GF_Node           106 applications/mp42avi/main.c void node_init(void *cbk, GF_Node *node)
GF_Node           119 applications/mp42avi/main.c void node_modif(void *cbk, GF_Node *node)
GF_Node           559 applications/mp4box/filedump.c 	GF_Node *node;
GF_Node           619 applications/mp4box/filedump.c 			GF_Node *tmp = gf_node_new(sg, i);
GF_Node           687 applications/mp4box/filedump.c 	GF_Node *node;
GF_Node          2351 applications/mp4box/fileimport.c 				inf->new_node = (GF_Node *)qp;
GF_Node            36 applications/testapps/svg2bifs/main.c 	GF_Node *svg_parent;
GF_Node            41 applications/testapps/svg2bifs/main.c 	GF_Node *bifs_parent;
GF_Node            42 applications/testapps/svg2bifs/main.c 	GF_Node *bifs_text_node;
GF_Node            73 applications/testapps/svg2bifs/main.c static GF_Node *create_appearance(SVGPropertiesPointers *svg_props, GF_SceneGraph *sg)
GF_Node            85 applications/testapps/svg2bifs/main.c 	gf_node_register((GF_Node*)mat, (GF_Node*)app);
GF_Node           117 applications/testapps/svg2bifs/main.c 		gf_node_register((GF_Node*)xlp, (GF_Node*)mat);
GF_Node           153 applications/testapps/svg2bifs/main.c 	return (GF_Node*)app;
GF_Node           158 applications/testapps/svg2bifs/main.c static GF_Node *add_transform_matrix(SVG2BIFS_Converter *converter, GF_Node *node)
GF_Node           161 applications/testapps/svg2bifs/main.c 	gf_node_register((GF_Node *)tr, node);
GF_Node           162 applications/testapps/svg2bifs/main.c 	gf_node_list_add_child(&((GF_ParentNode*)node)->children, (GF_Node *)tr);
GF_Node           172 applications/testapps/svg2bifs/main.c 	return (GF_Node *)tr;
GF_Node           176 applications/testapps/svg2bifs/main.c static GF_Node *add_transform2d(SVG2BIFS_Converter *converter, GF_Node *node)
GF_Node           179 applications/testapps/svg2bifs/main.c 	gf_node_register((GF_Node *)tr, node);
GF_Node           180 applications/testapps/svg2bifs/main.c 	gf_node_list_add_child(&((GF_ParentNode*)node)->children, (GF_Node *)tr);
GF_Node           181 applications/testapps/svg2bifs/main.c 	return (GF_Node *)tr;
GF_Node           201 applications/testapps/svg2bifs/main.c 			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_XLINK_ATT_href, 1, 0, &info);
GF_Node           208 applications/testapps/svg2bifs/main.c 		tag = gf_node_get_tag((GF_Node *)anim->animation_elt);
GF_Node           211 applications/testapps/svg2bifs/main.c 			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_transform_type, 1, 0, &info);
GF_Node           212 applications/testapps/svg2bifs/main.c 			gf_svg_parse_attribute((GF_Node *)anim->animation_elt, &info, anim->type, 0);
GF_Node           237 applications/testapps/svg2bifs/main.c 		else if (gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_attributeName, 0, 0, &info) == GF_OK) {
GF_Node           238 applications/testapps/svg2bifs/main.c 			gf_node_get_attribute_by_name((GF_Node *)anim->target, ((SMIL_AttributeName *)info.far_ptr)->name, 0, 1, 1, &info);
GF_Node           249 applications/testapps/svg2bifs/main.c 				fprintf(stdout, "Missing attributeName attribute on %s", gf_node_get_name((GF_Node *)anim->animation_elt));
GF_Node           255 applications/testapps/svg2bifs/main.c 			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_to, 1, 0, &info);
GF_Node           256 applications/testapps/svg2bifs/main.c 			gf_svg_parse_attribute((GF_Node *)anim->animation_elt, &info, anim->to, anim_value_type);
GF_Node           259 applications/testapps/svg2bifs/main.c 			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_from, 1, 0, &info);
GF_Node           260 applications/testapps/svg2bifs/main.c 			gf_svg_parse_attribute((GF_Node *)anim->animation_elt, &info, anim->from, anim_value_type);
GF_Node           263 applications/testapps/svg2bifs/main.c 			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_by, 1, 0, &info);
GF_Node           264 applications/testapps/svg2bifs/main.c 			gf_svg_parse_attribute((GF_Node *)anim->animation_elt, &info, anim->by, anim_value_type);
GF_Node           267 applications/testapps/svg2bifs/main.c 			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_values, 1, 0, &info);
GF_Node           268 applications/testapps/svg2bifs/main.c 			gf_svg_parse_attribute((GF_Node *)anim->animation_elt, &info, anim->values, anim_value_type);
GF_Node           288 applications/testapps/svg2bifs/main.c 		gf_node_register((GF_Node *)elt, NULL);
GF_Node           289 applications/testapps/svg2bifs/main.c 		gf_sg_set_root_node(converter->svg_sg, (GF_Node *)elt);
GF_Node           291 applications/testapps/svg2bifs/main.c 		gf_node_register((GF_Node *)elt, converter->svg_parent);
GF_Node           312 applications/testapps/svg2bifs/main.c 			gf_svg_parse_style((GF_Node *)elt, att->value);
GF_Node           314 applications/testapps/svg2bifs/main.c 			gf_svg_parse_element_id((GF_Node *)elt, att->value, 0);
GF_Node           328 applications/testapps/svg2bifs/main.c 			if (gf_node_get_field_by_name((GF_Node *)elt, att->name, &info)==GF_OK) {
GF_Node           329 applications/testapps/svg2bifs/main.c 				gf_svg_parse_attribute((GF_Node *)elt, &info, att->value, 0);
GF_Node           345 applications/testapps/svg2bifs/main.c 	gf_node_set_private((GF_Node *)elt, backup_props);
GF_Node           350 applications/testapps/svg2bifs/main.c 	converter->svg_parent = (GF_Node *)elt;
GF_Node           353 applications/testapps/svg2bifs/main.c 			GF_Node *node, *child;
GF_Node           420 applications/testapps/svg2bifs/main.c 		GF_Node *node, *child;
GF_Node           432 applications/testapps/svg2bifs/main.c 				gf_node_register((GF_Node *)g, node);
GF_Node           433 applications/testapps/svg2bifs/main.c 				gf_node_list_add_child(&((GF_ParentNode*)node)->children, (GF_Node *)g);
GF_Node           434 applications/testapps/svg2bifs/main.c 				node = (GF_Node *)g;
GF_Node           479 applications/testapps/svg2bifs/main.c 				gf_node_register(shape->geometry, (GF_Node *)shape);
GF_Node           487 applications/testapps/svg2bifs/main.c 				gf_node_register(shape->appearance, (GF_Node *)shape);
GF_Node           531 applications/testapps/svg2bifs/main.c 				gf_node_register(shape->geometry, (GF_Node *)shape);
GF_Node           539 applications/testapps/svg2bifs/main.c 					gf_node_register(xc->point, (GF_Node *)xc);
GF_Node           601 applications/testapps/svg2bifs/main.c 				gf_node_register(shape->appearance, (GF_Node *)shape);
GF_Node           629 applications/testapps/svg2bifs/main.c 				gf_node_register(shape->geometry, (GF_Node *)shape);
GF_Node           637 applications/testapps/svg2bifs/main.c 					gf_node_register(ifs->coord, (GF_Node *)ifs);
GF_Node           648 applications/testapps/svg2bifs/main.c 				gf_node_register(shape->appearance, (GF_Node *)shape);
GF_Node           695 applications/testapps/svg2bifs/main.c 				shape->geometry = (GF_Node *)text;
GF_Node           697 applications/testapps/svg2bifs/main.c 				gf_node_register(shape->geometry, (GF_Node *)shape);
GF_Node           700 applications/testapps/svg2bifs/main.c 				gf_node_register((GF_Node *)fs, (GF_Node*)text);
GF_Node           701 applications/testapps/svg2bifs/main.c 				text->fontStyle = (GF_Node *)fs;
GF_Node           708 applications/testapps/svg2bifs/main.c 				gf_node_register(shape->appearance, (GF_Node *)shape);
GF_Node           754 applications/testapps/svg2bifs/main.c 					shape->geometry = (GF_Node *)e;
GF_Node           759 applications/testapps/svg2bifs/main.c 					shape->geometry = (GF_Node *)c;
GF_Node           762 applications/testapps/svg2bifs/main.c 				gf_node_register(shape->geometry, (GF_Node *)shape);
GF_Node           765 applications/testapps/svg2bifs/main.c 				gf_node_register(shape->appearance, (GF_Node *)shape);
GF_Node           796 applications/testapps/svg2bifs/main.c 			GF_Node *child_ts;
GF_Node           960 applications/testapps/svg2bifs/main.c 			fprintf(stdout, "Warning: element %s not supported \n", gf_node_get_class_name((GF_Node *)elt));
GF_Node           981 applications/testapps/svg2bifs/main.c 	GF_Node *parent;
GF_Node            79 include/gpac/compositor.h void gf_sc_on_node_init(GF_Compositor *sr, GF_Node *node);
GF_Node            84 include/gpac/compositor.h void gf_sc_invalidate(GF_Compositor *sr, GF_Node *byObj);
GF_Node            90 include/gpac/compositor.h void gf_sc_node_destroy(GF_Compositor *compositor, GF_Node *node, GF_SceneGraph *sg);
GF_Node           145 include/gpac/compositor.h GF_Node *gf_sc_pick_node(GF_Compositor *sr, s32 X, s32 Y);
GF_Node           155 include/gpac/compositor.h void gf_sc_traverse_subscene(GF_Compositor *sr, GF_Node *inline_parent, GF_SceneGraph *subscene, void *rs);
GF_Node           177 include/gpac/compositor.h GF_Compositor *gf_sc_get_compositor(GF_Node *node);
GF_Node           179 include/gpac/compositor.h Bool gf_sc_script_action(GF_Compositor *sr, u32 type, GF_Node *n, GF_JSAPIParam *param);
GF_Node           266 include/gpac/html5_media.h 	GF_Node                 *node;
GF_Node           361 include/gpac/html5_media.h GF_HTML_MediaElement *gf_html_media_element_new(GF_Node *media_node, GF_HTML_MediaController *mc);
GF_Node           364 include/gpac/html5_media.h void html_media_element_js_init(JSContext *c, JSObject *new_obj, GF_Node *n);
GF_Node           196 include/gpac/html5_mse.h 	GF_Node *node;
GF_Node            44 include/gpac/internal/bifs_dev.h 	GF_Node *node;
GF_Node            86 include/gpac/internal/bifs_dev.h 	GF_Node *node;
GF_Node           137 include/gpac/internal/bifs_dev.h GF_Node *gf_bifs_dec_node(GF_BifsDecoder * codec, GF_BitStream *bs, u32 NDT_Tag);
GF_Node           140 include/gpac/internal/bifs_dev.h GF_Err gf_bifs_dec_sf_field(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field, Bool is_mem_com);
GF_Node           142 include/gpac/internal/bifs_dev.h GF_Err gf_bifs_dec_field(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field, Bool is_mem_com);
GF_Node           155 include/gpac/internal/bifs_dev.h GF_Err gf_bifs_dec_node_list(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, Bool is_proto);
GF_Node           156 include/gpac/internal/bifs_dev.h GF_Err gf_bifs_dec_node_mask(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, Bool is_proto);
GF_Node           159 include/gpac/internal/bifs_dev.h void gf_bifs_check_field_change(GF_Node *node, GF_FieldInfo *field);
GF_Node           200 include/gpac/internal/bifs_dev.h GF_Err gf_bifs_enc_node(GF_BifsEncoder * codec, GF_Node *node, u32 NDT_Tag, GF_BitStream *bs, GF_Node *parent_node);
GF_Node           201 include/gpac/internal/bifs_dev.h GF_Err gf_bifs_enc_sf_field(GF_BifsEncoder *codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field);
GF_Node           202 include/gpac/internal/bifs_dev.h GF_Err gf_bifs_enc_field(GF_BifsEncoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field);
GF_Node           203 include/gpac/internal/bifs_dev.h GF_Err gf_bifs_enc_mf_field(GF_BifsEncoder *codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field);
GF_Node           206 include/gpac/internal/bifs_dev.h GF_Node *gf_bifs_enc_find_node(GF_BifsEncoder *codec, u32 nodeID);
GF_Node           213 include/gpac/internal/bifs_dev.h GF_Route *gf_bifs_enc_is_field_ised(GF_BifsEncoder *codec, GF_Node *node, u32 fieldIndex);
GF_Node           218 include/gpac/internal/bifs_dev.h Bool gf_bifs_get_aq_info(GF_Node *Node, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits);
GF_Node           221 include/gpac/internal/bifs_dev.h GF_Err gf_bifs_get_field_index(GF_Node *Node, u32 inField, u8 IndexMode, u32 *allField);
GF_Node           224 include/gpac/internal/bifs_dev.h u32 gf_bifs_get_child_table(GF_Node *Node);
GF_Node           230 include/gpac/internal/bifs_dev.h GF_Err gf_bifs_field_index_by_mode(GF_Node *node, u32 all_ind, u8 indexMode, u32 *outField);
GF_Node           354 include/gpac/internal/compositor_dev.h 	GF_Node *grab_node;
GF_Node           356 include/gpac/internal/compositor_dev.h 	GF_Node *grab_use;
GF_Node           358 include/gpac/internal/compositor_dev.h 	GF_Node *focus_node;
GF_Node           360 include/gpac/internal/compositor_dev.h 	GF_Node *focus_used;
GF_Node           376 include/gpac/internal/compositor_dev.h 	GF_Node *keynav_node;
GF_Node           441 include/gpac/internal/compositor_dev.h 	GF_Node *hit_node;
GF_Node           443 include/gpac/internal/compositor_dev.h 	GF_Node *hit_appear, *prev_hit_appear;
GF_Node           465 include/gpac/internal/compositor_dev.h 	GF_Node *text_selection;
GF_Node           471 include/gpac/internal/compositor_dev.h 	GF_Node *hit_text;
GF_Node           524 include/gpac/internal/compositor_dev.h 	GF_Node *active_layer;
GF_Node           589 include/gpac/internal/compositor_dev.h 	GF_Node *node;
GF_Node           594 include/gpac/internal/compositor_dev.h void gf_sc_queue_dom_event(GF_Compositor *compositor, GF_Node *node, GF_DOM_Event *evt);
GF_Node           639 include/gpac/internal/compositor_dev.h 	GF_Node *owner;
GF_Node           686 include/gpac/internal/compositor_dev.h 	GF_Node *matteTexture;
GF_Node           694 include/gpac/internal/compositor_dev.h void gf_sc_texture_setup(GF_TextureHandler *hdl, GF_Compositor *sr, GF_Node *owner);
GF_Node           699 include/gpac/internal/compositor_dev.h GF_TextureHandler *gf_sc_texture_get_handler(GF_Node *n);
GF_Node           727 include/gpac/internal/compositor_dev.h 	Bool (*IsEnabled)(GF_Node *node);
GF_Node           739 include/gpac/internal/compositor_dev.h 	GF_Node *sensor;
GF_Node           743 include/gpac/internal/compositor_dev.h Bool compositor_mpeg4_is_sensor_node(GF_Node *node);
GF_Node           746 include/gpac/internal/compositor_dev.h GF_SensorHandler *compositor_mpeg4_get_sensor_handler(GF_Node *n);
GF_Node           747 include/gpac/internal/compositor_dev.h GF_SensorHandler *compositor_mpeg4_get_sensor_handler_ex(GF_Node *n, Bool skip_anchors);
GF_Node           862 include/gpac/internal/compositor_dev.h 	GF_Node *appear;
GF_Node           867 include/gpac/internal/compositor_dev.h 	GF_Node *override_appearance;
GF_Node           873 include/gpac/internal/compositor_dev.h 	GF_Node *for_node;
GF_Node           914 include/gpac/internal/compositor_dev.h 	GF_Node *text_parent;
GF_Node           981 include/gpac/internal/compositor_dev.h 	GF_Node *layer3d;
GF_Node          1165 include/gpac/internal/compositor_dev.h 	Bool (*GetChannelVolume)(GF_Node *owner, Fixed *vol);
GF_Node          1167 include/gpac/internal/compositor_dev.h 	u8 (*GetPriority) (GF_Node *owner);
GF_Node          1169 include/gpac/internal/compositor_dev.h 	GF_Node *owner;
GF_Node          1177 include/gpac/internal/compositor_dev.h 	GF_Node *owner;
GF_Node          1194 include/gpac/internal/compositor_dev.h void gf_sc_audio_setup(GF_AudioInput *ai, GF_Compositor *sr, GF_Node *node);
GF_Node          1223 include/gpac/internal/compositor_dev.h GF_Err gf_term_get_mfurl_from_xlink(GF_Node *node, MFURL *mfurl);
GF_Node          1226 include/gpac/internal/compositor_dev.h char *gf_term_resolve_xlink(GF_Node *node, char *the_url);
GF_Node          1252 include/gpac/internal/compositor_dev.h Bool compositor_background_transparent(GF_Node *node);
GF_Node          1259 include/gpac/internal/compositor_dev.h GF_Camera *compositor_layer3d_get_camera(GF_Node *node);
GF_Node          1260 include/gpac/internal/compositor_dev.h void compositor_layer3d_bind_camera(GF_Node *node, Bool do_bind, u32 nav_value);
GF_Node          1274 include/gpac/internal/compositor_dev.h void gf_sc_get_nodes_bounds(GF_Node *self, GF_ChildNodeItem *children, GF_TraverseState *tr_state, s32 *child_idx);
GF_Node          1288 include/gpac/internal/compositor_dev.h void gf_sc_check_focus_upon_destroy(GF_Node *n);
GF_Node          1290 include/gpac/internal/compositor_dev.h void gf_sc_key_navigator_del(GF_Compositor *sr, GF_Node *n);
GF_Node          1291 include/gpac/internal/compositor_dev.h void gf_sc_change_key_navigator(GF_Compositor *sr, GF_Node *n);
GF_Node          1292 include/gpac/internal/compositor_dev.h GF_Node *gf_scene_get_keynav(GF_SceneGraph *sg, GF_Node *sensor);
GF_Node          1311 include/gpac/internal/compositor_dev.h Bool compositor_svg_traverse_base(GF_Node *node, SVGAllAttributes *all_atts, GF_TraverseState *tr_state, SVGPropertiesPointers *backup_props, u32 *backup_flags);
GF_Node          1322 include/gpac/internal/compositor_dev.h GF_Node *compositor_svg_get_xlink_resource_node(GF_Node *node, XMLRI *xlink);
GF_Node          1324 include/gpac/internal/compositor_dev.h GF_SceneGraph *gf_sc_animation_get_scenegraph(GF_Node *node);
GF_Node          1406 include/gpac/internal/compositor_dev.h 	GF_Node *anchor;
GF_Node          1407 include/gpac/internal/compositor_dev.h 	GF_Node *user;
GF_Node          1416 include/gpac/internal/compositor_dev.h GF_TextSpan *gf_font_manager_create_span(GF_FontManager *fm, GF_Font *font, char *span, Fixed font_size, Bool needs_x_offset, Bool needs_y_offset, Bool needs_rotate, const char *lang, Bool fliped_text, u32 styles, GF_Node *user);
GF_Node          1428 include/gpac/internal/compositor_dev.h void gf_font_spans_pick(GF_Node *node, GF_List *spans, GF_TraverseState *tr_state, GF_Rect *node_bounds, Bool use_dom_events, struct _drawable *drawable);
GF_Node          1429 include/gpac/internal/compositor_dev.h void gf_font_spans_get_selection(GF_Node *node, GF_List *spans, GF_TraverseState *tr_state);
GF_Node          1438 include/gpac/internal/compositor_dev.h u32 gf_sc_focus_switch_ring(GF_Compositor *compositor, Bool move_prev, GF_Node *focus, u32 force_focus_type);
GF_Node            86 include/gpac/internal/laser_dev.h 	GF_Node *current_root;
GF_Node           195 include/gpac/internal/mesh.h void mesh_generate_tex_coords(GF_Mesh *mesh, GF_Node *__texCoords);
GF_Node           218 include/gpac/internal/mesh.h void mesh_new_ils(GF_Mesh *mesh, GF_Node *__coord, MFInt32 *coordIndex, GF_Node *__color, MFInt32 *colorIndex, Bool colorPerVertex, Bool do_close);
GF_Node           220 include/gpac/internal/mesh.h void mesh_new_ifs2d(GF_Mesh *mesh, GF_Node *ifs2d);
GF_Node           222 include/gpac/internal/mesh.h void mesh_new_ifs(GF_Mesh *mesh, GF_Node *ifs);
GF_Node           224 include/gpac/internal/mesh.h void mesh_new_ps(GF_Mesh *mesh, GF_Node *__coord, GF_Node *__color);
GF_Node           226 include/gpac/internal/mesh.h void mesh_new_elevation_grid(GF_Mesh *mesh, GF_Node *eg);
GF_Node           228 include/gpac/internal/mesh.h void mesh_new_extrusion(GF_Mesh *mesh, GF_Node *ext);
GF_Node            49 include/gpac/internal/scenegraph_dev.h void gf_node_setup(GF_Node *p, u32 tag);
GF_Node            54 include/gpac/internal/scenegraph_dev.h 	GF_Node *node;
GF_Node           121 include/gpac/internal/scenegraph_dev.h 	GF_Node *node;
GF_Node           145 include/gpac/internal/scenegraph_dev.h 	GF_Node *RootNode;
GF_Node           156 include/gpac/internal/scenegraph_dev.h 	void (*NodeCallback)(void *user_priv, u32 type, GF_Node *node, void *ctxdata);
GF_Node           175 include/gpac/internal/scenegraph_dev.h 	void (*script_load)(GF_Node *node);
GF_Node           177 include/gpac/internal/scenegraph_dev.h 	void (*on_node_modified)(struct __tag_scene_graph *sg, GF_Node *node, GF_FieldInfo *info, GF_Node *script);
GF_Node           222 include/gpac/internal/scenegraph_dev.h 	GF_Node *global_qp;
GF_Node           287 include/gpac/internal/scenegraph_dev.h void gf_sg_parent_setup(GF_Node *pNode);
GF_Node           288 include/gpac/internal/scenegraph_dev.h void gf_sg_parent_reset(GF_Node *pNode);
GF_Node           290 include/gpac/internal/scenegraph_dev.h void *gf_node_get_name_address(GF_Node*node);
GF_Node           292 include/gpac/internal/scenegraph_dev.h void gf_node_changed_internal(GF_Node *node, GF_FieldInfo *field, Bool notify_scripts);
GF_Node           294 include/gpac/internal/scenegraph_dev.h void gf_node_dirty_parent_graph(GF_Node *node);
GF_Node           298 include/gpac/internal/scenegraph_dev.h void gf_node_free(GF_Node *node);
GF_Node           301 include/gpac/internal/scenegraph_dev.h void gf_node_del(GF_Node *node);
GF_Node           304 include/gpac/internal/scenegraph_dev.h GF_Node *gf_sg_new_base_node();
GF_Node           321 include/gpac/internal/scenegraph_dev.h 	GF_Node *FromNode;
GF_Node           324 include/gpac/internal/scenegraph_dev.h 	GF_Node *ToNode;
GF_Node           337 include/gpac/internal/scenegraph_dev.h GF_Node *gf_sg_mpeg4_node_new(u32 NodeTag);
GF_Node           338 include/gpac/internal/scenegraph_dev.h u32 gf_sg_mpeg4_node_get_child_ndt(GF_Node *node);
GF_Node           339 include/gpac/internal/scenegraph_dev.h GF_Err gf_sg_mpeg4_node_get_field_index(GF_Node *node, u32 inField, u8 code_mode, u32 *fieldIndex);
GF_Node           340 include/gpac/internal/scenegraph_dev.h GF_Err gf_sg_mpeg4_node_get_field(GF_Node *node, GF_FieldInfo *field);
GF_Node           341 include/gpac/internal/scenegraph_dev.h u32 gf_sg_mpeg4_node_get_field_count(GF_Node *node, u8 code_mode);
GF_Node           342 include/gpac/internal/scenegraph_dev.h void gf_sg_mpeg4_node_del(GF_Node *node);
GF_Node           344 include/gpac/internal/scenegraph_dev.h Bool gf_sg_mpeg4_node_get_aq_info(GF_Node *node, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits);
GF_Node           345 include/gpac/internal/scenegraph_dev.h s32 gf_sg_mpeg4_node_get_field_index_by_name(GF_Node *node, char *name);
GF_Node           349 include/gpac/internal/scenegraph_dev.h GF_Node *gf_sg_x3d_node_new(u32 NodeTag);
GF_Node           350 include/gpac/internal/scenegraph_dev.h GF_Err gf_sg_x3d_node_get_field(GF_Node *node, GF_FieldInfo *field);
GF_Node           351 include/gpac/internal/scenegraph_dev.h u32 gf_sg_x3d_node_get_field_count(GF_Node *node);
GF_Node           352 include/gpac/internal/scenegraph_dev.h void gf_sg_x3d_node_del(GF_Node *node);
GF_Node           354 include/gpac/internal/scenegraph_dev.h s32 gf_sg_x3d_node_get_field_index_by_name(GF_Node *node, char *name);
GF_Node           381 include/gpac/internal/scenegraph_dev.h Bool gf_sg_vrml_node_init(GF_Node *node);
GF_Node           382 include/gpac/internal/scenegraph_dev.h Bool gf_sg_vrml_node_changed(GF_Node *node, GF_FieldInfo *field);
GF_Node           384 include/gpac/internal/scenegraph_dev.h char *gf_node_vrml_dump_attribute(GF_Node *n, GF_FieldInfo *info);
GF_Node           422 include/gpac/internal/scenegraph_dev.h 	GF_Node *def_sfnode_value;
GF_Node           454 include/gpac/internal/scenegraph_dev.h 	void (*on_event_in)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           487 include/gpac/internal/scenegraph_dev.h u32 gf_sg_proto_get_num_fields(GF_Node *node, u8 code_mode);
GF_Node           488 include/gpac/internal/scenegraph_dev.h GF_Err gf_sg_proto_get_field(GF_Proto *proto, GF_Node *node, GF_FieldInfo *field);
GF_Node           513 include/gpac/internal/scenegraph_dev.h 	GF_Node *RenderingNode;
GF_Node           527 include/gpac/internal/scenegraph_dev.h Bool gf_sg_proto_get_aq_info(GF_Node *Node, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits);
GF_Node           528 include/gpac/internal/scenegraph_dev.h GF_Err gf_sg_proto_get_field_ind_static(GF_Node *Node, u32 inField, u8 IndexMode, u32 *allField);
GF_Node           529 include/gpac/internal/scenegraph_dev.h GF_Node *gf_sg_proto_create_node(GF_SceneGraph *scene, GF_Proto *proto, GF_ProtoInstance *from_inst);
GF_Node           540 include/gpac/internal/scenegraph_dev.h void gf_sg_proto_propagate_event(GF_Node *node, u32 fieldIndex, GF_Node *from_node);
GF_Node           542 include/gpac/internal/scenegraph_dev.h s32 gf_sg_proto_get_field_index_by_name(GF_Proto *proto, GF_Node *node, char *name);
GF_Node           544 include/gpac/internal/scenegraph_dev.h GF_Node *gf_vrml_node_clone(GF_SceneGraph *inScene, GF_Node *orig, GF_Node *cloned_parent, char *inst_id_suffix);
GF_Node           551 include/gpac/internal/scenegraph_dev.h GF_Err gf_node_try_destroy(GF_SceneGraph *sg, GF_Node *pNode, GF_Node *parentNode);
GF_Node           567 include/gpac/internal/scenegraph_dev.h u32 gf_node_get_attribute_count(GF_Node *node);
GF_Node           568 include/gpac/internal/scenegraph_dev.h GF_Err gf_node_get_attribute_info(GF_Node *node, GF_FieldInfo *info) ;
GF_Node           632 include/gpac/internal/scenegraph_dev.h GF_Err gf_node_animation_add(GF_Node *node, void *animation);
GF_Node           633 include/gpac/internal/scenegraph_dev.h GF_Err gf_node_animation_del(GF_Node *node);
GF_Node           634 include/gpac/internal/scenegraph_dev.h u32 gf_node_animation_count(GF_Node *node);
GF_Node           635 include/gpac/internal/scenegraph_dev.h void *gf_node_animation_get(GF_Node *node, u32 i);
GF_Node           646 include/gpac/internal/scenegraph_dev.h Bool gf_svg_resolve_smil_times(GF_Node *anim, void *event_base_element, GF_List *smil_times, Bool is_end, const char *node_name);
GF_Node           677 include/gpac/internal/scenegraph_dev.h 	GF_Node *timed_elt;
GF_Node           721 include/gpac/internal/scenegraph_dev.h void gf_smil_timing_init_runtime_info(GF_Node *timed_elt);
GF_Node           722 include/gpac/internal/scenegraph_dev.h void gf_smil_timing_delete_runtime_info(GF_Node *timed_elt, SMIL_Timing_RTI *rti);
GF_Node           767 include/gpac/internal/scenegraph_dev.h 	GF_Node *anim_elt;
GF_Node           816 include/gpac/internal/scenegraph_dev.h void gf_smil_anim_init_node(GF_Node *node);
GF_Node           817 include/gpac/internal/scenegraph_dev.h void gf_smil_anim_init_discard(GF_Node *node);
GF_Node           818 include/gpac/internal/scenegraph_dev.h void gf_smil_anim_init_runtime_info(GF_Node *node);
GF_Node           820 include/gpac/internal/scenegraph_dev.h void gf_smil_anim_delete_animations(GF_Node *e);
GF_Node           821 include/gpac/internal/scenegraph_dev.h void gf_smil_anim_remove_from_target(GF_Node *anim, GF_Node *target);
GF_Node           822 include/gpac/internal/scenegraph_dev.h GF_Node *gf_smil_anim_get_target(GF_Node *e);
GF_Node           824 include/gpac/internal/scenegraph_dev.h void gf_sg_handle_dom_event(GF_Node *hdl, GF_DOM_Event *event, GF_Node *observer);
GF_Node           825 include/gpac/internal/scenegraph_dev.h void gf_smil_setup_events(GF_Node *node);
GF_Node           828 include/gpac/internal/scenegraph_dev.h void gf_smil_anim_set_anim_runtime_in_timing(GF_Node *n);
GF_Node           830 include/gpac/internal/scenegraph_dev.h void gf_smil_timing_pause(GF_Node *node);
GF_Node           831 include/gpac/internal/scenegraph_dev.h void gf_smil_timing_resume(GF_Node *node);
GF_Node           861 include/gpac/internal/scenegraph_dev.h 	void (*JS_PreDestroy)(GF_Node *node);
GF_Node           862 include/gpac/internal/scenegraph_dev.h 	void (*JS_EventIn)(GF_Node *node, GF_FieldInfo *in_field);
GF_Node           869 include/gpac/internal/scenegraph_dev.h void gf_sg_script_init(GF_Node *node);
GF_Node           871 include/gpac/internal/scenegraph_dev.h GF_Err gf_sg_script_get_field(GF_Node *node, GF_FieldInfo *info);
GF_Node           873 include/gpac/internal/scenegraph_dev.h u32 gf_sg_script_get_num_fields(GF_Node *node, u8 IndexMode);
GF_Node           875 include/gpac/internal/scenegraph_dev.h GF_Err gf_sg_script_get_field_index(GF_Node *Node, u32 inField, u8 IndexMode, u32 *allField);
GF_Node           877 include/gpac/internal/scenegraph_dev.h GF_Err gf_sg_script_prepare_clone(GF_Node *dest, GF_Node *orig);
GF_Node           906 include/gpac/internal/scenegraph_dev.h GF_Node *gf_sg_js_get_node(struct JSContext *c, struct JSObject *obj);
GF_Node           908 include/gpac/internal/scenegraph_dev.h void gf_sg_script_init_sm_api(GF_ScriptPriv *sc, GF_Node *script);
GF_Node           921 include/gpac/internal/scenegraph_dev.h void gf_js_vrml_flush_event_out(GF_Node *node, GF_ScriptPriv *priv);
GF_Node           933 include/gpac/internal/scenegraph_dev.h 	GF_Node *owner;
GF_Node           940 include/gpac/internal/scenegraph_dev.h 	GF_Node *node;
GF_Node           964 include/gpac/internal/scenegraph_dev.h 	Bool (*handler_execute)(GF_Node *n, GF_DOM_Event *event, GF_Node *observer, char *utf8_script);
GF_Node           999 include/gpac/internal/scenegraph_dev.h void gf_sg_js_dom_pre_destroy(struct JSContext *c, GF_SceneGraph *sg, GF_Node *script_or_handler_node);
GF_Node          1013 include/gpac/internal/scenegraph_dev.h void dom_set_class_selector(struct JSContext *c, /*struct JSClass*/void *(*get_element_class)(GF_Node *n), /*struct JSClass*/void *(*get_document_class)(GF_SceneGraph *n) );
GF_Node          1047 include/gpac/internal/scenegraph_dev.h void gf_sg_handle_dom_event_for_vrml(GF_Node *hdl, GF_DOM_Event *event, GF_Node *observer);
GF_Node          1057 include/gpac/internal/scenegraph_dev.h Bool gf_svg_node_init(GF_Node *node);
GF_Node          1058 include/gpac/internal/scenegraph_dev.h void gf_svg_node_del(GF_Node *node);
GF_Node          1059 include/gpac/internal/scenegraph_dev.h Bool gf_svg_node_changed(GF_Node *node, GF_FieldInfo *field);
GF_Node          1060 include/gpac/internal/scenegraph_dev.h const char *gf_xml_get_element_name(GF_Node *node);
GF_Node          1064 include/gpac/internal/scenegraph_dev.h GF_Err gf_node_get_attribute_by_name(GF_Node *node, char *name, u32 xmlns_code, Bool create_if_not_found, Bool set_default, GF_FieldInfo *field);
GF_Node          1069 include/gpac/internal/scenegraph_dev.h Bool gf_svg_is_property(GF_Node *node, GF_FieldInfo *target_attribute);
GF_Node          1076 include/gpac/internal/scenegraph_dev.h GF_Err gf_node_activate(GF_Node *node);
GF_Node          1079 include/gpac/internal/scenegraph_dev.h GF_Err gf_node_deactivate(GF_Node *node);
GF_Node          1084 include/gpac/internal/scenegraph_dev.h void gf_sg_listener_post_add(GF_Node *obs, GF_Node *listener);
GF_Node          1090 include/gpac/internal/scenegraph_dev.h void gf_node_delete_attributes(GF_Node *node);
GF_Node          1101 include/gpac/internal/scenegraph_dev.h GF_Node *gf_xml_node_clone(GF_SceneGraph *inScene, GF_Node *orig, GF_Node *cloned_parent, char *inst_id, Bool deep);
GF_Node          1103 include/gpac/internal/scenegraph_dev.h GF_Err gf_dom_listener_del(GF_Node *listener, GF_DOMEventTarget *target);
GF_Node          1105 include/gpac/internal/scenegraph_dev.h GF_DOMHandler *gf_dom_listener_build_ex(GF_Node *node, u32 event_type, u32 event_parameter, GF_Node *handler, GF_Node **out_listener);
GF_Node          1107 include/gpac/internal/scenegraph_dev.h void	gf_dom_event_dump_listeners(GF_Node *n, FILE *f);
GF_Node          1110 include/gpac/internal/scenegraph_dev.h GF_Err	gf_dom_event_remove_listener_from_parent(GF_DOMEventTarget *event_target, GF_Node *listener);
GF_Node          1113 include/gpac/internal/scenegraph_dev.h GF_DOMEventTarget *gf_dom_event_get_target_from_node(GF_Node *n);
GF_Node           165 include/gpac/internal/swf_dev.h 	GF_Node *root;
GF_Node           171 include/gpac/internal/swf_dev.h 	GF_Node *cur_shape;
GF_Node           261 include/gpac/internal/terminal_dev.h struct _mediaobj *gf_scene_get_media_object_ex(GF_Scene *scene, MFURL *url, u32 obj_type_hint, Bool lock_timelines, struct _mediaobj *sync_ref, Bool force_new_if_not_attached, GF_Node *node_ptr);
GF_Node           285 include/gpac/internal/terminal_dev.h Bool gf_scene_process_anchor(GF_Node *caller, GF_Event *evt);
GF_Node           293 include/gpac/internal/terminal_dev.h void gf_scene_notify_event(GF_Scene *scene, u32 event_type, GF_Node *n, void *dom_evt, GF_Err code, Bool no_queueing);
GF_Node           299 include/gpac/internal/terminal_dev.h GF_Node *gf_scene_get_subscene_root(GF_Node *inline_node);
GF_Node           314 include/gpac/internal/terminal_dev.h Bool gf_inline_is_default_viewpoint(GF_Node *node);
GF_Node           330 include/gpac/internal/terminal_dev.h const char *gf_scene_get_fragment_uri(GF_Node *node);
GF_Node           331 include/gpac/internal/terminal_dev.h void gf_scene_set_fragment_uri(GF_Node *node, const char *uri);
GF_Node           535 include/gpac/internal/terminal_dev.h void gf_term_node_callback(void *_is, u32 type, GF_Node *node, void *param);
GF_Node           539 include/gpac/internal/terminal_dev.h void gf_term_queue_node_traverse(GF_Terminal *term, GF_Node *node);
GF_Node           540 include/gpac/internal/terminal_dev.h void gf_term_unqueue_node_traverse(GF_Terminal *term, GF_Node *node);
GF_Node            70 include/gpac/mediaobject.h GF_MediaObject *gf_mo_register(GF_Node *node, MFURL *url, Bool lock_timelines, Bool force_new_res);
GF_Node            72 include/gpac/mediaobject.h void gf_mo_unregister(GF_Node *node, GF_MediaObject *mo);
GF_Node           189 include/gpac/mediaobject.h GF_MediaObject *gf_mo_load_xlink_resource(GF_Node *node, Bool primary_resource, Double clipBegin, Double clipEnd);
GF_Node           190 include/gpac/mediaobject.h void gf_mo_unload_xlink_resource(GF_Node *node, GF_MediaObject *mo);
GF_Node           226 include/gpac/mediaobject.h GF_DOMEventTarget  *gf_mo_event_target_add_node(GF_MediaObject *mo, GF_Node *n);
GF_Node           228 include/gpac/mediaobject.h GF_Err              gf_mo_event_target_remove_by_node(GF_MediaObject *mo, GF_Node *node);
GF_Node           233 include/gpac/mediaobject.h s32                 gf_mo_event_target_find_by_node(GF_MediaObject *mo, GF_Node *node);
GF_Node           234 include/gpac/mediaobject.h GF_Node            *gf_mo_event_target_enum_node(GF_MediaObject *mo, u32 *i);
GF_Node           236 include/gpac/mediaobject.h GF_Node            *gf_event_target_get_node(GF_DOMEventTarget *target);
GF_Node            52 include/gpac/modules/hardcoded_proto.h 	Bool (*init)(struct _hc_proto_mod* itfs, GF_Compositor* compositor, GF_Node* node, const char *proto_uri);
GF_Node           251 include/gpac/nodes_mpeg4.h 	void (*on_activate)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           271 include/gpac/nodes_mpeg4.h 	GF_Node *material;	/*exposedField*/
GF_Node           272 include/gpac/nodes_mpeg4.h 	GF_Node *texture;	/*exposedField*/
GF_Node           273 include/gpac/nodes_mpeg4.h 	GF_Node *textureTransform;	/*exposedField*/
GF_Node           368 include/gpac/nodes_mpeg4.h 	void (*on_set_bind)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           387 include/gpac/nodes_mpeg4.h 	void (*on_set_bind)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           428 include/gpac/nodes_mpeg4.h 	GF_Node *proxy;	/*field*/
GF_Node           444 include/gpac/nodes_mpeg4.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           457 include/gpac/nodes_mpeg4.h 	GF_Node *background;	/*exposedField*/
GF_Node           458 include/gpac/nodes_mpeg4.h 	GF_Node *viewport;	/*exposedField*/
GF_Node           469 include/gpac/nodes_mpeg4.h 	GF_Node *background;	/*exposedField*/
GF_Node           470 include/gpac/nodes_mpeg4.h 	GF_Node *fog;	/*exposedField*/
GF_Node           471 include/gpac/nodes_mpeg4.h 	GF_Node *navigationInfo;	/*exposedField*/
GF_Node           472 include/gpac/nodes_mpeg4.h 	GF_Node *viewpoint;	/*exposedField*/
GF_Node           482 include/gpac/nodes_mpeg4.h 	void (*on_activate)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           484 include/gpac/nodes_mpeg4.h 	void (*on_reverseActivate)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           518 include/gpac/nodes_mpeg4.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           529 include/gpac/nodes_mpeg4.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           539 include/gpac/nodes_mpeg4.h 	GF_Node *point;	/*exposedField*/
GF_Node           600 include/gpac/nodes_mpeg4.h 	void (*on_set_height)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           601 include/gpac/nodes_mpeg4.h 	GF_Node *color;	/*exposedField*/
GF_Node           602 include/gpac/nodes_mpeg4.h 	GF_Node *normal;	/*exposedField*/
GF_Node           603 include/gpac/nodes_mpeg4.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node           633 include/gpac/nodes_mpeg4.h 	void (*on_set_crossSection)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           635 include/gpac/nodes_mpeg4.h 	void (*on_set_orientation)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           637 include/gpac/nodes_mpeg4.h 	void (*on_set_scale)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           639 include/gpac/nodes_mpeg4.h 	void (*on_set_spine)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           656 include/gpac/nodes_mpeg4.h 	GF_Node *fap;	/*exposedField*/
GF_Node           657 include/gpac/nodes_mpeg4.h 	GF_Node *fdp;	/*exposedField*/
GF_Node           658 include/gpac/nodes_mpeg4.h 	GF_Node *fit;	/*exposedField*/
GF_Node           659 include/gpac/nodes_mpeg4.h 	GF_Node *ttsSource;	/*exposedField*/
GF_Node           667 include/gpac/nodes_mpeg4.h 	GF_Node *faceSceneGraphNode;	/*field*/
GF_Node           687 include/gpac/nodes_mpeg4.h 	GF_Node *faceSceneGraphNode;	/*field*/
GF_Node           698 include/gpac/nodes_mpeg4.h 	GF_Node *viseme;	/*exposedField*/
GF_Node           699 include/gpac/nodes_mpeg4.h 	GF_Node *expression;	/*exposedField*/
GF_Node           772 include/gpac/nodes_mpeg4.h 	GF_Node *featurePointsCoord;	/*exposedField*/
GF_Node           773 include/gpac/nodes_mpeg4.h 	GF_Node *textureCoord;	/*exposedField*/
GF_Node           802 include/gpac/nodes_mpeg4.h 	void (*on_set_bind)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           853 include/gpac/nodes_mpeg4.h 	void (*on_set_colorIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           855 include/gpac/nodes_mpeg4.h 	void (*on_set_coordIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           857 include/gpac/nodes_mpeg4.h 	void (*on_set_normalIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           859 include/gpac/nodes_mpeg4.h 	void (*on_set_texCoordIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           860 include/gpac/nodes_mpeg4.h 	GF_Node *color;	/*exposedField*/
GF_Node           861 include/gpac/nodes_mpeg4.h 	GF_Node *coord;	/*exposedField*/
GF_Node           862 include/gpac/nodes_mpeg4.h 	GF_Node *normal;	/*exposedField*/
GF_Node           863 include/gpac/nodes_mpeg4.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node           881 include/gpac/nodes_mpeg4.h 	void (*on_set_colorIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           883 include/gpac/nodes_mpeg4.h 	void (*on_set_coordIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           885 include/gpac/nodes_mpeg4.h 	void (*on_set_texCoordIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           886 include/gpac/nodes_mpeg4.h 	GF_Node *color;	/*exposedField*/
GF_Node           887 include/gpac/nodes_mpeg4.h 	GF_Node *coord;	/*exposedField*/
GF_Node           888 include/gpac/nodes_mpeg4.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node           901 include/gpac/nodes_mpeg4.h 	void (*on_set_colorIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           903 include/gpac/nodes_mpeg4.h 	void (*on_set_coordIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           904 include/gpac/nodes_mpeg4.h 	GF_Node *color;	/*exposedField*/
GF_Node           905 include/gpac/nodes_mpeg4.h 	GF_Node *coord;	/*exposedField*/
GF_Node           916 include/gpac/nodes_mpeg4.h 	void (*on_set_colorIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           918 include/gpac/nodes_mpeg4.h 	void (*on_set_coordIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           919 include/gpac/nodes_mpeg4.h 	GF_Node *color;	/*exposedField*/
GF_Node           920 include/gpac/nodes_mpeg4.h 	GF_Node *coord;	/*exposedField*/
GF_Node           948 include/gpac/nodes_mpeg4.h 	GF_Node *background;	/*exposedField*/
GF_Node           949 include/gpac/nodes_mpeg4.h 	GF_Node *viewport;	/*exposedField*/
GF_Node           958 include/gpac/nodes_mpeg4.h 	GF_Node *background;	/*exposedField*/
GF_Node           959 include/gpac/nodes_mpeg4.h 	GF_Node *fog;	/*exposedField*/
GF_Node           960 include/gpac/nodes_mpeg4.h 	GF_Node *navigationInfo;	/*exposedField*/
GF_Node           961 include/gpac/nodes_mpeg4.h 	GF_Node *viewpoint;	/*exposedField*/
GF_Node           997 include/gpac/nodes_mpeg4.h 	void (*on_set_bind)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1024 include/gpac/nodes_mpeg4.h 	GF_Node *lineProps;	/*exposedField*/
GF_Node          1048 include/gpac/nodes_mpeg4.h 	void (*on_set_bind)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1069 include/gpac/nodes_mpeg4.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1088 include/gpac/nodes_mpeg4.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1148 include/gpac/nodes_mpeg4.h 	GF_Node *color;	/*exposedField*/
GF_Node          1149 include/gpac/nodes_mpeg4.h 	GF_Node *coord;	/*exposedField*/
GF_Node          1156 include/gpac/nodes_mpeg4.h 	GF_Node *color;	/*exposedField*/
GF_Node          1157 include/gpac/nodes_mpeg4.h 	GF_Node *coord;	/*exposedField*/
GF_Node          1165 include/gpac/nodes_mpeg4.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1176 include/gpac/nodes_mpeg4.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1268 include/gpac/nodes_mpeg4.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1287 include/gpac/nodes_mpeg4.h 	GF_Node *appearance;	/*exposedField*/
GF_Node          1288 include/gpac/nodes_mpeg4.h 	GF_Node *geometry;	/*exposedField*/
GF_Node          1303 include/gpac/nodes_mpeg4.h 	GF_Node *source;	/*exposedField*/
GF_Node          1313 include/gpac/nodes_mpeg4.h 	GF_Node *source;	/*exposedField*/
GF_Node          1365 include/gpac/nodes_mpeg4.h 	void (*on_evaluate)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1376 include/gpac/nodes_mpeg4.h 	GF_Node *fontStyle;	/*exposedField*/
GF_Node          1454 include/gpac/nodes_mpeg4.h 	void (*on_inSFBool)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1456 include/gpac/nodes_mpeg4.h 	void (*on_inSFColor)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1458 include/gpac/nodes_mpeg4.h 	void (*on_inMFColor)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1460 include/gpac/nodes_mpeg4.h 	void (*on_inSFFloat)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1462 include/gpac/nodes_mpeg4.h 	void (*on_inMFFloat)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1464 include/gpac/nodes_mpeg4.h 	void (*on_inSFInt32)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1466 include/gpac/nodes_mpeg4.h 	void (*on_inMFInt32)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1468 include/gpac/nodes_mpeg4.h 	void (*on_inSFRotation)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1470 include/gpac/nodes_mpeg4.h 	void (*on_inMFRotation)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1472 include/gpac/nodes_mpeg4.h 	void (*on_inSFString)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1474 include/gpac/nodes_mpeg4.h 	void (*on_inMFString)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1476 include/gpac/nodes_mpeg4.h 	void (*on_inSFTime)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1478 include/gpac/nodes_mpeg4.h 	void (*on_inSFVec2f)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1480 include/gpac/nodes_mpeg4.h 	void (*on_inMFVec2f)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1482 include/gpac/nodes_mpeg4.h 	void (*on_inSFVec3f)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1484 include/gpac/nodes_mpeg4.h 	void (*on_inMFVec3f)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1517 include/gpac/nodes_mpeg4.h 	void (*on_set_bind)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1912 include/gpac/nodes_mpeg4.h 	GF_Node *bdp;	/*exposedField*/
GF_Node          1913 include/gpac/nodes_mpeg4.h 	GF_Node *bap;	/*exposedField*/
GF_Node          1946 include/gpac/nodes_mpeg4.h 	GF_Node *source;	/*exposedField*/
GF_Node          1947 include/gpac/nodes_mpeg4.h 	GF_Node *perceptualParameters;	/*exposedField*/
GF_Node          1963 include/gpac/nodes_mpeg4.h 	void (*on_triangleBudget)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2041 include/gpac/nodes_mpeg4.h 	void (*on_trigger)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2061 include/gpac/nodes_mpeg4.h 	GF_Node *surfaceA;	/*field*/
GF_Node          2062 include/gpac/nodes_mpeg4.h 	GF_Node *surfaceB;	/*field*/
GF_Node          2063 include/gpac/nodes_mpeg4.h 	GF_Node *alphaSurface;	/*field*/
GF_Node          2113 include/gpac/nodes_mpeg4.h 	GF_Node *node;	/*field*/
GF_Node          2126 include/gpac/nodes_mpeg4.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2136 include/gpac/nodes_mpeg4.h 	GF_Node *diTexture;	/*field*/
GF_Node          2177 include/gpac/nodes_mpeg4.h 	GF_Node *blendList;	/*exposedField*/
GF_Node          2180 include/gpac/nodes_mpeg4.h 	GF_Node *vertexFrameList;	/*exposedField*/
GF_Node          2206 include/gpac/nodes_mpeg4.h 	GF_Node *surfaceMapList;	/*exposedField*/
GF_Node          2207 include/gpac/nodes_mpeg4.h 	GF_Node *viewMapList;	/*exposedField*/
GF_Node          2215 include/gpac/nodes_mpeg4.h 	GF_Node *triangleCoordinate;	/*exposedField*/
GF_Node          2224 include/gpac/nodes_mpeg4.h 	GF_Node *textureOrigin;	/*exposedField*/
GF_Node          2225 include/gpac/nodes_mpeg4.h 	GF_Node *textureSize;	/*exposedField*/
GF_Node          2235 include/gpac/nodes_mpeg4.h 	void (*on_set_colorIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2237 include/gpac/nodes_mpeg4.h 	void (*on_set_coordIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2239 include/gpac/nodes_mpeg4.h 	void (*on_set_normalIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2241 include/gpac/nodes_mpeg4.h 	void (*on_set_texCoordIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2242 include/gpac/nodes_mpeg4.h 	GF_Node *color;	/*exposedField*/
GF_Node          2243 include/gpac/nodes_mpeg4.h 	GF_Node *coord;	/*exposedField*/
GF_Node          2246 include/gpac/nodes_mpeg4.h 	GF_Node *gridCoord;	/*exposedField*/
GF_Node          2249 include/gpac/nodes_mpeg4.h 	GF_Node *normal;	/*exposedField*/
GF_Node          2251 include/gpac/nodes_mpeg4.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node          2269 include/gpac/nodes_mpeg4.h 	GF_Node *geometry;	/*exposedField*/
GF_Node          2279 include/gpac/nodes_mpeg4.h 	void (*on_set_colorIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2280 include/gpac/nodes_mpeg4.h 	GF_Node *color;	/*exposedField*/
GF_Node          2294 include/gpac/nodes_mpeg4.h 	void (*on_set_colorIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2295 include/gpac/nodes_mpeg4.h 	GF_Node *color;	/*exposedField*/
GF_Node          2309 include/gpac/nodes_mpeg4.h 	void (*on_set_colorIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2311 include/gpac/nodes_mpeg4.h 	void (*on_set_texColorIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2312 include/gpac/nodes_mpeg4.h 	GF_Node *color;	/*exposedField*/
GF_Node          2314 include/gpac/nodes_mpeg4.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node          2358 include/gpac/nodes_mpeg4.h 	GF_Node *init;	/*exposedField*/
GF_Node          2364 include/gpac/nodes_mpeg4.h 	GF_Node *primitive;	/*exposedField*/
GF_Node          2415 include/gpac/nodes_mpeg4.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2435 include/gpac/nodes_mpeg4.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2455 include/gpac/nodes_mpeg4.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2536 include/gpac/nodes_mpeg4.h 	GF_Node *muscleCurve;	/*exposedField*/
GF_Node          2582 include/gpac/nodes_mpeg4.h 	GF_Node *skinCoord;	/*exposedField*/
GF_Node          2583 include/gpac/nodes_mpeg4.h 	GF_Node *skinNormal;	/*exposedField*/
GF_Node          2585 include/gpac/nodes_mpeg4.h 	GF_Node *weighsComputationSkinCoord;	/*exposedField*/
GF_Node          2601 include/gpac/nodes_mpeg4.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2618 include/gpac/nodes_mpeg4.h 	GF_Node *depth;	/*field*/
GF_Node          2619 include/gpac/nodes_mpeg4.h 	GF_Node *texture;	/*field*/
GF_Node          2628 include/gpac/nodes_mpeg4.h 	GF_Node *solidTree;	/*exposedField*/
GF_Node          2636 include/gpac/nodes_mpeg4.h 	void (*on_set_colorIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2638 include/gpac/nodes_mpeg4.h 	void (*on_set_coordIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2640 include/gpac/nodes_mpeg4.h 	void (*on_set_cornerVertexIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2642 include/gpac/nodes_mpeg4.h 	void (*on_set_creaseEdgeIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2644 include/gpac/nodes_mpeg4.h 	void (*on_set_creaseVertexIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2646 include/gpac/nodes_mpeg4.h 	void (*on_set_dartVertexIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2648 include/gpac/nodes_mpeg4.h 	void (*on_set_texCoordIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2649 include/gpac/nodes_mpeg4.h 	GF_Node *color;	/*exposedField*/
GF_Node          2650 include/gpac/nodes_mpeg4.h 	GF_Node *coord;	/*exposedField*/
GF_Node          2651 include/gpac/nodes_mpeg4.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node          2687 include/gpac/nodes_mpeg4.h 	GF_Node *baseMesh;	/*exposedField*/
GF_Node          2698 include/gpac/nodes_mpeg4.h 	GF_Node *geometry;	/*exposedField*/
GF_Node          2700 include/gpac/nodes_mpeg4.h 	GF_Node *transform;	/*exposedField*/
GF_Node          2748 include/gpac/nodes_mpeg4.h 	GF_Node *transform;	/*exposedField*/
GF_Node          2756 include/gpac/nodes_mpeg4.h 	GF_Node *geometry;	/*exposedField*/
GF_Node          2776 include/gpac/nodes_mpeg4.h 	GF_Node *transform;	/*exposedField*/
GF_Node          2814 include/gpac/nodes_mpeg4.h 	void (*on_set_bind)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          2829 include/gpac/nodes_mpeg4.h 	GF_Node *point;	/*exposedField*/
GF_Node          2872 include/gpac/nodes_mpeg4.h 	GF_Node *texture;	/*exposedField*/
GF_Node          2873 include/gpac/nodes_mpeg4.h 	GF_Node *textureTransform;	/*exposedField*/
GF_Node          2928 include/gpac/nodes_mpeg4.h 	GF_Node *diTexture;	/*field*/
GF_Node          2942 include/gpac/nodes_mpeg4.h 	GF_Node *baseShape;	/*exposedField*/
GF_Node          2970 include/gpac/nodes_mpeg4.h 	GF_Node *normal;	/*field*/
GF_Node          2996 include/gpac/nodes_mpeg4.h 	GF_Node *depth;	/*field*/
GF_Node          2997 include/gpac/nodes_mpeg4.h 	GF_Node *normal;	/*field*/
GF_Node          2998 include/gpac/nodes_mpeg4.h 	GF_Node *splatU;	/*field*/
GF_Node          2999 include/gpac/nodes_mpeg4.h 	GF_Node *splatV;	/*field*/
GF_Node          3000 include/gpac/nodes_mpeg4.h 	GF_Node *texture;	/*field*/
GF_Node          3007 include/gpac/nodes_mpeg4.h 	GF_Node *source;	/*exposedField*/
GF_Node          3033 include/gpac/nodes_mpeg4.h 	GF_Node *source;	/*exposedField*/
GF_Node          3037 include/gpac/nodes_mpeg4.h 	GF_Node *perceptualParameters;	/*exposedField*/
GF_Node          3054 include/gpac/nodes_mpeg4.h 	GF_Node *score;	/*exposedField*/
GF_Node          3055 include/gpac/nodes_mpeg4.h 	GF_Node *geometry;	/*exposedField*/
GF_Node          3063 include/gpac/nodes_mpeg4.h 	void (*on_executeCommand)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          3065 include/gpac/nodes_mpeg4.h 	void (*on_gotoLabel)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          3067 include/gpac/nodes_mpeg4.h 	void (*on_gotoMeasure)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          3069 include/gpac/nodes_mpeg4.h 	void (*on_highlightTimePosition)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          3071 include/gpac/nodes_mpeg4.h 	void (*on_mousePosition)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          3112 include/gpac/nodes_mpeg4.h 	GF_Node *footprint;	/*exposedField*/
GF_Node          3120 include/gpac/nodes_mpeg4.h 	GF_Node *footprint;	/*exposedField*/
GF_Node          3199 include/gpac/nodes_mpeg4.h 	void (*on_evaluate)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          3215 include/gpac/nodes_mpeg4.h 	void (*on_setFocus)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          3216 include/gpac/nodes_mpeg4.h 	GF_Node *sensor;	/*exposedField*/
GF_Node          3217 include/gpac/nodes_mpeg4.h 	GF_Node *left;	/*exposedField*/
GF_Node          3218 include/gpac/nodes_mpeg4.h 	GF_Node *right;	/*exposedField*/
GF_Node          3219 include/gpac/nodes_mpeg4.h 	GF_Node *up;	/*exposedField*/
GF_Node          3220 include/gpac/nodes_mpeg4.h 	GF_Node *down;	/*exposedField*/
GF_Node          3221 include/gpac/nodes_mpeg4.h 	GF_Node *select;	/*exposedField*/
GF_Node          3222 include/gpac/nodes_mpeg4.h 	GF_Node *quit;	/*exposedField*/
GF_Node          3240 include/gpac/nodes_mpeg4.h 	void (*on_forceSave)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          3242 include/gpac/nodes_mpeg4.h 	void (*on_forceRestore)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           185 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           192 include/gpac/nodes_x3d.h 	GF_Node *material;	/*exposedField*/
GF_Node           193 include/gpac/nodes_x3d.h 	GF_Node *texture;	/*exposedField*/
GF_Node           194 include/gpac/nodes_x3d.h 	GF_Node *textureTransform;	/*exposedField*/
GF_Node           195 include/gpac/nodes_x3d.h 	GF_Node *fillProperties;	/*exposedField*/
GF_Node           196 include/gpac/nodes_x3d.h 	GF_Node *lineProperties;	/*exposedField*/
GF_Node           197 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           207 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           218 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           233 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           245 include/gpac/nodes_x3d.h 	void (*on_set_bind)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           257 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           267 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           275 include/gpac/nodes_x3d.h 	void (*on_set_boolean)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           279 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           287 include/gpac/nodes_x3d.h 	void (*on_next)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           289 include/gpac/nodes_x3d.h 	void (*on_previous)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           291 include/gpac/nodes_x3d.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           295 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           303 include/gpac/nodes_x3d.h 	void (*on_set_boolean)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           305 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           313 include/gpac/nodes_x3d.h 	void (*on_set_triggerTime)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           315 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           323 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           331 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           340 include/gpac/nodes_x3d.h 	GF_Node *proxy;	/*field*/
GF_Node           343 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           351 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           359 include/gpac/nodes_x3d.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           363 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           371 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           382 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           390 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           398 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           406 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           414 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           422 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           430 include/gpac/nodes_x3d.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           434 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           442 include/gpac/nodes_x3d.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           446 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           458 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           474 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           488 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           497 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           505 include/gpac/nodes_x3d.h 	void (*on_set_height)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           506 include/gpac/nodes_x3d.h 	GF_Node *color;	/*exposedField*/
GF_Node           507 include/gpac/nodes_x3d.h 	GF_Node *normal;	/*exposedField*/
GF_Node           508 include/gpac/nodes_x3d.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node           519 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           528 include/gpac/nodes_x3d.h 	void (*on_set_articulationParameterValue0)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           530 include/gpac/nodes_x3d.h 	void (*on_set_articulationParameterValue1)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           532 include/gpac/nodes_x3d.h 	void (*on_set_articulationParameterValue2)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           534 include/gpac/nodes_x3d.h 	void (*on_set_articulationParameterValue3)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           536 include/gpac/nodes_x3d.h 	void (*on_set_articulationParameterValue4)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           538 include/gpac/nodes_x3d.h 	void (*on_set_articulationParameterValue5)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           540 include/gpac/nodes_x3d.h 	void (*on_set_articulationParameterValue6)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           542 include/gpac/nodes_x3d.h 	void (*on_set_articulationParameterValue7)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           617 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           625 include/gpac/nodes_x3d.h 	void (*on_set_crossSection)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           627 include/gpac/nodes_x3d.h 	void (*on_set_orientation)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           629 include/gpac/nodes_x3d.h 	void (*on_set_scale)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           631 include/gpac/nodes_x3d.h 	void (*on_set_spine)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           642 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           663 include/gpac/nodes_x3d.h 	void (*on_set_bind)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           665 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           682 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           690 include/gpac/nodes_x3d.h 	GF_Node *geoOrigin;	/*field*/
GF_Node           692 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           700 include/gpac/nodes_x3d.h 	void (*on_set_height)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           701 include/gpac/nodes_x3d.h 	GF_Node *color;	/*exposedField*/
GF_Node           702 include/gpac/nodes_x3d.h 	GF_Node *normal;	/*exposedField*/
GF_Node           703 include/gpac/nodes_x3d.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node           709 include/gpac/nodes_x3d.h 	GF_Node *geoOrigin;	/*field*/
GF_Node           718 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           727 include/gpac/nodes_x3d.h 	GF_Node *geoOrigin;	/*field*/
GF_Node           729 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           741 include/gpac/nodes_x3d.h 	GF_Node *geoOrigin;	/*field*/
GF_Node           747 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           757 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           767 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           775 include/gpac/nodes_x3d.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           778 include/gpac/nodes_x3d.h 	GF_Node *geoOrigin;	/*field*/
GF_Node           782 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           790 include/gpac/nodes_x3d.h 	GF_Node *geoOrigin;	/*field*/
GF_Node           799 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           807 include/gpac/nodes_x3d.h 	void (*on_set_bind)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           809 include/gpac/nodes_x3d.h 	void (*on_set_orientation)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           811 include/gpac/nodes_x3d.h 	void (*on_set_position)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           819 include/gpac/nodes_x3d.h 	GF_Node *geoOrigin;	/*field*/
GF_Node           824 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           832 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           843 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           861 include/gpac/nodes_x3d.h 	GF_Node *skinCoord;	/*exposedField*/
GF_Node           862 include/gpac/nodes_x3d.h 	GF_Node *skinNormal;	/*exposedField*/
GF_Node           866 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           887 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           896 include/gpac/nodes_x3d.h 	GF_Node *coord;	/*exposedField*/
GF_Node           901 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           915 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           925 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           933 include/gpac/nodes_x3d.h 	void (*on_set_colorIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           935 include/gpac/nodes_x3d.h 	void (*on_set_coordIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           937 include/gpac/nodes_x3d.h 	void (*on_set_normalIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           939 include/gpac/nodes_x3d.h 	void (*on_set_texCoordIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           940 include/gpac/nodes_x3d.h 	GF_Node *color;	/*exposedField*/
GF_Node           941 include/gpac/nodes_x3d.h 	GF_Node *coord;	/*exposedField*/
GF_Node           942 include/gpac/nodes_x3d.h 	GF_Node *normal;	/*exposedField*/
GF_Node           943 include/gpac/nodes_x3d.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node           954 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           962 include/gpac/nodes_x3d.h 	void (*on_set_colorIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           964 include/gpac/nodes_x3d.h 	void (*on_set_coordIndex)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           965 include/gpac/nodes_x3d.h 	GF_Node *color;	/*exposedField*/
GF_Node           966 include/gpac/nodes_x3d.h 	GF_Node *coord;	/*exposedField*/
GF_Node           970 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           978 include/gpac/nodes_x3d.h 	void (*on_set_index)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           979 include/gpac/nodes_x3d.h 	GF_Node *color;	/*exposedField*/
GF_Node           980 include/gpac/nodes_x3d.h 	GF_Node *coord;	/*exposedField*/
GF_Node           981 include/gpac/nodes_x3d.h 	GF_Node *normal;	/*exposedField*/
GF_Node           982 include/gpac/nodes_x3d.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node           988 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node           996 include/gpac/nodes_x3d.h 	void (*on_set_index)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node           997 include/gpac/nodes_x3d.h 	GF_Node *color;	/*exposedField*/
GF_Node           998 include/gpac/nodes_x3d.h 	GF_Node *coord;	/*exposedField*/
GF_Node           999 include/gpac/nodes_x3d.h 	GF_Node *normal;	/*exposedField*/
GF_Node          1000 include/gpac/nodes_x3d.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node          1006 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1014 include/gpac/nodes_x3d.h 	void (*on_set_index)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1015 include/gpac/nodes_x3d.h 	GF_Node *color;	/*exposedField*/
GF_Node          1016 include/gpac/nodes_x3d.h 	GF_Node *coord;	/*exposedField*/
GF_Node          1018 include/gpac/nodes_x3d.h 	GF_Node *normal;	/*exposedField*/
GF_Node          1019 include/gpac/nodes_x3d.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node          1024 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1032 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1041 include/gpac/nodes_x3d.h 	void (*on_next)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1043 include/gpac/nodes_x3d.h 	void (*on_previous)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1045 include/gpac/nodes_x3d.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1049 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1057 include/gpac/nodes_x3d.h 	void (*on_set_boolean)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1060 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1076 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1086 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1093 include/gpac/nodes_x3d.h 	GF_Node *color;	/*exposedField*/
GF_Node          1094 include/gpac/nodes_x3d.h 	GF_Node *coord;	/*exposedField*/
GF_Node          1096 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1110 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1120 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1133 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1143 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1153 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1163 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1173 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1183 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1199 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1216 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1224 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1232 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1240 include/gpac/nodes_x3d.h 	void (*on_set_bind)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1247 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1257 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1265 include/gpac/nodes_x3d.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1269 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1282 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1295 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1303 include/gpac/nodes_x3d.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1304 include/gpac/nodes_x3d.h 	GF_Node *controlPoints;	/*exposedField*/
GF_Node          1309 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1316 include/gpac/nodes_x3d.h 	GF_Node *controlPoint;	/*exposedField*/
GF_Node          1317 include/gpac/nodes_x3d.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node          1330 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1338 include/gpac/nodes_x3d.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1339 include/gpac/nodes_x3d.h 	GF_Node *controlPoints;	/*exposedField*/
GF_Node          1344 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1352 include/gpac/nodes_x3d.h 	void (*on_addGeometry)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1354 include/gpac/nodes_x3d.h 	void (*on_removeGeometry)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1357 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1365 include/gpac/nodes_x3d.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1366 include/gpac/nodes_x3d.h 	GF_Node *controlPoints;	/*exposedField*/
GF_Node          1376 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1383 include/gpac/nodes_x3d.h 	GF_Node *crossSectionCurve;	/*exposedField*/
GF_Node          1384 include/gpac/nodes_x3d.h 	GF_Node *trajectoryCurve;	/*exposedField*/
GF_Node          1387 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1394 include/gpac/nodes_x3d.h 	GF_Node *profileCurve;	/*exposedField*/
GF_Node          1395 include/gpac/nodes_x3d.h 	GF_Node *trajectoryCurve;	/*exposedField*/
GF_Node          1398 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1413 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1421 include/gpac/nodes_x3d.h 	void (*on_addTrimmingContour)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1423 include/gpac/nodes_x3d.h 	void (*on_removeTrimmingContour)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1425 include/gpac/nodes_x3d.h 	GF_Node *controlPoint;	/*exposedField*/
GF_Node          1426 include/gpac/nodes_x3d.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node          1439 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1447 include/gpac/nodes_x3d.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1451 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1461 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1476 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1492 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1499 include/gpac/nodes_x3d.h 	GF_Node *color;	/*exposedField*/
GF_Node          1500 include/gpac/nodes_x3d.h 	GF_Node *coord;	/*exposedField*/
GF_Node          1501 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1509 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1517 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1525 include/gpac/nodes_x3d.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1529 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1537 include/gpac/nodes_x3d.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1541 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1556 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1589 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1597 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1605 include/gpac/nodes_x3d.h 	void (*on_set_fraction)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1609 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1619 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1626 include/gpac/nodes_x3d.h 	GF_Node *appearance;	/*exposedField*/
GF_Node          1627 include/gpac/nodes_x3d.h 	GF_Node *geometry;	/*exposedField*/
GF_Node          1628 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1660 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1675 include/gpac/nodes_x3d.h 	GF_Node *source;	/*exposedField*/
GF_Node          1677 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1685 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1698 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1717 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1725 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1737 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1746 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1755 include/gpac/nodes_x3d.h 	GF_Node *fontStyle;	/*exposedField*/
GF_Node          1757 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1765 include/gpac/nodes_x3d.h 	void (*on_set_bind)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1768 include/gpac/nodes_x3d.h 	GF_Node *backTexture;	/*exposedField*/
GF_Node          1769 include/gpac/nodes_x3d.h 	GF_Node *bottomTexture;	/*exposedField*/
GF_Node          1770 include/gpac/nodes_x3d.h 	GF_Node *frontTexture;	/*exposedField*/
GF_Node          1771 include/gpac/nodes_x3d.h 	GF_Node *leftTexture;	/*exposedField*/
GF_Node          1772 include/gpac/nodes_x3d.h 	GF_Node *rightTexture;	/*exposedField*/
GF_Node          1773 include/gpac/nodes_x3d.h 	GF_Node *topTexture;	/*exposedField*/
GF_Node          1779 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1787 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1796 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1807 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1823 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1835 include/gpac/nodes_x3d.h 	void (*on_set_boolean)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1837 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1851 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1865 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1913 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1920 include/gpac/nodes_x3d.h 	GF_Node *color;	/*exposedField*/
GF_Node          1921 include/gpac/nodes_x3d.h 	GF_Node *coord;	/*exposedField*/
GF_Node          1923 include/gpac/nodes_x3d.h 	GF_Node *normal;	/*exposedField*/
GF_Node          1924 include/gpac/nodes_x3d.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node          1929 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1936 include/gpac/nodes_x3d.h 	GF_Node *color;	/*exposedField*/
GF_Node          1937 include/gpac/nodes_x3d.h 	GF_Node *coord;	/*exposedField*/
GF_Node          1938 include/gpac/nodes_x3d.h 	GF_Node *normal;	/*exposedField*/
GF_Node          1939 include/gpac/nodes_x3d.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node          1944 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1952 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1959 include/gpac/nodes_x3d.h 	GF_Node *color;	/*exposedField*/
GF_Node          1960 include/gpac/nodes_x3d.h 	GF_Node *coord;	/*exposedField*/
GF_Node          1961 include/gpac/nodes_x3d.h 	GF_Node *normal;	/*exposedField*/
GF_Node          1963 include/gpac/nodes_x3d.h 	GF_Node *texCoord;	/*exposedField*/
GF_Node          1968 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1976 include/gpac/nodes_x3d.h 	void (*on_set_bind)(GF_Node *pThis, struct _route *route);	/*eventInHandler*/
GF_Node          1984 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          1998 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node          2007 include/gpac/nodes_x3d.h 	GF_Node *metadata;	/*exposedField*/
GF_Node            60 include/gpac/scene_manager.h Bool gf_node_in_table(GF_Node *node, u32 NDTType);
GF_Node           141 include/gpac/scenegraph.h 	GF_Node *node;
GF_Node           158 include/gpac/scenegraph.h GF_Err gf_node_list_add_child(GF_ChildNodeItem **list, GF_Node *n);
GF_Node           160 include/gpac/scenegraph.h GF_Err gf_node_list_add_child_last(GF_ChildNodeItem **list, GF_Node *n, GF_ChildNodeItem **last_child);
GF_Node           162 include/gpac/scenegraph.h GF_Err gf_node_list_insert_child(GF_ChildNodeItem **list, GF_Node *n, u32 pos);
GF_Node           164 include/gpac/scenegraph.h Bool gf_node_list_del_child(GF_ChildNodeItem **list, GF_Node *n);
GF_Node           166 include/gpac/scenegraph.h s32 gf_node_list_find_child(GF_ChildNodeItem *list, GF_Node *n);
GF_Node           169 include/gpac/scenegraph.h GF_Node *gf_node_list_get_child(GF_ChildNodeItem *list, s32 pos);
GF_Node           173 include/gpac/scenegraph.h GF_Node *gf_node_list_del_child_idx(GF_ChildNodeItem **list, u32 pos);
GF_Node           178 include/gpac/scenegraph.h u32 gf_node_get_tag(GF_Node*);
GF_Node           185 include/gpac/scenegraph.h GF_Err gf_node_set_id(GF_Node*n, u32 nodeID, const char *nodeDEFName);
GF_Node           187 include/gpac/scenegraph.h const char *gf_node_get_name(GF_Node*);
GF_Node           189 include/gpac/scenegraph.h const char *gf_node_get_log_name(GF_Node*);
GF_Node           191 include/gpac/scenegraph.h u32 gf_node_get_id(GF_Node*);
GF_Node           193 include/gpac/scenegraph.h const char *gf_node_get_class_name(GF_Node *Node);
GF_Node           198 include/gpac/scenegraph.h GF_Err gf_node_remove_id(GF_Node *p);
GF_Node           201 include/gpac/scenegraph.h void *gf_node_get_private(GF_Node*);
GF_Node           202 include/gpac/scenegraph.h void gf_node_set_private(GF_Node*, void *);
GF_Node           209 include/gpac/scenegraph.h GF_Err gf_node_set_callback_function(GF_Node *, void (*NodeFunction)(GF_Node *node, void *traverse_state, Bool is_destroy) );
GF_Node           216 include/gpac/scenegraph.h GF_Err gf_node_register(GF_Node *node, GF_Node *parent_node);
GF_Node           224 include/gpac/scenegraph.h GF_Err gf_node_unregister(GF_Node *node, GF_Node *parent_node);
GF_Node           226 include/gpac/scenegraph.h void gf_node_unregister_children(GF_Node *node, GF_ChildNodeItem *childrenlist);
GF_Node           230 include/gpac/scenegraph.h GF_Err gf_node_replace(GF_Node *old_node, GF_Node *new_node, Bool updateOrderedGroup);
GF_Node           233 include/gpac/scenegraph.h u32 gf_node_get_num_instances(GF_Node *node);
GF_Node           237 include/gpac/scenegraph.h void gf_node_traverse(GF_Node *node, void *udta);
GF_Node           240 include/gpac/scenegraph.h void gf_node_allow_cyclic_traverse(GF_Node *node);
GF_Node           243 include/gpac/scenegraph.h Bool gf_node_set_cyclic_traverse_flag(GF_Node *node, Bool on);
GF_Node           246 include/gpac/scenegraph.h void gf_node_traverse_children(GF_Node *node, void *renderStack);
GF_Node           248 include/gpac/scenegraph.h u32 gf_node_get_parent_count(GF_Node *node);
GF_Node           251 include/gpac/scenegraph.h GF_Node *gf_node_get_parent(GF_Node *node, u32 idx);
GF_Node           254 include/gpac/scenegraph.h Bool gf_node_parent_of(GF_Node *node, GF_Node *target);
GF_Node           313 include/gpac/scenegraph.h void gf_node_dirty_set(GF_Node *node, u32 flags, Bool dirty_parents);
GF_Node           319 include/gpac/scenegraph.h void gf_node_dirty_parents(GF_Node *node);
GF_Node           325 include/gpac/scenegraph.h void gf_node_dirty_clear(GF_Node *node, u32 flags);
GF_Node           328 include/gpac/scenegraph.h void gf_node_dirty_reset(GF_Node *node, Bool reset_children);
GF_Node           331 include/gpac/scenegraph.h u32 gf_node_dirty_get(GF_Node *node);
GF_Node           360 include/gpac/scenegraph.h 	void (*on_event_in)(GF_Node *pNode, GF_Route *from_route);
GF_Node           364 include/gpac/scenegraph.h u32 gf_node_get_field_count(GF_Node *node);
GF_Node           367 include/gpac/scenegraph.h GF_Err gf_node_get_field(GF_Node *node, u32 FieldIndex, GF_FieldInfo *info);
GF_Node           370 include/gpac/scenegraph.h GF_Err gf_node_get_field_by_name(GF_Node *node, char *name, GF_FieldInfo *field);
GF_Node           416 include/gpac/scenegraph.h void gf_sg_set_node_callback(GF_SceneGraph *sg, void (*NodeCallback)(void *user_priv, u32 type, GF_Node *node, void *ctxdata) );
GF_Node           419 include/gpac/scenegraph.h GF_Node *gf_sg_get_root_node(GF_SceneGraph *sg);
GF_Node           420 include/gpac/scenegraph.h void gf_sg_set_root_node(GF_SceneGraph *sg, GF_Node *node);
GF_Node           423 include/gpac/scenegraph.h GF_Node *gf_sg_find_node(GF_SceneGraph *sg, u32 nodeID);
GF_Node           425 include/gpac/scenegraph.h GF_Node *gf_sg_find_node_by_name(GF_SceneGraph *sg, char *name);
GF_Node           429 include/gpac/scenegraph.h void gf_node_changed(GF_Node *node, GF_FieldInfo *fieldChanged);
GF_Node           432 include/gpac/scenegraph.h GF_SceneGraph *gf_node_get_graph(GF_Node *node);
GF_Node           448 include/gpac/scenegraph.h GF_Node *gf_node_new(GF_SceneGraph *sg, u32 tag);
GF_Node           450 include/gpac/scenegraph.h void gf_node_init(GF_Node *node);
GF_Node           458 include/gpac/scenegraph.h GF_Node *gf_node_clone(GF_SceneGraph *inScene, GF_Node *orig, GF_Node *cloned_parent, char *id_suffix, Bool deep);
GF_Node           461 include/gpac/scenegraph.h Double gf_node_get_scene_time(GF_Node *node);
GF_Node           468 include/gpac/scenegraph.h const char *gf_node_get_name_and_id(GF_Node*node, u32 *id);
GF_Node           525 include/gpac/scenegraph.h 	GF_Node *node;
GF_Node           610 include/gpac/scenegraph.h typedef Bool (*gf_sg_script_action)(void *callback, u32 type, GF_Node *node, GF_JSAPIParam *param);
GF_Node           617 include/gpac/scenegraph.h void gf_sg_script_load(GF_Node *script);
GF_Node           623 include/gpac/scenegraph.h char *gf_node_dump_attribute(GF_Node *elt, GF_FieldInfo *info);
GF_Node           711 include/gpac/scenegraph.h 	GF_Node *new_node;
GF_Node           722 include/gpac/scenegraph.h 	GF_Node *node;
GF_Node           204 include/gpac/scenegraph_svg.h GF_NamespaceType gf_xml_get_element_namespace(GF_Node *n);
GF_Node           230 include/gpac/scenegraph_svg.h GF_DOMText *gf_dom_add_text_node(GF_Node *parent, char *text_data);
GF_Node           233 include/gpac/scenegraph_svg.h void gf_dom_set_textContent(GF_Node *n, char *text);
GF_Node           236 include/gpac/scenegraph_svg.h char *gf_dom_flatten_textContent(GF_Node *n);
GF_Node           251 include/gpac/scenegraph_svg.h GF_DOMUpdates *gf_dom_add_updates_node(GF_Node *parent);
GF_Node           292 include/gpac/scenegraph_svg.h GF_Err gf_sg_listener_add(GF_Node *listener, GF_DOMEventTarget *evt_target);
GF_Node           339 include/gpac/scenegraph_svg.h 	GF_Node *relatedTarget;
GF_Node           352 include/gpac/scenegraph_svg.h 	GF_Node *relatedNode;
GF_Node           373 include/gpac/scenegraph_svg.h Bool gf_dom_event_fire(GF_Node *node, GF_DOM_Event *event);
GF_Node           374 include/gpac/scenegraph_svg.h Bool gf_sg_fire_dom_event(GF_DOMEventTarget *et, GF_DOM_Event *event, GF_SceneGraph *sg, GF_Node *n);
GF_Node           380 include/gpac/scenegraph_svg.h Bool gf_dom_event_fire_ex(GF_Node *node, GF_DOM_Event *event, GF_List *use_stack);
GF_Node           408 include/gpac/scenegraph_svg.h 	void (*handle_event)(GF_Node *hdl, GF_DOM_Event *event, GF_Node *observer);
GF_Node           447 include/gpac/scenegraph_svg.h u32 gf_node_get_dom_event_filter(GF_Node *node);
GF_Node           456 include/gpac/scenegraph_svg.h GF_Err gf_node_dom_listener_add(GF_Node *node, GF_Node *listener);
GF_Node           457 include/gpac/scenegraph_svg.h u32 gf_dom_listener_count(GF_Node *node);
GF_Node           458 include/gpac/scenegraph_svg.h GF_Node *gf_dom_listener_get(GF_Node *node, u32 i);
GF_Node           463 include/gpac/scenegraph_svg.h GF_DOMHandler *gf_dom_listener_build(GF_Node *observer, GF_EventType event_type, u32 event_param);
GF_Node           468 include/gpac/scenegraph_svg.h u32 gf_node_animation_count(GF_Node *node);
GF_Node           571 include/gpac/scenegraph_svg.h void gf_svg_apply_animations(GF_Node *node, SVGPropertiesPointers *render_svg_props);
GF_Node           590 include/gpac/scenegraph_svg.h GF_Err gf_node_get_attribute_by_tag(GF_Node *node, u32 attribute_tag, Bool create_if_not_found, Bool set_default, GF_FieldInfo *field);
GF_Node           593 include/gpac/scenegraph_svg.h GF_Err gf_svg_parse_attribute(GF_Node *n, GF_FieldInfo *info, char *attribute_content, u8 anim_value_type);
GF_Node           594 include/gpac/scenegraph_svg.h void gf_svg_parse_style(GF_Node *n, char *style);
GF_Node           596 include/gpac/scenegraph_svg.h char *gf_svg_dump_attribute(GF_Node *elt, GF_FieldInfo *info);
GF_Node           597 include/gpac/scenegraph_svg.h char *gf_svg_dump_attribute_indexed(GF_Node *elt, GF_FieldInfo *info);
GF_Node           601 include/gpac/scenegraph_svg.h GF_Err gf_svg_parse_element_id(GF_Node *n, const char *nodename, Bool warning_if_defined);
GF_Node           608 include/gpac/scenegraph_svg.h void gf_smil_timing_insert_clock(GF_Node *elt, Bool is_end, Double clock);
GF_Node           629 include/gpac/scenegraph_svg.h void gf_smil_set_evaluation_callback(GF_Node *smil_time,
GF_Node           634 include/gpac/scenegraph_svg.h GF_Node *gf_smil_get_element(SMIL_Timing_RTI *rti);
GF_Node           636 include/gpac/scenegraph_svg.h Bool gf_smil_timing_is_active(GF_Node *node);
GF_Node           637 include/gpac/scenegraph_svg.h void gf_smil_timing_modified(GF_Node *node, GF_FieldInfo *field);
GF_Node           656 include/gpac/scenegraph_svg.h const char *gf_svg_get_attribute_name(GF_Node *elt, u32 tag);
GF_Node           660 include/gpac/scenegraph_svg.h GF_DOMAttribute *gf_xml_create_attribute(GF_Node *node, u32 tag);
GF_Node           662 include/gpac/scenegraph_svg.h u32 gf_xml_get_attribute_tag(GF_Node *node, char *attribute_name, u32 ns);
GF_Node           112 include/gpac/scenegraph_vrml.h u32 gf_node_get_num_fields_in_mode(GF_Node *Node, u8 IndexMode);
GF_Node           183 include/gpac/scenegraph_vrml.h 	GF_Node *node;
GF_Node           367 include/gpac/scenegraph_vrml.h GF_Err gf_node_insert_child(GF_Node *parent, GF_Node *new_child, s32 Position);
GF_Node           369 include/gpac/scenegraph_vrml.h GF_Err gf_node_remove_child(GF_Node *parent, GF_Node *toremove_child);
GF_Node           374 include/gpac/scenegraph_vrml.h GF_Err gf_node_replace_child(GF_Node *node, GF_ChildNodeItem **container, s32 pos, GF_Node *newNode);
GF_Node           408 include/gpac/scenegraph_vrml.h 	void (*on_addChildren)(GF_Node *pNode, struct _route *route);		\
GF_Node           410 include/gpac/scenegraph_vrml.h 	void (*on_removeChildren)(GF_Node *pNode, struct _route *route);		\
GF_Node           418 include/gpac/scenegraph_vrml.h void gf_sg_vrml_parent_setup(GF_Node *pNode);
GF_Node           419 include/gpac/scenegraph_vrml.h void gf_sg_vrml_parent_destroy(GF_Node *pNode);
GF_Node           476 include/gpac/scenegraph_vrml.h GF_Route *gf_sg_route_new(GF_SceneGraph *sg, GF_Node *fromNode, u32 fromField, GF_Node *toNode, u32 toField);
GF_Node           500 include/gpac/scenegraph_vrml.h void gf_sg_route_new_to_callback(GF_SceneGraph *sg, GF_Node *fromNode, u32 fromField, void *cbk, void ( *route_callback) (void *param, GF_FieldInfo *from_field) );
GF_Node           555 include/gpac/scenegraph_vrml.h GF_Err gf_sg_proto_add_node_code(GF_Proto *proto, GF_Node *pNode);
GF_Node           571 include/gpac/scenegraph_vrml.h GF_Err gf_sg_proto_field_set_ised(GF_Proto *proto, u32 protoFieldIndex, GF_Node *node, u32 nodeFieldIndex);
GF_Node           590 include/gpac/scenegraph_vrml.h GF_Node *gf_sg_proto_create_instance(GF_SceneGraph *sg, GF_Proto *proto);
GF_Node           595 include/gpac/scenegraph_vrml.h GF_Err gf_sg_proto_load_code(GF_Node *proto_inst);
GF_Node           606 include/gpac/scenegraph_vrml.h GF_Proto *gf_node_get_proto(GF_Node *node);
GF_Node           613 include/gpac/scenegraph_vrml.h Bool gf_sg_proto_field_is_sftime_offset(GF_Node *node, GF_FieldInfo *field);
GF_Node           617 include/gpac/scenegraph_vrml.h GF_Err gf_sg_proto_instance_set_ised(GF_Node *protoinst, u32 protoFieldIndex, GF_Node *node, u32 nodeFieldIndex);
GF_Node           620 include/gpac/scenegraph_vrml.h GF_Node *gf_node_get_proto_root(GF_Node *node);
GF_Node           623 include/gpac/scenegraph_vrml.h GF_Node *gf_node_get_proto_parent(GF_Node *node);
GF_Node           627 include/gpac/scenegraph_vrml.h void gf_sg_proto_mark_field_loaded(GF_Node *proto_inst, GF_FieldInfo *info);
GF_Node           644 include/gpac/scenegraph_vrml.h GF_ScriptField *gf_sg_script_field_new(GF_Node *script, u32 eventType, u32 fieldType, const char *name);
GF_Node           649 include/gpac/scenegraph_vrml.h void gf_sg_script_event_in(GF_Node *node, GF_FieldInfo *in_field);
GF_Node           661 include/gpac/scenegraph_vrml.h void gf_node_event_out(GF_Node *node, u32 FieldIndex);
GF_Node           662 include/gpac/scenegraph_vrml.h void gf_node_event_out_str(GF_Node *node, const char *eventName);
GF_Node           677 include/gpac/scenegraph_vrml.h Bool gf_node_proto_is_grouping(GF_Node *node);
GF_Node           680 include/gpac/scenegraph_vrml.h GF_Err gf_node_proto_set_grouping(GF_Node *node);
GF_Node           683 include/gpac/scenegraph_vrml.h GF_Err gf_node_set_proto_eventin_handler(GF_Node *node, u32 fieldIndex, void (*event_in_cbk)(GF_Node *pThis, struct _route *route) );
GF_Node           250 include/gpac/svg_types.h 	GF_Node *element;
GF_Node           254 include/gpac/svg_types.h 	GF_Node *listener;
GF_Node            87 include/gpac/webvtt.h GF_Err gf_webvtt_js_addCue(GF_Node *node, const char *id,
GF_Node            91 include/gpac/webvtt.h GF_Err gf_webvtt_js_removeCues(GF_Node *node);
GF_Node           107 modules/ctx_load/ctx_load.c 	gf_sg_command_apply_list(gf_node_get_graph((GF_Node*)c), clist, gf_scene_get_time(scene));
GF_Node           121 modules/ctx_load/ctx_load.c static void CTXLoad_OnActivate(GF_Node *node, GF_Route *route)
GF_Node           129 modules/ctx_load/ctx_load.c static void CTXLoad_OnReverseActivate(GF_Node *node, GF_Route *route)
GF_Node           138 modules/ctx_load/ctx_load.c void CTXLoad_NodeCallback(void *cbk, u32 type, GF_Node *node, void *param)
GF_Node           981 modules/gpac_js/gpac_js.c 		GF_Node *n = gf_sg_js_get_node(c, JSVAL_TO_OBJECT(argv[0]));
GF_Node          1978 modules/gpac_js/gpac_js.c 	GF_Node *elt;
GF_Node          2010 modules/gpac_js/gpac_js.c 	GF_Node *elt;
GF_Node            50 modules/osd/osd.c static GFINLINE GF_Node *create_node(GF_OSD *osd, u32 tag, GF_Node *par)
GF_Node            52 modules/osd/osd.c 	GF_Node *n = gf_node_new(osd->odm->subscene->graph, tag);
GF_Node           120 modules/osd/osd.c void osd_on_resize(GF_Node *hdl, GF_DOM_Event *event, GF_Node *observer)
GF_Node           127 modules/osd/osd.c 		gf_node_dirty_set((GF_Node *) osd->ct2d, GF_SG_NODE_DIRTY, 1);
GF_Node           131 modules/osd/osd.c 			gf_node_dirty_set((GF_Node *) osd->transform, GF_SG_NODE_DIRTY, 1);
GF_Node           138 modules/osd/osd.c 	GF_Node *n;
GF_Node           201 modules/osd/osd.c 			gf_node_dirty_set((GF_Node *) osd->visible, GF_SG_NODE_DIRTY, 1);
GF_Node           248 modules/osd/osd.c 			gf_node_dirty_set((GF_Node *) osd->text, GF_SG_NODE_DIRTY, 1);
GF_Node            96 modules/timedtext/timedtext_dec.c static void ttd_set_blink_fraction(GF_Node *node, GF_Route *route);
GF_Node            97 modules/timedtext/timedtext_dec.c static void ttd_set_scroll_fraction(GF_Node *node, GF_Route *route);
GF_Node           172 modules/timedtext/timedtext_dec.c 	gf_node_changed((GF_Node *)priv->tr_track, NULL);
GF_Node           227 modules/timedtext/timedtext_dec.c static GFINLINE void add_child(GF_Node *n1, GF_Node *par)
GF_Node           234 modules/timedtext/timedtext_dec.c static GFINLINE GF_Node *ttd_create_node(TTDPriv *ttd, u32 tag, const char *def_name)
GF_Node           236 modules/timedtext/timedtext_dec.c 	GF_Node *n = gf_node_new(ttd->sg, tag);
GF_Node           248 modules/timedtext/timedtext_dec.c 	GF_Node *root, *n1, *n2;
GF_Node           271 modules/timedtext/timedtext_dec.c 	add_child((GF_Node *) priv->tr_track, root);
GF_Node           277 modules/timedtext/timedtext_dec.c 	add_child(n1, (GF_Node *) priv->tr_track);
GF_Node           283 modules/timedtext/timedtext_dec.c 	((M_Appearance *) ((M_Shape *)n1)->appearance)->material = (GF_Node *) priv->mat_track;
GF_Node           284 modules/timedtext/timedtext_dec.c 	gf_node_register((GF_Node *) priv->mat_track, ((M_Shape *)n1)->appearance);
GF_Node           294 modules/timedtext/timedtext_dec.c 	add_child((GF_Node*) priv->tr_box, (GF_Node*)priv->tr_track);
GF_Node           296 modules/timedtext/timedtext_dec.c 	add_child(n1, (GF_Node*)priv->tr_box);
GF_Node           302 modules/timedtext/timedtext_dec.c 	((M_Appearance *) ((M_Shape *)n1)->appearance)->material = (GF_Node *)priv->mat_box;
GF_Node           303 modules/timedtext/timedtext_dec.c 	gf_node_register((GF_Node *)priv->mat_box, ((M_Shape *)n1)->appearance);
GF_Node           307 modules/timedtext/timedtext_dec.c 	((M_Shape *)n1)->geometry = (GF_Node *) priv->rec_box;
GF_Node           308 modules/timedtext/timedtext_dec.c 	gf_node_register((GF_Node *) priv->rec_box, n1);
GF_Node           313 modules/timedtext/timedtext_dec.c 	add_child((GF_Node *)priv->dlist, (GF_Node *)priv->tr_box);
GF_Node           323 modules/timedtext/timedtext_dec.c 	gf_node_set_private((GF_Node *) priv->process_blink, priv);
GF_Node           325 modules/timedtext/timedtext_dec.c 	gf_sg_route_new(priv->sg, (GF_Node *) priv->ts_blink, 6, (GF_Node *) priv->process_blink, 0);
GF_Node           334 modules/timedtext/timedtext_dec.c 	gf_node_set_private((GF_Node *) priv->process_scroll, priv);
GF_Node           336 modules/timedtext/timedtext_dec.c 	gf_sg_route_new(priv->sg, (GF_Node *) priv->ts_scroll, 6, (GF_Node *) priv->process_scroll, 0);
GF_Node           338 modules/timedtext/timedtext_dec.c 	gf_node_register((GF_Node *) priv->ts_blink, NULL);
GF_Node           339 modules/timedtext/timedtext_dec.c 	gf_node_register((GF_Node *) priv->process_blink, NULL);
GF_Node           340 modules/timedtext/timedtext_dec.c 	gf_node_register((GF_Node *) priv->ts_scroll, NULL);
GF_Node           341 modules/timedtext/timedtext_dec.c 	gf_node_register((GF_Node *) priv->process_scroll, NULL);
GF_Node           358 modules/timedtext/timedtext_dec.c 	gf_node_unregister((GF_Node *) priv->ts_blink, NULL);
GF_Node           359 modules/timedtext/timedtext_dec.c 	gf_node_unregister((GF_Node *) priv->process_blink, NULL);
GF_Node           360 modules/timedtext/timedtext_dec.c 	gf_node_unregister((GF_Node *) priv->ts_scroll, NULL);
GF_Node           361 modules/timedtext/timedtext_dec.c 	gf_node_unregister((GF_Node *) priv->process_scroll, NULL);
GF_Node           372 modules/timedtext/timedtext_dec.c static void ttd_set_blink_fraction(GF_Node *node, GF_Route *route)
GF_Node           384 modules/timedtext/timedtext_dec.c 			gf_node_changed((GF_Node *) m, NULL);
GF_Node           389 modules/timedtext/timedtext_dec.c static void ttd_set_scroll_fraction(GF_Node *node, GF_Route *route)
GF_Node           443 modules/timedtext/timedtext_dec.c 	gf_node_changed((GF_Node *)priv->tr_scroll, NULL);
GF_Node           449 modules/timedtext/timedtext_dec.c 	gf_node_unregister_children((GF_Node*)priv->dlist, priv->dlist->children);
GF_Node           451 modules/timedtext/timedtext_dec.c 	gf_node_changed((GF_Node *) priv->dlist, NULL);
GF_Node           498 modules/timedtext/timedtext_dec.c 	GF_Node *txt_model, *n2, *txt_material;
GF_Node           580 modules/timedtext/timedtext_dec.c 	text->fontStyle = (GF_Node *) fs;
GF_Node           581 modules/timedtext/timedtext_dec.c 	gf_node_register((GF_Node *)fs, (GF_Node *)text);
GF_Node           592 modules/timedtext/timedtext_dec.c 		gf_node_register(txt_model, (GF_Node *)anc);
GF_Node           593 modules/timedtext/timedtext_dec.c 		txt_model = (GF_Node *)anc;
GF_Node           594 modules/timedtext/timedtext_dec.c 		gf_node_register((GF_Node *)anc, NULL);
GF_Node           617 modules/timedtext/timedtext_dec.c 					GF_Node *t = ((M_Anchor *)n2)->children->node;
GF_Node           626 modules/timedtext/timedtext_dec.c 				gf_node_register(n2, (GF_Node *) form);
GF_Node           741 modules/timedtext/timedtext_dec.c 		priv->ts_blink->stopTime = gf_node_get_scene_time((GF_Node *) priv->ts_blink);
GF_Node           742 modules/timedtext/timedtext_dec.c 		gf_node_changed((GF_Node *) priv->ts_blink, NULL);
GF_Node           744 modules/timedtext/timedtext_dec.c 	priv->ts_scroll->stopTime = gf_node_get_scene_time((GF_Node *) priv->ts_scroll);
GF_Node           745 modules/timedtext/timedtext_dec.c 	gf_node_changed((GF_Node *) priv->ts_scroll, NULL);
GF_Node           776 modules/timedtext/timedtext_dec.c 	gf_node_changed((GF_Node *) n, NULL);
GF_Node           804 modules/timedtext/timedtext_dec.c 			gf_node_changed((GF_Node *) priv->rec_track, NULL);
GF_Node           808 modules/timedtext/timedtext_dec.c 		gf_node_changed((GF_Node *) priv->rec_box, NULL);
GF_Node           815 modules/timedtext/timedtext_dec.c 			gf_node_changed((GF_Node *) priv->rec_box, NULL);
GF_Node           819 modules/timedtext/timedtext_dec.c 		gf_node_changed((GF_Node *) priv->rec_box, NULL);
GF_Node           842 modules/timedtext/timedtext_dec.c 	gf_node_dirty_set((GF_Node *)priv->tr_box, 0, GF_TRUE);
GF_Node           846 modules/timedtext/timedtext_dec.c 		priv->ts_scroll->stopTime = gf_node_get_scene_time((GF_Node *) priv->ts_scroll);
GF_Node           847 modules/timedtext/timedtext_dec.c 		gf_node_changed((GF_Node *) priv->ts_scroll, NULL);
GF_Node           865 modules/timedtext/timedtext_dec.c 		gf_node_list_add_child( &priv->dlist->children, (GF_Node*)priv->tr_scroll);
GF_Node           866 modules/timedtext/timedtext_dec.c 		gf_node_register((GF_Node *) priv->tr_scroll, (GF_Node *) priv->dlist);
GF_Node           867 modules/timedtext/timedtext_dec.c 		gf_node_list_add_child( &priv->tr_scroll->children, (GF_Node*)form);
GF_Node           868 modules/timedtext/timedtext_dec.c 		gf_node_register((GF_Node *) form, (GF_Node *) priv->tr_scroll);
GF_Node           883 modules/timedtext/timedtext_dec.c 		gf_node_list_add_child( &priv->dlist->children, (GF_Node*)form);
GF_Node           884 modules/timedtext/timedtext_dec.c 		gf_node_register((GF_Node *) form, (GF_Node *) priv->dlist);
GF_Node          1103 modules/timedtext/timedtext_dec.c 	gf_node_dirty_set((GF_Node *)form, 0, GF_TRUE);
GF_Node          1104 modules/timedtext/timedtext_dec.c 	gf_node_changed((GF_Node *)form, NULL);
GF_Node          1105 modules/timedtext/timedtext_dec.c 	gf_node_changed((GF_Node *) priv->dlist, NULL);
GF_Node          1109 modules/timedtext/timedtext_dec.c 		priv->ts_blink->startTime = gf_node_get_scene_time((GF_Node *) priv->ts_blink);
GF_Node          1110 modules/timedtext/timedtext_dec.c 		gf_node_changed((GF_Node *) priv->ts_blink, NULL);
GF_Node          1115 modules/timedtext/timedtext_dec.c 	priv->ts_scroll->startTime = gf_node_get_scene_time((GF_Node *) priv->ts_scroll);
GF_Node          1120 modules/timedtext/timedtext_dec.c 	gf_node_changed((GF_Node *) priv->ts_scroll, NULL);
GF_Node           165 modules/vtt_in/vtt_dec.c 	GF_Node *root = gf_sg_get_root_node(vttdec->sg);
GF_Node           188 modules/vtt_in/vtt_dec.c 	GF_Node *n, *root;
GF_Node            73 modules/widgetman/wgt_load.c 			GF_Node *n, *root;
GF_Node            56 modules/widgetman/widgetman.c JSBool gf_sg_js_event_add_listener(JSContext *c, JSObject *obj, uintN argc, jsval *argv, jsval *rval, GF_Node *vrml_node);
GF_Node            57 modules/widgetman/widgetman.c JSBool gf_sg_js_event_remove_listener(JSContext *c, JSObject *obj, uintN argc, jsval *argv, jsval *rval, GF_Node *vrml_node);
GF_Node           681 modules/widgetman/widgetman.c 	GF_Node *n;
GF_Node           952 modules/widgetman/widgetman.c static void wm_handler_destroy(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           970 modules/widgetman/widgetman.c 	GF_Node *listener;
GF_Node           972 modules/widgetman/widgetman.c 	GF_Node *n = NULL;
GF_Node          1013 modules/widgetman/widgetman.c 	gf_node_register((GF_Node *)handler, listener);
GF_Node          1014 modules/widgetman/widgetman.c 	gf_node_list_add_child(& ((GF_ParentNode *)listener)->children, (GF_Node*)handler);
GF_Node          1022 modules/widgetman/widgetman.c 	((XMLRI*)info.far_ptr)->target = (GF_Node*)handler;
GF_Node          1026 modules/widgetman/widgetman.c 	gf_node_get_attribute_by_tag((GF_Node*)handler, TAG_XMLEV_ATT_event, GF_TRUE, GF_FALSE, &info);
GF_Node          1030 modules/widgetman/widgetman.c 	gf_node_dom_listener_add((GF_Node *) n, listener);
GF_Node          1036 modules/widgetman/widgetman.c static void wm_component_activation_event(GF_Node *hdl, GF_DOM_Event *evt, GF_Node *observer, Bool unload)
GF_Node          1057 modules/widgetman/widgetman.c static void wm_component_activate_event(GF_Node *hdl, GF_DOM_Event *evt, GF_Node *observer)
GF_Node          1061 modules/widgetman/widgetman.c static void wm_component_deactivate_event(GF_Node *hdl, GF_DOM_Event *evt, GF_Node *observer)
GF_Node          1066 modules/widgetman/widgetman.c static void wm_widget_set_pref_event(GF_Node *hdl, GF_DOM_Event *evt, GF_Node *observer)
GF_Node          1201 modules/widgetman/widgetman.c static void wm_widget_load_event(GF_Node *hdl, GF_DOM_Event *evt, GF_Node *observer)
GF_Node          1224 modules/widgetman/widgetman.c 	GF_Node *inl;
GF_Node          1263 modules/widgetman/widgetman.c static void wm_handle_dom_event(GF_Node *hdl, GF_DOM_Event *event, GF_Node *observer)
GF_Node          1266 modules/widgetman/widgetman.c 	GF_Node *n;
GF_Node          1337 modules/widgetman/widgetman.c 	GF_Node *n;
GF_Node          1629 modules/widgetman/widgetman.c 			GF_Node *n = gf_sg_find_node_by_name(wid->scene, pref->connectTo->node);
GF_Node          2054 modules/widgetman/widgetman.c 							GF_Node *listener = handler->sgprivate->parents->node;
GF_Node            72 modules/widgetman/widgetman.h JSBool gf_sg_js_event_add_listener(JSContext *c, JSObject *obj, uintN argc, jsval *argv, jsval *rval, GF_Node *vrml_node);
GF_Node            73 modules/widgetman/widgetman.h JSBool gf_sg_js_event_remove_listener(JSContext *c, JSObject *obj, uintN argc, jsval *argv, jsval *rval, GF_Node *vrml_node);
GF_Node           293 modules/widgetman/widgetman.h 	GF_Node *anchor;
GF_Node           286 src/bifs/bifs_codec.c GF_Node *gf_bifs_enc_find_node(GF_BifsEncoder *codec, u32 nodeID)
GF_Node           447 src/bifs/bifs_codec.c 			if (em->node) gf_bs_write_int(bs, gf_node_get_id((GF_Node*)em->node), codec->info->config.NodeIDBits);
GF_Node           494 src/bifs/bifs_codec.c u32 gf_bifs_get_child_table(GF_Node *Node)
GF_Node           501 src/bifs/bifs_codec.c GF_Err gf_bifs_get_field_index(GF_Node *Node, u32 inField, u8 IndexMode, u32 *allField)
GF_Node           520 src/bifs/bifs_codec.c Bool gf_bifs_get_aq_info(GF_Node *Node, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node            33 src/bifs/com_dec.c GF_Err BD_DecMFFieldList(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field);
GF_Node            34 src/bifs/com_dec.c GF_Err BD_DecMFFieldVec(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field);
GF_Node            52 src/bifs/com_dec.c 	GF_Node *target, *n, *fromNode;
GF_Node           151 src/bifs/com_dec.c 			GF_Node *newnode;
GF_Node           153 src/bifs/com_dec.c 				newnode = *(GF_Node**)fromField.far_ptr;
GF_Node           192 src/bifs/com_dec.c 		GF_Node *newnode;
GF_Node           194 src/bifs/com_dec.c 			newnode = *(GF_Node**)fromField.far_ptr;
GF_Node           199 src/bifs/com_dec.c 		n = *((GF_Node **) targetField.far_ptr);
GF_Node           201 src/bifs/com_dec.c 		*((GF_Node **) targetField.far_ptr) = newnode;
GF_Node           288 src/bifs/com_dec.c 	GF_Node *node, *new_node;
GF_Node           348 src/bifs/com_dec.c 	GF_Node *node;
GF_Node           366 src/bifs/com_dec.c 	GF_Node *node;
GF_Node           392 src/bifs/com_dec.c 	GF_Node *node;
GF_Node           407 src/bifs/com_dec.c 	GF_Node *node, *src;
GF_Node           537 src/bifs/com_dec.c 	GF_Node *node, *def;
GF_Node           587 src/bifs/com_dec.c 	GF_Node *def, *node;
GF_Node           678 src/bifs/com_dec.c 	GF_Node *node;
GF_Node           730 src/bifs/com_dec.c 	GF_Node *n;
GF_Node           761 src/bifs/com_dec.c 	GF_Node *node, *new_node;
GF_Node           781 src/bifs/com_dec.c 	GF_Node *node, *prev_node;
GF_Node           800 src/bifs/com_dec.c 		prev_node = *((GF_Node **) field.far_ptr);
GF_Node           828 src/bifs/com_dec.c 	GF_Node *new_node;
GF_Node           831 src/bifs/com_dec.c 	GF_Node *node;
GF_Node           906 src/bifs/com_dec.c 	GF_Node *OutNode, *InNode;
GF_Node           997 src/bifs/com_dec.c 	GF_Node *node;
GF_Node          1251 src/bifs/com_dec.c 	GF_Node *InNode, *OutNode;
GF_Node          1300 src/bifs/com_dec.c 	GF_Node *root;
GF_Node            71 src/bifs/com_enc.c 				GF_Node *n = gf_bifs_enc_find_node(codec, com->toNodeID);
GF_Node            94 src/bifs/com_enc.c 			GF_Node *n;
GF_Node           116 src/bifs/com_enc.c 		GF_Node *n = gf_bifs_enc_find_node(codec, com->fromNodeID);
GF_Node           492 src/bifs/com_enc.c 	GF_Node *n;
GF_Node           529 src/bifs/com_enc.c 	GF_Node *node;
GF_Node           615 src/bifs/com_enc.c 					node = (GF_Node*)gf_list_get(proto->node_code, j);
GF_Node            42 src/bifs/conditional.c void Conditional_PreDestroy(GF_Node *n, void *eff, Bool is_destroy)
GF_Node            50 src/bifs/conditional.c void Conditional_BufferReplaced(GF_BifsDecoder *codec, GF_Node *n)
GF_Node            65 src/bifs/conditional.c 	ConditionalStack *priv = (ConditionalStack*)gf_node_get_private((GF_Node*)node);
GF_Node            70 src/bifs/conditional.c 	priv->codec->current_graph = gf_node_get_graph((GF_Node*)node);
GF_Node            80 src/bifs/conditional.c 	gf_node_event_out((GF_Node *)node, 3/*"isActive"*/);
GF_Node            90 src/bifs/conditional.c 	codec->cts_offset = gf_node_get_scene_time((GF_Node*)node);
GF_Node            92 src/bifs/conditional.c 	gf_node_register((GF_Node*)node, NULL);
GF_Node           112 src/bifs/conditional.c 	gf_node_unregister((GF_Node*)node, NULL);
GF_Node           118 src/bifs/conditional.c void Conditional_OnActivate(GF_Node *n, GF_Route *route)
GF_Node           125 src/bifs/conditional.c void Conditional_OnReverseActivate(GF_Node *n, GF_Route *route)
GF_Node           132 src/bifs/conditional.c void SetupConditional(GF_BifsDecoder *codec, GF_Node *node)
GF_Node           154 src/bifs/conditional.c void BIFS_SetupConditionalClone(GF_Node *node, GF_Node *orig)
GF_Node            34 src/bifs/field_decode.c void SFCommandBufferChanged(GF_BifsDecoder * codec, GF_Node *node)
GF_Node            36 src/bifs/field_decode.c 	void Conditional_BufferReplaced(GF_BifsDecoder * codec, GF_Node *node);
GF_Node            54 src/bifs/field_decode.c void BD_CheckSFTimeOffset(GF_BifsDecoder *codec, GF_Node *node, GF_FieldInfo *inf)
GF_Node            74 src/bifs/field_decode.c GF_Err gf_bifs_dec_sf_field(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field, Bool is_mem_com)
GF_Node            77 src/bifs/field_decode.c 	GF_Node *new_node;
GF_Node           247 src/bifs/field_decode.c 		*((GF_Node **) field->far_ptr) = new_node;
GF_Node           276 src/bifs/field_decode.c GF_Err BD_DecMFFieldList(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field, Bool is_mem_com)
GF_Node           278 src/bifs/field_decode.c 	GF_Node *new_node;
GF_Node           366 src/bifs/field_decode.c GF_Err BD_DecMFFieldVec(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field, Bool is_mem_com)
GF_Node           373 src/bifs/field_decode.c 	GF_Node *new_node;
GF_Node           464 src/bifs/field_decode.c void gf_bifs_check_field_change(GF_Node *node, GF_FieldInfo *field)
GF_Node           480 src/bifs/field_decode.c GF_Err gf_bifs_dec_field(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field, Bool is_mem_com)
GF_Node           540 src/bifs/field_decode.c GF_Err BD_SetProtoISed(GF_BifsDecoder * codec, u32 protofield, GF_Node *n, u32 nodefield)
GF_Node           544 src/bifs/field_decode.c 		return gf_sg_proto_instance_set_ised((GF_Node *) codec->current_graph->pOwningProto, protofield, n, nodefield);
GF_Node           552 src/bifs/field_decode.c GF_Err gf_bifs_dec_node_list(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, Bool is_proto)
GF_Node           600 src/bifs/field_decode.c GF_Err gf_bifs_dec_node_mask(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, Bool is_proto)
GF_Node           653 src/bifs/field_decode.c static void UpdateTimeNode(GF_BifsDecoder * codec, GF_Node *node)
GF_Node           695 src/bifs/field_decode.c GF_Node *gf_bifs_dec_node(GF_BifsDecoder * codec, GF_BitStream *bs, u32 NDT_Tag)
GF_Node           699 src/bifs/field_decode.c 	GF_Node *new_node;
GF_Node           702 src/bifs/field_decode.c 	void SetupConditional(GF_BifsDecoder *codec, GF_Node *node);
GF_Node            36 src/bifs/field_encode.c GF_Err gf_bifs_field_index_by_mode(GF_Node *node, u32 all_ind, u8 indexMode, u32 *outField)
GF_Node            64 src/bifs/field_encode.c GF_Err gf_bifs_enc_sf_field(GF_BifsEncoder *codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field)
GF_Node           210 src/bifs/field_encode.c 		return gf_bifs_enc_node(codec, *((GF_Node **)field->far_ptr), field->NDTtype, bs, node);
GF_Node           237 src/bifs/field_encode.c GF_Err gf_bifs_enc_mf_field(GF_BifsEncoder *codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field)
GF_Node           326 src/bifs/field_encode.c GF_Err gf_bifs_enc_field(GF_BifsEncoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field)
GF_Node           345 src/bifs/field_encode.c GF_Route *gf_bifs_enc_is_field_ised(GF_BifsEncoder *codec, GF_Node *node, u32 fieldIndex)
GF_Node           370 src/bifs/field_encode.c GF_Err EncNodeFields(GF_BifsEncoder * codec, GF_BitStream *bs, GF_Node *node)
GF_Node           374 src/bifs/field_encode.c 	GF_Node *clone;
GF_Node           437 src/bifs/field_encode.c 			if (* (GF_Node **) field.far_ptr) {
GF_Node           547 src/bifs/field_encode.c Bool BE_NodeIsUSE(GF_BifsEncoder * codec, GF_Node *node)
GF_Node           559 src/bifs/field_encode.c GF_Err gf_bifs_enc_node(GF_BifsEncoder * codec, GF_Node *node, u32 NDT_Tag, GF_BitStream *bs, GF_Node *parent_node)
GF_Node           564 src/bifs/field_encode.c 	GF_Node *new_node;
GF_Node            33 src/bifs/memory_decoder.c GF_Err ParseMFFieldList(GF_BifsDecoder *codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field);
GF_Node            34 src/bifs/memory_decoder.c GF_Err ParseMFFieldVec(GF_BifsDecoder *codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field);
GF_Node            37 src/bifs/memory_decoder.c static void BM_SetCommandNode(GF_Command *com, GF_Node *node)
GF_Node            46 src/bifs/memory_decoder.c 	GF_Node *node;
GF_Node           100 src/bifs/memory_decoder.c 	GF_Node *node;
GF_Node           167 src/bifs/memory_decoder.c 	GF_Node *node;
GF_Node           233 src/bifs/memory_decoder.c 	GF_Node *target, *n, *fromNode;
GF_Node           385 src/bifs/memory_decoder.c 		GF_Node *n = gf_sg_find_node(codec->current_graph, ID);
GF_Node           407 src/bifs/memory_decoder.c 	GF_Node *node, *def;
GF_Node           456 src/bifs/memory_decoder.c 	GF_Node *def, *node;
GF_Node           527 src/bifs/memory_decoder.c 	GF_Node *InNode, *OutNode;
GF_Node           599 src/bifs/memory_decoder.c 	GF_Node *node;
GF_Node           647 src/bifs/memory_decoder.c 	GF_Node *n;
GF_Node           677 src/bifs/memory_decoder.c 	GF_Node *node;
GF_Node           701 src/bifs/memory_decoder.c 	GF_Node *node;
GF_Node           740 src/bifs/memory_decoder.c 	GF_Node *node;
GF_Node           801 src/bifs/memory_decoder.c 	GF_Node *OutNode, *InNode;
GF_Node           854 src/bifs/memory_decoder.c 	GF_Node *backup_root;
GF_Node           304 src/bifs/predictive_mffield.c GF_Err gf_bifs_dec_pred_mf_field(GF_BifsDecoder *codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field)
GF_Node            57 src/bifs/quant.h GF_Err gf_bifs_dec_pred_mf_field(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field);
GF_Node            69 src/bifs/quant.h GF_Err gf_bifs_dec_qp_set(GF_BifsDecoder *codec, GF_Node *qp);
GF_Node            73 src/bifs/quant.h GF_Err gf_bifs_dec_unquant_field(GF_BifsDecoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field);
GF_Node            83 src/bifs/quant.h GF_Err gf_bifs_enc_qp_set(GF_BifsEncoder *codec, GF_Node *qp);
GF_Node            86 src/bifs/quant.h GF_Err gf_bifs_enc_quant_field(GF_BifsEncoder * codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field);
GF_Node            31 src/bifs/quantize.c GF_Err gf_bifs_enc_qp_set(GF_BifsEncoder *codec, GF_Node *qp)
GF_Node            36 src/bifs/quantize.c 	if (codec->ActiveQP && ((GF_Node*)codec->ActiveQP != codec->scene_graph->global_qp) )
GF_Node           258 src/bifs/quantize.c GF_Err gf_bifs_enc_quant_field(GF_BifsEncoder *codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field)
GF_Node           105 src/bifs/script.h GF_Err SFScript_Parse(GF_BifsDecoder *codec, SFScript *script_field, GF_BitStream *bs, GF_Node *n);
GF_Node           107 src/bifs/script.h GF_Err SFScript_Encode(GF_BifsEncoder *codec, SFScript *script_field, GF_BitStream *bs, GF_Node *n);
GF_Node            35 src/bifs/script_dec.c 	GF_Node *script;
GF_Node           163 src/bifs/script_dec.c GF_Err SFScript_Parse(GF_BifsDecoder *codec, SFScript *script_field, GF_BitStream *bs, GF_Node *n)
GF_Node            38 src/bifs/script_enc.c 	GF_Node *script;
GF_Node          1053 src/bifs/script_enc.c GF_Err SFScript_Encode(GF_BifsEncoder *codec, SFScript *script_field, GF_BitStream *bs, GF_Node *n)
GF_Node            61 src/bifs/unquantize.c GF_Err gf_bifs_dec_qp_set(GF_BifsDecoder *codec, GF_Node *qp)
GF_Node            66 src/bifs/unquantize.c 	if (codec->ActiveQP && ((GF_Node*)codec->ActiveQP != codec->scenegraph->global_qp) )
GF_Node            75 src/bifs/unquantize.c 	if (!codec->force_keep_qp && codec->ActiveQP && ((GF_Node*)codec->ActiveQP != codec->scenegraph->global_qp) ) {
GF_Node            76 src/bifs/unquantize.c 		gf_node_unregister((GF_Node *) codec->ActiveQP, NULL);
GF_Node           357 src/bifs/unquantize.c GF_Err gf_bifs_dec_unquant_field(GF_BifsDecoder *codec, GF_BitStream *bs, GF_Node *node, GF_FieldInfo *field)
GF_Node           187 src/compositor/audio_input.c void gf_sc_audio_setup(GF_AudioInput *ai, GF_Compositor *compositor, GF_Node *node)
GF_Node            30 src/compositor/bindable.c GF_List *Bindable_GetStack(GF_Node *bindable)
GF_Node            63 src/compositor/bindable.c Bool Bindable_GetIsBound(GF_Node *bindable)
GF_Node            96 src/compositor/bindable.c void Bindable_SetIsBound(GF_Node *bindable, Bool val)
GF_Node           166 src/compositor/bindable.c Bool Bindable_GetSetBind(GF_Node *bindable)
GF_Node           199 src/compositor/bindable.c void Bindable_SetSetBindEx(GF_Node *bindable, Bool val, GF_List *stack)
GF_Node           243 src/compositor/bindable.c void Bindable_SetSetBind(GF_Node *bindable, Bool val)
GF_Node           248 src/compositor/bindable.c void Bindable_OnSetBind(GF_Node *bindable, GF_List *stack_list, GF_List *for_stack)
GF_Node           252 src/compositor/bindable.c 	GF_Node *node;
GF_Node           272 src/compositor/bindable.c 				node = (GF_Node*)gf_list_get(stack, 0);
GF_Node           279 src/compositor/bindable.c 				node = (GF_Node*)gf_list_get(stack, 0);
GF_Node           297 src/compositor/bindable.c 		GF_Node *bindable = (GF_Node*)gf_list_get(stack, 0);
GF_Node           308 src/compositor/bindable.c void PreDestroyBindable(GF_Node *bindable, GF_List *stack_list)
GF_Node           314 src/compositor/bindable.c 		GF_Node *stack_top;
GF_Node           319 src/compositor/bindable.c 			stack_top = (GF_Node*)gf_list_get(stack, 0);
GF_Node           996 src/compositor/compositor.c 		GF_Node *top_node;
GF_Node          1067 src/compositor/compositor.c 			GF_Node *keynav = gf_scene_get_keynav(compositor->scene, NULL);
GF_Node          1784 src/compositor/compositor.c 		if (scene_graph && (gf_node_get_graph((GF_Node *)tn->udta) != scene_graph))
GF_Node          1787 src/compositor/compositor.c 		switch (gf_node_get_tag((GF_Node *)tn->udta)) {
GF_Node          2039 src/compositor/compositor.c GF_Node *gf_sc_pick_node(GF_Compositor *compositor, s32 X, s32 Y)
GF_Node          2044 src/compositor/compositor.c static void gf_sc_recompute_ar(GF_Compositor *compositor, GF_Node *top_node)
GF_Node          2135 src/compositor/compositor.c static void gf_sc_setup_root_visual(GF_Compositor *compositor, GF_Node *top_node)
GF_Node          2260 src/compositor/compositor.c 	GF_Node *top_node = gf_sg_get_root_node(compositor->scene);
GF_Node          2825 src/compositor/compositor.c void gf_sc_traverse_subscene_ex(GF_Compositor *compositor, GF_Node *inline_parent, GF_SceneGraph *subscene, void *rs)
GF_Node          2834 src/compositor/compositor.c 	GF_Node *inline_root;
GF_Node          2886 src/compositor/compositor.c 			GF_Node *new_root = gf_node_new(sg, new_tag);
GF_Node          3011 src/compositor/compositor.c void gf_sc_traverse_subscene(GF_Compositor *compositor, GF_Node *inline_parent, GF_SceneGraph *subscene, void *rs)
GF_Node          3219 src/compositor/compositor.c Bool gf_sc_script_action(GF_Compositor *compositor, u32 type, GF_Node *n, GF_JSAPIParam *param)
GF_Node          3315 src/compositor/compositor.c 		GF_Node *target;
GF_Node          3453 src/compositor/compositor.c void gf_sc_check_focus_upon_destroy(GF_Node *n)
GF_Node          3555 src/compositor/compositor.c void gf_sc_queue_dom_event(GF_Compositor *compositor, GF_Node *node, GF_DOM_Event *evt)
GF_Node          3609 src/compositor/compositor.c static void sc_cleanup_event_queue(GF_List *evq, GF_Node *node, GF_SceneGraph *sg)
GF_Node          3624 src/compositor/compositor.c 			if (node && ((GF_Node *)qev->target->ptr==node))
GF_Node          3626 src/compositor/compositor.c 			if (sg && (gf_node_get_graph((GF_Node *)qev->target->ptr)==sg))
GF_Node          3639 src/compositor/compositor.c void gf_sc_node_destroy(GF_Compositor *compositor, GF_Node *node, GF_SceneGraph *sg)
GF_Node           307 src/compositor/compositor_2d.c 	GF_Node *txtrans = NULL;
GF_Node          1368 src/compositor/compositor_2d.c 	GF_Node *root = gf_sg_get_root_node(scene);
GF_Node            33 src/compositor/compositor_node_init.c void compositor_init_afx_node(GF_Compositor *compositor, GF_Node *node, MFURL *url)
GF_Node            47 src/compositor/compositor_node_init.c void gf_sc_on_node_init(GF_Compositor *compositor, GF_Node *node)
GF_Node           576 src/compositor/compositor_node_init.c void gf_sc_invalidate(GF_Compositor *compositor, GF_Node *byObj)
GF_Node            48 src/compositor/drawable.c 	GF_Node *appear = tr_state->override_appearance ? tr_state->override_appearance : tr_state->appear;
GF_Node           241 src/compositor/drawable.c void drawable_node_del(GF_Node *node)
GF_Node           246 src/compositor/drawable.c Drawable *drawable_stack_new(GF_Compositor *compositor, GF_Node *node)
GF_Node           306 src/compositor/drawable.c void drawable_reset_group_highlight(GF_TraverseState *tr_state, GF_Node *n)
GF_Node           505 src/compositor/drawable.c static Bool drawable_lineprops_dirty(GF_Node *node)
GF_Node           521 src/compositor/drawable.c u32 drawable_get_aspect_2d_mpeg4(GF_Node *node, DrawAspect2D *asp, GF_TraverseState *tr_state)
GF_Node           526 src/compositor/drawable.c 	GF_Node *appear = tr_state->override_appearance ? tr_state->override_appearance : tr_state->appear;
GF_Node           548 src/compositor/drawable.c 	switch (gf_node_get_tag((GF_Node *) m) ) {
GF_Node           601 src/compositor/drawable.c 	switch (gf_node_get_tag((GF_Node *) m->lineProps) ) {
GF_Node           731 src/compositor/drawable.c 	GF_Node *appear;
GF_Node           900 src/compositor/drawable.c 	GF_Node *appear = tr_state->override_appearance ? tr_state->override_appearance : tr_state->appear;
GF_Node           981 src/compositor/drawable.c void drawable_check_focus_highlight(GF_Node *node, GF_TraverseState *tr_state, GF_Rect *orig_bounds)
GF_Node           985 src/compositor/drawable.c 	GF_Node *prev_node;
GF_Node          1061 src/compositor/drawable.c void drawable_traverse_focus(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1080 src/compositor/drawable.c StrikeInfo2D *drawable_get_strikeinfo(GF_Compositor *compositor, Drawable *drawable, DrawAspect2D *asp, GF_Node *appear, GF_Path *path, u32 svg_flags, GF_TraverseState *tr_state)
GF_Node          1083 src/compositor/drawable.c 	GF_Node *lp;
GF_Node          1229 src/compositor/drawable.c static void DestroyLineProps(GF_Node *n, void *rs, Bool is_destroy)
GF_Node          1267 src/compositor/drawable.c void compositor_init_lineprops(GF_Compositor *compositor, GF_Node *node)
GF_Node          1286 src/compositor/drawable.c Bool drawable_get_aspect_2d_svg(GF_Node *node, DrawAspect2D *asp, GF_TraverseState *tr_state)
GF_Node          1293 src/compositor/drawable.c Bool drawable_get_aspect_2d_svg(GF_Node *node, DrawAspect2D *asp, GF_TraverseState *tr_state)
GF_Node          1316 src/compositor/drawable.c 			GF_Node *n = gf_sg_find_node_by_name(sg, &(iri->string[1]));
GF_Node          1328 src/compositor/drawable.c 			switch (gf_node_get_tag((GF_Node *)props->fill->iri.target)) {
GF_Node          1350 src/compositor/drawable.c 				asp->fill_texture = gf_sc_texture_get_handler((GF_Node *)props->fill->iri.target);
GF_Node          1377 src/compositor/drawable.c 			GF_Node *n = gf_sg_find_node_by_name(sg, &(iri->string[1]));
GF_Node          1388 src/compositor/drawable.c 			switch (gf_node_get_tag((GF_Node *)props->stroke->iri.target)) {
GF_Node          1409 src/compositor/drawable.c 				asp->line_texture = gf_sc_texture_get_handler((GF_Node *)props->stroke->iri.target);
GF_Node           109 src/compositor/drawable.h 	GF_Node *node;
GF_Node           126 src/compositor/drawable.h void drawable_node_del(GF_Node *node);
GF_Node           139 src/compositor/drawable.h Drawable *drawable_stack_new(GF_Compositor *compositor, GF_Node *node);
GF_Node           150 src/compositor/drawable.h void drawable_check_focus_highlight(GF_Node *node, GF_TraverseState *tr_state, GF_Rect *orig_bounds);
GF_Node           154 src/compositor/drawable.h void drawable_reset_group_highlight(GF_TraverseState *tr_state, GF_Node *n);
GF_Node           178 src/compositor/drawable.h void drawable_traverse_focus(GF_Node *node, void *rs, Bool is_destroy);
GF_Node           193 src/compositor/drawable.h u32 drawable_get_aspect_2d_mpeg4(GF_Node *node, DrawAspect2D *asp, GF_TraverseState *tr_state);
GF_Node           195 src/compositor/drawable.h Bool drawable_get_aspect_2d_svg(GF_Node *node, DrawAspect2D *asp, GF_TraverseState *tr_state);
GF_Node           261 src/compositor/drawable.h 	GF_Node *appear;
GF_Node           292 src/compositor/drawable.h void svg_drawable_pick(GF_Node *node, Drawable *drawable, GF_TraverseState *tr_state);
GF_Node           303 src/compositor/drawable.h 	GF_Node *lineProps;
GF_Node           321 src/compositor/drawable.h StrikeInfo2D *drawable_get_strikeinfo(GF_Compositor *compositor, Drawable *drawable, DrawAspect2D *asp, GF_Node *appear, GF_Path *path, u32 svg_flags, GF_TraverseState *tr_state);
GF_Node            33 src/compositor/events.c static GF_Node *browse_parent_for_focus(GF_Compositor *compositor, GF_Node *elt, Bool prev_focus);
GF_Node           273 src/compositor/events.c 						GF_Node *t = gf_node_new(gf_node_get_graph(child->node), TAG_SVG_tbreak);
GF_Node           288 src/compositor/events.c 							gf_node_list_insert_child(&children, (GF_Node *)ntext, pos+2);
GF_Node           289 src/compositor/events.c 							gf_node_register((GF_Node*)ntext, compositor->focus_node);
GF_Node           319 src/compositor/events.c 							GF_Node *tbreak = child->next->node;
GF_Node           336 src/compositor/events.c 								gf_node_list_del_child(&children, (GF_Node*)n2);
GF_Node           337 src/compositor/events.c 								gf_node_unregister((GF_Node*)n2, compositor->focus_node);
GF_Node           428 src/compositor/events.c 			GF_Node *target;
GF_Node           565 src/compositor/events.c 	GF_Node *text = check_focus_node ? compositor->focus_node : compositor->hit_node;
GF_Node           633 src/compositor/events.c static GF_Node *get_parent_focus(GF_Node *node, GF_List *hit_use_stack, u32 cur_idx)
GF_Node           635 src/compositor/events.c 	GF_Node *parent;
GF_Node           644 src/compositor/events.c 		GF_Node *n = (GF_Node*)gf_list_get(hit_use_stack, cur_idx-1);
GF_Node           646 src/compositor/events.c 			parent = (GF_Node*)gf_list_get(hit_use_stack, cur_idx-2);
GF_Node           677 src/compositor/events.c 			GF_Node *focus;
GF_Node           679 src/compositor/events.c 			GF_Node *current_use = (GF_Node*)gf_list_last(compositor->hit_use_stack);
GF_Node           798 src/compositor/events.c 		GF_Node *target;
GF_Node           829 src/compositor/events.c 		GF_Node *target;
GF_Node           875 src/compositor/events.c 		GF_Node *appear = compositor->hit_appear;
GF_Node           905 src/compositor/events.c 		GF_Node *keynav;
GF_Node          1023 src/compositor/events.c static Bool exec_vrml_key_event(GF_Compositor *compositor, GF_Node *node, GF_Event *ev, Bool is_focus_out)
GF_Node          1167 src/compositor/events.c 	GF_Node *n;
GF_Node          1199 src/compositor/events.c 	n = (GF_Node*)focus->target.target;
GF_Node          1228 src/compositor/events.c static Bool is_focus_target(GF_Node *elt)
GF_Node          1253 src/compositor/events.c 		GF_Node *l = gf_dom_listener_get(elt, i);
GF_Node          1286 src/compositor/events.c static void rebuild_focus_ancestor(GF_Compositor *compositor, GF_Node *elt)
GF_Node          1290 src/compositor/events.c 		GF_Node *par = gf_node_get_parent(elt, 0);
GF_Node          1298 src/compositor/events.c static GF_Node *set_focus(GF_Compositor *compositor, GF_Node *elt, Bool current_focus, Bool prev_focus)
GF_Node          1302 src/compositor/events.c 	GF_Node *use_node = NULL;
GF_Node          1303 src/compositor/events.c 	GF_Node *anim_node = NULL;
GF_Node          1304 src/compositor/events.c 	GF_Node *n;
GF_Node          1673 src/compositor/events.c static GF_Node *browse_parent_for_focus(GF_Compositor *compositor, GF_Node *elt, Bool prev_focus)
GF_Node          1678 src/compositor/events.c 	GF_Node *n;
GF_Node          1679 src/compositor/events.c 	GF_Node *par;
GF_Node          1681 src/compositor/events.c 	par = (GF_Node*)gf_list_last(compositor->focus_ancestors);
GF_Node          1753 src/compositor/events.c 		return browse_parent_for_focus(compositor, (GF_Node*)par, prev_focus);
GF_Node          1779 src/compositor/events.c 	return browse_parent_for_focus(compositor, (GF_Node*)par, prev_focus);
GF_Node          1783 src/compositor/events.c u32 gf_sc_focus_switch_ring(GF_Compositor *compositor, Bool move_prev, GF_Node *focus, u32 force_focus)
GF_Node          1788 src/compositor/events.c 	GF_Node *prev_use;
GF_Node          1792 src/compositor/events.c 	GF_Node *n, *prev;
GF_Node          1938 src/compositor/events.c 					GF_Node *next_nav = NULL;
GF_Node          2044 src/compositor/events.c void gf_sc_change_key_navigator(GF_Compositor *sr, GF_Node *n)
GF_Node          2047 src/compositor/events.c 	GF_Node *par;
GF_Node          2071 src/compositor/events.c void gf_sc_key_navigator_del(GF_Compositor *sr, GF_Node *n)
GF_Node           398 src/compositor/font_engine.c GF_TextSpan *gf_font_manager_create_span(GF_FontManager *fm, GF_Font *font, char *text, Fixed font_size, Bool needs_x_offset, Bool needs_y_offset, Bool needs_rotate, const char *xml_lang, Bool fliped_text, u32 styles, GF_Node *user)
GF_Node          1285 src/compositor/font_engine.c void gf_font_spans_get_selection(GF_Node *node, GF_List *spans, GF_TraverseState *tr_state)
GF_Node          1354 src/compositor/font_engine.c void gf_font_spans_pick(GF_Node *node, GF_List *spans, GF_TraverseState *tr_state, GF_Rect *node_bounds, Bool use_dom_events, Drawable *drawable)
GF_Node            57 src/compositor/hardcoded_protos.c 	GF_Node *geometry;
GF_Node            68 src/compositor/hardcoded_protos.c static Bool PathExtrusion_GetNode(GF_Node *node, PathExtrusion *path_ext)
GF_Node            74 src/compositor/hardcoded_protos.c 	path_ext->geometry = * (GF_Node **) field.far_ptr;
GF_Node            99 src/compositor/hardcoded_protos.c static void TraversePathExtrusion(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           147 src/compositor/hardcoded_protos.c static void compositor_init_path_extrusion(GF_Compositor *compositor, GF_Node *node)
GF_Node           157 src/compositor/hardcoded_protos.c 	GF_Node *geometry;
GF_Node           158 src/compositor/hardcoded_protos.c 	GF_Node *spine;
GF_Node           169 src/compositor/hardcoded_protos.c static Bool PlanarExtrusion_GetNode(GF_Node *node, PlanarExtrusion *path_ext)
GF_Node           175 src/compositor/hardcoded_protos.c 	path_ext->geometry = * (GF_Node **) field.far_ptr;
GF_Node           178 src/compositor/hardcoded_protos.c 	path_ext->spine = * (GF_Node **) field.far_ptr;
GF_Node           207 src/compositor/hardcoded_protos.c static void TraversePlanarExtrusion(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           376 src/compositor/hardcoded_protos.c void compositor_init_planar_extrusion(GF_Compositor *compositor, GF_Node *node)
GF_Node           397 src/compositor/hardcoded_protos.c static Bool PlaneClipper_GetNode(GF_Node *node, PlaneClipper *pc)
GF_Node           415 src/compositor/hardcoded_protos.c static void TraversePlaneClipper(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           431 src/compositor/hardcoded_protos.c 		group_3d_traverse((GF_Node*)&stack->pc, (GroupingNode*)stack, tr_state);
GF_Node           441 src/compositor/hardcoded_protos.c 		group_3d_traverse((GF_Node*)&stack->pc, (GroupingNode*)stack, tr_state);
GF_Node           449 src/compositor/hardcoded_protos.c 		group_3d_traverse((GF_Node*)&stack->pc, (GroupingNode*)stack, tr_state);
GF_Node           456 src/compositor/hardcoded_protos.c void compositor_init_plane_clipper(GF_Compositor *compositor, GF_Node *node)
GF_Node           502 src/compositor/hardcoded_protos.c static Bool OffscreenGroup_GetNode(GF_Node *node, OffscreenGroup *og)
GF_Node           521 src/compositor/hardcoded_protos.c static void TraverseOffscreenGroup(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           539 src/compositor/hardcoded_protos.c 					stack->cache = group_cache_new(tr_state->visual->compositor, (GF_Node*)&stack->og);
GF_Node           557 src/compositor/hardcoded_protos.c 			group_cache_traverse((GF_Node *)&stack->og, stack->cache, tr_state, stack->cache->force_recompute, GF_TRUE, stack->detached ? GF_TRUE : GF_FALSE);
GF_Node           574 src/compositor/hardcoded_protos.c 			group_2d_traverse((GF_Node *)&stack->og, (GroupingNode2D*)stack, tr_state);
GF_Node           583 src/compositor/hardcoded_protos.c 		group_2d_traverse((GF_Node *)&stack->og, (GroupingNode2D*)stack, tr_state);
GF_Node           594 src/compositor/hardcoded_protos.c void compositor_init_offscreen_group(GF_Compositor *compositor, GF_Node *node)
GF_Node           629 src/compositor/hardcoded_protos.c static Bool DepthGroup_GetNode(GF_Node *node, DepthGroup *dg)
GF_Node           650 src/compositor/hardcoded_protos.c static void TraverseDepthGroup(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           694 src/compositor/hardcoded_protos.c 		group_2d_traverse((GF_Node *)&stack->dg, (GroupingNode2D*)stack, tr_state);
GF_Node           701 src/compositor/hardcoded_protos.c 		group_2d_traverse((GF_Node *)&stack->dg, (GroupingNode2D*)stack, tr_state);
GF_Node           710 src/compositor/hardcoded_protos.c void compositor_init_depth_group(GF_Compositor *compositor, GF_Node *node)
GF_Node           729 src/compositor/hardcoded_protos.c static void TraverseDepthViewPoint(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           762 src/compositor/hardcoded_protos.c static void compositor_init_depth_viewpoint(GF_Compositor *compositor, GF_Node *node)
GF_Node           775 src/compositor/hardcoded_protos.c 	GF_Node *point;
GF_Node           781 src/compositor/hardcoded_protos.c static Bool IndexedCurve2D_GetNode(GF_Node *node, IndexedCurve2D *ic2d)
GF_Node           789 src/compositor/hardcoded_protos.c 	ic2d->point = * (GF_Node **) field.far_ptr;
GF_Node           803 src/compositor/hardcoded_protos.c void curve2d_check_changes(GF_Node *node, Drawable *stack, GF_TraverseState *tr_state, MFInt32 *idx);
GF_Node           805 src/compositor/hardcoded_protos.c static void TraverseIndexedCurve2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           820 src/compositor/hardcoded_protos.c 		curve2d_check_changes((GF_Node*) &ic2d, stack, tr_state, &ic2d.index);
GF_Node           850 src/compositor/hardcoded_protos.c static void compositor_init_idx_curve2d(GF_Compositor *compositor, GF_Node *node)
GF_Node           873 src/compositor/hardcoded_protos.c static Bool Untransform_GetNode(GF_Node *node, Untransform *tr)
GF_Node           886 src/compositor/hardcoded_protos.c static void TraverseUntransform(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           927 src/compositor/hardcoded_protos.c 			gf_node_traverse_children((GF_Node *)&stack->untr, tr_state);
GF_Node           946 src/compositor/hardcoded_protos.c 			gf_node_traverse_children((GF_Node *)&stack->untr, tr_state);
GF_Node           957 src/compositor/hardcoded_protos.c 			gf_node_traverse_children((GF_Node *)&stack->untr, tr_state);
GF_Node           970 src/compositor/hardcoded_protos.c 		group_2d_traverse((GF_Node *)&stack->untr, (GroupingNode2D *)stack, tr_state);
GF_Node           978 src/compositor/hardcoded_protos.c void compositor_init_untransform(GF_Compositor *compositor, GF_Node *node)
GF_Node          1003 src/compositor/hardcoded_protos.c 	GF_Node *appearance;
GF_Node          1012 src/compositor/hardcoded_protos.c static Bool StyleGroup_GetNode(GF_Node *node, StyleGroup *sg)
GF_Node          1022 src/compositor/hardcoded_protos.c 	sg->appearance = *(GF_Node **)field.far_ptr;
GF_Node          1028 src/compositor/hardcoded_protos.c static void TraverseStyleGroup(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1053 src/compositor/hardcoded_protos.c 	group_2d_traverse((GF_Node *)&stack->sg, (GroupingNode2D*)stack, tr_state);
GF_Node          1060 src/compositor/hardcoded_protos.c void compositor_init_style_group(GF_Compositor *compositor, GF_Node *node)
GF_Node          1095 src/compositor/hardcoded_protos.c static Bool TestSensor_GetNode(GF_Node *node, TestSensor *ts)
GF_Node          1116 src/compositor/hardcoded_protos.c static void TraverseTestSensor(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1126 src/compositor/hardcoded_protos.c void TestSensor_OnTrigger(GF_Node *node, struct _route *route)
GF_Node          1144 src/compositor/hardcoded_protos.c void compositor_init_test_sensor(GF_Compositor *compositor, GF_Node *node)
GF_Node          1184 src/compositor/hardcoded_protos.c static Bool CustomTexture_GetNode(GF_Node *node, CustomTexture *tx)
GF_Node          1197 src/compositor/hardcoded_protos.c static void TraverseCustomTexture(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1265 src/compositor/hardcoded_protos.c void compositor_init_custom_texture(GF_Compositor *compositor, GF_Node *node)
GF_Node          1290 src/compositor/hardcoded_protos.c static void TraverseVRGeometry(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1407 src/compositor/hardcoded_protos.c static void compositor_init_vr_geometry(GF_Compositor *compositor, GF_Node *node)
GF_Node          1416 src/compositor/hardcoded_protos.c void gf_sc_init_hardcoded_proto(GF_Compositor *compositor, GF_Node *node)
GF_Node          1519 src/compositor/hardcoded_protos.c GF_TextureHandler *gf_sc_hardcoded_proto_get_texture_handler(GF_Node *n)
GF_Node            84 src/compositor/hc_flash_shape.c static void build_shape(FSStack *st, GF_Node *node)
GF_Node           368 src/compositor/hc_flash_shape.c static void fs_traverse(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           459 src/compositor/hc_flash_shape.c void compositor_init_hc_flashshape(GF_Compositor *compositor, GF_Node *node)
GF_Node           276 src/compositor/mesh.c void mesh_generate_tex_coords(GF_Mesh *mesh, GF_Node *__texCoords)
GF_Node           874 src/compositor/mesh.c void mesh_new_ils(GF_Mesh *mesh, GF_Node *__coord, MFInt32 *coordIndex, GF_Node *__color, MFInt32 *colorIndex, Bool colorPerVertex, Bool do_close)
GF_Node          1000 src/compositor/mesh.c void mesh_new_ps(GF_Mesh *mesh, GF_Node *__coord, GF_Node *__color)
GF_Node          1131 src/compositor/mesh.c void mesh_new_ifs_intern(GF_Mesh *mesh, GF_Node *__coord, MFInt32 *coordIndex,
GF_Node          1132 src/compositor/mesh.c                          GF_Node *__color, MFInt32 *colorIndex, Bool colorPerVertex,
GF_Node          1133 src/compositor/mesh.c                          GF_Node *__normal, MFInt32 *normalIndex, Bool normalPerVertex,
GF_Node          1134 src/compositor/mesh.c                          GF_Node *__texCoords, MFInt32 *texCoordIndex,
GF_Node          1434 src/compositor/mesh.c void mesh_new_ifs2d(GF_Mesh *mesh, GF_Node *node)
GF_Node          1444 src/compositor/mesh.c void mesh_new_ifs(GF_Mesh *mesh, GF_Node *node)
GF_Node          1454 src/compositor/mesh.c void mesh_new_elevation_grid(GF_Mesh *mesh, GF_Node *node)
GF_Node          2348 src/compositor/mesh.c void mesh_new_extrusion(GF_Mesh *mesh, GF_Node *node)
GF_Node            41 src/compositor/mpeg4_animstream.c static void animationstream_destroy(GF_Node *node, void *rs, Bool is_destroy)
GF_Node            65 src/compositor/mpeg4_animstream.c 		stack->stream = gf_mo_register((GF_Node *)as, &as->url, 0, 0);
GF_Node            84 src/compositor/mpeg4_animstream.c 		gf_mo_unregister((GF_Node *)as, stack->stream);
GF_Node            86 src/compositor/mpeg4_animstream.c 		stack->stream = gf_mo_register((GF_Node *)as, &as->url, 0, 0);
GF_Node           109 src/compositor/mpeg4_animstream.c 	gf_node_event_out((GF_Node*)as, 6/*"isActive"*/);
GF_Node           119 src/compositor/mpeg4_animstream.c 		gf_node_event_out((GF_Node*)as, 6/*"isActive"*/);
GF_Node           166 src/compositor/mpeg4_animstream.c void compositor_init_animationstream(GF_Compositor *compositor, GF_Node *node)
GF_Node           186 src/compositor/mpeg4_animstream.c void compositor_animationstream_modified(GF_Node *node)
GF_Node            47 src/compositor/mpeg4_audio.c 	gf_node_event_out((GF_Node *)ac, 7/*"isActive"*/);
GF_Node            58 src/compositor/mpeg4_audio.c 	gf_node_event_out((GF_Node *)ac, 7/*"isActive"*/);
GF_Node            63 src/compositor/mpeg4_audio.c static void audioclip_traverse(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           105 src/compositor/mpeg4_audio.c 	AudioClipStack *st = (AudioClipStack *)gf_node_get_private((GF_Node*)tn->udta);
GF_Node           112 src/compositor/mpeg4_audio.c 	time = gf_node_get_scene_time((GF_Node*)tn->udta);
GF_Node           125 src/compositor/mpeg4_audio.c void compositor_init_audioclip(GF_Compositor *compositor, GF_Node *node)
GF_Node           145 src/compositor/mpeg4_audio.c void compositor_audioclip_modified(GF_Node *node)
GF_Node           204 src/compositor/mpeg4_audio.c static void audiosource_traverse(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           242 src/compositor/mpeg4_audio.c 	AudioSourceStack *st = (AudioSourceStack *)gf_node_get_private((GF_Node*)tn->udta);
GF_Node           248 src/compositor/mpeg4_audio.c 	time = gf_node_get_scene_time((GF_Node*)tn->udta);
GF_Node           261 src/compositor/mpeg4_audio.c void compositor_init_audiosource(GF_Compositor *compositor, GF_Node *node)
GF_Node           280 src/compositor/mpeg4_audio.c void compositor_audiosource_modified(GF_Node *node)
GF_Node           336 src/compositor/mpeg4_audio.c static void audiobuffer_traverse(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           409 src/compositor/mpeg4_audio.c 	gf_node_event_out((GF_Node *)ab, 17/*"isActive"*/);
GF_Node           419 src/compositor/mpeg4_audio.c 	gf_node_event_out((GF_Node *)ab, 17/*"isActive"*/);
GF_Node           427 src/compositor/mpeg4_audio.c 	AudioBufferStack *st = (AudioBufferStack *)gf_node_get_private((GF_Node*)tn->udta);
GF_Node           432 src/compositor/mpeg4_audio.c 	time = gf_node_get_scene_time((GF_Node*)tn->udta);
GF_Node           562 src/compositor/mpeg4_audio.c void setup_audiobuffer(GF_AudioInput *ai, GF_Compositor *compositor, GF_Node *node)
GF_Node           580 src/compositor/mpeg4_audio.c void compositor_init_audiobuffer(GF_Compositor *compositor, GF_Node *node)
GF_Node           606 src/compositor/mpeg4_audio.c void compositor_audiobuffer_modified(GF_Node *node)
GF_Node            85 src/compositor/mpeg4_background.c static void DestroyBackground(GF_Node *node)
GF_Node           266 src/compositor/mpeg4_background.c static void TraverseBackground(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           450 src/compositor/mpeg4_background.c static void back_set_bind(GF_Node *node, GF_Route *route)
GF_Node           458 src/compositor/mpeg4_background.c void compositor_init_background(GF_Compositor *compositor, GF_Node *node)
GF_Node           547 src/compositor/mpeg4_background.c void compositor_background_modified(GF_Node *node)
GF_Node            43 src/compositor/mpeg4_background2d.c static void DestroyBackground2D(GF_Node *node)
GF_Node           313 src/compositor/mpeg4_background2d.c static void TraverseBackground2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           419 src/compositor/mpeg4_background2d.c static void b2D_set_bind(GF_Node *node, GF_Route *route)
GF_Node           433 src/compositor/mpeg4_background2d.c 	Background2DStack *stack = (Background2DStack *)gf_node_get_private((GF_Node *)node);
GF_Node           452 src/compositor/mpeg4_background2d.c void compositor_init_background2d(GF_Compositor *compositor, GF_Node *node)
GF_Node           478 src/compositor/mpeg4_background2d.c void compositor_background2d_modified(GF_Node *node)
GF_Node           500 src/compositor/mpeg4_background2d.c Bool compositor_background_transparent(GF_Node *node)
GF_Node            45 src/compositor/mpeg4_bitmap.c static void Bitmap_BuildGraph(GF_Node *node, BitmapStack *st, GF_TraverseState *tr_state, GF_Rect *out_rc, Bool notify_changes)
GF_Node           115 src/compositor/mpeg4_bitmap.c static void draw_bitmap_3d(GF_Node *node, GF_TraverseState *tr_state)
GF_Node           117 src/compositor/mpeg4_bitmap.c 	GF_Node *appear;
GF_Node           133 src/compositor/mpeg4_bitmap.c 		if ( app->material && (gf_node_get_tag((GF_Node *)app->material)==TAG_MPEG4_MaterialKey) ) {
GF_Node           153 src/compositor/mpeg4_bitmap.c static void draw_bitmap_2d(GF_Node *node, GF_TraverseState *tr_state)
GF_Node           166 src/compositor/mpeg4_bitmap.c 		if ( app->material && (gf_node_get_tag((GF_Node *)app->material)==TAG_MPEG4_MaterialKey) ) {
GF_Node           197 src/compositor/mpeg4_bitmap.c static void TraverseBitmap(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           264 src/compositor/mpeg4_bitmap.c 		if ( app->material && (gf_node_get_tag((GF_Node *)app->material)==TAG_MPEG4_MaterialKey) ) {
GF_Node           288 src/compositor/mpeg4_bitmap.c void compositor_init_bitmap(GF_Compositor  *compositor, GF_Node *node)
GF_Node            48 src/compositor/mpeg4_composite.c 	GF_Node *prev_hit_appear;
GF_Node           110 src/compositor/mpeg4_composite.c static void composite_traverse(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           152 src/compositor/mpeg4_composite.c static Bool composite_do_bindable(GF_Node *n, GF_TraverseState *tr_state, Bool force_check)
GF_Node           154 src/compositor/mpeg4_composite.c 	GF_Node *btop;
GF_Node           165 src/compositor/mpeg4_composite.c 		btop = (GF_Node*)gf_list_get(tr_state->backgrounds, 0);
GF_Node           177 src/compositor/mpeg4_composite.c 		btop = (GF_Node*)gf_list_get(tr_state->viewpoints, 0);
GF_Node           190 src/compositor/mpeg4_composite.c 		btop = (GF_Node*)gf_list_get(tr_state->fogs, 0);
GF_Node           203 src/compositor/mpeg4_composite.c 		btop = (GF_Node*)gf_list_get(tr_state->navigations, 0);
GF_Node           221 src/compositor/mpeg4_composite.c 		btop = (GF_Node*)gf_list_get(tr_state->backgrounds, 0);
GF_Node           234 src/compositor/mpeg4_composite.c 		btop = (GF_Node*)gf_list_get(tr_state->viewpoints, 0);
GF_Node           611 src/compositor/mpeg4_composite.c 	void compositor_init_compositetexture2d(GF_Compositor *compositor, GF_Node *node)
GF_Node           653 src/compositor/mpeg4_composite.c 	void compositor_init_compositetexture3d(GF_Compositor *compositor, GF_Node *node)
GF_Node           692 src/compositor/mpeg4_composite.c 	GF_TextureHandler *compositor_get_composite_texture(GF_Node *node)
GF_Node           698 src/compositor/mpeg4_composite.c 	Bool compositor_compositetexture_handle_event(GF_Compositor *compositor, GF_Node *composite_appear, GF_Event *ev, Bool is_flush)
GF_Node           710 src/compositor/mpeg4_composite.c 		GF_Node *appear, *prev_appear;
GF_Node           852 src/compositor/mpeg4_composite.c 	void compositor_compositetexture_sensor_delete(GF_Node *composite_appear, GF_SensorHandler *hdl)
GF_Node           864 src/compositor/mpeg4_composite.c 	void compositor_adjust_scale(GF_Node *node, Fixed *sx, Fixed *sy)
GF_Node           880 src/compositor/mpeg4_composite.c 	Bool compositor_is_composite_texture(GF_Node *appear)
GF_Node           204 src/compositor/mpeg4_form.c static void TraverseForm(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           384 src/compositor/mpeg4_form.c void compositor_init_form(GF_Compositor *compositor, GF_Node *node)
GF_Node            58 src/compositor/mpeg4_geometry_2d.c static void TraverseShape(GF_Node *node, void *rs, Bool is_destroy)
GF_Node            78 src/compositor/mpeg4_geometry_2d.c 		GF_Node *m;
GF_Node            79 src/compositor/mpeg4_geometry_2d.c 		tr_state->appear = (GF_Node *) shape->appearance;
GF_Node            82 src/compositor/mpeg4_geometry_2d.c 		gf_node_traverse((GF_Node *) shape->geometry, tr_state);
GF_Node           117 src/compositor/mpeg4_geometry_2d.c 		tr_state->appear = (GF_Node *) shape->appearance;
GF_Node           126 src/compositor/mpeg4_geometry_2d.c 				gf_node_traverse((GF_Node *) shape->geometry, tr_state);
GF_Node           129 src/compositor/mpeg4_geometry_2d.c 			gf_node_traverse((GF_Node *) shape->geometry, tr_state);
GF_Node           138 src/compositor/mpeg4_geometry_2d.c 			gf_node_traverse((GF_Node *) shape->geometry, tr_state);
GF_Node           150 src/compositor/mpeg4_geometry_2d.c void compositor_init_shape(GF_Compositor *compositor, GF_Node *node)
GF_Node           155 src/compositor/mpeg4_geometry_2d.c static void circle_check_changes(GF_Node *node, Drawable *stack, GF_TraverseState *tr_state)
GF_Node           165 src/compositor/mpeg4_geometry_2d.c static void TraverseCircle(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           206 src/compositor/mpeg4_geometry_2d.c void compositor_init_circle(GF_Compositor *compositor, GF_Node *node)
GF_Node           212 src/compositor/mpeg4_geometry_2d.c static void ellipse_check_changes(GF_Node *node, Drawable *stack, GF_TraverseState *tr_state)
GF_Node           221 src/compositor/mpeg4_geometry_2d.c static void TraverseEllipse(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           261 src/compositor/mpeg4_geometry_2d.c void compositor_init_ellipse(GF_Compositor  *compositor, GF_Node *node)
GF_Node           310 src/compositor/mpeg4_geometry_2d.c static void rectangle_check_changes(GF_Node *node, Drawable *stack, GF_TraverseState *tr_state)
GF_Node           321 src/compositor/mpeg4_geometry_2d.c static void TraverseRectangle(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           389 src/compositor/mpeg4_geometry_2d.c void compositor_init_rectangle(GF_Compositor  *compositor, GF_Node *node)
GF_Node           401 src/compositor/mpeg4_geometry_2d.c void curve2d_check_changes(GF_Node *node, Drawable *stack, GF_TraverseState *tr_state, MFInt32 *idx)
GF_Node           522 src/compositor/mpeg4_geometry_2d.c static void TraverseCurve2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           563 src/compositor/mpeg4_geometry_2d.c void compositor_init_curve2d(GF_Compositor  *compositor, GF_Node *node)
GF_Node           586 src/compositor/mpeg4_geometry_2d.c static void pointset2d_check_changes(GF_Node *node, Drawable *stack, GF_TraverseState *tr_state)
GF_Node           608 src/compositor/mpeg4_geometry_2d.c static void PointSet2D_Draw(GF_Node *node, GF_TraverseState *tr_state)
GF_Node           642 src/compositor/mpeg4_geometry_2d.c static void TraversePointSet2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           696 src/compositor/mpeg4_geometry_2d.c void compositor_init_pointset2d(GF_Compositor  *compositor, GF_Node *node)
GF_Node           703 src/compositor/mpeg4_geometry_2d.c static void TraverseBitWrapper(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           719 src/compositor/mpeg4_geometry_2d.c void compositor_init_bitwrapper(GF_Compositor *compositor, GF_Node *node)
GF_Node            38 src/compositor/mpeg4_geometry_3d.c void drawable_3d_base_traverse(GF_Node *n, void *rs, Bool is_destroy, void (*build_shape)(GF_Node*,Drawable3D *,GF_TraverseState *) )
GF_Node            73 src/compositor/mpeg4_geometry_3d.c static void build_shape_box(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node            78 src/compositor/mpeg4_geometry_3d.c static void TraverseBox(GF_Node *n, void *rs, Bool is_destroy)
GF_Node            83 src/compositor/mpeg4_geometry_3d.c void compositor_init_box(GF_Compositor *compositor, GF_Node *node)
GF_Node            89 src/compositor/mpeg4_geometry_3d.c static void build_shape_cone(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node            95 src/compositor/mpeg4_geometry_3d.c static void TraverseCone(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           100 src/compositor/mpeg4_geometry_3d.c void compositor_init_cone(GF_Compositor *compositor, GF_Node *node)
GF_Node           106 src/compositor/mpeg4_geometry_3d.c static void build_shape_cylinder(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node           112 src/compositor/mpeg4_geometry_3d.c static void TraverseCylinder(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           117 src/compositor/mpeg4_geometry_3d.c void compositor_init_cylinder(GF_Compositor *compositor, GF_Node *node)
GF_Node           123 src/compositor/mpeg4_geometry_3d.c static void build_shape_sphere(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node           194 src/compositor/mpeg4_geometry_3d.c static void TraverseSphere(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           219 src/compositor/mpeg4_geometry_3d.c void compositor_init_sphere(GF_Compositor *compositor, GF_Node *node)
GF_Node           225 src/compositor/mpeg4_geometry_3d.c static void build_shape_point_set(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node           230 src/compositor/mpeg4_geometry_3d.c static void TraversePointSet(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           235 src/compositor/mpeg4_geometry_3d.c void compositor_init_point_set(GF_Compositor *compositor, GF_Node *node)
GF_Node           241 src/compositor/mpeg4_geometry_3d.c static void build_shape_ifs(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node           245 src/compositor/mpeg4_geometry_3d.c static void TraverseIFS(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           250 src/compositor/mpeg4_geometry_3d.c static void IFS_SetColorIndex(GF_Node *node, GF_Route *route)
GF_Node           257 src/compositor/mpeg4_geometry_3d.c static void IFS_SetCoordIndex(GF_Node *node, GF_Route *route)
GF_Node           264 src/compositor/mpeg4_geometry_3d.c static void IFS_SetNormalIndex(GF_Node *node, GF_Route *route)
GF_Node           271 src/compositor/mpeg4_geometry_3d.c static void IFS_SetTexCoordIndex(GF_Node *node, GF_Route *route)
GF_Node           278 src/compositor/mpeg4_geometry_3d.c void compositor_init_ifs(GF_Compositor *compositor, GF_Node *node)
GF_Node           289 src/compositor/mpeg4_geometry_3d.c static void build_shape_ils(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node           295 src/compositor/mpeg4_geometry_3d.c static void TraverseILS(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           300 src/compositor/mpeg4_geometry_3d.c static void ILS_SetColorIndex(GF_Node *node, GF_Route *route)
GF_Node           307 src/compositor/mpeg4_geometry_3d.c static void ILS_SetCoordIndex(GF_Node *node, GF_Route *route)
GF_Node           314 src/compositor/mpeg4_geometry_3d.c void compositor_init_ils(GF_Compositor *compositor, GF_Node *node)
GF_Node           324 src/compositor/mpeg4_geometry_3d.c static void build_shape_elevation_grid(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node           329 src/compositor/mpeg4_geometry_3d.c static void TraverseElevationGrid(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           334 src/compositor/mpeg4_geometry_3d.c static void ElevationGrid_SetHeight(GF_Node *node, GF_Route *route)
GF_Node           341 src/compositor/mpeg4_geometry_3d.c void compositor_init_elevation_grid(GF_Compositor *compositor, GF_Node *node)
GF_Node           349 src/compositor/mpeg4_geometry_3d.c static void build_shape_extrusion(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node           354 src/compositor/mpeg4_geometry_3d.c static void TraverseExtrusion(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           359 src/compositor/mpeg4_geometry_3d.c static void Extrusion_SetCrossSection(GF_Node *node, GF_Route *route)
GF_Node           365 src/compositor/mpeg4_geometry_3d.c static void Extrusion_SetOrientation(GF_Node *node, GF_Route *route)
GF_Node           371 src/compositor/mpeg4_geometry_3d.c static void Extrusion_SetScale(GF_Node *node, GF_Route *route)
GF_Node           377 src/compositor/mpeg4_geometry_3d.c static void Extrusion_SetSpine(GF_Node *node, GF_Route *route)
GF_Node           383 src/compositor/mpeg4_geometry_3d.c void compositor_init_extrusion(GF_Compositor *compositor, GF_Node *node)
GF_Node           591 src/compositor/mpeg4_geometry_3d.c static void build_shape_nld(GF_Node *n, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node           604 src/compositor/mpeg4_geometry_3d.c static void TraverseNonLinearDeformer(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           616 src/compositor/mpeg4_geometry_3d.c void compositor_init_non_linear_deformer(GF_Compositor *compositor, GF_Node *node)
GF_Node            33 src/compositor/mpeg4_geometry_ifs2d.c static void ifs2d_check_changes(GF_Node *node, Drawable *stack, GF_TraverseState *tr_state)
GF_Node            79 src/compositor/mpeg4_geometry_ifs2d.c static void IFS2D_Draw(GF_Node *node, GF_TraverseState *tr_state)
GF_Node           258 src/compositor/mpeg4_geometry_ifs2d.c static void TraverseIFS2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           321 src/compositor/mpeg4_geometry_ifs2d.c static void IFS2D_SetColorIndex(GF_Node *node, GF_Route *route)
GF_Node           328 src/compositor/mpeg4_geometry_ifs2d.c static void IFS2D_SetCoordIndex(GF_Node *node, GF_Route *route)
GF_Node           335 src/compositor/mpeg4_geometry_ifs2d.c void compositor_init_indexed_face_set2d(GF_Compositor *compositor, GF_Node *node)
GF_Node            33 src/compositor/mpeg4_geometry_ils2d.c static void ils2d_check_changes(GF_Node *node, Drawable *stack, GF_TraverseState *tr_state)
GF_Node            73 src/compositor/mpeg4_geometry_ils2d.c static void ILS2D_Draw(GF_Node *node, GF_TraverseState *tr_state)
GF_Node           230 src/compositor/mpeg4_geometry_ils2d.c static void TraverseILS2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           289 src/compositor/mpeg4_geometry_ils2d.c static void ILS2D_SetColorIndex(GF_Node *node, GF_Route *route)
GF_Node           296 src/compositor/mpeg4_geometry_ils2d.c static void ILS2D_SetCoordIndex(GF_Node *node, GF_Route *route)
GF_Node           303 src/compositor/mpeg4_geometry_ils2d.c void compositor_init_indexed_line_set2d(GF_Compositor *compositor, GF_Node *node)
GF_Node            49 src/compositor/mpeg4_gradients.c void GradientGetMatrix(GF_Node *transform, GF_Matrix2D *mat)
GF_Node            80 src/compositor/mpeg4_gradients.c static void DestroyGradient(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           147 src/compositor/mpeg4_gradients.c 	GradientGetMatrix((GF_Node *) lg->transform, mat);
GF_Node           334 src/compositor/mpeg4_gradients.c void compositor_init_linear_gradient(GF_Compositor *compositor, GF_Node *node)
GF_Node           597 src/compositor/mpeg4_gradients.c 	GradientGetMatrix((GF_Node *) rg->transform, mat);
GF_Node           608 src/compositor/mpeg4_gradients.c void compositor_init_radial_gradient(GF_Compositor *compositor, GF_Node *node)
GF_Node           629 src/compositor/mpeg4_gradients.c GF_TextureHandler *compositor_mpeg4_get_gradient_texture(GF_Node *node)
GF_Node            34 src/compositor/mpeg4_grouping.c void group_2d_traverse(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state)
GF_Node            62 src/compositor/mpeg4_grouping.c 			GF_SensorHandler *gf_sc_anchor_get_handler(GF_Node *n);
GF_Node           210 src/compositor/mpeg4_grouping.c void group_2d_traverse_with_order(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state, u32 *positions)
GF_Node           215 src/compositor/mpeg4_grouping.c 	GF_Node *child;
GF_Node           235 src/compositor/mpeg4_grouping.c 			GF_SensorHandler *gf_sc_anchor_get_handler(GF_Node *n);
GF_Node           382 src/compositor/mpeg4_grouping.c void group_3d_setup(GroupingNode *group, GF_Node *node)
GF_Node           387 src/compositor/mpeg4_grouping.c void group_3d_delete(GF_Node *node)
GF_Node           394 src/compositor/mpeg4_grouping.c GroupingNode *group_3d_new(GF_Node *node)
GF_Node           403 src/compositor/mpeg4_grouping.c static u32 get_light_type(GF_Node *n)
GF_Node           419 src/compositor/mpeg4_grouping.c void group_3d_traverse(GF_Node *node, GroupingNode *group, GF_TraverseState *tr_state)
GF_Node           643 src/compositor/mpeg4_grouping.c void parent_node_start_group(ParentNode2D *group, GF_Node *n, Bool discardable)
GF_Node           683 src/compositor/mpeg4_grouping.c void parent_node_traverse(GF_Node *node, ParentNode2D *group, GF_TraverseState *tr_state)
GF_Node            88 src/compositor/mpeg4_grouping.h void group_2d_traverse(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state);
GF_Node            91 src/compositor/mpeg4_grouping.h void group_2d_traverse_with_order(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state, u32 *positions);
GF_Node            96 src/compositor/mpeg4_grouping.h Bool group_2d_cache_traverse(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state);
GF_Node            98 src/compositor/mpeg4_grouping.h void group_2d_cache_evaluate(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state, struct _drawable_context *first_child, Bool skip_first_child, u32 last_cache_idx);
GF_Node           101 src/compositor/mpeg4_grouping.h void group_2d_destroy(GF_Node *node, GroupingNode2D *group);
GF_Node           104 src/compositor/mpeg4_grouping.h void group_2d_destroy_svg(GF_Node *node, GroupingNode2D *group);
GF_Node           125 src/compositor/mpeg4_grouping.h GroupingNode *group_3d_new(GF_Node *node);
GF_Node           126 src/compositor/mpeg4_grouping.h void group_3d_delete(GF_Node *node);
GF_Node           130 src/compositor/mpeg4_grouping.h void group_3d_traverse(GF_Node *n, GroupingNode *group, GF_TraverseState *tr_state);
GF_Node           144 src/compositor/mpeg4_grouping.h 	GF_Node *child;
GF_Node           179 src/compositor/mpeg4_grouping.h void parent_node_start_group(ParentNode2D *group, GF_Node *n, Bool discardable);
GF_Node           186 src/compositor/mpeg4_grouping.h void parent_node_traverse(GF_Node *node, ParentNode2D *group, GF_TraverseState *tr_state);
GF_Node            37 src/compositor/mpeg4_grouping_2d.c static void TraverseSwitch(GF_Node *node, void *rs, Bool is_destroy)
GF_Node            44 src/compositor/mpeg4_grouping_2d.c 	GF_Node *child;
GF_Node           103 src/compositor/mpeg4_grouping_2d.c 			child = (GF_Node*)gf_node_list_get_child(children, idx);
GF_Node           114 src/compositor/mpeg4_grouping_2d.c 		child = (GF_Node*)gf_node_list_get_child(children, whichChoice);
GF_Node           119 src/compositor/mpeg4_grouping_2d.c void compositor_init_switch(GF_Compositor *compositor, GF_Node *node)
GF_Node           137 src/compositor/mpeg4_grouping_2d.c static void traverse_transform(GF_Node *node, Transform2DStack *stack, GF_TraverseState *tr_state)
GF_Node           171 src/compositor/mpeg4_grouping_2d.c static void TraverseTransform2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           207 src/compositor/mpeg4_grouping_2d.c void compositor_init_transform2d(GF_Compositor *compositor, GF_Node *node)
GF_Node           222 src/compositor/mpeg4_grouping_2d.c void tr_mx2d_get_matrix(GF_Node *n, GF_Matrix2D *mat)
GF_Node           236 src/compositor/mpeg4_grouping_2d.c static void TraverseTransformMatrix2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           264 src/compositor/mpeg4_grouping_2d.c void compositor_init_transformmatrix2d(GF_Compositor *compositor, GF_Node *node)
GF_Node           282 src/compositor/mpeg4_grouping_2d.c static void TraverseColorTransform(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           336 src/compositor/mpeg4_grouping_2d.c void compositor_init_colortransform(GF_Compositor *compositor, GF_Node *node)
GF_Node           370 src/compositor/mpeg4_grouping_2d.c static void TraverseOrderedGroup(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           416 src/compositor/mpeg4_grouping_2d.c void compositor_init_orderedgroup(GF_Compositor *compositor, GF_Node *node)
GF_Node            38 src/compositor/mpeg4_grouping_3d.c static void TraverseGroup(GF_Node *node, void *rs, Bool is_destroy)
GF_Node            49 src/compositor/mpeg4_grouping_3d.c void compositor_init_group(GF_Compositor *compositor, GF_Node *node)
GF_Node            57 src/compositor/mpeg4_grouping_3d.c void compositor_init_static_group(GF_Compositor *compositor, GF_Node *node)
GF_Node            64 src/compositor/mpeg4_grouping_3d.c static void TraverseGroup(GF_Node *node, void *rs, Bool is_destroy)
GF_Node            75 src/compositor/mpeg4_grouping_3d.c void compositor_init_group(GF_Compositor *compositor, GF_Node *node)
GF_Node            87 src/compositor/mpeg4_grouping_3d.c void compositor_init_static_group(GF_Compositor *compositor, GF_Node *node)
GF_Node            94 src/compositor/mpeg4_grouping_3d.c void TraverseCollision(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           145 src/compositor/mpeg4_grouping_3d.c void compositor_init_collision(GF_Compositor *compositor, GF_Node *node)
GF_Node           160 src/compositor/mpeg4_grouping_3d.c static void DestroyTransform(GF_Node *n)
GF_Node           167 src/compositor/mpeg4_grouping_3d.c static void NewTransformStack(GF_Compositor *compositor, GF_Node *node, GF_ChildNodeItem **children)
GF_Node           176 src/compositor/mpeg4_grouping_3d.c static void TraverseTransform(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           223 src/compositor/mpeg4_grouping_3d.c void compositor_init_transform(GF_Compositor *compositor, GF_Node *node)
GF_Node           231 src/compositor/mpeg4_grouping_3d.c static void TraverseBillboard(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           311 src/compositor/mpeg4_grouping_3d.c void compositor_init_billboard(GF_Compositor *compositor, GF_Node *node)
GF_Node           318 src/compositor/mpeg4_grouping_3d.c static void TraverseLOD(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           396 src/compositor/mpeg4_grouping_3d.c void compositor_init_lod(GF_Compositor *compositor, GF_Node *node)
GF_Node            46 src/compositor/mpeg4_layer_2d.c static void l2d_CheckBindables(GF_Node *n, GF_TraverseState *tr_state, Bool force_traverse)
GF_Node            48 src/compositor/mpeg4_layer_2d.c 	GF_Node *btop;
GF_Node            52 src/compositor/mpeg4_layer_2d.c 	btop = (GF_Node*)gf_list_get(tr_state->backgrounds, 0);
GF_Node            60 src/compositor/mpeg4_layer_2d.c 	btop = (GF_Node*)gf_list_get(tr_state->viewpoints, 0);
GF_Node            94 src/compositor/mpeg4_layer_2d.c static void TraverseLayer2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node            97 src/compositor/mpeg4_layer_2d.c 	GF_Node *viewport;
GF_Node            98 src/compositor/mpeg4_layer_2d.c 	GF_Node *back;
GF_Node           145 src/compositor/mpeg4_layer_2d.c 	back = (GF_Node*)gf_list_get(st->backs, 0);
GF_Node           147 src/compositor/mpeg4_layer_2d.c 	viewport = (GF_Node*)gf_list_get(st->views, 0);
GF_Node           379 src/compositor/mpeg4_layer_2d.c void compositor_init_layer2d(GF_Compositor *compositor, GF_Node *node)
GF_Node            58 src/compositor/mpeg4_layer_3d.c static void DestroyLayer3D(GF_Node *node)
GF_Node            88 src/compositor/mpeg4_layer_3d.c static void l3d_CheckBindables(GF_Node *n, GF_TraverseState *tr_state, Bool force_traverse)
GF_Node            90 src/compositor/mpeg4_layer_3d.c 	GF_Node *btop;
GF_Node            99 src/compositor/mpeg4_layer_3d.c 	btop = (GF_Node*)gf_list_get(tr_state->backgrounds, 0);
GF_Node           107 src/compositor/mpeg4_layer_3d.c 	btop = (GF_Node*)gf_list_get(tr_state->viewpoints, 0);
GF_Node           115 src/compositor/mpeg4_layer_3d.c 	btop = (GF_Node*)gf_list_get(tr_state->navigations, 0);
GF_Node           123 src/compositor/mpeg4_layer_3d.c 	btop = (GF_Node*)gf_list_get(tr_state->fogs, 0);
GF_Node           134 src/compositor/mpeg4_layer_3d.c u32 layer3d_setup_offscreen(GF_Node *node, Layer3DStack *st, GF_TraverseState *tr_state, Fixed width, Fixed height)
GF_Node           285 src/compositor/mpeg4_layer_3d.c static void layer3d_draw_2d(GF_Node *node, GF_TraverseState *tr_state)
GF_Node           339 src/compositor/mpeg4_layer_3d.c static void TraverseLayer3D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           709 src/compositor/mpeg4_layer_3d.c void compositor_init_layer3d(GF_Compositor *compositor, GF_Node *node)
GF_Node           735 src/compositor/mpeg4_layer_3d.c GF_Camera *compositor_layer3d_get_camera(GF_Node *node)
GF_Node           741 src/compositor/mpeg4_layer_3d.c void compositor_layer3d_bind_camera(GF_Node *node, Bool do_bind, u32 nav_value)
GF_Node           744 src/compositor/mpeg4_layer_3d.c 	GF_Node *n = (GF_Node*)gf_list_get(st->visual->navigation_stack, 0);
GF_Node           485 src/compositor/mpeg4_layout.c 		time = gf_node_get_scene_time((GF_Node *)l);
GF_Node           615 src/compositor/mpeg4_layout.c static void TraverseLayout(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           800 src/compositor/mpeg4_layout.c static Bool layout_is_enabled(GF_Node *node)
GF_Node           807 src/compositor/mpeg4_layout.c void compositor_init_layout(GF_Compositor *compositor, GF_Node *node)
GF_Node           825 src/compositor/mpeg4_layout.c void compositor_layout_modified(GF_Compositor *compositor, GF_Node *node)
GF_Node           840 src/compositor/mpeg4_layout.c GF_SensorHandler *compositor_mpeg4_layout_get_sensor_handler(GF_Node *node)
GF_Node            37 src/compositor/mpeg4_lighting.c static void TraverseSpotLight(GF_Node *n, void *rs, Bool is_destroy)
GF_Node            78 src/compositor/mpeg4_lighting.c void compositor_init_spot_light(GF_Compositor *compositor, GF_Node *node)
GF_Node            87 src/compositor/mpeg4_lighting.c static void TraversePointLight(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           127 src/compositor/mpeg4_lighting.c void compositor_init_point_light(GF_Compositor *compositor, GF_Node *node)
GF_Node           137 src/compositor/mpeg4_lighting.c static void TraverseDirectionalLight(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           165 src/compositor/mpeg4_lighting.c void compositor_init_directional_light(GF_Compositor *compositor, GF_Node *node)
GF_Node            36 src/compositor/mpeg4_path_layout.c 	GF_Node *last_geom;
GF_Node            43 src/compositor/mpeg4_path_layout.c static void TraversePathLayout(GF_Node *node, void *rs, Bool is_destroy)
GF_Node            68 src/compositor/mpeg4_path_layout.c 	switch (gf_node_get_tag((GF_Node *) pl->geometry)) {
GF_Node            98 src/compositor/mpeg4_path_layout.c 		gf_node_traverse((GF_Node *)pl->geometry, tr_state);
GF_Node           120 src/compositor/mpeg4_path_layout.c 			dr = (Drawable *) gf_node_get_private( (GF_Node *) pl->geometry);
GF_Node           271 src/compositor/mpeg4_path_layout.c void compositor_init_path_layout(GF_Compositor *compositor, GF_Node *node)
GF_Node            41 src/compositor/mpeg4_sensors.c static void mpeg4_sensor_deleted(GF_Node *node, GF_SensorHandler *hdl)
GF_Node            61 src/compositor/mpeg4_sensors.c static void mpeg4_sensor_created(GF_Compositor *compositor, GF_Node *node)
GF_Node            79 src/compositor/mpeg4_sensors.c static void TraverseAnchor(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           117 src/compositor/mpeg4_sensors.c static void anchor_activation(GF_Node *node, AnchorStack *st, GF_Compositor *compositor)
GF_Node           143 src/compositor/mpeg4_sensors.c 			GF_Node *bindable;
GF_Node           198 src/compositor/mpeg4_sensors.c static Bool anchor_is_enabled(GF_Node *node)
GF_Node           204 src/compositor/mpeg4_sensors.c static void on_activate_anchor(GF_Node *node, GF_Route *route)
GF_Node           212 src/compositor/mpeg4_sensors.c GF_SensorHandler *gf_sc_anchor_get_handler(GF_Node *n)
GF_Node           219 src/compositor/mpeg4_sensors.c void compositor_init_anchor(GF_Compositor *compositor, GF_Node *node)
GF_Node           249 src/compositor/mpeg4_sensors.c static void DestroyDiscSensor(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           258 src/compositor/mpeg4_sensors.c static Bool ds_is_enabled(GF_Node *n)
GF_Node           356 src/compositor/mpeg4_sensors.c static GF_SensorHandler *disc_sensor_get_handler(GF_Node *n)
GF_Node           362 src/compositor/mpeg4_sensors.c void compositor_init_disc_sensor(GF_Compositor *compositor, GF_Node *node)
GF_Node           389 src/compositor/mpeg4_sensors.c static void DestroyPlaneSensor2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           398 src/compositor/mpeg4_sensors.c static Bool ps2D_is_enabled(GF_Node *n)
GF_Node           519 src/compositor/mpeg4_sensors.c static GF_SensorHandler *plane_sensor2d_get_handler(GF_Node *n)
GF_Node           525 src/compositor/mpeg4_sensors.c void compositor_init_plane_sensor2d(GF_Compositor *compositor, GF_Node *node)
GF_Node           551 src/compositor/mpeg4_sensors.c static void DestroyProximitySensor2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           560 src/compositor/mpeg4_sensors.c static Bool prox2D_is_enabled(GF_Node *n)
GF_Node           609 src/compositor/mpeg4_sensors.c static GF_SensorHandler *proximity_sensor2d_get_handler(GF_Node *n)
GF_Node           616 src/compositor/mpeg4_sensors.c void compositor_init_proximity_sensor2d(GF_Compositor *compositor, GF_Node *node)
GF_Node           641 src/compositor/mpeg4_sensors.c static void DestroyTouchSensor(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           650 src/compositor/mpeg4_sensors.c static Bool ts_is_enabled(GF_Node *n)
GF_Node           712 src/compositor/mpeg4_sensors.c static GF_SensorHandler *touch_sensor_get_handler(GF_Node *n)
GF_Node           719 src/compositor/mpeg4_sensors.c void compositor_init_touch_sensor(GF_Compositor *compositor, GF_Node *node)
GF_Node           739 src/compositor/mpeg4_sensors.c void TraverseProximitySensor(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           805 src/compositor/mpeg4_sensors.c void compositor_init_proximity_sensor(GF_Compositor *compositor, GF_Node *node)
GF_Node           820 src/compositor/mpeg4_sensors.c static void DestroyPlaneSensor(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           829 src/compositor/mpeg4_sensors.c static Bool ps_is_enabled(GF_Node *n)
GF_Node           942 src/compositor/mpeg4_sensors.c static GF_SensorHandler *plane_sensor_get_handler(GF_Node *n)
GF_Node           948 src/compositor/mpeg4_sensors.c void compositor_init_plane_sensor(GF_Compositor *compositor, GF_Node *node)
GF_Node           976 src/compositor/mpeg4_sensors.c static void DestroyCylinderSensor(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           985 src/compositor/mpeg4_sensors.c static Bool cs_is_enabled(GF_Node *n)
GF_Node          1145 src/compositor/mpeg4_sensors.c static GF_SensorHandler *cylinder_sensor_get_handler(GF_Node *n)
GF_Node          1151 src/compositor/mpeg4_sensors.c void compositor_init_cylinder_sensor(GF_Compositor *compositor, GF_Node *node)
GF_Node          1179 src/compositor/mpeg4_sensors.c static void DestroySphereSensor(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1188 src/compositor/mpeg4_sensors.c static Bool sphere_is_enabled(GF_Node *n)
GF_Node          1324 src/compositor/mpeg4_sensors.c static GF_SensorHandler *sphere_get_handler(GF_Node *n)
GF_Node          1330 src/compositor/mpeg4_sensors.c void compositor_init_sphere_sensor(GF_Compositor *compositor, GF_Node *node)
GF_Node          1348 src/compositor/mpeg4_sensors.c void TraverseVisibilitySensor(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1391 src/compositor/mpeg4_sensors.c void compositor_init_visibility_sensor(GF_Compositor *compositor, GF_Node *node)
GF_Node          1398 src/compositor/mpeg4_sensors.c GF_SensorHandler *compositor_mpeg4_get_sensor_handler(GF_Node *n)
GF_Node          1402 src/compositor/mpeg4_sensors.c GF_SensorHandler *compositor_mpeg4_get_sensor_handler_ex(GF_Node *n, Bool skip_anchors)
GF_Node          1464 src/compositor/mpeg4_sensors.c Bool compositor_mpeg4_is_sensor_node(GF_Node *node)
GF_Node          1471 src/compositor/mpeg4_sensors.c static void traverse_envtest(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1479 src/compositor/mpeg4_sensors.c void envtest_evaluate(GF_Node *node, GF_Route *_route)
GF_Node          1598 src/compositor/mpeg4_sensors.c 		GF_Node *envtest = gf_list_get(compositor->env_tests, i);
GF_Node          1623 src/compositor/mpeg4_sensors.c void compositor_init_envtest(GF_Compositor *compositor, GF_Node *node)
GF_Node          1633 src/compositor/mpeg4_sensors.c void compositor_envtest_modified(GF_Node *node)
GF_Node            40 src/compositor/mpeg4_sound.c static void TraverseSound2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node            65 src/compositor/mpeg4_sound.c 	gf_node_traverse((GF_Node *) snd->source, tr_state);
GF_Node            70 src/compositor/mpeg4_sound.c static Bool SND2D_GetChannelVolume(GF_Node *node, Fixed *vol)
GF_Node            77 src/compositor/mpeg4_sound.c static u8 SND2D_GetPriority(GF_Node *node)
GF_Node            82 src/compositor/mpeg4_sound.c void compositor_init_sound2d(GF_Compositor *compositor, GF_Node *node)
GF_Node           175 src/compositor/mpeg4_sound.c static void TraverseSound(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           191 src/compositor/mpeg4_sound.c 		gf_node_traverse((GF_Node *) snd->source, tr_state);
GF_Node           254 src/compositor/mpeg4_sound.c 		gf_node_traverse((GF_Node *) snd->source, tr_state);
GF_Node           259 src/compositor/mpeg4_sound.c static Bool SND_GetChannelVolume(GF_Node *node, Fixed *vol)
GF_Node           273 src/compositor/mpeg4_sound.c static u8 SND_GetPriority(GF_Node *node)
GF_Node           278 src/compositor/mpeg4_sound.c void compositor_init_sound(GF_Compositor *compositor, GF_Node *node)
GF_Node           127 src/compositor/mpeg4_text.c 		tspan = gf_font_manager_create_span(ft_mgr, font, str, fontSize, GF_FALSE, GF_FALSE, GF_FALSE, NULL, GF_FALSE, styles, (GF_Node*)txt);
GF_Node           240 src/compositor/mpeg4_text.c 		trim_tspan = gf_font_manager_create_span(ft_mgr, font, "...", fontSize, GF_FALSE, GF_FALSE, GF_FALSE, NULL, GF_FALSE, styles, (GF_Node*)txt);
GF_Node           256 src/compositor/mpeg4_text.c 		tspan = gf_font_manager_create_span(ft_mgr, font, txt->string.vals[i], fontSize, GF_FALSE, GF_FALSE, GF_FALSE, NULL, GF_FALSE, styles, (GF_Node*)txt);
GF_Node           476 src/compositor/mpeg4_text.c static void text_get_draw_opt(GF_Node *node, TextStack *st, Bool *force_texture, u32 *hl_color, DrawAspect2D *asp)
GF_Node           514 src/compositor/mpeg4_text.c 	GF_Node *__mat;
GF_Node           522 src/compositor/mpeg4_text.c static void text_draw_3d(GF_TraverseState *tr_state, GF_Node *node, TextStack *st)
GF_Node           544 src/compositor/mpeg4_text.c void text_draw_2d(GF_Node *node, GF_TraverseState *tr_state)
GF_Node           548 src/compositor/mpeg4_text.c 	TextStack *st = (TextStack *) gf_node_get_private((GF_Node *) node);
GF_Node           561 src/compositor/mpeg4_text.c static void text_check_changes(GF_Node *node, TextStack *stack, GF_TraverseState *tr_state)
GF_Node           579 src/compositor/mpeg4_text.c static void Text_Traverse(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           679 src/compositor/mpeg4_text.c void compositor_init_text(GF_Compositor *compositor, GF_Node *node)
GF_Node           700 src/compositor/mpeg4_text.c static void TraverseTextureText(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           703 src/compositor/mpeg4_text.c 	GF_Node *text;
GF_Node           708 src/compositor/mpeg4_text.c 	text = *(GF_Node **)field.far_ptr;
GF_Node           720 src/compositor/mpeg4_text.c void compositor_init_texture_text(GF_Compositor *compositor, GF_Node *node)
GF_Node           726 src/compositor/mpeg4_text.c void compositor_extrude_text(GF_Node *node, GF_TraverseState *tr_state, GF_Mesh *mesh, MFVec3f *thespine, Fixed creaseAngle, Bool begin_cap, Bool end_cap, MFRotation *spine_ori, MFVec2f *spine_scale, Bool txAlongSpine)
GF_Node            52 src/compositor/mpeg4_textures.c static void movietexture_destroy(GF_Node *node, void *rs, Bool is_destroy)
GF_Node            72 src/compositor/mpeg4_textures.c 	gf_node_event_out((GF_Node*)mt, 8/*"isActive"*/);
GF_Node            84 src/compositor/mpeg4_textures.c 	gf_node_event_out((GF_Node*)mt, 8/*"isActive"*/);
GF_Node           175 src/compositor/mpeg4_textures.c void compositor_init_movietexture(GF_Compositor *compositor, GF_Node *node)
GF_Node           202 src/compositor/mpeg4_textures.c GF_TextureHandler *mt_get_texture(GF_Node *node)
GF_Node           208 src/compositor/mpeg4_textures.c void compositor_movietexture_modified(GF_Node *node)
GF_Node           229 src/compositor/mpeg4_textures.c static void imagetexture_destroy(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           419 src/compositor/mpeg4_textures.c void compositor_init_imagetexture(GF_Compositor *compositor, GF_Node *node)
GF_Node           466 src/compositor/mpeg4_textures.c GF_TextureHandler *it_get_texture(GF_Node *node)
GF_Node           470 src/compositor/mpeg4_textures.c void compositor_imagetexture_modified(GF_Node *node)
GF_Node           506 src/compositor/mpeg4_textures.c static void pixeltexture_destroy(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           582 src/compositor/mpeg4_textures.c void compositor_init_pixeltexture(GF_Compositor *compositor, GF_Node *node)
GF_Node           601 src/compositor/mpeg4_textures.c GF_TextureHandler *pt_get_texture(GF_Node *node)
GF_Node           612 src/compositor/mpeg4_textures.c void compositor_init_mattetexture(GF_Compositor *compositor, GF_Node *node)
GF_Node            46 src/compositor/mpeg4_timesensor.c static void timesensor_destroy(GF_Node *ts, void *rs, Bool is_destroy)
GF_Node            62 src/compositor/mpeg4_timesensor.c 	gf_node_event_out((GF_Node *) ts, 7);//"isActive"
GF_Node           170 src/compositor/mpeg4_timesensor.c void compositor_init_timesensor(GF_Compositor *compositor, GF_Node *node)
GF_Node           193 src/compositor/mpeg4_timesensor.c void compositor_timesensor_modified(GF_Node *t)
GF_Node            37 src/compositor/mpeg4_viewport.c 	GF_Node *n;
GF_Node            43 src/compositor/mpeg4_viewport.c 	n = (GF_Node*)gf_list_get(compositor->visual->view_stack, viewpoint_idx-1);
GF_Node            69 src/compositor/mpeg4_viewport.c 	GF_Node *n;
GF_Node            77 src/compositor/mpeg4_viewport.c 		n = (GF_Node*)gf_list_get(compositor->visual->view_stack, viewpoint_idx-1);
GF_Node            84 src/compositor/mpeg4_viewport.c 		n = (GF_Node*)gf_list_get(compositor->visual->view_stack, viewpoint_idx-1);
GF_Node           118 src/compositor/mpeg4_viewport.c static void DestroyViewStack(GF_Node *node)
GF_Node           127 src/compositor/mpeg4_viewport.c static void viewport_set_bind(GF_Node *node, GF_Route *route)
GF_Node           141 src/compositor/mpeg4_viewport.c static void TraverseViewport(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           300 src/compositor/mpeg4_viewport.c void compositor_init_viewport(GF_Compositor *compositor, GF_Node *node)
GF_Node           319 src/compositor/mpeg4_viewport.c static void viewpoint_set_bind(GF_Node *node, GF_Route *route)
GF_Node           334 src/compositor/mpeg4_viewport.c static void TraverseViewpoint(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           404 src/compositor/mpeg4_viewport.c void compositor_init_viewpoint(GF_Compositor *compositor, GF_Node *node)
GF_Node           422 src/compositor/mpeg4_viewport.c static void navinfo_set_bind(GF_Node *node, GF_Route *route)
GF_Node           429 src/compositor/mpeg4_viewport.c static void TraverseNavigationInfo(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           534 src/compositor/mpeg4_viewport.c void compositor_init_navigation_info(GF_Compositor *compositor, GF_Node *node)
GF_Node           552 src/compositor/mpeg4_viewport.c static void fog_set_bind(GF_Node *node, GF_Route *route)
GF_Node           559 src/compositor/mpeg4_viewport.c static void TraverseFog(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           602 src/compositor/mpeg4_viewport.c 	if (vp && vp->isBound) vp_st = (ViewStack *) gf_node_get_private((GF_Node *)vp);
GF_Node           620 src/compositor/mpeg4_viewport.c void compositor_init_fog(GF_Compositor *compositor, GF_Node *node)
GF_Node           224 src/compositor/navigate.c 	GF_Node *top;
GF_Node            42 src/compositor/nodes_stacks.h void compositor_init_audiosource(GF_Compositor *compositor, GF_Node *node);
GF_Node            43 src/compositor/nodes_stacks.h void compositor_audiosource_modified(GF_Node *node);
GF_Node            45 src/compositor/nodes_stacks.h void compositor_init_audioclip(GF_Compositor *compositor, GF_Node *node);
GF_Node            46 src/compositor/nodes_stacks.h void compositor_audioclip_modified(GF_Node *node);
GF_Node            48 src/compositor/nodes_stacks.h void compositor_init_audiobuffer(GF_Compositor *compositor, GF_Node *node);
GF_Node            49 src/compositor/nodes_stacks.h void compositor_audiobuffer_modified(GF_Node *node);
GF_Node            51 src/compositor/nodes_stacks.h void compositor_init_animationstream(GF_Compositor *compositor, GF_Node *node);
GF_Node            52 src/compositor/nodes_stacks.h void compositor_animationstream_modified(GF_Node *node);
GF_Node            54 src/compositor/nodes_stacks.h void compositor_init_timesensor(GF_Compositor *compositor, GF_Node *node);
GF_Node            55 src/compositor/nodes_stacks.h void compositor_timesensor_modified(GF_Node *node);
GF_Node            57 src/compositor/nodes_stacks.h void compositor_init_imagetexture(GF_Compositor *compositor, GF_Node *node);
GF_Node            58 src/compositor/nodes_stacks.h void compositor_imagetexture_modified(GF_Node *node);
GF_Node            59 src/compositor/nodes_stacks.h GF_TextureHandler *it_get_texture(GF_Node *node);
GF_Node            61 src/compositor/nodes_stacks.h void compositor_init_movietexture(GF_Compositor *compositor, GF_Node *node);
GF_Node            62 src/compositor/nodes_stacks.h void compositor_movietexture_modified(GF_Node *node);
GF_Node            63 src/compositor/nodes_stacks.h GF_TextureHandler *mt_get_texture(GF_Node *node);
GF_Node            65 src/compositor/nodes_stacks.h void compositor_init_pixeltexture(GF_Compositor *compositor, GF_Node *node);
GF_Node            66 src/compositor/nodes_stacks.h GF_TextureHandler *pt_get_texture(GF_Node *node);
GF_Node            70 src/compositor/nodes_stacks.h void PreDestroyBindable(GF_Node *bindable, GF_List *stack_list);
GF_Node            72 src/compositor/nodes_stacks.h Bool Bindable_GetIsBound(GF_Node *bindable);
GF_Node            74 src/compositor/nodes_stacks.h void Bindable_SetIsBound(GF_Node *bindable, Bool val);
GF_Node            76 src/compositor/nodes_stacks.h void Bindable_OnSetBind(GF_Node *bindable, GF_List *stack_list, GF_List *for_stack);
GF_Node            80 src/compositor/nodes_stacks.h void Bindable_SetSetBind(GF_Node *bindable, Bool val);
GF_Node            85 src/compositor/nodes_stacks.h void Bindable_SetSetBindEx(GF_Node *bindable, Bool val, GF_List *stack);
GF_Node           140 src/compositor/nodes_stacks.h void compositor_init_lineprops(GF_Compositor *compositor, GF_Node *node);
GF_Node           142 src/compositor/nodes_stacks.h void compositor_init_background2d(GF_Compositor *compositor, GF_Node *node);
GF_Node           143 src/compositor/nodes_stacks.h void compositor_background2d_modified(GF_Node *node);
GF_Node           147 src/compositor/nodes_stacks.h void compositor_init_bitmap(GF_Compositor  *compositor, GF_Node *node);
GF_Node           148 src/compositor/nodes_stacks.h void compositor_init_colortransform(GF_Compositor *compositor, GF_Node *node);
GF_Node           149 src/compositor/nodes_stacks.h void compositor_init_circle(GF_Compositor *compositor, GF_Node *node);
GF_Node           150 src/compositor/nodes_stacks.h void compositor_init_curve2d(GF_Compositor  *compositor, GF_Node *node);
GF_Node           151 src/compositor/nodes_stacks.h void compositor_init_ellipse(GF_Compositor  *compositor, GF_Node *node);
GF_Node           152 src/compositor/nodes_stacks.h void compositor_init_group(GF_Compositor *compositor, GF_Node *node);
GF_Node           153 src/compositor/nodes_stacks.h void compositor_init_orderedgroup(GF_Compositor *compositor, GF_Node *node);
GF_Node           154 src/compositor/nodes_stacks.h void compositor_init_pointset2d(GF_Compositor  *compositor, GF_Node *node);
GF_Node           155 src/compositor/nodes_stacks.h void compositor_init_rectangle(GF_Compositor  *compositor, GF_Node *node);
GF_Node           156 src/compositor/nodes_stacks.h void compositor_init_shape(GF_Compositor *compositor, GF_Node *node);
GF_Node           157 src/compositor/nodes_stacks.h void compositor_init_switch(GF_Compositor *compositor, GF_Node *node);
GF_Node           158 src/compositor/nodes_stacks.h void compositor_init_transform2d(GF_Compositor *compositor, GF_Node *node);
GF_Node           159 src/compositor/nodes_stacks.h void compositor_init_transformmatrix2d(GF_Compositor *compositor, GF_Node *node);
GF_Node           160 src/compositor/nodes_stacks.h void compositor_init_indexed_line_set2d(GF_Compositor *compositor, GF_Node *node);
GF_Node           161 src/compositor/nodes_stacks.h void compositor_init_indexed_face_set2d(GF_Compositor *compositor, GF_Node *node);
GF_Node           163 src/compositor/nodes_stacks.h void compositor_init_bitwrapper(GF_Compositor *compositor, GF_Node *node);
GF_Node           165 src/compositor/nodes_stacks.h void compositor_init_viewport(GF_Compositor *compositor, GF_Node *node);
GF_Node           167 src/compositor/nodes_stacks.h void tr_mx2d_get_matrix(GF_Node *n, GF_Matrix2D *mat);
GF_Node           169 src/compositor/nodes_stacks.h void compositor_init_anchor(GF_Compositor *compositor, GF_Node *node);
GF_Node           170 src/compositor/nodes_stacks.h void compositor_init_disc_sensor(GF_Compositor *compositor, GF_Node *node);
GF_Node           171 src/compositor/nodes_stacks.h void compositor_init_plane_sensor2d(GF_Compositor *compositor, GF_Node *node);
GF_Node           172 src/compositor/nodes_stacks.h void compositor_init_proximity_sensor2d(GF_Compositor *compositor, GF_Node *node);
GF_Node           173 src/compositor/nodes_stacks.h void compositor_init_touch_sensor(GF_Compositor *compositor, GF_Node *node);
GF_Node           175 src/compositor/nodes_stacks.h void compositor_init_group(GF_Compositor *compositor, GF_Node *node);
GF_Node           176 src/compositor/nodes_stacks.h void compositor_init_static_group(GF_Compositor *compositor, GF_Node *node);
GF_Node           178 src/compositor/nodes_stacks.h void compositor_init_sound2d(GF_Compositor *compositor, GF_Node *node);
GF_Node           180 src/compositor/nodes_stacks.h void compositor_init_radial_gradient(GF_Compositor *compositor, GF_Node *node);
GF_Node           181 src/compositor/nodes_stacks.h void compositor_init_linear_gradient(GF_Compositor *compositor, GF_Node *node);
GF_Node           182 src/compositor/nodes_stacks.h void compositor_init_mattetexture(GF_Compositor *compositor, GF_Node *node);
GF_Node           184 src/compositor/nodes_stacks.h void compositor_init_layer2d(GF_Compositor *compositor, GF_Node *node);
GF_Node           186 src/compositor/nodes_stacks.h void compositor_init_form(GF_Compositor *compositor, GF_Node *node);
GF_Node           188 src/compositor/nodes_stacks.h void compositor_init_layout(GF_Compositor *compositor, GF_Node *node);
GF_Node           189 src/compositor/nodes_stacks.h void compositor_layout_modified(GF_Compositor *compositor, GF_Node *node);
GF_Node           190 src/compositor/nodes_stacks.h GF_SensorHandler *compositor_mpeg4_layout_get_sensor_handler(GF_Node *node);
GF_Node           192 src/compositor/nodes_stacks.h void compositor_init_path_layout(GF_Compositor *compositor, GF_Node *node);
GF_Node           194 src/compositor/nodes_stacks.h void compositor_init_compositetexture2d(GF_Compositor *compositor, GF_Node *node);
GF_Node           195 src/compositor/nodes_stacks.h void compositor_init_compositetexture3d(GF_Compositor *compositor, GF_Node *node);
GF_Node           196 src/compositor/nodes_stacks.h GF_TextureHandler *compositor_get_composite_texture(GF_Node *node);
GF_Node           197 src/compositor/nodes_stacks.h void compositor_adjust_scale(GF_Node *node, Fixed *sx, Fixed *sy);
GF_Node           198 src/compositor/nodes_stacks.h Bool compositor_is_composite_texture(GF_Node *appear);
GF_Node           199 src/compositor/nodes_stacks.h Bool compositor_compositetexture_handle_event(GF_Compositor *compositor, GF_Node *composite_appear, GF_Event *ev, Bool is_flush);
GF_Node           200 src/compositor/nodes_stacks.h void compositor_compositetexture_sensor_delete(GF_Node *composite_appear, GF_SensorHandler *hdl);
GF_Node           202 src/compositor/nodes_stacks.h void compositor_init_text(GF_Compositor *compositor, GF_Node *node);
GF_Node           206 src/compositor/nodes_stacks.h void compositor_init_billboard(GF_Compositor *compositor, GF_Node *node);
GF_Node           207 src/compositor/nodes_stacks.h void compositor_init_collision(GF_Compositor *compositor, GF_Node *node);
GF_Node           208 src/compositor/nodes_stacks.h void compositor_init_lod(GF_Compositor *compositor, GF_Node *node);
GF_Node           209 src/compositor/nodes_stacks.h void compositor_init_transform(GF_Compositor *compositor, GF_Node *node);
GF_Node           211 src/compositor/nodes_stacks.h void compositor_init_proximity_sensor(GF_Compositor *compositor, GF_Node *node);
GF_Node           212 src/compositor/nodes_stacks.h void compositor_init_plane_sensor(GF_Compositor *compositor, GF_Node *node);
GF_Node           213 src/compositor/nodes_stacks.h void compositor_init_cylinder_sensor(GF_Compositor *compositor, GF_Node *node);
GF_Node           214 src/compositor/nodes_stacks.h void compositor_init_sphere_sensor(GF_Compositor *compositor, GF_Node *node);
GF_Node           215 src/compositor/nodes_stacks.h void compositor_init_visibility_sensor(GF_Compositor *compositor, GF_Node *node);
GF_Node           217 src/compositor/nodes_stacks.h void compositor_init_box(GF_Compositor *compositor, GF_Node *node);
GF_Node           218 src/compositor/nodes_stacks.h void compositor_init_cone(GF_Compositor *compositor, GF_Node *node);
GF_Node           219 src/compositor/nodes_stacks.h void compositor_init_cylinder(GF_Compositor *compositor, GF_Node *node);
GF_Node           220 src/compositor/nodes_stacks.h void compositor_init_sphere(GF_Compositor *compositor, GF_Node *node);
GF_Node           221 src/compositor/nodes_stacks.h void compositor_init_point_set(GF_Compositor *compositor, GF_Node *node);
GF_Node           222 src/compositor/nodes_stacks.h void compositor_init_ifs(GF_Compositor *compositor, GF_Node *node);
GF_Node           223 src/compositor/nodes_stacks.h void compositor_init_ils(GF_Compositor *compositor, GF_Node *node);
GF_Node           224 src/compositor/nodes_stacks.h void compositor_init_elevation_grid(GF_Compositor *compositor, GF_Node *node);
GF_Node           225 src/compositor/nodes_stacks.h void compositor_init_extrusion(GF_Compositor *compositor, GF_Node *node);
GF_Node           226 src/compositor/nodes_stacks.h void compositor_init_non_linear_deformer(GF_Compositor *compositor, GF_Node *node);
GF_Node           228 src/compositor/nodes_stacks.h void compositor_init_sound(GF_Compositor *compositor, GF_Node *node);
GF_Node           230 src/compositor/nodes_stacks.h void compositor_init_viewpoint(GF_Compositor *compositor, GF_Node *node);
GF_Node           231 src/compositor/nodes_stacks.h void compositor_init_navigation_info(GF_Compositor *compositor, GF_Node *node);
GF_Node           232 src/compositor/nodes_stacks.h void compositor_init_fog(GF_Compositor *compositor, GF_Node *node);
GF_Node           234 src/compositor/nodes_stacks.h void compositor_init_spot_light(GF_Compositor *compositor, GF_Node *node);
GF_Node           235 src/compositor/nodes_stacks.h void compositor_init_point_light(GF_Compositor *compositor, GF_Node *node);
GF_Node           236 src/compositor/nodes_stacks.h void compositor_init_directional_light(GF_Compositor *compositor, GF_Node *node);
GF_Node           238 src/compositor/nodes_stacks.h void compositor_init_layer3d(GF_Compositor *compositor, GF_Node *node);
GF_Node           240 src/compositor/nodes_stacks.h void compositor_init_background(GF_Compositor *compositor, GF_Node *node);
GF_Node           241 src/compositor/nodes_stacks.h void compositor_background_modified(GF_Node *node);
GF_Node           245 src/compositor/nodes_stacks.h void compositor_init_disk2d(GF_Compositor *compositor, GF_Node *node);
GF_Node           246 src/compositor/nodes_stacks.h void compositor_init_arc2d(GF_Compositor *compositor, GF_Node *node);
GF_Node           247 src/compositor/nodes_stacks.h void compositor_init_polyline2d(GF_Compositor *compositor, GF_Node *node);
GF_Node           248 src/compositor/nodes_stacks.h void compositor_init_triangle_set2d(GF_Compositor *compositor, GF_Node *node);
GF_Node           252 src/compositor/nodes_stacks.h void compositor_init_polypoint2d(GF_Compositor *compositor, GF_Node *node);
GF_Node           253 src/compositor/nodes_stacks.h void compositor_init_lineset(GF_Compositor *compositor, GF_Node *node);
GF_Node           254 src/compositor/nodes_stacks.h void compositor_init_triangle_set(GF_Compositor *compositor, GF_Node *node);
GF_Node           255 src/compositor/nodes_stacks.h void compositor_init_indexed_triangle_set(GF_Compositor *compositor, GF_Node *node);
GF_Node           256 src/compositor/nodes_stacks.h void compositor_init_triangle_strip_set(GF_Compositor *compositor, GF_Node *node);
GF_Node           257 src/compositor/nodes_stacks.h void compositor_init_indexed_triangle_strip_set(GF_Compositor *compositor, GF_Node *node);
GF_Node           258 src/compositor/nodes_stacks.h void compositor_init_triangle_fan_set(GF_Compositor *compositor, GF_Node *node);
GF_Node           259 src/compositor/nodes_stacks.h void compositor_init_indexed_triangle_fan_set(GF_Compositor *compositor, GF_Node *node);
GF_Node           262 src/compositor/nodes_stacks.h GF_TextureHandler *compositor_mpeg4_get_gradient_texture(GF_Node *node);
GF_Node           265 src/compositor/nodes_stacks.h void gf_sc_init_hardcoded_proto(GF_Compositor *compositor, GF_Node *node);
GF_Node           266 src/compositor/nodes_stacks.h GF_TextureHandler *gf_sc_hardcoded_proto_get_texture_handler(GF_Node *n);
GF_Node           269 src/compositor/nodes_stacks.h void compositor_extrude_text(GF_Node *node, GF_TraverseState *tr_state, GF_Mesh *mesh, MFVec3f *thespine, Fixed creaseAngle, Bool begin_cap, Bool end_cap, MFRotation *spine_ori, MFVec2f *spine_scale, Bool txAlongSpine);
GF_Node           272 src/compositor/nodes_stacks.h void compositor_init_texture_text(GF_Compositor *compositor, GF_Node *node);
GF_Node           274 src/compositor/nodes_stacks.h void compositor_init_envtest(GF_Compositor *compositor, GF_Node *node);
GF_Node           275 src/compositor/nodes_stacks.h void compositor_envtest_modified(GF_Node *node);
GF_Node           278 src/compositor/nodes_stacks.h void compositor_init_hc_flashshape(GF_Compositor *compositor, GF_Node *node);
GF_Node           284 src/compositor/nodes_stacks.h void compositor_init_svg_svg(GF_Compositor *compositor, GF_Node *node);
GF_Node           285 src/compositor/nodes_stacks.h void compositor_init_svg_g(GF_Compositor *compositor, GF_Node *node);
GF_Node           286 src/compositor/nodes_stacks.h void compositor_init_svg_switch(GF_Compositor *compositor, GF_Node *node);
GF_Node           287 src/compositor/nodes_stacks.h void compositor_init_svg_rect(GF_Compositor *compositor, GF_Node *node);
GF_Node           288 src/compositor/nodes_stacks.h void compositor_init_svg_circle(GF_Compositor *compositor, GF_Node *node);
GF_Node           289 src/compositor/nodes_stacks.h void compositor_init_svg_ellipse(GF_Compositor *compositor, GF_Node *node);
GF_Node           290 src/compositor/nodes_stacks.h void compositor_init_svg_line(GF_Compositor *compositor, GF_Node *node);
GF_Node           291 src/compositor/nodes_stacks.h void compositor_init_svg_polyline(GF_Compositor *compositor, GF_Node *node);
GF_Node           292 src/compositor/nodes_stacks.h void compositor_init_svg_polygon(GF_Compositor *compositor, GF_Node *node);
GF_Node           293 src/compositor/nodes_stacks.h void compositor_init_svg_path(GF_Compositor *compositor, GF_Node *node);
GF_Node           294 src/compositor/nodes_stacks.h void compositor_init_svg_a(GF_Compositor *compositor, GF_Node *node);
GF_Node           295 src/compositor/nodes_stacks.h void compositor_init_svg_linearGradient(GF_Compositor *compositor, GF_Node *node);
GF_Node           296 src/compositor/nodes_stacks.h void compositor_init_svg_radialGradient(GF_Compositor *compositor, GF_Node *node);
GF_Node           297 src/compositor/nodes_stacks.h void compositor_init_svg_solidColor(GF_Compositor *compositor, GF_Node *node);
GF_Node           298 src/compositor/nodes_stacks.h Bool compositor_svg_solid_color_dirty(GF_Compositor *compositor, GF_Node *node);
GF_Node           299 src/compositor/nodes_stacks.h void compositor_init_svg_stop(GF_Compositor *compositor, GF_Node *node);
GF_Node           301 src/compositor/nodes_stacks.h void compositor_init_svg_image(GF_Compositor *compositor, GF_Node *node);
GF_Node           302 src/compositor/nodes_stacks.h void compositor_init_svg_video(GF_Compositor *compositor, GF_Node *node);
GF_Node           303 src/compositor/nodes_stacks.h void compositor_init_svg_audio(GF_Compositor *compositor, GF_Node *node, Bool slaved_timing);
GF_Node           304 src/compositor/nodes_stacks.h void compositor_init_svg_use(GF_Compositor *compositor, GF_Node *node);
GF_Node           305 src/compositor/nodes_stacks.h void compositor_init_svg_animation(GF_Compositor *compositor, GF_Node *node);
GF_Node           306 src/compositor/nodes_stacks.h void compositor_init_svg_foreign_object(GF_Compositor *compositor, GF_Node *node);
GF_Node           309 src/compositor/nodes_stacks.h void compositor_init_svg_text(GF_Compositor *compositor, GF_Node *node);
GF_Node           310 src/compositor/nodes_stacks.h void compositor_init_svg_tspan(GF_Compositor *compositor, GF_Node *node);
GF_Node           311 src/compositor/nodes_stacks.h void compositor_init_svg_textarea(GF_Compositor *compositor, GF_Node *node);
GF_Node           312 src/compositor/nodes_stacks.h void compositor_init_svg_tbreak(GF_Compositor *compositor, GF_Node *node);
GF_Node           314 src/compositor/nodes_stacks.h void compositor_init_svg_font(GF_Compositor *compositor, GF_Node *node);
GF_Node           315 src/compositor/nodes_stacks.h void compositor_init_svg_glyph(GF_Compositor *compositor, GF_Node *node);
GF_Node           316 src/compositor/nodes_stacks.h void compositor_init_svg_font_face_uri(GF_Compositor *compositor, GF_Node *node);
GF_Node           318 src/compositor/nodes_stacks.h void compositor_init_svg_updates(GF_Compositor *compositor, GF_Node *node);
GF_Node           320 src/compositor/nodes_stacks.h void compositor_init_svg_filter(GF_Compositor *compositor, GF_Node *node);
GF_Node           321 src/compositor/nodes_stacks.h void svg_draw_filter(GF_Node *filter, GF_Node *node, GF_TraverseState *tr_state);
GF_Node           323 src/compositor/nodes_stacks.h GF_TextureHandler *compositor_svg_get_gradient_texture(GF_Node *node);
GF_Node           324 src/compositor/nodes_stacks.h GF_TextureHandler *compositor_svg_get_image_texture(GF_Node *node);
GF_Node           326 src/compositor/nodes_stacks.h Bool compositor_svg_get_viewport(GF_Node *n, GF_Rect *rc);
GF_Node           327 src/compositor/nodes_stacks.h void svg_pause_animation(GF_Node *n, Bool pause);
GF_Node           328 src/compositor/nodes_stacks.h void svg_pause_audio(GF_Node *n, Bool pause);
GF_Node           329 src/compositor/nodes_stacks.h void svg_pause_video(GF_Node *n, Bool pause);
GF_Node           331 src/compositor/nodes_stacks.h void compositor_svg_video_modified(GF_Compositor *compositor, GF_Node *node);
GF_Node            63 src/compositor/offscreen_cache.c GroupCache *group_cache_new(GF_Compositor *compositor, GF_Node *node)
GF_Node           123 src/compositor/offscreen_cache.c Bool group_cache_traverse(GF_Node *node, GroupCache *cache, GF_TraverseState *tr_state, Bool force_recompute, Bool is_mpeg4, Bool auto_fit_vp)
GF_Node           422 src/compositor/offscreen_cache.c static void group_cache_insert_entry(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state)
GF_Node           458 src/compositor/offscreen_cache.c static Bool gf_cache_remove_entry(GF_Compositor *compositor, GF_Node *node, GroupingNode2D *group)
GF_Node           512 src/compositor/offscreen_cache.c Bool group_2d_cache_traverse(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state)
GF_Node           645 src/compositor/offscreen_cache.c Bool group_cache_compute_stats(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state, DrawableContext *first_child, Bool skip_first_child)
GF_Node           807 src/compositor/offscreen_cache.c void group_2d_cache_evaluate(GF_Node *node, GroupingNode2D *group, GF_TraverseState *tr_state, DrawableContext *first_child, Bool skip_first_child, u32 last_cache_idx)
GF_Node           878 src/compositor/offscreen_cache.c void group_2d_destroy_svg(GF_Node *node, GroupingNode2D *group)
GF_Node           891 src/compositor/offscreen_cache.c void group_2d_destroy(GF_Node *node, GroupingNode2D *group)
GF_Node            47 src/compositor/offscreen_cache.h GroupCache *group_cache_new(GF_Compositor *compositor, GF_Node *node);
GF_Node            51 src/compositor/offscreen_cache.h Bool group_cache_traverse(GF_Node *node, GroupCache *cache, GF_TraverseState *tr_state, Bool force_recompute, Bool is_mpeg4, Bool auto_fit_vp);
GF_Node           351 src/compositor/svg_base.c Bool compositor_svg_traverse_base(GF_Node *node, SVGAllAttributes *atts, GF_TraverseState *tr_state,
GF_Node            42 src/compositor/svg_filters.c void apply_feComponentTransfer(GF_Node *node, GF_TextureHandler *source, GF_Rect *region)
GF_Node           169 src/compositor/svg_filters.c void svg_filter_apply(GF_Node *node, GF_TextureHandler *source, GF_Rect *region)
GF_Node           187 src/compositor/svg_filters.c void svg_draw_filter(GF_Node *filter, GF_Node *node, GF_TraverseState *tr_state)
GF_Node           404 src/compositor/svg_filters.c static void svg_traverse_filter(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           425 src/compositor/svg_filters.c void compositor_init_svg_filter(GF_Compositor *compositor, GF_Node *node)
GF_Node            50 src/compositor/svg_font.c 	GF_Node *node = (GF_Node *)udta;
GF_Node           183 src/compositor/svg_font.c static void svg_traverse_font(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           195 src/compositor/svg_font.c static void svg_font_on_load(GF_Node *handler, GF_DOM_Event *event, GF_Node *observer)
GF_Node           200 src/compositor/svg_font.c 	assert(gf_node_get_tag((GF_Node*)event->currentTarget->ptr)==TAG_SVG_font);
GF_Node           201 src/compositor/svg_font.c 	font = gf_node_get_private((GF_Node*)event->currentTarget->ptr);
GF_Node           203 src/compositor/svg_font.c 	compositor = (GF_Compositor *)gf_node_get_private((GF_Node *)handler);
GF_Node           211 src/compositor/svg_font.c void compositor_init_svg_font(GF_Compositor *compositor, GF_Node *node)
GF_Node           217 src/compositor/svg_font.c 	GF_Node *node_font = gf_node_get_parent(node, 0);
GF_Node           321 src/compositor/svg_font.c 	gf_node_set_private((GF_Node *)handler, compositor);
GF_Node           325 src/compositor/svg_font.c static void svg_traverse_glyph(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           350 src/compositor/svg_font.c void compositor_init_svg_glyph(GF_Compositor *compositor, GF_Node *node)
GF_Node           360 src/compositor/svg_font.c 	GF_Node *node_font = gf_node_get_parent(node, 0);
GF_Node           430 src/compositor/svg_font.c static Bool svg_font_uri_check(GF_Node *node, FontURIStack *st)
GF_Node           433 src/compositor/svg_font.c 	GF_Node *font_elt;
GF_Node           466 src/compositor/svg_font.c 	GF_Node *node = (GF_Node *)udta;
GF_Node           484 src/compositor/svg_font.c static void svg_traverse_font_face_uri(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           498 src/compositor/svg_font.c void compositor_init_svg_font_face_uri(GF_Compositor *compositor, GF_Node *node)
GF_Node           500 src/compositor/svg_font.c 	GF_Node *par;
GF_Node           162 src/compositor/svg_geometry.c 		GF_Node *node = gf_list_get(tr_state->use_stack, i);
GF_Node           264 src/compositor/svg_geometry.c void svg_drawable_pick(GF_Node *node, Drawable *drawable, GF_TraverseState *tr_state)
GF_Node           339 src/compositor/svg_geometry.c static void svg_drawable_traverse(GF_Node *node, void *rs, Bool is_destroy,
GF_Node           340 src/compositor/svg_geometry.c                                   void (*rebuild_path)(GF_Node *, Drawable *, SVGAllAttributes *),
GF_Node           489 src/compositor/svg_geometry.c static void svg_rect_rebuild(GF_Node *node, Drawable *stack, SVGAllAttributes *atts)
GF_Node           548 src/compositor/svg_geometry.c static void svg_traverse_rect(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           553 src/compositor/svg_geometry.c void compositor_init_svg_rect(GF_Compositor *compositor, GF_Node *node)
GF_Node           559 src/compositor/svg_geometry.c static void svg_circle_rebuild(GF_Node *node, Drawable *stack, SVGAllAttributes *atts)
GF_Node           566 src/compositor/svg_geometry.c static void svg_traverse_circle(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           571 src/compositor/svg_geometry.c void compositor_init_svg_circle(GF_Compositor *compositor, GF_Node *node)
GF_Node           577 src/compositor/svg_geometry.c static void svg_ellipse_rebuild(GF_Node *node, Drawable *stack, SVGAllAttributes *atts)
GF_Node           585 src/compositor/svg_geometry.c static void svg_traverse_ellipse(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           590 src/compositor/svg_geometry.c void compositor_init_svg_ellipse(GF_Compositor *compositor, GF_Node *node)
GF_Node           596 src/compositor/svg_geometry.c static void svg_line_rebuild(GF_Node *node, Drawable *stack, SVGAllAttributes *atts)
GF_Node           602 src/compositor/svg_geometry.c static void svg_traverse_line(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           607 src/compositor/svg_geometry.c void compositor_init_svg_line(GF_Compositor *compositor, GF_Node *node)
GF_Node           613 src/compositor/svg_geometry.c static void svg_polyline_rebuild(GF_Node *node, Drawable *stack, SVGAllAttributes *atts)
GF_Node           633 src/compositor/svg_geometry.c static void svg_traverse_polyline(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           638 src/compositor/svg_geometry.c void compositor_init_svg_polyline(GF_Compositor *compositor, GF_Node *node)
GF_Node           644 src/compositor/svg_geometry.c static void svg_polygon_rebuild(GF_Node *node, Drawable *stack, SVGAllAttributes *atts)
GF_Node           666 src/compositor/svg_geometry.c static void svg_traverse_polygon(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           671 src/compositor/svg_geometry.c void compositor_init_svg_polygon(GF_Compositor *compositor, GF_Node *node)
GF_Node           678 src/compositor/svg_geometry.c static void svg_path_rebuild(GF_Node *node, Drawable *stack, SVGAllAttributes *atts)
GF_Node           689 src/compositor/svg_geometry.c static void svg_traverse_path(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           694 src/compositor/svg_geometry.c void compositor_init_svg_path(GF_Compositor *compositor, GF_Node *node)
GF_Node            58 src/compositor/svg_grouping.c static void svg_recompute_viewport_transformation(GF_Node *node, SVGsvgStack *stack, GF_TraverseState *tr_state, SVGAllAttributes *atts)
GF_Node           117 src/compositor/svg_grouping.c 				GF_Node *target = gf_sg_find_node_by_name(gf_node_get_graph(node), (char *) frag_uri);
GF_Node           276 src/compositor/svg_grouping.c static void svg_traverse_svg(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           480 src/compositor/svg_grouping.c void compositor_init_svg_svg(GF_Compositor *compositor, GF_Node *node)
GF_Node           482 src/compositor/svg_grouping.c 	GF_Node *root;
GF_Node           503 src/compositor/svg_grouping.c Bool compositor_svg_get_viewport(GF_Node *n, GF_Rect *rc)
GF_Node           524 src/compositor/svg_grouping.c static void svg_traverse_g(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           685 src/compositor/svg_grouping.c void compositor_init_svg_g(GF_Compositor *compositor, GF_Node *node)
GF_Node           695 src/compositor/svg_grouping.c static void svg_traverse_defs(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           724 src/compositor/svg_grouping.c void compositor_init_svg_defs(GF_Compositor *compositor, GF_Node *node)
GF_Node           732 src/compositor/svg_grouping.c static void svg_traverse_switch(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           782 src/compositor/svg_grouping.c 			GF_Node *child = gf_node_list_get_child(((SVG_Element *)node)->children, *selected_idx);
GF_Node           794 src/compositor/svg_grouping.c void compositor_init_svg_switch(GF_Compositor *compositor, GF_Node *node)
GF_Node           807 src/compositor/svg_grouping.c static void svg_traverse_a(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           851 src/compositor/svg_grouping.c static Bool is_timing_target(GF_Node *n)
GF_Node           869 src/compositor/svg_grouping.c static void svg_a_set_view(GF_Node *handler, GF_Compositor *compositor, const char *url)
GF_Node           882 src/compositor/svg_grouping.c static void svg_a_handle_event(GF_Node *handler, GF_DOM_Event *event, GF_Node *observer)
GF_Node           891 src/compositor/svg_grouping.c 	assert(gf_node_get_tag((GF_Node*)event->currentTarget->ptr)==TAG_SVG_a);
GF_Node           895 src/compositor/svg_grouping.c 	compositor = (GF_Compositor *)gf_node_get_private((GF_Node *)handler);
GF_Node           952 src/compositor/svg_grouping.c 		gf_smil_timing_insert_clock(all_atts.xlink_href->target, 0, gf_node_get_scene_time((GF_Node *)handler) );
GF_Node           960 src/compositor/svg_grouping.c void compositor_init_svg_a(GF_Compositor *compositor, GF_Node *node)
GF_Node           969 src/compositor/svg_grouping.c 	gf_node_set_private((GF_Node *)handler, compositor);
GF_Node           975 src/compositor/svg_grouping.c 	gf_node_set_private((GF_Node *)handler, compositor);
GF_Node           981 src/compositor/svg_grouping.c 	gf_node_set_private((GF_Node *)handler, compositor);
GF_Node           996 src/compositor/svg_grouping.c static void svg_traverse_resource(GF_Node *node, void *rs, Bool is_destroy, Bool is_foreign_object)
GF_Node          1004 src/compositor/svg_grouping.c 	GF_Node *used_node;
GF_Node          1130 src/compositor/svg_grouping.c static void svg_traverse_use(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1135 src/compositor/svg_grouping.c void compositor_init_svg_use(GF_Compositor *compositor, GF_Node *node)
GF_Node          1151 src/compositor/svg_grouping.c static void svg_animation_smil_update(GF_Node *node, SVGlinkStack *stack, Fixed normalized_scene_time)
GF_Node          1182 src/compositor/svg_grouping.c static void svg_reset_xlink_target(GF_Node *node)
GF_Node          1191 src/compositor/svg_grouping.c 	GF_Node *node = gf_smil_get_element(rti);
GF_Node          1225 src/compositor/svg_grouping.c static void svg_traverse_animation(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1315 src/compositor/svg_grouping.c 		GF_Node *subroot = gf_sg_get_root_node(stack->inline_sg);
GF_Node          1341 src/compositor/svg_grouping.c void compositor_init_svg_animation(GF_Compositor *compositor, GF_Node *node)
GF_Node          1355 src/compositor/svg_grouping.c void svg_pause_animation(GF_Node *n, Bool pause)
GF_Node          1363 src/compositor/svg_grouping.c static void svg_traverse_foreign_object(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1368 src/compositor/svg_grouping.c void compositor_init_svg_foreign_object(GF_Compositor *compositor, GF_Node *node)
GF_Node          1378 src/compositor/svg_grouping.c GF_Node *compositor_svg_get_xlink_resource_node(GF_Node *node, XMLRI *xlink)
GF_Node          1395 src/compositor/svg_grouping.c GF_SceneGraph *gf_sc_animation_get_scenegraph(GF_Node *node)
GF_Node            33 src/compositor/svg_media.c static void svg_audio_smil_evaluate_ex(SMIL_Timing_RTI *rti, Fixed normalized_scene_time, u32 status, GF_Node *audio, GF_Node *video);
GF_Node            34 src/compositor/svg_media.c static void svg_traverse_audio_ex(GF_Node *node, void *rs, Bool is_destroy, SVGPropertiesPointers *props);
GF_Node            43 src/compositor/svg_media.c 	GF_Node *audio;
GF_Node           241 src/compositor/svg_media.c static void svg_traverse_bitmap(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           422 src/compositor/svg_media.c static void svg_traverse_image(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           427 src/compositor/svg_media.c void compositor_init_svg_image(GF_Compositor *compositor, GF_Node *node)
GF_Node           557 src/compositor/svg_media.c static void svg_traverse_video(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           562 src/compositor/svg_media.c void compositor_init_svg_video(GF_Compositor *compositor, GF_Node *node)
GF_Node           587 src/compositor/svg_media.c void svg_pause_video(GF_Node *n, Bool pause)
GF_Node           595 src/compositor/svg_media.c void compositor_svg_video_modified(GF_Compositor *compositor, GF_Node *node)
GF_Node           629 src/compositor/svg_media.c static void svg_audio_smil_evaluate_ex(SMIL_Timing_RTI *rti, Fixed normalized_scene_time, u32 status, GF_Node *slave_audio, GF_Node *video)
GF_Node           631 src/compositor/svg_media.c 	GF_Node *audio;
GF_Node           698 src/compositor/svg_media.c static void svg_traverse_audio_ex(GF_Node *node, void *rs, Bool is_destroy, SVGPropertiesPointers *props)
GF_Node           769 src/compositor/svg_media.c static void svg_traverse_audio(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           774 src/compositor/svg_media.c void compositor_init_svg_audio(GF_Compositor *compositor, GF_Node *node, Bool slaved_timing)
GF_Node           791 src/compositor/svg_media.c void svg_pause_audio(GF_Node *n, Bool pause)
GF_Node           799 src/compositor/svg_media.c GF_TextureHandler *compositor_svg_get_image_texture(GF_Node *node)
GF_Node           843 src/compositor/svg_media.c static void svg_traverse_updates(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           904 src/compositor/svg_media.c void compositor_init_svg_updates(GF_Compositor *compositor, GF_Node *node)
GF_Node            50 src/compositor/svg_paint_servers.c static void SVG_DestroyPaintServer(GF_Node *node)
GF_Node            62 src/compositor/svg_paint_servers.c static GF_Node *svg_copy_gradient_attributes_from(GF_Node *node, SVGAllAttributes *all_atts)
GF_Node            64 src/compositor/svg_paint_servers.c 	GF_Node *href_node;
GF_Node            75 src/compositor/svg_paint_servers.c 			GF_Node *n = gf_sg_find_node_by_name(sg, &(iri->string[1]));
GF_Node            86 src/compositor/svg_paint_servers.c 		href_node = (GF_Node*)((XMLRI*)info.far_ptr)->target;
GF_Node           110 src/compositor/svg_paint_servers.c static void svg_gradient_traverse(GF_Node *node, GF_TraverseState *tr_state, Bool real_traverse)
GF_Node           119 src/compositor/svg_paint_servers.c 	GF_Node *href_node;
GF_Node           168 src/compositor/svg_paint_servers.c 		GF_Node *stop = children->node;
GF_Node           170 src/compositor/svg_paint_servers.c 		if (gf_node_get_tag((GF_Node *)stop) != TAG_SVG_stop) continue;
GF_Node           248 src/compositor/svg_paint_servers.c 	GF_Node *node = st->txh.owner;
GF_Node           274 src/compositor/svg_paint_servers.c static void svg_traverse_gradient(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           569 src/compositor/svg_paint_servers.c void compositor_init_svg_linearGradient(GF_Compositor *compositor, GF_Node *node)
GF_Node           701 src/compositor/svg_paint_servers.c void compositor_init_svg_radialGradient(GF_Compositor *compositor, GF_Node *node)
GF_Node           724 src/compositor/svg_paint_servers.c static void svg_traverse_PaintServer(GF_Node *node, void *rs, Bool is_destroy, Bool is_solid_color)
GF_Node           757 src/compositor/svg_paint_servers.c Bool compositor_svg_solid_color_dirty(GF_Compositor *compositor, GF_Node *node)
GF_Node           767 src/compositor/svg_paint_servers.c static void svg_traverse_solidColor(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           778 src/compositor/svg_paint_servers.c void compositor_init_svg_solidColor(GF_Compositor *compositor, GF_Node *node)
GF_Node           786 src/compositor/svg_paint_servers.c static void svg_traverse_stop(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           791 src/compositor/svg_paint_servers.c void compositor_init_svg_stop(GF_Compositor *compositor, GF_Node *node)
GF_Node           796 src/compositor/svg_paint_servers.c GF_TextureHandler *compositor_svg_get_gradient_texture(GF_Node *node)
GF_Node           798 src/compositor/svg_paint_servers.c 	SVG_GradientStack *st = (SVG_GradientStack*) gf_node_get_private((GF_Node *)node);
GF_Node           393 src/compositor/svg_text.c static void svg_traverse_dom_text_area(GF_Node *node, SVGAllAttributes *atts, GF_TraverseState *tr_state, GF_List *spans)
GF_Node           509 src/compositor/svg_text.c static void get_domtext_width(GF_Node *node, SVGAllAttributes *atts, GF_TraverseState *tr_state)
GF_Node           576 src/compositor/svg_text.c static void get_tspan_width(GF_Node *node, void *rs)
GF_Node           608 src/compositor/svg_text.c void svg_traverse_domtext(GF_Node *node, SVGAllAttributes *atts, GF_TraverseState *tr_state, GF_List *spans, GF_Node *anchor_node)
GF_Node           738 src/compositor/svg_text.c static void svg_compute_text_width(GF_Node *node, SVGAllAttributes *atts, GF_TraverseState *tr_state )
GF_Node           773 src/compositor/svg_text.c static void svg_traverse_text_block(GF_Node *node, SVGAllAttributes *atts, GF_TraverseState *tr_state, GF_List *spans)
GF_Node           833 src/compositor/svg_text.c static void svg_traverse_text(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1045 src/compositor/svg_text.c void compositor_init_svg_text(GF_Compositor *compositor, GF_Node *node)
GF_Node          1062 src/compositor/svg_text.c static void svg_traverse_tspan(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1233 src/compositor/svg_text.c void compositor_init_svg_tspan(GF_Compositor *compositor, GF_Node *node)
GF_Node          1250 src/compositor/svg_text.c static void svg_traverse_textArea(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1482 src/compositor/svg_text.c void compositor_init_svg_textarea(GF_Compositor *compositor, GF_Node *node)
GF_Node          1498 src/compositor/svg_text.c static void svg_traverse_tbreak(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1529 src/compositor/svg_text.c void compositor_init_svg_tbreak(GF_Compositor *compositor, GF_Node *node)
GF_Node            37 src/compositor/texturing.c void gf_sc_texture_setup(GF_TextureHandler *txh, GF_Compositor *compositor, GF_Node *owner)
GF_Node           309 src/compositor/texturing.c GF_TextureHandler *gf_sc_texture_get_handler(GF_Node *n)
GF_Node            49 src/compositor/texturing.h Bool gf_sc_texture_get_transform(GF_TextureHandler *txh, GF_Node *tx_transform, GF_Matrix *mx, Bool for_picking);
GF_Node            67 src/compositor/texturing.h u32 gf_sc_texture_enable(GF_TextureHandler *txh, GF_Node *tx_transform);
GF_Node            70 src/compositor/texturing.h u32 gf_sc_texture_enable_ex(GF_TextureHandler *txh, GF_Node *tx_transform, GF_Rect *bounds);
GF_Node           446 src/compositor/texturing_gl.c 		GF_Node *n = gf_node_get_parent(txh->owner, i);
GF_Node           451 src/compositor/texturing_gl.c 				if (s->geometry && (gf_node_get_tag((GF_Node *)s)==TAG_MPEG4_Shape) && (gf_node_get_tag(s->geometry)==TAG_MPEG4_Bitmap)) return 1;
GF_Node          1474 src/compositor/texturing_gl.c Bool gf_sc_texture_get_transform(GF_TextureHandler *txh, GF_Node *tx_transform, GF_Matrix *mx, Bool for_picking)
GF_Node          1591 src/compositor/texturing_gl.c static Bool gf_sc_texture_enable_matte_texture(GF_Node *n)
GF_Node          1947 src/compositor/texturing_gl.c u32 gf_sc_texture_enable_ex(GF_TextureHandler *txh, GF_Node *tx_transform, GF_Rect *bounds)
GF_Node          2057 src/compositor/texturing_gl.c u32 gf_sc_texture_enable(GF_TextureHandler *txh, GF_Node *tx_transform)
GF_Node           182 src/compositor/visual_manager.c Bool visual_draw_frame(GF_VisualManager *visual, GF_Node *root, GF_TraverseState *tr_state, Bool is_root_visual)
GF_Node           194 src/compositor/visual_manager.c void gf_sc_get_nodes_bounds(GF_Node *self, GF_ChildNodeItem *children, GF_TraverseState *tr_state, s32 *child_idx)
GF_Node           265 src/compositor/visual_manager.c 			GF_Node *iri = ((XMLRI*)info.far_ptr)->target;
GF_Node           148 src/compositor/visual_manager.h 	GF_Node *offscreen;
GF_Node           269 src/compositor/visual_manager.h Bool visual_draw_frame(GF_VisualManager *visual, GF_Node *root, GF_TraverseState *tr_state, Bool is_root_visual);
GF_Node           234 src/compositor/visual_manager_2d.c 		gf_node_traverse((GF_Node *) gf_list_get(visual->view_stack, 0), tr_state);
GF_Node           338 src/compositor/visual_manager_2d.c 			gf_node_traverse((GF_Node *) bck, tr_state);
GF_Node           865 src/compositor/visual_manager_2d.c Bool visual_2d_draw_frame(GF_VisualManager *visual, GF_Node *root, GF_TraverseState *tr_state, Bool is_root_visual)
GF_Node           957 src/compositor/visual_manager_2d.c 		GF_Node *root = gf_sg_get_root_node(sg);
GF_Node            92 src/compositor/visual_manager_2d.h Bool visual_2d_draw_frame(GF_VisualManager *visual, GF_Node *root, GF_TraverseState *tr_state, Bool is_root_visual);
GF_Node           177 src/compositor/visual_manager_2d_draw.c static void visual_2d_get_texture_transform(GF_Node *__appear, GF_TextureHandler *txh, GF_Matrix2D *mat, Bool line_texture, Fixed final_width, Fixed final_height)
GF_Node           181 src/compositor/visual_manager_2d_draw.c 	GF_Node *txtrans = NULL;
GF_Node           219 src/compositor/visual_manager_2d_draw.c 		tr_mx2d_get_matrix((GF_Node *) txtrans, mat);
GF_Node            38 src/compositor/visual_manager_3d.c Drawable3D *drawable_3d_new(GF_Node *node)
GF_Node            50 src/compositor/visual_manager_3d.c void drawable_3d_del(GF_Node *n)
GF_Node            61 src/compositor/visual_manager_3d.c void drawable3d_check_focus_highlight(GF_Node *node, GF_TraverseState *tr_state, GF_BBox *orig_bounds)
GF_Node            64 src/compositor/visual_manager_3d.c 	GF_Node *prev_node;
GF_Node           178 src/compositor/visual_manager_3d.c void visual_3d_viewpoint_change(GF_TraverseState *tr_state, GF_Node *vp, Bool animate_change, Fixed fieldOfView, SFVec3f position, SFRotation orientation, SFVec3f local_center)
GF_Node           312 src/compositor/visual_manager_3d.c 	GF_Node *bindable;
GF_Node           319 src/compositor/visual_manager_3d.c 	bindable = (GF_Node*)gf_list_get(tr_state->viewpoints, 0);
GF_Node           404 src/compositor/visual_manager_3d.c 	GF_Node *bindable;
GF_Node           424 src/compositor/visual_manager_3d.c 	bindable = (GF_Node*) gf_list_get(tr_state->backgrounds, 0);
GF_Node           481 src/compositor/visual_manager_3d.c 	GF_Node *bindable;
GF_Node           489 src/compositor/visual_manager_3d.c 	bindable = tr_state->navigations ? (GF_Node*) gf_list_get(tr_state->navigations, 0) : NULL;
GF_Node           661 src/compositor/visual_manager_3d.c static GFINLINE Bool visual_3d_has_alpha(GF_TraverseState *tr_state, GF_Node *geom)
GF_Node           670 src/compositor/visual_manager_3d.c 		GF_Node *mat = ((M_Appearance *)tr_state->appear)->material;
GF_Node           711 src/compositor/visual_manager_3d.c void visual_3d_register_context(GF_TraverseState *tr_state, GF_Node *geometry)
GF_Node           874 src/compositor/visual_manager_3d.c static void visual_3d_draw_node(GF_TraverseState *tr_state, GF_Node *root_node)
GF_Node           877 src/compositor/visual_manager_3d.c 	GF_Node *fog;
GF_Node           889 src/compositor/visual_manager_3d.c 	fog = (GF_Node*) gf_list_get(tr_state->visual->fog_stack, 0);
GF_Node           933 src/compositor/visual_manager_3d.c 		gf_node_traverse((GF_Node *) gf_list_get(visual->view_stack, 0), tr_state);
GF_Node           942 src/compositor/visual_manager_3d.c Bool visual_3d_draw_frame(GF_VisualManager *visual, GF_Node *root, GF_TraverseState *tr_state, Bool is_root_visual)
GF_Node          1005 src/compositor/visual_manager_3d.c void visual_3d_check_collisions(GF_TraverseState *tr_state, GF_Node *on_node, GF_ChildNodeItem *node_list)
GF_Node          1336 src/compositor/visual_manager_3d.c void visual_3d_vrml_drawable_pick(GF_Node *n, GF_TraverseState *tr_state, GF_Mesh *mesh, Drawable *drawable)
GF_Node          1460 src/compositor/visual_manager_3d.c void visual_3d_vrml_drawable_collide(GF_Node *node, GF_TraverseState *tr_state)
GF_Node          1602 src/compositor/visual_manager_3d.c 		GF_Node *txtrans = NULL;
GF_Node          1715 src/compositor/visual_manager_3d.c 	GF_Node *__mat;
GF_Node          1743 src/compositor/visual_manager_3d.c 	switch (gf_node_get_tag((GF_Node *)__mat)) {
GF_Node            42 src/compositor/visual_manager_3d.h Bool visual_3d_draw_frame(GF_VisualManager *visual, GF_Node *root, GF_TraverseState *tr_state, Bool is_root_visual);
GF_Node            52 src/compositor/visual_manager_3d.h void visual_3d_viewpoint_change(GF_TraverseState *tr_state, GF_Node *vp, Bool animate_change, Fixed fieldOfView, SFVec3f position, SFRotation orientation, SFVec3f local_center);
GF_Node            56 src/compositor/visual_manager_3d.h void visual_3d_vrml_drawable_pick(GF_Node *n, GF_TraverseState *tr_state, GF_Mesh *mesh, Drawable *drawable) ;
GF_Node            58 src/compositor/visual_manager_3d.h void visual_3d_vrml_drawable_collide(GF_Node *node, GF_TraverseState *tr_state);
GF_Node            63 src/compositor/visual_manager_3d.h void visual_3d_register_context(GF_TraverseState *tr_state, GF_Node *node_to_draw);
GF_Node            95 src/compositor/visual_manager_3d.h void visual_3d_check_collisions(GF_TraverseState *tr_state, GF_Node *root_node, GF_ChildNodeItem *node_list);
GF_Node           117 src/compositor/visual_manager_3d.h Drawable3D *drawable_3d_new(GF_Node *node);
GF_Node           119 src/compositor/visual_manager_3d.h void drawable_3d_del(GF_Node *n);
GF_Node           121 src/compositor/visual_manager_3d.h void drawable_3d_base_traverse(GF_Node *n, void *rs, Bool is_destroy, void (*build_shape)(GF_Node*,Drawable3D *,GF_TraverseState *) );
GF_Node           123 src/compositor/visual_manager_3d.h void drawable3d_check_focus_highlight(GF_Node *node, GF_TraverseState *tr_state, GF_BBox *orig_bounds);
GF_Node           128 src/compositor/visual_manager_3d.h 	GF_Node *dlight;
GF_Node           136 src/compositor/visual_manager_3d.h 	GF_Node *geometry;
GF_Node           137 src/compositor/visual_manager_3d.h 	GF_Node *appearance;
GF_Node          3877 src/compositor/visual_manager_3d_gl.c 	GF_Node *txtrans = NULL;
GF_Node            33 src/compositor/x3d_geometry.c static void disk2d_check_changes(GF_Node *node, Drawable *stack, GF_TraverseState *tr_state)
GF_Node            46 src/compositor/x3d_geometry.c static void TraverseDisk2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node            87 src/compositor/x3d_geometry.c void compositor_init_disk2d(GF_Compositor *compositor, GF_Node *node)
GF_Node            93 src/compositor/x3d_geometry.c static void arc2d_check_changes(GF_Node *node, Drawable *stack, GF_TraverseState *tr_state)
GF_Node           109 src/compositor/x3d_geometry.c static void TraverseArc2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           155 src/compositor/x3d_geometry.c void compositor_init_arc2d(GF_Compositor *compositor, GF_Node *node)
GF_Node           161 src/compositor/x3d_geometry.c static void polyline2d_check_changes(GF_Node *node, Drawable *stack, GF_TraverseState *tr_state)
GF_Node           179 src/compositor/x3d_geometry.c static void TraversePolyline2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           218 src/compositor/x3d_geometry.c void compositor_init_polyline2d(GF_Compositor *compositor, GF_Node *node)
GF_Node           224 src/compositor/x3d_geometry.c static void triangleset2d_check_changes(GF_Node *node, Drawable *stack, GF_TraverseState *tr_state)
GF_Node           243 src/compositor/x3d_geometry.c static void TraverseTriangleSet2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           319 src/compositor/x3d_geometry.c void compositor_init_triangle_set2d(GF_Compositor *compositor, GF_Node *node)
GF_Node           327 src/compositor/x3d_geometry.c static void build_polypoint2d(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node           342 src/compositor/x3d_geometry.c static void TraversePolypoint2D(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           347 src/compositor/x3d_geometry.c void compositor_init_polypoint2d(GF_Compositor *compositor, GF_Node *node)
GF_Node           353 src/compositor/x3d_geometry.c static void build_line_set(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node           403 src/compositor/x3d_geometry.c static void TraverseLineSet(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           409 src/compositor/x3d_geometry.c void compositor_init_lineset(GF_Compositor *compositor, GF_Node *node)
GF_Node           415 src/compositor/x3d_geometry.c static void BuildTriangleSet(GF_Mesh *mesh, GF_Node *_coords, GF_Node *_color, GF_Node *_txcoords, GF_Node *_normal, MFInt32 *indices, Bool normalPerVertex, Bool ccw, Bool solid)
GF_Node           520 src/compositor/x3d_geometry.c static void build_triangle_set(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node           527 src/compositor/x3d_geometry.c static void TraverseTriangleSet(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           533 src/compositor/x3d_geometry.c void compositor_init_triangle_set(GF_Compositor *compositor, GF_Node *node)
GF_Node           540 src/compositor/x3d_geometry.c static void build_indexed_triangle_set(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node           547 src/compositor/x3d_geometry.c static void TraverseIndexedTriangleSet(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           552 src/compositor/x3d_geometry.c static void ITS_SetIndex(GF_Node *node, GF_Route *route)
GF_Node           559 src/compositor/x3d_geometry.c void compositor_init_indexed_triangle_set(GF_Compositor *compositor, GF_Node *node)
GF_Node           568 src/compositor/x3d_geometry.c static void BuildTriangleStripSet(GF_Mesh *mesh, GF_Node *_coords, GF_Node *_color, GF_Node *_txcoords, GF_Node *_normal, MFInt32 *stripList, MFInt32 *indices, Bool normalPerVertex, Bool ccw, Bool solid)
GF_Node           754 src/compositor/x3d_geometry.c static void build_triangle_strip_set(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node           761 src/compositor/x3d_geometry.c static void TraverseTriangleStripSet(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           766 src/compositor/x3d_geometry.c void compositor_init_triangle_strip_set(GF_Compositor *compositor, GF_Node *node)
GF_Node           772 src/compositor/x3d_geometry.c static void build_indexed_triangle_strip_set(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node           804 src/compositor/x3d_geometry.c static void TraverseIndexedTriangleStripSet(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           809 src/compositor/x3d_geometry.c static void ITSS_SetIndex(GF_Node *node, GF_Route *route)
GF_Node           816 src/compositor/x3d_geometry.c void compositor_init_indexed_triangle_strip_set(GF_Compositor *compositor, GF_Node *node)
GF_Node           825 src/compositor/x3d_geometry.c static void BuildTriangleFanSet(GF_Mesh *mesh, GF_Node *_coords, GF_Node *_color, GF_Node *_txcoords, GF_Node *_normal, MFInt32 *fanList, MFInt32 *indices, Bool normalPerVertex, Bool ccw, Bool solid)
GF_Node           983 src/compositor/x3d_geometry.c static void build_triangle_fan_set(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node           990 src/compositor/x3d_geometry.c static void TraverseTriangleFanSet(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           995 src/compositor/x3d_geometry.c void compositor_init_triangle_fan_set(GF_Compositor *compositor, GF_Node *node)
GF_Node          1001 src/compositor/x3d_geometry.c static void build_indexed_triangle_fan_set(GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state)
GF_Node          1033 src/compositor/x3d_geometry.c static void TraverseIndexedTriangleFanSet(GF_Node *node, void *rs, Bool is_destroy)
GF_Node          1038 src/compositor/x3d_geometry.c static void ITFS_SetIndex(GF_Node *node, GF_Route *route)
GF_Node          1045 src/compositor/x3d_geometry.c void compositor_init_indexed_triangle_fan_set(GF_Compositor *compositor, GF_Node *node)
GF_Node            40 src/laser/lsr_dec.c static void lsr_read_group_content(GF_LASeRCodec *lsr, GF_Node *elt, Bool skip_object_content);
GF_Node            44 src/laser/lsr_dec.c static void lsr_read_path_type(GF_LASeRCodec *lsr, GF_Node *n, u32 tag, SVG_PathData *path, const char *name);
GF_Node           364 src/laser/lsr_dec.c static void lsr_read_any_attribute(GF_LASeRCodec *lsr, GF_Node *node, Bool skippable)
GF_Node           387 src/laser/lsr_dec.c 	GF_Node *n;
GF_Node           510 src/laser/lsr_dec.c static void lsr_read_text_content(GF_LASeRCodec *lsr, GF_Node *elt)
GF_Node           678 src/laser/lsr_dec.c static void lsr_read_string_attribute(GF_LASeRCodec *lsr, GF_Node *elt, u32 tag, char *name)
GF_Node           688 src/laser/lsr_dec.c static void lsr_read_id(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node           728 src/laser/lsr_dec.c 		GF_Node *par;
GF_Node           730 src/laser/lsr_dec.c 		GF_Node *listener = (GF_Node *)gf_list_get(lsr->defered_listeners, i);
GF_Node           737 src/laser/lsr_dec.c 				else par = (GF_Node*)observer->target;
GF_Node           743 src/laser/lsr_dec.c 				else if (!par) par = (GF_Node*)((XMLRI*)info.far_ptr)->target;
GF_Node           752 src/laser/lsr_dec.c 					par = (GF_Node*) lsr->current_root;
GF_Node           772 src/laser/lsr_dec.c 			gf_node_init((GF_Node*)elt);
GF_Node           976 src/laser/lsr_dec.c 		e = gf_node_get_attribute_by_tag((GF_Node*)elt, att->tag, GF_TRUE, GF_FALSE, &f_clone);
GF_Node          1201 src/laser/lsr_dec.c static SMIL_Time *lsr_read_smil_time(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          1223 src/laser/lsr_dec.c 				t->element = (GF_Node *)iri.target;
GF_Node          1244 src/laser/lsr_dec.c static void lsr_read_smil_times(GF_LASeRCodec *lsr, GF_Node *n, u32 tag, SMIL_Times *times, const char *name, Bool skipable)
GF_Node          1282 src/laser/lsr_dec.c static void lsr_read_duration_ex(GF_LASeRCodec *lsr, GF_Node *n, u32 tag, SMIL_Duration *smil, const char *name, Bool skipable)
GF_Node          1313 src/laser/lsr_dec.c static void lsr_read_duration(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          1318 src/laser/lsr_dec.c static void lsr_read_rare_full(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          1625 src/laser/lsr_dec.c static void lsr_read_fill(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          1636 src/laser/lsr_dec.c static void lsr_read_stroke(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          1646 src/laser/lsr_dec.c static void lsr_read_href(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          1657 src/laser/lsr_dec.c static void lsr_read_accumulate(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          1667 src/laser/lsr_dec.c static void lsr_read_additive(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          1677 src/laser/lsr_dec.c static void lsr_read_calc_mode(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          1689 src/laser/lsr_dec.c static void lsr_read_attribute_name_ex(GF_LASeRCodec *lsr, GF_Node *n, Bool skippable)
GF_Node          1711 src/laser/lsr_dec.c static void lsr_read_attribute_name(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          1924 src/laser/lsr_dec.c 					t->element = (GF_Node*)parent;
GF_Node          1936 src/laser/lsr_dec.c 	GF_Node *target;
GF_Node          1944 src/laser/lsr_dec.c 	if (gf_node_get_attribute_by_tag((GF_Node *)anim, TAG_SVG_ATT_begin, GF_FALSE, GF_FALSE, &info)==GF_OK) {
GF_Node          1948 src/laser/lsr_dec.c 	if (gf_node_get_attribute_by_tag((GF_Node *)anim, TAG_SVG_ATT_end, GF_FALSE, GF_FALSE, &info)==GF_OK) {
GF_Node          1955 src/laser/lsr_dec.c 	if (gf_node_get_attribute_by_tag((GF_Node *)anim, TAG_XLINK_ATT_href, GF_FALSE, GF_FALSE, &info)==GF_OK) {
GF_Node          1966 src/laser/lsr_dec.c 			if (gf_node_get_attribute_by_tag((GF_Node *)anim, TAG_XLINK_ATT_href, GF_TRUE, GF_FALSE, &info)==GF_OK) {
GF_Node          1976 src/laser/lsr_dec.c 		target = (GF_Node *)anim_parent;
GF_Node          1978 src/laser/lsr_dec.c 		target = (GF_Node *)xlink->target;
GF_Node          1990 src/laser/lsr_dec.c 	if (gf_node_get_attribute_by_tag((GF_Node *)anim, TAG_SVG_ATT_attributeName, GF_FALSE, GF_FALSE, &info)==GF_OK) {
GF_Node          1996 src/laser/lsr_dec.c 		if (gf_node_get_attribute_by_tag((GF_Node *)target, name->type, GF_TRUE, GF_FALSE, &info)!=GF_OK) return GF_FALSE;
GF_Node          2008 src/laser/lsr_dec.c 	if (gf_node_get_attribute_by_tag((GF_Node *)anim, TAG_SVG_ATT_from, GF_FALSE, GF_FALSE, &info)==GF_OK) {
GF_Node          2018 src/laser/lsr_dec.c 	if (gf_node_get_attribute_by_tag((GF_Node *)anim, TAG_SVG_ATT_by, GF_FALSE, GF_FALSE, &info)==GF_OK) {
GF_Node          2028 src/laser/lsr_dec.c 	if (gf_node_get_attribute_by_tag((GF_Node *)anim, TAG_SVG_ATT_to, GF_FALSE, GF_FALSE, &info)==GF_OK) {
GF_Node          2038 src/laser/lsr_dec.c 	if (gf_node_get_attribute_by_tag((GF_Node *)anim, TAG_SVG_ATT_values, GF_FALSE, GF_FALSE, &info)==GF_OK) {
GF_Node          2052 src/laser/lsr_dec.c static void lsr_read_anim_fill(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          2065 src/laser/lsr_dec.c static void lsr_read_anim_repeatCount(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          2080 src/laser/lsr_dec.c static void lsr_read_repeat_duration(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          2098 src/laser/lsr_dec.c static void lsr_read_anim_restart(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          2432 src/laser/lsr_dec.c static void lsr_read_anim_value_ex(GF_LASeRCodec *lsr, GF_Node *n, u32 tag, const char *name, u32 *tr_type)
GF_Node          2450 src/laser/lsr_dec.c static void lsr_read_anim_values_ex(GF_LASeRCodec *lsr, GF_Node *n, u32 *tr_type)
GF_Node          2499 src/laser/lsr_dec.c static void lsr_read_fraction_12(GF_LASeRCodec *lsr, GF_Node *elt, u32 tag, const char *name)
GF_Node          2514 src/laser/lsr_dec.c static void lsr_read_float_list(GF_LASeRCodec *lsr, GF_Node *n, u32 tag, SVG_Coordinates*coords, const char *name)
GF_Node          2591 src/laser/lsr_dec.c static void lsr_read_path_type(GF_LASeRCodec *lsr, GF_Node *n, u32 tag, SVG_PathData *path, const char *name)
GF_Node          2754 src/laser/lsr_dec.c static void lsr_read_rotate_type(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          2772 src/laser/lsr_dec.c static void lsr_read_sync_behavior(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          2783 src/laser/lsr_dec.c static void lsr_read_sync_tolerance(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          2799 src/laser/lsr_dec.c static void lsr_read_sync_reference(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          2825 src/laser/lsr_dec.c static void lsr_read_coordinate_ptr(GF_LASeRCodec *lsr, GF_Node *n, u32 tag, Bool skipable, const char *name)
GF_Node          2840 src/laser/lsr_dec.c static void lsr_read_coord_list(GF_LASeRCodec *lsr, GF_Node *elt, u32 tag, const char *name)
GF_Node          2869 src/laser/lsr_dec.c static void lsr_read_transform_behavior(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          2880 src/laser/lsr_dec.c static void lsr_read_content_type(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          2890 src/laser/lsr_dec.c static void lsr_read_script_type(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          2951 src/laser/lsr_dec.c static void lsr_read_clip_time(GF_LASeRCodec *lsr, GF_Node *elt, u32 tag, const char *name)
GF_Node          2968 src/laser/lsr_dec.c static void lsr_read_attribute_type(GF_LASeRCodec *lsr, GF_Node *elt)
GF_Node          2978 src/laser/lsr_dec.c static void lsr_read_preserve_aspect_ratio(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          3027 src/laser/lsr_dec.c static void lsr_read_eRR(GF_LASeRCodec *lsr, GF_Node *elt)
GF_Node          3038 src/laser/lsr_dec.c static void lsr_read_lsr_enabled(GF_LASeRCodec *lsr, GF_Node *elt)
GF_Node          3049 src/laser/lsr_dec.c static GF_Node *lsr_read_a(GF_LASeRCodec *lsr)
GF_Node          3052 src/laser/lsr_dec.c 	GF_Node *elt = (GF_Node*) gf_node_new(lsr->sg, TAG_SVG_a);
GF_Node          3072 src/laser/lsr_dec.c static GF_Node *lsr_read_animate(GF_LASeRCodec *lsr, SVG_Element *parent, Bool is_animateColor)
GF_Node          3074 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, is_animateColor ? TAG_SVG_animateColor : TAG_SVG_animate);
GF_Node          3109 src/laser/lsr_dec.c static GF_Node *lsr_read_animateMotion(GF_LASeRCodec *lsr, SVG_Element *parent)
GF_Node          3112 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_animateMotion);
GF_Node          3150 src/laser/lsr_dec.c static GF_Node *lsr_read_animateTransform(GF_LASeRCodec *lsr, SVG_Element *parent)
GF_Node          3155 src/laser/lsr_dec.c 	GF_Node *elt= gf_node_new(lsr->sg, TAG_SVG_animateTransform);
GF_Node          3217 src/laser/lsr_dec.c static GF_Node *lsr_read_audio(GF_LASeRCodec *lsr, SVG_Element *parent)
GF_Node          3219 src/laser/lsr_dec.c 	GF_Node *elt= gf_node_new(lsr->sg, TAG_SVG_audio);
GF_Node          3240 src/laser/lsr_dec.c static GF_Node *lsr_read_circle(GF_LASeRCodec *lsr)
GF_Node          3242 src/laser/lsr_dec.c 	GF_Node *elt= gf_node_new(lsr->sg, TAG_SVG_circle);
GF_Node          3254 src/laser/lsr_dec.c static GF_Node *lsr_read_conditional(GF_LASeRCodec *lsr)
GF_Node          3256 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_LSR_conditional);
GF_Node          3268 src/laser/lsr_dec.c static GF_Node *lsr_read_cursorManager(GF_LASeRCodec *lsr)
GF_Node          3270 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_LSR_cursorManager);
GF_Node          3281 src/laser/lsr_dec.c static GF_Node *lsr_read_data(GF_LASeRCodec *lsr, u32 node_tag)
GF_Node          3283 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, node_tag);
GF_Node          3291 src/laser/lsr_dec.c static GF_Node *lsr_read_defs(GF_LASeRCodec *lsr)
GF_Node          3293 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_defs);
GF_Node          3302 src/laser/lsr_dec.c static GF_Node *lsr_read_ellipse(GF_LASeRCodec *lsr)
GF_Node          3304 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_ellipse);
GF_Node          3317 src/laser/lsr_dec.c static GF_Node *lsr_read_foreignObject(GF_LASeRCodec *lsr)
GF_Node          3320 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_foreignObject);
GF_Node          3346 src/laser/lsr_dec.c static GF_Node *lsr_read_g(GF_LASeRCodec *lsr, Bool is_same)
GF_Node          3348 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_g);
GF_Node          3369 src/laser/lsr_dec.c static void lsr_read_opacity(GF_LASeRCodec *lsr, GF_Node *elt)
GF_Node          3381 src/laser/lsr_dec.c static GF_Node *lsr_read_image(GF_LASeRCodec *lsr)
GF_Node          3383 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_image);
GF_Node          3401 src/laser/lsr_dec.c static GF_Node *lsr_read_line(GF_LASeRCodec *lsr, Bool is_same)
GF_Node          3403 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_line);
GF_Node          3430 src/laser/lsr_dec.c static void lsr_read_gradient_units(GF_LASeRCodec *lsr, GF_Node *elt)
GF_Node          3440 src/laser/lsr_dec.c static GF_Node *lsr_read_linearGradient(GF_LASeRCodec *lsr)
GF_Node          3442 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_linearGradient);
GF_Node          3456 src/laser/lsr_dec.c static GF_Node *lsr_read_mpath(GF_LASeRCodec *lsr)
GF_Node          3458 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_mpath);
GF_Node          3466 src/laser/lsr_dec.c static GF_Node *lsr_read_path(GF_LASeRCodec *lsr, u32 same_type)
GF_Node          3469 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_path);
GF_Node          3498 src/laser/lsr_dec.c static GF_Node *lsr_read_polygon(GF_LASeRCodec *lsr, Bool is_polyline, u32 same_type)
GF_Node          3501 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, is_polyline ? TAG_SVG_polyline : TAG_SVG_polygon);
GF_Node          3527 src/laser/lsr_dec.c static GF_Node *lsr_read_radialGradient(GF_LASeRCodec *lsr)
GF_Node          3529 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_radialGradient);
GF_Node          3542 src/laser/lsr_dec.c static GF_Node *lsr_read_rect(GF_LASeRCodec *lsr, u32 same_type)
GF_Node          3544 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_rect);
GF_Node          3576 src/laser/lsr_dec.c static GF_Node *lsr_read_rectClip(GF_LASeRCodec *lsr)
GF_Node          3579 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_LSR_rectClip);
GF_Node          3600 src/laser/lsr_dec.c static GF_Node *lsr_read_script(GF_LASeRCodec *lsr)
GF_Node          3602 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_script);
GF_Node          3613 src/laser/lsr_dec.c static GF_Node *lsr_read_selector(GF_LASeRCodec *lsr)
GF_Node          3616 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_LSR_selector);
GF_Node          3639 src/laser/lsr_dec.c static GF_Node *lsr_read_set(GF_LASeRCodec *lsr, SVG_Element *parent)
GF_Node          3641 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_set);
GF_Node          3667 src/laser/lsr_dec.c static GF_Node *lsr_read_simpleLayout(GF_LASeRCodec *lsr)
GF_Node          3670 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_LSR_simpleLayout);
GF_Node          3691 src/laser/lsr_dec.c static GF_Node *lsr_read_stop(GF_LASeRCodec *lsr)
GF_Node          3694 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_stop);
GF_Node          3706 src/laser/lsr_dec.c static GF_Node *lsr_read_svg(GF_LASeRCodec *lsr, Bool init_node)
GF_Node          3711 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_svg);
GF_Node          3805 src/laser/lsr_dec.c static GF_Node *lsr_read_switch(GF_LASeRCodec *lsr)
GF_Node          3807 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_switch);
GF_Node          3819 src/laser/lsr_dec.c static GF_Node *lsr_read_text(GF_LASeRCodec *lsr, u32 same_type)
GF_Node          3823 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_text);
GF_Node          3855 src/laser/lsr_dec.c static GF_Node *lsr_read_tspan(GF_LASeRCodec *lsr)
GF_Node          3857 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_tspan);
GF_Node          3867 src/laser/lsr_dec.c static GF_Node *lsr_read_use(GF_LASeRCodec *lsr, Bool is_same)
GF_Node          3871 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_use);
GF_Node          3902 src/laser/lsr_dec.c static GF_Node *lsr_read_video(GF_LASeRCodec *lsr, SVG_Element *parent)
GF_Node          3906 src/laser/lsr_dec.c 	GF_Node*elt = gf_node_new(lsr->sg, TAG_SVG_video);
GF_Node          3953 src/laser/lsr_dec.c static GF_Node *lsr_read_listener(GF_LASeRCodec *lsr, SVG_Element *parent)
GF_Node          3959 src/laser/lsr_dec.c 	GF_Node *elt = gf_node_new(lsr->sg, TAG_SVG_listener);
GF_Node          4042 src/laser/lsr_dec.c 			gf_node_dom_listener_add((GF_Node *)par, elt);
GF_Node          4048 src/laser/lsr_dec.c static GF_Node *lsr_read_scene_content_model(GF_LASeRCodec *lsr, SVG_Element *parent)
GF_Node          4050 src/laser/lsr_dec.c 	GF_Node *n;
GF_Node          4218 src/laser/lsr_dec.c 		lsr_read_text_content(lsr, (GF_Node*)parent);
GF_Node          4232 src/laser/lsr_dec.c static GF_Node *lsr_read_update_content_model(GF_LASeRCodec *lsr, SVG_Element *parent)
GF_Node          4235 src/laser/lsr_dec.c 	GF_Node *n=NULL;
GF_Node          4375 src/laser/lsr_dec.c static void lsr_read_group_content(GF_LASeRCodec *lsr, GF_Node *elt, Bool skip_object_content)
GF_Node          4392 src/laser/lsr_dec.c 			GF_Node *n;
GF_Node          4420 src/laser/lsr_dec.c 			GF_Node *n;
GF_Node          4424 src/laser/lsr_dec.c 				gf_node_register(n, (GF_Node*)elt);
GF_Node          4432 src/laser/lsr_dec.c 	if (!skip_init) gf_node_init((GF_Node*)elt);
GF_Node          4435 src/laser/lsr_dec.c static void *lsr_read_update_value_indexed(GF_LASeRCodec *lsr, GF_Node*node, u32 fieldType, void *rep_val, u32 idx, Bool is_insert, Bool is_com)
GF_Node          4484 src/laser/lsr_dec.c static void lsr_read_update_value(GF_LASeRCodec *lsr, GF_Node *node, u32 att_tag, u32 fieldType, void *val, u32 node_tag)
GF_Node          4757 src/laser/lsr_dec.c 	GF_Node *n, *operandNode, *new_node;
GF_Node          4800 src/laser/lsr_dec.c 			GF_Node *new_node;
GF_Node          4833 src/laser/lsr_dec.c 					GF_Node *old = gf_node_list_get_child( ((SVG_Element *)n)->children, idx);
GF_Node          4901 src/laser/lsr_dec.c 					gf_node_register((GF_Node *)text, NULL);
GF_Node          4903 src/laser/lsr_dec.c 					field->new_node = (GF_Node*)text;
GF_Node          4909 src/laser/lsr_dec.c 				field->field_ptr = lsr_read_update_value_indexed(lsr, (GF_Node*)n, field_type, NULL, idx, com_type==LSR_UPDATE_INSERT, 1);
GF_Node          4975 src/laser/lsr_dec.c 				gf_node_changed((GF_Node*)n, &info);
GF_Node          4983 src/laser/lsr_dec.c 							gf_node_register((GF_Node *)t, n);
GF_Node          4984 src/laser/lsr_dec.c 							gf_node_list_insert_child(&((GF_ParentNode *)n)->children, (GF_Node*)t, idx);
GF_Node          4997 src/laser/lsr_dec.c 					lsr_read_update_value(lsr, (GF_Node*)n, fieldIndex, field_type, info.far_ptr, n->sgprivate->tag);
GF_Node          5003 src/laser/lsr_dec.c 					void *tmp = lsr_read_update_value_indexed(lsr, (GF_Node*)n, field_type, info.far_ptr, idx, com_type==LSR_UPDATE_INSERT, 0);
GF_Node          5018 src/laser/lsr_dec.c 						gf_node_changed((GF_Node*)n, NULL);
GF_Node          5042 src/laser/lsr_dec.c 						gf_node_changed((GF_Node*)n, NULL);
GF_Node          5061 src/laser/lsr_dec.c 						gf_node_changed((GF_Node*)n, NULL);
GF_Node          5075 src/laser/lsr_dec.c 						gf_node_changed((GF_Node*)n, NULL);
GF_Node          5157 src/laser/lsr_dec.c 					GF_Node *new_node = lsr_read_update_content_model(lsr, (SVG_Element *) n);
GF_Node          5197 src/laser/lsr_dec.c 				gf_node_replace((GF_Node*)elt, new_node, 0);
GF_Node          5248 src/laser/lsr_dec.c 			gf_node_get_field((GF_Node*)elt, fieldIndex, &info);
GF_Node          5253 src/laser/lsr_dec.c 			GF_Node *c = (GF_Node *)gf_node_list_get_child(elt->children, idx);
GF_Node          5257 src/laser/lsr_dec.c 				gf_node_unregister(c, (GF_Node*)elt);
GF_Node          5260 src/laser/lsr_dec.c 			gf_node_replace((GF_Node*)elt, NULL, 0);
GF_Node          5308 src/laser/lsr_dec.c 		GF_Node *target = gf_sg_find_node(lsr->sg, idref);
GF_Node          5359 src/laser/lsr_dec.c void lsr_exec_command_list(GF_Node *node, void *par, Bool is_destroy)
GF_Node          5362 src/laser/lsr_dec.c 	GF_LASeRCodec *codec = (GF_LASeRCodec *)gf_node_get_private((GF_Node*)node);
GF_Node          5387 src/laser/lsr_dec.c 	GF_Node *n;
GF_Node          5393 src/laser/lsr_dec.c 		GF_DOMUpdates *up = gf_dom_add_updates_node((GF_Node*)cond);
GF_Node          5394 src/laser/lsr_dec.c 		gf_node_set_callback_function((GF_Node*)up, lsr_exec_command_list);
GF_Node          5395 src/laser/lsr_dec.c 		gf_node_set_private((GF_Node *) up, lsr);
GF_Node          5461 src/laser/lsr_dec.c 			GF_Node *n;
GF_Node           268 src/laser/lsr_enc.c 	if (href && href->target) nID = gf_node_get_id((GF_Node *)href->target);
GF_Node           270 src/laser/lsr_enc.c 		GF_Node *n = gf_sg_find_node_by_name(lsr->sg, (char *) name + 1);
GF_Node           271 src/laser/lsr_enc.c 		if (n) nID = gf_node_get_id((GF_Node *)href->target);
GF_Node           281 src/laser/lsr_enc.c static void lsr_write_codec_IDREF_Node(GF_LASeRCodec *lsr, GF_Node *href, const char *name)
GF_Node           289 src/laser/lsr_enc.c static u32 lsr_get_IDREF_nb_bits(GF_LASeRCodec *lsr, GF_Node *href)
GF_Node           566 src/laser/lsr_enc.c static void lsr_write_id(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node           893 src/laser/lsr_enc.c 		if (t->element && gf_node_get_id((GF_Node*)t->element) ) {
GF_Node          1019 src/laser/lsr_enc.c 	switch (gf_node_get_tag((GF_Node*) base)) {
GF_Node          1068 src/laser/lsr_enc.c static void lsr_write_rare(GF_LASeRCodec *lsr, GF_Node *n)
GF_Node          1556 src/laser/lsr_enc.c 			if (!iri->target || !gf_node_get_id((GF_Node *)iri->target)) has_href = GF_FALSE;
GF_Node          1599 src/laser/lsr_enc.c 	if (!anim_type->tag) anim_type->tag = gf_xml_get_attribute_tag((GF_Node*)iri->target, anim_type->name, 0);
GF_Node          2358 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2359 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2375 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2376 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2408 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2409 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2448 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2449 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2501 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2502 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2527 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2528 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2543 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2544 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2559 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2560 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2570 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2571 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2581 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2582 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2593 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2594 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2609 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2610 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2647 src/laser/lsr_enc.c 		lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2653 src/laser/lsr_enc.c 		lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2654 src/laser/lsr_enc.c 		lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2668 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2669 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2702 src/laser/lsr_enc.c 		lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2708 src/laser/lsr_enc.c 		lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2709 src/laser/lsr_enc.c 		lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2729 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2730 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2746 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2747 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2764 src/laser/lsr_enc.c 			lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2769 src/laser/lsr_enc.c 			lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2776 src/laser/lsr_enc.c 		lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2777 src/laser/lsr_enc.c 		lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2816 src/laser/lsr_enc.c 		lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2824 src/laser/lsr_enc.c 		lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2825 src/laser/lsr_enc.c 		lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2839 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2840 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2868 src/laser/lsr_enc.c 		lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2877 src/laser/lsr_enc.c 		lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2878 src/laser/lsr_enc.c 		lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2898 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2899 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2918 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2919 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2931 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2932 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2956 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2957 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          2978 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          2979 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          3000 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          3001 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          3014 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          3015 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          3084 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          3085 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          3104 src/laser/lsr_enc.c 			lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          3109 src/laser/lsr_enc.c 			lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          3117 src/laser/lsr_enc.c 		lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          3118 src/laser/lsr_enc.c 		lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          3137 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          3138 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          3157 src/laser/lsr_enc.c 		lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          3162 src/laser/lsr_enc.c 		lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          3163 src/laser/lsr_enc.c 		lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          3193 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          3194 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          3237 src/laser/lsr_enc.c 	lsr_write_id(lsr, (GF_Node *) elt);
GF_Node          3238 src/laser/lsr_enc.c 	lsr_write_rare(lsr, (GF_Node *) elt);
GF_Node          3248 src/laser/lsr_enc.c 	if (atts.handler && (atts.handler->string || (atts.handler->target && gf_node_get_id((GF_Node *)atts.handler->target) ) )) {
GF_Node          3254 src/laser/lsr_enc.c 	if (atts.observer && atts.observer->target && gf_node_get_id((GF_Node *)atts.observer->target) ) {
GF_Node          3270 src/laser/lsr_enc.c 	if (atts.listener_target && atts.listener_target->target && gf_node_get_id((GF_Node *)atts.listener_target->target) ) {
GF_Node          3284 src/laser/lsr_enc.c 	u32 tag = gf_node_get_tag((GF_Node*)node);
GF_Node          3452 src/laser/lsr_enc.c 		GF_LOG(GF_LOG_WARNING, GF_LOG_CODING, ("[LASeR] node %s not part of LASeR children nodes - skipping\n", gf_node_get_class_name((GF_Node*)node)));
GF_Node          3462 src/laser/lsr_enc.c 	u32 tag = gf_node_get_tag((GF_Node*)node);
GF_Node          3646 src/laser/lsr_enc.c 			GF_LOG(GF_LOG_DEBUG, GF_LOG_CODING, ("[LASeR] ############## end %s ###########\n", gf_node_get_class_name((GF_Node*)l->node)));
GF_Node          4186 src/laser/lsr_enc.c 	tag = gf_node_get_tag((GF_Node*)elt);
GF_Node           369 src/media_tools/html5_media.c GF_HTML_MediaElement *gf_html_media_element_new(GF_Node *media_node, GF_HTML_MediaController *mc)
GF_Node           126 src/media_tools/html5_mse.c 	ms->node = (GF_Node *)gf_event_target_get_node(gf_mo_event_target_get(mo, 0));
GF_Node           488 src/scene_manager/encode_isom.c 		GF_Node *n = gf_sg_get_root_node(ctx->scene_graph);
GF_Node            46 src/scene_manager/loader_bt.c void gf_sm_update_bitwrapper_buffer(GF_Node *node, const char *fileName);
GF_Node           115 src/scene_manager/loader_bt.c GF_Node *gf_bt_peek_node(GF_BTParser *parser, char *defID);
GF_Node           134 src/scene_manager/loader_bt.c GF_Node *gf_bt_new_node(GF_BTParser *parser, u32 tag)
GF_Node           136 src/scene_manager/loader_bt.c 	GF_Node *n = gf_node_new(parser->load->scene_graph, tag);
GF_Node           749 src/scene_manager/loader_bt.c static void gf_bt_check_time_offset(GF_BTParser *parser, GF_Node *n, GF_FieldInfo *info)
GF_Node           759 src/scene_manager/loader_bt.c static void gf_bt_update_timenode(GF_BTParser *parser, GF_Node *node)
GF_Node           804 src/scene_manager/loader_bt.c void gf_bt_sffield(GF_BTParser *parser, GF_FieldInfo *info, GF_Node *n)
GF_Node          1045 src/scene_manager/loader_bt.c void gf_bt_mffield(GF_BTParser *parser, GF_FieldInfo *info, GF_Node *n)
GF_Node          1069 src/scene_manager/loader_bt.c Bool gf_bt_check_ndt(GF_BTParser *parser, GF_FieldInfo *info, GF_Node *node, GF_Node *parent)
GF_Node          1120 src/scene_manager/loader_bt.c 	GF_Node *n=NULL;
GF_Node          1148 src/scene_manager/loader_bt.c Bool gf_bt_set_field_is(GF_BTParser *parser, GF_FieldInfo *info, GF_Node *n)
GF_Node          1181 src/scene_manager/loader_bt.c 		GF_Node *n = (GF_Node *)gf_list_get(parser->undef_nodes, i);
GF_Node          1193 src/scene_manager/loader_bt.c 		GF_Node *n = (GF_Node *) gf_list_get(parser->def_nodes, i);
GF_Node          1227 src/scene_manager/loader_bt.c GF_Node *gf_bt_sf_node(GF_BTParser *parser, char *node_name, GF_Node *parent, char *szDEFName)
GF_Node          1232 src/scene_manager/loader_bt.c 	GF_Node *node, *newnode, *undef_node;
GF_Node          1467 src/scene_manager/loader_bt.c 				if (* ((GF_Node **)info.far_ptr) ) {
GF_Node          1468 src/scene_manager/loader_bt.c 					gf_node_unregister(* ((GF_Node **)info.far_ptr), node);
GF_Node          1469 src/scene_manager/loader_bt.c 					* ((GF_Node **)info.far_ptr) = NULL;
GF_Node          1477 src/scene_manager/loader_bt.c 					* ((GF_Node **)info.far_ptr) = newnode;
GF_Node          1558 src/scene_manager/loader_bt.c GF_Node *gf_bt_peek_node(GF_BTParser *parser, char *defID)
GF_Node          1560 src/scene_manager/loader_bt.c 	GF_Node *n, *the_node;
GF_Node          1572 src/scene_manager/loader_bt.c 		n = (GF_Node *)gf_list_get(parser->peeked_nodes, i);
GF_Node          1762 src/scene_manager/loader_bt.c 					GF_Node *pf_node;
GF_Node          1883 src/scene_manager/loader_bt.c 			GF_Node *n = gf_bt_sf_node(parser, str, NULL, isDEF ? szDefName : NULL);
GF_Node          1912 src/scene_manager/loader_bt.c 	GF_Node *orig, *dest;
GF_Node          2038 src/scene_manager/loader_bt.c static void bd_set_com_node(GF_Command *com, GF_Node *node)
GF_Node          2048 src/scene_manager/loader_bt.c 	GF_Node *n, *newnode;
GF_Node          2224 src/scene_manager/loader_bt.c 		GF_Node *targetNode, *idxNode, *childNode, *fromNode;
GF_Node          3231 src/scene_manager/loader_bt.c 	GF_Node *node, *vrml_root_node;
GF_Node          3472 src/scene_manager/loader_bt.c 		GF_Node *n = (GF_Node *)gf_list_get(parser->scripts, 0);
GF_Node           117 src/scene_manager/loader_qt.c 	gf_node_register((GF_Node *)gr, NULL);
GF_Node           122 src/scene_manager/loader_qt.c 	com->node = (GF_Node *)gr;
GF_Node           125 src/scene_manager/loader_qt.c 	gf_node_list_add_child( &gr->children, (GF_Node*)back);
GF_Node           126 src/scene_manager/loader_qt.c 	gf_node_register((GF_Node *)back, (GF_Node *)gr);
GF_Node           142 src/scene_manager/loader_qt.c 	gf_node_list_add_child(&gr->children, (GF_Node*)ni);
GF_Node           143 src/scene_manager/loader_qt.c 	gf_node_register((GF_Node *)ni, (GF_Node *)gr);
GF_Node            86 src/scene_manager/loader_svg.c 	GF_Node *fragment_root;
GF_Node           213 src/scene_manager/loader_svg.c static void svg_process_media_href(GF_SVG_Parser *parser, GF_Node *elt, XMLRI *iri)
GF_Node           294 src/scene_manager/loader_svg.c static void xsr_exec_command_list(GF_Node *node, void *par, Bool is_destroy)
GF_Node           301 src/scene_manager/loader_svg.c static GF_Node *svg_find_node(GF_SVG_Parser *parser, char *ID)
GF_Node           305 src/scene_manager/loader_svg.c 	GF_Node *n = gf_sg_find_node_by_name(parser->load->scene_graph, ID);
GF_Node           310 src/scene_manager/loader_svg.c 		n = (GF_Node*)gf_list_get(parser->peeked_nodes, i);
GF_Node           328 src/scene_manager/loader_svg.c static void svg_post_process_href(GF_SVG_Parser *parser, GF_Node *elt, XMLRI *iri)
GF_Node           377 src/scene_manager/loader_svg.c 			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_XLINK_ATT_href, GF_TRUE, GF_FALSE, &info);
GF_Node           384 src/scene_manager/loader_svg.c 		tag = gf_node_get_tag((GF_Node *)anim->animation_elt);
GF_Node           387 src/scene_manager/loader_svg.c 			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_transform_type, GF_TRUE, GF_FALSE, &info);
GF_Node           388 src/scene_manager/loader_svg.c 			gf_svg_parse_attribute((GF_Node *)anim->animation_elt, &info, anim->type, 0);
GF_Node           413 src/scene_manager/loader_svg.c 		else if (gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_attributeName, GF_FALSE, GF_FALSE, &info) == GF_OK) {
GF_Node           437 src/scene_manager/loader_svg.c 			gf_node_get_attribute_by_name((GF_Node *)anim->target, attname->name, attname->type, GF_TRUE, GF_TRUE, &info);
GF_Node           450 src/scene_manager/loader_svg.c 				svg_report(parser, GF_OK, "Missing attributeName attribute on %s", gf_node_get_name((GF_Node *)anim->animation_elt));
GF_Node           460 src/scene_manager/loader_svg.c 			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_to, GF_TRUE, GF_FALSE, &info);
GF_Node           461 src/scene_manager/loader_svg.c 			gf_svg_parse_attribute((GF_Node *)anim->animation_elt, &info, anim->to, anim_value_type);
GF_Node           463 src/scene_manager/loader_svg.c 				svg_post_process_href(parser, (GF_Node *) anim->target, (XMLRI*)((SMIL_AnimateValue *)info.far_ptr)->value);
GF_Node           468 src/scene_manager/loader_svg.c 			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_from, GF_TRUE, GF_FALSE, &info);
GF_Node           469 src/scene_manager/loader_svg.c 			gf_svg_parse_attribute((GF_Node *)anim->animation_elt, &info, anim->from, anim_value_type);
GF_Node           471 src/scene_manager/loader_svg.c 				svg_post_process_href(parser,  (GF_Node *) anim->target, (XMLRI*)((SMIL_AnimateValue *)info.far_ptr)->value);
GF_Node           475 src/scene_manager/loader_svg.c 			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_by, GF_TRUE, GF_FALSE, &info);
GF_Node           476 src/scene_manager/loader_svg.c 			gf_svg_parse_attribute((GF_Node *)anim->animation_elt, &info, anim->by, anim_value_type);
GF_Node           478 src/scene_manager/loader_svg.c 				svg_post_process_href(parser,  (GF_Node *) anim->target, (XMLRI*)((SMIL_AnimateValue *)info.far_ptr)->value);
GF_Node           482 src/scene_manager/loader_svg.c 			gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_values, GF_TRUE, GF_FALSE, &info);
GF_Node           483 src/scene_manager/loader_svg.c 			gf_svg_parse_attribute((GF_Node *)anim->animation_elt, &info, anim->values, anim_value_type);
GF_Node           491 src/scene_manager/loader_svg.c 					svg_post_process_href(parser,  (GF_Node *) anim->target, iri);
GF_Node           501 src/scene_manager/loader_svg.c 		gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_begin, GF_TRUE, GF_FALSE, &info);
GF_Node           502 src/scene_manager/loader_svg.c 		if (gf_svg_resolve_smil_times((GF_Node *)anim->animation_elt, anim->target, *(GF_List **)info.far_ptr, GF_FALSE, nodeID)) {
GF_Node           509 src/scene_manager/loader_svg.c 	gf_node_get_attribute_by_tag((GF_Node *)anim->animation_elt, TAG_SVG_ATT_end, GF_TRUE, GF_FALSE, &info);
GF_Node           510 src/scene_manager/loader_svg.c 	if (!gf_svg_resolve_smil_times((GF_Node *)anim->animation_elt, anim->target, *(GF_List **)info.far_ptr, GF_TRUE, nodeID)) {
GF_Node           515 src/scene_manager/loader_svg.c 	if (force_type || gf_node_get_tag((GF_Node *)anim->animation_elt) != TAG_SVG_animateMotion) {
GF_Node           516 src/scene_manager/loader_svg.c 		gf_node_init((GF_Node *)anim->animation_elt);
GF_Node           531 src/scene_manager/loader_svg.c 		GF_Node *targ;
GF_Node           551 src/scene_manager/loader_svg.c 		GF_Node *par;
GF_Node           555 src/scene_manager/loader_svg.c 		if (gf_node_get_attribute_by_tag((GF_Node *)listener, TAG_XMLEV_ATT_observer, GF_FALSE, GF_FALSE, &info) == GF_OK) {
GF_Node           562 src/scene_manager/loader_svg.c 			if (observer->type == XMLRI_ELEMENTID) par = (GF_Node *)observer->target;
GF_Node           565 src/scene_manager/loader_svg.c 		if (gf_node_get_attribute_by_tag((GF_Node *)listener, TAG_XMLEV_ATT_target, GF_FALSE, GF_FALSE, &info) == GF_OK) {
GF_Node           570 src/scene_manager/loader_svg.c 					if (!par) par = (GF_Node*)target->target;
GF_Node           575 src/scene_manager/loader_svg.c 		gf_node_dom_listener_add((GF_Node *)par, (GF_Node *) listener);
GF_Node           599 src/scene_manager/loader_svg.c 	if (!gf_node_get_attribute_by_tag((GF_Node *)root_svg, TAG_SVG_ATT_width, GF_FALSE, GF_FALSE, &width_info)
GF_Node           600 src/scene_manager/loader_svg.c 	        && !gf_node_get_attribute_by_tag((GF_Node *)root_svg, TAG_SVG_ATT_height, GF_FALSE, GF_FALSE, &height_info)) {
GF_Node           614 src/scene_manager/loader_svg.c 		parser->command->node = (GF_Node *)root_svg;
GF_Node           616 src/scene_manager/loader_svg.c 	gf_sg_set_root_node(parser->load->scene_graph, (GF_Node *)root_svg);
GF_Node           709 src/scene_manager/loader_svg.c 			GF_Node *n = (GF_Node *)gf_list_get(parser->peeked_nodes, i);
GF_Node           738 src/scene_manager/loader_svg.c 	gf_node_register((GF_Node *)elt, (parent ? (GF_Node *)parent->node : NULL));
GF_Node           740 src/scene_manager/loader_svg.c 	if (parent && elt) gf_node_list_add_child_last( & parent->node->children, (GF_Node*)elt, & parent->last_child);
GF_Node           822 src/scene_manager/loader_svg.c 			gf_svg_parse_style((GF_Node *)elt, att->value);
GF_Node           867 src/scene_manager/loader_svg.c 				if (gf_node_get_attribute_by_tag((GF_Node *)elt, TAG_XLINK_ATT_href, GF_TRUE, GF_FALSE, &info)==GF_OK) {
GF_Node           868 src/scene_manager/loader_svg.c 					gf_svg_parse_attribute((GF_Node *)elt, &info, att->value, 0);
GF_Node           872 src/scene_manager/loader_svg.c 					svg_post_process_href(parser, (GF_Node *)elt, iri);
GF_Node           894 src/scene_manager/loader_svg.c 				if (gf_node_get_attribute_by_tag((GF_Node *)elt, TAG_SVG_ATT_transform, GF_TRUE, GF_TRUE, &info)==GF_OK) {
GF_Node           903 src/scene_manager/loader_svg.c 				if (gf_node_get_attribute_by_tag((GF_Node *)elt, TAG_SVG_ATT_transform, GF_TRUE, GF_TRUE, &info)==GF_OK) {
GF_Node           919 src/scene_manager/loader_svg.c 				SVG_handlerElement *handler = gf_dom_listener_build((GF_Node *) elt, evtType, 0);
GF_Node           920 src/scene_manager/loader_svg.c 				gf_dom_add_text_node((GF_Node *)handler, gf_strdup(att->value) );
GF_Node           921 src/scene_manager/loader_svg.c 				gf_node_init((GF_Node *)handler);
GF_Node           930 src/scene_manager/loader_svg.c 		if (gf_node_get_attribute_by_name((GF_Node *)elt, att_name, ns, GF_TRUE, GF_FALSE, &info)==GF_OK) {
GF_Node           932 src/scene_manager/loader_svg.c 			GF_Err e = gf_svg_parse_attribute((GF_Node *)elt, &info, att->value, 0);
GF_Node           971 src/scene_manager/loader_svg.c 		GF_Node *node = (GF_Node *)elt;
GF_Node           978 src/scene_manager/loader_svg.c 		gf_node_set_private(node, (GF_Node*)listener );
GF_Node           979 src/scene_manager/loader_svg.c 		gf_node_register((GF_Node*)listener, NULL);
GF_Node           985 src/scene_manager/loader_svg.c 		gf_node_get_attribute_by_tag((GF_Node *)listener, TAG_XMLEV_ATT_event, GF_TRUE, GF_FALSE, &info);
GF_Node           987 src/scene_manager/loader_svg.c 		gf_node_get_attribute_by_tag((GF_Node *)listener, TAG_XMLEV_ATT_handler, GF_TRUE, GF_FALSE, &info);
GF_Node           992 src/scene_manager/loader_svg.c 			gf_node_get_attribute_by_tag((GF_Node *)listener, TAG_XMLEV_ATT_observer, GF_TRUE, GF_FALSE, &info);
GF_Node           993 src/scene_manager/loader_svg.c 			gf_svg_parse_attribute((GF_Node *)elt, &info, (char*)ev_observer, 0);
GF_Node           996 src/scene_manager/loader_svg.c 			gf_node_get_attribute_by_tag((GF_Node *)listener, TAG_XMLEV_ATT_target, GF_TRUE, GF_FALSE, &info);
GF_Node          1002 src/scene_manager/loader_svg.c 			gf_node_dom_listener_add(((XMLRI *)info.far_ptr)->target, (GF_Node *) listener);
GF_Node          1011 src/scene_manager/loader_svg.c 			gf_svg_parse_element_id((GF_Node *)elt, node_name, parser->command_depth ? GF_TRUE : GF_FALSE);
GF_Node          1035 src/scene_manager/loader_svg.c 		gf_node_init((GF_Node *)elt);
GF_Node          1041 src/scene_manager/loader_svg.c 		gf_node_dirty_set((GF_Node *)parent->node, GF_SG_CHILD_DIRTY, GF_TRUE);
GF_Node          1055 src/scene_manager/loader_svg.c 		if (gf_node_get_attribute_by_tag((GF_Node *)listener, TAG_XMLEV_ATT_observer, GF_FALSE, GF_FALSE, &info) == GF_OK) {
GF_Node          1063 src/scene_manager/loader_svg.c 		if (gf_node_get_attribute_by_tag((GF_Node *)listener, TAG_XMLEV_ATT_target, GF_FALSE, GF_FALSE, &info) == GF_OK) {
GF_Node          1071 src/scene_manager/loader_svg.c 		if (parent && (gf_node_get_attribute_by_tag((GF_Node *)listener, TAG_XMLEV_ATT_handler, GF_TRUE, GF_FALSE, &info) == GF_OK)) {
GF_Node          1078 src/scene_manager/loader_svg.c 		if (!par && gf_node_get_attribute_by_tag((GF_Node *)listener, TAG_XMLEV_ATT_event, GF_FALSE, GF_FALSE, &info) == GF_OK) {
GF_Node          1087 src/scene_manager/loader_svg.c 			gf_node_dom_listener_add((GF_Node *)par, (GF_Node *) listener);
GF_Node          1097 src/scene_manager/loader_svg.c 	GF_Node *opNode;
GF_Node          1608 src/scene_manager/loader_svg.c 					up = gf_dom_add_updates_node((GF_Node*)cond);
GF_Node          1611 src/scene_manager/loader_svg.c 						gf_node_set_callback_function((GF_Node*)up, xsr_exec_command_list);
GF_Node          1657 src/scene_manager/loader_svg.c 	if ( (gf_node_get_tag((GF_Node *)elt) == TAG_SVG_svg) &&
GF_Node          1662 src/scene_manager/loader_svg.c 		if (parser->command) parser->command->node = (GF_Node*)elt;
GF_Node          1676 src/scene_manager/loader_svg.c 				gf_node_list_add_child( & field->node_list, (GF_Node*) elt);
GF_Node          1678 src/scene_manager/loader_svg.c 				gf_node_list_add_child(& field->node_list, (GF_Node*) elt);
GF_Node          1680 src/scene_manager/loader_svg.c 				field->new_node = (GF_Node*)elt;
GF_Node          1685 src/scene_manager/loader_svg.c 			assert(gf_node_get_tag((GF_Node *)elt) == TAG_SVG_svg);
GF_Node          1687 src/scene_manager/loader_svg.c 				parser->command->node = (GF_Node *)elt;
GF_Node          1692 src/scene_manager/loader_svg.c 		gf_node_unregister((GF_Node *)elt, NULL);
GF_Node          1694 src/scene_manager/loader_svg.c 		parser->fragment_root = (GF_Node *)elt;
GF_Node          1743 src/scene_manager/loader_svg.c 		the_name = gf_node_get_class_name((GF_Node *)node);
GF_Node          1781 src/scene_manager/loader_svg.c 					if (svg_parse_animation(parser, gf_node_get_graph((GF_Node *)node), anim, NULL, 1)) {
GF_Node          1790 src/scene_manager/loader_svg.c 				gf_node_init((GF_Node *)node);
GF_Node          1798 src/scene_manager/loader_svg.c 				gf_dom_event_fire((GF_Node*)node, &evt);
GF_Node          1837 src/scene_manager/loader_svg.c 	tag = (elt ? gf_node_get_tag((GF_Node *)elt) : 0);
GF_Node          1856 src/scene_manager/loader_svg.c 		gf_node_register((GF_Node *)text, NULL);
GF_Node          1863 src/scene_manager/loader_svg.c 			gf_node_list_add_child( & field->node_list, (GF_Node*) text);
GF_Node          1865 src/scene_manager/loader_svg.c 			gf_node_list_add_child(& field->node_list, (GF_Node*) text);
GF_Node          1867 src/scene_manager/loader_svg.c 			field->new_node = (GF_Node*)text;
GF_Node          1900 src/scene_manager/loader_svg.c 		text = gf_dom_add_text_node((GF_Node *)elt, gf_strdup(text_content));
GF_Node          1902 src/scene_manager/loader_svg.c 		gf_node_changed((GF_Node *)text, NULL);
GF_Node          1960 src/scene_manager/loader_svg.c 		GF_Node *l = (GF_Node *)gf_list_last(parser->defered_listeners);
GF_Node          2120 src/scene_manager/loader_svg.c GF_Node *gf_sm_load_svg_from_string(GF_SceneGraph *in_scene, char *node_str)
GF_Node          2124 src/scene_manager/loader_svg.c 	GF_Node *node;
GF_Node            37 src/scene_manager/loader_xmt.c void gf_sm_update_bitwrapper_buffer(GF_Node *node, const char *fileName);
GF_Node            44 src/scene_manager/loader_xmt.c 	GF_Node *node;
GF_Node           617 src/scene_manager/loader_xmt.c 	GF_Node *n = NULL;
GF_Node           664 src/scene_manager/loader_xmt.c static GF_Node *xmt_find_node(GF_XMTParser *parser, char *ID)
GF_Node           669 src/scene_manager/loader_xmt.c 	GF_Node *n;
GF_Node           676 src/scene_manager/loader_xmt.c 		n = (GF_Node*)gf_list_get(parser->peeked_nodes, i);
GF_Node           824 src/scene_manager/loader_xmt.c static u32 xmt_parse_url(GF_XMTParser *parser, const char *name, MFURL *val, GF_Node *owner, Bool is_mf, char *a_value)
GF_Node           878 src/scene_manager/loader_xmt.c static void xmt_check_time_offset(GF_XMTParser *parser, GF_Node *n, GF_FieldInfo *info)
GF_Node           889 src/scene_manager/loader_xmt.c static u32 xmt_parse_sf_field(GF_XMTParser *parser, GF_FieldInfo *info, GF_Node *n, char *a_value)
GF_Node          1004 src/scene_manager/loader_xmt.c static void xmt_parse_mf_field(GF_XMTParser *parser, GF_FieldInfo *info, GF_Node *n, char *value)
GF_Node          1045 src/scene_manager/loader_xmt.c 		GF_Node *n = (GF_Node *)gf_list_get(parser->def_nodes, i);
GF_Node          1119 src/scene_manager/loader_xmt.c 	GF_Node *orig, *dest;
GF_Node          1198 src/scene_manager/loader_xmt.c static void xmt_update_timenode(GF_XMTParser *parser, GF_Node *node)
GF_Node          1309 src/scene_manager/loader_xmt.c static void xmt_parse_script_field(GF_XMTParser *parser, GF_Node *node, const GF_XMLAttribute *attributes, u32 nb_attributes)
GF_Node          1408 src/scene_manager/loader_xmt.c static GF_Err x3d_get_default_container(GF_Node *par, GF_Node *n, GF_FieldInfo *info)
GF_Node          1423 src/scene_manager/loader_xmt.c static GF_Node *xmt_parse_element(GF_XMTParser *parser, char *name, const char *name_space, const GF_XMLAttribute *attributes, u32 nb_attributes, XMTNodeStack *parent)
GF_Node          1430 src/scene_manager/loader_xmt.c 	GF_Node *node;
GF_Node          1696 src/scene_manager/loader_xmt.c 					GF_Node *atNode = NULL;
GF_Node          1753 src/scene_manager/loader_xmt.c 			GF_Node *undef_node = gf_sg_find_node_by_name(parser->load->scene_graph, att->value);
GF_Node          1776 src/scene_manager/loader_xmt.c 			GF_Node *def_node;
GF_Node          1846 src/scene_manager/loader_xmt.c 			if (* ((GF_Node **)container.far_ptr) ) gf_node_unregister(* ((GF_Node **)container.far_ptr) , parent->node);
GF_Node          1847 src/scene_manager/loader_xmt.c 			* ((GF_Node **)container.far_ptr) = node;
GF_Node          2130 src/scene_manager/loader_xmt.c 		GF_Node *atNode;
GF_Node          2296 src/scene_manager/loader_xmt.c 					GF_Node *iNode = xmt_find_node(parser, idxNode);
GF_Node          2320 src/scene_manager/loader_xmt.c 					GF_Node *child = gf_node_list_get_child( ((GF_ParentNode*)atNode)->children, position);
GF_Node          2336 src/scene_manager/loader_xmt.c 					GF_Node *fNode = xmt_find_node(parser, fromNode);
GF_Node          2509 src/scene_manager/loader_xmt.c 	GF_Node *elt;
GF_Node          2622 src/scene_manager/loader_xmt.c 	GF_Node *node = NULL;
GF_Node          2751 src/scene_manager/loader_xmt.c 					GF_Node *n = (GF_Node *)gf_list_last(parser->script_to_load);
GF_Node          2962 src/scene_manager/loader_xmt.c 	GF_Node *node;
GF_Node          2973 src/scene_manager/loader_xmt.c 	switch (gf_node_get_tag((GF_Node *)node)) {
GF_Node            75 src/scene_manager/scene_dump.c static void gf_dump_vrml_node(GF_SceneDumper *sdump, GF_Node *node, Bool in_list, char *fieldContainer);
GF_Node            78 src/scene_manager/scene_dump.c void gf_dump_svg_element(GF_SceneDumper *sdump, GF_Node *n, GF_Node *parent, Bool is_root);
GF_Node           202 src/scene_manager/scene_dump.c 		GF_Node *tmp = (GF_Node *)gf_list_get(sdump->mem_def_nodes, 0);
GF_Node           317 src/scene_manager/scene_dump.c static Bool gf_dump_vrml_is_def_node(GF_SceneDumper *sdump, GF_Node *node)
GF_Node           325 src/scene_manager/scene_dump.c static GF_Node *gf_dump_find_node(GF_SceneDumper *sdump, u32 ID)
GF_Node           327 src/scene_manager/scene_dump.c 	GF_Node *ret = gf_sg_find_node(sdump->sg, ID);
GF_Node           475 src/scene_manager/scene_dump.c static void scene_dump_vrml_id(GF_SceneDumper *sdump, GF_Node *node)
GF_Node           533 src/scene_manager/scene_dump.c static void gf_dump_vrml_sffield(GF_SceneDumper *sdump, u32 type, void *ptr, Bool is_mf, GF_Node *node)
GF_Node           750 src/scene_manager/scene_dump.c static void gf_dump_vrml_simple_field(GF_SceneDumper *sdump, GF_FieldInfo field, GF_Node *parent)
GF_Node           759 src/scene_manager/scene_dump.c 		assert ( *(GF_Node **)field.far_ptr);
GF_Node           760 src/scene_manager/scene_dump.c 		gf_dump_vrml_node(sdump, *(GF_Node **)field.far_ptr, 0, NULL);
GF_Node           807 src/scene_manager/scene_dump.c static Bool gf_dump_vrml_needs_container(GF_Node *node, GF_FieldInfo *fi)
GF_Node           822 src/scene_manager/scene_dump.c static void gf_dump_vrml_field(GF_SceneDumper *sdump, GF_Node *node, GF_FieldInfo field)
GF_Node           832 src/scene_manager/scene_dump.c 		assert ( *(GF_Node **)field.far_ptr);
GF_Node           843 src/scene_manager/scene_dump.c 		gf_dump_vrml_node(sdump, *(GF_Node **)field.far_ptr, 0, NULL);
GF_Node          1106 src/scene_manager/scene_dump.c static void gf_dump_vrml_dyn_field(GF_SceneDumper *sdump, GF_Node *node, GF_FieldInfo field, Bool has_sublist)
GF_Node          1129 src/scene_manager/scene_dump.c 						gf_dump_vrml_node(sdump, field.far_ptr ? *(GF_Node **)field.far_ptr : NULL, 0, NULL);
GF_Node          1137 src/scene_manager/scene_dump.c 							gf_dump_vrml_node(sdump, *(GF_Node **)field.far_ptr, 0, NULL);
GF_Node          1164 src/scene_manager/scene_dump.c 					gf_dump_vrml_node(sdump, field.far_ptr ? *(GF_Node **)field.far_ptr : NULL, 0, NULL);
GF_Node          1254 src/scene_manager/scene_dump.c static void gf_dump_vrml_proto_field(GF_SceneDumper *sdump, GF_Node *node, GF_FieldInfo field)
GF_Node          1267 src/scene_manager/scene_dump.c 			gf_dump_vrml_node(sdump, field.far_ptr ? *(GF_Node **)field.far_ptr : NULL, 0, NULL);
GF_Node          1318 src/scene_manager/scene_dump.c static GF_Route *gf_dump_vrml_get_IS(GF_SceneDumper *sdump, GF_Node *node, GF_FieldInfo *field)
GF_Node          1336 src/scene_manager/scene_dump.c static void gf_dump_vrml_IS_field(GF_SceneDumper *sdump, GF_Node *node, GF_FieldInfo field, Bool isScript, Bool skip_is)
GF_Node          1368 src/scene_manager/scene_dump.c static Bool scene_dump_vrml_can_dump(GF_SceneDumper *sdump, GF_Node *node)
GF_Node          1402 src/scene_manager/scene_dump.c static void gf_dump_vrml_node(GF_SceneDumper *sdump, GF_Node *node, Bool in_list, char *fieldContainer)
GF_Node          1408 src/scene_manager/scene_dump.c 	GF_Node *base;
GF_Node          1537 src/scene_manager/scene_dump.c 			if (* (GF_Node **) field.far_ptr) {
GF_Node          1707 src/scene_manager/scene_dump.c 						if (*((GF_Node **)field.far_ptr)) gf_dump_vrml_field(sdump, node, field);
GF_Node          2217 src/scene_manager/scene_dump.c 	GF_Node *toNode, *target;
GF_Node          2268 src/scene_manager/scene_dump.c 			GF_Node *cnode;
GF_Node          2313 src/scene_manager/scene_dump.c 			GF_Node *cnode;
GF_Node          2548 src/scene_manager/scene_dump.c 			GF_Node *n = (GF_Node*)gf_list_get(proto->node_code, j);
GF_Node          2640 src/scene_manager/scene_dump.c static char *lsr_format_node_id(GF_Node *n, u32 NodeID, char *str)
GF_Node          2715 src/scene_manager/scene_dump.c 				GF_Node *op = gf_sg_find_node(sdump->sg, com->fromNodeID);
GF_Node          3045 src/scene_manager/scene_dump.c void gf_dump_svg_element(GF_SceneDumper *sdump, GF_Node *n, GF_Node *parent, Bool is_root)
GF_Node          3126 src/scene_manager/scene_dump.c 				if (!xlink->target || !gf_node_get_id((GF_Node*)xlink->target) ) {
GF_Node          3130 src/scene_manager/scene_dump.c 				if (parent && (parent == (GF_Node *) xlink->target)) {
GF_Node          3146 src/scene_manager/scene_dump.c 		attValue = gf_svg_dump_attribute((GF_Node*)svg, &info);
GF_Node           511 src/scene_manager/scene_engine.c 			GF_Node *root = gf_sg_get_root_node(seng->ctx->scene_graph);
GF_Node           861 src/scene_manager/scene_engine.c 	gf_sg_command_apply_list(gf_node_get_graph((GF_Node*)c), clist, 0.0);
GF_Node           875 src/scene_manager/scene_engine.c static void seng_conditional_activate(GF_Node *node, GF_Route *route)
GF_Node           882 src/scene_manager/scene_engine.c static void seng_conditional_reverse_activate(GF_Node *node, GF_Route *route)
GF_Node           891 src/scene_manager/scene_engine.c static void gf_seng_on_node_modified(void *_seng, u32 type, GF_Node *node, void *ctxdata)
GF_Node           216 src/scene_manager/scene_manager.c static Bool node_in_commands_subtree(GF_Node *node, GF_List *commands)
GF_Node           750 src/scene_manager/scene_manager.c void gf_sm_update_bitwrapper_buffer(GF_Node *node, const char *fileName)
GF_Node            94 src/scene_manager/scene_stats.c static void StatNode(GF_SceneStatistics *stat, GF_Node *n, Bool isUsed, Bool isDelete, GF_Node *prev)
GF_Node           365 src/scene_manager/scene_stats.c Bool StatIsUSE(GF_StatManager *st, GF_Node *n)
GF_Node           368 src/scene_manager/scene_stats.c 	GF_Node *ptr;
GF_Node           371 src/scene_manager/scene_stats.c 	while ((ptr = (GF_Node*)gf_list_enum(st->def_nodes, &i))) {
GF_Node           378 src/scene_manager/scene_stats.c static GF_Err StatNodeGraph(GF_StatManager *st, GF_Node *n)
GF_Node           380 src/scene_manager/scene_stats.c 	GF_Node *clone;
GF_Node           426 src/scene_manager/scene_stats.c 			GF_Node *child;
GF_Node           440 src/scene_manager/scene_stats.c 					child = *((GF_Node **)field.far_ptr);
GF_Node           532 src/scene_manager/scene_stats.c 			GF_Node *n = gf_node_list_get_child( * (GF_ChildNodeItem **) field.far_ptr, inf->pos);
GF_Node            44 src/scene_manager/swf_bifs.c static GF_Err s2b_insert_symbol(SWFReader *read, GF_Node *n)
GF_Node            52 src/scene_manager/swf_bifs.c 		gf_node_register((GF_Node *)n, (GF_Node *)par);
GF_Node            72 src/scene_manager/swf_bifs.c static GF_Node *s2b_get_node(SWFReader *read, u32 ID)
GF_Node            74 src/scene_manager/swf_bifs.c 	GF_Node *n;
GF_Node            88 src/scene_manager/swf_bifs.c static GF_Node *s2b_new_node(SWFReader *read, u32 tag)
GF_Node            90 src/scene_manager/swf_bifs.c 	GF_Node *n = gf_node_new(read->load->scene_graph, tag);
GF_Node            96 src/scene_manager/swf_bifs.c static GF_Node *s2b_get_matrix(SWFReader *read, GF_Matrix2D *mat)
GF_Node           105 src/scene_manager/swf_bifs.c 	return (GF_Node *) tm;
GF_Node           108 src/scene_manager/swf_bifs.c static GF_Node *s2b_get_color_matrix(SWFReader *read, GF_ColorMatrix *cmat)
GF_Node           131 src/scene_manager/swf_bifs.c 	return (GF_Node *) ct;
GF_Node           149 src/scene_manager/swf_bifs.c static void s2b_insert_appearance(SWFReader *read, GF_Node *app)
GF_Node           153 src/scene_manager/swf_bifs.c 	gf_node_register(app, (GF_Node *) s);
GF_Node           155 src/scene_manager/swf_bifs.c 	s2b_insert_symbol(read, (GF_Node *)s);
GF_Node           166 src/scene_manager/swf_bifs.c static GF_Node *s2b_get_appearance(SWFReader *read, GF_Node *parent, u32 fill_col, Fixed line_width, u32 l_col)
GF_Node           199 src/scene_manager/swf_bifs.c 		gf_node_register((GF_Node *)app, parent);
GF_Node           200 src/scene_manager/swf_bifs.c 		return (GF_Node *)app;
GF_Node           205 src/scene_manager/swf_bifs.c 	gf_node_register(app->material, (GF_Node *)app);
GF_Node           216 src/scene_manager/swf_bifs.c 			((M_Material2D *)app->material)->lineProps = (GF_Node *) lp;
GF_Node           221 src/scene_manager/swf_bifs.c 			gf_node_register((GF_Node *)lp, app->material);
GF_Node           224 src/scene_manager/swf_bifs.c 			((M_Material2D *)app->material)->lineProps = (GF_Node *) lp;
GF_Node           227 src/scene_manager/swf_bifs.c 			gf_node_register((GF_Node *)lp, app->material);
GF_Node           231 src/scene_manager/swf_bifs.c 	gf_node_register((GF_Node *)app, parent);
GF_Node           238 src/scene_manager/swf_bifs.c 		gf_node_set_id((GF_Node *)app, ID, szDEF);
GF_Node           239 src/scene_manager/swf_bifs.c 		s2b_insert_appearance(read, (GF_Node *)app);
GF_Node           242 src/scene_manager/swf_bifs.c 	return (GF_Node *) app;
GF_Node           267 src/scene_manager/swf_bifs.c static GF_Node *s2b_get_gradient(SWFReader *read, GF_Node *parent, SWFShape *shape, SWFShapeRec *srec)
GF_Node           277 src/scene_manager/swf_bifs.c 	gf_node_register((GF_Node *)app, parent);
GF_Node           279 src/scene_manager/swf_bifs.c 	gf_node_register(app->material, (GF_Node *)app);
GF_Node           284 src/scene_manager/swf_bifs.c 	gf_node_register((GF_Node *) app->texture, (GF_Node *) app);
GF_Node           354 src/scene_manager/swf_bifs.c 	*((GF_Node **)info.far_ptr) = s2b_get_matrix(read, &mx);
GF_Node           355 src/scene_manager/swf_bifs.c 	gf_node_register(*((GF_Node **)info.far_ptr), app->texture);
GF_Node           356 src/scene_manager/swf_bifs.c 	return (GF_Node *) app;
GF_Node           359 src/scene_manager/swf_bifs.c static GF_Node *s2b_get_bitmap(SWFReader *read, GF_Node *parent, SWFShape *shape, SWFShapeRec *srec)
GF_Node           362 src/scene_manager/swf_bifs.c 	GF_Node *bmp;
GF_Node           371 src/scene_manager/swf_bifs.c 	gf_node_register((GF_Node *)app, parent);
GF_Node           373 src/scene_manager/swf_bifs.c 	gf_node_register(app->material, (GF_Node *)app);
GF_Node           377 src/scene_manager/swf_bifs.c 	gf_node_register(bmp, (GF_Node *)app);
GF_Node           384 src/scene_manager/swf_bifs.c 	gf_node_get_field_by_name((GF_Node*)app, "textureTransform", &info);
GF_Node           385 src/scene_manager/swf_bifs.c 	*((GF_Node **)info.far_ptr) = s2b_get_matrix(read, &mx);
GF_Node           386 src/scene_manager/swf_bifs.c 	gf_node_register(*((GF_Node **)info.far_ptr), (GF_Node*)app);
GF_Node           387 src/scene_manager/swf_bifs.c 	return (GF_Node *) app;
GF_Node           397 src/scene_manager/swf_bifs.c 			n->appearance = s2b_get_appearance(read, (GF_Node *) n, srec->solid_col, 0, 0);
GF_Node           404 src/scene_manager/swf_bifs.c 				n->appearance = s2b_get_appearance(read, (GF_Node *) n, col, 0, 0);
GF_Node           406 src/scene_manager/swf_bifs.c 				n->appearance = s2b_get_gradient(read, (GF_Node *) n, shape, srec);
GF_Node           413 src/scene_manager/swf_bifs.c 			n->appearance = s2b_get_bitmap(read, (GF_Node *) n, shape, srec);
GF_Node           420 src/scene_manager/swf_bifs.c 		n->appearance = s2b_get_appearance(read, (GF_Node *) n, 0, srec->width, srec->solid_col);
GF_Node           425 src/scene_manager/swf_bifs.c static GF_Node *s2b_shape_to_curve2d(SWFReader *read, SWFShape *shape, SWFShapeRec *srec, Bool is_fill, M_Coordinate2D *c)
GF_Node           433 src/scene_manager/swf_bifs.c 	GF_Node *ic2d = NULL;
GF_Node           451 src/scene_manager/swf_bifs.c 		*(GF_Node **)info.far_ptr = (GF_Node *)c;
GF_Node           452 src/scene_manager/swf_bifs.c 		gf_node_register((GF_Node *)c, ic2d);
GF_Node           455 src/scene_manager/swf_bifs.c 		gf_node_register(ic2d, (GF_Node *)n);
GF_Node           464 src/scene_manager/swf_bifs.c 		curve->point = (GF_Node *) points;
GF_Node           466 src/scene_manager/swf_bifs.c 		gf_node_register((GF_Node *) points, (GF_Node *) curve);
GF_Node           470 src/scene_manager/swf_bifs.c 		n->geometry = (GF_Node *) curve;
GF_Node           471 src/scene_manager/swf_bifs.c 		gf_node_register((GF_Node *) curve, (GF_Node *)n);
GF_Node           565 src/scene_manager/swf_bifs.c 	return (GF_Node *) n;
GF_Node           645 src/scene_manager/swf_bifs.c 				gf_node_register((GF_Node *)n, NULL);
GF_Node           646 src/scene_manager/swf_bifs.c 				gf_node_unregister((GF_Node *)n, NULL);
GF_Node           652 src/scene_manager/swf_bifs.c 	gf_node_insert_child((GF_Node *)og, (GF_Node *)n, -1);
GF_Node           653 src/scene_manager/swf_bifs.c 	gf_node_register((GF_Node *) n, (GF_Node *) og);
GF_Node           679 src/scene_manager/swf_bifs.c 	GF_Node *n;
GF_Node           680 src/scene_manager/swf_bifs.c 	GF_Node *og;
GF_Node           738 src/scene_manager/swf_bifs.c 		gf_node_set_id((GF_Node*)c, ID, szDEF);
GF_Node           764 src/scene_manager/swf_bifs.c static GF_Node *s2b_get_glyph(SWFReader *read, u32 fontID, u32 gl_index, GF_Node *par)
GF_Node           768 src/scene_manager/swf_bifs.c 	GF_Node *n, *glyph;
GF_Node           788 src/scene_manager/swf_bifs.c 	n = (GF_Node*)gf_list_get(ft->glyphs, gl_index);
GF_Node           850 src/scene_manager/swf_bifs.c 		gf_node_insert_child((GF_Node *)tr, (GF_Node *) par, -1);
GF_Node           851 src/scene_manager/swf_bifs.c 		gf_node_register((GF_Node *) par, (GF_Node *)tr);
GF_Node           860 src/scene_manager/swf_bifs.c 			t->fontStyle = (GF_Node *) f;
GF_Node           861 src/scene_manager/swf_bifs.c 			gf_node_register(t->fontStyle, (GF_Node *) t);
GF_Node           901 src/scene_manager/swf_bifs.c 			gl->appearance = s2b_get_appearance(read, (GF_Node *) gl, gr->col, 0, 0);
GF_Node           902 src/scene_manager/swf_bifs.c 			gl->geometry = (GF_Node *) t;
GF_Node           903 src/scene_manager/swf_bifs.c 			gf_node_register(gl->geometry, (GF_Node *) gl);
GF_Node           904 src/scene_manager/swf_bifs.c 			gf_node_insert_child((GF_Node *) par, (GF_Node *)gl, -1);
GF_Node           905 src/scene_manager/swf_bifs.c 			gf_node_register((GF_Node *) gl, (GF_Node *) par);
GF_Node           912 src/scene_manager/swf_bifs.c 				gl->geometry = s2b_get_glyph(read, gr->fontID, gr->indexes[j], (GF_Node *) gl);
GF_Node           915 src/scene_manager/swf_bifs.c 					gf_node_register((GF_Node *) gl, NULL);
GF_Node           916 src/scene_manager/swf_bifs.c 					gf_node_unregister((GF_Node *) gl, NULL);
GF_Node           923 src/scene_manager/swf_bifs.c 				gl->appearance = s2b_get_appearance(read, (GF_Node *) gl, gr->col, 0, 0);
GF_Node           928 src/scene_manager/swf_bifs.c 				gf_node_insert_child((GF_Node *) gl_par, (GF_Node *)gl, -1);
GF_Node           929 src/scene_manager/swf_bifs.c 				gf_node_register((GF_Node *) gl, (GF_Node *) gl_par);
GF_Node           930 src/scene_manager/swf_bifs.c 				gf_node_insert_child((GF_Node *) par, (GF_Node *)gl_par, -1);
GF_Node           931 src/scene_manager/swf_bifs.c 				gf_node_register((GF_Node *) gl_par, (GF_Node *) par);
GF_Node           942 src/scene_manager/swf_bifs.c 		gf_node_set_id((GF_Node *)tr, ID, szDEF);
GF_Node           943 src/scene_manager/swf_bifs.c 		s2b_insert_symbol(read, (GF_Node *)tr);
GF_Node          1002 src/scene_manager/swf_bifs.c 	t->fontStyle = (GF_Node *) f;
GF_Node          1003 src/scene_manager/swf_bifs.c 	gf_node_register(t->fontStyle, (GF_Node *) t);
GF_Node          1058 src/scene_manager/swf_bifs.c 	txt->appearance = s2b_get_appearance(read, (GF_Node *) txt, text->color, 0, 0);
GF_Node          1059 src/scene_manager/swf_bifs.c 	txt->geometry = (GF_Node *) t;
GF_Node          1060 src/scene_manager/swf_bifs.c 	gf_node_register(txt->geometry, (GF_Node *) txt);
GF_Node          1081 src/scene_manager/swf_bifs.c 		gf_node_insert_child((GF_Node *) layout, (GF_Node *)txt, -1);
GF_Node          1082 src/scene_manager/swf_bifs.c 		gf_node_register((GF_Node *) txt, (GF_Node *) layout);
GF_Node          1084 src/scene_manager/swf_bifs.c 		gf_node_insert_child((GF_Node *) tr, (GF_Node *)layout, -1);
GF_Node          1085 src/scene_manager/swf_bifs.c 		gf_node_register((GF_Node *) layout, (GF_Node *) tr);
GF_Node          1087 src/scene_manager/swf_bifs.c 		gf_node_insert_child((GF_Node *) tr, (GF_Node *)txt, -1);
GF_Node          1088 src/scene_manager/swf_bifs.c 		gf_node_register((GF_Node *) txt, (GF_Node *) tr);
GF_Node          1096 src/scene_manager/swf_bifs.c 		gf_node_set_id((GF_Node*)tr, ID, szDEF);
GF_Node          1097 src/scene_manager/swf_bifs.c 		s2b_insert_symbol(read, (GF_Node*)tr);
GF_Node          1111 src/scene_manager/swf_bifs.c 	GF_Node *empty;
GF_Node          1140 src/scene_manager/swf_bifs.c 	GF_Node *disp, *empty;
GF_Node          1233 src/scene_manager/swf_bifs.c 	GF_Node *n, *par;
GF_Node          1339 src/scene_manager/swf_bifs.c 	GF_Node *n, *par;
GF_Node          1453 src/scene_manager/swf_bifs.c 	GF_Node *n, *par;
GF_Node          1511 src/scene_manager/swf_bifs.c static GF_Node *s2b_wrap_node(SWFReader *read, GF_Node *node, GF_Matrix2D *mat, GF_ColorMatrix *cmat)
GF_Node          1513 src/scene_manager/swf_bifs.c 	GF_Node *par;
GF_Node          1524 src/scene_manager/swf_bifs.c 			GF_Node *cm = s2b_get_color_matrix(read, cmat);
GF_Node          1545 src/scene_manager/swf_bifs.c static void s2b_set_field(SWFReader *read, GF_List *dst, GF_Node *n, char *fieldName, s32 pos, u32 type, void *val, Bool insert)
GF_Node          1599 src/scene_manager/swf_bifs.c 	GF_Node *bck = gf_sg_find_node_by_name(read->load->scene_graph, "BACKGROUND");
GF_Node          1610 src/scene_manager/swf_bifs.c 	GF_Node *sound2D;
GF_Node          1626 src/scene_manager/swf_bifs.c 	GF_Node *obj;
GF_Node          1666 src/scene_manager/swf_bifs.c 	GF_Node *obj, *par;
GF_Node          1799 src/scene_manager/swf_bifs.c static GF_Node *s2b_button_add_child(SWFReader *read, GF_Node *button, u32 tag, char *def_name, s32 pos)
GF_Node          1801 src/scene_manager/swf_bifs.c 	GF_Node *n = s2b_new_node(read, tag);
GF_Node          1807 src/scene_manager/swf_bifs.c 		gf_node_set_id((GF_Node *)n, ID, def_name);
GF_Node          1810 src/scene_manager/swf_bifs.c 	gf_node_insert_child((GF_Node *)button, (GF_Node *)n, pos);
GF_Node          1811 src/scene_manager/swf_bifs.c 	gf_node_register((GF_Node *) n, (GF_Node *) button);
GF_Node          1815 src/scene_manager/swf_bifs.c static void s2b_button_add_route(SWFReader *read, GF_Node *fromNode, u32 fromField, GF_Node *toNode, u32 toField)
GF_Node          1835 src/scene_manager/swf_bifs.c 	GF_Node *btn_root, *n, *btn_ts;
GF_Node          1850 src/scene_manager/swf_bifs.c 	gf_node_set_id((GF_Node *)btn_root, ID, szName);
GF_Node          1857 src/scene_manager/swf_bifs.c 		GF_Node *character;
GF_Node          1867 src/scene_manager/swf_bifs.c 			gf_node_register(character, (GF_Node *)n);
GF_Node          1874 src/scene_manager/swf_bifs.c 	s2b_insert_symbol(read, (GF_Node *)btn_root);
GF_Node          1903 src/scene_manager/swf_bifs.c 		GF_Node *sprite_ctrl = NULL;
GF_Node          1904 src/scene_manager/swf_bifs.c 		GF_Node *character;
GF_Node          1920 src/scene_manager/swf_bifs.c 			GF_Node *n = s2b_wrap_node(read, character, &br->mx, &br->cmx);
GF_Node          1927 src/scene_manager/swf_bifs.c 			gf_node_register(n, (GF_Node *)button);
GF_Node          1946 src/scene_manager/swf_bifs.c 			s2b_set_field(read, read->btn_not_over, (GF_Node *)button, "whichChoice", -1, GF_SG_VRML_SFINT32, &choice, 0);
GF_Node          1953 src/scene_manager/swf_bifs.c 			s2b_set_field(read, read->btn_active, (GF_Node *)button, "whichChoice", -1, GF_SG_VRML_SFINT32, &choice, 0);
GF_Node          1959 src/scene_manager/swf_bifs.c 			s2b_set_field(read, read->btn_not_active, (GF_Node *)button, "whichChoice", -1, GF_SG_VRML_SFINT32, &choice, 0);
GF_Node          1960 src/scene_manager/swf_bifs.c 			s2b_set_field(read, read->btn_over, (GF_Node *)button, "whichChoice", -1, GF_SG_VRML_SFINT32, &choice, 0);
GF_Node          1988 src/scene_manager/swf_bifs.c 			GF_Node *gl = (GF_Node *)gf_list_get(ft->glyphs, 0);
GF_Node          2001 src/scene_manager/swf_bifs.c 	GF_Node *n;
GF_Node          2059 src/scene_manager/swf_bifs.c 	GF_Node *n, *n2;
GF_Node            90 src/scene_manager/text_to_bifs.c 	GF_Node *text, *font;
GF_Node           344 src/scene_manager/text_to_bifs.c 	GF_Node *text, *font;
GF_Node            36 src/scenegraph/base_scenegraph.c static void ReplaceDEFNode(GF_Node *FromNode, GF_Node *node, GF_Node *newNode, Bool updateOrderedGroup);
GF_Node            39 src/scenegraph/base_scenegraph.c static void ReplaceIRINode(GF_Node *FromNode, GF_Node *oldNode, GF_Node *newNode);
GF_Node            42 src/scenegraph/base_scenegraph.c static void node_modif_stub(GF_SceneGraph *sg, GF_Node *node, GF_FieldInfo *info, GF_Node *script)
GF_Node           106 src/scenegraph/base_scenegraph.c void gf_sg_set_node_callback(GF_SceneGraph *sg, void (*NodeCallback)(void *user_priv, u32 type, GF_Node *node, void *ctxdata) )
GF_Node           119 src/scenegraph/base_scenegraph.c Double gf_node_get_scene_time(GF_Node *node)
GF_Node           178 src/scenegraph/base_scenegraph.c void SG_GraphRemoved(GF_Node *node, GF_SceneGraph *sg)
GF_Node           195 src/scenegraph/base_scenegraph.c 			GF_Node *n = *(GF_Node **) info.far_ptr;
GF_Node           202 src/scenegraph/base_scenegraph.c 						*(GF_Node **) info.far_ptr = NULL;
GF_Node           277 src/scenegraph/base_scenegraph.c GFINLINE GF_Node *SG_SearchForNode(GF_SceneGraph *sg, GF_Node *node)
GF_Node           325 src/scenegraph/base_scenegraph.c 		GF_Node *n = gf_list_get(sg->scripts, 0);
GF_Node           366 src/scenegraph/base_scenegraph.c 		GF_Node *n = gf_list_get(sg->exported_nodes, 0);
GF_Node           387 src/scenegraph/base_scenegraph.c 		GF_Node *node = reg_node->node;
GF_Node           508 src/scenegraph/base_scenegraph.c GFINLINE GF_Node *SG_SearchForDuplicateNodeID(GF_SceneGraph *sg, u32 nodeID, GF_Node *toExclude)
GF_Node           518 src/scenegraph/base_scenegraph.c void *gf_node_get_name_address(GF_Node*node)
GF_Node           578 src/scenegraph/base_scenegraph.c GF_Node *gf_sg_get_root_node(GF_SceneGraph *sg)
GF_Node           584 src/scenegraph/base_scenegraph.c void gf_sg_set_root_node(GF_SceneGraph *sg, GF_Node *node)
GF_Node           589 src/scenegraph/base_scenegraph.c void remove_node_id(GF_SceneGraph *sg, GF_Node *node)
GF_Node           620 src/scenegraph/base_scenegraph.c GF_Err gf_node_try_destroy(GF_SceneGraph *sg, GF_Node *pNode, GF_Node *parentNode)
GF_Node           630 src/scenegraph/base_scenegraph.c GF_Err gf_node_unregister(GF_Node *pNode, GF_Node *parentNode)
GF_Node           670 src/scenegraph/base_scenegraph.c 	if (pSG && (pNode == (GF_Node*)pSG->pOwningProto)) pSG = pSG->parent_scene;
GF_Node           726 src/scenegraph/base_scenegraph.c GF_Err gf_node_register(GF_Node *node, GF_Node *parentNode)
GF_Node           755 src/scenegraph/base_scenegraph.c static void ReplaceDEFNode(GF_Node *FromNode, GF_Node *node, GF_Node *newNode, Bool updateOrderedGroup)
GF_Node           758 src/scenegraph/base_scenegraph.c 	GF_Node *p;
GF_Node           769 src/scenegraph/base_scenegraph.c 			p = *((GF_Node **) field.far_ptr);
GF_Node           772 src/scenegraph/base_scenegraph.c 				*((GF_Node **) field.far_ptr) = NULL;
GF_Node           774 src/scenegraph/base_scenegraph.c 					*((GF_Node **) field.far_ptr) = newNode;
GF_Node           836 src/scenegraph/base_scenegraph.c static void Replace_IRI(GF_SceneGraph *sg, GF_Node *old_node, GF_Node *newNode)
GF_Node           854 src/scenegraph/base_scenegraph.c static void ReplaceIRINode(GF_Node *FromNode, GF_Node *old_node, GF_Node *newNode)
GF_Node           877 src/scenegraph/base_scenegraph.c GF_Err gf_node_replace(GF_Node *node, GF_Node *new_node, Bool updateOrderedGroup)
GF_Node           886 src/scenegraph/base_scenegraph.c 	GF_Node *par;
GF_Node           891 src/scenegraph/base_scenegraph.c 	if (node == (GF_Node*)pSG->pOwningProto) pSG = pSG->parent_scene;
GF_Node           945 src/scenegraph/base_scenegraph.c static GFINLINE void insert_node_def(GF_SceneGraph *sg, GF_Node *def, u32 ID, const char *name)
GF_Node           984 src/scenegraph/base_scenegraph.c GF_Err gf_node_set_id(GF_Node *p, u32 ID, const char *name)
GF_Node           992 src/scenegraph/base_scenegraph.c 	if (p == (GF_Node*)pSG->pOwningProto) pSG = pSG->parent_scene;
GF_Node          1011 src/scenegraph/base_scenegraph.c GF_Err gf_node_remove_id(GF_Node *p)
GF_Node          1019 src/scenegraph/base_scenegraph.c 	if (p == (GF_Node*)pSG->pOwningProto) pSG = pSG->parent_scene;
GF_Node          1033 src/scenegraph/base_scenegraph.c void gf_node_traverse(GF_Node *node, void *renderStack)
GF_Node          1105 src/scenegraph/base_scenegraph.c void gf_node_allow_cyclic_traverse(GF_Node *node)
GF_Node          1114 src/scenegraph/base_scenegraph.c Bool gf_node_set_cyclic_traverse_flag(GF_Node *node, Bool on)
GF_Node          1132 src/scenegraph/base_scenegraph.c void gf_node_traverse_children(GF_Node *node, void *renderStack)
GF_Node          1146 src/scenegraph/base_scenegraph.c GF_SceneGraph *gf_node_get_graph(GF_Node *node)
GF_Node          1152 src/scenegraph/base_scenegraph.c GF_Node *gf_sg_find_node(GF_SceneGraph *sg, u32 nodeID)
GF_Node          1163 src/scenegraph/base_scenegraph.c GF_Node *gf_sg_find_node_by_name(GF_SceneGraph *sg, char *name)
GF_Node          1203 src/scenegraph/base_scenegraph.c void gf_node_setup(GF_Node *p, u32 tag)
GF_Node          1218 src/scenegraph/base_scenegraph.c GF_Node *gf_sg_new_base_node()
GF_Node          1220 src/scenegraph/base_scenegraph.c 	GF_Node *newnode = (GF_Node *)gf_malloc(sizeof(GF_Node));
GF_Node          1225 src/scenegraph/base_scenegraph.c u32 gf_node_get_tag(GF_Node*p)
GF_Node          1231 src/scenegraph/base_scenegraph.c u32 gf_node_get_id(GF_Node*p)
GF_Node          1240 src/scenegraph/base_scenegraph.c 	if (p == (GF_Node*)sg->pOwningProto) sg = sg->parent_scene;
GF_Node          1252 src/scenegraph/base_scenegraph.c const char *gf_node_get_name(GF_Node*p)
GF_Node          1261 src/scenegraph/base_scenegraph.c 	if (p == (GF_Node*)sg->pOwningProto) sg = sg->parent_scene;
GF_Node          1273 src/scenegraph/base_scenegraph.c const char *gf_node_get_name_and_id(GF_Node*p, u32 *id)
GF_Node          1286 src/scenegraph/base_scenegraph.c 	if (p == (GF_Node*)sg->pOwningProto) sg = sg->parent_scene;
GF_Node          1302 src/scenegraph/base_scenegraph.c void *gf_node_get_private(GF_Node*p)
GF_Node          1308 src/scenegraph/base_scenegraph.c void gf_node_set_private(GF_Node*p, void *pr)
GF_Node          1314 src/scenegraph/base_scenegraph.c GF_Err gf_node_set_callback_function(GF_Node *p, void (*TraverseNode)(GF_Node *node, void *render_stack, Bool is_destroy) )
GF_Node          1321 src/scenegraph/base_scenegraph.c void gf_sg_parent_setup(GF_Node *node)
GF_Node          1328 src/scenegraph/base_scenegraph.c void gf_node_unregister_children(GF_Node *container, GF_ChildNodeItem *child)
GF_Node          1340 src/scenegraph/base_scenegraph.c GF_Err gf_node_list_insert_child(GF_ChildNodeItem **list, GF_Node *n, u32 pos)
GF_Node          1372 src/scenegraph/base_scenegraph.c GF_Err gf_node_list_append_child(GF_ChildNodeItem **list, GF_ChildNodeItem **last_child, GF_Node *n)
GF_Node          1400 src/scenegraph/base_scenegraph.c GF_Node *gf_node_list_get_child(GF_ChildNodeItem *list, s32 pos)
GF_Node          1413 src/scenegraph/base_scenegraph.c s32 gf_node_list_find_child(GF_ChildNodeItem *list, GF_Node *n)
GF_Node          1425 src/scenegraph/base_scenegraph.c GF_Err gf_node_list_add_child(GF_ChildNodeItem **list, GF_Node *n)
GF_Node          1446 src/scenegraph/base_scenegraph.c GF_Err gf_node_list_add_child_last(GF_ChildNodeItem **list, GF_Node *n, GF_ChildNodeItem **last_child)
GF_Node          1475 src/scenegraph/base_scenegraph.c Bool gf_node_list_del_child(GF_ChildNodeItem **list, GF_Node *n)
GF_Node          1501 src/scenegraph/base_scenegraph.c GF_Node *gf_node_list_del_child_idx(GF_ChildNodeItem **list, u32 pos)
GF_Node          1504 src/scenegraph/base_scenegraph.c 	GF_Node *ret = NULL;
GF_Node          1542 src/scenegraph/base_scenegraph.c void gf_sg_parent_reset(GF_Node *node)
GF_Node          1549 src/scenegraph/base_scenegraph.c void gf_node_free(GF_Node *node)
GF_Node          1587 src/scenegraph/base_scenegraph.c u32 gf_node_get_parent_count(GF_Node *node)
GF_Node          1599 src/scenegraph/base_scenegraph.c GF_Node *gf_node_get_parent(GF_Node *node, u32 idx)
GF_Node          1617 src/scenegraph/base_scenegraph.c static void dirty_children(GF_Node *node)
GF_Node          1634 src/scenegraph/base_scenegraph.c 			if (info.fieldType==GF_SG_VRML_SFNODE) dirty_children(*(GF_Node **)info.far_ptr);
GF_Node          1645 src/scenegraph/base_scenegraph.c static void dirty_parents(GF_Node *node)
GF_Node          1657 src/scenegraph/base_scenegraph.c 		GF_Node *p = nlist->node;
GF_Node          1678 src/scenegraph/base_scenegraph.c 			GF_Node *the_node = (GF_Node *) node->sgprivate->scenegraph->pOwningProto;
GF_Node          1685 src/scenegraph/base_scenegraph.c void gf_node_dirty_parent_graph(GF_Node *node)
GF_Node          1694 src/scenegraph/base_scenegraph.c void gf_node_dirty_set(GF_Node *node, u32 flags, Bool and_dirty_parents)
GF_Node          1705 src/scenegraph/base_scenegraph.c void gf_node_dirty_parents(GF_Node *node)
GF_Node          1711 src/scenegraph/base_scenegraph.c void gf_node_dirty_clear(GF_Node *node, u32 flag_to_remove)
GF_Node          1719 src/scenegraph/base_scenegraph.c u32 gf_node_dirty_get(GF_Node *node)
GF_Node          1727 src/scenegraph/base_scenegraph.c void gf_node_dirty_reset(GF_Node *node, Bool reset_children)
GF_Node          1745 src/scenegraph/base_scenegraph.c void gf_node_init(GF_Node *node)
GF_Node          1766 src/scenegraph/base_scenegraph.c void gf_node_changed_internal(GF_Node *node, GF_FieldInfo *field, Bool notify_scripts)
GF_Node          1811 src/scenegraph/base_scenegraph.c void gf_node_changed(GF_Node *node, GF_FieldInfo *field)
GF_Node          1829 src/scenegraph/base_scenegraph.c void gf_node_del(GF_Node *node)
GF_Node          1877 src/scenegraph/base_scenegraph.c u32 gf_node_get_field_count(GF_Node *node)
GF_Node          1892 src/scenegraph/base_scenegraph.c const char *gf_node_get_class_name(GF_Node *node)
GF_Node          1946 src/scenegraph/base_scenegraph.c GF_Node *gf_node_new(GF_SceneGraph *inScene, u32 tag)
GF_Node          1948 src/scenegraph/base_scenegraph.c 	GF_Node *node;
GF_Node          1962 src/scenegraph/base_scenegraph.c 		node = (GF_Node*)n;
GF_Node          1968 src/scenegraph/base_scenegraph.c 		node = (GF_Node*)n;
GF_Node          1972 src/scenegraph/base_scenegraph.c 	else if (tag <= GF_NODE_RANGE_LAST_SVG) node = (GF_Node *) gf_svg_create_node(tag);
GF_Node          1973 src/scenegraph/base_scenegraph.c 	else if (tag <= GF_NODE_RANGE_LAST_XBL) node = (GF_Node *) gf_xbl_create_node(tag);
GF_Node          1996 src/scenegraph/base_scenegraph.c GF_Err gf_node_get_field(GF_Node *node, u32 FieldIndex, GF_FieldInfo *info)
GF_Node          2024 src/scenegraph/base_scenegraph.c u32 gf_node_get_num_instances(GF_Node *node)
GF_Node          2029 src/scenegraph/base_scenegraph.c static GF_Err gf_node_get_field_by_name_enum(GF_Node *node, char *name, GF_FieldInfo *field)
GF_Node          2043 src/scenegraph/base_scenegraph.c GF_Err gf_node_get_field_by_name(GF_Node *node, char *name, GF_FieldInfo *field)
GF_Node          2073 src/scenegraph/base_scenegraph.c const char *gf_node_get_log_name(GF_Node *anim)
GF_Node          2085 src/scenegraph/base_scenegraph.c static GF_Err gf_node_deactivate_ex(GF_Node *node)
GF_Node          2118 src/scenegraph/base_scenegraph.c GF_Err gf_node_deactivate(GF_Node *node)
GF_Node          2125 src/scenegraph/base_scenegraph.c static u32 gf_node_activate_ex(GF_Node *node)
GF_Node          2160 src/scenegraph/base_scenegraph.c GF_Err gf_node_activate(GF_Node *node)
GF_Node          2169 src/scenegraph/base_scenegraph.c GF_Node *gf_node_clone(GF_SceneGraph *inScene, GF_Node *orig, GF_Node *cloned_parent, char *id, Bool deep)
GF_Node          2310 src/scenegraph/base_scenegraph.c char *gf_node_dump_attribute(GF_Node *n, GF_FieldInfo *info)
GF_Node          2327 src/scenegraph/base_scenegraph.c GF_Err gf_node_replace_child(GF_Node *node, GF_ChildNodeItem **container, s32 pos, GF_Node *newNode)
GF_Node          2362 src/scenegraph/base_scenegraph.c Bool gf_node_parent_of(GF_Node *node, GF_Node *target)
GF_Node          2380 src/scenegraph/base_scenegraph.c 				if (gf_node_parent_of(*(GF_Node **)info.far_ptr, target)) return 1;
GF_Node           129 src/scenegraph/commands.c static void SG_CheckFieldChange(GF_Node *node, GF_FieldInfo *field)
GF_Node           149 src/scenegraph/commands.c static void gf_node_unregister_children_deactivate(GF_Node *container, GF_ChildNodeItem *child)
GF_Node           169 src/scenegraph/commands.c 	GF_Node *node;
GF_Node           175 src/scenegraph/commands.c 	GF_Node *def;
GF_Node           245 src/scenegraph/commands.c 				node = *((GF_Node **) field.far_ptr);
GF_Node           247 src/scenegraph/commands.c 				*((GF_Node **) field.far_ptr) = inf->new_node;
GF_Node           500 src/scenegraph/commands.c 		GF_Node *target = NULL;
GF_Node           514 src/scenegraph/commands.c 					GF_Node *idxNode = gf_sg_find_node(graph, com->toNodeID);
GF_Node           547 src/scenegraph/commands.c 			GF_Node *fromNode = gf_sg_find_node(graph, com->fromNodeID);
GF_Node           559 src/scenegraph/commands.c 				GF_Node *nn = *(GF_Node**)value.far_ptr;
GF_Node           584 src/scenegraph/commands.c 				node = *((GF_Node **) field.far_ptr);
GF_Node           586 src/scenegraph/commands.c 				*((GF_Node **) field.far_ptr) = *((GF_Node **) value.far_ptr) ;
GF_Node           587 src/scenegraph/commands.c 				if (!e) gf_node_register(*(GF_Node **) value.far_ptr, target);
GF_Node           813 src/scenegraph/commands.c 			GF_Node *fromNode = gf_sg_find_node(graph, com->fromNodeID);
GF_Node           872 src/scenegraph/commands.c 			GF_Node *script = (GF_Node *)gf_list_get(com->scripts_to_load, 0);
GF_Node            34 src/scenegraph/dom_events.c static void gf_smil_handle_event(GF_Node *anim, GF_FieldInfo *info, GF_DOM_Event *evt, Bool is_end);
GF_Node           101 src/scenegraph/dom_events.c u32 gf_node_get_dom_event_filter(GF_Node *node)
GF_Node           114 src/scenegraph/dom_events.c GF_Err gf_sg_listener_add(GF_Node *listener, GF_DOMEventTarget *evt_target)
GF_Node           126 src/scenegraph/dom_events.c 	gf_node_register((GF_Node *)listener, NULL);
GF_Node           128 src/scenegraph/dom_events.c 	if (gf_node_get_attribute_by_tag((GF_Node *)listener, TAG_XMLEV_ATT_event, GF_FALSE, GF_FALSE, &info) == GF_OK) {
GF_Node           138 src/scenegraph/dom_events.c GF_Err gf_node_dom_listener_add(GF_Node *node, GF_Node *listener)
GF_Node           157 src/scenegraph/dom_events.c GF_Err gf_dom_listener_del(GF_Node *listener, GF_DOMEventTarget *target)
GF_Node           163 src/scenegraph/dom_events.c 	if (gf_node_get_attribute_by_tag((GF_Node *)listener, TAG_XMLEV_ATT_event, GF_FALSE, GF_FALSE, &info) == GF_OK) {
GF_Node           169 src/scenegraph/dom_events.c 	gf_node_unregister((GF_Node *)listener, NULL);
GF_Node           173 src/scenegraph/dom_events.c GF_Err gf_dom_event_remove_listener_from_parent(GF_DOMEventTarget *event_target, GF_Node *listener)
GF_Node           177 src/scenegraph/dom_events.c 		GF_Node *node = (GF_Node *)event_target->ptr;
GF_Node           197 src/scenegraph/dom_events.c 		GF_Node *n = (GF_Node *)gf_list_get(event_target->listeners, 0);
GF_Node           203 src/scenegraph/dom_events.c u32 gf_dom_listener_count(GF_Node *node)
GF_Node           210 src/scenegraph/dom_events.c GF_Node *gf_dom_listener_get(GF_Node *node, u32 i)
GF_Node           213 src/scenegraph/dom_events.c 	return (GF_Node *)gf_list_get(node->sgprivate->interact->dom_evt->listeners, i);
GF_Node           218 src/scenegraph/dom_events.c 	GF_Node *obs;
GF_Node           219 src/scenegraph/dom_events.c 	GF_Node *listener;
GF_Node           222 src/scenegraph/dom_events.c void gf_sg_listener_post_add(GF_Node *obs, GF_Node *listener)
GF_Node           258 src/scenegraph/dom_events.c void gf_sg_handle_dom_event(GF_Node *hdl, GF_DOM_Event *event, GF_Node *observer)
GF_Node           273 src/scenegraph/dom_events.c static GF_Node *dom_evt_get_handler(GF_Node *n)
GF_Node           287 src/scenegraph/dom_events.c 	return dom_evt_get_handler((GF_Node *)iri->target);
GF_Node           290 src/scenegraph/dom_events.c static void dom_event_process(GF_Node *listen, GF_DOM_Event *event, GF_Node *observer)
GF_Node           292 src/scenegraph/dom_events.c 	GF_Node *hdl_node;
GF_Node           311 src/scenegraph/dom_events.c 			hdl_node = dom_evt_get_handler((GF_Node *)iri->target);
GF_Node           322 src/scenegraph/dom_events.c 	GF_LOG(GF_LOG_DEBUG, GF_LOG_INTERACT, ("[DOM Events    ] Time %f - Processing event type: %s\n", gf_node_get_scene_time((GF_Node *)listen), gf_dom_event_get_name(event->type)));
GF_Node           354 src/scenegraph/dom_events.c 		gf_dom_event_fire((GF_Node *)hdl_node, &act);
GF_Node           363 src/scenegraph/dom_events.c Bool gf_sg_fire_dom_event(GF_DOMEventTarget *et, GF_DOM_Event *event, GF_SceneGraph *sg, GF_Node *n)
GF_Node           372 src/scenegraph/dom_events.c 			GF_Node *observer = NULL;
GF_Node           375 src/scenegraph/dom_events.c 				observer = (GF_Node *)et->ptr;
GF_Node           380 src/scenegraph/dom_events.c 				GF_Node *listen = (GF_Node *)gf_list_get(et->listeners, i);
GF_Node           459 src/scenegraph/dom_events.c static void gf_sg_dom_event_bubble(GF_Node *node, GF_DOM_Event *event, GF_List *use_stack, u32 cur_par_idx)
GF_Node           461 src/scenegraph/dom_events.c 	GF_Node *parent;
GF_Node           476 src/scenegraph/dom_events.c 		GF_Node *used_node = (GF_Node *)gf_list_get(use_stack, cur_par_idx-1);
GF_Node           479 src/scenegraph/dom_events.c 			parent = (GF_Node *)gf_list_get(use_stack, cur_par_idx);
GF_Node           502 src/scenegraph/dom_events.c void gf_sg_dom_stack_parents(GF_Node *node, GF_List *stack)
GF_Node           510 src/scenegraph/dom_events.c Bool gf_dom_event_fire_ex(GF_Node *node, GF_DOM_Event *event, GF_List *use_stack)
GF_Node           549 src/scenegraph/dom_events.c 			GF_Node *n = (GF_Node *)gf_list_get(parents, i);
GF_Node           592 src/scenegraph/dom_events.c Bool gf_dom_event_fire(GF_Node *node, GF_DOM_Event *event)
GF_Node           597 src/scenegraph/dom_events.c GF_DOMHandler *gf_dom_listener_build_ex(GF_Node *node, u32 event_type, u32 event_parameter, GF_Node *handler, GF_Node **out_listener)
GF_Node           622 src/scenegraph/dom_events.c 		gf_node_register((GF_Node *)handler, (GF_Node *) listener);
GF_Node           623 src/scenegraph/dom_events.c 		gf_node_list_add_child_last(& ((GF_ParentNode *)listener)->children, (GF_Node*)handler, &last);
GF_Node           626 src/scenegraph/dom_events.c 	gf_node_get_attribute_by_tag((GF_Node*)listener, TAG_XMLEV_ATT_event, GF_TRUE, GF_FALSE, &info);
GF_Node           630 src/scenegraph/dom_events.c 	gf_node_get_attribute_by_tag((GF_Node*)listener, TAG_XMLEV_ATT_handler, GF_TRUE, GF_FALSE, &info);
GF_Node           633 src/scenegraph/dom_events.c 	gf_node_get_attribute_by_tag((GF_Node*)listener, TAG_XMLEV_ATT_target, GF_TRUE, GF_FALSE, &info);
GF_Node           636 src/scenegraph/dom_events.c 	gf_node_dom_listener_add((GF_Node *) node, (GF_Node *) listener);
GF_Node           638 src/scenegraph/dom_events.c 	if (out_listener) *out_listener = (GF_Node *) listener;
GF_Node           646 src/scenegraph/dom_events.c GF_DOMHandler *gf_dom_listener_build(GF_Node *node, GF_EventType event_type, u32 event_parameter)
GF_Node           651 src/scenegraph/dom_events.c static void gf_smil_handle_event(GF_Node *timed_elt, GF_FieldInfo *info, GF_DOM_Event *evt, Bool is_end)
GF_Node           654 src/scenegraph/dom_events.c 	Double scene_time = gf_node_get_scene_time((GF_Node *)evt->target);
GF_Node           680 src/scenegraph/dom_events.c 			if ((evt->currentTarget->ptr_type!=GF_DOM_EVENT_TARGET_NODE) || (proto->element!= (GF_Node*)evt->currentTarget->ptr))
GF_Node           718 src/scenegraph/dom_events.c static void gf_smil_handle_event_begin(GF_Node *hdl, GF_DOM_Event *evt, GF_Node *observer)
GF_Node           721 src/scenegraph/dom_events.c 	GF_Node *timed_elt = (GF_Node *)gf_node_get_private(hdl);
GF_Node           729 src/scenegraph/dom_events.c static void gf_smil_handle_event_end(GF_Node *hdl, GF_DOM_Event *evt, GF_Node *observer)
GF_Node           732 src/scenegraph/dom_events.c 	GF_Node *timed_elt = (GF_Node *)gf_node_get_private(hdl);
GF_Node           737 src/scenegraph/dom_events.c 	gf_smil_handle_event((GF_Node *)timed_elt, &info, evt, GF_TRUE);
GF_Node           740 src/scenegraph/dom_events.c static void gf_smil_setup_event_list(GF_Node *node, GF_List *l, Bool is_begin)
GF_Node           779 src/scenegraph/dom_events.c 		gf_node_set_private((GF_Node *)hdl, node);
GF_Node           780 src/scenegraph/dom_events.c 		gf_node_register((GF_Node*)node, NULL);
GF_Node           785 src/scenegraph/dom_events.c void gf_smil_setup_events(GF_Node *node)
GF_Node           795 src/scenegraph/dom_events.c void gf_dom_set_textContent(GF_Node *n, char *text)
GF_Node           804 src/scenegraph/dom_events.c GF_DOMText *gf_dom_add_text_node(GF_Node *parent, char *text_data)
GF_Node           810 src/scenegraph/dom_events.c 	gf_node_setup((GF_Node *)text, TAG_DOMText);
GF_Node           813 src/scenegraph/dom_events.c 	gf_node_register((GF_Node *)text, parent);
GF_Node           814 src/scenegraph/dom_events.c 	gf_node_list_add_child_last(&((GF_ParentNode *)parent)->children, (GF_Node*)text, NULL);
GF_Node           824 src/scenegraph/dom_events.c 	gf_node_setup((GF_Node *)text, TAG_DOMText);
GF_Node           830 src/scenegraph/dom_events.c char *gf_dom_flatten_textContent(GF_Node *n)
GF_Node           859 src/scenegraph/dom_events.c GF_DOMUpdates *gf_dom_add_updates_node(GF_Node *parent)
GF_Node           865 src/scenegraph/dom_events.c 	gf_node_setup((GF_Node *)text, TAG_DOMUpdates);
GF_Node           868 src/scenegraph/dom_events.c 	gf_node_register((GF_Node *)text, parent);
GF_Node           869 src/scenegraph/dom_events.c 	gf_node_list_add_child_last(&((GF_ParentNode *)parent)->children, (GF_Node*)text, NULL);
GF_Node           873 src/scenegraph/dom_events.c GF_DOMUpdates *gf_dom_add_update_node(GF_Node *parent)
GF_Node           879 src/scenegraph/dom_events.c 	gf_node_setup((GF_Node *)update, TAG_DOMUpdates);
GF_Node           882 src/scenegraph/dom_events.c 	gf_node_register((GF_Node *)update, parent);
GF_Node           883 src/scenegraph/dom_events.c 	gf_node_list_add_child_last(&((GF_ParentNode *)parent)->children, (GF_Node*)update, NULL);
GF_Node           887 src/scenegraph/dom_events.c void gf_dom_event_dump_listeners(GF_Node *n, FILE *f)
GF_Node           900 src/scenegraph/dom_events.c 			GF_Node *listener = (GF_Node *)gf_list_get(listeners, i);
GF_Node           915 src/scenegraph/dom_events.c 				if (gf_node_get_attribute_by_tag((GF_Node*)hdl, TAG_XMLEV_ATT_event, GF_FALSE, GF_FALSE, &info)==GF_OK) {
GF_Node           941 src/scenegraph/dom_events.c GF_DOMEventTarget *gf_dom_event_get_target_from_node(GF_Node *n)
GF_Node            59 src/scenegraph/dom_smjs.c static GFINLINE Bool ScriptAction(GF_SceneGraph *scene, u32 type, GF_Node *node, GF_JSAPIParam *param)
GF_Node           134 src/scenegraph/dom_smjs.c 	void *(*get_element_class)(GF_Node *n);
GF_Node           257 src/scenegraph/dom_smjs.c void dom_node_changed(GF_Node *n, Bool child_modif, GF_FieldInfo *info)
GF_Node           324 src/scenegraph/dom_smjs.c GF_Node *dom_get_node(JSContext *c, JSObject *obj)
GF_Node           326 src/scenegraph/dom_smjs.c 	GF_Node *n = (obj ? (GF_Node *)SMJS_GET_PRIVATE(c, obj) : NULL);
GF_Node           331 src/scenegraph/dom_smjs.c GF_Node *dom_get_element(JSContext *c, JSObject *obj)
GF_Node           333 src/scenegraph/dom_smjs.c 	GF_Node *n = (GF_Node *)SMJS_GET_PRIVATE(c, obj);
GF_Node           393 src/scenegraph/dom_smjs.c static jsval dom_base_node_construct(JSContext *c, GF_JSClass *_class, GF_Node *n)
GF_Node           455 src/scenegraph/dom_smjs.c static jsval dom_node_construct(JSContext *c, GF_Node *n)
GF_Node           471 src/scenegraph/dom_smjs.c jsval dom_element_construct(JSContext *c, GF_Node *n)
GF_Node           486 src/scenegraph/dom_smjs.c static jsval dom_text_construct(JSContext *c, GF_Node *n)
GF_Node           491 src/scenegraph/dom_smjs.c static void dom_unregister_node(GF_Node *n)
GF_Node           506 src/scenegraph/dom_smjs.c jsval dom_node_get_sibling(JSContext *c, GF_Node *n, Bool is_prev, Bool elt_only)
GF_Node           508 src/scenegraph/dom_smjs.c 	GF_Node *val;
GF_Node           572 src/scenegraph/dom_smjs.c 	gf_node_register((GF_Node*)n, NULL);
GF_Node           588 src/scenegraph/dom_smjs.c 	dom_unregister_node((GF_Node*)nl->owner);
GF_Node           603 src/scenegraph/dom_smjs.c 	GF_Node *n;
GF_Node           649 src/scenegraph/dom_smjs.c 		GF_Node *n;
GF_Node           677 src/scenegraph/dom_smjs.c static void dom_handler_remove(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           690 src/scenegraph/dom_smjs.c static JSBool sg_js_get_event_target(JSContext *c, JSObject *obj, GF_EventType evtType, GF_Node *vrml_node,
GF_Node           691 src/scenegraph/dom_smjs.c                                      GF_SceneGraph **sg, GF_DOMEventTarget **target, GF_Node **n)
GF_Node           816 src/scenegraph/dom_smjs.c static GF_Node *create_listener(GF_SceneGraph *sg, GF_EventType evtType, GF_Node *n, GF_Node *vrml_node,
GF_Node           820 src/scenegraph/dom_smjs.c 	GF_Node *listener;
GF_Node           834 src/scenegraph/dom_smjs.c 		gf_node_register((GF_Node *)handler, listener);
GF_Node           835 src/scenegraph/dom_smjs.c 		gf_node_list_add_child(& ((GF_ParentNode *)listener)->children, (GF_Node*)handler);
GF_Node           855 src/scenegraph/dom_smjs.c 	((XMLRI*)info.far_ptr)->target = (GF_Node*)handler;
GF_Node           861 src/scenegraph/dom_smjs.c 	gf_node_get_attribute_by_tag((GF_Node*)handler, TAG_XMLEV_ATT_event, GF_TRUE, GF_FALSE, &info);
GF_Node           864 src/scenegraph/dom_smjs.c 	if (callback) gf_dom_add_text_node((GF_Node *)handler, gf_strdup(callback));
GF_Node           883 src/scenegraph/dom_smjs.c JSBool SMJS_FUNCTION_EXT(gf_sg_js_event_add_listener, GF_Node *vrml_node)
GF_Node           886 src/scenegraph/dom_smjs.c 	GF_Node *listener = NULL;
GF_Node           891 src/scenegraph/dom_smjs.c 	GF_Node *n = NULL;
GF_Node           911 src/scenegraph/dom_smjs.c 		gf_sg_listener_post_add((GF_Node *) n, listener);
GF_Node           927 src/scenegraph/dom_smjs.c JSBool SMJS_FUNCTION_EXT(gf_sg_js_event_remove_listener, GF_Node *vrml_node)
GF_Node           933 src/scenegraph/dom_smjs.c 	GF_Node *node = NULL;
GF_Node           957 src/scenegraph/dom_smjs.c 		GF_Node *el = (GF_Node *)gf_list_get(target->listeners, i);
GF_Node          1002 src/scenegraph/dom_smjs.c GF_Node *n = (GF_Node *) SMJS_GET_PRIVATE(c, obj);
GF_Node          1014 src/scenegraph/dom_smjs.c static Bool check_dom_parents(JSContext *c, GF_Node *n, GF_Node *parent)
GF_Node          1033 src/scenegraph/dom_smjs.c static void dom_node_inserted(JSContext *c, GF_Node *n, GF_Node *parent, s32 pos)
GF_Node          1044 src/scenegraph/dom_smjs.c 		gf_node_unregister(n, (GF_Node*)old_parent);
GF_Node          1095 src/scenegraph/dom_smjs.c 	GF_Node *n, *target, *new_node;
GF_Node          1137 src/scenegraph/dom_smjs.c 	GF_Node *n, *new_node;
GF_Node          1171 src/scenegraph/dom_smjs.c 	GF_Node *n, *new_node, *old_node;
GF_Node          1204 src/scenegraph/dom_smjs.c 	GF_Node *n, *old_node;
GF_Node          1236 src/scenegraph/dom_smjs.c 	GF_Node *n, *clone;
GF_Node          1251 src/scenegraph/dom_smjs.c 	GF_Node *n;
GF_Node          1262 src/scenegraph/dom_smjs.c 	GF_Node *n;
GF_Node          1278 src/scenegraph/dom_smjs.c 	GF_Node *n, *a_node;
GF_Node          1290 src/scenegraph/dom_smjs.c static const char *node_get_local_name(GF_Node *node)
GF_Node          1302 src/scenegraph/dom_smjs.c static const char *node_lookup_namespace_by_tag(GF_Node *node, u32 tag)
GF_Node          1327 src/scenegraph/dom_smjs.c static u32 get_namespace_code_by_prefix(GF_Node *node, char *prefix)
GF_Node          1352 src/scenegraph/dom_smjs.c GF_Node *n;
GF_Node          1497 src/scenegraph/dom_smjs.c 		GF_Node *last = NULL;
GF_Node          1520 src/scenegraph/dom_smjs.c void dom_node_set_textContent(GF_Node *n, char *text)
GF_Node          1534 src/scenegraph/dom_smjs.c GF_Node *n;
GF_Node          1663 src/scenegraph/dom_smjs.c 	GF_Node *n;
GF_Node          1707 src/scenegraph/dom_smjs.c 	GF_Node *n;
GF_Node          1730 src/scenegraph/dom_smjs.c 		node_name = gf_node_get_class_name((GF_Node*)node);
GF_Node          1734 src/scenegraph/dom_smjs.c 		gf_node_register((GF_Node*)node, NULL);
GF_Node          1737 src/scenegraph/dom_smjs.c 		gf_node_list_add_child(&nl->child, (GF_Node*)node);
GF_Node          1780 src/scenegraph/dom_smjs.c 	GF_Node *n;
GF_Node          1816 src/scenegraph/dom_smjs.c GF_Node *n = dom_get_node(c, obj);
GF_Node          1838 src/scenegraph/dom_smjs.c 	GF_Node *n = dom_get_node(c, obj);
GF_Node          1908 src/scenegraph/dom_smjs.c 	GF_Node *n = dom_get_node(c, obj);
GF_Node          1965 src/scenegraph/dom_smjs.c 	GF_Node *n = dom_get_node(c, obj);
GF_Node          2022 src/scenegraph/dom_smjs.c static void gf_dom_add_handler_listener(GF_Node *n, u32 evtType, char *handlerCode)
GF_Node          2030 src/scenegraph/dom_smjs.c 		GF_Node *listen = gf_dom_listener_get(n, i);
GF_Node          2049 src/scenegraph/dom_smjs.c 	gf_dom_add_text_node((GF_Node*)handler, gf_strdup(handlerCode));
GF_Node          2061 src/scenegraph/dom_smjs.c 			dom_node_changed((GF_Node *)node, GF_FALSE, NULL);
GF_Node          2080 src/scenegraph/dom_smjs.c void gf_svg_set_attributeNS(GF_Node *n, u32 ns_code, char *name, char *val)
GF_Node          2108 src/scenegraph/dom_smjs.c 		if (gf_node_get_attribute_by_tag((GF_Node *)n, TAG_SVG_ATT_transform_type, GF_TRUE, GF_FALSE, &info) != GF_OK) {
GF_Node          2142 src/scenegraph/dom_smjs.c 			if (gf_node_get_attribute_by_tag((GF_Node *)n, TAG_SVG_ATT_attributeName, GF_FALSE, GF_FALSE, &attType) != GF_OK) {
GF_Node          2149 src/scenegraph/dom_smjs.c 				GF_Node *anim_target = gf_smil_anim_get_target(n);
GF_Node          2151 src/scenegraph/dom_smjs.c 					gf_node_get_attribute_by_name((GF_Node *)anim_target, attname->name, attname->type, GF_FALSE, GF_FALSE, &attType);
GF_Node          2177 src/scenegraph/dom_smjs.c void gf_svg_set_attribute(GF_Node *n, char * ns, char *name, char *val)
GF_Node          2195 src/scenegraph/dom_smjs.c 	GF_Node *n = dom_get_node(c, obj);
GF_Node          2278 src/scenegraph/dom_smjs.c 	GF_Node *n = dom_get_node(c, obj);
GF_Node          2311 src/scenegraph/dom_smjs.c 	GF_Node *n = dom_get_node(c, obj);
GF_Node          2386 src/scenegraph/dom_smjs.c 	dom_node_changed((GF_Node*)txt, GF_FALSE, NULL);
GF_Node          2433 src/scenegraph/dom_smjs.c 			*vp = dom_element_construct(c, (GF_Node*) evt->target);
GF_Node          2455 src/scenegraph/dom_smjs.c 			*vp = dom_element_construct(c, (GF_Node*) evt->currentTarget->ptr);
GF_Node          2972 src/scenegraph/dom_smjs.c 	GF_Node *n;
GF_Node          2987 src/scenegraph/dom_smjs.c 	n = (GF_Node *)JS_GetContextPrivate(ctx->c);
GF_Node          3106 src/scenegraph/dom_smjs.c 			gf_node_set_id((GF_Node *)node, id, attributes[i].value);
GF_Node          3125 src/scenegraph/dom_smjs.c 	gf_node_register((GF_Node*)node, (GF_Node*)par);
GF_Node          3127 src/scenegraph/dom_smjs.c 		gf_node_list_add_child(&par->children, (GF_Node*)node);
GF_Node          3130 src/scenegraph/dom_smjs.c 		ctx->document->RootNode = (GF_Node*)node;
GF_Node          3159 src/scenegraph/dom_smjs.c 		txt = gf_dom_add_text_node((GF_Node *)par, gf_strdup(content) );
GF_Node          4010 src/scenegraph/dom_smjs.c 			gf_dom_add_text_node((GF_Node*)n, gf_strdup(str) );
GF_Node          4015 src/scenegraph/dom_smjs.c 		evt.relatedNode = (GF_Node*)n;
GF_Node          4016 src/scenegraph/dom_smjs.c 		gf_dom_event_fire((GF_Node*)n, &evt);
GF_Node          4095 src/scenegraph/dom_smjs.c 		gf_node_register((GF_Node*)n, NULL);
GF_Node          4098 src/scenegraph/dom_smjs.c 		gf_node_list_add_child(&nl->child, (GF_Node*)n);
GF_Node          4568 src/scenegraph/dom_smjs.c void html_media_element_js_finalize(JSContext *c, GF_Node *n);
GF_Node          4571 src/scenegraph/dom_smjs.c void gf_sg_js_dom_pre_destroy(JSContext *c, GF_SceneGraph *sg, GF_Node *n)
GF_Node          4592 src/scenegraph/dom_smjs.c 		GF_Node *n;
GF_Node          4665 src/scenegraph/dom_smjs.c void dom_set_class_selector(JSContext *c, void *(*get_element_class)(GF_Node *n), void *(*get_document_class)(GF_SceneGraph *n) )
GF_Node          4779 src/scenegraph/dom_smjs.c 			gf_node_register((GF_Node*)node, (GF_Node*)par);
GF_Node          4780 src/scenegraph/dom_smjs.c 			gf_node_list_add_child(&par->children, (GF_Node*)node);
GF_Node          4793 src/scenegraph/dom_smjs.c 					const char *id = gf_node_get_name((GF_Node*)node);
GF_Node          4832 src/scenegraph/dom_smjs.c 				gf_node_set_id((GF_Node *)node, id, attributes[i].value);
GF_Node          4855 src/scenegraph/dom_smjs.c 		evt.relatedNode = (GF_Node*) (GF_EVENT_NODE_INSERTED ? par : node);
GF_Node          4856 src/scenegraph/dom_smjs.c 		gf_dom_event_fire((GF_Node*)node, &evt);
GF_Node          4901 src/scenegraph/dom_smjs.c 		txt = gf_dom_add_text_node((GF_Node *)par, gf_strdup(content) );
GF_Node          4907 src/scenegraph/dom_smjs.c 		evt.relatedNode = (GF_Node*) par;
GF_Node          4908 src/scenegraph/dom_smjs.c 		gf_dom_event_fire((GF_Node*)txt, &evt);
GF_Node          4914 src/scenegraph/dom_smjs.c 	evt.relatedNode = (GF_Node*)par;
GF_Node          4915 src/scenegraph/dom_smjs.c 	gf_dom_event_fire((GF_Node*)par, &evt);
GF_Node          4920 src/scenegraph/dom_smjs.c 	evt.relatedNode = (GF_Node*)par;
GF_Node          4921 src/scenegraph/dom_smjs.c 	gf_dom_event_fire((GF_Node*)par, &evt);
GF_Node            67 src/scenegraph/html5_media_smjs.c void gf_svg_set_attributeNS(GF_Node *n, u32 ns_code, char *name, char *val);
GF_Node           154 src/scenegraph/html5_media_smjs.c                                 GF_Node *n = (GF_Node *)SMJS_GET_PRIVATE(c, obj); \
GF_Node           174 src/scenegraph/html5_media_smjs.c 	GF_Node *audio;
GF_Node           193 src/scenegraph/html5_media_smjs.c static GF_MediaObject *gf_html_media_object(GF_Node *n)
GF_Node           371 src/scenegraph/html5_media_smjs.c static GF_HTML_MediaElement *html_media_element_get_from_node(JSContext *c, GF_Node *n)
GF_Node           397 src/scenegraph/html5_media_smjs.c 		GF_Node *n = (GF_Node *)SMJS_GET_PRIVATE(c, obj);
GF_Node           450 src/scenegraph/html5_media_smjs.c void *html_get_element_class(GF_Node *n)
GF_Node           472 src/scenegraph/html5_media_smjs.c void html_media_element_js_init(JSContext *c, JSObject *node_obj, GF_Node *n)
GF_Node           488 src/scenegraph/html5_media_smjs.c void html_media_element_js_finalize(JSContext *c, GF_Node *n)
GF_Node           506 src/scenegraph/html5_media_smjs.c 		GF_Node *n = (GF_Node *)SMJS_GET_PRIVATE(c, obj);
GF_Node           750 src/scenegraph/html5_media_smjs.c static GFINLINE Bool ScriptAction(GF_SceneGraph *scene, u32 type, GF_Node *node, GF_JSAPIParam *param)
GF_Node           768 src/scenegraph/html5_media_smjs.c ScriptAction(n->sgprivate->scenegraph, GF_JSAPI_OP_SET_TIME, (GF_Node *)n, &par);
GF_Node           819 src/scenegraph/html5_media_smjs.c GF_Node *n = (GF_Node *)SMJS_GET_PRIVATE(c, obj);
GF_Node           983 src/scenegraph/html5_media_smjs.c static SVG_audio_stack *html_media_get_audio_stack(GF_Node *n) {
GF_Node          1373 src/scenegraph/html5_media_smjs.c 	GF_Node *n = (GF_Node *)SMJS_GET_PRIVATE(c, obj);
GF_Node          1418 src/scenegraph/html5_media_smjs.c 	GF_Node *n = (GF_Node *)SMJS_GET_PRIVATE(c, obj);
GF_Node          1445 src/scenegraph/html5_media_smjs.c 	JSBool SMJS_FUNCTION_EXT(gf_sg_js_event_add_listener, GF_Node *vrml_node);
GF_Node          1451 src/scenegraph/html5_media_smjs.c 	JSBool SMJS_FUNCTION_EXT(gf_sg_js_event_remove_listener, GF_Node *vrml_node);
GF_Node           830 src/scenegraph/html5_mse_smjs.c 	JSBool SMJS_FUNCTION_EXT(gf_sg_js_event_add_listener, GF_Node *vrml_node);
GF_Node           836 src/scenegraph/html5_mse_smjs.c 	JSBool SMJS_FUNCTION_EXT(gf_sg_js_event_remove_listener, GF_Node *vrml_node);
GF_Node           280 src/scenegraph/mpeg4_animators.c static void Anim_Destroy(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           346 src/scenegraph/mpeg4_animators.c static void PA_SetFraction(GF_Node *node, GF_Route *route)
GF_Node           465 src/scenegraph/mpeg4_animators.c void PA_Modified(GF_Node *node, GF_FieldInfo *field)
GF_Node           481 src/scenegraph/mpeg4_animators.c void PA_Init(GF_Node *n)
GF_Node           515 src/scenegraph/mpeg4_animators.c static void PA2D_SetFraction(GF_Node *node, GF_Route *route)
GF_Node           631 src/scenegraph/mpeg4_animators.c void PA2D_Modified(GF_Node *node, GF_FieldInfo *field)
GF_Node           647 src/scenegraph/mpeg4_animators.c void PA2D_Init(GF_Node *n)
GF_Node           681 src/scenegraph/mpeg4_animators.c void SA_SetFraction(GF_Node *node, GF_Route *route)
GF_Node           792 src/scenegraph/mpeg4_animators.c void SA_Modified(GF_Node *node, GF_FieldInfo *field)
GF_Node           809 src/scenegraph/mpeg4_animators.c void SA_Init(GF_Node *n)
GF_Node            44 src/scenegraph/mpeg4_nodes.c static void Anchor_Del(GF_Node *node)
GF_Node            50 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node            51 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node            58 src/scenegraph/mpeg4_nodes.c static u32 Anchor_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node            74 src/scenegraph/mpeg4_nodes.c static GF_Err Anchor_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node            90 src/scenegraph/mpeg4_nodes.c static GF_Err Anchor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           158 src/scenegraph/mpeg4_nodes.c static Bool Anchor_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node           168 src/scenegraph/mpeg4_nodes.c GF_Node *Anchor_Create()
GF_Node           173 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Anchor);
GF_Node           174 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node           177 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node           185 src/scenegraph/mpeg4_nodes.c static void AnimationStream_Del(GF_Node *node)
GF_Node           189 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node           197 src/scenegraph/mpeg4_nodes.c static u32 AnimationStream_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node           213 src/scenegraph/mpeg4_nodes.c static GF_Err AnimationStream_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node           232 src/scenegraph/mpeg4_nodes.c static GF_Err AnimationStream_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           294 src/scenegraph/mpeg4_nodes.c static Bool AnimationStream_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node           310 src/scenegraph/mpeg4_nodes.c GF_Node *AnimationStream_Create()
GF_Node           315 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AnimationStream);
GF_Node           321 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node           329 src/scenegraph/mpeg4_nodes.c static void Appearance_Del(GF_Node *node)
GF_Node           332 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->material, (GF_Node *) p);
GF_Node           333 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->texture, (GF_Node *) p);
GF_Node           334 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->textureTransform, (GF_Node *) p);
GF_Node           335 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node           342 src/scenegraph/mpeg4_nodes.c static u32 Appearance_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node           358 src/scenegraph/mpeg4_nodes.c static GF_Err Appearance_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node           374 src/scenegraph/mpeg4_nodes.c static GF_Err Appearance_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           411 src/scenegraph/mpeg4_nodes.c static Bool Appearance_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node           421 src/scenegraph/mpeg4_nodes.c GF_Node *Appearance_Create()
GF_Node           426 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Appearance);
GF_Node           429 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node           437 src/scenegraph/mpeg4_nodes.c static void AudioBuffer_Del(GF_Node *node)
GF_Node           440 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->children);
GF_Node           442 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node           450 src/scenegraph/mpeg4_nodes.c static u32 AudioBuffer_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node           466 src/scenegraph/mpeg4_nodes.c static GF_Err AudioBuffer_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node           485 src/scenegraph/mpeg4_nodes.c static GF_Err AudioBuffer_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           569 src/scenegraph/mpeg4_nodes.c static Bool AudioBuffer_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node           610 src/scenegraph/mpeg4_nodes.c GF_Node *AudioBuffer_Create()
GF_Node           615 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioBuffer);
GF_Node           626 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node           634 src/scenegraph/mpeg4_nodes.c static void AudioClip_Del(GF_Node *node)
GF_Node           639 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node           647 src/scenegraph/mpeg4_nodes.c static u32 AudioClip_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node           663 src/scenegraph/mpeg4_nodes.c static GF_Err AudioClip_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node           682 src/scenegraph/mpeg4_nodes.c static GF_Err AudioClip_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           751 src/scenegraph/mpeg4_nodes.c static Bool AudioClip_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node           767 src/scenegraph/mpeg4_nodes.c GF_Node *AudioClip_Create()
GF_Node           772 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioClip);
GF_Node           778 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node           786 src/scenegraph/mpeg4_nodes.c static void AudioDelay_Del(GF_Node *node)
GF_Node           790 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node           791 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node           798 src/scenegraph/mpeg4_nodes.c static u32 AudioDelay_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node           814 src/scenegraph/mpeg4_nodes.c static GF_Err AudioDelay_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node           830 src/scenegraph/mpeg4_nodes.c static GF_Err AudioDelay_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           890 src/scenegraph/mpeg4_nodes.c static Bool AudioDelay_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node           914 src/scenegraph/mpeg4_nodes.c GF_Node *AudioDelay_Create()
GF_Node           919 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioDelay);
GF_Node           920 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node           925 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node           933 src/scenegraph/mpeg4_nodes.c static void AudioFX_Del(GF_Node *node)
GF_Node           940 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node           941 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node           949 src/scenegraph/mpeg4_nodes.c static u32 AudioFX_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node           965 src/scenegraph/mpeg4_nodes.c static GF_Err AudioFX_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node           984 src/scenegraph/mpeg4_nodes.c static GF_Err AudioFX_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1058 src/scenegraph/mpeg4_nodes.c static Bool AudioFX_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          1088 src/scenegraph/mpeg4_nodes.c GF_Node *AudioFX_Create()
GF_Node          1093 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioFX);
GF_Node          1094 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          1098 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          1106 src/scenegraph/mpeg4_nodes.c static void AudioMix_Del(GF_Node *node)
GF_Node          1111 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          1112 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          1120 src/scenegraph/mpeg4_nodes.c static u32 AudioMix_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          1136 src/scenegraph/mpeg4_nodes.c static GF_Err AudioMix_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          1155 src/scenegraph/mpeg4_nodes.c static GF_Err AudioMix_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1222 src/scenegraph/mpeg4_nodes.c static Bool AudioMix_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          1259 src/scenegraph/mpeg4_nodes.c GF_Node *AudioMix_Create()
GF_Node          1264 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioMix);
GF_Node          1265 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          1270 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          1278 src/scenegraph/mpeg4_nodes.c static void AudioSource_Del(GF_Node *node)
GF_Node          1283 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          1284 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          1292 src/scenegraph/mpeg4_nodes.c static u32 AudioSource_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          1308 src/scenegraph/mpeg4_nodes.c static GF_Err AudioSource_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          1327 src/scenegraph/mpeg4_nodes.c static GF_Err AudioSource_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1415 src/scenegraph/mpeg4_nodes.c static Bool AudioSource_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          1451 src/scenegraph/mpeg4_nodes.c GF_Node *AudioSource_Create()
GF_Node          1456 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioSource);
GF_Node          1457 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          1465 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          1473 src/scenegraph/mpeg4_nodes.c static void AudioSwitch_Del(GF_Node *node)
GF_Node          1478 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          1479 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          1486 src/scenegraph/mpeg4_nodes.c static u32 AudioSwitch_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          1502 src/scenegraph/mpeg4_nodes.c static GF_Err AudioSwitch_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          1518 src/scenegraph/mpeg4_nodes.c static GF_Err AudioSwitch_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1578 src/scenegraph/mpeg4_nodes.c static Bool AudioSwitch_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          1609 src/scenegraph/mpeg4_nodes.c GF_Node *AudioSwitch_Create()
GF_Node          1614 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioSwitch);
GF_Node          1615 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          1619 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          1627 src/scenegraph/mpeg4_nodes.c static void Background_Del(GF_Node *node)
GF_Node          1640 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          1648 src/scenegraph/mpeg4_nodes.c static u32 Background_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          1664 src/scenegraph/mpeg4_nodes.c static GF_Err Background_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          1683 src/scenegraph/mpeg4_nodes.c static GF_Err Background_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1781 src/scenegraph/mpeg4_nodes.c static Bool Background_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          1815 src/scenegraph/mpeg4_nodes.c GF_Node *Background_Create()
GF_Node          1820 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Background);
GF_Node          1828 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          1836 src/scenegraph/mpeg4_nodes.c static void Background2D_Del(GF_Node *node)
GF_Node          1840 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          1848 src/scenegraph/mpeg4_nodes.c static u32 Background2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          1864 src/scenegraph/mpeg4_nodes.c static GF_Err Background2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          1883 src/scenegraph/mpeg4_nodes.c static GF_Err Background2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1925 src/scenegraph/mpeg4_nodes.c static Bool Background2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          1941 src/scenegraph/mpeg4_nodes.c GF_Node *Background2D_Create()
GF_Node          1946 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Background2D);
GF_Node          1952 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          1960 src/scenegraph/mpeg4_nodes.c static void Billboard_Del(GF_Node *node)
GF_Node          1963 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          1964 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          1972 src/scenegraph/mpeg4_nodes.c static u32 Billboard_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          1988 src/scenegraph/mpeg4_nodes.c static GF_Err Billboard_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          2007 src/scenegraph/mpeg4_nodes.c static GF_Err Billboard_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          2053 src/scenegraph/mpeg4_nodes.c static Bool Billboard_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          2067 src/scenegraph/mpeg4_nodes.c GF_Node *Billboard_Create()
GF_Node          2072 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Billboard);
GF_Node          2073 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          2079 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          2087 src/scenegraph/mpeg4_nodes.c static void Bitmap_Del(GF_Node *node)
GF_Node          2090 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          2098 src/scenegraph/mpeg4_nodes.c static u32 Bitmap_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          2114 src/scenegraph/mpeg4_nodes.c static GF_Err Bitmap_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          2133 src/scenegraph/mpeg4_nodes.c static GF_Err Bitmap_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          2153 src/scenegraph/mpeg4_nodes.c static Bool Bitmap_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          2169 src/scenegraph/mpeg4_nodes.c GF_Node *Bitmap_Create()
GF_Node          2174 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Bitmap);
GF_Node          2179 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          2187 src/scenegraph/mpeg4_nodes.c static void Box_Del(GF_Node *node)
GF_Node          2190 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          2195 src/scenegraph/mpeg4_nodes.c static u32 Box_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          2211 src/scenegraph/mpeg4_nodes.c static GF_Err Box_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          2221 src/scenegraph/mpeg4_nodes.c static GF_Err Box_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          2241 src/scenegraph/mpeg4_nodes.c static Bool Box_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          2257 src/scenegraph/mpeg4_nodes.c GF_Node *Box_Create()
GF_Node          2262 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Box);
GF_Node          2268 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          2276 src/scenegraph/mpeg4_nodes.c static void Circle_Del(GF_Node *node)
GF_Node          2279 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          2287 src/scenegraph/mpeg4_nodes.c static u32 Circle_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          2303 src/scenegraph/mpeg4_nodes.c static GF_Err Circle_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          2322 src/scenegraph/mpeg4_nodes.c static GF_Err Circle_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          2342 src/scenegraph/mpeg4_nodes.c static Bool Circle_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          2358 src/scenegraph/mpeg4_nodes.c GF_Node *Circle_Create()
GF_Node          2363 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Circle);
GF_Node          2367 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          2375 src/scenegraph/mpeg4_nodes.c static void Collision_Del(GF_Node *node)
GF_Node          2378 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->proxy, (GF_Node *) p);
GF_Node          2379 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          2380 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          2387 src/scenegraph/mpeg4_nodes.c static u32 Collision_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          2403 src/scenegraph/mpeg4_nodes.c static GF_Err Collision_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          2419 src/scenegraph/mpeg4_nodes.c static GF_Err Collision_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          2480 src/scenegraph/mpeg4_nodes.c static Bool Collision_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          2490 src/scenegraph/mpeg4_nodes.c GF_Node *Collision_Create()
GF_Node          2495 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Collision);
GF_Node          2496 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          2500 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          2508 src/scenegraph/mpeg4_nodes.c static void Color_Del(GF_Node *node)
GF_Node          2512 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          2520 src/scenegraph/mpeg4_nodes.c static u32 Color_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          2536 src/scenegraph/mpeg4_nodes.c static GF_Err Color_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          2555 src/scenegraph/mpeg4_nodes.c static GF_Err Color_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          2575 src/scenegraph/mpeg4_nodes.c static Bool Color_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          2591 src/scenegraph/mpeg4_nodes.c GF_Node *Color_Create()
GF_Node          2596 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Color);
GF_Node          2599 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          2607 src/scenegraph/mpeg4_nodes.c static void ColorInterpolator_Del(GF_Node *node)
GF_Node          2612 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          2619 src/scenegraph/mpeg4_nodes.c static u32 ColorInterpolator_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          2635 src/scenegraph/mpeg4_nodes.c static GF_Err ColorInterpolator_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          2651 src/scenegraph/mpeg4_nodes.c static GF_Err ColorInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          2693 src/scenegraph/mpeg4_nodes.c static Bool ColorInterpolator_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          2715 src/scenegraph/mpeg4_nodes.c GF_Node *ColorInterpolator_Create()
GF_Node          2720 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ColorInterpolator);
GF_Node          2723 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          2731 src/scenegraph/mpeg4_nodes.c static void CompositeTexture2D_Del(GF_Node *node)
GF_Node          2734 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->background, (GF_Node *) p);
GF_Node          2735 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->viewport, (GF_Node *) p);
GF_Node          2736 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          2737 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          2744 src/scenegraph/mpeg4_nodes.c static u32 CompositeTexture2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          2760 src/scenegraph/mpeg4_nodes.c static GF_Err CompositeTexture2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          2776 src/scenegraph/mpeg4_nodes.c static GF_Err CompositeTexture2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          2852 src/scenegraph/mpeg4_nodes.c static Bool CompositeTexture2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          2883 src/scenegraph/mpeg4_nodes.c GF_Node *CompositeTexture2D_Create()
GF_Node          2888 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_CompositeTexture2D);
GF_Node          2889 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          2895 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          2903 src/scenegraph/mpeg4_nodes.c static void CompositeTexture3D_Del(GF_Node *node)
GF_Node          2906 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->background, (GF_Node *) p);
GF_Node          2907 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->fog, (GF_Node *) p);
GF_Node          2908 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->navigationInfo, (GF_Node *) p);
GF_Node          2909 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->viewpoint, (GF_Node *) p);
GF_Node          2910 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          2911 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          2918 src/scenegraph/mpeg4_nodes.c static u32 CompositeTexture3D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          2934 src/scenegraph/mpeg4_nodes.c static GF_Err CompositeTexture3D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          2950 src/scenegraph/mpeg4_nodes.c static GF_Err CompositeTexture3D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          3049 src/scenegraph/mpeg4_nodes.c static Bool CompositeTexture3D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          3073 src/scenegraph/mpeg4_nodes.c GF_Node *CompositeTexture3D_Create()
GF_Node          3078 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_CompositeTexture3D);
GF_Node          3079 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          3086 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          3094 src/scenegraph/mpeg4_nodes.c static void Conditional_Del(GF_Node *node)
GF_Node          3098 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          3105 src/scenegraph/mpeg4_nodes.c static u32 Conditional_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          3121 src/scenegraph/mpeg4_nodes.c static GF_Err Conditional_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          3137 src/scenegraph/mpeg4_nodes.c static GF_Err Conditional_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          3180 src/scenegraph/mpeg4_nodes.c static Bool Conditional_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          3190 src/scenegraph/mpeg4_nodes.c GF_Node *Conditional_Create()
GF_Node          3195 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Conditional);
GF_Node          3199 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          3207 src/scenegraph/mpeg4_nodes.c static void Cone_Del(GF_Node *node)
GF_Node          3210 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          3215 src/scenegraph/mpeg4_nodes.c static u32 Cone_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          3231 src/scenegraph/mpeg4_nodes.c static GF_Err Cone_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          3241 src/scenegraph/mpeg4_nodes.c static GF_Err Cone_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          3282 src/scenegraph/mpeg4_nodes.c static Bool Cone_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          3304 src/scenegraph/mpeg4_nodes.c GF_Node *Cone_Create()
GF_Node          3309 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Cone);
GF_Node          3316 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          3324 src/scenegraph/mpeg4_nodes.c static void Coordinate_Del(GF_Node *node)
GF_Node          3328 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          3336 src/scenegraph/mpeg4_nodes.c static u32 Coordinate_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          3352 src/scenegraph/mpeg4_nodes.c static GF_Err Coordinate_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          3371 src/scenegraph/mpeg4_nodes.c static GF_Err Coordinate_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          3391 src/scenegraph/mpeg4_nodes.c static Bool Coordinate_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          3407 src/scenegraph/mpeg4_nodes.c GF_Node *Coordinate_Create()
GF_Node          3412 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Coordinate);
GF_Node          3415 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          3423 src/scenegraph/mpeg4_nodes.c static void Coordinate2D_Del(GF_Node *node)
GF_Node          3427 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          3435 src/scenegraph/mpeg4_nodes.c static u32 Coordinate2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          3451 src/scenegraph/mpeg4_nodes.c static GF_Err Coordinate2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          3470 src/scenegraph/mpeg4_nodes.c static GF_Err Coordinate2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          3490 src/scenegraph/mpeg4_nodes.c static Bool Coordinate2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          3506 src/scenegraph/mpeg4_nodes.c GF_Node *Coordinate2D_Create()
GF_Node          3511 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Coordinate2D);
GF_Node          3514 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          3522 src/scenegraph/mpeg4_nodes.c static void CoordinateInterpolator_Del(GF_Node *node)
GF_Node          3528 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          3535 src/scenegraph/mpeg4_nodes.c static u32 CoordinateInterpolator_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          3551 src/scenegraph/mpeg4_nodes.c static GF_Err CoordinateInterpolator_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          3567 src/scenegraph/mpeg4_nodes.c static GF_Err CoordinateInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          3609 src/scenegraph/mpeg4_nodes.c static Bool CoordinateInterpolator_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          3631 src/scenegraph/mpeg4_nodes.c GF_Node *CoordinateInterpolator_Create()
GF_Node          3636 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_CoordinateInterpolator);
GF_Node          3639 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          3647 src/scenegraph/mpeg4_nodes.c static void CoordinateInterpolator2D_Del(GF_Node *node)
GF_Node          3653 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          3660 src/scenegraph/mpeg4_nodes.c static u32 CoordinateInterpolator2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          3676 src/scenegraph/mpeg4_nodes.c static GF_Err CoordinateInterpolator2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          3692 src/scenegraph/mpeg4_nodes.c static GF_Err CoordinateInterpolator2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          3734 src/scenegraph/mpeg4_nodes.c static Bool CoordinateInterpolator2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          3756 src/scenegraph/mpeg4_nodes.c GF_Node *CoordinateInterpolator2D_Create()
GF_Node          3761 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_CoordinateInterpolator2D);
GF_Node          3764 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          3772 src/scenegraph/mpeg4_nodes.c static void Curve2D_Del(GF_Node *node)
GF_Node          3775 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->point, (GF_Node *) p);
GF_Node          3777 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          3785 src/scenegraph/mpeg4_nodes.c static u32 Curve2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          3801 src/scenegraph/mpeg4_nodes.c static GF_Err Curve2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          3820 src/scenegraph/mpeg4_nodes.c static GF_Err Curve2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          3855 src/scenegraph/mpeg4_nodes.c static Bool Curve2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          3878 src/scenegraph/mpeg4_nodes.c GF_Node *Curve2D_Create()
GF_Node          3883 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Curve2D);
GF_Node          3887 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          3895 src/scenegraph/mpeg4_nodes.c static void Cylinder_Del(GF_Node *node)
GF_Node          3898 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          3903 src/scenegraph/mpeg4_nodes.c static u32 Cylinder_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          3919 src/scenegraph/mpeg4_nodes.c static GF_Err Cylinder_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          3929 src/scenegraph/mpeg4_nodes.c static GF_Err Cylinder_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          3977 src/scenegraph/mpeg4_nodes.c static Bool Cylinder_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          3999 src/scenegraph/mpeg4_nodes.c GF_Node *Cylinder_Create()
GF_Node          4004 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Cylinder);
GF_Node          4012 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          4020 src/scenegraph/mpeg4_nodes.c static void CylinderSensor_Del(GF_Node *node)
GF_Node          4023 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          4030 src/scenegraph/mpeg4_nodes.c static u32 CylinderSensor_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          4046 src/scenegraph/mpeg4_nodes.c static GF_Err CylinderSensor_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          4062 src/scenegraph/mpeg4_nodes.c static GF_Err CylinderSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          4138 src/scenegraph/mpeg4_nodes.c static Bool CylinderSensor_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          4172 src/scenegraph/mpeg4_nodes.c GF_Node *CylinderSensor_Create()
GF_Node          4177 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_CylinderSensor);
GF_Node          4186 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          4194 src/scenegraph/mpeg4_nodes.c static void DirectionalLight_Del(GF_Node *node)
GF_Node          4197 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          4205 src/scenegraph/mpeg4_nodes.c static u32 DirectionalLight_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          4221 src/scenegraph/mpeg4_nodes.c static GF_Err DirectionalLight_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          4240 src/scenegraph/mpeg4_nodes.c static GF_Err DirectionalLight_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          4288 src/scenegraph/mpeg4_nodes.c static Bool DirectionalLight_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          4320 src/scenegraph/mpeg4_nodes.c GF_Node *DirectionalLight_Create()
GF_Node          4325 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_DirectionalLight);
GF_Node          4337 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          4345 src/scenegraph/mpeg4_nodes.c static void DiscSensor_Del(GF_Node *node)
GF_Node          4348 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          4355 src/scenegraph/mpeg4_nodes.c static u32 DiscSensor_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          4371 src/scenegraph/mpeg4_nodes.c static GF_Err DiscSensor_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          4387 src/scenegraph/mpeg4_nodes.c static GF_Err DiscSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          4456 src/scenegraph/mpeg4_nodes.c static Bool DiscSensor_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          4484 src/scenegraph/mpeg4_nodes.c GF_Node *DiscSensor_Create()
GF_Node          4489 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_DiscSensor);
GF_Node          4497 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          4505 src/scenegraph/mpeg4_nodes.c static void ElevationGrid_Del(GF_Node *node)
GF_Node          4509 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->color, (GF_Node *) p);
GF_Node          4510 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->normal, (GF_Node *) p);
GF_Node          4511 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, (GF_Node *) p);
GF_Node          4513 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          4520 src/scenegraph/mpeg4_nodes.c static u32 ElevationGrid_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          4536 src/scenegraph/mpeg4_nodes.c static GF_Err ElevationGrid_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          4552 src/scenegraph/mpeg4_nodes.c static GF_Err ElevationGrid_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          4667 src/scenegraph/mpeg4_nodes.c static Bool ElevationGrid_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          4713 src/scenegraph/mpeg4_nodes.c GF_Node *ElevationGrid_Create()
GF_Node          4718 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ElevationGrid);
GF_Node          4730 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          4738 src/scenegraph/mpeg4_nodes.c static void Expression_Del(GF_Node *node)
GF_Node          4741 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          4748 src/scenegraph/mpeg4_nodes.c static u32 Expression_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          4764 src/scenegraph/mpeg4_nodes.c static GF_Err Expression_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          4780 src/scenegraph/mpeg4_nodes.c static GF_Err Expression_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          4835 src/scenegraph/mpeg4_nodes.c static Bool Expression_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          4873 src/scenegraph/mpeg4_nodes.c GF_Node *Expression_Create()
GF_Node          4878 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Expression);
GF_Node          4885 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          4893 src/scenegraph/mpeg4_nodes.c static void Extrusion_Del(GF_Node *node)
GF_Node          4904 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          4910 src/scenegraph/mpeg4_nodes.c static u32 Extrusion_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          4926 src/scenegraph/mpeg4_nodes.c static GF_Err Extrusion_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          4939 src/scenegraph/mpeg4_nodes.c static GF_Err Extrusion_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          5054 src/scenegraph/mpeg4_nodes.c static Bool Extrusion_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          5094 src/scenegraph/mpeg4_nodes.c GF_Node *Extrusion_Create()
GF_Node          5099 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Extrusion);
GF_Node          5138 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          5146 src/scenegraph/mpeg4_nodes.c static void Face_Del(GF_Node *node)
GF_Node          5149 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->fap, (GF_Node *) p);
GF_Node          5150 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->fdp, (GF_Node *) p);
GF_Node          5151 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->fit, (GF_Node *) p);
GF_Node          5152 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->ttsSource, (GF_Node *) p);
GF_Node          5153 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->renderedFace);
GF_Node          5154 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          5161 src/scenegraph/mpeg4_nodes.c static u32 Face_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          5177 src/scenegraph/mpeg4_nodes.c static GF_Err Face_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          5193 src/scenegraph/mpeg4_nodes.c static GF_Err Face_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          5246 src/scenegraph/mpeg4_nodes.c static Bool Face_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          5256 src/scenegraph/mpeg4_nodes.c GF_Node *Face_Create()
GF_Node          5261 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Face);
GF_Node          5264 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          5272 src/scenegraph/mpeg4_nodes.c static void FaceDefMesh_Del(GF_Node *node)
GF_Node          5275 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->faceSceneGraphNode, (GF_Node *) p);
GF_Node          5279 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          5284 src/scenegraph/mpeg4_nodes.c static u32 FaceDefMesh_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          5300 src/scenegraph/mpeg4_nodes.c static GF_Err FaceDefMesh_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          5310 src/scenegraph/mpeg4_nodes.c static GF_Err FaceDefMesh_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          5352 src/scenegraph/mpeg4_nodes.c static Bool FaceDefMesh_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          5374 src/scenegraph/mpeg4_nodes.c GF_Node *FaceDefMesh_Create()
GF_Node          5379 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FaceDefMesh);
GF_Node          5382 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          5390 src/scenegraph/mpeg4_nodes.c static void FaceDefTables_Del(GF_Node *node)
GF_Node          5393 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->faceDefMesh);
GF_Node          5394 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->faceDefTransform);
GF_Node          5395 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          5402 src/scenegraph/mpeg4_nodes.c static u32 FaceDefTables_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          5418 src/scenegraph/mpeg4_nodes.c static GF_Err FaceDefTables_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          5434 src/scenegraph/mpeg4_nodes.c static GF_Err FaceDefTables_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          5477 src/scenegraph/mpeg4_nodes.c static Bool FaceDefTables_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          5501 src/scenegraph/mpeg4_nodes.c GF_Node *FaceDefTables_Create()
GF_Node          5506 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FaceDefTables);
GF_Node          5511 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          5519 src/scenegraph/mpeg4_nodes.c static void FaceDefTransform_Del(GF_Node *node)
GF_Node          5522 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->faceSceneGraphNode, (GF_Node *) p);
GF_Node          5523 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          5528 src/scenegraph/mpeg4_nodes.c static u32 FaceDefTransform_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          5544 src/scenegraph/mpeg4_nodes.c static GF_Err FaceDefTransform_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          5554 src/scenegraph/mpeg4_nodes.c static GF_Err FaceDefTransform_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          5603 src/scenegraph/mpeg4_nodes.c static Bool FaceDefTransform_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          5627 src/scenegraph/mpeg4_nodes.c GF_Node *FaceDefTransform_Create()
GF_Node          5632 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FaceDefTransform);
GF_Node          5646 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          5654 src/scenegraph/mpeg4_nodes.c static void FAP_Del(GF_Node *node)
GF_Node          5657 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->viseme, (GF_Node *) p);
GF_Node          5658 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->expression, (GF_Node *) p);
GF_Node          5659 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          5666 src/scenegraph/mpeg4_nodes.c static u32 FAP_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          5682 src/scenegraph/mpeg4_nodes.c static GF_Err FAP_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          5698 src/scenegraph/mpeg4_nodes.c static GF_Err FAP_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          6189 src/scenegraph/mpeg4_nodes.c static Bool FAP_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          6595 src/scenegraph/mpeg4_nodes.c GF_Node *FAP_Create()
GF_Node          6600 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FAP);
GF_Node          6669 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          6677 src/scenegraph/mpeg4_nodes.c static void FDP_Del(GF_Node *node)
GF_Node          6680 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->featurePointsCoord, (GF_Node *) p);
GF_Node          6681 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->textureCoord, (GF_Node *) p);
GF_Node          6682 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->faceDefTables);
GF_Node          6683 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->faceSceneGraph);
GF_Node          6684 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          6691 src/scenegraph/mpeg4_nodes.c static u32 FDP_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          6707 src/scenegraph/mpeg4_nodes.c static GF_Err FDP_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          6723 src/scenegraph/mpeg4_nodes.c static GF_Err FDP_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          6775 src/scenegraph/mpeg4_nodes.c static Bool FDP_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          6785 src/scenegraph/mpeg4_nodes.c GF_Node *FDP_Create()
GF_Node          6790 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FDP);
GF_Node          6793 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          6801 src/scenegraph/mpeg4_nodes.c static void FIT_Del(GF_Node *node)
GF_Node          6813 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          6820 src/scenegraph/mpeg4_nodes.c static u32 FIT_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          6836 src/scenegraph/mpeg4_nodes.c static GF_Err FIT_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          6852 src/scenegraph/mpeg4_nodes.c static GF_Err FIT_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          6928 src/scenegraph/mpeg4_nodes.c static Bool FIT_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          6987 src/scenegraph/mpeg4_nodes.c GF_Node *FIT_Create()
GF_Node          6992 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FIT);
GF_Node          6995 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          7003 src/scenegraph/mpeg4_nodes.c static void Fog_Del(GF_Node *node)
GF_Node          7007 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          7015 src/scenegraph/mpeg4_nodes.c static u32 Fog_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          7031 src/scenegraph/mpeg4_nodes.c static GF_Err Fog_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          7050 src/scenegraph/mpeg4_nodes.c static GF_Err Fog_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7099 src/scenegraph/mpeg4_nodes.c static Bool Fog_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          7121 src/scenegraph/mpeg4_nodes.c GF_Node *Fog_Create()
GF_Node          7126 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Fog);
GF_Node          7135 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          7143 src/scenegraph/mpeg4_nodes.c static void FontStyle_Del(GF_Node *node)
GF_Node          7150 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          7157 src/scenegraph/mpeg4_nodes.c static u32 FontStyle_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          7173 src/scenegraph/mpeg4_nodes.c static GF_Err FontStyle_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          7189 src/scenegraph/mpeg4_nodes.c static GF_Err FontStyle_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7265 src/scenegraph/mpeg4_nodes.c static Bool FontStyle_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          7287 src/scenegraph/mpeg4_nodes.c GF_Node *FontStyle_Create()
GF_Node          7292 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FontStyle);
GF_Node          7310 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          7318 src/scenegraph/mpeg4_nodes.c static void Form_Del(GF_Node *node)
GF_Node          7324 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          7325 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          7333 src/scenegraph/mpeg4_nodes.c static u32 Form_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          7349 src/scenegraph/mpeg4_nodes.c static GF_Err Form_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          7368 src/scenegraph/mpeg4_nodes.c static GF_Err Form_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7435 src/scenegraph/mpeg4_nodes.c static Bool Form_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          7465 src/scenegraph/mpeg4_nodes.c GF_Node *Form_Create()
GF_Node          7470 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Form);
GF_Node          7471 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          7476 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          7484 src/scenegraph/mpeg4_nodes.c static void Group_Del(GF_Node *node)
GF_Node          7487 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          7488 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          7495 src/scenegraph/mpeg4_nodes.c static u32 Group_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          7511 src/scenegraph/mpeg4_nodes.c static GF_Err Group_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          7527 src/scenegraph/mpeg4_nodes.c static GF_Err Group_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7566 src/scenegraph/mpeg4_nodes.c static Bool Group_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          7576 src/scenegraph/mpeg4_nodes.c GF_Node *Group_Create()
GF_Node          7581 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Group);
GF_Node          7582 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          7585 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          7593 src/scenegraph/mpeg4_nodes.c static void ImageTexture_Del(GF_Node *node)
GF_Node          7597 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          7604 src/scenegraph/mpeg4_nodes.c static u32 ImageTexture_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          7620 src/scenegraph/mpeg4_nodes.c static GF_Err ImageTexture_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          7636 src/scenegraph/mpeg4_nodes.c static GF_Err ImageTexture_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7670 src/scenegraph/mpeg4_nodes.c static Bool ImageTexture_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          7680 src/scenegraph/mpeg4_nodes.c GF_Node *ImageTexture_Create()
GF_Node          7685 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ImageTexture);
GF_Node          7690 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          7698 src/scenegraph/mpeg4_nodes.c static void IndexedFaceSet_Del(GF_Node *node)
GF_Node          7705 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->color, (GF_Node *) p);
GF_Node          7706 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->coord, (GF_Node *) p);
GF_Node          7707 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->normal, (GF_Node *) p);
GF_Node          7708 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, (GF_Node *) p);
GF_Node          7713 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          7720 src/scenegraph/mpeg4_nodes.c static u32 IndexedFaceSet_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          7736 src/scenegraph/mpeg4_nodes.c static GF_Err IndexedFaceSet_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          7752 src/scenegraph/mpeg4_nodes.c static GF_Err IndexedFaceSet_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7899 src/scenegraph/mpeg4_nodes.c static Bool IndexedFaceSet_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          7939 src/scenegraph/mpeg4_nodes.c GF_Node *IndexedFaceSet_Create()
GF_Node          7944 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_IndexedFaceSet);
GF_Node          7953 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          7961 src/scenegraph/mpeg4_nodes.c static void IndexedFaceSet2D_Del(GF_Node *node)
GF_Node          7967 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->color, (GF_Node *) p);
GF_Node          7968 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->coord, (GF_Node *) p);
GF_Node          7969 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, (GF_Node *) p);
GF_Node          7973 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          7980 src/scenegraph/mpeg4_nodes.c static u32 IndexedFaceSet2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          7996 src/scenegraph/mpeg4_nodes.c static GF_Err IndexedFaceSet2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          8012 src/scenegraph/mpeg4_nodes.c static GF_Err IndexedFaceSet2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8108 src/scenegraph/mpeg4_nodes.c static Bool IndexedFaceSet2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          8136 src/scenegraph/mpeg4_nodes.c GF_Node *IndexedFaceSet2D_Create()
GF_Node          8141 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_IndexedFaceSet2D);
GF_Node          8146 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          8154 src/scenegraph/mpeg4_nodes.c static void IndexedLineSet_Del(GF_Node *node)
GF_Node          8159 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->color, (GF_Node *) p);
GF_Node          8160 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->coord, (GF_Node *) p);
GF_Node          8163 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          8170 src/scenegraph/mpeg4_nodes.c static u32 IndexedLineSet_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          8186 src/scenegraph/mpeg4_nodes.c static GF_Err IndexedLineSet_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          8202 src/scenegraph/mpeg4_nodes.c static GF_Err IndexedLineSet_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8268 src/scenegraph/mpeg4_nodes.c static Bool IndexedLineSet_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          8290 src/scenegraph/mpeg4_nodes.c GF_Node *IndexedLineSet_Create()
GF_Node          8295 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_IndexedLineSet);
GF_Node          8299 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          8307 src/scenegraph/mpeg4_nodes.c static void IndexedLineSet2D_Del(GF_Node *node)
GF_Node          8312 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->color, (GF_Node *) p);
GF_Node          8313 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->coord, (GF_Node *) p);
GF_Node          8316 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          8323 src/scenegraph/mpeg4_nodes.c static u32 IndexedLineSet2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          8339 src/scenegraph/mpeg4_nodes.c static GF_Err IndexedLineSet2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          8355 src/scenegraph/mpeg4_nodes.c static GF_Err IndexedLineSet2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8421 src/scenegraph/mpeg4_nodes.c static Bool IndexedLineSet2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          8443 src/scenegraph/mpeg4_nodes.c GF_Node *IndexedLineSet2D_Create()
GF_Node          8448 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_IndexedLineSet2D);
GF_Node          8452 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          8460 src/scenegraph/mpeg4_nodes.c static void Inline_Del(GF_Node *node)
GF_Node          8464 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          8471 src/scenegraph/mpeg4_nodes.c static u32 Inline_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          8487 src/scenegraph/mpeg4_nodes.c static GF_Err Inline_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          8503 src/scenegraph/mpeg4_nodes.c static GF_Err Inline_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8523 src/scenegraph/mpeg4_nodes.c static Bool Inline_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          8533 src/scenegraph/mpeg4_nodes.c GF_Node *Inline_Create()
GF_Node          8538 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Inline);
GF_Node          8541 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          8549 src/scenegraph/mpeg4_nodes.c static void LOD_Del(GF_Node *node)
GF_Node          8552 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->level);
GF_Node          8554 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          8561 src/scenegraph/mpeg4_nodes.c static u32 LOD_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          8577 src/scenegraph/mpeg4_nodes.c static GF_Err LOD_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          8593 src/scenegraph/mpeg4_nodes.c static GF_Err LOD_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8628 src/scenegraph/mpeg4_nodes.c static Bool LOD_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          8650 src/scenegraph/mpeg4_nodes.c GF_Node *LOD_Create()
GF_Node          8655 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_LOD);
GF_Node          8661 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          8669 src/scenegraph/mpeg4_nodes.c static void Layer2D_Del(GF_Node *node)
GF_Node          8672 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->background, (GF_Node *) p);
GF_Node          8673 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->viewport, (GF_Node *) p);
GF_Node          8674 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          8675 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          8683 src/scenegraph/mpeg4_nodes.c static u32 Layer2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          8699 src/scenegraph/mpeg4_nodes.c static GF_Err Layer2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          8718 src/scenegraph/mpeg4_nodes.c static GF_Err Layer2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8780 src/scenegraph/mpeg4_nodes.c static Bool Layer2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          8796 src/scenegraph/mpeg4_nodes.c GF_Node *Layer2D_Create()
GF_Node          8801 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Layer2D);
GF_Node          8802 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          8807 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          8815 src/scenegraph/mpeg4_nodes.c static void Layer3D_Del(GF_Node *node)
GF_Node          8818 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->background, (GF_Node *) p);
GF_Node          8819 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->fog, (GF_Node *) p);
GF_Node          8820 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->navigationInfo, (GF_Node *) p);
GF_Node          8821 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->viewpoint, (GF_Node *) p);
GF_Node          8822 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          8823 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          8831 src/scenegraph/mpeg4_nodes.c static u32 Layer3D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          8847 src/scenegraph/mpeg4_nodes.c static GF_Err Layer3D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          8866 src/scenegraph/mpeg4_nodes.c static GF_Err Layer3D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8944 src/scenegraph/mpeg4_nodes.c static Bool Layer3D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          8960 src/scenegraph/mpeg4_nodes.c GF_Node *Layer3D_Create()
GF_Node          8965 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Layer3D);
GF_Node          8966 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          8971 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          8979 src/scenegraph/mpeg4_nodes.c static void Layout_Del(GF_Node *node)
GF_Node          8983 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          8984 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          8992 src/scenegraph/mpeg4_nodes.c static u32 Layout_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          9008 src/scenegraph/mpeg4_nodes.c static GF_Err Layout_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          9027 src/scenegraph/mpeg4_nodes.c static GF_Err Layout_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          9150 src/scenegraph/mpeg4_nodes.c static Bool Layout_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          9185 src/scenegraph/mpeg4_nodes.c GF_Node *Layout_Create()
GF_Node          9190 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Layout);
GF_Node          9191 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          9207 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          9215 src/scenegraph/mpeg4_nodes.c static void LineProperties_Del(GF_Node *node)
GF_Node          9218 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          9226 src/scenegraph/mpeg4_nodes.c static u32 LineProperties_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          9242 src/scenegraph/mpeg4_nodes.c static GF_Err LineProperties_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          9261 src/scenegraph/mpeg4_nodes.c static GF_Err LineProperties_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          9295 src/scenegraph/mpeg4_nodes.c static Bool LineProperties_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          9324 src/scenegraph/mpeg4_nodes.c GF_Node *LineProperties_Create()
GF_Node          9329 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_LineProperties);
GF_Node          9337 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          9345 src/scenegraph/mpeg4_nodes.c static void ListeningPoint_Del(GF_Node *node)
GF_Node          9349 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          9357 src/scenegraph/mpeg4_nodes.c static u32 ListeningPoint_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          9373 src/scenegraph/mpeg4_nodes.c static GF_Err ListeningPoint_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          9392 src/scenegraph/mpeg4_nodes.c static GF_Err ListeningPoint_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          9455 src/scenegraph/mpeg4_nodes.c static Bool ListeningPoint_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          9475 src/scenegraph/mpeg4_nodes.c GF_Node *ListeningPoint_Create()
GF_Node          9480 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ListeningPoint);
GF_Node          9491 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          9499 src/scenegraph/mpeg4_nodes.c static void Material_Del(GF_Node *node)
GF_Node          9502 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          9510 src/scenegraph/mpeg4_nodes.c static u32 Material_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          9526 src/scenegraph/mpeg4_nodes.c static GF_Err Material_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          9545 src/scenegraph/mpeg4_nodes.c static GF_Err Material_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          9600 src/scenegraph/mpeg4_nodes.c static Bool Material_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          9646 src/scenegraph/mpeg4_nodes.c GF_Node *Material_Create()
GF_Node          9651 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Material);
GF_Node          9666 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          9674 src/scenegraph/mpeg4_nodes.c static void Material2D_Del(GF_Node *node)
GF_Node          9677 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->lineProps, (GF_Node *) p);
GF_Node          9678 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          9686 src/scenegraph/mpeg4_nodes.c static u32 Material2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          9702 src/scenegraph/mpeg4_nodes.c static GF_Err Material2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          9721 src/scenegraph/mpeg4_nodes.c static GF_Err Material2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          9763 src/scenegraph/mpeg4_nodes.c static Bool Material2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          9785 src/scenegraph/mpeg4_nodes.c GF_Node *Material2D_Create()
GF_Node          9790 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Material2D);
GF_Node          9797 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          9805 src/scenegraph/mpeg4_nodes.c static void MovieTexture_Del(GF_Node *node)
GF_Node          9809 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          9817 src/scenegraph/mpeg4_nodes.c static u32 MovieTexture_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          9833 src/scenegraph/mpeg4_nodes.c static GF_Err MovieTexture_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          9852 src/scenegraph/mpeg4_nodes.c static GF_Err MovieTexture_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          9928 src/scenegraph/mpeg4_nodes.c static Bool MovieTexture_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          9944 src/scenegraph/mpeg4_nodes.c GF_Node *MovieTexture_Create()
GF_Node          9949 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MovieTexture);
GF_Node          9957 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          9965 src/scenegraph/mpeg4_nodes.c static void NavigationInfo_Del(GF_Node *node)
GF_Node          9970 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          9978 src/scenegraph/mpeg4_nodes.c static u32 NavigationInfo_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          9994 src/scenegraph/mpeg4_nodes.c static GF_Err NavigationInfo_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          10013 src/scenegraph/mpeg4_nodes.c static GF_Err NavigationInfo_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10076 src/scenegraph/mpeg4_nodes.c static Bool NavigationInfo_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          10104 src/scenegraph/mpeg4_nodes.c GF_Node *NavigationInfo_Create()
GF_Node          10109 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_NavigationInfo);
GF_Node          10126 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          10134 src/scenegraph/mpeg4_nodes.c static void Normal_Del(GF_Node *node)
GF_Node          10138 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          10146 src/scenegraph/mpeg4_nodes.c static u32 Normal_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          10162 src/scenegraph/mpeg4_nodes.c static GF_Err Normal_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          10181 src/scenegraph/mpeg4_nodes.c static GF_Err Normal_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10201 src/scenegraph/mpeg4_nodes.c static Bool Normal_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          10215 src/scenegraph/mpeg4_nodes.c GF_Node *Normal_Create()
GF_Node          10220 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Normal);
GF_Node          10223 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          10231 src/scenegraph/mpeg4_nodes.c static void NormalInterpolator_Del(GF_Node *node)
GF_Node          10237 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          10244 src/scenegraph/mpeg4_nodes.c static u32 NormalInterpolator_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          10260 src/scenegraph/mpeg4_nodes.c static GF_Err NormalInterpolator_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          10276 src/scenegraph/mpeg4_nodes.c static GF_Err NormalInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10318 src/scenegraph/mpeg4_nodes.c static Bool NormalInterpolator_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          10340 src/scenegraph/mpeg4_nodes.c GF_Node *NormalInterpolator_Create()
GF_Node          10345 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_NormalInterpolator);
GF_Node          10348 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          10356 src/scenegraph/mpeg4_nodes.c static void OrderedGroup_Del(GF_Node *node)
GF_Node          10360 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          10361 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          10368 src/scenegraph/mpeg4_nodes.c static u32 OrderedGroup_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          10384 src/scenegraph/mpeg4_nodes.c static GF_Err OrderedGroup_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          10400 src/scenegraph/mpeg4_nodes.c static GF_Err OrderedGroup_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10446 src/scenegraph/mpeg4_nodes.c static Bool OrderedGroup_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          10462 src/scenegraph/mpeg4_nodes.c GF_Node *OrderedGroup_Create()
GF_Node          10467 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_OrderedGroup);
GF_Node          10468 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          10471 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          10479 src/scenegraph/mpeg4_nodes.c static void OrientationInterpolator_Del(GF_Node *node)
GF_Node          10484 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          10491 src/scenegraph/mpeg4_nodes.c static u32 OrientationInterpolator_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          10507 src/scenegraph/mpeg4_nodes.c static GF_Err OrientationInterpolator_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          10523 src/scenegraph/mpeg4_nodes.c static GF_Err OrientationInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10565 src/scenegraph/mpeg4_nodes.c static Bool OrientationInterpolator_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          10587 src/scenegraph/mpeg4_nodes.c GF_Node *OrientationInterpolator_Create()
GF_Node          10592 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_OrientationInterpolator);
GF_Node          10595 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          10603 src/scenegraph/mpeg4_nodes.c static void PixelTexture_Del(GF_Node *node)
GF_Node          10607 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          10614 src/scenegraph/mpeg4_nodes.c static u32 PixelTexture_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          10630 src/scenegraph/mpeg4_nodes.c static GF_Err PixelTexture_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          10646 src/scenegraph/mpeg4_nodes.c static GF_Err PixelTexture_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10680 src/scenegraph/mpeg4_nodes.c static Bool PixelTexture_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          10694 src/scenegraph/mpeg4_nodes.c GF_Node *PixelTexture_Create()
GF_Node          10699 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PixelTexture);
GF_Node          10704 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          10712 src/scenegraph/mpeg4_nodes.c static void PlaneSensor_Del(GF_Node *node)
GF_Node          10715 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          10722 src/scenegraph/mpeg4_nodes.c static u32 PlaneSensor_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          10738 src/scenegraph/mpeg4_nodes.c static GF_Err PlaneSensor_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          10754 src/scenegraph/mpeg4_nodes.c static GF_Err PlaneSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10823 src/scenegraph/mpeg4_nodes.c static Bool PlaneSensor_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          10851 src/scenegraph/mpeg4_nodes.c GF_Node *PlaneSensor_Create()
GF_Node          10856 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PlaneSensor);
GF_Node          10868 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          10876 src/scenegraph/mpeg4_nodes.c static void PlaneSensor2D_Del(GF_Node *node)
GF_Node          10879 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          10886 src/scenegraph/mpeg4_nodes.c static u32 PlaneSensor2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          10902 src/scenegraph/mpeg4_nodes.c static GF_Err PlaneSensor2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          10918 src/scenegraph/mpeg4_nodes.c static GF_Err PlaneSensor2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10987 src/scenegraph/mpeg4_nodes.c static Bool PlaneSensor2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          11015 src/scenegraph/mpeg4_nodes.c GF_Node *PlaneSensor2D_Create()
GF_Node          11020 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PlaneSensor2D);
GF_Node          11031 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          11039 src/scenegraph/mpeg4_nodes.c static void PointLight_Del(GF_Node *node)
GF_Node          11042 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          11050 src/scenegraph/mpeg4_nodes.c static u32 PointLight_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          11066 src/scenegraph/mpeg4_nodes.c static GF_Err PointLight_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          11085 src/scenegraph/mpeg4_nodes.c static GF_Err PointLight_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11147 src/scenegraph/mpeg4_nodes.c static Bool PointLight_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          11193 src/scenegraph/mpeg4_nodes.c GF_Node *PointLight_Create()
GF_Node          11198 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PointLight);
GF_Node          11214 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          11222 src/scenegraph/mpeg4_nodes.c static void PointSet_Del(GF_Node *node)
GF_Node          11225 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->color, (GF_Node *) p);
GF_Node          11226 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->coord, (GF_Node *) p);
GF_Node          11227 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          11234 src/scenegraph/mpeg4_nodes.c static u32 PointSet_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          11250 src/scenegraph/mpeg4_nodes.c static GF_Err PointSet_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          11266 src/scenegraph/mpeg4_nodes.c static GF_Err PointSet_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11295 src/scenegraph/mpeg4_nodes.c static Bool PointSet_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          11305 src/scenegraph/mpeg4_nodes.c GF_Node *PointSet_Create()
GF_Node          11310 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PointSet);
GF_Node          11313 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          11321 src/scenegraph/mpeg4_nodes.c static void PointSet2D_Del(GF_Node *node)
GF_Node          11324 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->color, (GF_Node *) p);
GF_Node          11325 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->coord, (GF_Node *) p);
GF_Node          11326 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          11333 src/scenegraph/mpeg4_nodes.c static u32 PointSet2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          11349 src/scenegraph/mpeg4_nodes.c static GF_Err PointSet2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          11365 src/scenegraph/mpeg4_nodes.c static GF_Err PointSet2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11394 src/scenegraph/mpeg4_nodes.c static Bool PointSet2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          11404 src/scenegraph/mpeg4_nodes.c GF_Node *PointSet2D_Create()
GF_Node          11409 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PointSet2D);
GF_Node          11412 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          11420 src/scenegraph/mpeg4_nodes.c static void PositionInterpolator_Del(GF_Node *node)
GF_Node          11425 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          11432 src/scenegraph/mpeg4_nodes.c static u32 PositionInterpolator_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          11448 src/scenegraph/mpeg4_nodes.c static GF_Err PositionInterpolator_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          11464 src/scenegraph/mpeg4_nodes.c static GF_Err PositionInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11506 src/scenegraph/mpeg4_nodes.c static Bool PositionInterpolator_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          11528 src/scenegraph/mpeg4_nodes.c GF_Node *PositionInterpolator_Create()
GF_Node          11533 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PositionInterpolator);
GF_Node          11536 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          11544 src/scenegraph/mpeg4_nodes.c static void PositionInterpolator2D_Del(GF_Node *node)
GF_Node          11549 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          11556 src/scenegraph/mpeg4_nodes.c static u32 PositionInterpolator2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          11572 src/scenegraph/mpeg4_nodes.c static GF_Err PositionInterpolator2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          11588 src/scenegraph/mpeg4_nodes.c static GF_Err PositionInterpolator2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11630 src/scenegraph/mpeg4_nodes.c static Bool PositionInterpolator2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          11652 src/scenegraph/mpeg4_nodes.c GF_Node *PositionInterpolator2D_Create()
GF_Node          11657 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PositionInterpolator2D);
GF_Node          11660 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          11668 src/scenegraph/mpeg4_nodes.c static void ProximitySensor2D_Del(GF_Node *node)
GF_Node          11671 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          11678 src/scenegraph/mpeg4_nodes.c static u32 ProximitySensor2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          11694 src/scenegraph/mpeg4_nodes.c static GF_Err ProximitySensor2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          11710 src/scenegraph/mpeg4_nodes.c static GF_Err ProximitySensor2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11779 src/scenegraph/mpeg4_nodes.c static Bool ProximitySensor2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          11801 src/scenegraph/mpeg4_nodes.c GF_Node *ProximitySensor2D_Create()
GF_Node          11806 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ProximitySensor2D);
GF_Node          11814 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          11822 src/scenegraph/mpeg4_nodes.c static void ProximitySensor_Del(GF_Node *node)
GF_Node          11825 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          11832 src/scenegraph/mpeg4_nodes.c static u32 ProximitySensor_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          11848 src/scenegraph/mpeg4_nodes.c static GF_Err ProximitySensor_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          11864 src/scenegraph/mpeg4_nodes.c static GF_Err ProximitySensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11933 src/scenegraph/mpeg4_nodes.c static Bool ProximitySensor_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          11955 src/scenegraph/mpeg4_nodes.c GF_Node *ProximitySensor_Create()
GF_Node          11960 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ProximitySensor);
GF_Node          11970 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          11978 src/scenegraph/mpeg4_nodes.c static void QuantizationParameter_Del(GF_Node *node)
GF_Node          11981 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          11986 src/scenegraph/mpeg4_nodes.c static u32 QuantizationParameter_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          12002 src/scenegraph/mpeg4_nodes.c static GF_Err QuantizationParameter_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          12012 src/scenegraph/mpeg4_nodes.c static GF_Err QuantizationParameter_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          12305 src/scenegraph/mpeg4_nodes.c static Bool QuantizationParameter_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          12493 src/scenegraph/mpeg4_nodes.c GF_Node *QuantizationParameter_Create()
GF_Node          12498 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_QuantizationParameter);
GF_Node          12540 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          12548 src/scenegraph/mpeg4_nodes.c static void Rectangle_Del(GF_Node *node)
GF_Node          12551 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          12559 src/scenegraph/mpeg4_nodes.c static u32 Rectangle_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          12575 src/scenegraph/mpeg4_nodes.c static GF_Err Rectangle_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          12594 src/scenegraph/mpeg4_nodes.c static GF_Err Rectangle_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          12614 src/scenegraph/mpeg4_nodes.c static Bool Rectangle_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          12630 src/scenegraph/mpeg4_nodes.c GF_Node *Rectangle_Create()
GF_Node          12635 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Rectangle);
GF_Node          12640 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          12648 src/scenegraph/mpeg4_nodes.c static void ScalarInterpolator_Del(GF_Node *node)
GF_Node          12653 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          12660 src/scenegraph/mpeg4_nodes.c static u32 ScalarInterpolator_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          12676 src/scenegraph/mpeg4_nodes.c static GF_Err ScalarInterpolator_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          12692 src/scenegraph/mpeg4_nodes.c static GF_Err ScalarInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          12734 src/scenegraph/mpeg4_nodes.c static Bool ScalarInterpolator_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          12756 src/scenegraph/mpeg4_nodes.c GF_Node *ScalarInterpolator_Create()
GF_Node          12761 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ScalarInterpolator);
GF_Node          12764 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          12772 src/scenegraph/mpeg4_nodes.c static void Script_Del(GF_Node *node)
GF_Node          12776 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          12783 src/scenegraph/mpeg4_nodes.c static u32 Script_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          12799 src/scenegraph/mpeg4_nodes.c static GF_Err Script_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          12815 src/scenegraph/mpeg4_nodes.c static GF_Err Script_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          12849 src/scenegraph/mpeg4_nodes.c static Bool Script_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          12859 src/scenegraph/mpeg4_nodes.c GF_Node *Script_Create()
GF_Node          12864 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Script);
GF_Node          12867 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          12875 src/scenegraph/mpeg4_nodes.c static void Shape_Del(GF_Node *node)
GF_Node          12878 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->appearance, (GF_Node *) p);
GF_Node          12879 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->geometry, (GF_Node *) p);
GF_Node          12880 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          12887 src/scenegraph/mpeg4_nodes.c static u32 Shape_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          12903 src/scenegraph/mpeg4_nodes.c static GF_Err Shape_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          12919 src/scenegraph/mpeg4_nodes.c static GF_Err Shape_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          12948 src/scenegraph/mpeg4_nodes.c static Bool Shape_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          12958 src/scenegraph/mpeg4_nodes.c GF_Node *Shape_Create()
GF_Node          12963 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Shape);
GF_Node          12966 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          12974 src/scenegraph/mpeg4_nodes.c static void Sound_Del(GF_Node *node)
GF_Node          12977 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->source, (GF_Node *) p);
GF_Node          12978 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          12986 src/scenegraph/mpeg4_nodes.c static u32 Sound_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          13002 src/scenegraph/mpeg4_nodes.c static GF_Err Sound_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          13021 src/scenegraph/mpeg4_nodes.c static GF_Err Sound_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          13105 src/scenegraph/mpeg4_nodes.c static Bool Sound_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          13163 src/scenegraph/mpeg4_nodes.c GF_Node *Sound_Create()
GF_Node          13168 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Sound);
GF_Node          13184 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          13192 src/scenegraph/mpeg4_nodes.c static void Sound2D_Del(GF_Node *node)
GF_Node          13195 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->source, (GF_Node *) p);
GF_Node          13196 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          13204 src/scenegraph/mpeg4_nodes.c static u32 Sound2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          13220 src/scenegraph/mpeg4_nodes.c static GF_Err Sound2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          13239 src/scenegraph/mpeg4_nodes.c static GF_Err Sound2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          13281 src/scenegraph/mpeg4_nodes.c static Bool Sound2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          13303 src/scenegraph/mpeg4_nodes.c GF_Node *Sound2D_Create()
GF_Node          13308 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Sound2D);
GF_Node          13315 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          13323 src/scenegraph/mpeg4_nodes.c static void Sphere_Del(GF_Node *node)
GF_Node          13326 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          13331 src/scenegraph/mpeg4_nodes.c static u32 Sphere_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          13347 src/scenegraph/mpeg4_nodes.c static GF_Err Sphere_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          13357 src/scenegraph/mpeg4_nodes.c static GF_Err Sphere_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          13377 src/scenegraph/mpeg4_nodes.c static Bool Sphere_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          13393 src/scenegraph/mpeg4_nodes.c GF_Node *Sphere_Create()
GF_Node          13398 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Sphere);
GF_Node          13402 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          13410 src/scenegraph/mpeg4_nodes.c static void SphereSensor_Del(GF_Node *node)
GF_Node          13413 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          13420 src/scenegraph/mpeg4_nodes.c static u32 SphereSensor_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          13436 src/scenegraph/mpeg4_nodes.c static GF_Err SphereSensor_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          13452 src/scenegraph/mpeg4_nodes.c static GF_Err SphereSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          13507 src/scenegraph/mpeg4_nodes.c static Bool SphereSensor_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          13523 src/scenegraph/mpeg4_nodes.c GF_Node *SphereSensor_Create()
GF_Node          13528 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SphereSensor);
GF_Node          13537 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          13545 src/scenegraph/mpeg4_nodes.c static void SpotLight_Del(GF_Node *node)
GF_Node          13548 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          13556 src/scenegraph/mpeg4_nodes.c static u32 SpotLight_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          13572 src/scenegraph/mpeg4_nodes.c static GF_Err SpotLight_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          13591 src/scenegraph/mpeg4_nodes.c static GF_Err SpotLight_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          13674 src/scenegraph/mpeg4_nodes.c static Bool SpotLight_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          13738 src/scenegraph/mpeg4_nodes.c GF_Node *SpotLight_Create()
GF_Node          13743 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SpotLight);
GF_Node          13764 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          13772 src/scenegraph/mpeg4_nodes.c static void Switch_Del(GF_Node *node)
GF_Node          13775 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->choice);
GF_Node          13776 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          13783 src/scenegraph/mpeg4_nodes.c static u32 Switch_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          13799 src/scenegraph/mpeg4_nodes.c static GF_Err Switch_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          13815 src/scenegraph/mpeg4_nodes.c static GF_Err Switch_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          13843 src/scenegraph/mpeg4_nodes.c static Bool Switch_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          13860 src/scenegraph/mpeg4_nodes.c GF_Node *Switch_Create()
GF_Node          13865 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Switch);
GF_Node          13869 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          13877 src/scenegraph/mpeg4_nodes.c static void TermCap_Del(GF_Node *node)
GF_Node          13880 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          13887 src/scenegraph/mpeg4_nodes.c static u32 TermCap_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          13903 src/scenegraph/mpeg4_nodes.c static GF_Err TermCap_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          13919 src/scenegraph/mpeg4_nodes.c static GF_Err TermCap_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          13954 src/scenegraph/mpeg4_nodes.c static Bool TermCap_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          13978 src/scenegraph/mpeg4_nodes.c GF_Node *TermCap_Create()
GF_Node          13983 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TermCap);
GF_Node          13987 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          13995 src/scenegraph/mpeg4_nodes.c static void Text_Del(GF_Node *node)
GF_Node          14000 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->fontStyle, (GF_Node *) p);
GF_Node          14001 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          14009 src/scenegraph/mpeg4_nodes.c static u32 Text_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          14025 src/scenegraph/mpeg4_nodes.c static GF_Err Text_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          14044 src/scenegraph/mpeg4_nodes.c static GF_Err Text_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          14086 src/scenegraph/mpeg4_nodes.c static Bool Text_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          14108 src/scenegraph/mpeg4_nodes.c GF_Node *Text_Create()
GF_Node          14113 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Text);
GF_Node          14117 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          14125 src/scenegraph/mpeg4_nodes.c static void TextureCoordinate_Del(GF_Node *node)
GF_Node          14129 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          14137 src/scenegraph/mpeg4_nodes.c static u32 TextureCoordinate_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          14153 src/scenegraph/mpeg4_nodes.c static GF_Err TextureCoordinate_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          14172 src/scenegraph/mpeg4_nodes.c static GF_Err TextureCoordinate_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          14192 src/scenegraph/mpeg4_nodes.c static Bool TextureCoordinate_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          14208 src/scenegraph/mpeg4_nodes.c GF_Node *TextureCoordinate_Create()
GF_Node          14213 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TextureCoordinate);
GF_Node          14216 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          14224 src/scenegraph/mpeg4_nodes.c static void TextureTransform_Del(GF_Node *node)
GF_Node          14227 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          14235 src/scenegraph/mpeg4_nodes.c static u32 TextureTransform_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          14251 src/scenegraph/mpeg4_nodes.c static GF_Err TextureTransform_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          14270 src/scenegraph/mpeg4_nodes.c static GF_Err TextureTransform_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          14311 src/scenegraph/mpeg4_nodes.c static Bool TextureTransform_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          14345 src/scenegraph/mpeg4_nodes.c GF_Node *TextureTransform_Create()
GF_Node          14350 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TextureTransform);
GF_Node          14360 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          14368 src/scenegraph/mpeg4_nodes.c static void TimeSensor_Del(GF_Node *node)
GF_Node          14371 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          14378 src/scenegraph/mpeg4_nodes.c static u32 TimeSensor_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          14394 src/scenegraph/mpeg4_nodes.c static GF_Err TimeSensor_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          14410 src/scenegraph/mpeg4_nodes.c static GF_Err TimeSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          14486 src/scenegraph/mpeg4_nodes.c static Bool TimeSensor_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          14496 src/scenegraph/mpeg4_nodes.c GF_Node *TimeSensor_Create()
GF_Node          14501 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TimeSensor);
GF_Node          14508 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          14516 src/scenegraph/mpeg4_nodes.c static void TouchSensor_Del(GF_Node *node)
GF_Node          14519 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          14526 src/scenegraph/mpeg4_nodes.c static u32 TouchSensor_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          14542 src/scenegraph/mpeg4_nodes.c static GF_Err TouchSensor_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          14558 src/scenegraph/mpeg4_nodes.c static GF_Err TouchSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          14620 src/scenegraph/mpeg4_nodes.c static Bool TouchSensor_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          14630 src/scenegraph/mpeg4_nodes.c GF_Node *TouchSensor_Create()
GF_Node          14635 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TouchSensor);
GF_Node          14639 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          14647 src/scenegraph/mpeg4_nodes.c static void Transform_Del(GF_Node *node)
GF_Node          14650 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          14651 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          14659 src/scenegraph/mpeg4_nodes.c static u32 Transform_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          14675 src/scenegraph/mpeg4_nodes.c static GF_Err Transform_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          14694 src/scenegraph/mpeg4_nodes.c static GF_Err Transform_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          14768 src/scenegraph/mpeg4_nodes.c static Bool Transform_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          14804 src/scenegraph/mpeg4_nodes.c GF_Node *Transform_Create()
GF_Node          14809 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Transform);
GF_Node          14810 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          14830 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          14838 src/scenegraph/mpeg4_nodes.c static void Transform2D_Del(GF_Node *node)
GF_Node          14841 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          14842 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          14850 src/scenegraph/mpeg4_nodes.c static u32 Transform2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          14866 src/scenegraph/mpeg4_nodes.c static GF_Err Transform2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          14885 src/scenegraph/mpeg4_nodes.c static GF_Err Transform2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          14959 src/scenegraph/mpeg4_nodes.c static Bool Transform2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          14999 src/scenegraph/mpeg4_nodes.c GF_Node *Transform2D_Create()
GF_Node          15004 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Transform2D);
GF_Node          15005 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          15016 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          15024 src/scenegraph/mpeg4_nodes.c static void Valuator_Del(GF_Node *node)
GF_Node          15043 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          15050 src/scenegraph/mpeg4_nodes.c static u32 Valuator_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          15066 src/scenegraph/mpeg4_nodes.c static GF_Err Valuator_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          15082 src/scenegraph/mpeg4_nodes.c static GF_Err Valuator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          15398 src/scenegraph/mpeg4_nodes.c static Bool Valuator_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          15456 src/scenegraph/mpeg4_nodes.c GF_Node *Valuator_Create()
GF_Node          15461 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Valuator);
GF_Node          15472 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          15480 src/scenegraph/mpeg4_nodes.c static void Viewpoint_Del(GF_Node *node)
GF_Node          15484 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          15492 src/scenegraph/mpeg4_nodes.c static u32 Viewpoint_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          15508 src/scenegraph/mpeg4_nodes.c static GF_Err Viewpoint_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          15527 src/scenegraph/mpeg4_nodes.c static GF_Err Viewpoint_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          15597 src/scenegraph/mpeg4_nodes.c static Bool Viewpoint_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          15623 src/scenegraph/mpeg4_nodes.c GF_Node *Viewpoint_Create()
GF_Node          15628 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Viewpoint);
GF_Node          15640 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          15648 src/scenegraph/mpeg4_nodes.c static void VisibilitySensor_Del(GF_Node *node)
GF_Node          15651 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          15659 src/scenegraph/mpeg4_nodes.c static u32 VisibilitySensor_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          15675 src/scenegraph/mpeg4_nodes.c static GF_Err VisibilitySensor_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          15694 src/scenegraph/mpeg4_nodes.c static GF_Err VisibilitySensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          15749 src/scenegraph/mpeg4_nodes.c static Bool VisibilitySensor_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          15771 src/scenegraph/mpeg4_nodes.c GF_Node *VisibilitySensor_Create()
GF_Node          15776 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_VisibilitySensor);
GF_Node          15786 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          15794 src/scenegraph/mpeg4_nodes.c static void Viseme_Del(GF_Node *node)
GF_Node          15797 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          15804 src/scenegraph/mpeg4_nodes.c static u32 Viseme_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          15820 src/scenegraph/mpeg4_nodes.c static GF_Err Viseme_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          15836 src/scenegraph/mpeg4_nodes.c static GF_Err Viseme_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          15877 src/scenegraph/mpeg4_nodes.c static Bool Viseme_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          15908 src/scenegraph/mpeg4_nodes.c GF_Node *Viseme_Create()
GF_Node          15913 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Viseme);
GF_Node          15919 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          15927 src/scenegraph/mpeg4_nodes.c static void WorldInfo_Del(GF_Node *node)
GF_Node          15932 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          15937 src/scenegraph/mpeg4_nodes.c static u32 WorldInfo_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          15953 src/scenegraph/mpeg4_nodes.c static GF_Err WorldInfo_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          15963 src/scenegraph/mpeg4_nodes.c static GF_Err WorldInfo_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          15990 src/scenegraph/mpeg4_nodes.c static Bool WorldInfo_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          16000 src/scenegraph/mpeg4_nodes.c GF_Node *WorldInfo_Create()
GF_Node          16005 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_WorldInfo);
GF_Node          16008 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          16016 src/scenegraph/mpeg4_nodes.c static void AcousticMaterial_Del(GF_Node *node)
GF_Node          16023 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          16031 src/scenegraph/mpeg4_nodes.c static u32 AcousticMaterial_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          16047 src/scenegraph/mpeg4_nodes.c static GF_Err AcousticMaterial_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          16066 src/scenegraph/mpeg4_nodes.c static GF_Err AcousticMaterial_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          16149 src/scenegraph/mpeg4_nodes.c static Bool AcousticMaterial_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          16219 src/scenegraph/mpeg4_nodes.c GF_Node *AcousticMaterial_Create()
GF_Node          16224 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AcousticMaterial);
GF_Node          16251 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          16259 src/scenegraph/mpeg4_nodes.c static void AcousticScene_Del(GF_Node *node)
GF_Node          16264 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          16272 src/scenegraph/mpeg4_nodes.c static u32 AcousticScene_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          16288 src/scenegraph/mpeg4_nodes.c static GF_Err AcousticScene_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          16307 src/scenegraph/mpeg4_nodes.c static GF_Err AcousticScene_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          16362 src/scenegraph/mpeg4_nodes.c static Bool AcousticScene_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          16408 src/scenegraph/mpeg4_nodes.c GF_Node *AcousticScene_Create()
GF_Node          16413 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AcousticScene);
GF_Node          16430 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          16438 src/scenegraph/mpeg4_nodes.c static void ApplicationWindow_Del(GF_Node *node)
GF_Node          16444 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          16452 src/scenegraph/mpeg4_nodes.c static u32 ApplicationWindow_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          16468 src/scenegraph/mpeg4_nodes.c static GF_Err ApplicationWindow_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          16487 src/scenegraph/mpeg4_nodes.c static GF_Err ApplicationWindow_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          16549 src/scenegraph/mpeg4_nodes.c static Bool ApplicationWindow_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          16577 src/scenegraph/mpeg4_nodes.c GF_Node *ApplicationWindow_Create()
GF_Node          16582 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ApplicationWindow);
GF_Node          16589 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          16597 src/scenegraph/mpeg4_nodes.c static void BAP_Del(GF_Node *node)
GF_Node          16600 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          16607 src/scenegraph/mpeg4_nodes.c static u32 BAP_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          16623 src/scenegraph/mpeg4_nodes.c static GF_Err BAP_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          16639 src/scenegraph/mpeg4_nodes.c static GF_Err BAP_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          18724 src/scenegraph/mpeg4_nodes.c static Bool BAP_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          20510 src/scenegraph/mpeg4_nodes.c GF_Node *BAP_Create()
GF_Node          20515 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_BAP);
GF_Node          20814 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          20822 src/scenegraph/mpeg4_nodes.c static void BDP_Del(GF_Node *node)
GF_Node          20825 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->bodyDefTables);
GF_Node          20826 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->bodySceneGraph);
GF_Node          20827 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          20834 src/scenegraph/mpeg4_nodes.c static u32 BDP_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          20850 src/scenegraph/mpeg4_nodes.c static GF_Err BDP_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          20866 src/scenegraph/mpeg4_nodes.c static GF_Err BDP_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          20895 src/scenegraph/mpeg4_nodes.c static Bool BDP_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          20905 src/scenegraph/mpeg4_nodes.c GF_Node *BDP_Create()
GF_Node          20910 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_BDP);
GF_Node          20913 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          20921 src/scenegraph/mpeg4_nodes.c static void Body_Del(GF_Node *node)
GF_Node          20924 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->bdp, (GF_Node *) p);
GF_Node          20925 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->bap, (GF_Node *) p);
GF_Node          20926 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->renderedBody);
GF_Node          20927 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          20934 src/scenegraph/mpeg4_nodes.c static u32 Body_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          20950 src/scenegraph/mpeg4_nodes.c static GF_Err Body_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          20966 src/scenegraph/mpeg4_nodes.c static GF_Err Body_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          21003 src/scenegraph/mpeg4_nodes.c static Bool Body_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          21013 src/scenegraph/mpeg4_nodes.c GF_Node *Body_Create()
GF_Node          21018 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Body);
GF_Node          21021 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          21029 src/scenegraph/mpeg4_nodes.c static void BodyDefTable_Del(GF_Node *node)
GF_Node          21037 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          21044 src/scenegraph/mpeg4_nodes.c static u32 BodyDefTable_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          21060 src/scenegraph/mpeg4_nodes.c static GF_Err BodyDefTable_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          21076 src/scenegraph/mpeg4_nodes.c static GF_Err BodyDefTable_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          21131 src/scenegraph/mpeg4_nodes.c static Bool BodyDefTable_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          21166 src/scenegraph/mpeg4_nodes.c GF_Node *BodyDefTable_Create()
GF_Node          21171 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_BodyDefTable);
GF_Node          21175 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          21183 src/scenegraph/mpeg4_nodes.c static void BodySegmentConnectionHint_Del(GF_Node *node)
GF_Node          21190 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          21197 src/scenegraph/mpeg4_nodes.c static u32 BodySegmentConnectionHint_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          21213 src/scenegraph/mpeg4_nodes.c static GF_Err BodySegmentConnectionHint_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          21229 src/scenegraph/mpeg4_nodes.c static GF_Err BodySegmentConnectionHint_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          21270 src/scenegraph/mpeg4_nodes.c static Bool BodySegmentConnectionHint_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          21292 src/scenegraph/mpeg4_nodes.c GF_Node *BodySegmentConnectionHint_Create()
GF_Node          21297 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_BodySegmentConnectionHint);
GF_Node          21300 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          21308 src/scenegraph/mpeg4_nodes.c static void DirectiveSound_Del(GF_Node *node)
GF_Node          21311 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->source, (GF_Node *) p);
GF_Node          21312 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->perceptualParameters, (GF_Node *) p);
GF_Node          21316 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          21324 src/scenegraph/mpeg4_nodes.c static u32 DirectiveSound_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          21340 src/scenegraph/mpeg4_nodes.c static GF_Err DirectiveSound_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          21359 src/scenegraph/mpeg4_nodes.c static GF_Err DirectiveSound_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          21465 src/scenegraph/mpeg4_nodes.c static Bool DirectiveSound_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          21523 src/scenegraph/mpeg4_nodes.c GF_Node *DirectiveSound_Create()
GF_Node          21528 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_DirectiveSound);
GF_Node          21547 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          21555 src/scenegraph/mpeg4_nodes.c static void Hierarchical3DMesh_Del(GF_Node *node)
GF_Node          21559 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          21566 src/scenegraph/mpeg4_nodes.c static u32 Hierarchical3DMesh_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          21582 src/scenegraph/mpeg4_nodes.c static GF_Err Hierarchical3DMesh_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          21598 src/scenegraph/mpeg4_nodes.c static GF_Err Hierarchical3DMesh_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          21640 src/scenegraph/mpeg4_nodes.c static Bool Hierarchical3DMesh_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          21662 src/scenegraph/mpeg4_nodes.c GF_Node *Hierarchical3DMesh_Create()
GF_Node          21667 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Hierarchical3DMesh);
GF_Node          21671 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          21679 src/scenegraph/mpeg4_nodes.c static void MaterialKey_Del(GF_Node *node)
GF_Node          21682 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          21690 src/scenegraph/mpeg4_nodes.c static u32 MaterialKey_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          21706 src/scenegraph/mpeg4_nodes.c static GF_Err MaterialKey_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          21725 src/scenegraph/mpeg4_nodes.c static GF_Err MaterialKey_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          21780 src/scenegraph/mpeg4_nodes.c static Bool MaterialKey_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          21814 src/scenegraph/mpeg4_nodes.c GF_Node *MaterialKey_Create()
GF_Node          21819 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MaterialKey);
GF_Node          21830 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          21838 src/scenegraph/mpeg4_nodes.c static void PerceptualParameters_Del(GF_Node *node)
GF_Node          21844 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          21852 src/scenegraph/mpeg4_nodes.c static u32 PerceptualParameters_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          21868 src/scenegraph/mpeg4_nodes.c static GF_Err PerceptualParameters_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          21887 src/scenegraph/mpeg4_nodes.c static GF_Err PerceptualParameters_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          22033 src/scenegraph/mpeg4_nodes.c static Bool PerceptualParameters_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          22157 src/scenegraph/mpeg4_nodes.c GF_Node *PerceptualParameters_Create()
GF_Node          22162 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PerceptualParameters);
GF_Node          22194 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          22202 src/scenegraph/mpeg4_nodes.c static void TemporalTransform_Del(GF_Node *node)
GF_Node          22208 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          22209 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          22217 src/scenegraph/mpeg4_nodes.c static u32 TemporalTransform_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          22233 src/scenegraph/mpeg4_nodes.c static GF_Err TemporalTransform_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          22252 src/scenegraph/mpeg4_nodes.c static GF_Err TemporalTransform_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          22361 src/scenegraph/mpeg4_nodes.c static Bool TemporalTransform_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          22397 src/scenegraph/mpeg4_nodes.c GF_Node *TemporalTransform_Create()
GF_Node          22402 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TemporalTransform);
GF_Node          22403 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          22418 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          22426 src/scenegraph/mpeg4_nodes.c static void TemporalGroup_Del(GF_Node *node)
GF_Node          22430 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          22431 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          22438 src/scenegraph/mpeg4_nodes.c static u32 TemporalGroup_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          22454 src/scenegraph/mpeg4_nodes.c static GF_Err TemporalGroup_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          22470 src/scenegraph/mpeg4_nodes.c static GF_Err TemporalGroup_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          22551 src/scenegraph/mpeg4_nodes.c static Bool TemporalGroup_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          22567 src/scenegraph/mpeg4_nodes.c GF_Node *TemporalGroup_Create()
GF_Node          22572 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TemporalGroup);
GF_Node          22573 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          22577 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          22585 src/scenegraph/mpeg4_nodes.c static void ServerCommand_Del(GF_Node *node)
GF_Node          22590 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          22597 src/scenegraph/mpeg4_nodes.c static u32 ServerCommand_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          22613 src/scenegraph/mpeg4_nodes.c static GF_Err ServerCommand_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          22629 src/scenegraph/mpeg4_nodes.c static GF_Err ServerCommand_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          22671 src/scenegraph/mpeg4_nodes.c static Bool ServerCommand_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          22681 src/scenegraph/mpeg4_nodes.c GF_Node *ServerCommand_Create()
GF_Node          22686 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ServerCommand);
GF_Node          22689 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          22697 src/scenegraph/mpeg4_nodes.c static void InputSensor_Del(GF_Node *node)
GF_Node          22702 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          22709 src/scenegraph/mpeg4_nodes.c static u32 InputSensor_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          22725 src/scenegraph/mpeg4_nodes.c static GF_Err InputSensor_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          22741 src/scenegraph/mpeg4_nodes.c static GF_Err InputSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          22782 src/scenegraph/mpeg4_nodes.c static Bool InputSensor_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          22792 src/scenegraph/mpeg4_nodes.c GF_Node *InputSensor_Create()
GF_Node          22797 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_InputSensor);
GF_Node          22802 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          22810 src/scenegraph/mpeg4_nodes.c static void MatteTexture_Del(GF_Node *node)
GF_Node          22813 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->surfaceA, (GF_Node *) p);
GF_Node          22814 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->surfaceB, (GF_Node *) p);
GF_Node          22815 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->alphaSurface, (GF_Node *) p);
GF_Node          22818 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          22825 src/scenegraph/mpeg4_nodes.c static u32 MatteTexture_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          22841 src/scenegraph/mpeg4_nodes.c static GF_Err MatteTexture_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          22857 src/scenegraph/mpeg4_nodes.c static GF_Err MatteTexture_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          22922 src/scenegraph/mpeg4_nodes.c static Bool MatteTexture_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          22932 src/scenegraph/mpeg4_nodes.c GF_Node *MatteTexture_Create()
GF_Node          22937 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MatteTexture);
GF_Node          22944 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          22952 src/scenegraph/mpeg4_nodes.c static void MediaBuffer_Del(GF_Node *node)
GF_Node          22956 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          22963 src/scenegraph/mpeg4_nodes.c static u32 MediaBuffer_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          22979 src/scenegraph/mpeg4_nodes.c static GF_Err MediaBuffer_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          22995 src/scenegraph/mpeg4_nodes.c static GF_Err MediaBuffer_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          23050 src/scenegraph/mpeg4_nodes.c static Bool MediaBuffer_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          23060 src/scenegraph/mpeg4_nodes.c GF_Node *MediaBuffer_Create()
GF_Node          23065 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MediaBuffer);
GF_Node          23072 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          23080 src/scenegraph/mpeg4_nodes.c static void MediaControl_Del(GF_Node *node)
GF_Node          23084 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          23091 src/scenegraph/mpeg4_nodes.c static u32 MediaControl_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          23107 src/scenegraph/mpeg4_nodes.c static GF_Err MediaControl_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          23123 src/scenegraph/mpeg4_nodes.c static GF_Err MediaControl_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          23199 src/scenegraph/mpeg4_nodes.c static Bool MediaControl_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          23209 src/scenegraph/mpeg4_nodes.c GF_Node *MediaControl_Create()
GF_Node          23214 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MediaControl);
GF_Node          23222 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          23230 src/scenegraph/mpeg4_nodes.c static void MediaSensor_Del(GF_Node *node)
GF_Node          23235 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          23242 src/scenegraph/mpeg4_nodes.c static u32 MediaSensor_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          23258 src/scenegraph/mpeg4_nodes.c static GF_Err MediaSensor_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          23274 src/scenegraph/mpeg4_nodes.c static GF_Err MediaSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          23329 src/scenegraph/mpeg4_nodes.c static Bool MediaSensor_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          23339 src/scenegraph/mpeg4_nodes.c GF_Node *MediaSensor_Create()
GF_Node          23344 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MediaSensor);
GF_Node          23347 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          23355 src/scenegraph/mpeg4_nodes.c static void BitWrapper_Del(GF_Node *node)
GF_Node          23358 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->node, (GF_Node *) p);
GF_Node          23361 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          23366 src/scenegraph/mpeg4_nodes.c static u32 BitWrapper_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          23382 src/scenegraph/mpeg4_nodes.c static GF_Err BitWrapper_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          23392 src/scenegraph/mpeg4_nodes.c static GF_Err BitWrapper_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          23434 src/scenegraph/mpeg4_nodes.c static Bool BitWrapper_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          23444 src/scenegraph/mpeg4_nodes.c GF_Node *BitWrapper_Create()
GF_Node          23449 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_BitWrapper);
GF_Node          23453 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          23461 src/scenegraph/mpeg4_nodes.c static void CoordinateInterpolator4D_Del(GF_Node *node)
GF_Node          23467 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          23474 src/scenegraph/mpeg4_nodes.c static u32 CoordinateInterpolator4D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          23490 src/scenegraph/mpeg4_nodes.c static GF_Err CoordinateInterpolator4D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          23506 src/scenegraph/mpeg4_nodes.c static GF_Err CoordinateInterpolator4D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          23548 src/scenegraph/mpeg4_nodes.c static Bool CoordinateInterpolator4D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          23570 src/scenegraph/mpeg4_nodes.c GF_Node *CoordinateInterpolator4D_Create()
GF_Node          23575 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_CoordinateInterpolator4D);
GF_Node          23578 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          23586 src/scenegraph/mpeg4_nodes.c static void DepthImage_Del(GF_Node *node)
GF_Node          23589 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->diTexture, (GF_Node *) p);
GF_Node          23590 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          23595 src/scenegraph/mpeg4_nodes.c static u32 DepthImage_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          23611 src/scenegraph/mpeg4_nodes.c static GF_Err DepthImage_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          23621 src/scenegraph/mpeg4_nodes.c static GF_Err DepthImage_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          23684 src/scenegraph/mpeg4_nodes.c static Bool DepthImage_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          23694 src/scenegraph/mpeg4_nodes.c GF_Node *DepthImage_Create()
GF_Node          23699 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_DepthImage);
GF_Node          23714 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          23722 src/scenegraph/mpeg4_nodes.c static void FFD_Del(GF_Node *node)
GF_Node          23729 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          23730 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          23738 src/scenegraph/mpeg4_nodes.c static u32 FFD_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          23754 src/scenegraph/mpeg4_nodes.c static GF_Err FFD_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          23773 src/scenegraph/mpeg4_nodes.c static GF_Err FFD_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          23882 src/scenegraph/mpeg4_nodes.c static Bool FFD_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          23940 src/scenegraph/mpeg4_nodes.c GF_Node *FFD_Create()
GF_Node          23945 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FFD);
GF_Node          23946 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          23955 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          23963 src/scenegraph/mpeg4_nodes.c static void Implicit_Del(GF_Node *node)
GF_Node          23968 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          23976 src/scenegraph/mpeg4_nodes.c static u32 Implicit_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          23992 src/scenegraph/mpeg4_nodes.c static GF_Err Implicit_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          24011 src/scenegraph/mpeg4_nodes.c static GF_Err Implicit_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          24059 src/scenegraph/mpeg4_nodes.c static Bool Implicit_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          24081 src/scenegraph/mpeg4_nodes.c GF_Node *Implicit_Create()
GF_Node          24086 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Implicit);
GF_Node          24092 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          24100 src/scenegraph/mpeg4_nodes.c static void XXLFM_Appearance_Del(GF_Node *node)
GF_Node          24103 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->blendList, (GF_Node *) p);
GF_Node          24104 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->lightMapList);
GF_Node          24105 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->tileList);
GF_Node          24106 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->vertexFrameList, (GF_Node *) p);
GF_Node          24107 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          24114 src/scenegraph/mpeg4_nodes.c static u32 XXLFM_Appearance_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          24130 src/scenegraph/mpeg4_nodes.c static GF_Err XXLFM_Appearance_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          24146 src/scenegraph/mpeg4_nodes.c static GF_Err XXLFM_Appearance_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          24191 src/scenegraph/mpeg4_nodes.c static Bool XXLFM_Appearance_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          24201 src/scenegraph/mpeg4_nodes.c GF_Node *XXLFM_Appearance_Create()
GF_Node          24206 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_Appearance);
GF_Node          24209 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          24217 src/scenegraph/mpeg4_nodes.c static void XXLFM_BlendList_Del(GF_Node *node)
GF_Node          24222 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          24229 src/scenegraph/mpeg4_nodes.c static u32 XXLFM_BlendList_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          24245 src/scenegraph/mpeg4_nodes.c static GF_Err XXLFM_BlendList_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          24261 src/scenegraph/mpeg4_nodes.c static GF_Err XXLFM_BlendList_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          24288 src/scenegraph/mpeg4_nodes.c static Bool XXLFM_BlendList_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          24309 src/scenegraph/mpeg4_nodes.c GF_Node *XXLFM_BlendList_Create()
GF_Node          24314 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_BlendList);
GF_Node          24317 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          24325 src/scenegraph/mpeg4_nodes.c static void XXLFM_FrameList_Del(GF_Node *node)
GF_Node          24330 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          24337 src/scenegraph/mpeg4_nodes.c static u32 XXLFM_FrameList_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          24353 src/scenegraph/mpeg4_nodes.c static GF_Err XXLFM_FrameList_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          24369 src/scenegraph/mpeg4_nodes.c static GF_Err XXLFM_FrameList_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          24396 src/scenegraph/mpeg4_nodes.c static Bool XXLFM_FrameList_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          24416 src/scenegraph/mpeg4_nodes.c GF_Node *XXLFM_FrameList_Create()
GF_Node          24421 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_FrameList);
GF_Node          24438 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          24446 src/scenegraph/mpeg4_nodes.c static void XXLFM_LightMap_Del(GF_Node *node)
GF_Node          24449 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->surfaceMapList, (GF_Node *) p);
GF_Node          24450 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->viewMapList, (GF_Node *) p);
GF_Node          24451 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          24458 src/scenegraph/mpeg4_nodes.c static u32 XXLFM_LightMap_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          24474 src/scenegraph/mpeg4_nodes.c static GF_Err XXLFM_LightMap_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          24490 src/scenegraph/mpeg4_nodes.c static GF_Err XXLFM_LightMap_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          24540 src/scenegraph/mpeg4_nodes.c static Bool XXLFM_LightMap_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          24569 src/scenegraph/mpeg4_nodes.c GF_Node *XXLFM_LightMap_Create()
GF_Node          24574 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_LightMap);
GF_Node          24584 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          24592 src/scenegraph/mpeg4_nodes.c static void XXLFM_SurfaceMapList_Del(GF_Node *node)
GF_Node          24596 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->triangleCoordinate, (GF_Node *) p);
GF_Node          24599 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          24606 src/scenegraph/mpeg4_nodes.c static u32 XXLFM_SurfaceMapList_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          24622 src/scenegraph/mpeg4_nodes.c static GF_Err XXLFM_SurfaceMapList_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          24638 src/scenegraph/mpeg4_nodes.c static GF_Err XXLFM_SurfaceMapList_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          24680 src/scenegraph/mpeg4_nodes.c static Bool XXLFM_SurfaceMapList_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          24702 src/scenegraph/mpeg4_nodes.c GF_Node *XXLFM_SurfaceMapList_Create()
GF_Node          24707 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_SurfaceMapList);
GF_Node          24710 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          24718 src/scenegraph/mpeg4_nodes.c static void XXLFM_ViewMapList_Del(GF_Node *node)
GF_Node          24721 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->textureOrigin, (GF_Node *) p);
GF_Node          24722 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->textureSize, (GF_Node *) p);
GF_Node          24725 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          24732 src/scenegraph/mpeg4_nodes.c static u32 XXLFM_ViewMapList_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          24748 src/scenegraph/mpeg4_nodes.c static GF_Err XXLFM_ViewMapList_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          24764 src/scenegraph/mpeg4_nodes.c static GF_Err XXLFM_ViewMapList_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          24807 src/scenegraph/mpeg4_nodes.c static Bool XXLFM_ViewMapList_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          24825 src/scenegraph/mpeg4_nodes.c GF_Node *XXLFM_ViewMapList_Create()
GF_Node          24830 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXLFM_ViewMapList);
GF_Node          24833 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          24841 src/scenegraph/mpeg4_nodes.c static void MeshGrid_Del(GF_Node *node)
GF_Node          24848 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->color, (GF_Node *) p);
GF_Node          24849 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->coord, (GF_Node *) p);
GF_Node          24850 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->gridCoord, (GF_Node *) p);
GF_Node          24852 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->normal, (GF_Node *) p);
GF_Node          24854 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, (GF_Node *) p);
GF_Node          24862 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          24870 src/scenegraph/mpeg4_nodes.c static u32 MeshGrid_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          24886 src/scenegraph/mpeg4_nodes.c static GF_Err MeshGrid_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          24905 src/scenegraph/mpeg4_nodes.c static GF_Err MeshGrid_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          25088 src/scenegraph/mpeg4_nodes.c static Bool MeshGrid_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          25164 src/scenegraph/mpeg4_nodes.c GF_Node *MeshGrid_Create()
GF_Node          25169 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MeshGrid);
GF_Node          25176 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          25184 src/scenegraph/mpeg4_nodes.c static void NonLinearDeformer_Del(GF_Node *node)
GF_Node          25188 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->geometry, (GF_Node *) p);
GF_Node          25189 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          25196 src/scenegraph/mpeg4_nodes.c static u32 NonLinearDeformer_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          25212 src/scenegraph/mpeg4_nodes.c static GF_Err NonLinearDeformer_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          25228 src/scenegraph/mpeg4_nodes.c static GF_Err NonLinearDeformer_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          25277 src/scenegraph/mpeg4_nodes.c static Bool NonLinearDeformer_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          25287 src/scenegraph/mpeg4_nodes.c GF_Node *NonLinearDeformer_Create()
GF_Node          25292 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_NonLinearDeformer);
GF_Node          25300 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          25308 src/scenegraph/mpeg4_nodes.c static void NurbsCurve_Del(GF_Node *node)
GF_Node          25312 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->color, (GF_Node *) p);
GF_Node          25316 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          25324 src/scenegraph/mpeg4_nodes.c static u32 NurbsCurve_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          25340 src/scenegraph/mpeg4_nodes.c static GF_Err NurbsCurve_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          25359 src/scenegraph/mpeg4_nodes.c static GF_Err NurbsCurve_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          25430 src/scenegraph/mpeg4_nodes.c static Bool NurbsCurve_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          25457 src/scenegraph/mpeg4_nodes.c GF_Node *NurbsCurve_Create()
GF_Node          25462 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_NurbsCurve);
GF_Node          25468 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          25476 src/scenegraph/mpeg4_nodes.c static void NurbsCurve2D_Del(GF_Node *node)
GF_Node          25480 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->color, (GF_Node *) p);
GF_Node          25484 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          25492 src/scenegraph/mpeg4_nodes.c static u32 NurbsCurve2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          25508 src/scenegraph/mpeg4_nodes.c static GF_Err NurbsCurve2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          25527 src/scenegraph/mpeg4_nodes.c static GF_Err NurbsCurve2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          25598 src/scenegraph/mpeg4_nodes.c static Bool NurbsCurve2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          25625 src/scenegraph/mpeg4_nodes.c GF_Node *NurbsCurve2D_Create()
GF_Node          25630 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_NurbsCurve2D);
GF_Node          25636 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          25644 src/scenegraph/mpeg4_nodes.c static void NurbsSurface_Del(GF_Node *node)
GF_Node          25649 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->color, (GF_Node *) p);
GF_Node          25651 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, (GF_Node *) p);
GF_Node          25656 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          25664 src/scenegraph/mpeg4_nodes.c static u32 NurbsSurface_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          25680 src/scenegraph/mpeg4_nodes.c static GF_Err NurbsSurface_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          25699 src/scenegraph/mpeg4_nodes.c static GF_Err NurbsSurface_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          25842 src/scenegraph/mpeg4_nodes.c static Bool NurbsSurface_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          25894 src/scenegraph/mpeg4_nodes.c GF_Node *NurbsSurface_Create()
GF_Node          25899 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_NurbsSurface);
GF_Node          25911 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          25919 src/scenegraph/mpeg4_nodes.c static void OctreeImage_Del(GF_Node *node)
GF_Node          25922 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->images);
GF_Node          25925 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          25930 src/scenegraph/mpeg4_nodes.c static u32 OctreeImage_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          25946 src/scenegraph/mpeg4_nodes.c static GF_Err OctreeImage_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          25956 src/scenegraph/mpeg4_nodes.c static GF_Err OctreeImage_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          25998 src/scenegraph/mpeg4_nodes.c static Bool OctreeImage_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          26022 src/scenegraph/mpeg4_nodes.c GF_Node *OctreeImage_Create()
GF_Node          26027 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_OctreeImage);
GF_Node          26031 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          26039 src/scenegraph/mpeg4_nodes.c static void XXParticles_Del(GF_Node *node)
GF_Node          26042 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->influences);
GF_Node          26043 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->init, (GF_Node *) p);
GF_Node          26044 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->primitive, (GF_Node *) p);
GF_Node          26045 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          26052 src/scenegraph/mpeg4_nodes.c static u32 XXParticles_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          26068 src/scenegraph/mpeg4_nodes.c static GF_Err XXParticles_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          26084 src/scenegraph/mpeg4_nodes.c static GF_Err XXParticles_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          26275 src/scenegraph/mpeg4_nodes.c static Bool XXParticles_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          26285 src/scenegraph/mpeg4_nodes.c GF_Node *XXParticles_Create()
GF_Node          26290 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXParticles);
GF_Node          26329 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          26337 src/scenegraph/mpeg4_nodes.c static void XXParticleInitBox_Del(GF_Node *node)
GF_Node          26340 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          26347 src/scenegraph/mpeg4_nodes.c static u32 XXParticleInitBox_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          26363 src/scenegraph/mpeg4_nodes.c static GF_Err XXParticleInitBox_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          26379 src/scenegraph/mpeg4_nodes.c static GF_Err XXParticleInitBox_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          26406 src/scenegraph/mpeg4_nodes.c static Bool XXParticleInitBox_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          26416 src/scenegraph/mpeg4_nodes.c GF_Node *XXParticleInitBox_Create()
GF_Node          26421 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXParticleInitBox);
GF_Node          26428 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          26436 src/scenegraph/mpeg4_nodes.c static void XXPlanarObstacle_Del(GF_Node *node)
GF_Node          26439 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          26446 src/scenegraph/mpeg4_nodes.c static u32 XXPlanarObstacle_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          26462 src/scenegraph/mpeg4_nodes.c static GF_Err XXPlanarObstacle_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          26478 src/scenegraph/mpeg4_nodes.c static GF_Err XXPlanarObstacle_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          26519 src/scenegraph/mpeg4_nodes.c static Bool XXPlanarObstacle_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          26529 src/scenegraph/mpeg4_nodes.c GF_Node *XXPlanarObstacle_Create()
GF_Node          26534 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXPlanarObstacle);
GF_Node          26545 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          26553 src/scenegraph/mpeg4_nodes.c static void XXPointAttractor_Del(GF_Node *node)
GF_Node          26556 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          26563 src/scenegraph/mpeg4_nodes.c static u32 XXPointAttractor_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          26579 src/scenegraph/mpeg4_nodes.c static GF_Err XXPointAttractor_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          26595 src/scenegraph/mpeg4_nodes.c static GF_Err XXPointAttractor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          26636 src/scenegraph/mpeg4_nodes.c static Bool XXPointAttractor_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          26646 src/scenegraph/mpeg4_nodes.c GF_Node *XXPointAttractor_Create()
GF_Node          26651 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XXPointAttractor);
GF_Node          26660 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          26668 src/scenegraph/mpeg4_nodes.c static void PointTexture_Del(GF_Node *node)
GF_Node          26673 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          26678 src/scenegraph/mpeg4_nodes.c static u32 PointTexture_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          26694 src/scenegraph/mpeg4_nodes.c static GF_Err PointTexture_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          26704 src/scenegraph/mpeg4_nodes.c static GF_Err PointTexture_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          26752 src/scenegraph/mpeg4_nodes.c static Bool PointTexture_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          26769 src/scenegraph/mpeg4_nodes.c GF_Node *PointTexture_Create()
GF_Node          26774 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PointTexture);
GF_Node          26780 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          26788 src/scenegraph/mpeg4_nodes.c static void PositionAnimator_Del(GF_Node *node)
GF_Node          26796 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          26803 src/scenegraph/mpeg4_nodes.c static u32 PositionAnimator_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          26819 src/scenegraph/mpeg4_nodes.c static GF_Err PositionAnimator_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          26835 src/scenegraph/mpeg4_nodes.c static GF_Err PositionAnimator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          26940 src/scenegraph/mpeg4_nodes.c static Bool PositionAnimator_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          26972 src/scenegraph/mpeg4_nodes.c GF_Node *PositionAnimator_Create()
GF_Node          26977 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PositionAnimator);
GF_Node          26993 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          27001 src/scenegraph/mpeg4_nodes.c static void PositionAnimator2D_Del(GF_Node *node)
GF_Node          27008 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          27015 src/scenegraph/mpeg4_nodes.c static u32 PositionAnimator2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          27031 src/scenegraph/mpeg4_nodes.c static GF_Err PositionAnimator2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          27047 src/scenegraph/mpeg4_nodes.c static GF_Err PositionAnimator2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          27152 src/scenegraph/mpeg4_nodes.c static Bool PositionAnimator2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          27184 src/scenegraph/mpeg4_nodes.c GF_Node *PositionAnimator2D_Create()
GF_Node          27189 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PositionAnimator2D);
GF_Node          27205 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          27213 src/scenegraph/mpeg4_nodes.c static void PositionInterpolator4D_Del(GF_Node *node)
GF_Node          27218 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          27225 src/scenegraph/mpeg4_nodes.c static u32 PositionInterpolator4D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          27241 src/scenegraph/mpeg4_nodes.c static GF_Err PositionInterpolator4D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          27257 src/scenegraph/mpeg4_nodes.c static GF_Err PositionInterpolator4D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          27299 src/scenegraph/mpeg4_nodes.c static Bool PositionInterpolator4D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          27321 src/scenegraph/mpeg4_nodes.c GF_Node *PositionInterpolator4D_Create()
GF_Node          27326 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PositionInterpolator4D);
GF_Node          27329 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          27337 src/scenegraph/mpeg4_nodes.c static void ProceduralTexture_Del(GF_Node *node)
GF_Node          27348 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          27355 src/scenegraph/mpeg4_nodes.c static u32 ProceduralTexture_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          27371 src/scenegraph/mpeg4_nodes.c static GF_Err ProceduralTexture_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          27387 src/scenegraph/mpeg4_nodes.c static GF_Err ProceduralTexture_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          27540 src/scenegraph/mpeg4_nodes.c static Bool ProceduralTexture_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          27627 src/scenegraph/mpeg4_nodes.c GF_Node *ProceduralTexture_Create()
GF_Node          27632 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ProceduralTexture);
GF_Node          27705 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          27713 src/scenegraph/mpeg4_nodes.c static void Quadric_Del(GF_Node *node)
GF_Node          27717 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          27725 src/scenegraph/mpeg4_nodes.c static u32 Quadric_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          27741 src/scenegraph/mpeg4_nodes.c static GF_Err Quadric_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          27760 src/scenegraph/mpeg4_nodes.c static GF_Err Quadric_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          27843 src/scenegraph/mpeg4_nodes.c static Bool Quadric_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          27895 src/scenegraph/mpeg4_nodes.c GF_Node *Quadric_Create()
GF_Node          27900 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Quadric);
GF_Node          27930 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          27938 src/scenegraph/mpeg4_nodes.c static void SBBone_Del(GF_Node *node)
GF_Node          27952 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          27953 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          27961 src/scenegraph/mpeg4_nodes.c static u32 SBBone_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          27977 src/scenegraph/mpeg4_nodes.c static GF_Err SBBone_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          27996 src/scenegraph/mpeg4_nodes.c static GF_Err SBBone_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          28182 src/scenegraph/mpeg4_nodes.c static Bool SBBone_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          28248 src/scenegraph/mpeg4_nodes.c GF_Node *SBBone_Create()
GF_Node          28253 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SBBone);
GF_Node          28254 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          28281 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          28289 src/scenegraph/mpeg4_nodes.c static void SBMuscle_Del(GF_Node *node)
GF_Node          28292 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->muscleCurve, (GF_Node *) p);
GF_Node          28295 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          28303 src/scenegraph/mpeg4_nodes.c static u32 SBMuscle_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          28319 src/scenegraph/mpeg4_nodes.c static GF_Err SBMuscle_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          28338 src/scenegraph/mpeg4_nodes.c static GF_Err SBMuscle_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          28394 src/scenegraph/mpeg4_nodes.c static Bool SBMuscle_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          28428 src/scenegraph/mpeg4_nodes.c GF_Node *SBMuscle_Create()
GF_Node          28433 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SBMuscle);
GF_Node          28439 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          28447 src/scenegraph/mpeg4_nodes.c static void SBSegment_Del(GF_Node *node)
GF_Node          28452 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          28453 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          28461 src/scenegraph/mpeg4_nodes.c static u32 SBSegment_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          28477 src/scenegraph/mpeg4_nodes.c static GF_Err SBSegment_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          28496 src/scenegraph/mpeg4_nodes.c static GF_Err SBSegment_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          28563 src/scenegraph/mpeg4_nodes.c static Bool SBSegment_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          28577 src/scenegraph/mpeg4_nodes.c GF_Node *SBSegment_Create()
GF_Node          28582 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SBSegment);
GF_Node          28583 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          28601 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          28609 src/scenegraph/mpeg4_nodes.c static void SBSite_Del(GF_Node *node)
GF_Node          28613 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          28614 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          28622 src/scenegraph/mpeg4_nodes.c static u32 SBSite_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          28638 src/scenegraph/mpeg4_nodes.c static GF_Err SBSite_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          28657 src/scenegraph/mpeg4_nodes.c static GF_Err SBSite_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          28738 src/scenegraph/mpeg4_nodes.c static Bool SBSite_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          28768 src/scenegraph/mpeg4_nodes.c GF_Node *SBSite_Create()
GF_Node          28773 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SBSite);
GF_Node          28774 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          28794 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          28802 src/scenegraph/mpeg4_nodes.c static void SBSkinnedModel_Del(GF_Node *node)
GF_Node          28805 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->bones);
GF_Node          28806 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->muscles);
GF_Node          28808 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->segments);
GF_Node          28809 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->sites);
GF_Node          28810 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->skeleton);
GF_Node          28811 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->skin);
GF_Node          28812 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->skinCoord, (GF_Node *) p);
GF_Node          28813 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->skinNormal, (GF_Node *) p);
GF_Node          28814 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->weighsComputationSkinCoord, (GF_Node *) p);
GF_Node          28815 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          28823 src/scenegraph/mpeg4_nodes.c static u32 SBSkinnedModel_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          28839 src/scenegraph/mpeg4_nodes.c static GF_Err SBSkinnedModel_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          28858 src/scenegraph/mpeg4_nodes.c static GF_Err SBSkinnedModel_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          28985 src/scenegraph/mpeg4_nodes.c static Bool SBSkinnedModel_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          29015 src/scenegraph/mpeg4_nodes.c GF_Node *SBSkinnedModel_Create()
GF_Node          29020 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SBSkinnedModel);
GF_Node          29040 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          29048 src/scenegraph/mpeg4_nodes.c static void SBVCAnimation_Del(GF_Node *node)
GF_Node          29052 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->virtualCharacters);
GF_Node          29053 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          29060 src/scenegraph/mpeg4_nodes.c static u32 SBVCAnimation_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          29076 src/scenegraph/mpeg4_nodes.c static GF_Err SBVCAnimation_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          29092 src/scenegraph/mpeg4_nodes.c static GF_Err SBVCAnimation_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          29120 src/scenegraph/mpeg4_nodes.c static Bool SBVCAnimation_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          29130 src/scenegraph/mpeg4_nodes.c GF_Node *SBVCAnimation_Create()
GF_Node          29135 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SBVCAnimation);
GF_Node          29138 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          29146 src/scenegraph/mpeg4_nodes.c static void ScalarAnimator_Del(GF_Node *node)
GF_Node          29153 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          29160 src/scenegraph/mpeg4_nodes.c static u32 ScalarAnimator_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          29176 src/scenegraph/mpeg4_nodes.c static GF_Err ScalarAnimator_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          29192 src/scenegraph/mpeg4_nodes.c static GF_Err ScalarAnimator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          29283 src/scenegraph/mpeg4_nodes.c static Bool ScalarAnimator_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          29309 src/scenegraph/mpeg4_nodes.c GF_Node *ScalarAnimator_Create()
GF_Node          29314 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ScalarAnimator);
GF_Node          29328 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          29336 src/scenegraph/mpeg4_nodes.c static void SimpleTexture_Del(GF_Node *node)
GF_Node          29339 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->depth, (GF_Node *) p);
GF_Node          29340 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->texture, (GF_Node *) p);
GF_Node          29341 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          29346 src/scenegraph/mpeg4_nodes.c static u32 SimpleTexture_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          29362 src/scenegraph/mpeg4_nodes.c static GF_Err SimpleTexture_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          29372 src/scenegraph/mpeg4_nodes.c static GF_Err SimpleTexture_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          29401 src/scenegraph/mpeg4_nodes.c static Bool SimpleTexture_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          29411 src/scenegraph/mpeg4_nodes.c GF_Node *SimpleTexture_Create()
GF_Node          29416 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SimpleTexture);
GF_Node          29419 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          29427 src/scenegraph/mpeg4_nodes.c static void SolidRep_Del(GF_Node *node)
GF_Node          29431 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->solidTree, (GF_Node *) p);
GF_Node          29432 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          29440 src/scenegraph/mpeg4_nodes.c static u32 SolidRep_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          29456 src/scenegraph/mpeg4_nodes.c static GF_Err SolidRep_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          29475 src/scenegraph/mpeg4_nodes.c static GF_Err SolidRep_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          29510 src/scenegraph/mpeg4_nodes.c static Bool SolidRep_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          29526 src/scenegraph/mpeg4_nodes.c GF_Node *SolidRep_Create()
GF_Node          29531 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SolidRep);
GF_Node          29537 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          29545 src/scenegraph/mpeg4_nodes.c static void SubdivisionSurface_Del(GF_Node *node)
GF_Node          29555 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->color, (GF_Node *) p);
GF_Node          29556 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->coord, (GF_Node *) p);
GF_Node          29557 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, (GF_Node *) p);
GF_Node          29558 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->sectors);
GF_Node          29567 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          29574 src/scenegraph/mpeg4_nodes.c static u32 SubdivisionSurface_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          29590 src/scenegraph/mpeg4_nodes.c static GF_Err SubdivisionSurface_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          29606 src/scenegraph/mpeg4_nodes.c static GF_Err SubdivisionSurface_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          29812 src/scenegraph/mpeg4_nodes.c static Bool SubdivisionSurface_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          29836 src/scenegraph/mpeg4_nodes.c GF_Node *SubdivisionSurface_Create()
GF_Node          29841 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SubdivisionSurface);
GF_Node          29851 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          29859 src/scenegraph/mpeg4_nodes.c static void SubdivSurfaceSector_Del(GF_Node *node)
GF_Node          29862 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          29869 src/scenegraph/mpeg4_nodes.c static u32 SubdivSurfaceSector_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          29885 src/scenegraph/mpeg4_nodes.c static GF_Err SubdivSurfaceSector_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          29901 src/scenegraph/mpeg4_nodes.c static GF_Err SubdivSurfaceSector_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          29963 src/scenegraph/mpeg4_nodes.c static Bool SubdivSurfaceSector_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          30010 src/scenegraph/mpeg4_nodes.c GF_Node *SubdivSurfaceSector_Create()
GF_Node          30015 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SubdivSurfaceSector);
GF_Node          30027 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          30035 src/scenegraph/mpeg4_nodes.c static void WaveletSubdivisionSurface_Del(GF_Node *node)
GF_Node          30038 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->baseMesh, (GF_Node *) p);
GF_Node          30039 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          30046 src/scenegraph/mpeg4_nodes.c static u32 WaveletSubdivisionSurface_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          30062 src/scenegraph/mpeg4_nodes.c static GF_Err WaveletSubdivisionSurface_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          30078 src/scenegraph/mpeg4_nodes.c static GF_Err WaveletSubdivisionSurface_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          30120 src/scenegraph/mpeg4_nodes.c static Bool WaveletSubdivisionSurface_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          30130 src/scenegraph/mpeg4_nodes.c GF_Node *WaveletSubdivisionSurface_Create()
GF_Node          30135 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_WaveletSubdivisionSurface);
GF_Node          30141 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          30149 src/scenegraph/mpeg4_nodes.c static void Clipper2D_Del(GF_Node *node)
GF_Node          30152 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->geometry, (GF_Node *) p);
GF_Node          30153 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->transform, (GF_Node *) p);
GF_Node          30154 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          30155 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          30162 src/scenegraph/mpeg4_nodes.c static u32 Clipper2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          30178 src/scenegraph/mpeg4_nodes.c static GF_Err Clipper2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          30194 src/scenegraph/mpeg4_nodes.c static GF_Err Clipper2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          30263 src/scenegraph/mpeg4_nodes.c static Bool Clipper2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          30273 src/scenegraph/mpeg4_nodes.c GF_Node *Clipper2D_Create()
GF_Node          30278 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Clipper2D);
GF_Node          30279 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          30283 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          30291 src/scenegraph/mpeg4_nodes.c static void ColorTransform_Del(GF_Node *node)
GF_Node          30294 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          30295 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          30303 src/scenegraph/mpeg4_nodes.c static u32 ColorTransform_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          30319 src/scenegraph/mpeg4_nodes.c static GF_Err ColorTransform_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          30338 src/scenegraph/mpeg4_nodes.c static GF_Err ColorTransform_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          30517 src/scenegraph/mpeg4_nodes.c static Bool ColorTransform_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          30647 src/scenegraph/mpeg4_nodes.c GF_Node *ColorTransform_Create()
GF_Node          30652 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ColorTransform);
GF_Node          30653 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          30676 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          30684 src/scenegraph/mpeg4_nodes.c static void Ellipse_Del(GF_Node *node)
GF_Node          30687 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          30695 src/scenegraph/mpeg4_nodes.c static u32 Ellipse_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          30711 src/scenegraph/mpeg4_nodes.c static GF_Err Ellipse_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          30730 src/scenegraph/mpeg4_nodes.c static GF_Err Ellipse_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          30750 src/scenegraph/mpeg4_nodes.c static Bool Ellipse_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          30766 src/scenegraph/mpeg4_nodes.c GF_Node *Ellipse_Create()
GF_Node          30771 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Ellipse);
GF_Node          30776 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          30784 src/scenegraph/mpeg4_nodes.c static void LinearGradient_Del(GF_Node *node)
GF_Node          30790 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->transform, (GF_Node *) p);
GF_Node          30791 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          30799 src/scenegraph/mpeg4_nodes.c static u32 LinearGradient_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          30815 src/scenegraph/mpeg4_nodes.c static GF_Err LinearGradient_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          30834 src/scenegraph/mpeg4_nodes.c static GF_Err LinearGradient_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          30897 src/scenegraph/mpeg4_nodes.c static Bool LinearGradient_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          30944 src/scenegraph/mpeg4_nodes.c GF_Node *LinearGradient_Create()
GF_Node          30949 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_LinearGradient);
GF_Node          30960 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          30968 src/scenegraph/mpeg4_nodes.c static void PathLayout_Del(GF_Node *node)
GF_Node          30971 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->geometry, (GF_Node *) p);
GF_Node          30973 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          30974 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          30982 src/scenegraph/mpeg4_nodes.c static u32 PathLayout_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          30998 src/scenegraph/mpeg4_nodes.c static GF_Err PathLayout_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          31017 src/scenegraph/mpeg4_nodes.c static GF_Err PathLayout_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          31106 src/scenegraph/mpeg4_nodes.c static Bool PathLayout_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          31142 src/scenegraph/mpeg4_nodes.c GF_Node *PathLayout_Create()
GF_Node          31147 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PathLayout);
GF_Node          31148 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          31158 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          31166 src/scenegraph/mpeg4_nodes.c static void RadialGradient_Del(GF_Node *node)
GF_Node          31172 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->transform, (GF_Node *) p);
GF_Node          31173 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          31181 src/scenegraph/mpeg4_nodes.c static u32 RadialGradient_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          31197 src/scenegraph/mpeg4_nodes.c static GF_Err RadialGradient_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          31216 src/scenegraph/mpeg4_nodes.c static GF_Err RadialGradient_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          31286 src/scenegraph/mpeg4_nodes.c static Bool RadialGradient_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          31339 src/scenegraph/mpeg4_nodes.c GF_Node *RadialGradient_Create()
GF_Node          31344 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_RadialGradient);
GF_Node          31356 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          31364 src/scenegraph/mpeg4_nodes.c static void SynthesizedTexture_Del(GF_Node *node)
GF_Node          31370 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          31378 src/scenegraph/mpeg4_nodes.c static u32 SynthesizedTexture_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          31394 src/scenegraph/mpeg4_nodes.c static GF_Err SynthesizedTexture_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          31413 src/scenegraph/mpeg4_nodes.c static GF_Err SynthesizedTexture_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          31503 src/scenegraph/mpeg4_nodes.c static Bool SynthesizedTexture_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          31545 src/scenegraph/mpeg4_nodes.c GF_Node *SynthesizedTexture_Create()
GF_Node          31550 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SynthesizedTexture);
GF_Node          31558 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          31566 src/scenegraph/mpeg4_nodes.c static void TransformMatrix2D_Del(GF_Node *node)
GF_Node          31569 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          31570 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          31578 src/scenegraph/mpeg4_nodes.c static u32 TransformMatrix2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          31594 src/scenegraph/mpeg4_nodes.c static GF_Err TransformMatrix2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          31613 src/scenegraph/mpeg4_nodes.c static GF_Err TransformMatrix2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          31694 src/scenegraph/mpeg4_nodes.c static Bool TransformMatrix2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          31740 src/scenegraph/mpeg4_nodes.c GF_Node *TransformMatrix2D_Create()
GF_Node          31745 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_TransformMatrix2D);
GF_Node          31746 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          31755 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          31763 src/scenegraph/mpeg4_nodes.c static void Viewport_Del(GF_Node *node)
GF_Node          31768 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          31776 src/scenegraph/mpeg4_nodes.c static u32 Viewport_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          31792 src/scenegraph/mpeg4_nodes.c static GF_Err Viewport_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          31811 src/scenegraph/mpeg4_nodes.c static GF_Err Viewport_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          31888 src/scenegraph/mpeg4_nodes.c static Bool Viewport_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          31930 src/scenegraph/mpeg4_nodes.c GF_Node *Viewport_Create()
GF_Node          31935 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Viewport);
GF_Node          31947 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          31955 src/scenegraph/mpeg4_nodes.c static void XCurve2D_Del(GF_Node *node)
GF_Node          31958 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->point, (GF_Node *) p);
GF_Node          31960 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          31968 src/scenegraph/mpeg4_nodes.c static u32 XCurve2D_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          31984 src/scenegraph/mpeg4_nodes.c static GF_Err XCurve2D_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          32003 src/scenegraph/mpeg4_nodes.c static GF_Err XCurve2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          32038 src/scenegraph/mpeg4_nodes.c static Bool XCurve2D_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          32061 src/scenegraph/mpeg4_nodes.c GF_Node *XCurve2D_Create()
GF_Node          32066 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XCurve2D);
GF_Node          32070 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          32078 src/scenegraph/mpeg4_nodes.c static void XFontStyle_Del(GF_Node *node)
GF_Node          32090 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          32097 src/scenegraph/mpeg4_nodes.c static u32 XFontStyle_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          32113 src/scenegraph/mpeg4_nodes.c static GF_Err XFontStyle_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          32129 src/scenegraph/mpeg4_nodes.c static GF_Err XFontStyle_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          32261 src/scenegraph/mpeg4_nodes.c static Bool XFontStyle_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          32289 src/scenegraph/mpeg4_nodes.c GF_Node *XFontStyle_Create()
GF_Node          32294 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XFontStyle);
GF_Node          32317 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          32325 src/scenegraph/mpeg4_nodes.c static void XLineProperties_Del(GF_Node *node)
GF_Node          32329 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->texture, (GF_Node *) p);
GF_Node          32330 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->textureTransform, (GF_Node *) p);
GF_Node          32331 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          32339 src/scenegraph/mpeg4_nodes.c static u32 XLineProperties_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          32355 src/scenegraph/mpeg4_nodes.c static GF_Err XLineProperties_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          32374 src/scenegraph/mpeg4_nodes.c static GF_Err XLineProperties_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          32480 src/scenegraph/mpeg4_nodes.c static Bool XLineProperties_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          32547 src/scenegraph/mpeg4_nodes.c GF_Node *XLineProperties_Create()
GF_Node          32552 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_XLineProperties);
GF_Node          32567 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          32575 src/scenegraph/mpeg4_nodes.c static void AdvancedAudioBuffer_Del(GF_Node *node)
GF_Node          32579 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          32580 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          32588 src/scenegraph/mpeg4_nodes.c static u32 AdvancedAudioBuffer_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          32604 src/scenegraph/mpeg4_nodes.c static GF_Err AdvancedAudioBuffer_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          32623 src/scenegraph/mpeg4_nodes.c static GF_Err AdvancedAudioBuffer_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          32767 src/scenegraph/mpeg4_nodes.c static Bool AdvancedAudioBuffer_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          32855 src/scenegraph/mpeg4_nodes.c GF_Node *AdvancedAudioBuffer_Create()
GF_Node          32860 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AdvancedAudioBuffer);
GF_Node          32861 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          32875 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          32883 src/scenegraph/mpeg4_nodes.c static void AudioChannelConfig_Del(GF_Node *node)
GF_Node          32893 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          32894 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          32901 src/scenegraph/mpeg4_nodes.c static u32 AudioChannelConfig_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          32917 src/scenegraph/mpeg4_nodes.c static GF_Err AudioChannelConfig_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          32933 src/scenegraph/mpeg4_nodes.c static GF_Err AudioChannelConfig_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          33105 src/scenegraph/mpeg4_nodes.c static Bool AudioChannelConfig_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          33206 src/scenegraph/mpeg4_nodes.c GF_Node *AudioChannelConfig_Create()
GF_Node          33211 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_AudioChannelConfig);
GF_Node          33212 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          33227 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          33235 src/scenegraph/mpeg4_nodes.c static void DepthImageV2_Del(GF_Node *node)
GF_Node          33238 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->diTexture, (GF_Node *) p);
GF_Node          33239 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          33244 src/scenegraph/mpeg4_nodes.c static u32 DepthImageV2_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          33260 src/scenegraph/mpeg4_nodes.c static GF_Err DepthImageV2_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          33270 src/scenegraph/mpeg4_nodes.c static GF_Err DepthImageV2_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          33340 src/scenegraph/mpeg4_nodes.c static Bool DepthImageV2_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          33350 src/scenegraph/mpeg4_nodes.c GF_Node *DepthImageV2_Create()
GF_Node          33355 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_DepthImageV2);
GF_Node          33372 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          33380 src/scenegraph/mpeg4_nodes.c static void MorphShape_Del(GF_Node *node)
GF_Node          33383 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->baseShape, (GF_Node *) p);
GF_Node          33384 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->targetShapes);
GF_Node          33386 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          33393 src/scenegraph/mpeg4_nodes.c static u32 MorphShape_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          33409 src/scenegraph/mpeg4_nodes.c static GF_Err MorphShape_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          33425 src/scenegraph/mpeg4_nodes.c static GF_Err MorphShape_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          33468 src/scenegraph/mpeg4_nodes.c static Bool MorphShape_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          33485 src/scenegraph/mpeg4_nodes.c GF_Node *MorphShape_Create()
GF_Node          33490 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MorphShape);
GF_Node          33494 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          33502 src/scenegraph/mpeg4_nodes.c static void MultiTexture_Del(GF_Node *node)
GF_Node          33508 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->texture);
GF_Node          33510 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          33517 src/scenegraph/mpeg4_nodes.c static u32 MultiTexture_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          33533 src/scenegraph/mpeg4_nodes.c static GF_Err MultiTexture_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          33549 src/scenegraph/mpeg4_nodes.c static GF_Err MultiTexture_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          33619 src/scenegraph/mpeg4_nodes.c static Bool MultiTexture_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          33629 src/scenegraph/mpeg4_nodes.c GF_Node *MultiTexture_Create()
GF_Node          33634 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MultiTexture);
GF_Node          33641 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          33649 src/scenegraph/mpeg4_nodes.c static void PointTextureV2_Del(GF_Node *node)
GF_Node          33654 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->normal, (GF_Node *) p);
GF_Node          33657 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          33662 src/scenegraph/mpeg4_nodes.c static u32 PointTextureV2_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          33678 src/scenegraph/mpeg4_nodes.c static GF_Err PointTextureV2_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          33688 src/scenegraph/mpeg4_nodes.c static GF_Err PointTextureV2_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          33758 src/scenegraph/mpeg4_nodes.c static Bool PointTextureV2_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          33787 src/scenegraph/mpeg4_nodes.c GF_Node *PointTextureV2_Create()
GF_Node          33792 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_PointTextureV2);
GF_Node          33798 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          33806 src/scenegraph/mpeg4_nodes.c static void SBVCAnimationV2_Del(GF_Node *node)
GF_Node          33811 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->virtualCharacters);
GF_Node          33812 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          33820 src/scenegraph/mpeg4_nodes.c static u32 SBVCAnimationV2_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          33836 src/scenegraph/mpeg4_nodes.c static GF_Err SBVCAnimationV2_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          33855 src/scenegraph/mpeg4_nodes.c static GF_Err SBVCAnimationV2_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          33939 src/scenegraph/mpeg4_nodes.c static Bool SBVCAnimationV2_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          33961 src/scenegraph/mpeg4_nodes.c GF_Node *SBVCAnimationV2_Create()
GF_Node          33966 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SBVCAnimationV2);
GF_Node          33973 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          33981 src/scenegraph/mpeg4_nodes.c static void SimpleTextureV2_Del(GF_Node *node)
GF_Node          33984 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->depth, (GF_Node *) p);
GF_Node          33985 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->normal, (GF_Node *) p);
GF_Node          33986 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->splatU, (GF_Node *) p);
GF_Node          33987 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->splatV, (GF_Node *) p);
GF_Node          33988 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->texture, (GF_Node *) p);
GF_Node          33989 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          33994 src/scenegraph/mpeg4_nodes.c static u32 SimpleTextureV2_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          34010 src/scenegraph/mpeg4_nodes.c static GF_Err SimpleTextureV2_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          34020 src/scenegraph/mpeg4_nodes.c static GF_Err SimpleTextureV2_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          34073 src/scenegraph/mpeg4_nodes.c static Bool SimpleTextureV2_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          34083 src/scenegraph/mpeg4_nodes.c GF_Node *SimpleTextureV2_Create()
GF_Node          34088 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SimpleTextureV2);
GF_Node          34091 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          34099 src/scenegraph/mpeg4_nodes.c static void SurroundingSound_Del(GF_Node *node)
GF_Node          34102 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->source, (GF_Node *) p);
GF_Node          34103 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          34111 src/scenegraph/mpeg4_nodes.c static u32 SurroundingSound_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          34127 src/scenegraph/mpeg4_nodes.c static GF_Err SurroundingSound_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          34146 src/scenegraph/mpeg4_nodes.c static GF_Err SurroundingSound_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          34209 src/scenegraph/mpeg4_nodes.c static Bool SurroundingSound_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          34243 src/scenegraph/mpeg4_nodes.c GF_Node *SurroundingSound_Create()
GF_Node          34248 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SurroundingSound);
GF_Node          34262 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          34270 src/scenegraph/mpeg4_nodes.c static void Transform3DAudio_Del(GF_Node *node)
GF_Node          34273 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          34274 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          34282 src/scenegraph/mpeg4_nodes.c static u32 Transform3DAudio_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          34298 src/scenegraph/mpeg4_nodes.c static GF_Err Transform3DAudio_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          34317 src/scenegraph/mpeg4_nodes.c static GF_Err Transform3DAudio_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          34398 src/scenegraph/mpeg4_nodes.c static Bool Transform3DAudio_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          34444 src/scenegraph/mpeg4_nodes.c GF_Node *Transform3DAudio_Create()
GF_Node          34449 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Transform3DAudio);
GF_Node          34450 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          34466 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          34474 src/scenegraph/mpeg4_nodes.c static void WideSound_Del(GF_Node *node)
GF_Node          34477 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->source, (GF_Node *) p);
GF_Node          34478 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->perceptualParameters, (GF_Node *) p);
GF_Node          34480 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          34488 src/scenegraph/mpeg4_nodes.c static u32 WideSound_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          34504 src/scenegraph/mpeg4_nodes.c static GF_Err WideSound_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          34523 src/scenegraph/mpeg4_nodes.c static GF_Err WideSound_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          34643 src/scenegraph/mpeg4_nodes.c static Bool WideSound_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          34696 src/scenegraph/mpeg4_nodes.c GF_Node *WideSound_Create()
GF_Node          34701 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_WideSound);
GF_Node          34721 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          34729 src/scenegraph/mpeg4_nodes.c static void ScoreShape_Del(GF_Node *node)
GF_Node          34732 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->score, (GF_Node *) p);
GF_Node          34733 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->geometry, (GF_Node *) p);
GF_Node          34734 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          34741 src/scenegraph/mpeg4_nodes.c static u32 ScoreShape_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          34757 src/scenegraph/mpeg4_nodes.c static GF_Err ScoreShape_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          34773 src/scenegraph/mpeg4_nodes.c static GF_Err ScoreShape_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          34802 src/scenegraph/mpeg4_nodes.c static Bool ScoreShape_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          34812 src/scenegraph/mpeg4_nodes.c GF_Node *ScoreShape_Create()
GF_Node          34817 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_ScoreShape);
GF_Node          34820 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          34828 src/scenegraph/mpeg4_nodes.c static void MusicScore_Del(GF_Node *node)
GF_Node          34845 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          34853 src/scenegraph/mpeg4_nodes.c static u32 MusicScore_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          34869 src/scenegraph/mpeg4_nodes.c static GF_Err MusicScore_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          34888 src/scenegraph/mpeg4_nodes.c static GF_Err MusicScore_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          35123 src/scenegraph/mpeg4_nodes.c static Bool MusicScore_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          35139 src/scenegraph/mpeg4_nodes.c GF_Node *MusicScore_Create()
GF_Node          35144 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_MusicScore);
GF_Node          35156 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          35164 src/scenegraph/mpeg4_nodes.c static void FootPrintSetNode_Del(GF_Node *node)
GF_Node          35167 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          35168 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          35175 src/scenegraph/mpeg4_nodes.c static u32 FootPrintSetNode_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          35191 src/scenegraph/mpeg4_nodes.c static GF_Err FootPrintSetNode_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          35207 src/scenegraph/mpeg4_nodes.c static GF_Err FootPrintSetNode_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          35228 src/scenegraph/mpeg4_nodes.c static Bool FootPrintSetNode_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          35238 src/scenegraph/mpeg4_nodes.c GF_Node *FootPrintSetNode_Create()
GF_Node          35243 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FootPrintSetNode);
GF_Node          35244 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          35247 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          35255 src/scenegraph/mpeg4_nodes.c static void FootPrintNode_Del(GF_Node *node)
GF_Node          35258 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->footprint, (GF_Node *) p);
GF_Node          35259 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          35266 src/scenegraph/mpeg4_nodes.c static u32 FootPrintNode_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          35282 src/scenegraph/mpeg4_nodes.c static GF_Err FootPrintNode_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          35298 src/scenegraph/mpeg4_nodes.c static GF_Err FootPrintNode_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          35326 src/scenegraph/mpeg4_nodes.c static Bool FootPrintNode_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          35336 src/scenegraph/mpeg4_nodes.c GF_Node *FootPrintNode_Create()
GF_Node          35341 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FootPrintNode);
GF_Node          35345 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          35353 src/scenegraph/mpeg4_nodes.c static void BuildingPartNode_Del(GF_Node *node)
GF_Node          35356 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->footprint, (GF_Node *) p);
GF_Node          35357 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->alternativeGeometry);
GF_Node          35358 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->roofs);
GF_Node          35359 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->facades);
GF_Node          35360 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          35367 src/scenegraph/mpeg4_nodes.c static u32 BuildingPartNode_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          35383 src/scenegraph/mpeg4_nodes.c static GF_Err BuildingPartNode_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          35399 src/scenegraph/mpeg4_nodes.c static GF_Err BuildingPartNode_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          35472 src/scenegraph/mpeg4_nodes.c static Bool BuildingPartNode_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          35482 src/scenegraph/mpeg4_nodes.c GF_Node *BuildingPartNode_Create()
GF_Node          35487 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_BuildingPartNode);
GF_Node          35494 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          35502 src/scenegraph/mpeg4_nodes.c static void RoofNode_Del(GF_Node *node)
GF_Node          35507 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          35514 src/scenegraph/mpeg4_nodes.c static u32 RoofNode_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          35530 src/scenegraph/mpeg4_nodes.c static GF_Err RoofNode_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          35546 src/scenegraph/mpeg4_nodes.c static GF_Err RoofNode_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          35643 src/scenegraph/mpeg4_nodes.c static Bool RoofNode_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          35653 src/scenegraph/mpeg4_nodes.c GF_Node *RoofNode_Create()
GF_Node          35658 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_RoofNode);
GF_Node          35674 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          35682 src/scenegraph/mpeg4_nodes.c static void FacadeNode_Del(GF_Node *node)
GF_Node          35688 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister_children((GF_Node *) p, p->FacadeCellsArray);
GF_Node          35689 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          35696 src/scenegraph/mpeg4_nodes.c static u32 FacadeNode_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          35712 src/scenegraph/mpeg4_nodes.c static GF_Err FacadeNode_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          35728 src/scenegraph/mpeg4_nodes.c static GF_Err FacadeNode_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          35833 src/scenegraph/mpeg4_nodes.c static Bool FacadeNode_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          35843 src/scenegraph/mpeg4_nodes.c GF_Node *FacadeNode_Create()
GF_Node          35848 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_FacadeNode);
GF_Node          35865 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          35873 src/scenegraph/mpeg4_nodes.c static void Shadow_Del(GF_Node *node)
GF_Node          35876 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          35877 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          35884 src/scenegraph/mpeg4_nodes.c static u32 Shadow_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          35900 src/scenegraph/mpeg4_nodes.c static GF_Err Shadow_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          35916 src/scenegraph/mpeg4_nodes.c static GF_Err Shadow_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          35983 src/scenegraph/mpeg4_nodes.c static Bool Shadow_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          35993 src/scenegraph/mpeg4_nodes.c GF_Node *Shadow_Create()
GF_Node          35998 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Shadow);
GF_Node          35999 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          36006 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          36014 src/scenegraph/mpeg4_nodes.c static void CacheTexture_Del(GF_Node *node)
GF_Node          36022 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          36027 src/scenegraph/mpeg4_nodes.c static u32 CacheTexture_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          36043 src/scenegraph/mpeg4_nodes.c static GF_Err CacheTexture_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          36053 src/scenegraph/mpeg4_nodes.c static GF_Err CacheTexture_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          36122 src/scenegraph/mpeg4_nodes.c static Bool CacheTexture_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          36132 src/scenegraph/mpeg4_nodes.c GF_Node *CacheTexture_Create()
GF_Node          36137 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_CacheTexture);
GF_Node          36144 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          36152 src/scenegraph/mpeg4_nodes.c static void EnvironmentTest_Del(GF_Node *node)
GF_Node          36157 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          36164 src/scenegraph/mpeg4_nodes.c static u32 EnvironmentTest_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          36180 src/scenegraph/mpeg4_nodes.c static GF_Err EnvironmentTest_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          36196 src/scenegraph/mpeg4_nodes.c static GF_Err EnvironmentTest_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          36273 src/scenegraph/mpeg4_nodes.c static Bool EnvironmentTest_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          36283 src/scenegraph/mpeg4_nodes.c GF_Node *EnvironmentTest_Create()
GF_Node          36288 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_EnvironmentTest);
GF_Node          36294 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          36302 src/scenegraph/mpeg4_nodes.c static void KeyNavigator_Del(GF_Node *node)
GF_Node          36305 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->sensor, (GF_Node *) p);
GF_Node          36306 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->left, (GF_Node *) p);
GF_Node          36307 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->right, (GF_Node *) p);
GF_Node          36308 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->up, (GF_Node *) p);
GF_Node          36309 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->down, (GF_Node *) p);
GF_Node          36310 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->select, (GF_Node *) p);
GF_Node          36311 src/scenegraph/mpeg4_nodes.c 	gf_node_unregister((GF_Node *) p->quit, (GF_Node *) p);
GF_Node          36312 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          36319 src/scenegraph/mpeg4_nodes.c static u32 KeyNavigator_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          36335 src/scenegraph/mpeg4_nodes.c static GF_Err KeyNavigator_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          36351 src/scenegraph/mpeg4_nodes.c static GF_Err KeyNavigator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          36442 src/scenegraph/mpeg4_nodes.c static Bool KeyNavigator_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          36452 src/scenegraph/mpeg4_nodes.c GF_Node *KeyNavigator_Create()
GF_Node          36457 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_KeyNavigator);
GF_Node          36461 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          36469 src/scenegraph/mpeg4_nodes.c static void SpacePartition_Del(GF_Node *node)
GF_Node          36473 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_destroy((GF_Node *) p);
GF_Node          36474 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          36481 src/scenegraph/mpeg4_nodes.c static u32 SpacePartition_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          36497 src/scenegraph/mpeg4_nodes.c static GF_Err SpacePartition_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          36513 src/scenegraph/mpeg4_nodes.c static GF_Err SpacePartition_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          36559 src/scenegraph/mpeg4_nodes.c static Bool SpacePartition_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          36569 src/scenegraph/mpeg4_nodes.c GF_Node *SpacePartition_Create()
GF_Node          36574 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_SpacePartition);
GF_Node          36575 src/scenegraph/mpeg4_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          36578 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          36586 src/scenegraph/mpeg4_nodes.c static void Storage_Del(GF_Node *node)
GF_Node          36591 src/scenegraph/mpeg4_nodes.c 	gf_node_free((GF_Node *) p);
GF_Node          36598 src/scenegraph/mpeg4_nodes.c static u32 Storage_get_field_count(GF_Node *node, u8 IndexMode)
GF_Node          36614 src/scenegraph/mpeg4_nodes.c static GF_Err Storage_get_field_index(GF_Node *n, u32 inField, u8 IndexMode, u32 *allField)
GF_Node          36630 src/scenegraph/mpeg4_nodes.c static GF_Err Storage_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          36687 src/scenegraph/mpeg4_nodes.c static Bool Storage_get_aq_info(GF_Node *n, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          36697 src/scenegraph/mpeg4_nodes.c GF_Node *Storage_Create()
GF_Node          36702 src/scenegraph/mpeg4_nodes.c 	gf_node_setup((GF_Node *)p, TAG_MPEG4_Storage);
GF_Node          36707 src/scenegraph/mpeg4_nodes.c 	return (GF_Node *)p;
GF_Node          36713 src/scenegraph/mpeg4_nodes.c GF_Node *gf_sg_mpeg4_node_new(u32 NodeTag)
GF_Node          37509 src/scenegraph/mpeg4_nodes.c void gf_sg_mpeg4_node_del(GF_Node *node)
GF_Node          38102 src/scenegraph/mpeg4_nodes.c u32 gf_sg_mpeg4_node_get_field_count(GF_Node *node, u8 code_mode)
GF_Node          38500 src/scenegraph/mpeg4_nodes.c GF_Err gf_sg_mpeg4_node_get_field(GF_Node *node, GF_FieldInfo *field)
GF_Node          38898 src/scenegraph/mpeg4_nodes.c GF_Err gf_sg_mpeg4_node_get_field_index(GF_Node *node, u32 inField, u8 code_mode, u32 *fieldIndex)
GF_Node          39296 src/scenegraph/mpeg4_nodes.c Bool gf_sg_mpeg4_node_get_aq_info(GF_Node *node, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          39694 src/scenegraph/mpeg4_nodes.c u32 gf_sg_mpeg4_node_get_child_ndt(GF_Node *node)
GF_Node          40011 src/scenegraph/mpeg4_nodes.c s32 gf_sg_mpeg4_node_get_field_index_by_name(GF_Node *node, char *name)
GF_Node           147 src/scenegraph/mpeg4_valuator.c 	MFVec4f *mf_output = (MFVec4f *)gf_node_get_private((GF_Node*)p);
GF_Node           210 src/scenegraph/mpeg4_valuator.c 		if (r->FromNode != (GF_Node *)p) continue;
GF_Node           347 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFBool(GF_Node *n, GF_Route *route)
GF_Node           354 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFFloat(GF_Node *n, GF_Route *route)
GF_Node           361 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFInt32(GF_Node *n, GF_Route *route)
GF_Node           368 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFTime(GF_Node *n, GF_Route *route)
GF_Node           375 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFColor(GF_Node *n, GF_Route *route)
GF_Node           385 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFVec2f(GF_Node *n, GF_Route *route)
GF_Node           394 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFVec3f(GF_Node *n, GF_Route *route)
GF_Node           404 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFRotation(GF_Node *n, GF_Route *route)
GF_Node           418 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFString(GF_Node *n, GF_Route *route)
GF_Node           436 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInMFColor(GF_Node *n, GF_Route *route)
GF_Node           442 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInMFFloat(GF_Node *n, GF_Route *route)
GF_Node           447 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInMFInt32(GF_Node *n, GF_Route *route)
GF_Node           452 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInMFVec2f(GF_Node *n, GF_Route *route)
GF_Node           457 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInMFVec3f(GF_Node *n, GF_Route *route)
GF_Node           462 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInMFRotation(GF_Node *n, GF_Route *route)
GF_Node           467 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInMFString(GF_Node *n, GF_Route *route)
GF_Node           474 src/scenegraph/mpeg4_valuator.c static void valuator_destroy(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           504 src/scenegraph/mpeg4_valuator.c 	gf_node_set_private((GF_Node*)node, temp);
GF_Node           505 src/scenegraph/mpeg4_valuator.c 	gf_node_set_callback_function((GF_Node*)node, valuator_destroy);
GF_Node            44 src/scenegraph/smil_anim.c GF_Err gf_node_animation_add(GF_Node *node, void *animation)
GF_Node            55 src/scenegraph/smil_anim.c GF_Err gf_node_animation_del(GF_Node *node)
GF_Node            63 src/scenegraph/smil_anim.c u32 gf_node_animation_count(GF_Node *node)
GF_Node            69 src/scenegraph/smil_anim.c void *gf_node_animation_get(GF_Node *node, u32 i)
GF_Node            75 src/scenegraph/smil_anim.c GF_Err gf_node_animation_rem(GF_Node *node, u32 i)
GF_Node           154 src/scenegraph/smil_anim.c 		        gf_node_get_log_name((GF_Node *)rai->anim_elt)));
GF_Node           160 src/scenegraph/smil_anim.c 		        gf_node_get_log_name((GF_Node *)rai->anim_elt)));
GF_Node           173 src/scenegraph/smil_anim.c 		        gf_node_get_scene_time((GF_Node*)rai->anim_elt),
GF_Node           174 src/scenegraph/smil_anim.c 		        gf_node_get_log_name((GF_Node *)rai->anim_elt)));
GF_Node           220 src/scenegraph/smil_anim.c 			        gf_node_get_scene_time((GF_Node*)rai->anim_elt),
GF_Node           221 src/scenegraph/smil_anim.c 			        gf_node_get_log_name((GF_Node *)rai->anim_elt),
GF_Node           241 src/scenegraph/smil_anim.c 			        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt), keyTimeIndex, *interpolation_coefficient));
GF_Node           280 src/scenegraph/smil_anim.c 			        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt)));
GF_Node           330 src/scenegraph/smil_anim.c 			        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt), keyValueIndex));
GF_Node           344 src/scenegraph/smil_anim.c 				        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt), keyValueIndex));
GF_Node           353 src/scenegraph/smil_anim.c 				        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt), keyValueIndex, keyValueIndex+1, interpolation_coefficient));
GF_Node           455 src/scenegraph/smil_anim.c 			        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt), (useFrom?"from":"to")));
GF_Node           466 src/scenegraph/smil_anim.c 			        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt), interpolation_coefficient));
GF_Node           541 src/scenegraph/smil_anim.c 				        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt)));
GF_Node           546 src/scenegraph/smil_anim.c 				        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt)));
GF_Node           558 src/scenegraph/smil_anim.c 			        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt), normalized_simple_time));
GF_Node           604 src/scenegraph/smil_anim.c 		        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt), normalized_simple_time));
GF_Node           644 src/scenegraph/smil_anim.c void gf_smil_anim_set_anim_runtime_in_timing(GF_Node *n)
GF_Node           649 src/scenegraph/smil_anim.c 	GF_Node *target = NULL;
GF_Node           695 src/scenegraph/smil_anim.c 			        gf_node_get_log_name((GF_Node *)rai->anim_elt)));
GF_Node           752 src/scenegraph/smil_anim.c 			        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt), nb_iterations));
GF_Node           783 src/scenegraph/smil_anim.c 			        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt)));
GF_Node           794 src/scenegraph/smil_anim.c 				str = gf_svg_dump_attribute((GF_Node*)rai->anim_elt, &rai->owner->presentation_value);
GF_Node           796 src/scenegraph/smil_anim.c 				       gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node*)rai->anim_elt),
GF_Node           797 src/scenegraph/smil_anim.c 				       gf_svg_get_attribute_name((GF_Node*)rai->anim_elt, rai->owner->presentation_value.fieldIndex), str);
GF_Node           806 src/scenegraph/smil_anim.c 			        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt)));
GF_Node           822 src/scenegraph/smil_anim.c 				str = gf_svg_dump_attribute((GF_Node*)rai->anim_elt, &rai->owner->presentation_value);
GF_Node           825 src/scenegraph/smil_anim.c 				       gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node*)rai->anim_elt),
GF_Node           826 src/scenegraph/smil_anim.c 				       gf_svg_get_attribute_name((GF_Node*)rai->anim_elt, rai->owner->presentation_value.fieldIndex), str);
GF_Node           884 src/scenegraph/smil_anim.c 		        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt)));
GF_Node           906 src/scenegraph/smil_anim.c 		        gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node *)rai->anim_elt)));
GF_Node           919 src/scenegraph/smil_anim.c 			str = gf_svg_dump_attribute((GF_Node*)rai->anim_elt, &rai->owner->presentation_value);
GF_Node           922 src/scenegraph/smil_anim.c 			       gf_node_get_scene_time((GF_Node*)rai->anim_elt), gf_node_get_log_name((GF_Node*)rai->anim_elt),
GF_Node           923 src/scenegraph/smil_anim.c 			       gf_svg_get_attribute_name((GF_Node*)rai->anim_elt, rai->owner->presentation_value.fieldIndex), str);
GF_Node           962 src/scenegraph/smil_anim.c void gf_svg_apply_animations(GF_Node *node, SVGPropertiesPointers *render_svg_props)
GF_Node          1085 src/scenegraph/smil_anim.c GF_Node *gf_smil_anim_get_target(GF_Node *e)
GF_Node          1097 src/scenegraph/smil_anim.c void gf_smil_anim_init_runtime_info(GF_Node *e)
GF_Node          1106 src/scenegraph/smil_anim.c 	GF_Node *target = NULL;
GF_Node          1143 src/scenegraph/smil_anim.c 			        gf_node_get_log_name((GF_Node*)e) ));
GF_Node          1153 src/scenegraph/smil_anim.c 			        gf_node_get_log_name((GF_Node*)e) ));
GF_Node          1261 src/scenegraph/smil_anim.c 					GF_Node *used_path = NULL;
GF_Node          1269 src/scenegraph/smil_anim.c 								    (GF_Node *)gf_sg_find_node_by_name(gf_node_get_graph(child->node), iri->string);
GF_Node          1368 src/scenegraph/smil_anim.c void gf_smil_anim_remove_from_target(GF_Node *anim, GF_Node *target)
GF_Node          1372 src/scenegraph/smil_anim.c 	for (i = 0; i < gf_node_animation_count((GF_Node *)target); i ++) {
GF_Node          1374 src/scenegraph/smil_anim.c 		SMIL_AttributeAnimations *aa = (SMIL_AttributeAnimations *)gf_node_animation_get((GF_Node *)target, i);
GF_Node          1377 src/scenegraph/smil_anim.c 			if ((GF_Node *)rai->anim_elt == anim) {
GF_Node          1389 src/scenegraph/smil_anim.c 			gf_node_animation_rem((GF_Node *)target, i);
GF_Node          1395 src/scenegraph/smil_anim.c void gf_smil_anim_delete_animations(GF_Node *e)
GF_Node          1416 src/scenegraph/smil_anim.c void gf_smil_anim_init_discard(GF_Node *node)
GF_Node          1436 src/scenegraph/smil_anim.c void gf_smil_anim_init_node(GF_Node *node)
GF_Node          1453 src/scenegraph/smil_anim.c 		gf_node_get_attribute_by_tag((GF_Node *)node, TAG_XLINK_ATT_href, 1, 0, &info);
GF_Node          1463 src/scenegraph/smil_anim.c 			GF_Node *n;
GF_Node          1465 src/scenegraph/smil_anim.c 			n = (GF_Node*)gf_sg_find_node_by_name(gf_node_get_graph(node), xlinkp->href->string);
GF_Node          1492 src/scenegraph/smil_anim.c 		if (gf_node_get_attribute_by_name((GF_Node *)xlinkp->href->target, all_atts.attributeName->name, 0, 1, 1, &info)==GF_OK) {
GF_Node          1508 src/scenegraph/smil_anim.c 				if (gf_node_get_attribute_by_tag((GF_Node *)node, tag, 0, 0, &info)==GF_OK) {
GF_Node          1514 src/scenegraph/smil_anim.c 							gf_svg_parse_attribute((GF_Node *)node, &info, string, anim_value_type);
GF_Node            37 src/scenegraph/smil_timing.c 	GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - ", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node            57 src/scenegraph/smil_timing.c 	switch (gf_node_get_tag((GF_Node *)rti->timed_elt)) {
GF_Node           230 src/scenegraph/smil_timing.c 		GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Wrong Interval\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           263 src/scenegraph/smil_timing.c 			GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Wrong Interval\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           318 src/scenegraph/smil_timing.c void gf_smil_timing_init_runtime_info(GF_Node *timed_elt)
GF_Node           353 src/scenegraph/smil_timing.c 			gf_node_get_attribute_by_tag((GF_Node *)e, TAG_SVG_ATT_dur, 1, 0, &info);
GF_Node           366 src/scenegraph/smil_timing.c 	GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Initialization\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           417 src/scenegraph/smil_timing.c void gf_smil_timing_delete_runtime_info(GF_Node *timed_elt, SMIL_Timing_RTI *rti)
GF_Node           423 src/scenegraph/smil_timing.c 	GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Destruction\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           441 src/scenegraph/smil_timing.c Bool gf_smil_timing_is_active(GF_Node *node)
GF_Node           478 src/scenegraph/smil_timing.c 		ret = gf_smil_timing_notify_time(rti, gf_node_get_scene_time((GF_Node*)rti->timed_elt) );
GF_Node           524 src/scenegraph/smil_timing.c 		ret = gf_smil_timing_notify_time(rti, gf_node_get_scene_time((GF_Node*)rti->timed_elt) );
GF_Node           557 src/scenegraph/smil_timing.c 	GF_Node *target;
GF_Node           643 src/scenegraph/smil_timing.c 			GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Activating\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           658 src/scenegraph/smil_timing.c 			gf_dom_event_fire((GF_Node *)rti->timed_elt, &evt);
GF_Node           660 src/scenegraph/smil_timing.c 			GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Evaluating (Not starting)\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           672 src/scenegraph/smil_timing.c 			GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Stopping \n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           680 src/scenegraph/smil_timing.c 				GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Preparing to freeze\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           687 src/scenegraph/smil_timing.c 				GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Preparing to remove\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           697 src/scenegraph/smil_timing.c 			gf_dom_event_fire((GF_Node *)rti->timed_elt, &evt);
GF_Node           702 src/scenegraph/smil_timing.c 				GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Checking for restart (always)\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           719 src/scenegraph/smil_timing.c 					gf_dom_event_fire((GF_Node *)rti->timed_elt, &evt);
GF_Node           728 src/scenegraph/smil_timing.c 				GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Forcing end (fill or remove)\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           732 src/scenegraph/smil_timing.c 				GF_LOG(GF_LOG_DEBUG, GF_LOG_INTERACT, ("[SMIL Timing   ] Time %f - Timed element %s - Preparing to repeat\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           737 src/scenegraph/smil_timing.c 				gf_dom_event_fire((GF_Node *)rti->timed_elt, &evt);
GF_Node           741 src/scenegraph/smil_timing.c 				GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Preparing to update\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           768 src/scenegraph/smil_timing.c 			GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Checking for restart when not active\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           793 src/scenegraph/smil_timing.c 					GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Returning to eval none status\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           909 src/scenegraph/smil_timing.c void gf_smil_timing_modified(GF_Node *node, GF_FieldInfo *field)
GF_Node           920 src/scenegraph/smil_timing.c 	GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Modification\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           922 src/scenegraph/smil_timing.c 		gf_smil_timing_get_next_interval(rti, 1, rti->current_interval, gf_node_get_scene_time((GF_Node*)rti->timed_elt));
GF_Node           929 src/scenegraph/smil_timing.c 			GF_LOG(GF_LOG_DEBUG, GF_LOG_SMIL, ("[SMIL Timing   ] Time %f - Timed element %s - Wrong Interval\n", gf_node_get_scene_time((GF_Node *)rti->timed_elt), gf_node_get_log_name((GF_Node *)rti->timed_elt)));
GF_Node           938 src/scenegraph/smil_timing.c 	gf_smil_timing_get_next_interval(rti, 0, rti->next_interval, gf_node_get_scene_time((GF_Node*)rti->timed_elt));
GF_Node           948 src/scenegraph/smil_timing.c Bool gf_svg_resolve_smil_times(GF_Node *anim, void *event_base_element,
GF_Node           963 src/scenegraph/smil_timing.c 			if (!t->element) t->element = (GF_Node *)event_base_element;
GF_Node          1000 src/scenegraph/smil_timing.c void gf_smil_timing_insert_clock(GF_Node *elt, Bool is_end, Double clock)
GF_Node          1043 src/scenegraph/smil_timing.c void gf_smil_timing_pause(GF_Node *node)
GF_Node          1051 src/scenegraph/smil_timing.c void gf_smil_timing_resume(GF_Node *node)
GF_Node          1059 src/scenegraph/smil_timing.c void gf_smil_set_evaluation_callback(GF_Node *node,
GF_Node          1068 src/scenegraph/smil_timing.c GF_Node *gf_smil_get_element(SMIL_Timing_RTI *rti)
GF_Node           908 src/scenegraph/svg_attributes.c static GF_Err smil_parse_time(GF_Node *elt, SMIL_Time *v, char *d)
GF_Node          1925 src/scenegraph/svg_attributes.c static void svg_parse_iri(GF_Node *elt, XMLRI *iri, char *attribute_content)
GF_Node          1947 src/scenegraph/svg_attributes.c static void svg_parse_idref(GF_Node *elt, XML_IDREF *iri, char *attribute_content)
GF_Node          1959 src/scenegraph/svg_attributes.c static void svg_parse_paint(GF_Node *n, SVG_Paint *paint, char *attribute_content)
GF_Node          2376 src/scenegraph/svg_attributes.c static void smil_parse_time_list(GF_Node *e, GF_List *values, char *begin_or_end_list)
GF_Node          2935 src/scenegraph/svg_attributes.c static void svg_parse_focus(GF_Node *e,  SVG_Focus *o, char *attribute_content)
GF_Node          2954 src/scenegraph/svg_attributes.c void svg_parse_one_anim_value(GF_Node *n, SMIL_AnimateValue *anim_value, char *attribute_content, u8 anim_value_type)
GF_Node          2965 src/scenegraph/svg_attributes.c void svg_parse_anim_values(GF_Node *n, SMIL_AnimateValues *anim_values, char *anim_values_string, u8 anim_value_type)
GF_Node          3017 src/scenegraph/svg_attributes.c GF_Err gf_svg_parse_element_id(GF_Node *n, const char *nodename, Bool warning_if_defined)
GF_Node          3019 src/scenegraph/svg_attributes.c 	GF_SceneGraph *sg = gf_node_get_graph((GF_Node *)n);
GF_Node          3027 src/scenegraph/svg_attributes.c GF_Err gf_svg_parse_attribute(GF_Node *n, GF_FieldInfo *info, char *attribute_content, u8 anim_value_type)
GF_Node          3366 src/scenegraph/svg_attributes.c void svg_parse_one_style(GF_Node *n, char *one_style)
GF_Node          3389 src/scenegraph/svg_attributes.c void gf_svg_parse_style(GF_Node *n, char *style)
GF_Node          3771 src/scenegraph/svg_attributes.c 		name = gf_node_get_name((GF_Node *)iri->target);
GF_Node          3778 src/scenegraph/svg_attributes.c 			sprintf(res, "#N%d", gf_node_get_id((GF_Node *)iri->target) - 1);
GF_Node          3794 src/scenegraph/svg_attributes.c 		name = gf_node_get_name((GF_Node *)iri->target);
GF_Node          3798 src/scenegraph/svg_attributes.c 			sprintf(tmp, "N%d", gf_node_get_id((GF_Node *)iri->target) - 1);
GF_Node          4041 src/scenegraph/svg_attributes.c char *gf_svg_dump_attribute(GF_Node *elt, GF_FieldInfo *info)
GF_Node          4644 src/scenegraph/svg_attributes.c 		GF_Node *par = gf_node_get_parent((GF_Node *)elt, 0);
GF_Node          4790 src/scenegraph/svg_attributes.c char *gf_svg_dump_attribute_indexed(GF_Node *elt, GF_FieldInfo *info)
GF_Node          4854 src/scenegraph/svg_attributes.c 			GF_Node *par = gf_node_get_parent((GF_Node *)elt, 0);
GF_Node          4923 src/scenegraph/svg_attributes.c 		if (!gf_node_get_id((GF_Node *)iri1->target)) type1 = 0;
GF_Node          4926 src/scenegraph/svg_attributes.c 		if (!gf_node_get_id((GF_Node *)iri2->target)) type2 = 0;
GF_Node          6072 src/scenegraph/svg_attributes.c 			GF_Node *n = (GF_Node *) ((XMLRI *)b->far_ptr)->target;
GF_Node           344 src/scenegraph/svg_properties.c Bool gf_svg_is_property(GF_Node *node, GF_FieldInfo *target_attribute)
GF_Node            45 src/scenegraph/svg_smjs.c static Bool svg_script_execute_handler(GF_Node *node, GF_DOM_Event *event, GF_Node *observer, char *utf8_script);
GF_Node            48 src/scenegraph/svg_smjs.c jsval dom_element_construct(JSContext *c, GF_Node *n);
GF_Node            57 src/scenegraph/svg_smjs.c GF_Node *dom_get_element(JSContext *c, JSObject *obj);
GF_Node            60 src/scenegraph/svg_smjs.c void dom_node_changed(GF_Node *n, Bool child_modif, GF_FieldInfo *info);
GF_Node            67 src/scenegraph/svg_smjs.c void dom_node_set_textContent(GF_Node *n, char *text);
GF_Node            69 src/scenegraph/svg_smjs.c jsval dom_node_get_sibling(JSContext *c, GF_Node *n, Bool is_prev, Bool elt_only);
GF_Node            80 src/scenegraph/svg_smjs.c static GFINLINE Bool ScriptAction(GF_SceneGraph *scene, u32 type, GF_Node *node, GF_JSAPIParam *param)
GF_Node           161 src/scenegraph/svg_smjs.c 	GF_Node *node;
GF_Node           164 src/scenegraph/svg_smjs.c 	GF_Node *gf_sm_load_svg_from_string(GF_SceneGraph *sg, char *svg_str);
GF_Node           284 src/scenegraph/svg_smjs.c static GF_Node *get_corresponding_use(GF_Node *n)
GF_Node           286 src/scenegraph/svg_smjs.c 	GF_Node *t;
GF_Node           293 src/scenegraph/svg_smjs.c 		t = (GF_Node *)gf_list_get(n->sgprivate->scenegraph->use_stack, i-2);
GF_Node           295 src/scenegraph/svg_smjs.c 			GF_Node *use = (GF_Node *)gf_list_get(n->sgprivate->scenegraph->use_stack, i-1);
GF_Node           296 src/scenegraph/svg_smjs.c 			GF_Node *par_use = get_corresponding_use(use);
GF_Node           324 src/scenegraph/svg_smjs.c GF_Node *n = dom_get_element(c, obj);
GF_Node           333 src/scenegraph/svg_smjs.c 	const char *node_name = gf_node_get_name((GF_Node*)n);
GF_Node           343 src/scenegraph/svg_smjs.c 	if (ScriptAction(n->sgprivate->scenegraph, GF_JSAPI_OP_GET_SCALE, (GF_Node *)n, &par)) {
GF_Node           350 src/scenegraph/svg_smjs.c 	if (ScriptAction(n->sgprivate->scenegraph, GF_JSAPI_OP_GET_ROTATION, (GF_Node *)n, &par)) {
GF_Node           357 src/scenegraph/svg_smjs.c 	if (ScriptAction(n->sgprivate->scenegraph, GF_JSAPI_OP_GET_TRANSLATE, (GF_Node *)n, &par)) {
GF_Node           370 src/scenegraph/svg_smjs.c 	if (ScriptAction(n->sgprivate->scenegraph, GF_JSAPI_OP_GET_VIEWPORT, (GF_Node *)n, &par)) {
GF_Node           384 src/scenegraph/svg_smjs.c 	*vp = JS_MAKE_DOUBLE(c, gf_node_get_scene_time((GF_Node *)n) );
GF_Node           391 src/scenegraph/svg_smjs.c 		GF_Node *par = gf_node_get_parent(n, 0);
GF_Node           422 src/scenegraph/svg_smjs.c GF_Node *n = dom_get_element(c, obj);
GF_Node           457 src/scenegraph/svg_smjs.c 	if (ScriptAction(n->sgprivate->scenegraph, GF_JSAPI_OP_SET_SCALE, (GF_Node *)n, &par)) {
GF_Node           466 src/scenegraph/svg_smjs.c 	if (ScriptAction(n->sgprivate->scenegraph, GF_JSAPI_OP_SET_ROTATION, (GF_Node *)n, &par)) {
GF_Node           475 src/scenegraph/svg_smjs.c 	if (ScriptAction(n->sgprivate->scenegraph, GF_JSAPI_OP_SET_TIME, (GF_Node *)n, &par)) {
GF_Node           486 src/scenegraph/svg_smjs.c static GF_Node *svg_udom_smil_check_instance(JSContext *c, JSObject *obj)
GF_Node           488 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node           518 src/scenegraph/svg_smjs.c 	GF_Node *n = svg_udom_smil_check_instance(c, obj);
GF_Node           580 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node           600 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node           620 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node           637 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node           664 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node           795 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node           838 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node           869 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node           906 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node           932 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node           993 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1050 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1110 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1143 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1180 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1252 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1300 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1304 src/scenegraph/svg_smjs.c 	if (ScriptAction(n->sgprivate->scenegraph, get_screen ? GF_JSAPI_OP_GET_SCREEN_BBOX : GF_JSAPI_OP_GET_LOCAL_BBOX, (GF_Node *)n, &par) ) {
GF_Node          1336 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1339 src/scenegraph/svg_smjs.c 	if (ScriptAction(n->sgprivate->scenegraph, GF_JSAPI_OP_GET_TRANSFORM, (GF_Node *)n, &par)) {
GF_Node          1357 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1384 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1398 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1412 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1427 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1452 src/scenegraph/svg_smjs.c 	GF_Node *n = (GF_Node *)dom_get_element(c, obj);
GF_Node          1477 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1482 src/scenegraph/svg_smjs.c 	if (ScriptAction(n->sgprivate->scenegraph, GF_JSAPI_OP_SET_FOCUS, (GF_Node *)n, &par))
GF_Node          1491 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1499 src/scenegraph/svg_smjs.c 	if (ScriptAction(n->sgprivate->scenegraph, GF_JSAPI_OP_SET_FOCUS, (GF_Node *)n, &par))
GF_Node          1507 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          1511 src/scenegraph/svg_smjs.c 	if (!ScriptAction(n->sgprivate->scenegraph, GF_JSAPI_OP_GET_FOCUS, (GF_Node *)n, &par))
GF_Node          1523 src/scenegraph/svg_smjs.c 	GF_Node *n = dom_get_element(c, obj);
GF_Node          2273 src/scenegraph/svg_smjs.c void *html_get_element_class(GF_Node *n);
GF_Node          2275 src/scenegraph/svg_smjs.c void *svg_get_element_class(GF_Node *n)
GF_Node          2288 src/scenegraph/svg_smjs.c 	GF_Node *n = sg->RootNode;
GF_Node          2602 src/scenegraph/svg_smjs.c static void svg_script_predestroy(GF_Node *n, void *eff, Bool is_destroy)
GF_Node          2673 src/scenegraph/svg_smjs.c GF_DOMText *svg_get_text_child(GF_Node *node)
GF_Node          2689 src/scenegraph/svg_smjs.c static Bool svg_js_load_script(GF_Node *script, char *file)
GF_Node          2754 src/scenegraph/svg_smjs.c void JSScript_LoadSVG(GF_Node *node)
GF_Node          2850 src/scenegraph/svg_smjs.c static Bool svg_script_execute_handler(GF_Node *node, GF_DOM_Event *event, GF_Node *observer, char *utf8_script)
GF_Node            66 src/scenegraph/svg_types.c 	gf_node_setup((GF_Node *)p, ElementTag);
GF_Node            67 src/scenegraph/svg_types.c 	gf_sg_parent_setup((GF_Node *) p);
GF_Node            71 src/scenegraph/svg_types.c void gf_svg_node_del(GF_Node *node)
GF_Node            76 src/scenegraph/svg_types.c 		gf_smil_anim_delete_animations((GF_Node *)p);
GF_Node            80 src/scenegraph/svg_types.c 		gf_dom_event_remove_listener_from_parent((GF_DOMEventTarget *)node->sgprivate->UserPrivate, (GF_Node *)p);
GF_Node            85 src/scenegraph/svg_types.c 		GF_Node *listener = p->sgprivate->UserPrivate;
GF_Node           104 src/scenegraph/svg_types.c 			GF_Node *listener = (GF_Node *)gf_list_get(node->sgprivate->interact->dom_evt->listeners, i);
GF_Node           113 src/scenegraph/svg_types.c 			gf_smil_anim_remove_from_target((GF_Node *)tap, (GF_Node *)tap->xlinkp->href->target);
GF_Node           116 src/scenegraph/svg_types.c 			gf_smil_timing_delete_runtime_info((GF_Node *)tap, tap->timingp->runtime);
GF_Node           127 src/scenegraph/svg_types.c Bool gf_svg_node_init(GF_Node *node)
GF_Node           176 src/scenegraph/svg_types.c Bool gf_svg_node_changed(GF_Node *node, GF_FieldInfo *field)
GF_Node            82 src/scenegraph/vrml_interpolators.c static void CI2D_SetFraction(GF_Node *n, GF_Route *route)
GF_Node           182 src/scenegraph/vrml_interpolators.c static void CoordInt_SetFraction(GF_Node *n, GF_Route *route)
GF_Node           197 src/scenegraph/vrml_interpolators.c static void NormInt_SetFraction(GF_Node *n, GF_Route *route)
GF_Node           217 src/scenegraph/vrml_interpolators.c static void ColorInt_SetFraction(GF_Node *node, GF_Route *route)
GF_Node           262 src/scenegraph/vrml_interpolators.c static void PosInt2D_SetFraction(GF_Node *node, GF_Route *route)
GF_Node           298 src/scenegraph/vrml_interpolators.c static void PosInt_SetFraction(GF_Node *node, GF_Route *route)
GF_Node           335 src/scenegraph/vrml_interpolators.c static void ScalarInt_SetFraction(GF_Node *node, GF_Route *route)
GF_Node           370 src/scenegraph/vrml_interpolators.c static void OrientInt_SetFraction(GF_Node *node, GF_Route *route)
GF_Node           405 src/scenegraph/vrml_interpolators.c static void CI4D_SetFraction(GF_Node *n, GF_Route *route)
GF_Node           467 src/scenegraph/vrml_interpolators.c static void PI4D_SetFraction(GF_Node *node, GF_Route *route)
GF_Node           509 src/scenegraph/vrml_interpolators.c static void BooleanFilter_setValue(GF_Node *n, GF_Route *route)
GF_Node           524 src/scenegraph/vrml_interpolators.c void InitBooleanFilter(GF_Node *n)
GF_Node           530 src/scenegraph/vrml_interpolators.c static void BooleanSequencer_setFraction(GF_Node *n, GF_Route *route)
GF_Node           552 src/scenegraph/vrml_interpolators.c static void BooleanSequencer_setNext(GF_Node *n, GF_Route *route)
GF_Node           565 src/scenegraph/vrml_interpolators.c static void BooleanSequencer_setPrevious(GF_Node *n, GF_Route *route)
GF_Node           579 src/scenegraph/vrml_interpolators.c static void DestroyBooleanSequencer(GF_Node *n, void *eff, Bool is_destroy)
GF_Node           586 src/scenegraph/vrml_interpolators.c void InitBooleanSequencer(GF_Node *n)
GF_Node           597 src/scenegraph/vrml_interpolators.c static void BooleanToggle_setValue(GF_Node *n, GF_Route *route)
GF_Node           605 src/scenegraph/vrml_interpolators.c void InitBooleanToggle(GF_Node *n)
GF_Node           611 src/scenegraph/vrml_interpolators.c static void BooleanTrigger_setTime(GF_Node *n, GF_Route *route)
GF_Node           617 src/scenegraph/vrml_interpolators.c void InitBooleanTrigger(GF_Node *n)
GF_Node           623 src/scenegraph/vrml_interpolators.c static void IntegerSequencer_setFraction(GF_Node *n, GF_Route *route)
GF_Node           645 src/scenegraph/vrml_interpolators.c static void IntegerSequencer_setNext(GF_Node *n, GF_Route *route)
GF_Node           658 src/scenegraph/vrml_interpolators.c static void IntegerSequencer_setPrevious(GF_Node *n, GF_Route *route)
GF_Node           672 src/scenegraph/vrml_interpolators.c static void DestroyIntegerSequencer(GF_Node *n, void *eff, Bool is_destroy)
GF_Node           679 src/scenegraph/vrml_interpolators.c void InitIntegerSequencer(GF_Node *n)
GF_Node           690 src/scenegraph/vrml_interpolators.c static void IntegerTrigger_setTrigger(GF_Node *n, GF_Route *route)
GF_Node           698 src/scenegraph/vrml_interpolators.c void InitIntegerTrigger(GF_Node *n)
GF_Node           704 src/scenegraph/vrml_interpolators.c static void TimeTrigger_setTrigger(GF_Node *n, GF_Route *route)
GF_Node           710 src/scenegraph/vrml_interpolators.c void InitTimeTrigger(GF_Node *n)
GF_Node           103 src/scenegraph/vrml_proto.c 	GF_Node *node;
GF_Node           116 src/scenegraph/vrml_proto.c 		node = (GF_Node*)gf_list_get(proto->node_code, 0);
GF_Node           188 src/scenegraph/vrml_proto.c GF_Err gf_sg_proto_add_node_code(GF_Proto *proto, GF_Node *pNode)
GF_Node           286 src/scenegraph/vrml_proto.c GF_Err gf_sg_proto_get_field(GF_Proto *proto, GF_Node *node, GF_FieldInfo *info)
GF_Node           334 src/scenegraph/vrml_proto.c s32 gf_sg_proto_get_field_index_by_name(GF_Proto *proto, GF_Node *node, char *name)
GF_Node           354 src/scenegraph/vrml_proto.c GF_Node *gf_vrml_node_clone(GF_SceneGraph *inScene, GF_Node *orig, GF_Node *cloned_parent, char *inst_id_suffix)
GF_Node           359 src/scenegraph/vrml_proto.c 	GF_Node *node, *child;
GF_Node           363 src/scenegraph/vrml_proto.c 	void BIFS_SetupConditionalClone(GF_Node *node, GF_Node *orig);
GF_Node           438 src/scenegraph/vrml_proto.c 			child = gf_node_clone(inScene, (* ((GF_Node **) field_orig.far_ptr)), node, inst_id_suffix, 1);
GF_Node           439 src/scenegraph/vrml_proto.c 			*((GF_Node **) field.far_ptr) = child;
GF_Node           487 src/scenegraph/vrml_proto.c 			r2 = gf_sg_route_new(inScene, node, r1->FromField.fieldIndex, (GF_Node *) proto, r1->ToField.fieldIndex);
GF_Node           492 src/scenegraph/vrml_proto.c 			r2 = gf_sg_route_new(inScene, (GF_Node *) proto, r1->FromField.fieldIndex, node, r1->ToField.fieldIndex);
GF_Node           515 src/scenegraph/vrml_proto.c GF_Err gf_sg_proto_get_field_ind_static(GF_Node *Node, u32 inField, u8 IndexMode, u32 *allField)
GF_Node           561 src/scenegraph/vrml_proto.c 	GF_Node *node, *orig;
GF_Node           588 src/scenegraph/vrml_proto.c 			owner->parent_graph->NodeCallback(owner->parent_graph->userpriv, GF_SG_CALLBACK_INIT, (GF_Node *) proto_node, NULL);
GF_Node           643 src/scenegraph/vrml_proto.c 	while ((orig = (GF_Node*)gf_list_enum(proto->node_code, &i))) {
GF_Node           679 src/scenegraph/vrml_proto.c 		node = (GF_Node*)gf_list_get(proto_node->scripts_to_load, 0);
GF_Node           716 src/scenegraph/vrml_proto.c void gf_sg_proto_mark_field_loaded(GF_Node *proto_inst, GF_FieldInfo *info)
GF_Node           723 src/scenegraph/vrml_proto.c GF_Node *gf_sg_proto_create_node(GF_SceneGraph *scene, GF_Proto *proto, GF_ProtoInstance *from_inst)
GF_Node           734 src/scenegraph/vrml_proto.c 	gf_node_setup((GF_Node *)proto_node, TAG_ProtoNode);
GF_Node           778 src/scenegraph/vrml_proto.c 	return (GF_Node *) proto_node;
GF_Node           783 src/scenegraph/vrml_proto.c GF_Node *gf_sg_proto_create_instance(GF_SceneGraph *sg, GF_Proto *proto)
GF_Node           788 src/scenegraph/vrml_proto.c GF_Err gf_sg_proto_load_code(GF_Node *node)
GF_Node           800 src/scenegraph/vrml_proto.c u32 gf_sg_proto_get_num_fields(GF_Node *node, u8 code_mode)
GF_Node           828 src/scenegraph/vrml_proto.c 	GF_Node *node;
GF_Node           843 src/scenegraph/vrml_proto.c 				gf_node_unregister((GF_Node *) field->field_pointer, (GF_Node *) inst);
GF_Node           848 src/scenegraph/vrml_proto.c 					gf_node_unregister(list->node, (GF_Node *) inst);
GF_Node           862 src/scenegraph/vrml_proto.c 		node = (GF_Node*)gf_list_get(inst->node_code, 0);
GF_Node           863 src/scenegraph/vrml_proto.c 		gf_node_unregister(node, (GF_Node*) inst);
GF_Node           882 src/scenegraph/vrml_proto.c 	gf_node_free((GF_Node *)inst);
GF_Node           889 src/scenegraph/vrml_proto.c GF_Err gf_sg_proto_field_set_ised(GF_Proto *proto, u32 protoFieldIndex, GF_Node *node, u32 nodeFieldIndex)
GF_Node           979 src/scenegraph/vrml_proto.c GF_Err gf_sg_proto_instance_set_ised(GF_Node *protoinst, u32 protoFieldIndex, GF_Node *node, u32 nodeFieldIndex)
GF_Node          1156 src/scenegraph/vrml_proto.c void gf_sg_proto_propagate_event(GF_Node *node, u32 fieldIndex, GF_Node *from_node)
GF_Node          1182 src/scenegraph/vrml_proto.c Bool gf_sg_proto_get_aq_info(GF_Node *Node, u32 FieldIndex, u8 *QType, u8 *AType, Fixed *b_min, Fixed *b_max, u32 *QT13_bits)
GF_Node          1230 src/scenegraph/vrml_proto.c GF_Proto *gf_node_get_proto(GF_Node *node)
GF_Node          1251 src/scenegraph/vrml_proto.c 	GF_Node *n;
GF_Node          1253 src/scenegraph/vrml_proto.c 	n = (GF_Node*)gf_list_get(proto->node_code, 0);
GF_Node          1259 src/scenegraph/vrml_proto.c Bool gf_sg_proto_field_is_sftime_offset(GF_Node *node, GF_FieldInfo *field)
GF_Node          1285 src/scenegraph/vrml_proto.c GF_SceneGraph *Node_GetExternProtoScene(GF_Node *node)
GF_Node          1297 src/scenegraph/vrml_proto.c GF_Err gf_node_proto_set_grouping(GF_Node *node)
GF_Node          1305 src/scenegraph/vrml_proto.c Bool gf_node_proto_is_grouping(GF_Node *node)
GF_Node          1313 src/scenegraph/vrml_proto.c GF_Node *gf_node_get_proto_root(GF_Node *node)
GF_Node          1320 src/scenegraph/vrml_proto.c GF_Node *gf_node_get_proto_parent(GF_Node *node)
GF_Node          1324 src/scenegraph/vrml_proto.c 		GF_Node *the_node = (GF_Node *) node->sgprivate->scenegraph->pOwningProto;
GF_Node          1331 src/scenegraph/vrml_proto.c Bool gf_node_is_proto_root(GF_Node *node)
GF_Node          1342 src/scenegraph/vrml_proto.c GF_Err gf_node_set_proto_eventin_handler(GF_Node *node, u32 fieldIndex, void (*event_in_cbk)(GF_Node *pThis, struct _route *route) )
GF_Node            33 src/scenegraph/vrml_route.c GF_Route* gf_sg_route_exists(GF_SceneGraph *sg, GF_Node *fromNode, u32 fromField, GF_Node *toNode, u32 toField);
GF_Node            36 src/scenegraph/vrml_route.c GF_Route *gf_sg_route_new(GF_SceneGraph *sg, GF_Node *fromNode, u32 fromField, GF_Node *toNode, u32 toField)
GF_Node            66 src/scenegraph/vrml_route.c GF_Route* gf_sg_route_exists(GF_SceneGraph *sg, GF_Node *fromNode, u32 fromField, GF_Node *toNode, u32 toField)
GF_Node           150 src/scenegraph/vrml_route.c 	GF_Node *targ;
GF_Node           253 src/scenegraph/vrml_route.c void gf_node_event_out_proto(GF_Node *node, u32 FieldIndex)
GF_Node           314 src/scenegraph/vrml_route.c 		if (* (GF_Node **) r->ToField.far_ptr != * (GF_Node **) r->FromField.far_ptr) {
GF_Node           315 src/scenegraph/vrml_route.c 			GF_Node *n = * (GF_Node **) r->ToField.far_ptr;
GF_Node           319 src/scenegraph/vrml_route.c 			* (GF_Node **) r->ToField.far_ptr = * (GF_Node **) r->FromField.far_ptr;
GF_Node           320 src/scenegraph/vrml_route.c 			n = * (GF_Node **) r->FromField.far_ptr;
GF_Node           412 src/scenegraph/vrml_route.c void gf_node_event_out(GF_Node *node, u32 FieldIndex)
GF_Node           440 src/scenegraph/vrml_route.c void gf_node_event_out_str(GF_Node *node, const char *eventName)
GF_Node           471 src/scenegraph/vrml_route.c static void on_route_to_function(GF_Node *node, GF_Route *r)
GF_Node           478 src/scenegraph/vrml_route.c void gf_sg_route_new_to_callback(GF_SceneGraph *sg, GF_Node *fromNode, u32 fromField, void *cbk, void ( *route_callback) (void *param, GF_FieldInfo *from_field) )
GF_Node           491 src/scenegraph/vrml_route.c 	r->ToNode = (GF_Node *) cbk;
GF_Node            35 src/scenegraph/vrml_script.c static u32 script_get_nb_static_field(GF_Node *node)
GF_Node            40 src/scenegraph/vrml_script.c void Script_PreDestroy(GF_Node *node, void *eff, Bool is_destroy)
GF_Node            60 src/scenegraph/vrml_script.c 				gf_node_unregister((GF_Node *) field->pField, node);
GF_Node            77 src/scenegraph/vrml_script.c u32 gf_sg_script_get_num_fields(GF_Node *node, u8 IndexMode)
GF_Node            96 src/scenegraph/vrml_script.c GF_Err gf_sg_script_get_field_index(GF_Node *node, u32 inField, u8 IndexMode, u32 *allField)
GF_Node           127 src/scenegraph/vrml_script.c GF_Err gf_sg_script_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           172 src/scenegraph/vrml_script.c void gf_sg_script_init(GF_Node *node)
GF_Node           194 src/scenegraph/vrml_script.c GF_ScriptField *gf_sg_script_field_new(GF_Node *node, u32 eventType, u32 fieldType, const char *name)
GF_Node           247 src/scenegraph/vrml_script.c GF_Err gf_sg_script_prepare_clone(GF_Node *dest, GF_Node *orig)
GF_Node           301 src/scenegraph/vrml_script.c void gf_sg_script_event_in(GF_Node *node, GF_FieldInfo *in_field)
GF_Node           140 src/scenegraph/vrml_smjs.c 	GF_Node *FromNode;
GF_Node           143 src/scenegraph/vrml_smjs.c 	GF_Node *ToNode;
GF_Node           152 src/scenegraph/vrml_smjs.c 		GF_Node *_n = (GF_Node *) JS_GetContextPrivate(_c);	\
GF_Node           161 src/scenegraph/vrml_smjs.c static Bool ScriptAction(JSContext *c, GF_SceneGraph *scene, u32 type, GF_Node *node, GF_JSAPIParam *param)
GF_Node           164 src/scenegraph/vrml_smjs.c 		GF_Node *n = (GF_Node *) JS_GetContextPrivate(c);
GF_Node           443 src/scenegraph/vrml_smjs.c GF_Node *dom_get_element(JSContext *c, JSObject *obj);
GF_Node           447 src/scenegraph/vrml_smjs.c JSBool gf_sg_script_to_node_field(struct JSContext *c, jsval v, GF_FieldInfo *field, GF_Node *owner, GF_JSField *parent);
GF_Node           448 src/scenegraph/vrml_smjs.c jsval gf_sg_script_to_smjs_field(GF_ScriptPriv *priv, GF_FieldInfo *field, GF_Node *parent, Bool force_evaluate);
GF_Node           450 src/scenegraph/vrml_smjs.c static void JSScript_NodeModified(GF_SceneGraph *sg, GF_Node *node, GF_FieldInfo *info, GF_Node *script);
GF_Node           452 src/scenegraph/vrml_smjs.c Bool JSScriptFromFile(GF_Node *node, const char *opt_file, Bool no_complain, jsval *rval);
GF_Node           465 src/scenegraph/vrml_smjs.c void do_js_gc(JSContext *c, GF_Node *node)
GF_Node           637 src/scenegraph/vrml_smjs.c 	GF_Node *node = JS_GetContextPrivate(c);
GF_Node           646 src/scenegraph/vrml_smjs.c 	GF_Node *node = JS_GetContextPrivate(c);
GF_Node           655 src/scenegraph/vrml_smjs.c 	GF_Node *node = JS_GetContextPrivate(c);
GF_Node           668 src/scenegraph/vrml_smjs.c static JSObject *node_get_binding(GF_ScriptPriv *priv, GF_Node *node, Bool is_constructor)
GF_Node           725 src/scenegraph/vrml_smjs.c 	GF_Node *node = JS_GetContextPrivate(c);
GF_Node           736 src/scenegraph/vrml_smjs.c 	GF_Node *node = JS_GetContextPrivate(c);
GF_Node           756 src/scenegraph/vrml_smjs.c 	GF_Node *node = JS_GetContextPrivate(c);
GF_Node           761 src/scenegraph/vrml_smjs.c 	node = (GF_Node *) node->sgprivate->scenegraph->pOwningProto;
GF_Node           770 src/scenegraph/vrml_smjs.c jsval dom_element_construct(JSContext *c, GF_Node *n);
GF_Node           777 src/scenegraph/vrml_smjs.c 	GF_Node *node;
GF_Node           779 src/scenegraph/vrml_smjs.c 	GF_Node *gf_sm_load_svg_from_string(GF_SceneGraph *sg, char *svg_str);
GF_Node           798 src/scenegraph/vrml_smjs.c 	GF_Node *elt;
GF_Node           803 src/scenegraph/vrml_smjs.c 	GF_Node *sc = JS_GetContextPrivate(c);
GF_Node           827 src/scenegraph/vrml_smjs.c static void on_route_to_object(GF_Node *node, GF_Route *_r)
GF_Node           890 src/scenegraph/vrml_smjs.c 	GF_Node *n1, *n2;
GF_Node           902 src/scenegraph/vrml_smjs.c 	n1 = * ((GF_Node **)ptr->field.far_ptr);
GF_Node           927 src/scenegraph/vrml_smjs.c 		n2 = * ((GF_Node **)ptr->field.far_ptr);
GF_Node           968 src/scenegraph/vrml_smjs.c 				        && (r->ToNode == (GF_Node*)JS_GetScript(c))
GF_Node           982 src/scenegraph/vrml_smjs.c 			r->ToNode = (GF_Node*)JS_GetScript(c);
GF_Node          1018 src/scenegraph/vrml_smjs.c 	GF_Node *n1, *n2;
GF_Node          1032 src/scenegraph/vrml_smjs.c 		n1 = * ((GF_Node **)ptr->field.far_ptr);
GF_Node          1049 src/scenegraph/vrml_smjs.c 	n1 = * ((GF_Node **)ptr->field.far_ptr);
GF_Node          1052 src/scenegraph/vrml_smjs.c 	n2 = * ((GF_Node **)ptr->field.far_ptr);
GF_Node          1114 src/scenegraph/vrml_smjs.c 		res = ScriptAction(c, NULL, GF_JSAPI_OP_LOAD_URL, (GF_Node *)script, &par);
GF_Node          1134 src/scenegraph/vrml_smjs.c 			res = ScriptAction(c, NULL, GF_JSAPI_OP_LOAD_URL, (GF_Node*)script, &par);
GF_Node          1145 src/scenegraph/vrml_smjs.c 	GF_Node *node = JS_GetContextPrivate(c);
GF_Node          1164 src/scenegraph/vrml_smjs.c 	GF_Node *sc_node = JS_GetContextPrivate(c);
GF_Node          1181 src/scenegraph/vrml_smjs.c 		GF_Node *n = gf_list_get(nlist, 0);
GF_Node          1192 src/scenegraph/vrml_smjs.c void gf_node_event_out_proto(GF_Node *node, u32 FieldIndex);
GF_Node          1194 src/scenegraph/vrml_smjs.c void Script_FieldChanged(JSContext *c, GF_Node *parent, GF_JSField *parent_owner, GF_FieldInfo *field)
GF_Node          1215 src/scenegraph/vrml_smjs.c 		if ( (GF_Node *) JS_GetContextPrivate(c) == parent) script_field = 2;
GF_Node          1228 src/scenegraph/vrml_smjs.c 			gf_sg_proto_propagate_event(parent, field->fieldIndex, (GF_Node*)JS_GetScript(c));
GF_Node          1263 src/scenegraph/vrml_smjs.c GF_Node *n;
GF_Node          1277 src/scenegraph/vrml_smjs.c n = (GF_Node *) JS_GetScript(c);
GF_Node          1455 src/scenegraph/vrml_smjs.c 	GF_Node *new_node;
GF_Node          1566 src/scenegraph/vrml_smjs.c GF_Node *n;
GF_Node          1577 src/scenegraph/vrml_smjs.c n = * ((GF_Node **)ptr->field.far_ptr);
GF_Node          1603 src/scenegraph/vrml_smjs.c 		if (ScriptAction(c, n->sgprivate->scenegraph, GF_JSAPI_OP_GET_LOCAL_BBOX, (GF_Node *)n, &par) ) {
GF_Node          1631 src/scenegraph/vrml_smjs.c GF_Node *n;
GF_Node          1647 src/scenegraph/vrml_smjs.c n = * ((GF_Node **)ptr->field.far_ptr);
GF_Node          1688 src/scenegraph/vrml_smjs.c 	GF_Node *n;
GF_Node          1698 src/scenegraph/vrml_smjs.c 	n = * ((GF_Node **)f->field.far_ptr);
GF_Node          1718 src/scenegraph/vrml_smjs.c 	GF_Node *n;
GF_Node          1725 src/scenegraph/vrml_smjs.c 	n = * ((GF_Node **)f->field.far_ptr);
GF_Node          2780 src/scenegraph/vrml_smjs.c 		GF_Node *node = gf_node_list_get_child(*(GF_ChildNodeItem **)ptr->field.far_ptr, i);
GF_Node          2905 src/scenegraph/vrml_smjs.c 	GF_Node *prev_n, *new_n;
GF_Node          2911 src/scenegraph/vrml_smjs.c 	new_n = *(GF_Node**)from->field.far_ptr;
GF_Node          3051 src/scenegraph/vrml_smjs.c 		GF_Node *n = gf_node_list_del_child_idx((GF_ChildNodeItem**)ptr->field.far_ptr, c-1);
GF_Node          3231 src/scenegraph/vrml_smjs.c JSBool SMJS_FUNCTION_EXT(gf_sg_js_event_add_listener, GF_Node *vrml_node);
GF_Node          3232 src/scenegraph/vrml_smjs.c JSBool SMJS_FUNCTION_EXT(gf_sg_js_event_remove_listener, GF_Node *vrml_node);
GF_Node          3236 src/scenegraph/vrml_smjs.c 	GF_Node *node;
GF_Node          3242 src/scenegraph/vrml_smjs.c 	node = * ((GF_Node **)ptr->field.far_ptr);
GF_Node          3248 src/scenegraph/vrml_smjs.c 	GF_Node *node;
GF_Node          3254 src/scenegraph/vrml_smjs.c 	node = * ((GF_Node **)ptr->field.far_ptr);
GF_Node          3266 src/scenegraph/vrml_smjs.c void gf_sg_script_init_sm_api(GF_ScriptPriv *sc, GF_Node *script)
GF_Node          3534 src/scenegraph/vrml_smjs.c JSBool gf_sg_script_to_node_field(JSContext *c, jsval val, GF_FieldInfo *field, GF_Node *owner, GF_JSField *parent)
GF_Node          3687 src/scenegraph/vrml_smjs.c 		if (*((GF_Node**)field->far_ptr)) {
GF_Node          3688 src/scenegraph/vrml_smjs.c 			gf_node_unregister(*((GF_Node**)field->far_ptr), owner);
GF_Node          3689 src/scenegraph/vrml_smjs.c 			*((GF_Node**)field->far_ptr) = NULL;
GF_Node          3695 src/scenegraph/vrml_smjs.c 			GF_Node *n = * (GF_Node**) ((GF_JSField *) SMJS_GET_PRIVATE(c, obj))->field.far_ptr;
GF_Node          3696 src/scenegraph/vrml_smjs.c 			* ((GF_Node **)field->far_ptr) = n;
GF_Node          3738 src/scenegraph/vrml_smjs.c 		GF_Node *child;
GF_Node          3752 src/scenegraph/vrml_smjs.c 			child = * ((GF_Node**)from->field.far_ptr);
GF_Node          3858 src/scenegraph/vrml_smjs.c static void gf_sg_script_update_cached_object(GF_ScriptPriv *priv, JSObject *obj, GF_JSField *jsf, GF_FieldInfo *field, GF_Node *parent)
GF_Node          4014 src/scenegraph/vrml_smjs.c jsval gf_sg_script_to_smjs_field(GF_ScriptPriv *priv, GF_FieldInfo *field, GF_Node *parent, Bool force_evaluate)
GF_Node          4066 src/scenegraph/vrml_smjs.c 				GF_LOG(GF_LOG_DEBUG, GF_LOG_SCRIPT, ("[VRML JS] found cached jsobj %p (field %s) in script %s bank (%d entries)\n", obj, field->name, gf_node_get_log_name((GF_Node*)JS_GetScript(priv->js_ctx)), gf_list_count(priv->js_cache) ) );
GF_Node          4120 src/scenegraph/vrml_smjs.c 		if (! *(GF_Node**) field->far_ptr)
GF_Node          4123 src/scenegraph/vrml_smjs.c 		obj = node_get_binding(priv, *(GF_Node**) field->far_ptr, 0);
GF_Node          4416 src/scenegraph/vrml_smjs.c static void JS_PreDestroy(GF_Node *node)
GF_Node          4464 src/scenegraph/vrml_smjs.c static void JS_InitScriptFields(GF_ScriptPriv *priv, GF_Node *sc)
GF_Node          4494 src/scenegraph/vrml_smjs.c void gf_js_vrml_flush_event_out(GF_Node *node, GF_ScriptPriv *priv)
GF_Node          4516 src/scenegraph/vrml_smjs.c static void JS_EventIn(GF_Node *node, GF_FieldInfo *in_field)
GF_Node          4615 src/scenegraph/vrml_smjs.c 		gf_js_vrml_flush_event_out((GF_Node *)script, priv);
GF_Node          4622 src/scenegraph/vrml_smjs.c Bool JSScriptFromFile(GF_Node *node, const char *opt_file, Bool no_complain, jsval *rval)
GF_Node          4689 src/scenegraph/vrml_smjs.c static void JSScript_LoadVRML(GF_Node *node)
GF_Node          4776 src/scenegraph/vrml_smjs.c static void JSScript_Load(GF_Node *node)
GF_Node          4779 src/scenegraph/vrml_smjs.c 	void JSScript_LoadSVG(GF_Node *node);
GF_Node          4801 src/scenegraph/vrml_smjs.c static void JSScript_NodeModified(GF_SceneGraph *sg, GF_Node *node, GF_FieldInfo *info, GF_Node *script)
GF_Node          4919 src/scenegraph/vrml_smjs.c 			if ((info->NDTtype == (u32) -1) || (node == (GF_Node*)JS_GetScript(jsf->js_ctx))) {
GF_Node          4928 src/scenegraph/vrml_smjs.c void gf_sg_handle_dom_event_for_vrml(GF_Node *node, GF_DOM_Event *event, GF_Node *observer)
GF_Node          5013 src/scenegraph/vrml_smjs.c GF_Node *gf_sg_js_get_node(JSContext *c, JSObject *obj)
GF_Node          5018 src/scenegraph/vrml_smjs.c 		if (ptr->field.fieldType==GF_SG_VRML_SFNODE) return * ((GF_Node **)ptr->field.far_ptr);
GF_Node          5114 src/scenegraph/vrml_smjs.c 	GF_Node *root = gf_sg_get_root_node(sg);
GF_Node            65 src/scenegraph/vrml_tools.c static void Node_on_add_children(GF_Node *node, GF_Route *route)
GF_Node           104 src/scenegraph/vrml_tools.c static void Node_on_remove_children(GF_Node *node, GF_Route *route)
GF_Node           147 src/scenegraph/vrml_tools.c void gf_sg_vrml_parent_setup(GF_Node *pNode)
GF_Node           158 src/scenegraph/vrml_tools.c void gf_sg_vrml_parent_destroy(GF_Node *pNode)
GF_Node           227 src/scenegraph/vrml_tools.c GF_Err gf_node_insert_child(GF_Node *parent, GF_Node *new_child, s32 Position)
GF_Node           239 src/scenegraph/vrml_tools.c GF_Err gf_node_remove_child(GF_Node *parent, GF_Node *toremove_child)
GF_Node           247 src/scenegraph/vrml_tools.c void gf_sg_script_load(GF_Node *n)
GF_Node           623 src/scenegraph/vrml_tools.c 	GF_Node *node;
GF_Node           648 src/scenegraph/vrml_tools.c 		node = *(GF_Node **) field;
GF_Node          1542 src/scenegraph/vrml_tools.c u32 gf_node_get_num_fields_in_mode(GF_Node *Node, u8 IndexMode)
GF_Node          1574 src/scenegraph/vrml_tools.c void PA_Init(GF_Node *n);
GF_Node          1575 src/scenegraph/vrml_tools.c void PA_Modified(GF_Node *n, GF_FieldInfo *field);
GF_Node          1576 src/scenegraph/vrml_tools.c void PA2D_Init(GF_Node *n);
GF_Node          1577 src/scenegraph/vrml_tools.c void PA2D_Modified(GF_Node *n, GF_FieldInfo *field);
GF_Node          1578 src/scenegraph/vrml_tools.c void SA_Init(GF_Node *n);
GF_Node          1579 src/scenegraph/vrml_tools.c void SA_Modified(GF_Node *n, GF_FieldInfo *field);
GF_Node          1581 src/scenegraph/vrml_tools.c void InitBooleanFilter(GF_Node *n);
GF_Node          1582 src/scenegraph/vrml_tools.c void InitBooleanSequencer(GF_Node *n);
GF_Node          1583 src/scenegraph/vrml_tools.c void InitBooleanToggle(GF_Node *n);
GF_Node          1584 src/scenegraph/vrml_tools.c void InitBooleanTrigger(GF_Node *n);
GF_Node          1585 src/scenegraph/vrml_tools.c void InitIntegerSequencer(GF_Node *n);
GF_Node          1586 src/scenegraph/vrml_tools.c void InitIntegerTrigger(GF_Node *n);
GF_Node          1587 src/scenegraph/vrml_tools.c void InitTimeTrigger(GF_Node *n);
GF_Node          1589 src/scenegraph/vrml_tools.c Bool gf_sg_vrml_node_init(GF_Node *node)
GF_Node          1677 src/scenegraph/vrml_tools.c Bool gf_sg_vrml_node_changed(GF_Node *node, GF_FieldInfo *field)
GF_Node          1726 src/scenegraph/vrml_tools.c char *gf_node_vrml_dump_attribute(GF_Node *n, GF_FieldInfo *info)
GF_Node          1823 src/scenegraph/vrml_tools.c Bool gf_node_in_table(GF_Node *node, u32 NDTType)
GF_Node            37 src/scenegraph/webvtt_smjs.c GF_Err gf_webvtt_js_addCue(GF_Node *node, const char *id,
GF_Node            81 src/scenegraph/webvtt_smjs.c GF_Err gf_webvtt_js_removeCues(GF_Node *node)
GF_Node           115 src/scenegraph/webvtt_smjs.c GF_Err gf_webvtt_js_addCue(GF_Node *node, const char *id,
GF_Node           124 src/scenegraph/webvtt_smjs.c GF_Err gf_webvtt_js_removeCues(GF_Node *node)
GF_Node            47 src/scenegraph/x3d_nodes.c static void Anchor_Del(GF_Node *node)
GF_Node            53 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node            55 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node            59 src/scenegraph/x3d_nodes.c static u32 Anchor_get_field_count(GF_Node *node, u8 dummy)
GF_Node            64 src/scenegraph/x3d_nodes.c static GF_Err Anchor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           134 src/scenegraph/x3d_nodes.c static GF_Node *Anchor_Create()
GF_Node           139 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Anchor);
GF_Node           140 src/scenegraph/x3d_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node           143 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node           151 src/scenegraph/x3d_nodes.c static void Appearance_Del(GF_Node *node)
GF_Node           154 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->material, node);
GF_Node           155 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->texture, node);
GF_Node           156 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->textureTransform, node);
GF_Node           157 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->fillProperties, node);
GF_Node           158 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->lineProperties, node);
GF_Node           159 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node           160 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node           164 src/scenegraph/x3d_nodes.c static u32 Appearance_get_field_count(GF_Node *node, u8 dummy)
GF_Node           169 src/scenegraph/x3d_nodes.c static GF_Err Appearance_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           232 src/scenegraph/x3d_nodes.c static GF_Node *Appearance_Create()
GF_Node           237 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Appearance);
GF_Node           240 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node           248 src/scenegraph/x3d_nodes.c static void Arc2D_Del(GF_Node *node)
GF_Node           251 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node           252 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node           256 src/scenegraph/x3d_nodes.c static u32 Arc2D_get_field_count(GF_Node *node, u8 dummy)
GF_Node           261 src/scenegraph/x3d_nodes.c static GF_Err Arc2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           305 src/scenegraph/x3d_nodes.c static GF_Node *Arc2D_Create()
GF_Node           310 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Arc2D);
GF_Node           316 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node           324 src/scenegraph/x3d_nodes.c static void ArcClose2D_Del(GF_Node *node)
GF_Node           328 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node           329 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node           333 src/scenegraph/x3d_nodes.c static u32 ArcClose2D_get_field_count(GF_Node *node, u8 dummy)
GF_Node           338 src/scenegraph/x3d_nodes.c static GF_Err ArcClose2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           389 src/scenegraph/x3d_nodes.c static GF_Node *ArcClose2D_Create()
GF_Node           394 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ArcClose2D);
GF_Node           402 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node           410 src/scenegraph/x3d_nodes.c static void AudioClip_Del(GF_Node *node)
GF_Node           415 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node           416 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node           420 src/scenegraph/x3d_nodes.c static u32 AudioClip_get_field_count(GF_Node *node, u8 dummy)
GF_Node           425 src/scenegraph/x3d_nodes.c static GF_Err AudioClip_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           532 src/scenegraph/x3d_nodes.c static GF_Node *AudioClip_Create()
GF_Node           537 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_AudioClip);
GF_Node           545 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node           553 src/scenegraph/x3d_nodes.c static void Background_Del(GF_Node *node)
GF_Node           566 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node           567 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node           571 src/scenegraph/x3d_nodes.c static u32 Background_get_field_count(GF_Node *node, u8 dummy)
GF_Node           576 src/scenegraph/x3d_nodes.c static GF_Err Background_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           691 src/scenegraph/x3d_nodes.c static GF_Node *Background_Create()
GF_Node           696 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Background);
GF_Node           704 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node           712 src/scenegraph/x3d_nodes.c static void Billboard_Del(GF_Node *node)
GF_Node           715 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node           717 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node           721 src/scenegraph/x3d_nodes.c static u32 Billboard_get_field_count(GF_Node *node, u8 dummy)
GF_Node           726 src/scenegraph/x3d_nodes.c static GF_Err Billboard_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           782 src/scenegraph/x3d_nodes.c static GF_Node *Billboard_Create()
GF_Node           787 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Billboard);
GF_Node           788 src/scenegraph/x3d_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node           794 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node           802 src/scenegraph/x3d_nodes.c static void BooleanFilter_Del(GF_Node *node)
GF_Node           805 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node           806 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node           810 src/scenegraph/x3d_nodes.c static u32 BooleanFilter_get_field_count(GF_Node *node, u8 dummy)
GF_Node           815 src/scenegraph/x3d_nodes.c static GF_Err BooleanFilter_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           867 src/scenegraph/x3d_nodes.c static GF_Node *BooleanFilter_Create()
GF_Node           872 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_BooleanFilter);
GF_Node           875 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node           883 src/scenegraph/x3d_nodes.c static void BooleanSequencer_Del(GF_Node *node)
GF_Node           888 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node           889 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node           893 src/scenegraph/x3d_nodes.c static u32 BooleanSequencer_get_field_count(GF_Node *node, u8 dummy)
GF_Node           898 src/scenegraph/x3d_nodes.c static GF_Err BooleanSequencer_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node           966 src/scenegraph/x3d_nodes.c static GF_Node *BooleanSequencer_Create()
GF_Node           971 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_BooleanSequencer);
GF_Node           974 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node           982 src/scenegraph/x3d_nodes.c static void BooleanToggle_Del(GF_Node *node)
GF_Node           985 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node           986 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node           990 src/scenegraph/x3d_nodes.c static u32 BooleanToggle_get_field_count(GF_Node *node, u8 dummy)
GF_Node           995 src/scenegraph/x3d_nodes.c static GF_Err BooleanToggle_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1033 src/scenegraph/x3d_nodes.c static GF_Node *BooleanToggle_Create()
GF_Node          1038 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_BooleanToggle);
GF_Node          1041 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          1049 src/scenegraph/x3d_nodes.c static void BooleanTrigger_Del(GF_Node *node)
GF_Node          1052 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          1053 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          1057 src/scenegraph/x3d_nodes.c static u32 BooleanTrigger_get_field_count(GF_Node *node, u8 dummy)
GF_Node          1062 src/scenegraph/x3d_nodes.c static GF_Err BooleanTrigger_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1100 src/scenegraph/x3d_nodes.c static GF_Node *BooleanTrigger_Create()
GF_Node          1105 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_BooleanTrigger);
GF_Node          1108 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          1116 src/scenegraph/x3d_nodes.c static void Box_Del(GF_Node *node)
GF_Node          1119 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          1120 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          1124 src/scenegraph/x3d_nodes.c static u32 Box_get_field_count(GF_Node *node, u8 dummy)
GF_Node          1129 src/scenegraph/x3d_nodes.c static GF_Err Box_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1159 src/scenegraph/x3d_nodes.c static GF_Node *Box_Create()
GF_Node          1164 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Box);
GF_Node          1170 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          1178 src/scenegraph/x3d_nodes.c static void Circle2D_Del(GF_Node *node)
GF_Node          1181 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          1182 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          1186 src/scenegraph/x3d_nodes.c static u32 Circle2D_get_field_count(GF_Node *node, u8 dummy)
GF_Node          1191 src/scenegraph/x3d_nodes.c static GF_Err Circle2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1221 src/scenegraph/x3d_nodes.c static GF_Node *Circle2D_Create()
GF_Node          1226 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Circle2D);
GF_Node          1230 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          1238 src/scenegraph/x3d_nodes.c static void Collision_Del(GF_Node *node)
GF_Node          1241 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->proxy, node);
GF_Node          1242 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          1244 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          1248 src/scenegraph/x3d_nodes.c static u32 Collision_get_field_count(GF_Node *node, u8 dummy)
GF_Node          1253 src/scenegraph/x3d_nodes.c static GF_Err Collision_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1331 src/scenegraph/x3d_nodes.c static GF_Node *Collision_Create()
GF_Node          1336 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Collision);
GF_Node          1337 src/scenegraph/x3d_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          1341 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          1349 src/scenegraph/x3d_nodes.c static void Color_Del(GF_Node *node)
GF_Node          1353 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          1354 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          1358 src/scenegraph/x3d_nodes.c static u32 Color_get_field_count(GF_Node *node, u8 dummy)
GF_Node          1363 src/scenegraph/x3d_nodes.c static GF_Err Color_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1393 src/scenegraph/x3d_nodes.c static GF_Node *Color_Create()
GF_Node          1398 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Color);
GF_Node          1401 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          1409 src/scenegraph/x3d_nodes.c static void ColorInterpolator_Del(GF_Node *node)
GF_Node          1414 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          1415 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          1419 src/scenegraph/x3d_nodes.c static u32 ColorInterpolator_get_field_count(GF_Node *node, u8 dummy)
GF_Node          1424 src/scenegraph/x3d_nodes.c static GF_Err ColorInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1476 src/scenegraph/x3d_nodes.c static GF_Node *ColorInterpolator_Create()
GF_Node          1481 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ColorInterpolator);
GF_Node          1484 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          1492 src/scenegraph/x3d_nodes.c static void ColorRGBA_Del(GF_Node *node)
GF_Node          1496 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          1497 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          1501 src/scenegraph/x3d_nodes.c static u32 ColorRGBA_get_field_count(GF_Node *node, u8 dummy)
GF_Node          1506 src/scenegraph/x3d_nodes.c static GF_Err ColorRGBA_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1536 src/scenegraph/x3d_nodes.c static GF_Node *ColorRGBA_Create()
GF_Node          1541 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ColorRGBA);
GF_Node          1544 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          1552 src/scenegraph/x3d_nodes.c static void Cone_Del(GF_Node *node)
GF_Node          1555 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          1556 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          1560 src/scenegraph/x3d_nodes.c static u32 Cone_get_field_count(GF_Node *node, u8 dummy)
GF_Node          1565 src/scenegraph/x3d_nodes.c static GF_Err Cone_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1616 src/scenegraph/x3d_nodes.c static GF_Node *Cone_Create()
GF_Node          1621 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Cone);
GF_Node          1628 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          1636 src/scenegraph/x3d_nodes.c static void Contour2D_Del(GF_Node *node)
GF_Node          1639 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          1641 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          1645 src/scenegraph/x3d_nodes.c static u32 Contour2D_get_field_count(GF_Node *node, u8 dummy)
GF_Node          1650 src/scenegraph/x3d_nodes.c static GF_Err Contour2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1699 src/scenegraph/x3d_nodes.c static GF_Node *Contour2D_Create()
GF_Node          1704 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Contour2D);
GF_Node          1705 src/scenegraph/x3d_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          1708 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          1716 src/scenegraph/x3d_nodes.c static void ContourPolyline2D_Del(GF_Node *node)
GF_Node          1720 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          1721 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          1725 src/scenegraph/x3d_nodes.c static u32 ContourPolyline2D_get_field_count(GF_Node *node, u8 dummy)
GF_Node          1730 src/scenegraph/x3d_nodes.c static GF_Err ContourPolyline2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1760 src/scenegraph/x3d_nodes.c static GF_Node *ContourPolyline2D_Create()
GF_Node          1765 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ContourPolyline2D);
GF_Node          1768 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          1776 src/scenegraph/x3d_nodes.c static void Coordinate_Del(GF_Node *node)
GF_Node          1780 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          1781 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          1785 src/scenegraph/x3d_nodes.c static u32 Coordinate_get_field_count(GF_Node *node, u8 dummy)
GF_Node          1790 src/scenegraph/x3d_nodes.c static GF_Err Coordinate_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1820 src/scenegraph/x3d_nodes.c static GF_Node *Coordinate_Create()
GF_Node          1825 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Coordinate);
GF_Node          1828 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          1836 src/scenegraph/x3d_nodes.c static void CoordinateDouble_Del(GF_Node *node)
GF_Node          1840 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          1841 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          1845 src/scenegraph/x3d_nodes.c static u32 CoordinateDouble_get_field_count(GF_Node *node, u8 dummy)
GF_Node          1850 src/scenegraph/x3d_nodes.c static GF_Err CoordinateDouble_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1880 src/scenegraph/x3d_nodes.c static GF_Node *CoordinateDouble_Create()
GF_Node          1885 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_CoordinateDouble);
GF_Node          1888 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          1896 src/scenegraph/x3d_nodes.c static void Coordinate2D_Del(GF_Node *node)
GF_Node          1900 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          1901 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          1905 src/scenegraph/x3d_nodes.c static u32 Coordinate2D_get_field_count(GF_Node *node, u8 dummy)
GF_Node          1910 src/scenegraph/x3d_nodes.c static GF_Err Coordinate2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          1940 src/scenegraph/x3d_nodes.c static GF_Node *Coordinate2D_Create()
GF_Node          1945 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Coordinate2D);
GF_Node          1948 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          1956 src/scenegraph/x3d_nodes.c static void CoordinateInterpolator_Del(GF_Node *node)
GF_Node          1962 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          1963 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          1967 src/scenegraph/x3d_nodes.c static u32 CoordinateInterpolator_get_field_count(GF_Node *node, u8 dummy)
GF_Node          1972 src/scenegraph/x3d_nodes.c static GF_Err CoordinateInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          2024 src/scenegraph/x3d_nodes.c static GF_Node *CoordinateInterpolator_Create()
GF_Node          2029 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_CoordinateInterpolator);
GF_Node          2032 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          2040 src/scenegraph/x3d_nodes.c static void CoordinateInterpolator2D_Del(GF_Node *node)
GF_Node          2046 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          2047 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          2051 src/scenegraph/x3d_nodes.c static u32 CoordinateInterpolator2D_get_field_count(GF_Node *node, u8 dummy)
GF_Node          2056 src/scenegraph/x3d_nodes.c static GF_Err CoordinateInterpolator2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          2108 src/scenegraph/x3d_nodes.c static GF_Node *CoordinateInterpolator2D_Create()
GF_Node          2113 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_CoordinateInterpolator2D);
GF_Node          2116 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          2124 src/scenegraph/x3d_nodes.c static void Cylinder_Del(GF_Node *node)
GF_Node          2127 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          2128 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          2132 src/scenegraph/x3d_nodes.c static u32 Cylinder_get_field_count(GF_Node *node, u8 dummy)
GF_Node          2137 src/scenegraph/x3d_nodes.c static GF_Err Cylinder_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          2195 src/scenegraph/x3d_nodes.c static GF_Node *Cylinder_Create()
GF_Node          2200 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Cylinder);
GF_Node          2208 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          2216 src/scenegraph/x3d_nodes.c static void CylinderSensor_Del(GF_Node *node)
GF_Node          2219 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          2221 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          2225 src/scenegraph/x3d_nodes.c static u32 CylinderSensor_get_field_count(GF_Node *node, u8 dummy)
GF_Node          2230 src/scenegraph/x3d_nodes.c static GF_Err CylinderSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          2330 src/scenegraph/x3d_nodes.c static GF_Node *CylinderSensor_Create()
GF_Node          2335 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_CylinderSensor);
GF_Node          2344 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          2352 src/scenegraph/x3d_nodes.c static void DirectionalLight_Del(GF_Node *node)
GF_Node          2355 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          2356 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          2360 src/scenegraph/x3d_nodes.c static u32 DirectionalLight_get_field_count(GF_Node *node, u8 dummy)
GF_Node          2365 src/scenegraph/x3d_nodes.c static GF_Err DirectionalLight_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          2423 src/scenegraph/x3d_nodes.c static GF_Node *DirectionalLight_Create()
GF_Node          2428 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_DirectionalLight);
GF_Node          2440 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          2448 src/scenegraph/x3d_nodes.c static void Disk2D_Del(GF_Node *node)
GF_Node          2451 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          2452 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          2456 src/scenegraph/x3d_nodes.c static u32 Disk2D_get_field_count(GF_Node *node, u8 dummy)
GF_Node          2461 src/scenegraph/x3d_nodes.c static GF_Err Disk2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          2498 src/scenegraph/x3d_nodes.c static GF_Node *Disk2D_Create()
GF_Node          2503 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Disk2D);
GF_Node          2508 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          2516 src/scenegraph/x3d_nodes.c static void ElevationGrid_Del(GF_Node *node)
GF_Node          2520 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->color, node);
GF_Node          2521 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->normal, node);
GF_Node          2522 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, node);
GF_Node          2524 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          2525 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          2529 src/scenegraph/x3d_nodes.c static u32 ElevationGrid_get_field_count(GF_Node *node, u8 dummy)
GF_Node          2534 src/scenegraph/x3d_nodes.c static GF_Err ElevationGrid_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          2659 src/scenegraph/x3d_nodes.c static GF_Node *ElevationGrid_Create()
GF_Node          2664 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ElevationGrid);
GF_Node          2676 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          2684 src/scenegraph/x3d_nodes.c static void EspduTransform_Del(GF_Node *node)
GF_Node          2696 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          2698 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          2702 src/scenegraph/x3d_nodes.c static u32 EspduTransform_get_field_count(GF_Node *node, u8 dummy)
GF_Node          2707 src/scenegraph/x3d_nodes.c static GF_Err EspduTransform_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          3338 src/scenegraph/x3d_nodes.c static GF_Node *EspduTransform_Create()
GF_Node          3343 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_EspduTransform);
GF_Node          3344 src/scenegraph/x3d_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          3418 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          3426 src/scenegraph/x3d_nodes.c static void Extrusion_Del(GF_Node *node)
GF_Node          3437 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          3438 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          3442 src/scenegraph/x3d_nodes.c static u32 Extrusion_get_field_count(GF_Node *node, u8 dummy)
GF_Node          3447 src/scenegraph/x3d_nodes.c static GF_Err Extrusion_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          3572 src/scenegraph/x3d_nodes.c static GF_Node *Extrusion_Create()
GF_Node          3577 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Extrusion);
GF_Node          3616 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          3624 src/scenegraph/x3d_nodes.c static void FillProperties_Del(GF_Node *node)
GF_Node          3627 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          3631 src/scenegraph/x3d_nodes.c static u32 FillProperties_get_field_count(GF_Node *node, u8 dummy)
GF_Node          3636 src/scenegraph/x3d_nodes.c static GF_Err FillProperties_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          3679 src/scenegraph/x3d_nodes.c static GF_Node *FillProperties_Create()
GF_Node          3684 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_FillProperties);
GF_Node          3693 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          3701 src/scenegraph/x3d_nodes.c static void Fog_Del(GF_Node *node)
GF_Node          3705 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          3706 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          3710 src/scenegraph/x3d_nodes.c static u32 Fog_get_field_count(GF_Node *node, u8 dummy)
GF_Node          3715 src/scenegraph/x3d_nodes.c static GF_Err Fog_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          3781 src/scenegraph/x3d_nodes.c static GF_Node *Fog_Create()
GF_Node          3786 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Fog);
GF_Node          3795 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          3803 src/scenegraph/x3d_nodes.c static void FontStyle_Del(GF_Node *node)
GF_Node          3810 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          3811 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          3815 src/scenegraph/x3d_nodes.c static u32 FontStyle_get_field_count(GF_Node *node, u8 dummy)
GF_Node          3820 src/scenegraph/x3d_nodes.c static GF_Err FontStyle_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          3906 src/scenegraph/x3d_nodes.c static GF_Node *FontStyle_Create()
GF_Node          3911 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_FontStyle);
GF_Node          3929 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          3937 src/scenegraph/x3d_nodes.c static void GeoCoordinate_Del(GF_Node *node)
GF_Node          3941 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->geoOrigin, node);
GF_Node          3943 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          3944 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          3948 src/scenegraph/x3d_nodes.c static u32 GeoCoordinate_get_field_count(GF_Node *node, u8 dummy)
GF_Node          3953 src/scenegraph/x3d_nodes.c static GF_Err GeoCoordinate_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          3998 src/scenegraph/x3d_nodes.c static GF_Node *GeoCoordinate_Create()
GF_Node          4003 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoCoordinate);
GF_Node          4012 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          4020 src/scenegraph/x3d_nodes.c static void GeoElevationGrid_Del(GF_Node *node)
GF_Node          4024 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->color, node);
GF_Node          4025 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->normal, node);
GF_Node          4026 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, node);
GF_Node          4028 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->geoOrigin, node);
GF_Node          4031 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          4032 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          4036 src/scenegraph/x3d_nodes.c static u32 GeoElevationGrid_get_field_count(GF_Node *node, u8 dummy)
GF_Node          4041 src/scenegraph/x3d_nodes.c static GF_Err GeoElevationGrid_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          4195 src/scenegraph/x3d_nodes.c static GF_Node *GeoElevationGrid_Create()
GF_Node          4200 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoElevationGrid);
GF_Node          4221 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          4229 src/scenegraph/x3d_nodes.c static void GeoLocation_Del(GF_Node *node)
GF_Node          4232 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->geoOrigin, node);
GF_Node          4234 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          4236 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          4240 src/scenegraph/x3d_nodes.c static u32 GeoLocation_get_field_count(GF_Node *node, u8 dummy)
GF_Node          4245 src/scenegraph/x3d_nodes.c static GF_Err GeoLocation_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          4316 src/scenegraph/x3d_nodes.c static GF_Node *GeoLocation_Create()
GF_Node          4321 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoLocation);
GF_Node          4322 src/scenegraph/x3d_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          4334 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          4342 src/scenegraph/x3d_nodes.c static void GeoLOD_Del(GF_Node *node)
GF_Node          4349 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->geoOrigin, node);
GF_Node          4354 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          4355 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          4359 src/scenegraph/x3d_nodes.c static u32 GeoLOD_get_field_count(GF_Node *node, u8 dummy)
GF_Node          4364 src/scenegraph/x3d_nodes.c static GF_Err GeoLOD_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          4467 src/scenegraph/x3d_nodes.c static GF_Node *GeoLOD_Create()
GF_Node          4472 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoLOD);
GF_Node          4485 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          4493 src/scenegraph/x3d_nodes.c static void GeoMetadata_Del(GF_Node *node)
GF_Node          4499 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          4500 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          4504 src/scenegraph/x3d_nodes.c static u32 GeoMetadata_get_field_count(GF_Node *node, u8 dummy)
GF_Node          4509 src/scenegraph/x3d_nodes.c static GF_Err GeoMetadata_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          4554 src/scenegraph/x3d_nodes.c static GF_Node *GeoMetadata_Create()
GF_Node          4559 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoMetadata);
GF_Node          4562 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          4570 src/scenegraph/x3d_nodes.c static void GeoOrigin_Del(GF_Node *node)
GF_Node          4574 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          4575 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          4579 src/scenegraph/x3d_nodes.c static u32 GeoOrigin_get_field_count(GF_Node *node, u8 dummy)
GF_Node          4584 src/scenegraph/x3d_nodes.c static GF_Err GeoOrigin_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          4628 src/scenegraph/x3d_nodes.c static GF_Node *GeoOrigin_Create()
GF_Node          4633 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoOrigin);
GF_Node          4645 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          4653 src/scenegraph/x3d_nodes.c static void GeoPositionInterpolator_Del(GF_Node *node)
GF_Node          4658 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->geoOrigin, node);
GF_Node          4660 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          4661 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          4665 src/scenegraph/x3d_nodes.c static u32 GeoPositionInterpolator_get_field_count(GF_Node *node, u8 dummy)
GF_Node          4670 src/scenegraph/x3d_nodes.c static GF_Err GeoPositionInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          4744 src/scenegraph/x3d_nodes.c static GF_Node *GeoPositionInterpolator_Create()
GF_Node          4749 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoPositionInterpolator);
GF_Node          4758 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          4766 src/scenegraph/x3d_nodes.c static void GeoTouchSensor_Del(GF_Node *node)
GF_Node          4769 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->geoOrigin, node);
GF_Node          4771 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          4772 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          4776 src/scenegraph/x3d_nodes.c static u32 GeoTouchSensor_get_field_count(GF_Node *node, u8 dummy)
GF_Node          4781 src/scenegraph/x3d_nodes.c static GF_Err GeoTouchSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          4875 src/scenegraph/x3d_nodes.c static GF_Node *GeoTouchSensor_Create()
GF_Node          4880 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoTouchSensor);
GF_Node          4890 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          4898 src/scenegraph/x3d_nodes.c static void GeoViewpoint_Del(GF_Node *node)
GF_Node          4905 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->geoOrigin, node);
GF_Node          4907 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          4908 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          4912 src/scenegraph/x3d_nodes.c static u32 GeoViewpoint_get_field_count(GF_Node *node, u8 dummy)
GF_Node          4917 src/scenegraph/x3d_nodes.c static GF_Err GeoViewpoint_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          5049 src/scenegraph/x3d_nodes.c static GF_Node *GeoViewpoint_Create()
GF_Node          5054 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_GeoViewpoint);
GF_Node          5080 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          5088 src/scenegraph/x3d_nodes.c static void Group_Del(GF_Node *node)
GF_Node          5091 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          5093 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          5097 src/scenegraph/x3d_nodes.c static u32 Group_get_field_count(GF_Node *node, u8 dummy)
GF_Node          5102 src/scenegraph/x3d_nodes.c static GF_Err Group_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          5151 src/scenegraph/x3d_nodes.c static GF_Node *Group_Create()
GF_Node          5156 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Group);
GF_Node          5157 src/scenegraph/x3d_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          5160 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          5168 src/scenegraph/x3d_nodes.c static void HAnimDisplacer_Del(GF_Node *node)
GF_Node          5174 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          5175 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          5179 src/scenegraph/x3d_nodes.c static u32 HAnimDisplacer_get_field_count(GF_Node *node, u8 dummy)
GF_Node          5184 src/scenegraph/x3d_nodes.c static GF_Err HAnimDisplacer_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          5235 src/scenegraph/x3d_nodes.c static GF_Node *HAnimDisplacer_Create()
GF_Node          5240 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_HAnimDisplacer);
GF_Node          5244 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          5252 src/scenegraph/x3d_nodes.c static void HAnimHumanoid_Del(GF_Node *node)
GF_Node          5262 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->skinCoord, node);
GF_Node          5263 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->skinNormal, node);
GF_Node          5266 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          5267 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          5271 src/scenegraph/x3d_nodes.c static u32 HAnimHumanoid_get_field_count(GF_Node *node, u8 dummy)
GF_Node          5276 src/scenegraph/x3d_nodes.c static GF_Err HAnimHumanoid_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          5419 src/scenegraph/x3d_nodes.c static GF_Node *HAnimHumanoid_Create()
GF_Node          5424 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_HAnimHumanoid);
GF_Node          5444 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          5452 src/scenegraph/x3d_nodes.c static void HAnimJoint_Del(GF_Node *node)
GF_Node          5462 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          5464 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          5468 src/scenegraph/x3d_nodes.c static u32 HAnimJoint_get_field_count(GF_Node *node, u8 dummy)
GF_Node          5473 src/scenegraph/x3d_nodes.c static GF_Err HAnimJoint_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          5614 src/scenegraph/x3d_nodes.c static GF_Node *HAnimJoint_Create()
GF_Node          5619 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_HAnimJoint);
GF_Node          5620 src/scenegraph/x3d_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          5649 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          5657 src/scenegraph/x3d_nodes.c static void HAnimSegment_Del(GF_Node *node)
GF_Node          5660 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->coord, node);
GF_Node          5664 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          5666 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          5670 src/scenegraph/x3d_nodes.c static u32 HAnimSegment_get_field_count(GF_Node *node, u8 dummy)
GF_Node          5675 src/scenegraph/x3d_nodes.c static GF_Err HAnimSegment_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          5768 src/scenegraph/x3d_nodes.c static GF_Node *HAnimSegment_Create()
GF_Node          5773 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_HAnimSegment);
GF_Node          5774 src/scenegraph/x3d_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          5792 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          5800 src/scenegraph/x3d_nodes.c static void HAnimSite_Del(GF_Node *node)
GF_Node          5804 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          5806 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          5810 src/scenegraph/x3d_nodes.c static u32 HAnimSite_get_field_count(GF_Node *node, u8 dummy)
GF_Node          5815 src/scenegraph/x3d_nodes.c static GF_Err HAnimSite_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          5906 src/scenegraph/x3d_nodes.c static GF_Node *HAnimSite_Create()
GF_Node          5911 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_HAnimSite);
GF_Node          5912 src/scenegraph/x3d_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          5932 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          5940 src/scenegraph/x3d_nodes.c static void ImageTexture_Del(GF_Node *node)
GF_Node          5944 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          5945 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          5949 src/scenegraph/x3d_nodes.c static u32 ImageTexture_get_field_count(GF_Node *node, u8 dummy)
GF_Node          5954 src/scenegraph/x3d_nodes.c static GF_Err ImageTexture_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          5998 src/scenegraph/x3d_nodes.c static GF_Node *ImageTexture_Create()
GF_Node          6003 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ImageTexture);
GF_Node          6008 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          6016 src/scenegraph/x3d_nodes.c static void IndexedFaceSet_Del(GF_Node *node)
GF_Node          6023 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->color, node);
GF_Node          6024 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->coord, node);
GF_Node          6025 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->normal, node);
GF_Node          6026 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, node);
GF_Node          6031 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          6032 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          6036 src/scenegraph/x3d_nodes.c static u32 IndexedFaceSet_get_field_count(GF_Node *node, u8 dummy)
GF_Node          6041 src/scenegraph/x3d_nodes.c static GF_Err IndexedFaceSet_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          6198 src/scenegraph/x3d_nodes.c static GF_Node *IndexedFaceSet_Create()
GF_Node          6203 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_IndexedFaceSet);
GF_Node          6212 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          6220 src/scenegraph/x3d_nodes.c static void IndexedLineSet_Del(GF_Node *node)
GF_Node          6225 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->color, node);
GF_Node          6226 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->coord, node);
GF_Node          6229 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          6230 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          6234 src/scenegraph/x3d_nodes.c static u32 IndexedLineSet_get_field_count(GF_Node *node, u8 dummy)
GF_Node          6239 src/scenegraph/x3d_nodes.c static GF_Err IndexedLineSet_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          6315 src/scenegraph/x3d_nodes.c static GF_Node *IndexedLineSet_Create()
GF_Node          6320 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_IndexedLineSet);
GF_Node          6324 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          6332 src/scenegraph/x3d_nodes.c static void IndexedTriangleFanSet_Del(GF_Node *node)
GF_Node          6336 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->color, node);
GF_Node          6337 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->coord, node);
GF_Node          6338 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->normal, node);
GF_Node          6339 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, node);
GF_Node          6341 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          6342 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          6346 src/scenegraph/x3d_nodes.c static u32 IndexedTriangleFanSet_get_field_count(GF_Node *node, u8 dummy)
GF_Node          6351 src/scenegraph/x3d_nodes.c static GF_Err IndexedTriangleFanSet_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          6449 src/scenegraph/x3d_nodes.c static GF_Node *IndexedTriangleFanSet_Create()
GF_Node          6454 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_IndexedTriangleFanSet);
GF_Node          6461 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          6469 src/scenegraph/x3d_nodes.c static void IndexedTriangleSet_Del(GF_Node *node)
GF_Node          6473 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->color, node);
GF_Node          6474 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->coord, node);
GF_Node          6475 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->normal, node);
GF_Node          6476 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, node);
GF_Node          6478 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          6479 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          6483 src/scenegraph/x3d_nodes.c static u32 IndexedTriangleSet_get_field_count(GF_Node *node, u8 dummy)
GF_Node          6488 src/scenegraph/x3d_nodes.c static GF_Err IndexedTriangleSet_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          6586 src/scenegraph/x3d_nodes.c static GF_Node *IndexedTriangleSet_Create()
GF_Node          6591 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_IndexedTriangleSet);
GF_Node          6598 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          6606 src/scenegraph/x3d_nodes.c static void IndexedTriangleStripSet_Del(GF_Node *node)
GF_Node          6610 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->color, node);
GF_Node          6611 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->coord, node);
GF_Node          6612 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->normal, node);
GF_Node          6613 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, node);
GF_Node          6615 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          6616 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          6620 src/scenegraph/x3d_nodes.c static u32 IndexedTriangleStripSet_get_field_count(GF_Node *node, u8 dummy)
GF_Node          6625 src/scenegraph/x3d_nodes.c static GF_Err IndexedTriangleStripSet_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          6723 src/scenegraph/x3d_nodes.c static GF_Node *IndexedTriangleStripSet_Create()
GF_Node          6728 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_IndexedTriangleStripSet);
GF_Node          6735 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          6743 src/scenegraph/x3d_nodes.c static void Inline_Del(GF_Node *node)
GF_Node          6747 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          6748 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          6752 src/scenegraph/x3d_nodes.c static u32 Inline_get_field_count(GF_Node *node, u8 dummy)
GF_Node          6757 src/scenegraph/x3d_nodes.c static GF_Err Inline_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          6794 src/scenegraph/x3d_nodes.c static GF_Node *Inline_Create()
GF_Node          6799 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Inline);
GF_Node          6803 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          6811 src/scenegraph/x3d_nodes.c static void IntegerSequencer_Del(GF_Node *node)
GF_Node          6816 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          6817 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          6821 src/scenegraph/x3d_nodes.c static u32 IntegerSequencer_get_field_count(GF_Node *node, u8 dummy)
GF_Node          6826 src/scenegraph/x3d_nodes.c static GF_Err IntegerSequencer_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          6894 src/scenegraph/x3d_nodes.c static GF_Node *IntegerSequencer_Create()
GF_Node          6899 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_IntegerSequencer);
GF_Node          6902 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          6910 src/scenegraph/x3d_nodes.c static void IntegerTrigger_Del(GF_Node *node)
GF_Node          6913 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          6914 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          6918 src/scenegraph/x3d_nodes.c static u32 IntegerTrigger_get_field_count(GF_Node *node, u8 dummy)
GF_Node          6923 src/scenegraph/x3d_nodes.c static GF_Err IntegerTrigger_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          6968 src/scenegraph/x3d_nodes.c static GF_Node *IntegerTrigger_Create()
GF_Node          6973 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_IntegerTrigger);
GF_Node          6977 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          6985 src/scenegraph/x3d_nodes.c static void KeySensor_Del(GF_Node *node)
GF_Node          6990 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          6991 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          6995 src/scenegraph/x3d_nodes.c static u32 KeySensor_get_field_count(GF_Node *node, u8 dummy)
GF_Node          7000 src/scenegraph/x3d_nodes.c static GF_Err KeySensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7086 src/scenegraph/x3d_nodes.c static GF_Node *KeySensor_Create()
GF_Node          7091 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_KeySensor);
GF_Node          7095 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          7103 src/scenegraph/x3d_nodes.c static void LineProperties_Del(GF_Node *node)
GF_Node          7106 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          7107 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          7111 src/scenegraph/x3d_nodes.c static u32 LineProperties_get_field_count(GF_Node *node, u8 dummy)
GF_Node          7116 src/scenegraph/x3d_nodes.c static GF_Err LineProperties_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7160 src/scenegraph/x3d_nodes.c static GF_Node *LineProperties_Create()
GF_Node          7165 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_LineProperties);
GF_Node          7171 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          7179 src/scenegraph/x3d_nodes.c static void LineSet_Del(GF_Node *node)
GF_Node          7182 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->color, node);
GF_Node          7183 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->coord, node);
GF_Node          7185 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          7186 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          7190 src/scenegraph/x3d_nodes.c static u32 LineSet_get_field_count(GF_Node *node, u8 dummy)
GF_Node          7195 src/scenegraph/x3d_nodes.c static GF_Err LineSet_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7241 src/scenegraph/x3d_nodes.c static GF_Node *LineSet_Create()
GF_Node          7246 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_LineSet);
GF_Node          7249 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          7257 src/scenegraph/x3d_nodes.c static void LoadSensor_Del(GF_Node *node)
GF_Node          7261 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          7262 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          7266 src/scenegraph/x3d_nodes.c static u32 LoadSensor_get_field_count(GF_Node *node, u8 dummy)
GF_Node          7271 src/scenegraph/x3d_nodes.c static GF_Err LoadSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7344 src/scenegraph/x3d_nodes.c static GF_Node *LoadSensor_Create()
GF_Node          7349 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_LoadSensor);
GF_Node          7354 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          7362 src/scenegraph/x3d_nodes.c static void LOD_Del(GF_Node *node)
GF_Node          7366 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          7368 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          7372 src/scenegraph/x3d_nodes.c static u32 LOD_get_field_count(GF_Node *node, u8 dummy)
GF_Node          7377 src/scenegraph/x3d_nodes.c static GF_Err LOD_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7440 src/scenegraph/x3d_nodes.c static GF_Node *LOD_Create()
GF_Node          7445 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_LOD);
GF_Node          7446 src/scenegraph/x3d_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          7452 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          7460 src/scenegraph/x3d_nodes.c static void Material_Del(GF_Node *node)
GF_Node          7463 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          7464 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          7468 src/scenegraph/x3d_nodes.c static u32 Material_get_field_count(GF_Node *node, u8 dummy)
GF_Node          7473 src/scenegraph/x3d_nodes.c static GF_Err Material_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7538 src/scenegraph/x3d_nodes.c static GF_Node *Material_Create()
GF_Node          7543 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Material);
GF_Node          7558 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          7566 src/scenegraph/x3d_nodes.c static void MetadataDouble_Del(GF_Node *node)
GF_Node          7572 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          7573 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          7577 src/scenegraph/x3d_nodes.c static u32 MetadataDouble_get_field_count(GF_Node *node, u8 dummy)
GF_Node          7582 src/scenegraph/x3d_nodes.c static GF_Err MetadataDouble_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7626 src/scenegraph/x3d_nodes.c static GF_Node *MetadataDouble_Create()
GF_Node          7631 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MetadataDouble);
GF_Node          7634 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          7642 src/scenegraph/x3d_nodes.c static void MetadataFloat_Del(GF_Node *node)
GF_Node          7648 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          7649 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          7653 src/scenegraph/x3d_nodes.c static u32 MetadataFloat_get_field_count(GF_Node *node, u8 dummy)
GF_Node          7658 src/scenegraph/x3d_nodes.c static GF_Err MetadataFloat_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7702 src/scenegraph/x3d_nodes.c static GF_Node *MetadataFloat_Create()
GF_Node          7707 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MetadataFloat);
GF_Node          7710 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          7718 src/scenegraph/x3d_nodes.c static void MetadataInteger_Del(GF_Node *node)
GF_Node          7724 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          7725 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          7729 src/scenegraph/x3d_nodes.c static u32 MetadataInteger_get_field_count(GF_Node *node, u8 dummy)
GF_Node          7734 src/scenegraph/x3d_nodes.c static GF_Err MetadataInteger_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7778 src/scenegraph/x3d_nodes.c static GF_Node *MetadataInteger_Create()
GF_Node          7783 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MetadataInteger);
GF_Node          7786 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          7794 src/scenegraph/x3d_nodes.c static void MetadataSet_Del(GF_Node *node)
GF_Node          7800 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          7801 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          7805 src/scenegraph/x3d_nodes.c static u32 MetadataSet_get_field_count(GF_Node *node, u8 dummy)
GF_Node          7810 src/scenegraph/x3d_nodes.c static GF_Err MetadataSet_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7855 src/scenegraph/x3d_nodes.c static GF_Node *MetadataSet_Create()
GF_Node          7860 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MetadataSet);
GF_Node          7863 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          7871 src/scenegraph/x3d_nodes.c static void MetadataString_Del(GF_Node *node)
GF_Node          7877 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          7878 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          7882 src/scenegraph/x3d_nodes.c static u32 MetadataString_get_field_count(GF_Node *node, u8 dummy)
GF_Node          7887 src/scenegraph/x3d_nodes.c static GF_Err MetadataString_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          7931 src/scenegraph/x3d_nodes.c static GF_Node *MetadataString_Create()
GF_Node          7936 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MetadataString);
GF_Node          7939 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          7947 src/scenegraph/x3d_nodes.c static void MovieTexture_Del(GF_Node *node)
GF_Node          7951 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          7952 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          7956 src/scenegraph/x3d_nodes.c static u32 MovieTexture_get_field_count(GF_Node *node, u8 dummy)
GF_Node          7961 src/scenegraph/x3d_nodes.c static GF_Err MovieTexture_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8075 src/scenegraph/x3d_nodes.c static GF_Node *MovieTexture_Create()
GF_Node          8080 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MovieTexture);
GF_Node          8090 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          8098 src/scenegraph/x3d_nodes.c static void MultiTexture_Del(GF_Node *node)
GF_Node          8105 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          8106 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          8110 src/scenegraph/x3d_nodes.c static u32 MultiTexture_get_field_count(GF_Node *node, u8 dummy)
GF_Node          8115 src/scenegraph/x3d_nodes.c static GF_Err MultiTexture_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8181 src/scenegraph/x3d_nodes.c static GF_Node *MultiTexture_Create()
GF_Node          8186 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MultiTexture);
GF_Node          8193 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          8201 src/scenegraph/x3d_nodes.c static void MultiTextureCoordinate_Del(GF_Node *node)
GF_Node          8205 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          8206 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          8210 src/scenegraph/x3d_nodes.c static u32 MultiTextureCoordinate_get_field_count(GF_Node *node, u8 dummy)
GF_Node          8215 src/scenegraph/x3d_nodes.c static GF_Err MultiTextureCoordinate_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8246 src/scenegraph/x3d_nodes.c static GF_Node *MultiTextureCoordinate_Create()
GF_Node          8251 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MultiTextureCoordinate);
GF_Node          8254 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          8262 src/scenegraph/x3d_nodes.c static void MultiTextureTransform_Del(GF_Node *node)
GF_Node          8266 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          8267 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          8271 src/scenegraph/x3d_nodes.c static u32 MultiTextureTransform_get_field_count(GF_Node *node, u8 dummy)
GF_Node          8276 src/scenegraph/x3d_nodes.c static GF_Err MultiTextureTransform_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8307 src/scenegraph/x3d_nodes.c static GF_Node *MultiTextureTransform_Create()
GF_Node          8312 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_MultiTextureTransform);
GF_Node          8315 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          8323 src/scenegraph/x3d_nodes.c static void NavigationInfo_Del(GF_Node *node)
GF_Node          8328 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          8330 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          8334 src/scenegraph/x3d_nodes.c static u32 NavigationInfo_get_field_count(GF_Node *node, u8 dummy)
GF_Node          8339 src/scenegraph/x3d_nodes.c static GF_Err NavigationInfo_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8426 src/scenegraph/x3d_nodes.c static GF_Node *NavigationInfo_Create()
GF_Node          8431 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NavigationInfo);
GF_Node          8454 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          8462 src/scenegraph/x3d_nodes.c static void Normal_Del(GF_Node *node)
GF_Node          8466 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          8467 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          8471 src/scenegraph/x3d_nodes.c static u32 Normal_get_field_count(GF_Node *node, u8 dummy)
GF_Node          8476 src/scenegraph/x3d_nodes.c static GF_Err Normal_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8506 src/scenegraph/x3d_nodes.c static GF_Node *Normal_Create()
GF_Node          8511 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Normal);
GF_Node          8514 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          8522 src/scenegraph/x3d_nodes.c static void NormalInterpolator_Del(GF_Node *node)
GF_Node          8528 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          8529 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          8533 src/scenegraph/x3d_nodes.c static u32 NormalInterpolator_get_field_count(GF_Node *node, u8 dummy)
GF_Node          8538 src/scenegraph/x3d_nodes.c static GF_Err NormalInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8590 src/scenegraph/x3d_nodes.c static GF_Node *NormalInterpolator_Create()
GF_Node          8595 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NormalInterpolator);
GF_Node          8598 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          8606 src/scenegraph/x3d_nodes.c static void NurbsCurve_Del(GF_Node *node)
GF_Node          8612 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          8613 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          8617 src/scenegraph/x3d_nodes.c static u32 NurbsCurve_get_field_count(GF_Node *node, u8 dummy)
GF_Node          8622 src/scenegraph/x3d_nodes.c static GF_Err NurbsCurve_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8687 src/scenegraph/x3d_nodes.c static GF_Node *NurbsCurve_Create()
GF_Node          8692 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsCurve);
GF_Node          8697 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          8705 src/scenegraph/x3d_nodes.c static void NurbsCurve2D_Del(GF_Node *node)
GF_Node          8711 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          8712 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          8716 src/scenegraph/x3d_nodes.c static u32 NurbsCurve2D_get_field_count(GF_Node *node, u8 dummy)
GF_Node          8721 src/scenegraph/x3d_nodes.c static GF_Err NurbsCurve2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8786 src/scenegraph/x3d_nodes.c static GF_Node *NurbsCurve2D_Create()
GF_Node          8791 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsCurve2D);
GF_Node          8796 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          8804 src/scenegraph/x3d_nodes.c static void NurbsOrientationInterpolator_Del(GF_Node *node)
GF_Node          8807 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->controlPoints, node);
GF_Node          8810 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          8811 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          8815 src/scenegraph/x3d_nodes.c static u32 NurbsOrientationInterpolator_get_field_count(GF_Node *node, u8 dummy)
GF_Node          8820 src/scenegraph/x3d_nodes.c static GF_Err NurbsOrientationInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          8887 src/scenegraph/x3d_nodes.c static GF_Node *NurbsOrientationInterpolator_Create()
GF_Node          8892 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsOrientationInterpolator);
GF_Node          8896 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          8904 src/scenegraph/x3d_nodes.c static void NurbsPatchSurface_Del(GF_Node *node)
GF_Node          8907 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->controlPoint, node);
GF_Node          8908 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, node);
GF_Node          8912 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          8913 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          8917 src/scenegraph/x3d_nodes.c static u32 NurbsPatchSurface_get_field_count(GF_Node *node, u8 dummy)
GF_Node          8922 src/scenegraph/x3d_nodes.c static GF_Err NurbsPatchSurface_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          9045 src/scenegraph/x3d_nodes.c static GF_Node *NurbsPatchSurface_Create()
GF_Node          9050 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsPatchSurface);
GF_Node          9060 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          9068 src/scenegraph/x3d_nodes.c static void NurbsPositionInterpolator_Del(GF_Node *node)
GF_Node          9071 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->controlPoints, node);
GF_Node          9074 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          9075 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          9079 src/scenegraph/x3d_nodes.c static u32 NurbsPositionInterpolator_get_field_count(GF_Node *node, u8 dummy)
GF_Node          9084 src/scenegraph/x3d_nodes.c static GF_Err NurbsPositionInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          9151 src/scenegraph/x3d_nodes.c static GF_Node *NurbsPositionInterpolator_Create()
GF_Node          9156 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsPositionInterpolator);
GF_Node          9160 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          9168 src/scenegraph/x3d_nodes.c static void NurbsSet_Del(GF_Node *node)
GF_Node          9174 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          9175 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          9179 src/scenegraph/x3d_nodes.c static u32 NurbsSet_get_field_count(GF_Node *node, u8 dummy)
GF_Node          9184 src/scenegraph/x3d_nodes.c static GF_Err NurbsSet_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          9240 src/scenegraph/x3d_nodes.c static GF_Node *NurbsSet_Create()
GF_Node          9245 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsSet);
GF_Node          9249 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          9257 src/scenegraph/x3d_nodes.c static void NurbsSurfaceInterpolator_Del(GF_Node *node)
GF_Node          9260 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->controlPoints, node);
GF_Node          9264 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          9265 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          9269 src/scenegraph/x3d_nodes.c static u32 NurbsSurfaceInterpolator_get_field_count(GF_Node *node, u8 dummy)
GF_Node          9274 src/scenegraph/x3d_nodes.c static GF_Err NurbsSurfaceInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          9376 src/scenegraph/x3d_nodes.c static GF_Node *NurbsSurfaceInterpolator_Create()
GF_Node          9381 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsSurfaceInterpolator);
GF_Node          9388 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          9396 src/scenegraph/x3d_nodes.c static void NurbsSweptSurface_Del(GF_Node *node)
GF_Node          9399 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->crossSectionCurve, node);
GF_Node          9400 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->trajectoryCurve, node);
GF_Node          9401 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          9402 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          9406 src/scenegraph/x3d_nodes.c static u32 NurbsSweptSurface_get_field_count(GF_Node *node, u8 dummy)
GF_Node          9411 src/scenegraph/x3d_nodes.c static GF_Err NurbsSweptSurface_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          9464 src/scenegraph/x3d_nodes.c static GF_Node *NurbsSweptSurface_Create()
GF_Node          9469 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsSweptSurface);
GF_Node          9474 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          9482 src/scenegraph/x3d_nodes.c static void NurbsSwungSurface_Del(GF_Node *node)
GF_Node          9485 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->profileCurve, node);
GF_Node          9486 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->trajectoryCurve, node);
GF_Node          9487 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          9488 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          9492 src/scenegraph/x3d_nodes.c static u32 NurbsSwungSurface_get_field_count(GF_Node *node, u8 dummy)
GF_Node          9497 src/scenegraph/x3d_nodes.c static GF_Err NurbsSwungSurface_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          9550 src/scenegraph/x3d_nodes.c static GF_Node *NurbsSwungSurface_Create()
GF_Node          9555 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsSwungSurface);
GF_Node          9560 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          9568 src/scenegraph/x3d_nodes.c static void NurbsTextureCoordinate_Del(GF_Node *node)
GF_Node          9575 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          9576 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          9580 src/scenegraph/x3d_nodes.c static u32 NurbsTextureCoordinate_get_field_count(GF_Node *node, u8 dummy)
GF_Node          9585 src/scenegraph/x3d_nodes.c static GF_Err NurbsTextureCoordinate_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          9664 src/scenegraph/x3d_nodes.c static GF_Node *NurbsTextureCoordinate_Create()
GF_Node          9669 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsTextureCoordinate);
GF_Node          9676 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          9684 src/scenegraph/x3d_nodes.c static void NurbsTrimmedSurface_Del(GF_Node *node)
GF_Node          9690 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->controlPoint, node);
GF_Node          9691 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, node);
GF_Node          9695 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          9696 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          9700 src/scenegraph/x3d_nodes.c static u32 NurbsTrimmedSurface_get_field_count(GF_Node *node, u8 dummy)
GF_Node          9705 src/scenegraph/x3d_nodes.c static GF_Err NurbsTrimmedSurface_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          9854 src/scenegraph/x3d_nodes.c static GF_Node *NurbsTrimmedSurface_Create()
GF_Node          9859 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_NurbsTrimmedSurface);
GF_Node          9869 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          9877 src/scenegraph/x3d_nodes.c static void OrientationInterpolator_Del(GF_Node *node)
GF_Node          9882 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          9883 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          9887 src/scenegraph/x3d_nodes.c static u32 OrientationInterpolator_get_field_count(GF_Node *node, u8 dummy)
GF_Node          9892 src/scenegraph/x3d_nodes.c static GF_Err OrientationInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          9944 src/scenegraph/x3d_nodes.c static GF_Node *OrientationInterpolator_Create()
GF_Node          9949 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_OrientationInterpolator);
GF_Node          9952 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          9960 src/scenegraph/x3d_nodes.c static void PixelTexture_Del(GF_Node *node)
GF_Node          9964 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          9965 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          9969 src/scenegraph/x3d_nodes.c static u32 PixelTexture_get_field_count(GF_Node *node, u8 dummy)
GF_Node          9974 src/scenegraph/x3d_nodes.c static GF_Err PixelTexture_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10018 src/scenegraph/x3d_nodes.c static GF_Node *PixelTexture_Create()
GF_Node          10023 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_PixelTexture);
GF_Node          10028 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          10036 src/scenegraph/x3d_nodes.c static void PlaneSensor_Del(GF_Node *node)
GF_Node          10039 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          10041 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          10045 src/scenegraph/x3d_nodes.c static u32 PlaneSensor_get_field_count(GF_Node *node, u8 dummy)
GF_Node          10050 src/scenegraph/x3d_nodes.c static GF_Err PlaneSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10143 src/scenegraph/x3d_nodes.c static GF_Node *PlaneSensor_Create()
GF_Node          10148 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_PlaneSensor);
GF_Node          10160 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          10168 src/scenegraph/x3d_nodes.c static void PointLight_Del(GF_Node *node)
GF_Node          10171 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          10172 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          10176 src/scenegraph/x3d_nodes.c static u32 PointLight_get_field_count(GF_Node *node, u8 dummy)
GF_Node          10181 src/scenegraph/x3d_nodes.c static GF_Err PointLight_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10253 src/scenegraph/x3d_nodes.c static GF_Node *PointLight_Create()
GF_Node          10258 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_PointLight);
GF_Node          10274 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          10282 src/scenegraph/x3d_nodes.c static void PointSet_Del(GF_Node *node)
GF_Node          10285 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->color, node);
GF_Node          10286 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->coord, node);
GF_Node          10287 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          10288 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          10292 src/scenegraph/x3d_nodes.c static u32 PointSet_get_field_count(GF_Node *node, u8 dummy)
GF_Node          10297 src/scenegraph/x3d_nodes.c static GF_Err PointSet_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10336 src/scenegraph/x3d_nodes.c static GF_Node *PointSet_Create()
GF_Node          10341 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_PointSet);
GF_Node          10344 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          10352 src/scenegraph/x3d_nodes.c static void Polyline2D_Del(GF_Node *node)
GF_Node          10356 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          10357 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          10361 src/scenegraph/x3d_nodes.c static u32 Polyline2D_get_field_count(GF_Node *node, u8 dummy)
GF_Node          10366 src/scenegraph/x3d_nodes.c static GF_Err Polyline2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10396 src/scenegraph/x3d_nodes.c static GF_Node *Polyline2D_Create()
GF_Node          10401 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Polyline2D);
GF_Node          10404 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          10412 src/scenegraph/x3d_nodes.c static void Polypoint2D_Del(GF_Node *node)
GF_Node          10416 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          10417 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          10421 src/scenegraph/x3d_nodes.c static u32 Polypoint2D_get_field_count(GF_Node *node, u8 dummy)
GF_Node          10426 src/scenegraph/x3d_nodes.c static GF_Err Polypoint2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10456 src/scenegraph/x3d_nodes.c static GF_Node *Polypoint2D_Create()
GF_Node          10461 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Polypoint2D);
GF_Node          10464 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          10472 src/scenegraph/x3d_nodes.c static void PositionInterpolator_Del(GF_Node *node)
GF_Node          10477 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          10478 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          10482 src/scenegraph/x3d_nodes.c static u32 PositionInterpolator_get_field_count(GF_Node *node, u8 dummy)
GF_Node          10487 src/scenegraph/x3d_nodes.c static GF_Err PositionInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10539 src/scenegraph/x3d_nodes.c static GF_Node *PositionInterpolator_Create()
GF_Node          10544 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_PositionInterpolator);
GF_Node          10547 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          10555 src/scenegraph/x3d_nodes.c static void PositionInterpolator2D_Del(GF_Node *node)
GF_Node          10560 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          10561 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          10565 src/scenegraph/x3d_nodes.c static u32 PositionInterpolator2D_get_field_count(GF_Node *node, u8 dummy)
GF_Node          10570 src/scenegraph/x3d_nodes.c static GF_Err PositionInterpolator2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10622 src/scenegraph/x3d_nodes.c static GF_Node *PositionInterpolator2D_Create()
GF_Node          10627 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_PositionInterpolator2D);
GF_Node          10630 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          10638 src/scenegraph/x3d_nodes.c static void ProximitySensor_Del(GF_Node *node)
GF_Node          10641 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          10642 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          10646 src/scenegraph/x3d_nodes.c static u32 ProximitySensor_get_field_count(GF_Node *node, u8 dummy)
GF_Node          10651 src/scenegraph/x3d_nodes.c static GF_Err ProximitySensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10737 src/scenegraph/x3d_nodes.c static GF_Node *ProximitySensor_Create()
GF_Node          10742 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ProximitySensor);
GF_Node          10752 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          10760 src/scenegraph/x3d_nodes.c static void ReceiverPdu_Del(GF_Node *node)
GF_Node          10766 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          10767 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          10771 src/scenegraph/x3d_nodes.c static u32 ReceiverPdu_get_field_count(GF_Node *node, u8 dummy)
GF_Node          10776 src/scenegraph/x3d_nodes.c static GF_Err ReceiverPdu_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          10974 src/scenegraph/x3d_nodes.c static GF_Node *ReceiverPdu_Create()
GF_Node          10979 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ReceiverPdu);
GF_Node          11001 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          11009 src/scenegraph/x3d_nodes.c static void Rectangle2D_Del(GF_Node *node)
GF_Node          11012 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          11013 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          11017 src/scenegraph/x3d_nodes.c static u32 Rectangle2D_get_field_count(GF_Node *node, u8 dummy)
GF_Node          11022 src/scenegraph/x3d_nodes.c static GF_Err Rectangle2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11052 src/scenegraph/x3d_nodes.c static GF_Node *Rectangle2D_Create()
GF_Node          11057 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Rectangle2D);
GF_Node          11062 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          11070 src/scenegraph/x3d_nodes.c static void ScalarInterpolator_Del(GF_Node *node)
GF_Node          11075 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          11076 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          11080 src/scenegraph/x3d_nodes.c static u32 ScalarInterpolator_get_field_count(GF_Node *node, u8 dummy)
GF_Node          11085 src/scenegraph/x3d_nodes.c static GF_Err ScalarInterpolator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11137 src/scenegraph/x3d_nodes.c static GF_Node *ScalarInterpolator_Create()
GF_Node          11142 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_ScalarInterpolator);
GF_Node          11145 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          11153 src/scenegraph/x3d_nodes.c static void Script_Del(GF_Node *node)
GF_Node          11157 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          11158 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          11162 src/scenegraph/x3d_nodes.c static u32 Script_get_field_count(GF_Node *node, u8 dummy)
GF_Node          11167 src/scenegraph/x3d_nodes.c static GF_Err Script_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11211 src/scenegraph/x3d_nodes.c static GF_Node *Script_Create()
GF_Node          11216 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Script);
GF_Node          11219 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          11227 src/scenegraph/x3d_nodes.c static void Shape_Del(GF_Node *node)
GF_Node          11230 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->appearance, node);
GF_Node          11231 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->geometry, node);
GF_Node          11232 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          11233 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          11237 src/scenegraph/x3d_nodes.c static u32 Shape_get_field_count(GF_Node *node, u8 dummy)
GF_Node          11242 src/scenegraph/x3d_nodes.c static GF_Err Shape_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11281 src/scenegraph/x3d_nodes.c static GF_Node *Shape_Create()
GF_Node          11286 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Shape);
GF_Node          11289 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          11297 src/scenegraph/x3d_nodes.c static void SignalPdu_Del(GF_Node *node)
GF_Node          11304 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          11305 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          11309 src/scenegraph/x3d_nodes.c static u32 SignalPdu_get_field_count(GF_Node *node, u8 dummy)
GF_Node          11314 src/scenegraph/x3d_nodes.c static GF_Err SignalPdu_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11512 src/scenegraph/x3d_nodes.c static GF_Node *SignalPdu_Create()
GF_Node          11517 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_SignalPdu);
GF_Node          11538 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          11546 src/scenegraph/x3d_nodes.c static void Sound_Del(GF_Node *node)
GF_Node          11549 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->source, node);
GF_Node          11550 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          11551 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          11555 src/scenegraph/x3d_nodes.c static u32 Sound_get_field_count(GF_Node *node, u8 dummy)
GF_Node          11560 src/scenegraph/x3d_nodes.c static GF_Err Sound_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11654 src/scenegraph/x3d_nodes.c static GF_Node *Sound_Create()
GF_Node          11659 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Sound);
GF_Node          11675 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          11683 src/scenegraph/x3d_nodes.c static void Sphere_Del(GF_Node *node)
GF_Node          11686 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          11687 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          11691 src/scenegraph/x3d_nodes.c static u32 Sphere_get_field_count(GF_Node *node, u8 dummy)
GF_Node          11696 src/scenegraph/x3d_nodes.c static GF_Err Sphere_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11726 src/scenegraph/x3d_nodes.c static GF_Node *Sphere_Create()
GF_Node          11731 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Sphere);
GF_Node          11735 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          11743 src/scenegraph/x3d_nodes.c static void SphereSensor_Del(GF_Node *node)
GF_Node          11746 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          11748 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          11752 src/scenegraph/x3d_nodes.c static u32 SphereSensor_get_field_count(GF_Node *node, u8 dummy)
GF_Node          11757 src/scenegraph/x3d_nodes.c static GF_Err SphereSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11836 src/scenegraph/x3d_nodes.c static GF_Node *SphereSensor_Create()
GF_Node          11841 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_SphereSensor);
GF_Node          11850 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          11858 src/scenegraph/x3d_nodes.c static void SpotLight_Del(GF_Node *node)
GF_Node          11861 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          11862 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          11866 src/scenegraph/x3d_nodes.c static u32 SpotLight_get_field_count(GF_Node *node, u8 dummy)
GF_Node          11871 src/scenegraph/x3d_nodes.c static GF_Err SpotLight_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          11964 src/scenegraph/x3d_nodes.c static GF_Node *SpotLight_Create()
GF_Node          11969 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_SpotLight);
GF_Node          11990 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          11998 src/scenegraph/x3d_nodes.c static void StaticGroup_Del(GF_Node *node)
GF_Node          12001 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          12003 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          12007 src/scenegraph/x3d_nodes.c static u32 StaticGroup_get_field_count(GF_Node *node, u8 dummy)
GF_Node          12012 src/scenegraph/x3d_nodes.c static GF_Err StaticGroup_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          12043 src/scenegraph/x3d_nodes.c static GF_Node *StaticGroup_Create()
GF_Node          12048 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_StaticGroup);
GF_Node          12049 src/scenegraph/x3d_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          12052 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          12060 src/scenegraph/x3d_nodes.c static void StringSensor_Del(GF_Node *node)
GF_Node          12065 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          12066 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          12070 src/scenegraph/x3d_nodes.c static u32 StringSensor_get_field_count(GF_Node *node, u8 dummy)
GF_Node          12075 src/scenegraph/x3d_nodes.c static GF_Err StringSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          12133 src/scenegraph/x3d_nodes.c static GF_Node *StringSensor_Create()
GF_Node          12138 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_StringSensor);
GF_Node          12143 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          12151 src/scenegraph/x3d_nodes.c static void Switch_Del(GF_Node *node)
GF_Node          12154 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          12156 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          12160 src/scenegraph/x3d_nodes.c static u32 Switch_get_field_count(GF_Node *node, u8 dummy)
GF_Node          12165 src/scenegraph/x3d_nodes.c static GF_Err Switch_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          12221 src/scenegraph/x3d_nodes.c static GF_Node *Switch_Create()
GF_Node          12226 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Switch);
GF_Node          12227 src/scenegraph/x3d_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          12231 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          12239 src/scenegraph/x3d_nodes.c static void Text_Del(GF_Node *node)
GF_Node          12244 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->fontStyle, node);
GF_Node          12245 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          12246 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          12250 src/scenegraph/x3d_nodes.c static u32 Text_get_field_count(GF_Node *node, u8 dummy)
GF_Node          12255 src/scenegraph/x3d_nodes.c static GF_Err Text_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          12307 src/scenegraph/x3d_nodes.c static GF_Node *Text_Create()
GF_Node          12312 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Text);
GF_Node          12316 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          12324 src/scenegraph/x3d_nodes.c static void TextureBackground_Del(GF_Node *node)
GF_Node          12329 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->backTexture, node);
GF_Node          12330 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->bottomTexture, node);
GF_Node          12331 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->frontTexture, node);
GF_Node          12332 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->leftTexture, node);
GF_Node          12333 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->rightTexture, node);
GF_Node          12334 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->topTexture, node);
GF_Node          12338 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          12339 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          12343 src/scenegraph/x3d_nodes.c static u32 TextureBackground_get_field_count(GF_Node *node, u8 dummy)
GF_Node          12348 src/scenegraph/x3d_nodes.c static GF_Err TextureBackground_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          12476 src/scenegraph/x3d_nodes.c static GF_Node *TextureBackground_Create()
GF_Node          12481 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TextureBackground);
GF_Node          12492 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          12500 src/scenegraph/x3d_nodes.c static void TextureCoordinate_Del(GF_Node *node)
GF_Node          12504 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          12505 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          12509 src/scenegraph/x3d_nodes.c static u32 TextureCoordinate_get_field_count(GF_Node *node, u8 dummy)
GF_Node          12514 src/scenegraph/x3d_nodes.c static GF_Err TextureCoordinate_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          12544 src/scenegraph/x3d_nodes.c static GF_Node *TextureCoordinate_Create()
GF_Node          12549 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TextureCoordinate);
GF_Node          12552 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          12560 src/scenegraph/x3d_nodes.c static void TextureCoordinateGenerator_Del(GF_Node *node)
GF_Node          12565 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          12566 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          12570 src/scenegraph/x3d_nodes.c static u32 TextureCoordinateGenerator_get_field_count(GF_Node *node, u8 dummy)
GF_Node          12575 src/scenegraph/x3d_nodes.c static GF_Err TextureCoordinateGenerator_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          12612 src/scenegraph/x3d_nodes.c static GF_Node *TextureCoordinateGenerator_Create()
GF_Node          12617 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TextureCoordinateGenerator);
GF_Node          12622 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          12630 src/scenegraph/x3d_nodes.c static void TextureTransform_Del(GF_Node *node)
GF_Node          12633 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          12634 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          12638 src/scenegraph/x3d_nodes.c static u32 TextureTransform_get_field_count(GF_Node *node, u8 dummy)
GF_Node          12643 src/scenegraph/x3d_nodes.c static GF_Err TextureTransform_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          12694 src/scenegraph/x3d_nodes.c static GF_Node *TextureTransform_Create()
GF_Node          12699 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TextureTransform);
GF_Node          12709 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          12717 src/scenegraph/x3d_nodes.c static void TimeSensor_Del(GF_Node *node)
GF_Node          12720 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          12721 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          12725 src/scenegraph/x3d_nodes.c static u32 TimeSensor_get_field_count(GF_Node *node, u8 dummy)
GF_Node          12730 src/scenegraph/x3d_nodes.c static GF_Err TimeSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          12844 src/scenegraph/x3d_nodes.c static GF_Node *TimeSensor_Create()
GF_Node          12849 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TimeSensor);
GF_Node          12858 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          12866 src/scenegraph/x3d_nodes.c static void TimeTrigger_Del(GF_Node *node)
GF_Node          12869 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          12870 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          12874 src/scenegraph/x3d_nodes.c static u32 TimeTrigger_get_field_count(GF_Node *node, u8 dummy)
GF_Node          12879 src/scenegraph/x3d_nodes.c static GF_Err TimeTrigger_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          12917 src/scenegraph/x3d_nodes.c static GF_Node *TimeTrigger_Create()
GF_Node          12922 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TimeTrigger);
GF_Node          12925 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          12933 src/scenegraph/x3d_nodes.c static void TouchSensor_Del(GF_Node *node)
GF_Node          12936 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          12938 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          12942 src/scenegraph/x3d_nodes.c static u32 TouchSensor_get_field_count(GF_Node *node, u8 dummy)
GF_Node          12947 src/scenegraph/x3d_nodes.c static GF_Err TouchSensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          13026 src/scenegraph/x3d_nodes.c static GF_Node *TouchSensor_Create()
GF_Node          13031 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TouchSensor);
GF_Node          13035 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          13043 src/scenegraph/x3d_nodes.c static void Transform_Del(GF_Node *node)
GF_Node          13046 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          13048 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          13052 src/scenegraph/x3d_nodes.c static u32 Transform_get_field_count(GF_Node *node, u8 dummy)
GF_Node          13057 src/scenegraph/x3d_nodes.c static GF_Err Transform_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          13141 src/scenegraph/x3d_nodes.c static GF_Node *Transform_Create()
GF_Node          13146 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Transform);
GF_Node          13147 src/scenegraph/x3d_nodes.c 	gf_sg_vrml_parent_setup((GF_Node *) p);
GF_Node          13167 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          13175 src/scenegraph/x3d_nodes.c static void TransmitterPdu_Del(GF_Node *node)
GF_Node          13181 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          13182 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          13186 src/scenegraph/x3d_nodes.c static u32 TransmitterPdu_get_field_count(GF_Node *node, u8 dummy)
GF_Node          13191 src/scenegraph/x3d_nodes.c static GF_Err TransmitterPdu_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          13501 src/scenegraph/x3d_nodes.c static GF_Node *TransmitterPdu_Create()
GF_Node          13506 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TransmitterPdu);
GF_Node          13548 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          13556 src/scenegraph/x3d_nodes.c static void TriangleFanSet_Del(GF_Node *node)
GF_Node          13559 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->color, node);
GF_Node          13560 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->coord, node);
GF_Node          13562 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->normal, node);
GF_Node          13563 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, node);
GF_Node          13564 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          13565 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          13569 src/scenegraph/x3d_nodes.c static u32 TriangleFanSet_get_field_count(GF_Node *node, u8 dummy)
GF_Node          13574 src/scenegraph/x3d_nodes.c static GF_Err TriangleFanSet_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          13664 src/scenegraph/x3d_nodes.c static GF_Node *TriangleFanSet_Create()
GF_Node          13669 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TriangleFanSet);
GF_Node          13676 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          13684 src/scenegraph/x3d_nodes.c static void TriangleSet_Del(GF_Node *node)
GF_Node          13687 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->color, node);
GF_Node          13688 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->coord, node);
GF_Node          13689 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->normal, node);
GF_Node          13690 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, node);
GF_Node          13691 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          13692 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          13696 src/scenegraph/x3d_nodes.c static u32 TriangleSet_get_field_count(GF_Node *node, u8 dummy)
GF_Node          13701 src/scenegraph/x3d_nodes.c static GF_Err TriangleSet_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          13784 src/scenegraph/x3d_nodes.c static GF_Node *TriangleSet_Create()
GF_Node          13789 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TriangleSet);
GF_Node          13796 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          13804 src/scenegraph/x3d_nodes.c static void TriangleSet2D_Del(GF_Node *node)
GF_Node          13808 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          13809 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          13813 src/scenegraph/x3d_nodes.c static u32 TriangleSet2D_get_field_count(GF_Node *node, u8 dummy)
GF_Node          13818 src/scenegraph/x3d_nodes.c static GF_Err TriangleSet2D_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          13848 src/scenegraph/x3d_nodes.c static GF_Node *TriangleSet2D_Create()
GF_Node          13853 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TriangleSet2D);
GF_Node          13856 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          13864 src/scenegraph/x3d_nodes.c static void TriangleStripSet_Del(GF_Node *node)
GF_Node          13867 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->color, node);
GF_Node          13868 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->coord, node);
GF_Node          13869 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->normal, node);
GF_Node          13871 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->texCoord, node);
GF_Node          13872 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          13873 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          13877 src/scenegraph/x3d_nodes.c static u32 TriangleStripSet_get_field_count(GF_Node *node, u8 dummy)
GF_Node          13882 src/scenegraph/x3d_nodes.c static GF_Err TriangleStripSet_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          13972 src/scenegraph/x3d_nodes.c static GF_Node *TriangleStripSet_Create()
GF_Node          13977 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_TriangleStripSet);
GF_Node          13984 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          13992 src/scenegraph/x3d_nodes.c static void Viewpoint_Del(GF_Node *node)
GF_Node          13996 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          13997 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          14001 src/scenegraph/x3d_nodes.c static u32 Viewpoint_get_field_count(GF_Node *node, u8 dummy)
GF_Node          14006 src/scenegraph/x3d_nodes.c static GF_Err Viewpoint_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          14093 src/scenegraph/x3d_nodes.c static GF_Node *Viewpoint_Create()
GF_Node          14098 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_Viewpoint);
GF_Node          14113 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          14121 src/scenegraph/x3d_nodes.c static void VisibilitySensor_Del(GF_Node *node)
GF_Node          14124 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          14125 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          14129 src/scenegraph/x3d_nodes.c static u32 VisibilitySensor_get_field_count(GF_Node *node, u8 dummy)
GF_Node          14134 src/scenegraph/x3d_nodes.c static GF_Err VisibilitySensor_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          14199 src/scenegraph/x3d_nodes.c static GF_Node *VisibilitySensor_Create()
GF_Node          14204 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_VisibilitySensor);
GF_Node          14214 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          14222 src/scenegraph/x3d_nodes.c static void WorldInfo_Del(GF_Node *node)
GF_Node          14227 src/scenegraph/x3d_nodes.c 	gf_node_unregister((GF_Node *) p->metadata, node);
GF_Node          14228 src/scenegraph/x3d_nodes.c 	gf_node_free((GF_Node *)p);
GF_Node          14232 src/scenegraph/x3d_nodes.c static u32 WorldInfo_get_field_count(GF_Node *node, u8 dummy)
GF_Node          14237 src/scenegraph/x3d_nodes.c static GF_Err WorldInfo_get_field(GF_Node *node, GF_FieldInfo *info)
GF_Node          14274 src/scenegraph/x3d_nodes.c static GF_Node *WorldInfo_Create()
GF_Node          14279 src/scenegraph/x3d_nodes.c 	gf_node_setup((GF_Node *)p, TAG_X3D_WorldInfo);
GF_Node          14282 src/scenegraph/x3d_nodes.c 	return (GF_Node *)p;
GF_Node          14288 src/scenegraph/x3d_nodes.c GF_Node *gf_sg_x3d_node_new(u32 NodeTag)
GF_Node          14816 src/scenegraph/x3d_nodes.c void gf_sg_x3d_node_del(GF_Node *node)
GF_Node          15208 src/scenegraph/x3d_nodes.c u32 gf_sg_x3d_node_get_field_count(GF_Node *node)
GF_Node          15472 src/scenegraph/x3d_nodes.c GF_Err gf_sg_x3d_node_get_field(GF_Node *node, GF_FieldInfo *field)
GF_Node          15872 src/scenegraph/x3d_nodes.c s32 gf_sg_x3d_node_get_field_index_by_name(GF_Node *node, char *name)
GF_Node            82 src/scenegraph/xbl_process.c 	gf_node_setup((GF_Node *)p, ElementTag);
GF_Node            83 src/scenegraph/xbl_process.c 	gf_sg_parent_setup((GF_Node *) p);
GF_Node           100 src/scenegraph/xbl_process.c 	gf_node_register((GF_Node *)elt, (parent ? (GF_Node *)parent->node : NULL));
GF_Node           101 src/scenegraph/xbl_process.c 	if (parent && elt) gf_node_list_add_child_last( & parent->node->children, (GF_Node*)elt, & parent->last_child);
GF_Node           106 src/scenegraph/xbl_process.c 		attribute_tag = gf_xml_get_attribute_tag((GF_Node *)elt, att->name, 0);
GF_Node           109 src/scenegraph/xbl_process.c 			GF_DOMAttribute *dom_att = gf_xml_create_attribute((GF_Node*)elt, attribute_tag);
GF_Node           163 src/scenegraph/xbl_process.c 		the_name = gf_node_get_class_name((GF_Node *) node);
GF_Node           237 src/scenegraph/xbl_process.c void apply(GF_Node *bound_doc, GF_Node *binding_doc)
GF_Node           384 src/scenegraph/xml_ns.c u32 gf_xml_get_attribute_tag(GF_Node *elt, char *attribute_name, u32 ns)
GF_Node           484 src/scenegraph/xml_ns.c const char*gf_svg_get_attribute_name(GF_Node *node, u32 tag)
GF_Node           507 src/scenegraph/xml_ns.c GF_DOMAttribute *gf_xml_create_attribute(GF_Node *node, u32 tag)
GF_Node           636 src/scenegraph/xml_ns.c const char *gf_xml_get_element_name(GF_Node *n)
GF_Node           659 src/scenegraph/xml_ns.c GF_NamespaceType gf_xml_get_element_namespace(GF_Node *n)
GF_Node           674 src/scenegraph/xml_ns.c u32 gf_node_get_attribute_count(GF_Node *node)
GF_Node           686 src/scenegraph/xml_ns.c GF_Err gf_node_get_attribute_info(GF_Node *node, GF_FieldInfo *info)
GF_Node           703 src/scenegraph/xml_ns.c void gf_node_delete_attributes(GF_Node *node)
GF_Node           732 src/scenegraph/xml_ns.c GF_Err gf_node_get_attribute_by_name(GF_Node *node, char *name, u32 xmlns_code, Bool create_if_not_found, Bool set_default, GF_FieldInfo *field)
GF_Node           782 src/scenegraph/xml_ns.c static void attributes_set_default_value(GF_Node *node, SVGAttribute *att)
GF_Node           913 src/scenegraph/xml_ns.c GF_Err gf_node_get_attribute_by_tag(GF_Node *node, u32 attribute_tag, Bool create_if_not_found, Bool set_default, GF_FieldInfo *field)
GF_Node           966 src/scenegraph/xml_ns.c GF_Node *gf_xml_node_clone(GF_SceneGraph *inScene, GF_Node *orig, GF_Node *cloned_parent, char *inst_id, Bool deep)
GF_Node           969 src/scenegraph/xml_ns.c 	GF_Node *clone = gf_node_new(inScene, orig->sgprivate->tag);
GF_Node           406 src/terminal/input_sensor.c static void IS_Unregister(GF_Node *node, ISStack *st)
GF_Node           437 src/terminal/input_sensor.c static void IS_Register(GF_Node *n)
GF_Node           470 src/terminal/input_sensor.c static void TraverseInputSensor(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           490 src/terminal/input_sensor.c void InitInputSensor(GF_Scene *scene, GF_Node *node)
GF_Node           505 src/terminal/input_sensor.c void InputSensorModified(GF_Node *node)
GF_Node           785 src/terminal/input_sensor.c 		if (gf_node_get_tag((GF_Node*)n) != TAG_X3D_KeySensor) continue;
GF_Node           797 src/terminal/input_sensor.c 			gf_node_event_out_str((GF_Node *)n, "keyPress");
GF_Node           808 src/terminal/input_sensor.c 			gf_node_event_out_str((GF_Node *)n, "keyRelease");
GF_Node           812 src/terminal/input_sensor.c 			gf_node_event_out_str((GF_Node *)n, "actionKeyPress");
GF_Node           816 src/terminal/input_sensor.c 			gf_node_event_out_str((GF_Node *)n, "actionKeyRelease");
GF_Node           820 src/terminal/input_sensor.c 			gf_node_event_out_str((GF_Node *)n, "shiftKey");
GF_Node           824 src/terminal/input_sensor.c 			gf_node_event_out_str((GF_Node *)n, "controlKey");
GF_Node           828 src/terminal/input_sensor.c 			gf_node_event_out_str((GF_Node *)n, "altKey");
GF_Node           833 src/terminal/input_sensor.c 				gf_node_event_out_str((GF_Node *)n, "isActive");
GF_Node           837 src/terminal/input_sensor.c 			gf_node_event_out_str((GF_Node *)n, "isActive");
GF_Node           900 src/terminal/input_sensor.c 		if (gf_node_get_tag((GF_Node*)n) != TAG_X3D_StringSensor) continue;
GF_Node           903 src/terminal/input_sensor.c 		st = (StringSensorStack *) gf_node_get_private((GF_Node *)n);
GF_Node           914 src/terminal/input_sensor.c 				gf_node_event_out_str((GF_Node *)n, "enteredText");
GF_Node           921 src/terminal/input_sensor.c 			gf_node_event_out_str((GF_Node *)n, "enteredText");
GF_Node           922 src/terminal/input_sensor.c 			gf_node_event_out_str((GF_Node *)n, "finalText");
GF_Node           932 src/terminal/input_sensor.c 			gf_node_event_out_str((GF_Node *)n, "enteredText");
GF_Node           940 src/terminal/input_sensor.c void DestroyKeySensor(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           947 src/terminal/input_sensor.c void InitKeySensor(GF_Scene *scene, GF_Node *node)
GF_Node           954 src/terminal/input_sensor.c void DestroyStringSensor(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           962 src/terminal/input_sensor.c void InitStringSensor(GF_Scene *scene, GF_Node *node)
GF_Node            92 src/terminal/input_sensor.h void InitInputSensor(GF_Scene *scene, GF_Node *node);
GF_Node            93 src/terminal/input_sensor.h void InputSensorModified(GF_Node *n);
GF_Node            95 src/terminal/input_sensor.h void InitKeySensor(GF_Scene *scene, GF_Node *node);
GF_Node           105 src/terminal/input_sensor.h void InitStringSensor(GF_Scene *scene, GF_Node *node);
GF_Node           323 src/terminal/media_control.c void RenderMediaControl(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           524 src/terminal/media_control.c void InitMediaControl(GF_Scene *scene, GF_Node *node)
GF_Node           543 src/terminal/media_control.c void MC_Modified(GF_Node *node)
GF_Node           587 src/terminal/media_control.c 				gf_node_event_out((GF_Node *)odm->subscene->dyn_ck->mc->control, 7/*"enabled"*/);
GF_Node           599 src/terminal/media_control.c 					gf_node_event_out((GF_Node *)ch->clock->mc->control, 7/*"enabled"*/);
GF_Node           645 src/terminal/media_control.c 			gf_node_event_out((GF_Node *) st2->control, 7/*"enabled"*/);
GF_Node            76 src/terminal/media_control.h void InitMediaControl(GF_Scene *scene, GF_Node *node);
GF_Node            77 src/terminal/media_control.h void MC_Modified(GF_Node *node);
GF_Node           108 src/terminal/media_control.h void InitMediaSensor(GF_Scene *scene, GF_Node *node);
GF_Node           109 src/terminal/media_control.h void MS_Modified(GF_Node *node);
GF_Node            39 src/terminal/media_object.c static GF_MediaObject *get_sync_reference(GF_Scene *scene, XMLRI *iri, u32 o_type, GF_Node *orig_ref, Bool *post_pone)
GF_Node            44 src/terminal/media_object.c 	GF_Node *ref = NULL;
GF_Node            54 src/terminal/media_object.c 		if (iri->target) ref = (GF_Node *)iri->target;
GF_Node            95 src/terminal/media_object.c GF_MediaObject *gf_mo_register(GF_Node *node, MFURL *url, Bool lock_timelines, Bool force_new_res)
GF_Node           196 src/terminal/media_object.c void gf_mo_unregister(GF_Node *node, GF_MediaObject *mo)
GF_Node           323 src/terminal/media_object.c 				gf_node_dirty_set((GF_Node *)back, 0, GF_TRUE);
GF_Node          1407 src/terminal/media_object.c GF_DOMEventTarget *gf_mo_event_target_add_node(GF_MediaObject *mo, GF_Node *n)
GF_Node          1434 src/terminal/media_object.c GF_Node *gf_mo_event_target_enum_node(GF_MediaObject *mo, u32 *i)
GF_Node          1441 src/terminal/media_object.c 	return (GF_Node *)target->ptr;
GF_Node          1444 src/terminal/media_object.c s32 gf_mo_event_target_find_by_node(GF_MediaObject *mo, GF_Node *node)
GF_Node          1458 src/terminal/media_object.c GF_Err gf_mo_event_target_remove_by_node(GF_MediaObject *mo, GF_Node *node)
GF_Node          1475 src/terminal/media_object.c GF_Node *gf_event_target_get_node(GF_DOMEventTarget *target)
GF_Node          1478 src/terminal/media_object.c 		return (GF_Node *)target->ptr;
GF_Node            34 src/terminal/media_sensor.c void RenderMediaSensor(GF_Node *node, void *rs, Bool is_destroy)
GF_Node            94 src/terminal/media_sensor.c void InitMediaSensor(GF_Scene *scene, GF_Node *node)
GF_Node           112 src/terminal/media_sensor.c void MS_Modified(GF_Node *node)
GF_Node           127 src/terminal/media_sensor.c 			gf_node_event_out((GF_Node *) st->sensor, 4/*"isActive"*/);
GF_Node           139 src/terminal/media_sensor.c 	gf_node_event_out((GF_Node *) media_sens->sensor, 4/*"isActive"*/);
GF_Node           144 src/terminal/media_sensor.c 	gf_node_event_out((GF_Node *) media_sens->sensor, 5/*"info"*/);
GF_Node           147 src/terminal/media_sensor.c 	gf_node_event_out((GF_Node *) media_sens->sensor, 3/*"mediaDuration"*/);
GF_Node           150 src/terminal/media_sensor.c 	gf_node_event_out((GF_Node *) media_sens->sensor, 2/*"streamObjectStartTime"*/);
GF_Node           181 src/terminal/media_sensor.c 						gf_node_event_out((GF_Node *) media_sens->sensor, 1/*"mediaCurrentTime"*/);
GF_Node           183 src/terminal/media_sensor.c 						gf_node_event_out((GF_Node *) media_sens->sensor, 4/*"isActive"*/);
GF_Node           193 src/terminal/media_sensor.c 				gf_node_event_out((GF_Node *) media_sens->sensor, 4/*"isActive"*/);
GF_Node           195 src/terminal/media_sensor.c 				gf_node_event_out((GF_Node *) media_sens->sensor, 4/*"isActive"*/);
GF_Node           206 src/terminal/media_sensor.c 				gf_node_event_out((GF_Node *) media_sens->sensor, 3/*"mediaDuration"*/);
GF_Node           215 src/terminal/media_sensor.c 				gf_node_event_out((GF_Node *) media_sens->sensor, 1/*"mediaCurrentTime"*/);
GF_Node           217 src/terminal/media_sensor.c 				gf_node_event_out((GF_Node *) media_sens->sensor, 4/*"isActive"*/);
GF_Node           221 src/terminal/media_sensor.c 					gf_node_event_out((GF_Node *) media_sens->sensor, 1/*"mediaCurrentTime"*/);
GF_Node           234 src/terminal/media_sensor.c 					gf_node_event_out((GF_Node *) media_sens->sensor, 4/*"isActive"*/);
GF_Node           260 src/terminal/media_sensor.c 				gf_node_event_out((GF_Node *) media_sens->sensor, 1/*"mediaCurrentTime"*/);
GF_Node           268 src/terminal/media_sensor.c 				gf_node_event_out((GF_Node *) media_sens->sensor, 4/*"isActive"*/);
GF_Node           280 src/terminal/media_sensor.c 		gf_node_event_out((GF_Node *) st->sensor, 4/*"isActive"*/);
GF_Node            58 src/terminal/mpeg4_inline.c 	GF_SceneGraph *graph = gf_node_get_graph((GF_Node *) root);
GF_Node            62 src/terminal/mpeg4_inline.c 	mo = gf_scene_get_media_object_ex(parent, &root->url, GF_MEDIA_OBJECT_SCENE, GF_FALSE, NULL, GF_FALSE, (GF_Node*)root);
GF_Node            74 src/terminal/mpeg4_inline.c 	gf_node_set_private((GF_Node *)root, mo->odm->subscene);
GF_Node            83 src/terminal/mpeg4_inline.c void gf_inline_on_modified(GF_Node *node)
GF_Node           251 src/terminal/mpeg4_inline.c static void gf_inline_traverse(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           276 src/terminal/mpeg4_inline.c 					GF_Scene *parent_scene = (GF_Scene *)gf_sg_get_private(gf_node_get_graph((GF_Node *) n) );
GF_Node           457 src/terminal/mpeg4_inline.c Bool gf_inline_is_default_viewpoint(GF_Node *node)
GF_Node           486 src/terminal/mpeg4_inline.c void gf_init_inline(GF_Scene *scene, GF_Node *node)
GF_Node           494 src/terminal/mpeg4_inline.c 	scene = (GF_Scene *)gf_node_get_private((GF_Node*)storage);
GF_Node           507 src/terminal/mpeg4_inline.c 	scene = (GF_Scene *)gf_node_get_private((GF_Node*)storage);
GF_Node           718 src/terminal/mpeg4_inline.c static void gf_storage_traverse(GF_Node *n, void *rs, Bool is_destroy)
GF_Node           732 src/terminal/mpeg4_inline.c static void on_force_restore(GF_Node *n, struct _route *_route)
GF_Node           736 src/terminal/mpeg4_inline.c static void on_force_save(GF_Node *n, struct _route *_route)
GF_Node           741 src/terminal/mpeg4_inline.c void gf_scene_init_storage(GF_Scene *scene, GF_Node *node)
GF_Node           766 src/terminal/mpeg4_inline.c GF_Node *gf_scene_get_keynav(GF_SceneGraph *sg, GF_Node *sensor)
GF_Node           772 src/terminal/mpeg4_inline.c 	if (!sensor) return (GF_Node *)gf_list_get(scene->keynavigators, 0);
GF_Node           777 src/terminal/mpeg4_inline.c 		if (kn->sensor==sensor) return (GF_Node *) kn;
GF_Node           396 src/terminal/object_browser.c 	GF_Node *info;
GF_Node           401 src/terminal/object_browser.c 		info = (GF_Node*)term->root_scene->world_info;
GF_Node           404 src/terminal/object_browser.c 		info = (GF_Node*) (scene_od->subscene ? scene_od->subscene->world_info : scene_od->parentscene->world_info);
GF_Node           176 src/terminal/object_manager.c 				GF_Node *n = (GF_Node *)gf_event_target_get_node(gf_mo_event_target_get(obj, i));
GF_Node           817 src/terminal/object_manager.c 			GF_Node *n = gf_event_target_get_node(gf_mo_event_target_get(odm->mo, 0));
GF_Node          1214 src/terminal/object_manager.c 				scene->graph = gf_node_get_graph((GF_Node*)odm->mo->node_ptr);
GF_Node          2168 src/terminal/object_manager.c 			gf_node_event_out((GF_Node *) media_sens->sensor, 4/*"isActive"*/);
GF_Node          2239 src/terminal/object_manager.c 			gf_node_event_out((GF_Node *) media_sens->sensor, 4/*"isActive"*/);
GF_Node           217 src/terminal/scene.c 			GF_Node *n = (GF_Node *)gf_event_target_get_node(gf_mo_event_target_get(scene->root_od->mo, 0));
GF_Node           240 src/terminal/scene.c 					GF_Node *n = (GF_Node *)gf_event_target_get_node(gf_mo_event_target_get(obj, 0));
GF_Node           486 src/terminal/scene.c 					GF_Node *n = (GF_Node *)gf_event_target_get_node(gf_mo_event_target_get(obj, 0));
GF_Node           565 src/terminal/scene.c void gf_scene_notify_event(GF_Scene *scene, u32 event_type, GF_Node *n, void *_event, GF_Err code, Bool no_queueing)
GF_Node           569 src/terminal/scene.c 	GF_Node *root;
GF_Node           622 src/terminal/scene.c 			GF_Node *an = gf_event_target_get_node(gf_mo_event_target_get(scene->root_od->mo, i));
GF_Node           699 src/terminal/scene.c GF_MediaObject *gf_scene_get_media_object_ex(GF_Scene *scene, MFURL *url, u32 obj_type_hint, Bool lock_timelines, GF_MediaObject *sync_ref, Bool force_new_if_not_attached, GF_Node *node)
GF_Node           935 src/terminal/scene.c 			gf_node_event_out((GF_Node *) media_sens->sensor, 3/*"mediaDuration"*/);
GF_Node          1082 src/terminal/scene.c 	gf_node_dirty_set((GF_Node *)tr, 0, 0);
GF_Node          1093 src/terminal/scene.c static GF_Node *is_create_node(GF_SceneGraph *sg, u32 tag, const char *def_name)
GF_Node          1095 src/terminal/scene.c 	GF_Node *n = gf_node_new(sg, tag);
GF_Node          1111 src/terminal/scene.c static void set_media_url(GF_Scene *scene, SFURL *media_url, GF_Node *node,  MFURL *node_url, u32 type)
GF_Node          1246 src/terminal/scene.c 				GF_Node *n = gf_sg_find_node_by_name(scene->graph, "DYN_TOUCH");
GF_Node          1254 src/terminal/scene.c static GF_Node *load_vr_proto_node(GF_SceneGraph *sg, const char *def_name)
GF_Node          1257 src/terminal/scene.c 	GF_Node *node;
GF_Node          1284 src/terminal/scene.c static void create_movie(GF_Scene *scene, GF_Node *root, const char *tr_name, const char *texture_name, const char *name_geo)
GF_Node          1287 src/terminal/scene.c 	GF_Node *n1, *n2;
GF_Node          1305 src/terminal/scene.c 	((M_Appearance *)n2)->texture = (GF_Node *)mt;
GF_Node          1306 src/terminal/scene.c 	gf_node_register((GF_Node *)mt, n2);
GF_Node          1309 src/terminal/scene.c 		GF_Node *app = n2;
GF_Node          1340 src/terminal/scene.c 	GF_Node *n1, *n2;
GF_Node          1408 src/terminal/scene.c 		((M_Sound2D *)n2)->source = (GF_Node *)ac;
GF_Node          1409 src/terminal/scene.c 		gf_node_register((GF_Node *)ac, n2);
GF_Node          1430 src/terminal/scene.c 			gf_node_list_add_child( &((GF_ParentNode *)n1)->children, (GF_Node*)as);
GF_Node          1431 src/terminal/scene.c 			gf_node_register((GF_Node *)as, n1);
GF_Node          1437 src/terminal/scene.c 			gf_node_list_add_child( &((GF_ParentNode *)n1)->children, (GF_Node*)dims);
GF_Node          1438 src/terminal/scene.c 			gf_node_register((GF_Node *)dims, n1);
GF_Node          1443 src/terminal/scene.c 			gf_node_list_add_child( &((GF_ParentNode *)n1)->children, (GF_Node*)addon_scene);
GF_Node          1444 src/terminal/scene.c 			gf_node_register((GF_Node *)addon_scene, (GF_Node *)n1);
GF_Node          1449 src/terminal/scene.c 			gf_node_list_add_child( &((GF_ParentNode *)n1)->children, (GF_Node*)addon_tr);
GF_Node          1450 src/terminal/scene.c 			gf_node_register((GF_Node *)addon_tr, n1);
GF_Node          1453 src/terminal/scene.c 			gf_node_list_add_child( &((GF_ParentNode *)addon_tr)->children, (GF_Node*)addon_layer);
GF_Node          1454 src/terminal/scene.c 			gf_node_register((GF_Node *)addon_layer, (GF_Node *)addon_tr);
GF_Node          1457 src/terminal/scene.c 			gf_node_list_add_child( &((GF_ParentNode *)addon_layer)->children, (GF_Node*)addon_scene);
GF_Node          1458 src/terminal/scene.c 			gf_node_register((GF_Node *)addon_scene, (GF_Node *)addon_layer);
GF_Node          1476 src/terminal/scene.c 	set_media_url(scene, &scene->audio_url, (GF_Node*)ac, &ac->url, GF_STREAM_AUDIO);
GF_Node          1546 src/terminal/scene.c 				set_media_url(scene, &url, (GF_Node*)mt, &mt->url, GF_STREAM_VISUAL);
GF_Node          1573 src/terminal/scene.c 					gf_node_changed((GF_Node *)addon_tr, NULL);
GF_Node          1579 src/terminal/scene.c 		set_media_url(scene, &scene->visual_url, (GF_Node*)mt, &mt->url, GF_STREAM_VISUAL);
GF_Node          1585 src/terminal/scene.c 		set_media_url(scene, &scene->text_url, (GF_Node*)as, &as->url, GF_STREAM_TEXT);
GF_Node          1588 src/terminal/scene.c 		set_media_url(scene, &scene->dims_url, (GF_Node*)dims, &dims->url, GF_STREAM_SCENE);
GF_Node          1619 src/terminal/scene.c 	gf_node_changed((GF_Node *)dscene, NULL);
GF_Node          1643 src/terminal/scene.c static Bool check_odm_deactivate(SFURL *url, GF_ObjectManager *odm, GF_Node *n)
GF_Node          1660 src/terminal/scene.c static void odm_deactivate(GF_Node *n)
GF_Node          1671 src/terminal/scene.c static void odm_activate(SFURL *url, GF_Node *n)
GF_Node          1746 src/terminal/scene.c 		gf_node_changed((GF_Node *)dscene, NULL);
GF_Node          1769 src/terminal/scene.c 		gf_node_changed((GF_Node *)ac, NULL);
GF_Node          1788 src/terminal/scene.c 		gf_node_changed((GF_Node *)mt, NULL);
GF_Node          1810 src/terminal/scene.c 		gf_node_changed((GF_Node *)as, NULL);
GF_Node          1845 src/terminal/scene.c 		gf_node_changed((GF_Node *)dscene, NULL);
GF_Node          1859 src/terminal/scene.c 		gf_node_changed((GF_Node *)dscene, NULL);
GF_Node          1910 src/terminal/scene.c 	gf_node_dirty_set((GF_Node *)layer, 0, 0);
GF_Node          1932 src/terminal/scene.c 	gf_node_dirty_set((GF_Node *)tr, 0, 0);
GF_Node          2050 src/terminal/scene.c 			gf_node_changed((GF_Node *)ac, NULL);
GF_Node          2054 src/terminal/scene.c 			gf_node_changed((GF_Node *)mt, NULL);
GF_Node          2058 src/terminal/scene.c 			gf_node_changed((GF_Node *)as, NULL);
GF_Node          2087 src/terminal/scene.c 			GF_Node *node = gf_sg_find_node_by_name(scene->graph, "DYN_GEOM1");
GF_Node          2186 src/terminal/scene.c Bool gf_scene_process_anchor(GF_Node *caller, GF_Event *evt)
GF_Node          2212 src/terminal/scene.c 		switch (gf_node_get_tag((GF_Node *)inl)) {
GF_Node          2232 src/terminal/scene.c GF_Compositor *gf_sc_get_compositor(GF_Node *node)
GF_Node          2242 src/terminal/scene.c const char *gf_scene_get_fragment_uri(GF_Node *node)
GF_Node          2249 src/terminal/scene.c void gf_scene_set_fragment_uri(GF_Node *node, const char *uri)
GF_Node          2262 src/terminal/scene.c GF_Node *gf_scene_get_subscene_root(GF_Node *node)
GF_Node          2379 src/terminal/scene.c 	GF_Node *n1, *switcher;
GF_Node          2381 src/terminal/scene.c 	GF_Node *n2;
GF_Node          2431 src/terminal/scene.c 		((M_Appearance *)n2)->texture = (GF_Node *)mt;
GF_Node          2432 src/terminal/scene.c 		gf_node_register((GF_Node *)mt, n2);
GF_Node          2443 src/terminal/scene.c 		gf_node_list_add_child( &((M_Switch *)switcher)->choice, (GF_Node *)inl);
GF_Node          2444 src/terminal/scene.c 		gf_node_register((GF_Node*) inl, switcher);
GF_Node            38 src/terminal/svg_external.c char *gf_term_resolve_xlink(GF_Node *node, char *the_url)
GF_Node            78 src/terminal/svg_external.c GF_Err gf_term_get_mfurl_from_xlink(GF_Node *node, MFURL *mfurl)
GF_Node           119 src/terminal/svg_external.c static GF_Scene *gf_svg_get_subscene(GF_Node *elt, XLinkAttributesPointers *xlinkp, SMILSyncAttributesPointers *syncp, Bool use_sync, Bool primary_resource)
GF_Node           170 src/terminal/svg_external.c GF_MediaObject *gf_mo_load_xlink_resource(GF_Node *node, Bool primary_resource, Double clipBegin, Double clipEnd)
GF_Node           208 src/terminal/svg_external.c void gf_mo_unload_xlink_resource(GF_Node *node, GF_MediaObject *mo)
GF_Node            37 src/terminal/term_node_init.c void InitMediaControl(GF_Scene *scene, GF_Node *node);
GF_Node            38 src/terminal/term_node_init.c void MC_Modified(GF_Node *node);
GF_Node            40 src/terminal/term_node_init.c void InitMediaSensor(GF_Scene *scene, GF_Node *node);
GF_Node            41 src/terminal/term_node_init.c void MS_Modified(GF_Node *node);
GF_Node            43 src/terminal/term_node_init.c void gf_init_inline(GF_Scene *scene, GF_Node *node);
GF_Node            44 src/terminal/term_node_init.c void gf_inline_on_modified(GF_Node *node);
GF_Node            46 src/terminal/term_node_init.c void gf_scene_init_storage(GF_Scene *scene, GF_Node *node);
GF_Node            49 src/terminal/term_node_init.c void TraverseWorldInfo(GF_Node *node, void *rs, Bool is_destroy)
GF_Node            55 src/terminal/term_node_init.c void TraverseKeyNavigator(GF_Node *node, void *rs, Bool is_destroy)
GF_Node            64 src/terminal/term_node_init.c void on_kn_set_focus(GF_Node*node, GF_Route *_route)
GF_Node            70 src/terminal/term_node_init.c void evaluate_term_cap(GF_Node *node, GF_Route *route)
GF_Node           183 src/terminal/term_node_init.c static void InitTermCap(GF_Scene *scene, GF_Node *node)
GF_Node           196 src/terminal/term_node_init.c static void svg_traverse_title(GF_Node *node, void *rs, Bool is_destroy)
GF_Node           204 src/terminal/term_node_init.c void gf_term_on_node_init(void *_scene, GF_Node *node)
GF_Node           284 src/terminal/term_node_init.c void gf_term_on_node_modified(void *_is, GF_Node *node)
GF_Node           323 src/terminal/term_node_init.c static void gf_term_on_node_destroyed(void *_is, GF_Node *node)
GF_Node           331 src/terminal/term_node_init.c void gf_term_node_callback(void *_is, u32 type, GF_Node *n, void *param)
GF_Node           347 src/terminal/term_node_init.c 		GF_Node *root;
GF_Node           350 src/terminal/term_node_init.c 			while ((root=(GF_Node*)gf_mo_event_target_enum_node(scene->root_od->mo, &i))) {
GF_Node            96 src/terminal/terminal.c static Bool term_script_action(void *opaque, u32 type, GF_Node *n, GF_JSAPIParam *param)
GF_Node          1253 src/terminal/terminal.c 				GF_Node *n = (GF_Node *)gf_list_get(term->nodes_pending, i);
GF_Node          1296 src/terminal/terminal.c void gf_term_queue_node_traverse(GF_Terminal *term, GF_Node *node)
GF_Node          1303 src/terminal/terminal.c void gf_term_unqueue_node_traverse(GF_Terminal *term, GF_Node *node)
GF_Node          1448 src/terminal/terminal.c 		if (0 && !(gf_node_get_dom_event_filter((GF_Node *)gf_event_target_get_node(gf_mo_event_target_get(odm->mo, 0))) & GF_DOM_EVENT_MEDIA))
GF_Node          1495 src/terminal/terminal.c 		GF_Node *root = gf_sg_get_root_node(scene->graph);
GF_Node          1793 src/terminal/terminal.c GF_Node *gf_term_pick_node(GF_Terminal *term, s32 X, s32 Y)