp bool RenderLayerModelObject::hasSelfPaintingLayer() const
RenderLayerModelObject   69 Source/core/rendering/RenderLayerModelObject.cpp ScrollableArea* RenderLayerModelObject::scrollableArea() const
RenderLayerModelObject   74 Source/core/rendering/RenderLayerModelObject.cpp void RenderLayerModelObject::willBeDestroyed()
RenderLayerModelObject   91 Source/core/rendering/RenderLayerModelObject.cpp void RenderLayerModelObject::styleWillChange(StyleDifference diff, const RenderStyle& newStyle)
RenderLayerModelObject  135 Source/core/rendering/RenderLayerModelObject.cpp void RenderLayerModelObject::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
RenderLayerModelObject  196 Source/core/rendering/RenderLayerModelObject.cpp void RenderLayerModelObject::addLayerHitTestRects(LayerHitTestRects& rects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
RenderLayerModelObject  214 Source/core/rendering/RenderLayerModelObject.cpp CompositedLayerMappingPtr RenderLayerModelObject::compositedLayerMapping() const
RenderLayerModelObject  219 Source/core/rendering/RenderLayerModelObject.cpp bool RenderLayerModelObject::hasCompositedLayerMapping() const
RenderLayerModelObject  224 Source/core/rendering/RenderLayerModelObject.cpp CompositedLayerMapping* RenderLayerModelObject::groupedMapping() const
RenderLayerModelObject   44 Source/core/rendering/RenderLayerModelObject.h class RenderLayerModelObject : public RenderObject {
RenderLayerModelObject   46 Source/core/rendering/RenderLayerModelObject.h     explicit RenderLayerModelObject(ContainerNode*);
RenderLayerModelObject   47 Source/core/rendering/RenderLayerModelObject.h     virtual ~RenderLayerModelObject();
RenderLayerModelObject   89 Source/core/rendering/RenderLayerModelObject.h DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderLayerModelObject, isLayerModelObject());
RenderLayerModelObject   55 Source/core/rendering/RenderLayerRepainter.cpp RenderLayerRepainter::RenderLayerRepainter(RenderLayerModelObject* renderer)
RenderLayerModelObject   77 Source/core/rendering/RenderLayerRepainter.cpp         RenderLayerModelObject* repaintContainer = m_renderer->containerForRepaint();
RenderLayerModelObject  108 Source/core/rendering/RenderLayerRepainter.cpp void RenderLayerRepainter::computeRepaintRects(const RenderLayerModelObject* repaintContainer, const RenderGeometryMap* geometryMap)
RenderLayerModelObject  152 Source/core/rendering/RenderLayerRepainter.cpp void RenderLayerRepainter::repaintIncludingNonCompositingDescendants(RenderLayerModelObject* repaintContainer)
RenderLayerModelObject   61 Source/core/rendering/RenderLayerRepainter.h class RenderLayerModelObject;
RenderLayerModelObject   66 Source/core/rendering/RenderLayerRepainter.h     RenderLayerRepainter(RenderLayerModelObject*);
RenderLayerModelObject   73 Source/core/rendering/RenderLayerRepainter.h     void repaintIncludingNonCompositingDescendants(RenderLayerModelObject* repaintContainer);
RenderLayerModelObject   78 Source/core/rendering/RenderLayerRepainter.h     void computeRepaintRects(const RenderLayerModelObject* repaintContainer, const RenderGeometryMap* = 0);
RenderLayerModelObject   95 Source/core/rendering/RenderLayerRepainter.h     RenderLayerModelObject* m_renderer;
RenderLayerModelObject  378 Source/core/rendering/RenderLayerScrollableArea.cpp     RenderLayerModelObject* repaintContainer = m_box->containerForRepaint();
RenderLayerModelObject  649 Source/core/rendering/RenderLayerStackingNode.cpp RenderLayerModelObject* RenderLayerStackingNode::renderer() const
RenderLayerModelObject  191 Source/core/rendering/RenderLayerStackingNode.h     RenderLayerModelObject* renderer() const;
RenderLayerModelObject  336 Source/core/rendering/RenderListBox.cpp void RenderListBox::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer)
RenderLayerModelObject   86 Source/core/rendering/RenderListBox.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
RenderLayerModelObject 1832 Source/core/rendering/RenderListMarker.cpp LayoutRect RenderListMarker::selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent)
RenderLayerModelObject   72 Source/core/rendering/RenderListMarker.h     virtual LayoutRect selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent = true) OVERRIDE;
RenderLayerModelObject  751 Source/core/rendering/RenderObject.cpp RenderBlock* RenderObject::containerForFixedPosition(const RenderLayerModelObject* repaintContainer, bool* repaintContainerSkipped) const
RenderLayerModelObject 1329 Source/core/rendering/RenderObject.cpp RenderLayerModelObject* RenderObject::containerForRepaint() const
RenderLayerModelObject 1334 Source/core/rendering/RenderObject.cpp     RenderLayerModelObject* repaintContainer = 0;
RenderLayerModelObject 1368 Source/core/rendering/RenderObject.cpp void RenderObject::repaintUsingContainer(const RenderLayerModelObject* repaintContainer, const IntRect& r, InvalidationReason invalidationReason) const
RenderLayerModelObject 1450 Source/core/rendering/RenderObject.cpp     RenderLayerModelObject* repaintContainer = containerForRepaint();
RenderLayerModelObject 1472 Source/core/rendering/RenderObject.cpp     RenderLayerModelObject* repaintContainer = containerForRepaint();
RenderLayerModelObject 1512 Source/core/rendering/RenderObject.cpp bool RenderObject::repaintAfterLayoutIfNeeded(const RenderLayerModelObject* repaintContainer, bool wasSelfLayout,
RenderLayerModelObject 1660 Source/core/rendering/RenderObject.cpp LayoutRect RenderObject::rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const
RenderLayerModelObject 1667 Source/core/rendering/RenderObject.cpp LayoutRect RenderObject::clippedOverflowRectForRepaint(const RenderLayerModelObject*) const
RenderLayerModelObject 1673 Source/core/rendering/RenderObject.cpp void RenderObject::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const
RenderLayerModelObject 1696 Source/core/rendering/RenderObject.cpp void RenderObject::computeFloatRectForRepaint(const RenderLayerModelObject*, FloatRect&, bool) const
RenderLayerModelObject 2247 Source/core/rendering/RenderObject.cpp void RenderObject::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const
RenderLayerModelObject 2275 Source/core/rendering/RenderObject.cpp const RenderObject* RenderObject::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
RenderLayerModelObject 2332 Source/core/rendering/RenderObject.cpp FloatQuad RenderObject::localToContainerQuad(const FloatQuad& localQuad, const RenderLayerModelObject* repaintContainer, MapCoordinatesFlags mode, bool* wasFixed) const
RenderLayerModelObject 2343 Source/core/rendering/RenderObject.cpp FloatPoint RenderObject::localToContainerPoint(const FloatPoint& localPoint, const RenderLayerModelObject* repaintContainer, MapCoordinatesFlags mode, bool* wasFixed) const
RenderLayerModelObject 2525 Source/core/rendering/RenderObject.cpp RenderObject* RenderObject::container(const RenderLayerModelObject* repaintContainer, bool* repaintContainerSkipped) const
RenderLayerModelObject   64 Source/core/rendering/RenderObject.h class RenderLayerModelObject;
RenderLayerModelObject  626 Source/core/rendering/RenderObject.h     RenderObject* container(const RenderLayerModelObject* repaintContainer = 0, bool* repaintContainerSkipped = 0) const;
RenderLayerModelObject  754 Source/core/rendering/RenderObject.h     FloatQuad localToContainerQuad(const FloatQuad&, const RenderLayerModelObject* repaintContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0) const;
RenderLayerModelObject  755 Source/core/rendering/RenderObject.h     FloatPoint localToContainerPoint(const FloatPoint&, const RenderLayerModelObject* repaintContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0) const;
RenderLayerModelObject  817 Source/core/rendering/RenderObject.h     RenderLayerModelObject* containerForRepaint() const;
RenderLayerModelObject  821 Source/core/rendering/RenderObject.h     void repaintUsingContainer(const RenderLayerModelObject* repaintContainer, const IntRect&, InvalidationReason) const;
RenderLayerModelObject  831 Source/core/rendering/RenderObject.h     bool repaintAfterLayoutIfNeeded(const RenderLayerModelObject* repaintContainer, bool wasSelfLayout,
RenderLayerModelObject  847 Source/core/rendering/RenderObject.h     virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const;
RenderLayerModelObject  848 Source/core/rendering/RenderObject.h     virtual LayoutRect rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const;
RenderLayerModelObject  852 Source/core/rendering/RenderObject.h     virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const;
RenderLayerModelObject  853 Source/core/rendering/RenderObject.h     virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed = false) const;
RenderLayerModelObject  892 Source/core/rendering/RenderObject.h     virtual LayoutRect selectionRectForRepaint(const RenderLayerModelObject* /*repaintContainer*/, bool /*clipToVisibleContent*/ = true) { return LayoutRect(); }
RenderLayerModelObject  962 Source/core/rendering/RenderObject.h     virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const;
RenderLayerModelObject  967 Source/core/rendering/RenderObject.h     virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const;
RenderLayerModelObject  974 Source/core/rendering/RenderObject.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& /* additionalOffset */, const RenderLayerModelObject* /* paintContainer */ = 0) { };
RenderLayerModelObject 1069 Source/core/rendering/RenderObject.h     RenderBlock* containerForFixedPosition(const RenderLayerModelObject* repaintContainer = 0, bool* repaintContainerSkipped = 0) const;
RenderLayerModelObject  558 Source/core/rendering/RenderReplaced.cpp LayoutRect RenderReplaced::selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent)
RenderLayerModelObject  622 Source/core/rendering/RenderReplaced.cpp LayoutRect RenderReplaced::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const
RenderLayerModelObject   79 Source/core/rendering/RenderReplaced.h     virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE;
RenderLayerModelObject   85 Source/core/rendering/RenderReplaced.h     virtual LayoutRect selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent = true) OVERRIDE FINAL;
RenderLayerModelObject   51 Source/core/rendering/RenderSelectionInfo.h     RenderLayerModelObject* repaintContainer() const { return m_repaintContainer; }
RenderLayerModelObject   56 Source/core/rendering/RenderSelectionInfo.h     RenderLayerModelObject* m_repaintContainer;
RenderLayerModelObject  321 Source/core/rendering/RenderTableCell.cpp LayoutRect RenderTableCell::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const
RenderLayerModelObject  374 Source/core/rendering/RenderTableCell.cpp void RenderTableCell::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& r, bool fixed) const
RenderLayerModelObject  238 Source/core/rendering/RenderTableCell.h     virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE;
RenderLayerModelObject  239 Source/core/rendering/RenderTableCell.h     virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE;
RenderLayerModelObject   97 Source/core/rendering/RenderTableCol.cpp LayoutRect RenderTableCol::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const
RenderLayerModelObject   95 Source/core/rendering/RenderTableCol.h     virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE;
RenderLayerModelObject 1588 Source/core/rendering/RenderText.cpp LayoutRect RenderText::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const
RenderLayerModelObject 1604 Source/core/rendering/RenderText.cpp LayoutRect RenderText::selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent)
RenderLayerModelObject  115 Source/core/rendering/RenderText.h     virtual LayoutRect selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent = true) OVERRIDE;
RenderLayerModelObject  121 Source/core/rendering/RenderText.h     virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE FINAL;
RenderLayerModelObject  281 Source/core/rendering/RenderTextControl.cpp void RenderTextControl::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject*)
RenderLayerModelObject   82 Source/core/rendering/RenderTextControl.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL;
RenderLayerModelObject  235 Source/core/rendering/RenderView.cpp void RenderView::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const
RenderLayerModelObject  266 Source/core/rendering/RenderView.cpp const RenderObject* RenderView::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
RenderLayerModelObject  461 Source/core/rendering/RenderView.cpp void RenderView::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const
RenderLayerModelObject  544 Source/core/rendering/RenderView.cpp         if (RenderLayerModelObject* repaintContainer = info->repaintContainer()) {
RenderLayerModelObject   77 Source/core/rendering/RenderView.h     virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE;
RenderLayerModelObject  199 Source/core/rendering/RenderView.h     virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE;
RenderLayerModelObject  200 Source/core/rendering/RenderView.h     virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE;
RenderLayerModelObject  209 Source/core/rendering/compositing/CompositedLayerMapping.h     RenderLayerModelObject* renderer() const { return m_owningLayer.renderer(); }
RenderLayerModelObject  837 Source/core/rendering/compositing/RenderLayerCompositor.cpp     RenderLayerModelObject* repaintContainer = layer->renderer()->containerForRepaint();
RenderLayerModelObject   88 Source/core/rendering/svg/RenderSVGBlock.cpp void RenderSVGBlock::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const
RenderLayerModelObject   93 Source/core/rendering/svg/RenderSVGBlock.cpp const RenderObject* RenderSVGBlock::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
RenderLayerModelObject   98 Source/core/rendering/svg/RenderSVGBlock.cpp LayoutRect RenderSVGBlock::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const
RenderLayerModelObject  103 Source/core/rendering/svg/RenderSVGBlock.cpp void RenderSVGBlock::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const
RenderLayerModelObject   35 Source/core/rendering/svg/RenderSVGBlock.h     virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE FINAL;
RenderLayerModelObject   36 Source/core/rendering/svg/RenderSVGBlock.h     virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect&, bool fixed = false) const OVERRIDE FINAL;
RenderLayerModelObject   38 Source/core/rendering/svg/RenderSVGBlock.h     virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE FINAL;
RenderLayerModelObject   39 Source/core/rendering/svg/RenderSVGBlock.h     virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL;
RenderLayerModelObject  164 Source/core/rendering/svg/RenderSVGContainer.cpp void RenderSVGContainer::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint&, const RenderLayerModelObject*)
RenderLayerModelObject   59 Source/core/rendering/svg/RenderSVGContainer.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL;
RenderLayerModelObject  164 Source/core/rendering/svg/RenderSVGForeignObject.cpp void RenderSVGForeignObject::computeRectForRepaint(const RenderLayerModelObject* repaintContainer,
RenderLayerModelObject   47 Source/core/rendering/svg/RenderSVGForeignObject.h     virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE;
RenderLayerModelObject   46 Source/core/rendering/svg/RenderSVGGradientStop.h     virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject*) const OVERRIDE { return LayoutRect(); }
RenderLayerModelObject   45 Source/core/rendering/svg/RenderSVGHiddenContainer.h     virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject*) const OVERRIDE FINAL { return LayoutRect(); }
RenderLayerModelObject  231 Source/core/rendering/svg/RenderSVGImage.cpp void RenderSVGImage::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint&, const RenderLayerModelObject*)
RenderLayerModelObject   58 Source/core/rendering/svg/RenderSVGImage.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
RenderLayerModelObject   89 Source/core/rendering/svg/RenderSVGInline.cpp LayoutRect RenderSVGInline::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const
RenderLayerModelObject   94 Source/core/rendering/svg/RenderSVGInline.cpp void RenderSVGInline::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const
RenderLayerModelObject   99 Source/core/rendering/svg/RenderSVGInline.cpp void RenderSVGInline::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const
RenderLayerModelObject  104 Source/core/rendering/svg/RenderSVGInline.cpp const RenderObject* RenderSVGInline::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
RenderLayerModelObject   48 Source/core/rendering/svg/RenderSVGInline.h     virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE FINAL;
RenderLayerModelObject   49 Source/core/rendering/svg/RenderSVGInline.h     virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect&, bool fixed = false) const OVERRIDE FINAL;
RenderLayerModelObject   50 Source/core/rendering/svg/RenderSVGInline.h     virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE FINAL;
RenderLayerModelObject   51 Source/core/rendering/svg/RenderSVGInline.h     virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL;
RenderLayerModelObject   52 Source/core/rendering/svg/RenderSVGModelObject.cpp LayoutRect RenderSVGModelObject::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const
RenderLayerModelObject   57 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const
RenderLayerModelObject   62 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const
RenderLayerModelObject   67 Source/core/rendering/svg/RenderSVGModelObject.cpp const RenderObject* RenderSVGModelObject::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
RenderLayerModelObject   55 Source/core/rendering/svg/RenderSVGModelObject.h     virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE;
RenderLayerModelObject   56 Source/core/rendering/svg/RenderSVGModelObject.h     virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect&, bool fixed = false) const OVERRIDE FINAL;
RenderLayerModelObject   61 Source/core/rendering/svg/RenderSVGModelObject.h     virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE FINAL;
RenderLayerModelObject   62 Source/core/rendering/svg/RenderSVGModelObject.h     virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL;
RenderLayerModelObject  356 Source/core/rendering/svg/RenderSVGRoot.cpp LayoutRect RenderSVGRoot::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const
RenderLayerModelObject  361 Source/core/rendering/svg/RenderSVGRoot.cpp void RenderSVGRoot::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const
RenderLayerModelObject  378 Source/core/rendering/svg/RenderSVGRoot.cpp void RenderSVGRoot::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const
RenderLayerModelObject  386 Source/core/rendering/svg/RenderSVGRoot.cpp const RenderObject* RenderSVGRoot::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const
RenderLayerModelObject  104 Source/core/rendering/svg/RenderSVGRoot.h     virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE;
RenderLayerModelObject  105 Source/core/rendering/svg/RenderSVGRoot.h     virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const OVERRIDE;
RenderLayerModelObject  107 Source/core/rendering/svg/RenderSVGRoot.h     virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE;
RenderLayerModelObject  108 Source/core/rendering/svg/RenderSVGRoot.h     virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE;
RenderLayerModelObject  299 Source/core/rendering/svg/RenderSVGShape.cpp void RenderSVGShape::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint&, const RenderLayerModelObject*)
RenderLayerModelObject   96 Source/core/rendering/svg/RenderSVGShape.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL;
RenderLayerModelObject   96 Source/core/rendering/svg/RenderSVGText.cpp void RenderSVGText::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const
RenderLayerModelObject   71 Source/core/rendering/svg/RenderSVGText.h     virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE;
RenderLayerModelObject   46 Source/core/rendering/svg/SVGRenderSupport.cpp LayoutRect SVGRenderSupport::clippedOverflowRectForRepaint(const RenderObject* object, const RenderLayerModelObject* repaintContainer)
RenderLayerModelObject   59 Source/core/rendering/svg/SVGRenderSupport.cpp void SVGRenderSupport::computeFloatRectForRepaint(const RenderObject* object, const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed)
RenderLayerModelObject   68 Source/core/rendering/svg/SVGRenderSupport.cpp void SVGRenderSupport::mapLocalToContainer(const RenderObject* object, const RenderLayerModelObject* repaintContainer, TransformState& transformState, bool* wasFixed)
RenderLayerModelObject   84 Source/core/rendering/svg/SVGRenderSupport.cpp const RenderObject* SVGRenderSupport::pushMappingToContainer(const RenderObject* object, const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap)
RenderLayerModelObject   37 Source/core/rendering/svg/SVGRenderSupport.h class RenderLayerModelObject;
RenderLayerModelObject   66 Source/core/rendering/svg/SVGRenderSupport.h LayoutRect clippedOverflowRectForRepaint(const RenderObject*, const RenderLayerModelObject* repaintContainer);
RenderLayerModelObject   67 Source/core/rendering/svg/SVGRenderSupport.h void computeFloatRectForRepaint(const RenderObject*, const RenderLayerModelObject* repaintContainer, FloatRect&, bool fixed);
RenderLayerModelObject   68 Source/core/rendering/svg/SVGRenderSupport.h void mapLocalToContainer(const RenderObject*, const RenderLayerModelObject* repaintContainer, TransformState&, bool* wasFixed = 0);
RenderLayerModelObject   69 Source/core/rendering/svg/SVGRenderSupport.h const RenderObject* pushMappingToContainer(const RenderObject*, const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&);
RenderLayerModelObject  116 Source/web/LinkHighlight.cpp     RenderLayerModelObject* repaintContainer;
RenderLayerModelObject  125 Source/web/tests/CompositedLayerMappingTest.cpp     RenderLayerModelObject* renderer = toRenderLayerModelObject(layerElement->renderer());