RenderLayerModelObject 323 Source/core/rendering/FilterEffectRenderer.cpp const RenderLayerModelObject* renderer = renderLayer->renderer(); RenderLayerModelObject 55 Source/core/rendering/LayoutRectRecorder.cpp RenderLayerModelObject* containerForRepaint = m_object.containerForRepaint(); RenderLayerModelObject 76 Source/core/rendering/LayoutRectRecorder.cpp RenderLayerModelObject* containerForRepaint = m_object.containerForRepaint(); RenderLayerModelObject 39 Source/core/rendering/LayoutRectRecorder.h class RenderLayerModelObject; RenderLayerModelObject 33 Source/core/rendering/LayoutRepainter.h class RenderLayerModelObject; RenderLayerModelObject 47 Source/core/rendering/LayoutRepainter.h RenderLayerModelObject* m_repaintContainer; RenderLayerModelObject 41 Source/core/rendering/PaintInfo.h class RenderLayerModelObject; RenderLayerModelObject 54 Source/core/rendering/PaintInfo.h OverlapTestRequestMap* overlapTestRequests = 0, const RenderLayerModelObject* newPaintContainer = 0) RenderLayerModelObject 105 Source/core/rendering/PaintInfo.h const RenderLayerModelObject* paintContainer() const { return m_paintContainer; } RenderLayerModelObject 120 Source/core/rendering/PaintInfo.h const RenderLayerModelObject* m_paintContainer; // the layer object that originates the current painting RenderLayerModelObject 41 Source/core/rendering/RenderBR.h virtual LayoutRect selectionRectForRepaint(const RenderLayerModelObject* /*repaintContainer*/, bool /*clipToVisibleContent*/) OVERRIDE { return LayoutRect(); } RenderLayerModelObject 2203 Source/core/rendering/RenderBlock.cpp GapRects RenderBlock::selectionGapRectsForRepaint(const RenderLayerModelObject* repaintContainer) RenderLayerModelObject 4514 Source/core/rendering/RenderBlock.cpp LayoutRect RenderBlock::rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const RenderLayerModelObject 4590 Source/core/rendering/RenderBlock.cpp void RenderBlock::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) RenderLayerModelObject 170 Source/core/rendering/RenderBlock.h GapRects selectionGapRectsForRepaint(const RenderLayerModelObject* repaintContainer); RenderLayerModelObject 339 Source/core/rendering/RenderBlock.h virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE; RenderLayerModelObject 406 Source/core/rendering/RenderBlock.h virtual LayoutRect rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const OVERRIDE FINAL; RenderLayerModelObject 413 Source/core/rendering/RenderBlock.h virtual LayoutRect selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool /*clipToVisibleContent*/) OVERRIDE FINAL RenderLayerModelObject 593 Source/core/rendering/RenderBox.cpp void RenderBox::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject*) RenderLayerModelObject 1811 Source/core/rendering/RenderBox.cpp void RenderBox::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const RenderLayerModelObject 1982 Source/core/rendering/RenderBox.cpp LayoutRect RenderBox::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const RenderLayerModelObject 2000 Source/core/rendering/RenderBox.cpp void RenderBox::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const RenderLayerModelObject 195 Source/core/rendering/RenderBox.h virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE; RenderLayerModelObject 413 Source/core/rendering/RenderBox.h virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE; RenderLayerModelObject 414 Source/core/rendering/RenderBox.h virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE; RenderLayerModelObject 658 Source/core/rendering/RenderBox.h virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE; RenderLayerModelObject 109 Source/core/rendering/RenderBoxModelObject.cpp : RenderLayerModelObject(node) RenderLayerModelObject 128 Source/core/rendering/RenderBoxModelObject.cpp RenderLayerModelObject::willBeDestroyed(); RenderLayerModelObject 133 Source/core/rendering/RenderBoxModelObject.cpp RenderLayerModelObject::updateFromStyle(); RenderLayerModelObject 967 Source/core/rendering/RenderBoxModelObject.cpp void RenderBoxModelObject::calculateBackgroundImageGeometry(const RenderLayerModelObject* paintContainer, const FillLayer* fillLayer, const LayoutRect& paintRect, RenderLayerModelObject 2610 Source/core/rendering/RenderBoxModelObject.cpp RenderLayerModelObject::computeLayerHitTestRects(rects); RenderLayerModelObject 2752 Source/core/rendering/RenderBoxModelObject.cpp const RenderObject* RenderBoxModelObject::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const RenderLayerModelObject 63 Source/core/rendering/RenderBoxModelObject.h class RenderBoxModelObject : public RenderLayerModelObject { RenderLayerModelObject 188 Source/core/rendering/RenderBoxModelObject.h virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE; RenderLayerModelObject 265 Source/core/rendering/RenderBoxModelObject.h void calculateBackgroundImageGeometry(const RenderLayerModelObject* paintContainer, const FillLayer*, const LayoutRect& paintRect, BackgroundImageGeometry&, RenderObject* = 0) const; RenderLayerModelObject 645 Source/core/rendering/RenderFlowThread.cpp void RenderFlowThread::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const RenderLayerModelObject 141 Source/core/rendering/RenderFlowThread.h virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE FINAL; RenderLayerModelObject 446 Source/core/rendering/RenderFrameSet.cpp RenderLayerModelObject* repaintContainer = 0; RenderLayerModelObject 50 Source/core/rendering/RenderGeometryMap.cpp void RenderGeometryMap::mapToContainer(TransformState& transformState, const RenderLayerModelObject* container) const RenderLayerModelObject 107 Source/core/rendering/RenderGeometryMap.cpp FloatPoint RenderGeometryMap::mapToContainer(const FloatPoint& p, const RenderLayerModelObject* container) const RenderLayerModelObject 152 Source/core/rendering/RenderGeometryMap.cpp FloatQuad RenderGeometryMap::mapToContainer(const FloatRect& rect, const RenderLayerModelObject* container) const RenderLayerModelObject 186 Source/core/rendering/RenderGeometryMap.cpp void RenderGeometryMap::pushMappingsToAncestor(const RenderObject* renderer, const RenderLayerModelObject* ancestorRenderer) RenderLayerModelObject 241 Source/core/rendering/RenderGeometryMap.cpp const RenderLayerModelObject* ancestorRenderer = ancestorLayer ? ancestorLayer->renderer() : 0; RenderLayerModelObject 281 Source/core/rendering/RenderGeometryMap.cpp void RenderGeometryMap::popMappingsToAncestor(const RenderLayerModelObject* ancestorRenderer) RenderLayerModelObject 293 Source/core/rendering/RenderGeometryMap.cpp const RenderLayerModelObject* ancestorRenderer = ancestorLayer ? ancestorLayer->renderer() : 0; RenderLayerModelObject 40 Source/core/rendering/RenderGeometryMap.h class RenderLayerModelObject; RenderLayerModelObject 97 Source/core/rendering/RenderGeometryMap.h FloatPoint mapToContainer(const FloatPoint&, const RenderLayerModelObject*) const; RenderLayerModelObject 98 Source/core/rendering/RenderGeometryMap.h FloatQuad mapToContainer(const FloatRect&, const RenderLayerModelObject*) const; RenderLayerModelObject 103 Source/core/rendering/RenderGeometryMap.h void pushMappingsToAncestor(const RenderObject*, const RenderLayerModelObject* ancestorRenderer); RenderLayerModelObject 104 Source/core/rendering/RenderGeometryMap.h void popMappingsToAncestor(const RenderLayerModelObject*); RenderLayerModelObject 114 Source/core/rendering/RenderGeometryMap.h void mapToContainer(TransformState&, const RenderLayerModelObject* container = 0) const; RenderLayerModelObject 996 Source/core/rendering/RenderInline.cpp LayoutRect RenderInline::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const RenderLayerModelObject 1046 Source/core/rendering/RenderInline.cpp LayoutRect RenderInline::rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const RenderLayerModelObject 1056 Source/core/rendering/RenderInline.cpp void RenderInline::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const RenderLayerModelObject 1141 Source/core/rendering/RenderInline.cpp void RenderInline::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const RenderLayerModelObject 1351 Source/core/rendering/RenderInline.cpp void RenderInline::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) RenderLayerModelObject 85 Source/core/rendering/RenderInline.h virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL; RenderLayerModelObject 146 Source/core/rendering/RenderInline.h virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE; RenderLayerModelObject 147 Source/core/rendering/RenderInline.h virtual LayoutRect rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const OVERRIDE FINAL; RenderLayerModelObject 148 Source/core/rendering/RenderInline.h virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed) const OVERRIDE FINAL; RenderLayerModelObject 150 Source/core/rendering/RenderInline.h virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE; RenderLayerModelObject 108 Source/core/rendering/RenderLayer.cpp RenderLayer::RenderLayer(RenderLayerModelObject* renderer, LayerType type) RenderLayerModelObject 621 Source/core/rendering/RenderLayer.cpp static bool checkContainingBlockChainForPagination(RenderLayerModelObject* renderer, RenderBox* ancestorColumnsRenderer) RenderLayerModelObject 624 Source/core/rendering/RenderLayer.cpp RenderLayerModelObject* prevBlock = renderer; RenderLayerModelObject 1238 Source/core/rendering/RenderLayer.cpp RenderLayerModelObject* renderer = curr->renderer(); RenderLayerModelObject 1600 Source/core/rendering/RenderLayer.cpp const RenderLayerModelObject* renderer = layer->renderer(); RenderLayerModelObject 3425 Source/core/rendering/RenderLayer.cpp RenderLayerModelObject* renderer = this->renderer(); RenderLayerModelObject 104 Source/core/rendering/RenderLayer.h RenderLayer(RenderLayerModelObject*, LayerType); RenderLayerModelObject 109 Source/core/rendering/RenderLayer.h RenderLayerModelObject* renderer() const { return m_renderer; } RenderLayerModelObject 460 Source/core/rendering/RenderLayer.h RenderLayerModelObject* layerRenderer = renderer(); RenderLayerModelObject 722 Source/core/rendering/RenderLayer.h RenderLayerModelObject* m_renderer; RenderLayerModelObject 53 Source/core/rendering/RenderLayerBlendInfo.cpp RenderLayerBlendInfo::RenderLayerBlendInfo(RenderLayerModelObject* renderer) RenderLayerModelObject 54 Source/core/rendering/RenderLayerBlendInfo.h class RenderLayerModelObject; RenderLayerModelObject 59 Source/core/rendering/RenderLayerBlendInfo.h explicit RenderLayerBlendInfo(RenderLayerModelObject*); RenderLayerModelObject 82 Source/core/rendering/RenderLayerBlendInfo.h RenderLayerModelObject* m_renderer; RenderLayerModelObject 73 Source/core/rendering/RenderLayerClipper.h explicit RenderLayerClipper(RenderLayerModelObject* renderer) RenderLayerModelObject 121 Source/core/rendering/RenderLayerClipper.h RenderLayerModelObject* m_renderer; RenderLayerModelObject 36 Source/core/rendering/RenderLayerModelObject.cpp bool RenderLayerModelObject::s_wasFloating = false; RenderLayerModelObject 38 Source/core/rendering/RenderLayerModelObject.cpp RenderLayerModelObject::RenderLayerModelObject(ContainerNode* node) RenderLayerModelObject 43 Source/core/rendering/RenderLayerModelObject.cpp RenderLayerModelObject::~RenderLayerModelObject() RenderLayerModelObject 50 Source/core/rendering/RenderLayerModelObject.cpp void RenderLayerModelObject::destroyLayer() RenderLayerModelObject 56 Source/core/rendering/RenderLayerModelObject.cpp void RenderLayerModelObject::createLayer(LayerType type) RenderLayerModelObject 64 Source/core/rendering/RenderLayerModelObject.cpp bool RenderLayerModelObject::hasSelfPaintingLayer() const RenderLayerModelObject 69 Source/core/rendering/RenderLayerModelObject.cpp ScrollableArea* RenderLayerModelObject::scrollableArea() const RenderLayerModelObject 74 Source/core/rendering/RenderLayerModelObject.cpp void RenderLayerModelObject::willBeDestroyed() RenderLayerModelObject 91 Source/core/rendering/RenderLayerModelObject.cpp void RenderLayerModelObject::styleWillChange(StyleDifference diff, const RenderStyle& newStyle) RenderLayerModelObject 135 Source/core/rendering/RenderLayerModelObject.cpp void RenderLayerModelObject::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) RenderLayerModelObject 196 Source/core/rendering/RenderLayerModelObject.cpp void RenderLayerModelObject::addLayerHitTestRects(LayerHitTestRects& rects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const RenderLayerModelObject 214 Source/core/rendering/RenderLayerModelObject.cpp CompositedLayerMappingPtr RenderLayerModelObject::compositedLayerMapping() const RenderLayerModelObject 219 Source/core/rendering/RenderLayerModelObject.cpp bool RenderLayerModelObject::hasCompositedLayerMapping() const RenderLayerModelObject 224 Source/core/rendering/RenderLayerModelObject.cpp CompositedLayerMapping* RenderLayerModelObject::groupedMapping() const RenderLayerModelObject 44 Source/core/rendering/RenderLayerModelObject.h class RenderLayerModelObject : public RenderObject { RenderLayerModelObject 46 Source/core/rendering/RenderLayerModelObject.h explicit RenderLayerModelObject(ContainerNode*); RenderLayerModelObject 47 Source/core/rendering/RenderLayerModelObject.h virtual ~RenderLayerModelObject(); RenderLayerModelObject 89 Source/core/rendering/RenderLayerModelObject.h DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderLayerModelObject, isLayerModelObject()); RenderLayerModelObject 55 Source/core/rendering/RenderLayerRepainter.cpp RenderLayerRepainter::RenderLayerRepainter(RenderLayerModelObject* renderer) RenderLayerModelObject 77 Source/core/rendering/RenderLayerRepainter.cpp RenderLayerModelObject* repaintContainer = m_renderer->containerForRepaint(); RenderLayerModelObject 108 Source/core/rendering/RenderLayerRepainter.cpp void RenderLayerRepainter::computeRepaintRects(const RenderLayerModelObject* repaintContainer, const RenderGeometryMap* geometryMap) RenderLayerModelObject 152 Source/core/rendering/RenderLayerRepainter.cpp void RenderLayerRepainter::repaintIncludingNonCompositingDescendants(RenderLayerModelObject* repaintContainer) RenderLayerModelObject 61 Source/core/rendering/RenderLayerRepainter.h class RenderLayerModelObject; RenderLayerModelObject 66 Source/core/rendering/RenderLayerRepainter.h RenderLayerRepainter(RenderLayerModelObject*); RenderLayerModelObject 73 Source/core/rendering/RenderLayerRepainter.h void repaintIncludingNonCompositingDescendants(RenderLayerModelObject* repaintContainer); RenderLayerModelObject 78 Source/core/rendering/RenderLayerRepainter.h void computeRepaintRects(const RenderLayerModelObject* repaintContainer, const RenderGeometryMap* = 0); RenderLayerModelObject 95 Source/core/rendering/RenderLayerRepainter.h RenderLayerModelObject* m_renderer; RenderLayerModelObject 378 Source/core/rendering/RenderLayerScrollableArea.cpp RenderLayerModelObject* repaintContainer = m_box->containerForRepaint(); RenderLayerModelObject 649 Source/core/rendering/RenderLayerStackingNode.cpp RenderLayerModelObject* RenderLayerStackingNode::renderer() const RenderLayerModelObject 191 Source/core/rendering/RenderLayerStackingNode.h RenderLayerModelObject* renderer() const; RenderLayerModelObject 336 Source/core/rendering/RenderListBox.cpp void RenderListBox::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) RenderLayerModelObject 86 Source/core/rendering/RenderListBox.h virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE; RenderLayerModelObject 1832 Source/core/rendering/RenderListMarker.cpp LayoutRect RenderListMarker::selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent) RenderLayerModelObject 72 Source/core/rendering/RenderListMarker.h virtual LayoutRect selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent = true) OVERRIDE; RenderLayerModelObject 751 Source/core/rendering/RenderObject.cpp RenderBlock* RenderObject::containerForFixedPosition(const RenderLayerModelObject* repaintContainer, bool* repaintContainerSkipped) const RenderLayerModelObject 1329 Source/core/rendering/RenderObject.cpp RenderLayerModelObject* RenderObject::containerForRepaint() const RenderLayerModelObject 1334 Source/core/rendering/RenderObject.cpp RenderLayerModelObject* repaintContainer = 0; RenderLayerModelObject 1368 Source/core/rendering/RenderObject.cpp void RenderObject::repaintUsingContainer(const RenderLayerModelObject* repaintContainer, const IntRect& r, InvalidationReason invalidationReason) const RenderLayerModelObject 1450 Source/core/rendering/RenderObject.cpp RenderLayerModelObject* repaintContainer = containerForRepaint(); RenderLayerModelObject 1472 Source/core/rendering/RenderObject.cpp RenderLayerModelObject* repaintContainer = containerForRepaint(); RenderLayerModelObject 1512 Source/core/rendering/RenderObject.cpp bool RenderObject::repaintAfterLayoutIfNeeded(const RenderLayerModelObject* repaintContainer, bool wasSelfLayout, RenderLayerModelObject 1660 Source/core/rendering/RenderObject.cpp LayoutRect RenderObject::rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const RenderLayerModelObject 1667 Source/core/rendering/RenderObject.cpp LayoutRect RenderObject::clippedOverflowRectForRepaint(const RenderLayerModelObject*) const RenderLayerModelObject 1673 Source/core/rendering/RenderObject.cpp void RenderObject::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const RenderLayerModelObject 1696 Source/core/rendering/RenderObject.cpp void RenderObject::computeFloatRectForRepaint(const RenderLayerModelObject*, FloatRect&, bool) const RenderLayerModelObject 2247 Source/core/rendering/RenderObject.cpp void RenderObject::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const RenderLayerModelObject 2275 Source/core/rendering/RenderObject.cpp const RenderObject* RenderObject::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const RenderLayerModelObject 2332 Source/core/rendering/RenderObject.cpp FloatQuad RenderObject::localToContainerQuad(const FloatQuad& localQuad, const RenderLayerModelObject* repaintContainer, MapCoordinatesFlags mode, bool* wasFixed) const RenderLayerModelObject 2343 Source/core/rendering/RenderObject.cpp FloatPoint RenderObject::localToContainerPoint(const FloatPoint& localPoint, const RenderLayerModelObject* repaintContainer, MapCoordinatesFlags mode, bool* wasFixed) const RenderLayerModelObject 2525 Source/core/rendering/RenderObject.cpp RenderObject* RenderObject::container(const RenderLayerModelObject* repaintContainer, bool* repaintContainerSkipped) const RenderLayerModelObject 64 Source/core/rendering/RenderObject.h class RenderLayerModelObject; RenderLayerModelObject 626 Source/core/rendering/RenderObject.h RenderObject* container(const RenderLayerModelObject* repaintContainer = 0, bool* repaintContainerSkipped = 0) const; RenderLayerModelObject 754 Source/core/rendering/RenderObject.h FloatQuad localToContainerQuad(const FloatQuad&, const RenderLayerModelObject* repaintContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0) const; RenderLayerModelObject 755 Source/core/rendering/RenderObject.h FloatPoint localToContainerPoint(const FloatPoint&, const RenderLayerModelObject* repaintContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0) const; RenderLayerModelObject 817 Source/core/rendering/RenderObject.h RenderLayerModelObject* containerForRepaint() const; RenderLayerModelObject 821 Source/core/rendering/RenderObject.h void repaintUsingContainer(const RenderLayerModelObject* repaintContainer, const IntRect&, InvalidationReason) const; RenderLayerModelObject 831 Source/core/rendering/RenderObject.h bool repaintAfterLayoutIfNeeded(const RenderLayerModelObject* repaintContainer, bool wasSelfLayout, RenderLayerModelObject 847 Source/core/rendering/RenderObject.h virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const; RenderLayerModelObject 848 Source/core/rendering/RenderObject.h virtual LayoutRect rectWithOutlineForRepaint(const RenderLayerModelObject* repaintContainer, LayoutUnit outlineWidth) const; RenderLayerModelObject 852 Source/core/rendering/RenderObject.h virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const; RenderLayerModelObject 853 Source/core/rendering/RenderObject.h virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed = false) const; RenderLayerModelObject 892 Source/core/rendering/RenderObject.h virtual LayoutRect selectionRectForRepaint(const RenderLayerModelObject* /*repaintContainer*/, bool /*clipToVisibleContent*/ = true) { return LayoutRect(); } RenderLayerModelObject 962 Source/core/rendering/RenderObject.h virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const; RenderLayerModelObject 967 Source/core/rendering/RenderObject.h virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const; RenderLayerModelObject 974 Source/core/rendering/RenderObject.h virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& /* additionalOffset */, const RenderLayerModelObject* /* paintContainer */ = 0) { }; RenderLayerModelObject 1069 Source/core/rendering/RenderObject.h RenderBlock* containerForFixedPosition(const RenderLayerModelObject* repaintContainer = 0, bool* repaintContainerSkipped = 0) const; RenderLayerModelObject 558 Source/core/rendering/RenderReplaced.cpp LayoutRect RenderReplaced::selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent) RenderLayerModelObject 622 Source/core/rendering/RenderReplaced.cpp LayoutRect RenderReplaced::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const RenderLayerModelObject 79 Source/core/rendering/RenderReplaced.h virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE; RenderLayerModelObject 85 Source/core/rendering/RenderReplaced.h virtual LayoutRect selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent = true) OVERRIDE FINAL; RenderLayerModelObject 51 Source/core/rendering/RenderSelectionInfo.h RenderLayerModelObject* repaintContainer() const { return m_repaintContainer; } RenderLayerModelObject 56 Source/core/rendering/RenderSelectionInfo.h RenderLayerModelObject* m_repaintContainer; RenderLayerModelObject 321 Source/core/rendering/RenderTableCell.cpp LayoutRect RenderTableCell::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const RenderLayerModelObject 374 Source/core/rendering/RenderTableCell.cpp void RenderTableCell::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& r, bool fixed) const RenderLayerModelObject 238 Source/core/rendering/RenderTableCell.h virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE; RenderLayerModelObject 239 Source/core/rendering/RenderTableCell.h virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE; RenderLayerModelObject 97 Source/core/rendering/RenderTableCol.cpp LayoutRect RenderTableCol::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const RenderLayerModelObject 95 Source/core/rendering/RenderTableCol.h virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE; RenderLayerModelObject 1588 Source/core/rendering/RenderText.cpp LayoutRect RenderText::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const RenderLayerModelObject 1604 Source/core/rendering/RenderText.cpp LayoutRect RenderText::selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent) RenderLayerModelObject 115 Source/core/rendering/RenderText.h virtual LayoutRect selectionRectForRepaint(const RenderLayerModelObject* repaintContainer, bool clipToVisibleContent = true) OVERRIDE; RenderLayerModelObject 121 Source/core/rendering/RenderText.h virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE FINAL; RenderLayerModelObject 281 Source/core/rendering/RenderTextControl.cpp void RenderTextControl::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject*) RenderLayerModelObject 82 Source/core/rendering/RenderTextControl.h virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL; RenderLayerModelObject 235 Source/core/rendering/RenderView.cpp void RenderView::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const RenderLayerModelObject 266 Source/core/rendering/RenderView.cpp const RenderObject* RenderView::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const RenderLayerModelObject 461 Source/core/rendering/RenderView.cpp void RenderView::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const RenderLayerModelObject 544 Source/core/rendering/RenderView.cpp if (RenderLayerModelObject* repaintContainer = info->repaintContainer()) { RenderLayerModelObject 77 Source/core/rendering/RenderView.h virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE; RenderLayerModelObject 199 Source/core/rendering/RenderView.h virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE; RenderLayerModelObject 200 Source/core/rendering/RenderView.h virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE; RenderLayerModelObject 209 Source/core/rendering/compositing/CompositedLayerMapping.h RenderLayerModelObject* renderer() const { return m_owningLayer.renderer(); } RenderLayerModelObject 837 Source/core/rendering/compositing/RenderLayerCompositor.cpp RenderLayerModelObject* repaintContainer = layer->renderer()->containerForRepaint(); RenderLayerModelObject 88 Source/core/rendering/svg/RenderSVGBlock.cpp void RenderSVGBlock::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const RenderLayerModelObject 93 Source/core/rendering/svg/RenderSVGBlock.cpp const RenderObject* RenderSVGBlock::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const RenderLayerModelObject 98 Source/core/rendering/svg/RenderSVGBlock.cpp LayoutRect RenderSVGBlock::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const RenderLayerModelObject 103 Source/core/rendering/svg/RenderSVGBlock.cpp void RenderSVGBlock::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const RenderLayerModelObject 35 Source/core/rendering/svg/RenderSVGBlock.h virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE FINAL; RenderLayerModelObject 36 Source/core/rendering/svg/RenderSVGBlock.h virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect&, bool fixed = false) const OVERRIDE FINAL; RenderLayerModelObject 38 Source/core/rendering/svg/RenderSVGBlock.h virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE FINAL; RenderLayerModelObject 39 Source/core/rendering/svg/RenderSVGBlock.h virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL; RenderLayerModelObject 164 Source/core/rendering/svg/RenderSVGContainer.cpp void RenderSVGContainer::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint&, const RenderLayerModelObject*) RenderLayerModelObject 59 Source/core/rendering/svg/RenderSVGContainer.h virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL; RenderLayerModelObject 164 Source/core/rendering/svg/RenderSVGForeignObject.cpp void RenderSVGForeignObject::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, RenderLayerModelObject 47 Source/core/rendering/svg/RenderSVGForeignObject.h virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE; RenderLayerModelObject 46 Source/core/rendering/svg/RenderSVGGradientStop.h virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject*) const OVERRIDE { return LayoutRect(); } RenderLayerModelObject 45 Source/core/rendering/svg/RenderSVGHiddenContainer.h virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject*) const OVERRIDE FINAL { return LayoutRect(); } RenderLayerModelObject 231 Source/core/rendering/svg/RenderSVGImage.cpp void RenderSVGImage::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint&, const RenderLayerModelObject*) RenderLayerModelObject 58 Source/core/rendering/svg/RenderSVGImage.h virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE; RenderLayerModelObject 89 Source/core/rendering/svg/RenderSVGInline.cpp LayoutRect RenderSVGInline::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const RenderLayerModelObject 94 Source/core/rendering/svg/RenderSVGInline.cpp void RenderSVGInline::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const RenderLayerModelObject 99 Source/core/rendering/svg/RenderSVGInline.cpp void RenderSVGInline::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const RenderLayerModelObject 104 Source/core/rendering/svg/RenderSVGInline.cpp const RenderObject* RenderSVGInline::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const RenderLayerModelObject 48 Source/core/rendering/svg/RenderSVGInline.h virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE FINAL; RenderLayerModelObject 49 Source/core/rendering/svg/RenderSVGInline.h virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect&, bool fixed = false) const OVERRIDE FINAL; RenderLayerModelObject 50 Source/core/rendering/svg/RenderSVGInline.h virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE FINAL; RenderLayerModelObject 51 Source/core/rendering/svg/RenderSVGInline.h virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL; RenderLayerModelObject 52 Source/core/rendering/svg/RenderSVGModelObject.cpp LayoutRect RenderSVGModelObject::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const RenderLayerModelObject 57 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const RenderLayerModelObject 62 Source/core/rendering/svg/RenderSVGModelObject.cpp void RenderSVGModelObject::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const RenderLayerModelObject 67 Source/core/rendering/svg/RenderSVGModelObject.cpp const RenderObject* RenderSVGModelObject::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const RenderLayerModelObject 55 Source/core/rendering/svg/RenderSVGModelObject.h virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE; RenderLayerModelObject 56 Source/core/rendering/svg/RenderSVGModelObject.h virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect&, bool fixed = false) const OVERRIDE FINAL; RenderLayerModelObject 61 Source/core/rendering/svg/RenderSVGModelObject.h virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE FINAL; RenderLayerModelObject 62 Source/core/rendering/svg/RenderSVGModelObject.h virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL; RenderLayerModelObject 356 Source/core/rendering/svg/RenderSVGRoot.cpp LayoutRect RenderSVGRoot::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const RenderLayerModelObject 361 Source/core/rendering/svg/RenderSVGRoot.cpp void RenderSVGRoot::computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const RenderLayerModelObject 378 Source/core/rendering/svg/RenderSVGRoot.cpp void RenderSVGRoot::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const RenderLayerModelObject 386 Source/core/rendering/svg/RenderSVGRoot.cpp const RenderObject* RenderSVGRoot::pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) const RenderLayerModelObject 104 Source/core/rendering/svg/RenderSVGRoot.h virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE; RenderLayerModelObject 105 Source/core/rendering/svg/RenderSVGRoot.h virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) const OVERRIDE; RenderLayerModelObject 107 Source/core/rendering/svg/RenderSVGRoot.h virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE; RenderLayerModelObject 108 Source/core/rendering/svg/RenderSVGRoot.h virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE; RenderLayerModelObject 299 Source/core/rendering/svg/RenderSVGShape.cpp void RenderSVGShape::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint&, const RenderLayerModelObject*) RenderLayerModelObject 96 Source/core/rendering/svg/RenderSVGShape.h virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL; RenderLayerModelObject 96 Source/core/rendering/svg/RenderSVGText.cpp void RenderSVGText::computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect& rect, bool fixed) const RenderLayerModelObject 71 Source/core/rendering/svg/RenderSVGText.h virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE; RenderLayerModelObject 46 Source/core/rendering/svg/SVGRenderSupport.cpp LayoutRect SVGRenderSupport::clippedOverflowRectForRepaint(const RenderObject* object, const RenderLayerModelObject* repaintContainer) RenderLayerModelObject 59 Source/core/rendering/svg/SVGRenderSupport.cpp void SVGRenderSupport::computeFloatRectForRepaint(const RenderObject* object, const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) RenderLayerModelObject 68 Source/core/rendering/svg/SVGRenderSupport.cpp void SVGRenderSupport::mapLocalToContainer(const RenderObject* object, const RenderLayerModelObject* repaintContainer, TransformState& transformState, bool* wasFixed) RenderLayerModelObject 84 Source/core/rendering/svg/SVGRenderSupport.cpp const RenderObject* SVGRenderSupport::pushMappingToContainer(const RenderObject* object, const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap& geometryMap) RenderLayerModelObject 37 Source/core/rendering/svg/SVGRenderSupport.h class RenderLayerModelObject; RenderLayerModelObject 66 Source/core/rendering/svg/SVGRenderSupport.h LayoutRect clippedOverflowRectForRepaint(const RenderObject*, const RenderLayerModelObject* repaintContainer); RenderLayerModelObject 67 Source/core/rendering/svg/SVGRenderSupport.h void computeFloatRectForRepaint(const RenderObject*, const RenderLayerModelObject* repaintContainer, FloatRect&, bool fixed); RenderLayerModelObject 68 Source/core/rendering/svg/SVGRenderSupport.h void mapLocalToContainer(const RenderObject*, const RenderLayerModelObject* repaintContainer, TransformState&, bool* wasFixed = 0); RenderLayerModelObject 69 Source/core/rendering/svg/SVGRenderSupport.h const RenderObject* pushMappingToContainer(const RenderObject*, const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&); RenderLayerModelObject 116 Source/web/LinkHighlight.cpp RenderLayerModelObject* repaintContainer; RenderLayerModelObject 125 Source/web/tests/CompositedLayerMappingTest.cpp RenderLayerModelObject* renderer = toRenderLayerModelObject(layerElement->renderer());