ResourceProvider   38 cc/layers/delegated_frame_provider_unittest.cc                                ResourceProvider::ResourceId resource_id) {
ResourceProvider   46 cc/layers/delegated_frame_provider_unittest.cc                       ResourceProvider::ResourceId resource_id) {
ResourceProvider   45 cc/layers/delegated_renderer_layer_impl.cc static ResourceProvider::ResourceId ResourceRemapHelper(
ResourceProvider   47 cc/layers/delegated_renderer_layer_impl.cc     const ResourceProvider::ResourceIdMap& child_to_parent_map,
ResourceProvider   48 cc/layers/delegated_renderer_layer_impl.cc     ResourceProvider::ResourceIdArray* resources_in_frame,
ResourceProvider   49 cc/layers/delegated_renderer_layer_impl.cc     ResourceProvider::ResourceId id) {
ResourceProvider   51 cc/layers/delegated_renderer_layer_impl.cc   ResourceProvider::ResourceIdMap::const_iterator it =
ResourceProvider   59 cc/layers/delegated_renderer_layer_impl.cc   ResourceProvider::ResourceId remapped_id = it->second;
ResourceProvider   96 cc/layers/delegated_renderer_layer_impl.cc   ResourceProvider* resource_provider = layer_tree_impl()->resource_provider();
ResourceProvider  110 cc/layers/delegated_renderer_layer_impl.cc   ResourceProvider* resource_provider = layer_tree_impl()->resource_provider();
ResourceProvider  111 cc/layers/delegated_renderer_layer_impl.cc     const ResourceProvider::ResourceIdMap& resource_map =
ResourceProvider  120 cc/layers/delegated_renderer_layer_impl.cc   ResourceProvider::ResourceIdArray resources_in_frame;
ResourceProvider  269 cc/layers/delegated_renderer_layer_impl.cc                                           ResourceProvider* resource_provider) {
ResourceProvider  495 cc/layers/delegated_renderer_layer_impl.cc     ResourceProvider* provider = layer_tree_impl()->resource_provider();
ResourceProvider   36 cc/layers/delegated_renderer_layer_impl.h                         ResourceProvider* resource_provider) OVERRIDE;
ResourceProvider   60 cc/layers/delegated_renderer_layer_impl.h   const ResourceProvider::ResourceIdArray& ResourcesForTesting() const {
ResourceProvider   95 cc/layers/delegated_renderer_layer_impl.h   ResourceProvider::ResourceIdArray resources_;
ResourceProvider   84 cc/layers/heads_up_display_layer_impl.cc                                        ResourceProvider* resource_provider) {
ResourceProvider  101 cc/layers/heads_up_display_layer_impl.cc                             ResourceProvider::TextureUsageAny,
ResourceProvider  141 cc/layers/heads_up_display_layer_impl.cc     ResourceProvider* resource_provider) {
ResourceProvider   41 cc/layers/heads_up_display_layer_impl.h                         ResourceProvider* resource_provider) OVERRIDE;
ResourceProvider   45 cc/layers/heads_up_display_layer_impl.h                         ResourceProvider* resource_provider);
ResourceProvider   18 cc/layers/heads_up_display_layer_impl_unittest.cc                     ResourceProvider* resource_provider,
ResourceProvider   36 cc/layers/io_surface_layer_impl.cc     ResourceProvider* resource_provider =
ResourceProvider   66 cc/layers/io_surface_layer_impl.cc                                   ResourceProvider* resource_provider) {
ResourceProvider   34 cc/layers/io_surface_layer_impl.h                         ResourceProvider* resource_provider) OVERRIDE;
ResourceProvider  255 cc/layers/layer_impl.cc                          ResourceProvider* resource_provider) {
ResourceProvider  263 cc/layers/layer_impl.cc void LayerImpl::DidDraw(ResourceProvider* resource_provider) {
ResourceProvider  334 cc/layers/layer_impl.cc ResourceProvider::ResourceId LayerImpl::ContentsResourceId() const {
ResourceProvider  168 cc/layers/layer_impl.h                         ResourceProvider* resource_provider);
ResourceProvider  171 cc/layers/layer_impl.h   virtual void DidDraw(ResourceProvider* resource_provider);
ResourceProvider  173 cc/layers/layer_impl.h   virtual ResourceProvider::ResourceId ContentsResourceId() const;
ResourceProvider  105 cc/layers/nine_patch_layer_impl.cc   ResourceProvider::ResourceId resource =
ResourceProvider   66 cc/layers/painted_scrollbar_layer_impl.cc                                   ResourceProvider* resource_provider) {
ResourceProvider   88 cc/layers/painted_scrollbar_layer_impl.cc   ResourceProvider::ResourceId thumb_resource_id =
ResourceProvider   90 cc/layers/painted_scrollbar_layer_impl.cc   ResourceProvider::ResourceId track_resource_id =
ResourceProvider   32 cc/layers/painted_scrollbar_layer_impl.h                         ResourceProvider* resource_provider) OVERRIDE;
ResourceProvider  283 cc/layers/picture_layer_impl.cc         ResourceProvider* resource_provider =
ResourceProvider  689 cc/layers/picture_layer_impl.cc ResourceProvider::ResourceId PictureLayerImpl::ContentsResourceId() const {
ResourceProvider  102 cc/layers/picture_layer_impl.h   virtual ResourceProvider::ResourceId ContentsResourceId() const OVERRIDE;
ResourceProvider  219 cc/layers/render_surface_impl.cc   ResourceProvider::ResourceId mask_resource_id =
ResourceProvider   81 cc/layers/texture_layer_impl.cc                                 ResourceProvider* resource_provider) {
ResourceProvider  116 cc/layers/texture_layer_impl.cc                                 ResourceProvider::TextureUsageAny,
ResourceProvider  181 cc/layers/texture_layer_impl.cc   ResourceProvider::ResourceId id =
ResourceProvider  197 cc/layers/texture_layer_impl.cc void TextureLayerImpl::DidDraw(ResourceProvider* resource_provider) {
ResourceProvider  221 cc/layers/texture_layer_impl.cc     ResourceProvider* resource_provider =
ResourceProvider  289 cc/layers/texture_layer_impl.cc     ResourceProvider* resource_provider =
ResourceProvider   32 cc/layers/texture_layer_impl.h                         ResourceProvider* resource_provider) OVERRIDE;
ResourceProvider   35 cc/layers/texture_layer_impl.h   virtual void DidDraw(ResourceProvider* resource_provider) OVERRIDE;
ResourceProvider   66 cc/layers/texture_layer_impl.h   ResourceProvider::ResourceId external_texture_resource_;
ResourceProvider 1419 cc/layers/texture_layer_unittest.cc   ResourceProvider* provider = host_impl_.active_tree()->resource_provider();
ResourceProvider 1420 cc/layers/texture_layer_unittest.cc   ResourceProvider::ResourceId id =
ResourceProvider 1427 cc/layers/texture_layer_unittest.cc   ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider   30 cc/layers/tiled_layer_impl.cc   ResourceProvider::ResourceId resource_id() const { return resource_id_; }
ResourceProvider   31 cc/layers/tiled_layer_impl.cc   void set_resource_id(ResourceProvider::ResourceId resource_id) {
ResourceProvider   42 cc/layers/tiled_layer_impl.cc   ResourceProvider::ResourceId resource_id_;
ResourceProvider   54 cc/layers/tiled_layer_impl.cc ResourceProvider::ResourceId TiledLayerImpl::ContentsResourceId() const {
ResourceProvider   67 cc/layers/tiled_layer_impl.cc   ResourceProvider::ResourceId resource_id = tile ? tile->resource_id() : 0;
ResourceProvider  146 cc/layers/tiled_layer_impl.cc                               ResourceProvider* resource_provider) {
ResourceProvider  275 cc/layers/tiled_layer_impl.cc     ResourceProvider::ResourceId resource_id,
ResourceProvider   30 cc/layers/tiled_layer_impl.h                         ResourceProvider* resource_provider) OVERRIDE;
ResourceProvider   34 cc/layers/tiled_layer_impl.h   virtual ResourceProvider::ResourceId ContentsResourceId() const OVERRIDE;
ResourceProvider   40 cc/layers/tiled_layer_impl.h                           ResourceProvider::ResourceId resource,
ResourceProvider   57 cc/layers/tiled_layer_impl_unittest.cc     ResourceProvider::ResourceId resource_id = 1;
ResourceProvider  291 cc/layers/tiled_layer_impl_unittest.cc   ResourceProvider::ResourceId resource_id = 1;
ResourceProvider  300 cc/layers/tiled_layer_impl_unittest.cc   ResourceProvider::ResourceId empty_resource(0);
ResourceProvider  126 cc/layers/tiled_layer_unittest.cc     resource_provider_ = ResourceProvider::Create(
ResourceProvider  144 cc/layers/tiled_layer_unittest.cc       ResourceProvider* resource_provider) {
ResourceProvider  248 cc/layers/tiled_layer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider   88 cc/layers/ui_resource_layer_impl.cc                                   ResourceProvider* resource_provider) {
ResourceProvider  103 cc/layers/ui_resource_layer_impl.cc   ResourceProvider::ResourceId resource =
ResourceProvider   47 cc/layers/ui_resource_layer_impl.h                         ResourceProvider* resource_provider) OVERRIDE;
ResourceProvider   73 cc/layers/video_layer_impl.cc                               ResourceProvider* resource_provider) {
ResourceProvider  292 cc/layers/video_layer_impl.cc void VideoLayerImpl::DidDraw(ResourceProvider* resource_provider) {
ResourceProvider   35 cc/layers/video_layer_impl.h                         ResourceProvider* resource_provider) OVERRIDE;
ResourceProvider   38 cc/layers/video_layer_impl.h   virtual void DidDraw(ResourceProvider* resource_provider) OVERRIDE;
ResourceProvider   58 cc/layers/video_layer_impl.h   std::vector<ResourceProvider::ResourceId> frame_resources_;
ResourceProvider   37 cc/output/delegating_renderer.cc     ResourceProvider* resource_provider) {
ResourceProvider   48 cc/output/delegating_renderer.cc                                        ResourceProvider* resource_provider)
ResourceProvider   91 cc/output/delegating_renderer.cc static ResourceProvider::ResourceId AppendToArray(
ResourceProvider   92 cc/output/delegating_renderer.cc     ResourceProvider::ResourceIdArray* array,
ResourceProvider   93 cc/output/delegating_renderer.cc     ResourceProvider::ResourceId id) {
ResourceProvider  114 cc/output/delegating_renderer.cc   ResourceProvider::ResourceIdArray resources;
ResourceProvider   16 cc/output/delegating_renderer.h class ResourceProvider;
ResourceProvider   24 cc/output/delegating_renderer.h       ResourceProvider* resource_provider);
ResourceProvider   58 cc/output/delegating_renderer.h                      ResourceProvider* resource_provider);
ResourceProvider   62 cc/output/delegating_renderer.h   ResourceProvider* resource_provider_;
ResourceProvider  133 cc/output/direct_renderer.cc                                ResourceProvider* resource_provider)
ResourceProvider  418 cc/output/direct_renderer.cc         size, ResourceProvider::TextureUsageFramebuffer, RGBA_8888);
ResourceProvider   20 cc/output/direct_renderer.h class ResourceProvider;
ResourceProvider   29 cc/output/direct_renderer.h   ResourceProvider* resource_provider() const { return resource_provider_; }
ResourceProvider   71 cc/output/direct_renderer.h                  ResourceProvider* resource_provider);
ResourceProvider  128 cc/output/direct_renderer.h   ResourceProvider* resource_provider_;
ResourceProvider   71 cc/output/gl_renderer.cc class SimpleSwapFence : public ResourceProvider::Fence {
ResourceProvider  186 cc/output/gl_renderer.cc     ResourceProvider* resource_provider,
ResourceProvider  200 cc/output/gl_renderer.cc                        ResourceProvider* resource_provider,
ResourceProvider  502 cc/output/gl_renderer.cc   ResourceProvider::ScopedWriteLockGL lock(renderer->resource_provider(),
ResourceProvider  594 cc/output/gl_renderer.cc   scoped_ptr<ResourceProvider::ScopedReadLockGL> lock;
ResourceProvider  602 cc/output/gl_renderer.cc     lock.reset(new ResourceProvider::ScopedReadLockGL(
ResourceProvider  607 cc/output/gl_renderer.cc   ResourceProvider::ScopedReadLockGL lock_background(
ResourceProvider  755 cc/output/gl_renderer.cc       window_rect.size(), ResourceProvider::TextureUsageFramebuffer, RGBA_8888);
ResourceProvider  757 cc/output/gl_renderer.cc     ResourceProvider::ScopedWriteLockGL lock(resource_provider_,
ResourceProvider  778 cc/output/gl_renderer.cc   scoped_ptr<ResourceProvider::ScopedReadLockGL> lock;
ResourceProvider  784 cc/output/gl_renderer.cc     lock.reset(new ResourceProvider::ScopedReadLockGL(
ResourceProvider  792 cc/output/gl_renderer.cc       quad->rect.size(), ResourceProvider::TextureUsageFramebuffer, RGBA_8888);
ResourceProvider  926 cc/output/gl_renderer.cc     ResourceProvider::ScopedReadLockGL lock(resource_provider_,
ResourceProvider  957 cc/output/gl_renderer.cc   scoped_ptr<ResourceProvider::ScopedReadLockGL> mask_resource_lock;
ResourceProvider  960 cc/output/gl_renderer.cc     mask_resource_lock.reset(new ResourceProvider::ScopedReadLockGL(
ResourceProvider  968 cc/output/gl_renderer.cc   scoped_ptr<ResourceProvider::ScopedSamplerGL> contents_resource_lock;
ResourceProvider  972 cc/output/gl_renderer.cc     DCHECK_EQ(GL_TEXTURE0, ResourceProvider::GetActiveTextureUnit(gl_));
ResourceProvider  976 cc/output/gl_renderer.cc         make_scoped_ptr(new ResourceProvider::ScopedSamplerGL(
ResourceProvider 1151 cc/output/gl_renderer.cc   scoped_ptr<ResourceProvider::ScopedSamplerGL> shader_mask_sampler_lock;
ResourceProvider 1172 cc/output/gl_renderer.cc         new ResourceProvider::ScopedSamplerGL(resource_provider_,
ResourceProvider 1437 cc/output/gl_renderer.cc                                  ResourceProvider::ResourceId resource_id) {
ResourceProvider 1494 cc/output/gl_renderer.cc   ResourceProvider::ScopedSamplerGL quad_resource_lock(
ResourceProvider 1620 cc/output/gl_renderer.cc   ResourceProvider::ScopedSamplerGL y_plane_lock(
ResourceProvider 1623 cc/output/gl_renderer.cc   ResourceProvider::ScopedSamplerGL u_plane_lock(
ResourceProvider 1626 cc/output/gl_renderer.cc   ResourceProvider::ScopedSamplerGL v_plane_lock(
ResourceProvider 1629 cc/output/gl_renderer.cc   scoped_ptr<ResourceProvider::ScopedSamplerGL> a_plane_lock;
ResourceProvider 1631 cc/output/gl_renderer.cc     a_plane_lock.reset(new ResourceProvider::ScopedSamplerGL(
ResourceProvider 1732 cc/output/gl_renderer.cc   ResourceProvider::ScopedReadLockGL lock(resource_provider_,
ResourceProvider 1734 cc/output/gl_renderer.cc   DCHECK_EQ(GL_TEXTURE0, ResourceProvider::GetActiveTextureUnit(gl_));
ResourceProvider 1762 cc/output/gl_renderer.cc                                             ResourceProvider::TextureUsageAny,
ResourceProvider 1842 cc/output/gl_renderer.cc   ResourceProvider::ScopedReadLockGL locked_quad(resource_provider_,
ResourceProvider 1844 cc/output/gl_renderer.cc   DCHECK_EQ(GL_TEXTURE0, ResourceProvider::GetActiveTextureUnit(gl_));
ResourceProvider 1993 cc/output/gl_renderer.cc   ResourceProvider::ScopedReadLockGL lock(resource_provider_,
ResourceProvider 1995 cc/output/gl_renderer.cc   DCHECK_EQ(GL_TEXTURE0, ResourceProvider::GetActiveTextureUnit(gl_));
ResourceProvider 2142 cc/output/gl_renderer.cc   DCHECK_EQ(GL_TEXTURE0, ResourceProvider::GetActiveTextureUnit(gl_));
ResourceProvider 2574 cc/output/gl_renderer.cc       make_scoped_ptr(new ResourceProvider::ScopedWriteLockGL(
ResourceProvider 3066 cc/output/gl_renderer.cc   ResourceProvider::ResourceIdArray resources;
ResourceProvider 3076 cc/output/gl_renderer.cc         make_scoped_ptr(new ResourceProvider::ScopedReadLockGL(
ResourceProvider   51 cc/output/gl_renderer.h       ResourceProvider* resource_provider,
ResourceProvider   85 cc/output/gl_renderer.h              ResourceProvider* resource_provider,
ResourceProvider  170 cc/output/gl_renderer.h                        ResourceProvider::ResourceId resource_id);
ResourceProvider  225 cc/output/gl_renderer.h   typedef ScopedPtrVector<ResourceProvider::ScopedReadLockGL>
ResourceProvider  432 cc/output/gl_renderer.h   scoped_ptr<ResourceProvider::ScopedWriteLockGL> current_framebuffer_lock_;
ResourceProvider  434 cc/output/gl_renderer.h   scoped_refptr<ResourceProvider::Fence> last_swap_fence_;
ResourceProvider  437 cc/output/gl_renderer.h   ResourceProvider::ResourceId on_demand_tile_raster_resource_id_;
ResourceProvider  150 cc/output/gl_renderer_unittest.cc                  ResourceProvider* resource_provider)
ResourceProvider  177 cc/output/gl_renderer_unittest.cc         ResourceProvider::Create(
ResourceProvider  193 cc/output/gl_renderer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider  210 cc/output/gl_renderer_unittest.cc         ResourceProvider::Create(
ResourceProvider  285 cc/output/gl_renderer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider  526 cc/output/gl_renderer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider  562 cc/output/gl_renderer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider  595 cc/output/gl_renderer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider  642 cc/output/gl_renderer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider  682 cc/output/gl_renderer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider  764 cc/output/gl_renderer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider  829 cc/output/gl_renderer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider  909 cc/output/gl_renderer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 1002 cc/output/gl_renderer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 1096 cc/output/gl_renderer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 1287 cc/output/gl_renderer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 1328 cc/output/gl_renderer_unittest.cc   ResourceProvider::ResourceId mask = resource_provider_->CreateResource(
ResourceProvider 1331 cc/output/gl_renderer_unittest.cc       ResourceProvider::TextureUsageAny,
ResourceProvider 1673 cc/output/gl_renderer_unittest.cc         ResourceProvider::Create(
ResourceProvider 1723 cc/output/gl_renderer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider   17 cc/output/overlay_processor.cc                                    ResourceProvider* resource_provider)
ResourceProvider   16 cc/output/overlay_processor.h class ResourceProvider;
ResourceProvider   32 cc/output/overlay_processor.h   OverlayProcessor(OutputSurface* surface, ResourceProvider* resource_provider);
ResourceProvider   43 cc/output/overlay_processor.h   ResourceProvider* resource_provider_;
ResourceProvider   17 cc/output/overlay_strategy_single_on_top.cc     ResourceProvider* resource_provider)
ResourceProvider   21 cc/output/overlay_strategy_single_on_top.h                              ResourceProvider* resource_provider);
ResourceProvider   27 cc/output/overlay_strategy_single_on_top.h   ResourceProvider* resource_provider_;
ResourceProvider   55 cc/output/overlay_unittest.cc                          ResourceProvider* resource_provider);
ResourceProvider   62 cc/output/overlay_unittest.cc     ResourceProvider* resource_provider)
ResourceProvider   79 cc/output/overlay_unittest.cc                           ResourceProvider* resource_provider);
ResourceProvider   85 cc/output/overlay_unittest.cc     ResourceProvider* resource_provider)
ResourceProvider  120 cc/output/overlay_unittest.cc ResourceProvider::ResourceId CreateResource(
ResourceProvider  121 cc/output/overlay_unittest.cc     ResourceProvider* resource_provider) {
ResourceProvider  134 cc/output/overlay_unittest.cc     ResourceProvider* resource_provider,
ResourceProvider  136 cc/output/overlay_unittest.cc   ResourceProvider::ResourceId resource_id = CreateResource(resource_provider);
ResourceProvider  158 cc/output/overlay_unittest.cc     ResourceProvider* resource_provider,
ResourceProvider  215 cc/output/overlay_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider  234 cc/output/overlay_unittest.cc     resource_provider_ = ResourceProvider::Create(
ResourceProvider  246 cc/output/overlay_unittest.cc   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider  459 cc/output/overlay_unittest.cc                         ResourceProvider* resource_provider)
ResourceProvider  513 cc/output/overlay_unittest.cc         ResourceProvider::Create(output_surface_.get(), NULL, 0, false, 1);
ResourceProvider  536 cc/output/overlay_unittest.cc   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider  652 cc/output/overlay_unittest.cc   ResourceProvider::ResourceId resource1 =
ResourceProvider  654 cc/output/overlay_unittest.cc   ResourceProvider::ResourceId resource2 =
ResourceProvider  115 cc/output/renderer_pixeltest.cc     ResourceProvider* resource_provider) {
ResourceProvider  124 cc/output/renderer_pixeltest.cc   ResourceProvider::ResourceId resource =
ResourceProvider  127 cc/output/renderer_pixeltest.cc                                         ResourceProvider::TextureUsageAny,
ResourceProvider  459 cc/output/renderer_pixeltest.cc     ResourceProvider::ResourceId y_resource =
ResourceProvider  464 cc/output/renderer_pixeltest.cc     ResourceProvider::ResourceId u_resource =
ResourceProvider  469 cc/output/renderer_pixeltest.cc     ResourceProvider::ResourceId v_resource =
ResourceProvider  474 cc/output/renderer_pixeltest.cc     ResourceProvider::ResourceId a_resource = 0;
ResourceProvider 1141 cc/output/renderer_pixeltest.cc   ResourceProvider::ResourceId mask_resource_id =
ResourceProvider 1145 cc/output/renderer_pixeltest.cc           ResourceProvider::TextureUsageAny,
ResourceProvider 2095 cc/output/renderer_pixeltest.cc   ResourceProvider::ResourceId resource =
ResourceProvider 2099 cc/output/renderer_pixeltest.cc           ResourceProvider::TextureUsageAny,
ResourceProvider  108 cc/output/software_renderer.cc     ResourceProvider* resource_provider) {
ResourceProvider  116 cc/output/software_renderer.cc                                    ResourceProvider* resource_provider)
ResourceProvider  205 cc/output/software_renderer.cc       new ResourceProvider::ScopedWriteLockSoftware(
ResourceProvider  258 cc/output/software_renderer.cc     ResourceProvider::ResourceId resource_id) const {
ResourceProvider  260 cc/output/software_renderer.cc     case ResourceProvider::GLTexture:
ResourceProvider  262 cc/output/software_renderer.cc     case ResourceProvider::Bitmap:
ResourceProvider  264 cc/output/software_renderer.cc     case ResourceProvider::InvalidType:
ResourceProvider  422 cc/output/software_renderer.cc   ResourceProvider::ScopedReadLockSoftware lock(resource_provider_,
ResourceProvider  480 cc/output/software_renderer.cc   ResourceProvider::ScopedReadLockSoftware lock(resource_provider_,
ResourceProvider  508 cc/output/software_renderer.cc   ResourceProvider::ScopedReadLockSoftware lock(resource_provider_,
ResourceProvider  561 cc/output/software_renderer.cc     ResourceProvider::ScopedReadLockSoftware mask_lock(resource_provider_,
ResourceProvider   17 cc/output/software_renderer.h class ResourceProvider;
ResourceProvider   34 cc/output/software_renderer.h       ResourceProvider* resource_provider);
ResourceProvider   77 cc/output/software_renderer.h                    ResourceProvider* resource_provider);
ResourceProvider   82 cc/output/software_renderer.h   bool IsSoftwareResource(ResourceProvider::ResourceId resource_id) const;
ResourceProvider  111 cc/output/software_renderer.h   scoped_ptr<ResourceProvider::ScopedWriteLockSoftware>
ResourceProvider   37 cc/output/software_renderer_unittest.cc     resource_provider_ = ResourceProvider::Create(
ResourceProvider   43 cc/output/software_renderer_unittest.cc   ResourceProvider* resource_provider() const {
ResourceProvider   57 cc/output/software_renderer_unittest.cc   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider  126 cc/output/software_renderer_unittest.cc   ResourceProvider::ResourceId resource_yellow =
ResourceProvider  129 cc/output/software_renderer_unittest.cc                                           ResourceProvider::TextureUsageAny,
ResourceProvider  131 cc/output/software_renderer_unittest.cc   ResourceProvider::ResourceId resource_cyan =
ResourceProvider  134 cc/output/software_renderer_unittest.cc                                           ResourceProvider::TextureUsageAny,
ResourceProvider  229 cc/output/software_renderer_unittest.cc   ResourceProvider::ResourceId resource_cyan =
ResourceProvider  232 cc/output/software_renderer_unittest.cc                                           ResourceProvider::TextureUsageAny,
ResourceProvider   99 cc/quads/draw_quad.h   typedef ResourceProvider::ResourceId ResourceId;
ResourceProvider  368 cc/quads/draw_quad_unittest.cc   ResourceProvider::ResourceId resource_id = 72;
ResourceProvider  396 cc/quads/draw_quad_unittest.cc   ResourceProvider::ResourceId mask_resource_id = 78;
ResourceProvider  471 cc/quads/draw_quad_unittest.cc   ResourceProvider::ResourceId resource_id = 64;
ResourceProvider  593 cc/quads/draw_quad_unittest.cc   ResourceProvider::ResourceId y_plane_resource_id = 45;
ResourceProvider  594 cc/quads/draw_quad_unittest.cc   ResourceProvider::ResourceId u_plane_resource_id = 532;
ResourceProvider  595 cc/quads/draw_quad_unittest.cc   ResourceProvider::ResourceId v_plane_resource_id = 4;
ResourceProvider  596 cc/quads/draw_quad_unittest.cc   ResourceProvider::ResourceId a_plane_resource_id = 63;
ResourceProvider  678 cc/quads/draw_quad_unittest.cc   ResourceProvider::ResourceId IncrementResourceId(
ResourceProvider  679 cc/quads/draw_quad_unittest.cc       ResourceProvider::ResourceId id) {
ResourceProvider  718 cc/quads/draw_quad_unittest.cc   ResourceProvider::ResourceId resource_id = 72;
ResourceProvider  737 cc/quads/draw_quad_unittest.cc   ResourceProvider::ResourceId mask_resource_id = 78;
ResourceProvider  781 cc/quads/draw_quad_unittest.cc   ResourceProvider::ResourceId resource_id = 64;
ResourceProvider  852 cc/quads/draw_quad_unittest.cc   ResourceProvider::ResourceId y_plane_resource_id = 45;
ResourceProvider  853 cc/quads/draw_quad_unittest.cc   ResourceProvider::ResourceId u_plane_resource_id = 532;
ResourceProvider  854 cc/quads/draw_quad_unittest.cc   ResourceProvider::ResourceId v_plane_resource_id = 4;
ResourceProvider  855 cc/quads/draw_quad_unittest.cc   ResourceProvider::ResourceId a_plane_resource_id = 63;
ResourceProvider   43 cc/quads/render_pass_draw_quad.cc     ResourceProvider::ResourceId mask_resource_id,
ResourceProvider   67 cc/quads/render_pass_draw_quad.cc     ResourceProvider::ResourceId mask_resource_id,
ResourceProvider   28 cc/quads/render_pass_draw_quad.h               ResourceProvider::ResourceId mask_resource_id,
ResourceProvider   41 cc/quads/render_pass_draw_quad.h               ResourceProvider::ResourceId mask_resource_id,
ResourceProvider   53 cc/quads/render_pass_draw_quad.h   ResourceProvider::ResourceId mask_resource_id;
ResourceProvider   19 cc/resources/direct_raster_worker_pool.cc     ResourceProvider* resource_provider,
ResourceProvider   27 cc/resources/direct_raster_worker_pool.cc     ResourceProvider* resource_provider,
ResourceProvider   20 cc/resources/direct_raster_worker_pool.h       ResourceProvider* resource_provider,
ResourceProvider   37 cc/resources/direct_raster_worker_pool.h                          ResourceProvider* resource_provider,
ResourceProvider   16 cc/resources/image_raster_worker_pool.cc     ResourceProvider* resource_provider,
ResourceProvider   25 cc/resources/image_raster_worker_pool.cc     ResourceProvider* resource_provider,
ResourceProvider   20 cc/resources/image_raster_worker_pool.h       ResourceProvider* resource_provider,
ResourceProvider   38 cc/resources/image_raster_worker_pool.h                         ResourceProvider* resource_provider,
ResourceProvider   52 cc/resources/managed_tile_state.h     ResourceProvider::ResourceId get_resource_id() const {
ResourceProvider   71 cc/resources/picture_layer_tiling_set_unittest.cc     scoped_ptr<ResourceProvider> resource_provider = ResourceProvider::Create(
ResourceProvider  933 cc/resources/picture_layer_tiling_unittest.cc   scoped_ptr<ResourceProvider> resource_provider = ResourceProvider::Create(
ResourceProvider   29 cc/resources/pixel_buffer_raster_worker_pool.cc     ResourceProvider* resource_provider,
ResourceProvider   41 cc/resources/pixel_buffer_raster_worker_pool.cc     ResourceProvider* resource_provider,
ResourceProvider   21 cc/resources/pixel_buffer_raster_worker_pool.h       ResourceProvider* resource_provider,
ResourceProvider   40 cc/resources/pixel_buffer_raster_worker_pool.h                               ResourceProvider* resource_provider,
ResourceProvider   72 cc/resources/prioritized_resource.cc     ResourceProvider* resource_provider) {
ResourceProvider   78 cc/resources/prioritized_resource.cc void PrioritizedResource::SetPixels(ResourceProvider* resource_provider,
ResourceProvider  120 cc/resources/prioritized_resource.cc                                       ResourceProvider* resource_provider,
ResourceProvider  143 cc/resources/prioritized_resource.cc     ResourceProvider* resource_provider) {
ResourceProvider  180 cc/resources/prioritized_resource.cc     ResourceProvider* resource_provider) {
ResourceProvider   68 cc/resources/prioritized_resource.h   void AcquireBackingTexture(ResourceProvider* resource_provider);
ResourceProvider   80 cc/resources/prioritized_resource.h   void SetPixels(ResourceProvider* resource_provider,
ResourceProvider   86 cc/resources/prioritized_resource.h   ResourceProvider::ResourceId resource_id() const {
ResourceProvider  109 cc/resources/prioritized_resource.h             ResourceProvider* resource_provider,
ResourceProvider  114 cc/resources/prioritized_resource.h     void UpdateState(ResourceProvider* resource_provider);
ResourceProvider  127 cc/resources/prioritized_resource.h     void DeleteResource(ResourceProvider* resource_provider);
ResourceProvider  147 cc/resources/prioritized_resource.h     ResourceProvider* resource_provider_;
ResourceProvider  164 cc/resources/prioritized_resource_manager.cc     ResourceProvider* resource_provider) {
ResourceProvider  231 cc/resources/prioritized_resource_manager.cc     ResourceProvider* resource_provider) {
ResourceProvider  284 cc/resources/prioritized_resource_manager.cc     ResourceProvider* resource_provider) {
ResourceProvider  314 cc/resources/prioritized_resource_manager.cc     ResourceProvider* resource_provider) {
ResourceProvider  344 cc/resources/prioritized_resource_manager.cc     ResourceProvider* resource_provider) {
ResourceProvider  357 cc/resources/prioritized_resource_manager.cc     ResourceProvider* resource_provider) {
ResourceProvider  373 cc/resources/prioritized_resource_manager.cc     ResourceProvider* resource_provider) {
ResourceProvider  450 cc/resources/prioritized_resource_manager.cc     ResourceProvider* resource_provider) {
ResourceProvider  453 cc/resources/prioritized_resource_manager.cc   ResourceProvider::ResourceId resource_id =
ResourceProvider  458 cc/resources/prioritized_resource_manager.cc           ResourceProvider::TextureUsageAny,
ResourceProvider  467 cc/resources/prioritized_resource_manager.cc     ResourceProvider* resource_provider) {
ResourceProvider   97 cc/resources/prioritized_resource_manager.h                                 ResourceProvider* resource_provider);
ResourceProvider  113 cc/resources/prioritized_resource_manager.h   void ReduceWastedMemory(ResourceProvider* resource_provider);
ResourceProvider  114 cc/resources/prioritized_resource_manager.h   void ReduceMemory(ResourceProvider* resource_provider);
ResourceProvider  115 cc/resources/prioritized_resource_manager.h   void ClearAllMemory(ResourceProvider* resource_provider);
ResourceProvider  118 cc/resources/prioritized_resource_manager.h                                      ResourceProvider* resource_provider);
ResourceProvider  128 cc/resources/prioritized_resource_manager.h   void UpdateBackingsState(ResourceProvider* resource_provider);
ResourceProvider  190 cc/resources/prioritized_resource_manager.h                                    ResourceProvider* resource_provider);
ResourceProvider  194 cc/resources/prioritized_resource_manager.h       ResourceProvider* resource_provider);
ResourceProvider  195 cc/resources/prioritized_resource_manager.h   void EvictFirstBackingResource(ResourceProvider* resource_provider);
ResourceProvider   31 cc/resources/prioritized_resource_unittest.cc     resource_provider_ = ResourceProvider::Create(
ResourceProvider   79 cc/resources/prioritized_resource_unittest.cc   ResourceProvider* resource_provider() { return resource_provider_.get(); }
ResourceProvider  115 cc/resources/prioritized_resource_unittest.cc   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider  345 cc/resources/prioritized_resource_unittest.cc   ResourceProvider::ResourceIdArray to_send;
ResourceProvider  545 cc/resources/prioritized_resource_unittest.cc   ResourceProvider::ResourceIdArray to_send;
ResourceProvider   59 cc/resources/prioritized_tile_set_unittest.cc         ResourceProvider::Create(
ResourceProvider   83 cc/resources/prioritized_tile_set_unittest.cc   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider  266 cc/resources/raster_worker_pool.cc                                    ResourceProvider* resource_provider)
ResourceProvider   23 cc/resources/raster_worker_pool.h class ResourceProvider;
ResourceProvider  177 cc/resources/raster_worker_pool.h                    ResourceProvider* resource_provider);
ResourceProvider  187 cc/resources/raster_worker_pool.h   ResourceProvider* resource_provider() const { return resource_provider_; }
ResourceProvider  233 cc/resources/raster_worker_pool.h   ResourceProvider* resource_provider_;
ResourceProvider  150 cc/resources/raster_worker_pool_perftest.cc       ResourceProvider* resource_provider)
ResourceProvider  160 cc/resources/raster_worker_pool_perftest.cc                                 ResourceProvider* resource_provider)
ResourceProvider  169 cc/resources/raster_worker_pool_perftest.cc   PerfDirectRasterWorkerPoolImpl(ResourceProvider* resource_provider,
ResourceProvider  191 cc/resources/raster_worker_pool_perftest.cc         ResourceProvider::Create(
ResourceProvider  213 cc/resources/raster_worker_pool_perftest.cc       resource->Allocate(size, ResourceProvider::TextureUsageAny, RGBA_8888);
ResourceProvider  236 cc/resources/raster_worker_pool_perftest.cc   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider  135 cc/resources/raster_worker_pool_unittest.cc         ResourceProvider::Create(
ResourceProvider  215 cc/resources/raster_worker_pool_unittest.cc     resource->Allocate(size, ResourceProvider::TextureUsageAny, RGBA_8888);
ResourceProvider  233 cc/resources/raster_worker_pool_unittest.cc     resource->Allocate(size, ResourceProvider::TextureUsageAny, RGBA_8888);
ResourceProvider  274 cc/resources/raster_worker_pool_unittest.cc   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider   23 cc/resources/resource.h   ResourceProvider::ResourceId id() const { return id_; }
ResourceProvider   35 cc/resources/resource.h   void set_id(ResourceProvider::ResourceId id) { id_ = id; }
ResourceProvider   42 cc/resources/resource.h   ResourceProvider::ResourceId id_;
ResourceProvider   12 cc/resources/resource_pool.cc ResourcePool::ResourcePool(ResourceProvider* resource_provider,
ResourceProvider   21 cc/resources/resource_pool.h   static scoped_ptr<ResourcePool> Create(ResourceProvider* resource_provider,
ResourceProvider   48 cc/resources/resource_pool.h   ResourcePool(ResourceProvider* resource_provider,
ResourceProvider   57 cc/resources/resource_pool.h   ResourceProvider* resource_provider_;
ResourceProvider  137 cc/resources/resource_provider.cc     DCHECK_EQ(GL_TEXTURE0, ResourceProvider::GetActiveTextureUnit(gl_));
ResourceProvider  203 cc/resources/resource_provider.cc ResourceProvider::Resource::Resource()
ResourceProvider  238 cc/resources/resource_provider.cc ResourceProvider::Resource::~Resource() {}
ResourceProvider  240 cc/resources/resource_provider.cc ResourceProvider::Resource::Resource(GLuint texture_id,
ResourceProvider  286 cc/resources/resource_provider.cc ResourceProvider::Resource::Resource(uint8_t* pixels,
ResourceProvider  331 cc/resources/resource_provider.cc ResourceProvider::Resource::Resource(const SharedBitmapId& bitmap_id,
ResourceProvider  373 cc/resources/resource_provider.cc ResourceProvider::RasterBuffer::RasterBuffer(
ResourceProvider  375 cc/resources/resource_provider.cc     ResourceProvider* resource_provider)
ResourceProvider  384 cc/resources/resource_provider.cc ResourceProvider::RasterBuffer::~RasterBuffer() {}
ResourceProvider  386 cc/resources/resource_provider.cc SkCanvas* ResourceProvider::RasterBuffer::LockForWrite() {
ResourceProvider  397 cc/resources/resource_provider.cc bool ResourceProvider::RasterBuffer::UnlockForWrite() {
ResourceProvider  408 cc/resources/resource_provider.cc ResourceProvider::DirectRasterBuffer::DirectRasterBuffer(
ResourceProvider  410 cc/resources/resource_provider.cc     ResourceProvider* resource_provider)
ResourceProvider  413 cc/resources/resource_provider.cc ResourceProvider::DirectRasterBuffer::~DirectRasterBuffer() {}
ResourceProvider  415 cc/resources/resource_provider.cc SkCanvas* ResourceProvider::DirectRasterBuffer::DoLockForWrite() {
ResourceProvider  422 cc/resources/resource_provider.cc bool ResourceProvider::DirectRasterBuffer::DoUnlockForWrite() {
ResourceProvider  429 cc/resources/resource_provider.cc skia::RefPtr<SkSurface> ResourceProvider::DirectRasterBuffer::CreateSurface() {
ResourceProvider  465 cc/resources/resource_provider.cc ResourceProvider::BitmapRasterBuffer::BitmapRasterBuffer(
ResourceProvider  467 cc/resources/resource_provider.cc     ResourceProvider* resource_provider)
ResourceProvider  472 cc/resources/resource_provider.cc ResourceProvider::BitmapRasterBuffer::~BitmapRasterBuffer() {}
ResourceProvider  474 cc/resources/resource_provider.cc SkCanvas* ResourceProvider::BitmapRasterBuffer::DoLockForWrite() {
ResourceProvider  510 cc/resources/resource_provider.cc bool ResourceProvider::BitmapRasterBuffer::DoUnlockForWrite() {
ResourceProvider  532 cc/resources/resource_provider.cc ResourceProvider::ImageRasterBuffer::ImageRasterBuffer(
ResourceProvider  534 cc/resources/resource_provider.cc     ResourceProvider* resource_provider)
ResourceProvider  537 cc/resources/resource_provider.cc ResourceProvider::ImageRasterBuffer::~ImageRasterBuffer() {}
ResourceProvider  539 cc/resources/resource_provider.cc uint8_t* ResourceProvider::ImageRasterBuffer::MapBuffer(int* stride) {
ResourceProvider  543 cc/resources/resource_provider.cc void ResourceProvider::ImageRasterBuffer::UnmapBuffer() {
ResourceProvider  547 cc/resources/resource_provider.cc ResourceProvider::PixelRasterBuffer::PixelRasterBuffer(
ResourceProvider  549 cc/resources/resource_provider.cc     ResourceProvider* resource_provider)
ResourceProvider  552 cc/resources/resource_provider.cc ResourceProvider::PixelRasterBuffer::~PixelRasterBuffer() {}
ResourceProvider  554 cc/resources/resource_provider.cc uint8_t* ResourceProvider::PixelRasterBuffer::MapBuffer(int* stride) {
ResourceProvider  558 cc/resources/resource_provider.cc void ResourceProvider::PixelRasterBuffer::UnmapBuffer() {
ResourceProvider  562 cc/resources/resource_provider.cc ResourceProvider::Child::Child() : marked_for_deletion(false) {}
ResourceProvider  564 cc/resources/resource_provider.cc ResourceProvider::Child::~Child() {}
ResourceProvider  566 cc/resources/resource_provider.cc scoped_ptr<ResourceProvider> ResourceProvider::Create(
ResourceProvider  572 cc/resources/resource_provider.cc   scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider  573 cc/resources/resource_provider.cc       new ResourceProvider(output_surface,
ResourceProvider  588 cc/resources/resource_provider.cc     return scoped_ptr<ResourceProvider>();
ResourceProvider  594 cc/resources/resource_provider.cc ResourceProvider::~ResourceProvider() {
ResourceProvider  603 cc/resources/resource_provider.cc bool ResourceProvider::InUseByConsumer(ResourceId id) {
ResourceProvider  609 cc/resources/resource_provider.cc bool ResourceProvider::IsLost(ResourceId id) {
ResourceProvider  614 cc/resources/resource_provider.cc bool ResourceProvider::AllowOverlay(ResourceId id) {
ResourceProvider  619 cc/resources/resource_provider.cc ResourceProvider::ResourceId ResourceProvider::CreateResource(
ResourceProvider  644 cc/resources/resource_provider.cc ResourceProvider::ResourceId ResourceProvider::CreateManagedResource(
ResourceProvider  670 cc/resources/resource_provider.cc ResourceProvider::ResourceId ResourceProvider::CreateGLTexture(
ResourceProvider  696 cc/resources/resource_provider.cc ResourceProvider::ResourceId ResourceProvider::CreateBitmap(
ResourceProvider  719 cc/resources/resource_provider.cc ResourceProvider::ResourceId
ResourceProvider  720 cc/resources/resource_provider.cc ResourceProvider::CreateResourceFromExternalTexture(
ResourceProvider  752 cc/resources/resource_provider.cc ResourceProvider::ResourceId ResourceProvider::CreateResourceFromTextureMailbox(
ResourceProvider  797 cc/resources/resource_provider.cc void ResourceProvider::DeleteResource(ResourceId id) {
ResourceProvider  814 cc/resources/resource_provider.cc void ResourceProvider::DeleteResourceInternal(ResourceMap::iterator it,
ResourceProvider  899 cc/resources/resource_provider.cc ResourceProvider::ResourceType ResourceProvider::GetResourceType(
ResourceProvider  904 cc/resources/resource_provider.cc void ResourceProvider::SetPixels(ResourceId id,
ResourceProvider  952 cc/resources/resource_provider.cc size_t ResourceProvider::NumBlockingUploads() {
ResourceProvider  959 cc/resources/resource_provider.cc void ResourceProvider::MarkPendingUploadsAsNonBlocking() {
ResourceProvider  966 cc/resources/resource_provider.cc size_t ResourceProvider::EstimatedUploadsPerTick() {
ResourceProvider  976 cc/resources/resource_provider.cc void ResourceProvider::FlushUploads() {
ResourceProvider  983 cc/resources/resource_provider.cc void ResourceProvider::ReleaseCachedData() {
ResourceProvider  990 cc/resources/resource_provider.cc base::TimeTicks ResourceProvider::EstimatedUploadCompletionTime(
ResourceProvider 1011 cc/resources/resource_provider.cc void ResourceProvider::Flush() {
ResourceProvider 1018 cc/resources/resource_provider.cc void ResourceProvider::Finish() {
ResourceProvider 1025 cc/resources/resource_provider.cc bool ResourceProvider::ShallowFlushIfSupported() {
ResourceProvider 1035 cc/resources/resource_provider.cc ResourceProvider::Resource* ResourceProvider::GetResource(ResourceId id) {
ResourceProvider 1042 cc/resources/resource_provider.cc const ResourceProvider::Resource* ResourceProvider::LockForRead(ResourceId id) {
ResourceProvider 1088 cc/resources/resource_provider.cc void ResourceProvider::UnlockForRead(ResourceId id) {
ResourceProvider 1110 cc/resources/resource_provider.cc const ResourceProvider::Resource* ResourceProvider::LockForWrite(
ResourceProvider 1125 cc/resources/resource_provider.cc bool ResourceProvider::CanLockForWrite(ResourceId id) {
ResourceProvider 1132 cc/resources/resource_provider.cc void ResourceProvider::UnlockForWrite(ResourceId id) {
ResourceProvider 1140 cc/resources/resource_provider.cc ResourceProvider::ScopedReadLockGL::ScopedReadLockGL(
ResourceProvider 1141 cc/resources/resource_provider.cc     ResourceProvider* resource_provider,
ResourceProvider 1142 cc/resources/resource_provider.cc     ResourceProvider::ResourceId resource_id)
ResourceProvider 1149 cc/resources/resource_provider.cc ResourceProvider::ScopedReadLockGL::~ScopedReadLockGL() {
ResourceProvider 1153 cc/resources/resource_provider.cc ResourceProvider::ScopedSamplerGL::ScopedSamplerGL(
ResourceProvider 1154 cc/resources/resource_provider.cc     ResourceProvider* resource_provider,
ResourceProvider 1155 cc/resources/resource_provider.cc     ResourceProvider::ResourceId resource_id,
ResourceProvider 1162 cc/resources/resource_provider.cc ResourceProvider::ScopedSamplerGL::ScopedSamplerGL(
ResourceProvider 1163 cc/resources/resource_provider.cc     ResourceProvider* resource_provider,
ResourceProvider 1164 cc/resources/resource_provider.cc     ResourceProvider::ResourceId resource_id,
ResourceProvider 1172 cc/resources/resource_provider.cc ResourceProvider::ScopedSamplerGL::~ScopedSamplerGL() {
ResourceProvider 1175 cc/resources/resource_provider.cc ResourceProvider::ScopedWriteLockGL::ScopedWriteLockGL(
ResourceProvider 1176 cc/resources/resource_provider.cc     ResourceProvider* resource_provider,
ResourceProvider 1177 cc/resources/resource_provider.cc     ResourceProvider::ResourceId resource_id)
ResourceProvider 1184 cc/resources/resource_provider.cc ResourceProvider::ScopedWriteLockGL::~ScopedWriteLockGL() {
ResourceProvider 1188 cc/resources/resource_provider.cc void ResourceProvider::PopulateSkBitmapWithResource(
ResourceProvider 1196 cc/resources/resource_provider.cc ResourceProvider::ScopedReadLockSoftware::ScopedReadLockSoftware(
ResourceProvider 1197 cc/resources/resource_provider.cc     ResourceProvider* resource_provider,
ResourceProvider 1198 cc/resources/resource_provider.cc     ResourceProvider::ResourceId resource_id)
ResourceProvider 1203 cc/resources/resource_provider.cc   ResourceProvider::PopulateSkBitmapWithResource(&sk_bitmap_, resource);
ResourceProvider 1206 cc/resources/resource_provider.cc ResourceProvider::ScopedReadLockSoftware::~ScopedReadLockSoftware() {
ResourceProvider 1210 cc/resources/resource_provider.cc ResourceProvider::ScopedWriteLockSoftware::ScopedWriteLockSoftware(
ResourceProvider 1211 cc/resources/resource_provider.cc     ResourceProvider* resource_provider,
ResourceProvider 1212 cc/resources/resource_provider.cc     ResourceProvider::ResourceId resource_id)
ResourceProvider 1215 cc/resources/resource_provider.cc   ResourceProvider::PopulateSkBitmapWithResource(
ResourceProvider 1221 cc/resources/resource_provider.cc ResourceProvider::ScopedWriteLockSoftware::~ScopedWriteLockSoftware() {
ResourceProvider 1225 cc/resources/resource_provider.cc ResourceProvider::ResourceProvider(OutputSurface* output_surface,
ResourceProvider 1248 cc/resources/resource_provider.cc void ResourceProvider::InitializeSoftware() {
ResourceProvider 1260 cc/resources/resource_provider.cc bool ResourceProvider::InitializeGL() {
ResourceProvider 1293 cc/resources/resource_provider.cc void ResourceProvider::CleanUpGLIfNeeded() {
ResourceProvider 1309 cc/resources/resource_provider.cc int ResourceProvider::CreateChild(const ReturnCallback& return_callback) {
ResourceProvider 1320 cc/resources/resource_provider.cc void ResourceProvider::DestroyChild(int child_id) {
ResourceProvider 1326 cc/resources/resource_provider.cc void ResourceProvider::DestroyChildInternal(ChildMap::iterator it,
ResourceProvider 1349 cc/resources/resource_provider.cc const ResourceProvider::ResourceIdMap& ResourceProvider::GetChildToParentMap(
ResourceProvider 1358 cc/resources/resource_provider.cc void ResourceProvider::PrepareSendToParent(const ResourceIdArray& resources,
ResourceProvider 1384 cc/resources/resource_provider.cc void ResourceProvider::ReceiveFromChild(
ResourceProvider 1442 cc/resources/resource_provider.cc void ResourceProvider::DeclareUsedResourcesFromChild(
ResourceProvider 1476 cc/resources/resource_provider.cc bool ResourceProvider::CompareResourceMapIteratorsByChildId(
ResourceProvider 1486 cc/resources/resource_provider.cc void ResourceProvider::ReceiveReturnsFromParent(
ResourceProvider 1582 cc/resources/resource_provider.cc void ResourceProvider::TransferResource(GLES2Interface* gl,
ResourceProvider 1641 cc/resources/resource_provider.cc void ResourceProvider::DeleteAndReturnUnusedResourcesToChild(
ResourceProvider 1732 cc/resources/resource_provider.cc SkCanvas* ResourceProvider::MapDirectRasterBuffer(ResourceId id) {
ResourceProvider 1744 cc/resources/resource_provider.cc void ResourceProvider::UnmapDirectRasterBuffer(ResourceId id) {
ResourceProvider 1751 cc/resources/resource_provider.cc SkCanvas* ResourceProvider::MapImageRasterBuffer(ResourceId id) {
ResourceProvider 1759 cc/resources/resource_provider.cc void ResourceProvider::UnmapImageRasterBuffer(ResourceId id) {
ResourceProvider 1765 cc/resources/resource_provider.cc void ResourceProvider::AcquirePixelRasterBuffer(ResourceId id) {
ResourceProvider 1771 cc/resources/resource_provider.cc void ResourceProvider::ReleasePixelRasterBuffer(ResourceId id) {
ResourceProvider 1777 cc/resources/resource_provider.cc SkCanvas* ResourceProvider::MapPixelRasterBuffer(ResourceId id) {
ResourceProvider 1783 cc/resources/resource_provider.cc bool ResourceProvider::UnmapPixelRasterBuffer(ResourceId id) {
ResourceProvider 1789 cc/resources/resource_provider.cc void ResourceProvider::AcquirePixelBuffer(Resource* resource) {
ResourceProvider 1821 cc/resources/resource_provider.cc void ResourceProvider::ReleasePixelBuffer(Resource* resource) {
ResourceProvider 1860 cc/resources/resource_provider.cc uint8_t* ResourceProvider::MapPixelBuffer(const Resource* resource,
ResourceProvider 1887 cc/resources/resource_provider.cc void ResourceProvider::UnmapPixelBuffer(const Resource* resource) {
ResourceProvider 1906 cc/resources/resource_provider.cc GLenum ResourceProvider::BindForSampling(
ResourceProvider 1907 cc/resources/resource_provider.cc     ResourceProvider::ResourceId resource_id,
ResourceProvider 1933 cc/resources/resource_provider.cc void ResourceProvider::BeginSetPixels(ResourceId id) {
ResourceProvider 2002 cc/resources/resource_provider.cc void ResourceProvider::ForceSetPixelsToComplete(ResourceId id) {
ResourceProvider 2021 cc/resources/resource_provider.cc bool ResourceProvider::DidSetPixelsComplete(ResourceId id) {
ResourceProvider 2046 cc/resources/resource_provider.cc void ResourceProvider::CreateForTesting(ResourceId id) {
ResourceProvider 2050 cc/resources/resource_provider.cc GLenum ResourceProvider::TargetForTesting(ResourceId id) {
ResourceProvider 2055 cc/resources/resource_provider.cc void ResourceProvider::LazyCreate(Resource* resource) {
ResourceProvider 2093 cc/resources/resource_provider.cc void ResourceProvider::AllocateForTesting(ResourceId id) {
ResourceProvider 2097 cc/resources/resource_provider.cc void ResourceProvider::LazyAllocate(Resource* resource) {
ResourceProvider 2133 cc/resources/resource_provider.cc void ResourceProvider::BindImageForSampling(Resource* resource) {
ResourceProvider 2146 cc/resources/resource_provider.cc void ResourceProvider::EnableReadLockFences(ResourceProvider::ResourceId id,
ResourceProvider 2152 cc/resources/resource_provider.cc void ResourceProvider::AcquireImage(Resource* resource) {
ResourceProvider 2172 cc/resources/resource_provider.cc void ResourceProvider::ReleaseImage(Resource* resource) {
ResourceProvider 2188 cc/resources/resource_provider.cc uint8_t* ResourceProvider::MapImage(const Resource* resource, int* stride) {
ResourceProvider 2209 cc/resources/resource_provider.cc void ResourceProvider::UnmapImage(const Resource* resource) {
ResourceProvider 2220 cc/resources/resource_provider.cc GLint ResourceProvider::GetActiveTextureUnit(GLES2Interface* gl) {
ResourceProvider 2226 cc/resources/resource_provider.cc GLES2Interface* ResourceProvider::ContextGL() const {
ResourceProvider 2231 cc/resources/resource_provider.cc class GrContext* ResourceProvider::GrContext() const {
ResourceProvider   57 cc/resources/resource_provider.h class CC_EXPORT ResourceProvider {
ResourceProvider   73 cc/resources/resource_provider.h   static scoped_ptr<ResourceProvider> Create(
ResourceProvider   79 cc/resources/resource_provider.h   virtual ~ResourceProvider();
ResourceProvider  215 cc/resources/resource_provider.h     ScopedReadLockGL(ResourceProvider* resource_provider,
ResourceProvider  216 cc/resources/resource_provider.h                      ResourceProvider::ResourceId resource_id);
ResourceProvider  222 cc/resources/resource_provider.h     ResourceProvider* resource_provider_;
ResourceProvider  223 cc/resources/resource_provider.h     ResourceProvider::ResourceId resource_id_;
ResourceProvider  233 cc/resources/resource_provider.h     ScopedSamplerGL(ResourceProvider* resource_provider,
ResourceProvider  234 cc/resources/resource_provider.h                     ResourceProvider::ResourceId resource_id,
ResourceProvider  236 cc/resources/resource_provider.h     ScopedSamplerGL(ResourceProvider* resource_provider,
ResourceProvider  237 cc/resources/resource_provider.h                     ResourceProvider::ResourceId resource_id,
ResourceProvider  253 cc/resources/resource_provider.h     ScopedWriteLockGL(ResourceProvider* resource_provider,
ResourceProvider  254 cc/resources/resource_provider.h                       ResourceProvider::ResourceId resource_id);
ResourceProvider  260 cc/resources/resource_provider.h     ResourceProvider* resource_provider_;
ResourceProvider  261 cc/resources/resource_provider.h     ResourceProvider::ResourceId resource_id_;
ResourceProvider  269 cc/resources/resource_provider.h     ScopedReadLockSoftware(ResourceProvider* resource_provider,
ResourceProvider  270 cc/resources/resource_provider.h                            ResourceProvider::ResourceId resource_id);
ResourceProvider  282 cc/resources/resource_provider.h     ResourceProvider* resource_provider_;
ResourceProvider  283 cc/resources/resource_provider.h     ResourceProvider::ResourceId resource_id_;
ResourceProvider  292 cc/resources/resource_provider.h     ScopedWriteLockSoftware(ResourceProvider* resource_provider,
ResourceProvider  293 cc/resources/resource_provider.h                             ResourceProvider::ResourceId resource_id);
ResourceProvider  300 cc/resources/resource_provider.h     ResourceProvider* resource_provider_;
ResourceProvider  301 cc/resources/resource_provider.h     ResourceProvider::ResourceId resource_id_;
ResourceProvider  368 cc/resources/resource_provider.h   void EnableReadLockFences(ResourceProvider::ResourceId id, bool enable);
ResourceProvider  460 cc/resources/resource_provider.h     RasterBuffer(const Resource* resource, ResourceProvider* resource_provider);
ResourceProvider  462 cc/resources/resource_provider.h     ResourceProvider* resource_provider() const { return resource_provider_; }
ResourceProvider  469 cc/resources/resource_provider.h     ResourceProvider* resource_provider_;
ResourceProvider  477 cc/resources/resource_provider.h                        ResourceProvider* resource_provider);
ResourceProvider  498 cc/resources/resource_provider.h                        ResourceProvider* resource_provider);
ResourceProvider  516 cc/resources/resource_provider.h                       ResourceProvider* resource_provider);
ResourceProvider  530 cc/resources/resource_provider.h                       ResourceProvider* resource_provider);
ResourceProvider  562 cc/resources/resource_provider.h   ResourceProvider(OutputSurface* output_surface,
ResourceProvider  616 cc/resources/resource_provider.h   GLenum BindForSampling(ResourceProvider::ResourceId resource_id,
ResourceProvider  650 cc/resources/resource_provider.h   DISALLOW_COPY_AND_ASSIGN(ResourceProvider);
ResourceProvider  336 cc/resources/resource_provider_unittest.cc void GetResourcePixels(ResourceProvider* resource_provider,
ResourceProvider  338 cc/resources/resource_provider_unittest.cc                        ResourceProvider::ResourceId id,
ResourceProvider  343 cc/resources/resource_provider_unittest.cc     case ResourceProvider::GLTexture: {
ResourceProvider  344 cc/resources/resource_provider_unittest.cc       ResourceProvider::ScopedReadLockGL lock_gl(resource_provider, id);
ResourceProvider  350 cc/resources/resource_provider_unittest.cc     case ResourceProvider::Bitmap: {
ResourceProvider  351 cc/resources/resource_provider_unittest.cc       ResourceProvider::ScopedReadLockSoftware lock_software(resource_provider,
ResourceProvider  358 cc/resources/resource_provider_unittest.cc     case ResourceProvider::InvalidType:
ResourceProvider  365 cc/resources/resource_provider_unittest.cc     : public testing::TestWithParam<ResourceProvider::ResourceType> {
ResourceProvider  372 cc/resources/resource_provider_unittest.cc       case ResourceProvider::GLTexture: {
ResourceProvider  390 cc/resources/resource_provider_unittest.cc       case ResourceProvider::Bitmap:
ResourceProvider  396 cc/resources/resource_provider_unittest.cc       case ResourceProvider::InvalidType:
ResourceProvider  405 cc/resources/resource_provider_unittest.cc     resource_provider_ = ResourceProvider::Create(
ResourceProvider  407 cc/resources/resource_provider_unittest.cc     child_resource_provider_ = ResourceProvider::Create(
ResourceProvider  424 cc/resources/resource_provider_unittest.cc   static void SetResourceFilter(ResourceProvider* resource_provider,
ResourceProvider  425 cc/resources/resource_provider_unittest.cc                                 ResourceProvider::ResourceId id,
ResourceProvider  427 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedSamplerGL sampler(
ResourceProvider  433 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId CreateChildMailbox(uint32* release_sync_point,
ResourceProvider  437 cc/resources/resource_provider_unittest.cc     if (GetParam() == ResourceProvider::GLTexture) {
ResourceProvider  481 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider  482 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> child_resource_provider_;
ResourceProvider  486 cc/resources/resource_provider_unittest.cc void CheckCreateResource(ResourceProvider::ResourceType expected_default_type,
ResourceProvider  487 cc/resources/resource_provider_unittest.cc                          ResourceProvider* resource_provider,
ResourceProvider  496 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = resource_provider->CreateResource(
ResourceProvider  497 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider  499 cc/resources/resource_provider_unittest.cc   if (expected_default_type == ResourceProvider::GLTexture)
ResourceProvider  505 cc/resources/resource_provider_unittest.cc   if (expected_default_type == ResourceProvider::GLTexture)
ResourceProvider  514 cc/resources/resource_provider_unittest.cc   if (expected_default_type == ResourceProvider::GLTexture)
ResourceProvider  528 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = resource_provider_->CreateResource(
ResourceProvider  529 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider  590 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider  597 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
ResourceProvider  598 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider  603 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource(
ResourceProvider  604 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider  608 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id3 = child_resource_provider_->CreateResource(
ResourceProvider  609 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider  621 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id4 =
ResourceProvider  632 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider  665 cc/resources/resource_provider_unittest.cc       ResourceProvider::ScopedReadLockGL lock(resource_provider_.get(),
ResourceProvider  675 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceIdMap resource_map =
ResourceProvider  677 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
ResourceProvider  678 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId mapped_id2 = resource_map[id2];
ResourceProvider  679 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId mapped_id3 = resource_map[id3];
ResourceProvider  680 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId mapped_id4 = resource_map[id4];
ResourceProvider  702 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider  733 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray no_resources;
ResourceProvider  754 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedReadLockGL lock(child_resource_provider_.get(),
ResourceProvider  762 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedReadLockGL lock(child_resource_provider_.get(),
ResourceProvider  770 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedReadLockGL lock(child_resource_provider_.get(),
ResourceProvider  777 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider  829 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider  834 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
ResourceProvider  835 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider  845 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider  855 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedReadLockGL lock(resource_provider_.get(),
ResourceProvider  859 cc/resources/resource_provider_unittest.cc         child_id, ResourceProvider::ResourceIdArray());
ResourceProvider  867 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedReadLockGL lock(child_resource_provider_.get(),
ResourceProvider  879 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::Bitmap)
ResourceProvider  887 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
ResourceProvider  888 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider  893 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource(
ResourceProvider  894 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider  898 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id3 = child_resource_provider_->CreateResource(
ResourceProvider  899 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider  909 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id4 =
ResourceProvider  920 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider  943 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceIdMap resource_map =
ResourceProvider  945 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
ResourceProvider  946 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId mapped_id2 = resource_map[id2];
ResourceProvider  947 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId mapped_id3 = resource_map[id3];
ResourceProvider  948 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId mapped_id4 = resource_map[id4];
ResourceProvider  974 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider  999 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray no_resources;
ResourceProvider 1007 cc/resources/resource_provider_unittest.cc     std::set<ResourceProvider::ResourceId> expected_ids;
ResourceProvider 1012 cc/resources/resource_provider_unittest.cc     std::set<ResourceProvider::ResourceId> returned_ids;
ResourceProvider 1029 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedReadLockSoftware lock(
ResourceProvider 1037 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedReadLockSoftware lock(
ResourceProvider 1045 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedReadLockSoftware lock(
ResourceProvider 1054 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1087 cc/resources/resource_provider_unittest.cc   std::set<ResourceProvider::ResourceId> expected_ids;
ResourceProvider 1092 cc/resources/resource_provider_unittest.cc   std::set<ResourceProvider::ResourceId> returned_ids;
ResourceProvider 1103 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::Bitmap)
ResourceProvider 1114 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> child_resource_provider(ResourceProvider::Create(
ResourceProvider 1122 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id1 = child_resource_provider->CreateResource(
ResourceProvider 1123 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 1132 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1148 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceIdMap resource_map =
ResourceProvider 1150 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
ResourceProvider 1161 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::Bitmap)
ResourceProvider 1169 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
ResourceProvider 1170 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 1179 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1194 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceIdMap resource_map =
ResourceProvider 1196 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
ResourceProvider 1199 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedReadLockSoftware lock(resource_provider_.get(),
ResourceProvider 1217 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
ResourceProvider 1218 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 1223 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource(
ResourceProvider 1224 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 1233 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1240 cc/resources/resource_provider_unittest.cc     if (GetParam() == ResourceProvider::GLTexture) {
ResourceProvider 1252 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceIdMap resource_map =
ResourceProvider 1254 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
ResourceProvider 1255 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId mapped_id2 = resource_map[id2];
ResourceProvider 1263 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1270 cc/resources/resource_provider_unittest.cc     if (GetParam() == ResourceProvider::GLTexture) {
ResourceProvider 1279 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray no_resources;
ResourceProvider 1296 cc/resources/resource_provider_unittest.cc     if (GetParam() == ResourceProvider::GLTexture) {
ResourceProvider 1311 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
ResourceProvider 1312 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 1317 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource(
ResourceProvider 1318 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 1327 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1334 cc/resources/resource_provider_unittest.cc     if (GetParam() == ResourceProvider::GLTexture) {
ResourceProvider 1346 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceIdMap resource_map =
ResourceProvider 1348 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
ResourceProvider 1349 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId mapped_id2 = resource_map[id2];
ResourceProvider 1357 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1364 cc/resources/resource_provider_unittest.cc     if (GetParam() == ResourceProvider::GLTexture) {
ResourceProvider 1373 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray no_resources;
ResourceProvider 1399 cc/resources/resource_provider_unittest.cc     if (GetParam() == ResourceProvider::GLTexture) {
ResourceProvider 1409 cc/resources/resource_provider_unittest.cc     if (GetParam() == ResourceProvider::GLTexture) {
ResourceProvider 1422 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = child_resource_provider_->CreateResource(
ResourceProvider 1423 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 1433 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1439 cc/resources/resource_provider_unittest.cc     if (GetParam() == ResourceProvider::GLTexture)
ResourceProvider 1455 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray no_resources;
ResourceProvider 1459 cc/resources/resource_provider_unittest.cc     if (GetParam() == ResourceProvider::GLTexture)
ResourceProvider 1472 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = child_resource_provider_->CreateResource(
ResourceProvider 1473 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 1481 cc/resources/resource_provider_unittest.cc   const ResourceProvider::ResourceIdMap& map =
ResourceProvider 1485 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1499 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceId parent_id = map.find(id)->second;
ResourceProvider 1500 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1508 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray empty;
ResourceProvider 1516 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1535 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceId parent_id = map.find(id)->second;
ResourceProvider 1542 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceId parent_id = map.find(id)->second;
ResourceProvider 1543 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1558 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceId parent_id = map.find(id)->second;
ResourceProvider 1563 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray empty;
ResourceProvider 1590 cc/resources/resource_provider_unittest.cc     scoped_ptr<ResourceProvider> child_resource_provider(
ResourceProvider 1591 cc/resources/resource_provider_unittest.cc         ResourceProvider::Create(child_output_surface.get(),
ResourceProvider 1606 cc/resources/resource_provider_unittest.cc     scoped_ptr<ResourceProvider> parent_resource_provider(
ResourceProvider 1607 cc/resources/resource_provider_unittest.cc         ResourceProvider::Create(parent_output_surface.get(),
ResourceProvider 1621 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceId id = child_resource_provider->CreateResource(
ResourceProvider 1622 cc/resources/resource_provider_unittest.cc         size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 1669 cc/resources/resource_provider_unittest.cc       ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1689 cc/resources/resource_provider_unittest.cc         ResourceProvider::ScopedReadLockGL lock(parent_resource_provider.get(),
ResourceProvider 1698 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdMap resource_map =
ResourceProvider 1700 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceId mapped_id = resource_map[id];
ResourceProvider 1729 cc/resources/resource_provider_unittest.cc       ResourceProvider::ResourceIdArray no_resources;
ResourceProvider 1747 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 1753 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 1760 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 1779 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId resource =
ResourceProvider 1787 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1837 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1885 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId resource =
ResourceProvider 1887 cc/resources/resource_provider_unittest.cc           size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 1890 cc/resources/resource_provider_unittest.cc   bool should_lose_resource = GetParam() == ResourceProvider::GLTexture;
ResourceProvider 1897 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1917 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray no_resources;
ResourceProvider 1938 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId resource =
ResourceProvider 1940 cc/resources/resource_provider_unittest.cc           size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 1948 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1961 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdMap resource_map =
ResourceProvider 1963 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceId parent_resource = resource_map[resource];
ResourceProvider 1967 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 1994 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray no_resources;
ResourceProvider 2016 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId resource = CreateChildMailbox(
ResourceProvider 2024 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 2044 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray no_resources;
ResourceProvider 2050 cc/resources/resource_provider_unittest.cc               GetParam() == ResourceProvider::GLTexture);
ResourceProvider 2058 cc/resources/resource_provider_unittest.cc   EXPECT_EQ(lost_resource, GetParam() == ResourceProvider::GLTexture);
ResourceProvider 2066 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId resource = CreateChildMailbox(
ResourceProvider 2074 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 2087 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdMap resource_map =
ResourceProvider 2089 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceId parent_resource = resource_map[resource];
ResourceProvider 2093 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 2114 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceIdArray no_resources;
ResourceProvider 2142 cc/resources/resource_provider_unittest.cc   if (GetParam() == ResourceProvider::GLTexture) {
ResourceProvider 2154 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId resource = CreateChildMailbox(
ResourceProvider 2158 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceIdArray resource_ids_to_transfer;
ResourceProvider 2176 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 2206 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 2218 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 2225 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = resource_provider->CreateResource(
ResourceProvider 2226 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 2253 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedSamplerGL sampler(
ResourceProvider 2267 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedSamplerGL sampler(
ResourceProvider 2279 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedSamplerGL sampler(
ResourceProvider 2287 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 2299 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 2307 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = resource_provider->CreateManagedResource(
ResourceProvider 2311 cc/resources/resource_provider_unittest.cc       ResourceProvider::TextureUsageAny,
ResourceProvider 2336 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 2348 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 2358 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceId id =
ResourceProvider 2363 cc/resources/resource_provider_unittest.cc                                            ResourceProvider::TextureUsageAny,
ResourceProvider 2388 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::Bitmap)
ResourceProvider 2402 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 2409 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id =
ResourceProvider 2415 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedReadLockSoftware lock(resource_provider.get(), id);
ResourceProvider 2425 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 2437 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 2457 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id =
ResourceProvider 2473 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedReadLockGL lock(resource_provider.get(), id);
ResourceProvider 2489 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 2501 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 2521 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id =
ResourceProvider 2537 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedReadLockGL lock(resource_provider.get(), id);
ResourceProvider 2628 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 2639 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 2646 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = 0;
ResourceProvider 2652 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 2665 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 2680 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 2700 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 2712 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 2717 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = 0;
ResourceProvider 2722 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 2737 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 2749 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 2754 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = 0;
ResourceProvider 2761 cc/resources/resource_provider_unittest.cc       ResourceProvider::TextureUsageFramebuffer,
ResourceProvider 2776 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 2789 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = 0;
ResourceProvider 2792 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 2796 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 2816 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::Bitmap)
ResourceProvider 2826 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = 0;
ResourceProvider 2829 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 2833 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 2849 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedReadLockSoftware lock(resource_provider.get(), id);
ResourceProvider 2861 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 2874 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = 0;
ResourceProvider 2877 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 2881 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 2915 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = 0;
ResourceProvider 2918 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 2924 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 2938 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 2953 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = 0;
ResourceProvider 2957 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 2961 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 2993 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedSamplerGL lock_gl(
ResourceProvider 3025 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedSamplerGL lock_gl(
ResourceProvider 3036 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::Bitmap)
ResourceProvider 3046 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = 0;
ResourceProvider 3049 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 3053 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 3064 cc/resources/resource_provider_unittest.cc     ResourceProvider::ScopedReadLockSoftware lock(resource_provider.get(), id);
ResourceProvider 3075 cc/resources/resource_provider_unittest.cc                           ResourceProvider* resource_provider,
ResourceProvider 3087 cc/resources/resource_provider_unittest.cc   CheckCreateResource(ResourceProvider::GLTexture, resource_provider, context);
ResourceProvider 3099 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider 3102 cc/resources/resource_provider_unittest.cc   CheckCreateResource(ResourceProvider::Bitmap, resource_provider.get(), NULL);
ResourceProvider 3110 cc/resources/resource_provider_unittest.cc   CheckCreateResource(ResourceProvider::Bitmap, resource_provider.get(), NULL);
ResourceProvider 3118 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 3132 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider 3133 cc/resources/resource_provider_unittest.cc       ResourceProvider::Create(output_surface.get(),
ResourceProvider 3140 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = resource_provider->CreateResource(
ResourceProvider 3141 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, ETC1);
ResourceProvider 3152 cc/resources/resource_provider_unittest.cc   if (GetParam() != ResourceProvider::GLTexture)
ResourceProvider 3166 cc/resources/resource_provider_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider 3167 cc/resources/resource_provider_unittest.cc       ResourceProvider::Create(output_surface.get(),
ResourceProvider 3175 cc/resources/resource_provider_unittest.cc   ResourceProvider::ResourceId id = resource_provider->CreateResource(
ResourceProvider 3176 cc/resources/resource_provider_unittest.cc       size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, ETC1);
ResourceProvider 3193 cc/resources/resource_provider_unittest.cc     ::testing::Values(ResourceProvider::GLTexture, ResourceProvider::Bitmap));
ResourceProvider 3225 cc/resources/resource_provider_unittest.cc     scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider 3226 cc/resources/resource_provider_unittest.cc         ResourceProvider::Create(output_surface.get(),
ResourceProvider 3232 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceId id = resource_provider->CreateResource(
ResourceProvider 3233 cc/resources/resource_provider_unittest.cc         size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider 3243 cc/resources/resource_provider_unittest.cc     scoped_ptr<ResourceProvider> resource_provider(
ResourceProvider 3244 cc/resources/resource_provider_unittest.cc         ResourceProvider::Create(output_surface.get(),
ResourceProvider 3250 cc/resources/resource_provider_unittest.cc     ResourceProvider::ResourceId id = resource_provider->CreateResource(
ResourceProvider 3251 cc/resources/resource_provider_unittest.cc         size, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format);
ResourceProvider   34 cc/resources/resource_update_controller.cc     ResourceProvider* resource_provider) {
ResourceProvider   42 cc/resources/resource_update_controller.cc     ResourceProvider* resource_provider)
ResourceProvider   19 cc/resources/resource_update_controller.h class ResourceProvider;
ResourceProvider   35 cc/resources/resource_update_controller.h       ResourceProvider* resource_provider) {
ResourceProvider   58 cc/resources/resource_update_controller.h                            ResourceProvider* resource_provider);
ResourceProvider   61 cc/resources/resource_update_controller.h   static size_t MaxFullUpdatesPerTick(ResourceProvider* resource_provider);
ResourceProvider   75 cc/resources/resource_update_controller.h   ResourceProvider* resource_provider_;
ResourceProvider  128 cc/resources/resource_update_controller_unittest.cc     resource_provider_ = ResourceProvider::Create(
ResourceProvider  187 cc/resources/resource_update_controller_unittest.cc   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider  340 cc/resources/resource_update_controller_unittest.cc       ResourceProvider* resource_provider) {
ResourceProvider  366 cc/resources/resource_update_controller_unittest.cc                                ResourceProvider* resource_provider)
ResourceProvider  372 cc/resources/resource_update_controller_unittest.cc   ResourceProvider* resource_provider_;
ResourceProvider    9 cc/resources/scoped_resource.cc ScopedResource::ScopedResource(ResourceProvider* resource_provider)
ResourceProvider   19 cc/resources/scoped_resource.cc                               ResourceProvider::TextureUsageHint hint,
ResourceProvider   44 cc/resources/scoped_resource.cc       ResourceProvider::TextureUsageAny,
ResourceProvider   23 cc/resources/scoped_resource.h       ResourceProvider* resource_provider) {
ResourceProvider   29 cc/resources/scoped_resource.h                 ResourceProvider::TextureUsageHint hint,
ResourceProvider   38 cc/resources/scoped_resource.h   explicit ScopedResource(ResourceProvider* provider);
ResourceProvider   41 cc/resources/scoped_resource.h   ResourceProvider* resource_provider_;
ResourceProvider   24 cc/resources/scoped_resource_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider   44 cc/resources/scoped_resource_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider   49 cc/resources/scoped_resource_unittest.cc                     ResourceProvider::TextureUsageAny,
ResourceProvider   68 cc/resources/scoped_resource_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider   76 cc/resources/scoped_resource_unittest.cc                       ResourceProvider::TextureUsageAny,
ResourceProvider   88 cc/resources/scoped_resource_unittest.cc                       ResourceProvider::TextureUsageAny,
ResourceProvider  104 cc/resources/scoped_resource_unittest.cc   scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create(
ResourceProvider  112 cc/resources/scoped_resource_unittest.cc                       ResourceProvider::TextureUsageAny,
ResourceProvider  404 cc/resources/tile_manager.cc     ResourceProvider* resource_provider,
ResourceProvider  434 cc/resources/tile_manager.cc     ResourceProvider* resource_provider,
ResourceProvider   29 cc/resources/tile_manager.h class ResourceProvider;
ResourceProvider  112 cc/resources/tile_manager.h       ResourceProvider* resource_provider,
ResourceProvider  184 cc/resources/tile_manager.h               ResourceProvider* resource_provider,
ResourceProvider   49 cc/resources/tile_manager_perftest.cc     resource_provider_ = ResourceProvider::Create(
ResourceProvider  181 cc/resources/tile_manager_perftest.cc   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider   41 cc/resources/tile_manager_unittest.cc     resource_provider_ = ResourceProvider::Create(
ResourceProvider  151 cc/resources/tile_manager_unittest.cc   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider   28 cc/resources/video_resource_updater.cc                                            ResourceProvider* resource_provider)
ResourceProvider  149 cc/resources/video_resource_updater.cc     ResourceProvider::ResourceId resource_id = 0;
ResourceProvider  174 cc/resources/video_resource_updater.cc                                              ResourceProvider::TextureUsageAny,
ResourceProvider  185 cc/resources/video_resource_updater.cc         ResourceProvider::ScopedWriteLockGL lock(resource_provider_,
ResourceProvider  225 cc/resources/video_resource_updater.cc       ResourceProvider::ScopedWriteLockSoftware lock(
ResourceProvider   27 cc/resources/video_resource_updater.h class ResourceProvider;
ResourceProvider   69 cc/resources/video_resource_updater.h                                 ResourceProvider* resource_provider);
ResourceProvider  111 cc/resources/video_resource_updater.h   ResourceProvider* resource_provider_;
ResourceProvider   30 cc/resources/video_resource_updater_unittest.cc     resource_provider3d_ = ResourceProvider::Create(
ResourceProvider   60 cc/resources/video_resource_updater_unittest.cc   scoped_ptr<ResourceProvider> resource_provider3d_;
ResourceProvider   27 cc/test/fake_delegated_renderer_layer_impl.cc static ResourceProvider::ResourceId AddResourceToFrame(
ResourceProvider   28 cc/test/fake_delegated_renderer_layer_impl.cc     ResourceProvider* resource_provider,
ResourceProvider   30 cc/test/fake_delegated_renderer_layer_impl.cc     ResourceProvider::ResourceId resource_id) {
ResourceProvider   39 cc/test/fake_delegated_renderer_layer_impl.cc ResourceProvider::ResourceIdSet FakeDelegatedRendererLayerImpl::Resources()
ResourceProvider   41 cc/test/fake_delegated_renderer_layer_impl.cc   ResourceProvider::ResourceIdSet set;
ResourceProvider   42 cc/test/fake_delegated_renderer_layer_impl.cc   ResourceProvider::ResourceIdArray array;
ResourceProvider   56 cc/test/fake_delegated_renderer_layer_impl.cc   ResourceProvider* resource_provider = layer_tree_impl()->resource_provider();
ResourceProvider   27 cc/test/fake_delegated_renderer_layer_impl.h   ResourceProvider::ResourceIdSet Resources() const;
ResourceProvider   24 cc/test/fake_picture_layer_tiling_client.cc     ResourceProvider* resource_provider)
ResourceProvider   20 cc/test/fake_picture_layer_tiling_client.h   explicit FakePictureLayerTilingClient(ResourceProvider* resource_provider);
ResourceProvider   85 cc/test/fake_tile_manager.cc                                  ResourceProvider* resource_provider)
ResourceProvider   97 cc/test/fake_tile_manager.cc                                  ResourceProvider* resource_provider,
ResourceProvider  110 cc/test/fake_tile_manager.cc                                  ResourceProvider* resource_provider,
ResourceProvider   19 cc/test/fake_tile_manager.h                   ResourceProvider* resource_provider);
ResourceProvider   21 cc/test/fake_tile_manager.h                   ResourceProvider* resource_provider,
ResourceProvider   24 cc/test/fake_tile_manager.h                   ResourceProvider* resource_provider,
ResourceProvider   32 cc/test/fake_ui_resource_layer_tree_host_impl.cc   ResourceProvider::ResourceId id = ResourceIdForUIResource(uid);
ResourceProvider   37 cc/test/fake_ui_resource_layer_tree_host_impl.cc ResourceProvider::ResourceId
ResourceProvider   24 cc/test/fake_ui_resource_layer_tree_host_impl.h   virtual ResourceProvider::ResourceId ResourceIdForUIResource(
ResourceProvider   30 cc/test/fake_ui_resource_layer_tree_host_impl.h   ResourceProvider::ResourceId fake_next_resource_id_;
ResourceProvider   35 cc/test/layer_test_common.h class ResourceProvider;
ResourceProvider   92 cc/test/layer_test_common.h     ResourceProvider* resource_provider() const {
ResourceProvider  126 cc/test/pixel_test.cc   resource_provider_ = ResourceProvider::Create(
ResourceProvider  168 cc/test/pixel_test.cc   resource_provider_ = ResourceProvider::Create(
ResourceProvider   22 cc/test/pixel_test.h class ResourceProvider;
ResourceProvider   55 cc/test/pixel_test.h   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider  104 cc/test/pixel_test.h                                  ResourceProvider* resource_provider,
ResourceProvider  120 cc/test/pixel_test.h                                        ResourceProvider* resource_provider)
ResourceProvider   31 cc/test/render_pass_test_common.cc     ResourceProvider* resource_provider,
ResourceProvider   37 cc/test/render_pass_test_common.cc   ResourceProvider::ResourceId resource1 = resource_provider->CreateResource(
ResourceProvider   40 cc/test/render_pass_test_common.cc       ResourceProvider::TextureUsageAny,
ResourceProvider   43 cc/test/render_pass_test_common.cc   ResourceProvider::ResourceId resource2 = resource_provider->CreateResource(
ResourceProvider   46 cc/test/render_pass_test_common.cc       ResourceProvider::TextureUsageAny,
ResourceProvider   49 cc/test/render_pass_test_common.cc   ResourceProvider::ResourceId resource3 = resource_provider->CreateResource(
ResourceProvider   52 cc/test/render_pass_test_common.cc       ResourceProvider::TextureUsageAny,
ResourceProvider   55 cc/test/render_pass_test_common.cc   ResourceProvider::ResourceId resource4 = resource_provider->CreateResource(
ResourceProvider   58 cc/test/render_pass_test_common.cc       ResourceProvider::TextureUsageAny,
ResourceProvider   61 cc/test/render_pass_test_common.cc   ResourceProvider::ResourceId resource5 = resource_provider->CreateResource(
ResourceProvider   64 cc/test/render_pass_test_common.cc       ResourceProvider::TextureUsageAny,
ResourceProvider   67 cc/test/render_pass_test_common.cc   ResourceProvider::ResourceId resource6 = resource_provider->CreateResource(
ResourceProvider   70 cc/test/render_pass_test_common.cc       ResourceProvider::TextureUsageAny,
ResourceProvider   73 cc/test/render_pass_test_common.cc   ResourceProvider::ResourceId resource7 = resource_provider->CreateResource(
ResourceProvider   76 cc/test/render_pass_test_common.cc       ResourceProvider::TextureUsageAny,
ResourceProvider  218 cc/test/render_pass_test_common.cc   ResourceProvider::ResourceId plane_resources[4];
ResourceProvider  224 cc/test/render_pass_test_common.cc             ResourceProvider::TextureUsageAny,
ResourceProvider   11 cc/test/render_pass_test_common.h class ResourceProvider;
ResourceProvider   25 cc/test/render_pass_test_common.h   void AppendOneOfEveryQuadType(ResourceProvider* resource_provider,
ResourceProvider  117 cc/test/render_pass_test_utils.cc                        ResourceProvider::ResourceId mask_resource_id,
ResourceProvider   55 cc/test/render_pass_test_utils.h                        ResourceProvider::ResourceId mask_resource_id,
ResourceProvider  231 cc/trees/layer_tree_host.cc     ResourceProvider* resource_provider) {
ResourceProvider   55 cc/trees/layer_tree_host.h class ResourceProvider;
ResourceProvider  133 cc/trees/layer_tree_host.h   void DeleteContentsTexturesOnImplThread(ResourceProvider* resource_provider);
ResourceProvider  603 cc/trees/layer_tree_host_impl.cc     ResourceProvider::ResourceId overhang_resource_id,
ResourceProvider 1746 cc/trees/layer_tree_host_impl.cc     ResourceProvider* resource_provider,
ResourceProvider 1779 cc/trees/layer_tree_host_impl.cc     ResourceProvider* resource_provider,
ResourceProvider 1826 cc/trees/layer_tree_host_impl.cc   scoped_ptr<ResourceProvider> resource_provider =
ResourceProvider 1827 cc/trees/layer_tree_host_impl.cc       ResourceProvider::Create(output_surface.get(),
ResourceProvider 2947 cc/trees/layer_tree_host_impl.cc   ResourceProvider::ResourceId id = ResourceIdForUIResource(uid);
ResourceProvider 2957 cc/trees/layer_tree_host_impl.cc       ResourceProvider::TextureUsageAny,
ResourceProvider 2977 cc/trees/layer_tree_host_impl.cc   ResourceProvider::ResourceId id = ResourceIdForUIResource(uid);
ResourceProvider 3002 cc/trees/layer_tree_host_impl.cc ResourceProvider::ResourceId LayerTreeHostImpl::ResourceIdForUIResource(
ResourceProvider  345 cc/trees/layer_tree_host_impl.h   ResourceProvider* resource_provider() {
ResourceProvider  406 cc/trees/layer_tree_host_impl.h   virtual ResourceProvider::ResourceId ResourceIdForUIResource(
ResourceProvider  412 cc/trees/layer_tree_host_impl.h     ResourceProvider::ResourceId resource_id;
ResourceProvider  464 cc/trees/layer_tree_host_impl.h       ResourceProvider* resource_provider,
ResourceProvider  466 cc/trees/layer_tree_host_impl.h   void CreateAndSetTileManager(ResourceProvider* resource_provider,
ResourceProvider  538 cc/trees/layer_tree_host_impl.h   scoped_ptr<ResourceProvider> resource_provider_;
ResourceProvider 1493 cc/trees/layer_tree_host_impl_unittest.cc   virtual bool WillDraw(DrawMode draw_mode, ResourceProvider* provider)
ResourceProvider 1507 cc/trees/layer_tree_host_impl_unittest.cc   virtual void DidDraw(ResourceProvider* provider) OVERRIDE {
ResourceProvider 1724 cc/trees/layer_tree_host_impl_unittest.cc                                       ResourceProvider* resource_provider) {
ResourceProvider 1747 cc/trees/layer_tree_host_impl_unittest.cc                                ResourceProvider* resource_provider)
ResourceProvider 1756 cc/trees/layer_tree_host_impl_unittest.cc       ResourceProvider::ResourceId resource =
ResourceProvider 1759 cc/trees/layer_tree_host_impl_unittest.cc                                             ResourceProvider::TextureUsageAny,
ResourceProvider 3236 cc/trees/layer_tree_host_impl_unittest.cc                                       ResourceProvider* resource_provider) {
ResourceProvider 3287 cc/trees/layer_tree_host_impl_unittest.cc                        ResourceProvider* resource_provider)
ResourceProvider 3297 cc/trees/layer_tree_host_impl_unittest.cc             ResourceProvider::TextureUsageAny,
ResourceProvider 3312 cc/trees/layer_tree_host_impl_unittest.cc   ResourceProvider::ResourceId resource_id_;
ResourceProvider 4594 cc/trees/layer_tree_host_impl_unittest.cc   virtual ResourceProvider::ResourceId ContentsResourceId() const OVERRIDE {
ResourceProvider 5703 cc/trees/layer_tree_host_impl_unittest.cc   ResourceProvider::ResourceId id1 =
ResourceProvider 5711 cc/trees/layer_tree_host_impl_unittest.cc   ResourceProvider::ResourceId id2 =
ResourceProvider 5756 cc/trees/layer_tree_host_impl_unittest.cc   ResourceProvider::ResourceId id1 =
ResourceProvider  938 cc/trees/layer_tree_host_unittest_context.cc     child_resource_provider_ = ResourceProvider::Create(
ResourceProvider  973 cc/trees/layer_tree_host_unittest_context.cc     ResourceProvider::ResourceId resource =
ResourceProvider  977 cc/trees/layer_tree_host_unittest_context.cc             ResourceProvider::TextureUsageAny,
ResourceProvider  979 cc/trees/layer_tree_host_unittest_context.cc     ResourceProvider::ScopedWriteLockGL lock(child_resource_provider_.get(),
ResourceProvider 1157 cc/trees/layer_tree_host_unittest_context.cc   scoped_ptr<ResourceProvider> child_resource_provider_;
ResourceProvider  137 cc/trees/layer_tree_host_unittest_delegated.cc                                ResourceProvider::ResourceId resource_id) {
ResourceProvider  150 cc/trees/layer_tree_host_unittest_delegated.cc                       ResourceProvider::ResourceId resource_id) {
ResourceProvider  202 cc/trees/layer_tree_host_unittest_delegated.cc   static ResourceProvider::ResourceId AppendResourceId(
ResourceProvider  203 cc/trees/layer_tree_host_unittest_delegated.cc       std::vector<ResourceProvider::ResourceId>* resources_in_last_sent_frame,
ResourceProvider  204 cc/trees/layer_tree_host_unittest_delegated.cc       ResourceProvider::ResourceId resource_id) {
ResourceProvider  215 cc/trees/layer_tree_host_unittest_delegated.cc     std::vector<ResourceProvider::ResourceId> resources_in_last_sent_frame;
ResourceProvider  221 cc/trees/layer_tree_host_unittest_delegated.cc     std::vector<ResourceProvider::ResourceId> resources_to_return;
ResourceProvider  226 cc/trees/layer_tree_host_unittest_delegated.cc       ResourceProvider::ResourceId resource_in_parent =
ResourceProvider  868 cc/trees/layer_tree_host_unittest_delegated.cc     const ResourceProvider::ResourceIdMap& map =
ResourceProvider  908 cc/trees/layer_tree_host_unittest_delegated.cc     const ResourceProvider::ResourceIdMap& map =
ResourceProvider  917 cc/trees/layer_tree_host_unittest_delegated.cc     ResourceProvider::ResourceId parent_resource_id1 = map.find(999)->second;
ResourceProvider  919 cc/trees/layer_tree_host_unittest_delegated.cc     ResourceProvider::ResourceId parent_resource_id2 = map.find(555)->second;
ResourceProvider 1161 cc/trees/layer_tree_host_unittest_delegated.cc     const ResourceProvider::ResourceIdMap& map =
ResourceProvider 1273 cc/trees/layer_tree_host_unittest_delegated.cc     const ResourceProvider::ResourceIdMap& map =
ResourceProvider 1396 cc/trees/layer_tree_host_unittest_delegated.cc     const ResourceProvider::ResourceIdMap& map =
ResourceProvider 1516 cc/trees/layer_tree_host_unittest_delegated.cc     const ResourceProvider::ResourceIdMap& map =
ResourceProvider 1594 cc/trees/layer_tree_host_unittest_delegated.cc     const ResourceProvider::ResourceIdMap& map =
ResourceProvider 1662 cc/trees/layer_tree_host_unittest_delegated.cc     const ResourceProvider::ResourceIdMap& map =
ResourceProvider 1696 cc/trees/layer_tree_host_unittest_delegated.cc     const ResourceProvider::ResourceIdMap& map =
ResourceProvider 1829 cc/trees/layer_tree_host_unittest_delegated.cc     const ResourceProvider::ResourceIdMap& map =
ResourceProvider  623 cc/trees/layer_tree_impl.cc ResourceProvider* LayerTreeImpl::resource_provider() const {
ResourceProvider  882 cc/trees/layer_tree_impl.cc ResourceProvider::ResourceId LayerTreeImpl::ResourceIdForUIResource(
ResourceProvider   46 cc/trees/layer_tree_impl.h class ResourceProvider;
ResourceProvider   69 cc/trees/layer_tree_impl.h   ResourceProvider* resource_provider() const;
ResourceProvider  235 cc/trees/layer_tree_impl.h   ResourceProvider::ResourceId ResourceIdForUIResource(UIResourceId uid) const;
ResourceProvider   60 cc/trees/quad_culler_unittest.cc     ResourceProvider::ResourceId resource_id = 1;
ResourceProvider  341 cc/trees/single_thread_proxy.cc   ResourceProvider* resource_provider =
ResourceProvider   62 chrome/browser/task_manager/browser_process_resource_provider.h class BrowserProcessResourceProvider : public ResourceProvider {
ResourceProvider   27 chrome/browser/task_manager/child_process_resource_provider.h     : public ResourceProvider,
ResourceProvider   23 chrome/browser/task_manager/notification_resource_provider.h class NotificationResourceProvider : public ResourceProvider,
ResourceProvider  144 chrome/browser/task_manager/resource_provider.h class ResourceProvider : public base::RefCountedThreadSafe<ResourceProvider> {
ResourceProvider  155 chrome/browser/task_manager/resource_provider.h   friend class base::RefCountedThreadSafe<ResourceProvider>;
ResourceProvider  157 chrome/browser/task_manager/resource_provider.h   virtual ~ResourceProvider() {}
ResourceProvider   62 chrome/browser/task_manager/task_manager.cc using task_manager::ResourceProvider;
ResourceProvider  280 chrome/browser/task_manager/task_manager.cc   ResourceProvider* provider =
ResourceProvider 1517 chrome/browser/task_manager/task_manager.cc void TaskManagerModel::AddResourceProvider(ResourceProvider* provider) {
ResourceProvider  419 chrome/browser/task_manager/task_manager.h   typedef std::vector<scoped_refptr<task_manager::ResourceProvider> >
ResourceProvider  503 chrome/browser/task_manager/task_manager.h   void AddResourceProvider(task_manager::ResourceProvider* provider);
ResourceProvider   34 chrome/browser/task_manager/web_contents_resource_provider.h class WebContentsResourceProvider : public ResourceProvider {
ResourceProvider   23 chrome/browser/task_manager/worker_resource_provider.h class WorkerResourceProvider : public ResourceProvider,
ResourceProvider   32 content/common/cc_messages_unittest.cc using cc::ResourceProvider;
ResourceProvider  257 content/common/cc_messages_unittest.cc   ResourceProvider::ResourceId arbitrary_resourceid1 = 55;
ResourceProvider  258 content/common/cc_messages_unittest.cc   ResourceProvider::ResourceId arbitrary_resourceid2 = 47;
ResourceProvider  259 content/common/cc_messages_unittest.cc   ResourceProvider::ResourceId arbitrary_resourceid3 = 23;
ResourceProvider  260 content/common/cc_messages_unittest.cc   ResourceProvider::ResourceId arbitrary_resourceid4 = 16;
ResourceProvider   18 content/renderer/gpu/mailbox_output_surface.cc using cc::ResourceProvider;
ResourceProvider    9 net/base/net_module.cc static NetModule::ResourceProvider resource_provider;
ResourceProvider   12 net/base/net_module.cc void NetModule::SetResourceProvider(ResourceProvider func) {
ResourceProvider   23 net/base/net_module.h   typedef base::StringPiece (*ResourceProvider)(int key);
ResourceProvider   26 net/base/net_module.h   static void SetResourceProvider(ResourceProvider func);