toFloat           414 Source/bindings/v8/V8Binding.h float toFloat(v8::Handle<v8::Value>, ExceptionState&);
toFloat           417 Source/bindings/v8/V8Binding.h inline float toFloat(v8::Local<v8::Value> value)
toFloat            96 Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp         float value = toFloat(val, exceptionState);
toFloat            47 Source/bindings/v8/custom/V8WebKitPointCustom.cpp             x = toFloat(info[0]);
toFloat            52 Source/bindings/v8/custom/V8WebKitPointCustom.cpp             y = toFloat(info[1]);
toFloat           250 Source/core/accessibility/AXMediaControls.cpp     return localizedMediaTimeDescription(toHTMLInputElement(node)->value().toFloat());
toFloat           941 Source/core/accessibility/AXNodeObject.cpp         return getAttribute(aria_valuenowAttr).toFloat();
toFloat           955 Source/core/accessibility/AXNodeObject.cpp         return getAttribute(aria_valuemaxAttr).toFloat();
toFloat           969 Source/core/accessibility/AXNodeObject.cpp         return getAttribute(aria_valueminAttr).toFloat();
toFloat           982 Source/core/accessibility/AXNodeObject.cpp     return getAttribute(stepAttr).toFloat();
toFloat          1247 Source/core/accessibility/AXNodeObject.cpp             boundingBox.setSize(LayoutSize(parentRect.width(), LayoutUnit(std::min(10.0f, parentRect.height().toFloat()))));
toFloat            50 Source/core/accessibility/AXProgressIndicator.cpp         return getAttribute(aria_valuenowAttr).toFloat();
toFloat            61 Source/core/accessibility/AXProgressIndicator.cpp         return getAttribute(aria_valuemaxAttr).toFloat();
toFloat            69 Source/core/accessibility/AXProgressIndicator.cpp         return getAttribute(aria_valueminAttr).toFloat();
toFloat          2061 Source/core/css/CSSComputedStyleDeclaration.cpp                 value = minimumValueForLength(marginRight, toRenderBox(renderer)->containingBlockLogicalWidthForContent()).toFloat();
toFloat          2063 Source/core/css/CSSComputedStyleDeclaration.cpp                 value = toRenderBox(renderer)->marginRight().toFloat();
toFloat           719 Source/core/dom/ContainerNode.cpp                 point.move(toRenderText(o)->linesBoundingBox().x(), toRenderText(o)->firstTextBox()->root().lineTop().toFloat());
toFloat          5144 Source/core/dom/Document.cpp         quads[i].move(-FloatSize(visibleContentRect.x().toFloat(), visibleContentRect.y().toFloat()));
toFloat          5155 Source/core/dom/Document.cpp     rect.move(-FloatSize(visibleContentRect.x().toFloat(), visibleContentRect.y().toFloat()));
toFloat           407 Source/core/fetch/ImageResource.cpp         m_devicePixelRatioHeaderValue = response.httpHeaderField("DPR").toFloat(&m_hasDevicePixelRatioHeaderValue);
toFloat          2945 Source/core/frame/FrameView.cpp             FloatSize expectedPageSize(std::min<float>(documentRect.width().toFloat(), pageSize.width() * maximumShrinkFactor), std::min<float>(documentRect.height().toFloat(), pageSize.height() * maximumShrinkFactor));
toFloat           149 Source/core/html/HTMLAreaElement.cpp                 path.moveTo(FloatPoint(minimumValueForLength(m_coords[0], width).toFloat(), minimumValueForLength(m_coords[1], height).toFloat()));
toFloat           151 Source/core/html/HTMLAreaElement.cpp                     path.addLineTo(FloatPoint(minimumValueForLength(m_coords[i * 2], width).toFloat(), minimumValueForLength(m_coords[i * 2 + 1], height).toFloat()));
toFloat           158 Source/core/html/HTMLAreaElement.cpp                 float r = min(minimumValueForLength(radius, width).toFloat(), minimumValueForLength(radius, height).toFloat());
toFloat           159 Source/core/html/HTMLAreaElement.cpp                 path.addEllipse(FloatRect(minimumValueForLength(m_coords[0], width).toFloat() - r, minimumValueForLength(m_coords[1], height).toFloat() - r, 2 * r, 2 * r));
toFloat           164 Source/core/html/HTMLAreaElement.cpp                 float x0 = minimumValueForLength(m_coords[0], width).toFloat();
toFloat           165 Source/core/html/HTMLAreaElement.cpp                 float y0 = minimumValueForLength(m_coords[1], height).toFloat();
toFloat           166 Source/core/html/HTMLAreaElement.cpp                 float x1 = minimumValueForLength(m_coords[2], width).toFloat();
toFloat           167 Source/core/html/HTMLAreaElement.cpp                 float y1 = minimumValueForLength(m_coords[3], height).toFloat();
toFloat           172 Source/core/html/HTMLAreaElement.cpp             path.addRect(FloatRect(0, 0, width.toFloat(), height.toFloat()));
toFloat           229 Source/core/html/ImageDocument.cpp     float widthScale = windowSize.width().toFloat() / imageSize.width().toFloat();
toFloat           230 Source/core/html/ImageDocument.cpp     float heightScale = windowSize.height().toFloat() / imageSize.height().toFloat();
toFloat           665 Source/core/page/SpatialNavigation.cpp     float x = ((entryPoint.x() - exitPoint.x()) * (entryPoint.x() - exitPoint.x())).toFloat();
toFloat           666 Source/core/page/SpatialNavigation.cpp     float y = ((entryPoint.y() - exitPoint.y()) * (entryPoint.y() - exitPoint.y())).toFloat();
toFloat           153 Source/core/rendering/EllipsisBox.cpp     FloatRect clipRect(localOrigin, FloatSize(m_logicalWidth, h.toFloat()));
toFloat           807 Source/core/rendering/FastTextAutosizer.cpp             return floatValueForLength(block->style()->logicalWidth(), containingBlock->contentLogicalWidth().toFloat());
toFloat           808 Source/core/rendering/FastTextAutosizer.cpp         return containingBlock->contentLogicalWidth().toFloat();
toFloat           810 Source/core/rendering/FastTextAutosizer.cpp     return block->contentLogicalWidth().toFloat();
toFloat           943 Source/core/rendering/FastTextAutosizer.cpp     float contentWidth = cluster->m_root->contentLogicalWidth().toFloat();
toFloat           944 Source/core/rendering/FastTextAutosizer.cpp     float clusterTextWidth = parentDeepestBlockContainingAllText->contentLogicalWidth().toFloat();
toFloat           128 Source/core/rendering/InlineBox.cpp         return isHorizontal() ? toRenderBox(renderer()).height().toFloat() : toRenderBox(renderer()).width().toFloat();
toFloat           560 Source/core/rendering/InlineFlowBox.cpp         curr->setLogicalTop(rootBox->verticalPositionForBox(curr, verticalPositionCache).toFloat());
toFloat           624 Source/core/rendering/InlineFlowBox.cpp             curr->adjustBlockDirectionPosition(adjustmentForChildrenWithSameLineHeightAndBaseline.toFloat());
toFloat           631 Source/core/rendering/InlineFlowBox.cpp             curr->setLogicalTop(top.toFloat());
toFloat           633 Source/core/rendering/InlineFlowBox.cpp             curr->setLogicalTop((top + maxHeight - curr->lineHeight()).toFloat());
toFloat           665 Source/core/rendering/InlineFlowBox.cpp         curr->setLogicalTop(newLogicalTop.toFloat());
toFloat           283 Source/core/rendering/InlineFlowBox.h             return FloatRect(m_topLeft.x(), lineTop.toFloat(), width(), (lineBottom - lineTop).toFloat());
toFloat           284 Source/core/rendering/InlineFlowBox.h         return FloatRect(lineTop.toFloat(), m_topLeft.y(), (lineBottom - lineTop).toFloat(), height());
toFloat           289 Source/core/rendering/InlineFlowBox.h         return FloatRect(logicalLeft(), lineTop.toFloat(), logicalWidth(), (lineBottom - lineTop).toFloat());
toFloat           214 Source/core/rendering/InlineTextBox.cpp     FloatPoint startingPoint = FloatPoint(logicalLeft(), selTop.toFloat());
toFloat           219 Source/core/rendering/InlineTextBox.cpp         r = enclosingIntRect(FloatRect(startingPoint, FloatSize(m_logicalWidth, selHeight.toFloat())));
toFloat           523 Source/core/rendering/InlineTextBox.cpp     boxOrigin.move(adjustedPaintOffset.x().toFloat(), adjustedPaintOffset.y().toFloat());
toFloat          4505 Source/core/rendering/RenderBlock.cpp         FloatRect localRect(0, -collapsedMarginBefore().toFloat(),
toFloat          4506 Source/core/rendering/RenderBlock.cpp             width().toFloat(), (height() + collapsedMarginBefore() + collapsedMarginAfter()).toFloat());
toFloat          4510 Source/core/rendering/RenderBlock.cpp         quads.append(RenderBox::localToAbsoluteQuad(FloatRect(0, 0, width().toFloat(), height().toFloat()), 0 /* mode */, wasFixed));
toFloat          4578 Source/core/rendering/RenderBlock.cpp             FloatPoint absRightPoint = localToAbsolute(FloatPoint(myRight.toFloat(), 0));
toFloat          4581 Source/core/rendering/RenderBlock.cpp             FloatPoint absContainerPoint = localToAbsolute(FloatPoint(containerRight.toFloat(), 0));
toFloat          4627 Source/core/rendering/RenderBlock.cpp                     pos = FloatPoint((additionalOffset.x() + box->x()).toFloat(), (additionalOffset.y() + box->y()).toFloat()); // FIXME: Snap offsets? crbug.com/350474
toFloat           266 Source/core/rendering/RenderBlockFlow.cpp         columnHeight = max<LayoutUnit>(colInfo->minimumColumnHeight(), ceilf(layoutOverflowLogicalBottom.toFloat() / desiredColumnCount));
toFloat           415 Source/core/rendering/RenderBlockFlow.cpp         setColumnCountAndHeight(ceilf(layoutOverflowLogicalBottom.toFloat() / pageLogicalHeight.toFloat()), pageLogicalHeight.toFloat());
toFloat           593 Source/core/rendering/RenderBlockLineLayout.cpp     lineLogicalLeft = block->logicalLeftOffsetForLine(block->logicalHeight(), shouldIndentText == IndentText, lineLogicalHeight).toFloat();
toFloat           596 Source/core/rendering/RenderBlockLineLayout.cpp     lineLogicalRight = block->pixelSnappedLogicalRightOffsetForLine(block->logicalHeight(), shouldIndentText == IndentText, lineLogicalHeight).toFloat();
toFloat           635 Source/core/rendering/RenderBlockLineLayout.cpp     float totalLogicalWidth = lineBox->getFlowSpacingLogicalWidth().toFloat();
toFloat           679 Source/core/rendering/RenderBlockLineLayout.cpp                 r->m_box->setLogicalWidth(logicalWidthForChild(renderBox).toFloat());
toFloat           714 Source/core/rendering/RenderBlockLineLayout.cpp             r->m_box->setLogicalTop(logicalHeight().toFloat());
toFloat          1045 Source/core/rendering/RenderBlockLineLayout.cpp                         lineBox->adjustBlockDirectionPosition(adjustment.toFloat());
toFloat          1174 Source/core/rendering/RenderBlockLineLayout.cpp                     line->adjustBlockDirectionPosition(delta.toFloat());
toFloat          1449 Source/core/rendering/RenderBlockLineLayout.cpp                     float bpm = getBorderPaddingMargin(toRenderInline(child), childIterator.endOfInline).toFloat();
toFloat          1829 Source/core/rendering/RenderBlockLineLayout.cpp                     curr->adjustBlockDirectionPosition(paginationDelta.toFloat());
toFloat          2082 Source/core/rendering/RenderBlockLineLayout.cpp             float logicalLeft = pixelSnappedLogicalLeftOffsetForLine(curr->lineTop(), firstLine).toFloat();
toFloat          2131 Source/core/rendering/RenderBlockLineLayout.cpp                 float totalLogicalWidth = curr->placeEllipsis(ellipsisStr, ltr, blockLeftEdge, blockRightEdge, width.toFloat());
toFloat          2134 Source/core/rendering/RenderBlockLineLayout.cpp                 float snappedLogicalLeft = pixelSnappedLogicalLeftOffsetForLine(curr->lineTop(), firstLine).toFloat();
toFloat          2209 Source/core/rendering/RenderBlockLineLayout.cpp     float logicalLeft = logicalLeftOffsetForLine(logicalHeight(), false).toFloat();
toFloat           538 Source/core/rendering/RenderBox.cpp     quads.append(localToAbsoluteQuad(FloatRect(0, 0, width().toFloat(), height().toFloat()), 0 /* mode */, wasFixed));
toFloat          2155 Source/core/rendering/RenderBox.cpp             maxWidth = max<float>(maxWidth, toRenderListMarker(itemMarker)->logicalWidth().toFloat());
toFloat          2045 Source/core/rendering/RenderBoxModelObject.cpp     FloatPoint centerPoint(innerRect.location().x().toFloat() + innerRect.width().toFloat() / 2, innerRect.location().y().toFloat() + innerRect.height().toFloat() / 2);
toFloat          2779 Source/core/rendering/RenderBoxModelObject.cpp         t.translateRight(adjustmentForSkippedAncestor.width().toFloat(), adjustmentForSkippedAncestor.height().toFloat());
toFloat           971 Source/core/rendering/RenderDeprecatedFlexibleBox.cpp         lastVisibleLine->placeEllipsis(anchorBox ? ellipsisAndSpaceStr : ellipsisStr, leftToRight, blockLeftEdge.toFloat(), blockRightEdge.toFloat(), totalWidth, anchorBox);
toFloat           110 Source/core/rendering/RenderDetailsMarker.cpp     result.transform(AffineTransform().scale(contentWidth().toFloat(), contentHeight().toFloat()));
toFloat           111 Source/core/rendering/RenderDetailsMarker.cpp     result.translate(FloatSize(origin.x().toFloat(), origin.y().toFloat()));
toFloat           135 Source/core/rendering/RenderFileUploadControl.cpp         textRunPaintInfo.bounds = FloatRect(textX.toFloat(), textY.toFloat() - style()->fontMetrics().ascent(),
toFloat           241 Source/core/rendering/RenderFlowThread.h     static String string(const LayoutUnit value) { return String::number(value.toFloat()); }
toFloat           617 Source/core/rendering/RenderImage.cpp             intrinsicSize.setWidth(box->availableLogicalWidth().toFloat());
toFloat           618 Source/core/rendering/RenderImage.cpp             intrinsicSize.setHeight(box->availableLogicalHeight(IncludeMarginBorderPadding).toFloat());
toFloat           565 Source/core/rendering/RenderInline.cpp                     yield(FloatRect(currBox->inlineBoxWrapper()->x() - currBox->marginLeft(), logicalTop, (currBox->width() + currBox->marginWidth()).toFloat(), logicalHeight));
toFloat           567 Source/core/rendering/RenderInline.cpp                     yield(FloatRect(logicalTop, currBox->inlineBoxWrapper()->y() - currBox->marginTop(), logicalHeight, (currBox->height() + currBox->marginHeight()).toFloat()));
toFloat          1066 Source/core/rendering/RenderLayer.cpp     return FloatPoint(floatValueForLength(style->perspectiveOriginX(), borderBox.width().toFloat()), floatValueForLength(style->perspectiveOriginY(), borderBox.height().toFloat()));
toFloat           542 Source/core/rendering/RenderListBox.cpp         absOffset.move(0, listHeight().toFloat());
toFloat           360 Source/core/rendering/RenderListItem.cpp             m_marker->inlineBoxWrapper()->adjustLineDirectionPosition((markerLogicalLeft - markerOldLogicalLeft).toFloat());
toFloat           383 Source/core/rendering/RenderListItem.cpp             m_marker->inlineBoxWrapper()->adjustLineDirectionPosition((markerLogicalLeft - markerOldLogicalLeft).toFloat());
toFloat           295 Source/core/rendering/RenderMultiColumnSet.cpp     unsigned count = ceil(logicalHeightInColumns.toFloat() / computedColumnHeight().toFloat());
toFloat           334 Source/core/rendering/RenderMultiColumnSet.cpp     return (offset - flowThreadLogicalTop).toFloat() / computedColumnHeight().toFloat();
toFloat           164 Source/core/rendering/RenderMultiColumnSet.h         LayoutUnit columnLogicalHeight(LayoutUnit startOffset) const { return ceilf((m_breakOffset - startOffset).toFloat() / float(m_assumedImplicitBreaks + 1)); }
toFloat          2313 Source/core/rendering/RenderObject.cpp     transform.translate(offsetInContainer.width().toFloat(), offsetInContainer.height().toFloat());
toFloat          3085 Source/core/rendering/RenderObject.cpp     FloatRect localBounds(FloatPoint(), FloatSize(box->width().toFloat(), box->height().toFloat()));
toFloat            46 Source/core/rendering/RenderOverflowTest.cpp         << rect.x().toFloat() << ", "
toFloat            47 Source/core/rendering/RenderOverflowTest.cpp         << rect.y().toFloat() << ", "
toFloat            48 Source/core/rendering/RenderOverflowTest.cpp         << rect.width().toFloat() << ", "
toFloat            49 Source/core/rendering/RenderOverflowTest.cpp         << rect.height().toFloat() << ")";
toFloat           374 Source/core/rendering/RenderReplaced.cpp     intrinsicSize = FloatSize(intrinsicLogicalWidth().toFloat(), intrinsicLogicalHeight().toFloat());
toFloat           368 Source/core/rendering/RenderText.cpp                     r.setHeight(selectionRect.height().toFloat());
toFloat           369 Source/core/rendering/RenderText.cpp                     r.setY(selectionRect.y().toFloat());
toFloat           371 Source/core/rendering/RenderText.cpp                     r.setWidth(selectionRect.width().toFloat());
toFloat           372 Source/core/rendering/RenderText.cpp                     r.setX(selectionRect.x().toFloat());
toFloat           451 Source/core/rendering/RenderText.cpp                     r.setHeight(selectionRect.height().toFloat());
toFloat           452 Source/core/rendering/RenderText.cpp                     r.setY(selectionRect.y().toFloat());
toFloat           454 Source/core/rendering/RenderText.cpp                     r.setWidth(selectionRect.width().toFloat());
toFloat           455 Source/core/rendering/RenderText.cpp                     r.setX(selectionRect.x().toFloat());
toFloat           640 Source/core/rendering/RenderText.cpp                     return createPositionWithAffinityForBoxAfterAdjustingOffsetForBiDi(box, box->offsetForPosition(pointLineDirection.toFloat()), shouldAffinityBeDownstream);
toFloat           649 Source/core/rendering/RenderText.cpp         return createPositionWithAffinityForBoxAfterAdjustingOffsetForBiDi(lastBox, lastBox->offsetForPosition(pointLineDirection.toFloat()) + lastBox->start(), shouldAffinityBeDownstream);
toFloat           692 Source/core/rendering/RenderText.cpp     rightEdge = max<float>(cb->logicalWidth().toFloat(), rootRight);
toFloat           712 Source/core/rendering/RenderTreeAsText.cpp         printContext.begin(toRenderBox(renderer)->width().toFloat());
toFloat           259 Source/core/rendering/RootInlineBox.cpp         adjustBlockDirectionPosition(annotationsAdjustment.toFloat());
toFloat           344 Source/core/rendering/TextAutosizer.cpp     float textWidth = clusterInfo.blockContainingAllText->contentLogicalWidth().toFloat();
toFloat           361 Source/core/rendering/TextAutosizer.cpp         maxTextWidth = max<float>(maxTextWidth, clusterInfo.blockContainingAllText->contentLogicalWidth().toFloat());
toFloat           546 Source/core/rendering/TextAutosizer.cpp     parentClusterInfo.maxAllowedDifferenceFromTextWidth = std::max(widthDifference.toFloat(), parentClusterInfo.maxAllowedDifferenceFromTextWidth);
toFloat           369 Source/core/rendering/line/BreakingContextInlineHeaders.h     m_width.addUncommittedWidth(inlineLogicalWidth(box).toFloat());
toFloat           382 Source/core/rendering/line/BreakingContextInlineHeaders.h     if (m_floatsFitOnLine && m_width.fitsOnLine(m_block->logicalWidthForFloat(floatingObject).toFloat())) {
toFloat           444 Source/core/rendering/line/BreakingContextInlineHeaders.h     m_width.addUncommittedWidth((inlineLogicalWidth(m_current.object()) + borderPaddingMarginStart(flowBox) + borderPaddingMarginEnd(flowBox)).toFloat());
toFloat           479 Source/core/rendering/line/BreakingContextInlineHeaders.h             m_width.addUncommittedWidth(replacedLogicalWidth.toFloat());
toFloat           481 Source/core/rendering/line/BreakingContextInlineHeaders.h         m_width.addUncommittedWidth(replacedLogicalWidth.toFloat());
toFloat           672 Source/core/rendering/line/BreakingContextInlineHeaders.h                 m_width.addUncommittedWidth(inlineLogicalWidth(m_current.object(), true, false).toFloat());
toFloat            56 Source/core/rendering/line/LineWidth.cpp     m_left = m_block.logicalLeftOffsetForLine(height, shouldIndentText(), logicalHeight).toFloat();
toFloat            57 Source/core/rendering/line/LineWidth.cpp     m_right = m_block.logicalRightOffsetForLine(height, shouldIndentText(), logicalHeight).toFloat();
toFloat            75 Source/core/rendering/line/LineWidth.cpp         float newLeft = m_block.logicalRightForFloat(newFloat).toFloat();
toFloat            86 Source/core/rendering/line/LineWidth.cpp         float newRight = m_block.logicalLeftForFloat(newFloat).toFloat();
toFloat           123 Source/core/rendering/line/LineWidth.cpp     newLineLeft = block.logicalLeftOffsetForLine(offset, shouldIndentText).toFloat();
toFloat           124 Source/core/rendering/line/LineWidth.cpp     newLineRight = block.logicalRightOffsetForLine(offset, shouldIndentText).toFloat();
toFloat           130 Source/core/rendering/line/LineWidth.cpp     float newLineLeft = block.logicalLeftOffsetForLine(offset, shouldIndentText).toFloat();
toFloat           131 Source/core/rendering/line/LineWidth.cpp     float newLineRight = block.logicalRightOffsetForLine(offset, shouldIndentText).toFloat();
toFloat            61 Source/core/rendering/shapes/BoxShape.cpp     float y1 = logicalTop.toFloat();
toFloat            62 Source/core/rendering/shapes/BoxShape.cpp     float y2 = (logicalTop + logicalHeight).toFloat();
toFloat           328 Source/core/rendering/shapes/PolygonShape.cpp     float y1 = logicalTop.toFloat();
toFloat           329 Source/core/rendering/shapes/PolygonShape.cpp     float y2 = (logicalTop + logicalHeight).toFloat();
toFloat            62 Source/core/rendering/shapes/RectangleShape.cpp     float y1 = logicalTop.toFloat();
toFloat            63 Source/core/rendering/shapes/RectangleShape.cpp     float y2 = (logicalTop + logicalHeight).toFloat();
toFloat           102 Source/core/rendering/shapes/Shape.cpp     float boxWidth = horizontalWritingMode ? logicalBoxSize.width().toFloat() : logicalBoxSize.height().toFloat();
toFloat           103 Source/core/rendering/shapes/Shape.cpp     float boxHeight = horizontalWritingMode ? logicalBoxSize.height().toFloat() : logicalBoxSize.width().toFloat();
toFloat           112 Source/core/rendering/shapes/Shape.cpp         FloatPoint logicalCenter = physicalPointToLogical(center, logicalBoxSize.height().toFloat(), writingMode);
toFloat           123 Source/core/rendering/shapes/Shape.cpp         FloatPoint logicalCenter = physicalPointToLogical(center, logicalBoxSize.height().toFloat(), writingMode);
toFloat           139 Source/core/rendering/shapes/Shape.cpp             (*vertices)[i / 2] = physicalPointToLogical(vertex, logicalBoxSize.height().toFloat(), writingMode);
toFloat           152 Source/core/rendering/shapes/Shape.cpp         FloatRect logicalRect = physicalRectToLogical(rect, logicalBoxSize.height().toFloat(), writingMode);
toFloat           150 Source/core/rendering/svg/RenderSVGRoot.cpp         return resolveLengthAttributeForSVG(svg->intrinsicWidth(SVGSVGElement::IgnoreCSSProperties), style()->effectiveZoom(), containingBlock()->availableLogicalWidth().toFloat());
toFloat           183 Source/core/rendering/svg/RenderSVGRoot.cpp         return resolveLengthAttributeForSVG(height, style()->effectiveZoom(), containingBlock()->availableLogicalHeight(IncludeMarginBorderPadding).toFloat());
toFloat           395 Source/core/rendering/svg/RenderSVGRoot.cpp     m_repaintBoundingBox.inflate(borderAndPaddingWidth().toFloat());
toFloat            66 Source/core/svg/SVGAnimationElement.cpp         float time = timeString.toFloat(&ok);
toFloat           130 Source/core/svg/SVGFontFaceElement.cpp     return static_cast<unsigned>(ceilf(value.toFloat()));
toFloat           135 Source/core/svg/SVGFontFaceElement.cpp     return static_cast<int>(ceilf(fastGetAttribute(x_heightAttr).toFloat()));
toFloat           146 Source/core/svg/SVGFontFaceElement.cpp     return m_fontElement->fastGetAttribute(horiz_origin_xAttr).toFloat();
toFloat           157 Source/core/svg/SVGFontFaceElement.cpp     return m_fontElement->fastGetAttribute(horiz_origin_yAttr).toFloat();
toFloat           168 Source/core/svg/SVGFontFaceElement.cpp     return m_fontElement->fastGetAttribute(horiz_adv_xAttr).toFloat();
toFloat           183 Source/core/svg/SVGFontFaceElement.cpp     return value.toFloat();
toFloat           198 Source/core/svg/SVGFontFaceElement.cpp     return value.toFloat();
toFloat           212 Source/core/svg/SVGFontFaceElement.cpp     return value.toFloat();
toFloat           223 Source/core/svg/SVGFontFaceElement.cpp         return static_cast<int>(ceilf(ascentValue.toFloat()));
toFloat           228 Source/core/svg/SVGFontFaceElement.cpp             return static_cast<int>(unitsPerEm()) - static_cast<int>(ceilf(vertOriginY.toFloat()));
toFloat           245 Source/core/svg/SVGFontFaceElement.cpp         int descent = static_cast<int>(ceilf(descentValue.toFloat()));
toFloat           252 Source/core/svg/SVGFontFaceElement.cpp             return static_cast<int>(ceilf(vertOriginY.toFloat()));
toFloat           117 Source/core/svg/SVGGlyphElement.cpp     return value.toFloat();
toFloat            73 Source/core/svg/SVGHKernElement.cpp         kerningPair.kerning = fastGetAttribute(SVGNames::kAttr).string().toFloat();
toFloat            74 Source/core/svg/SVGVKernElement.cpp         kerningPair.kerning = fastGetAttribute(SVGNames::kAttr).string().toFloat();
toFloat            95 Source/platform/LayoutUnit.h     float toFloat() const { return static_cast<float>(m_value) / kFixedPointDenominator; }
toFloat            99 Source/platform/LayoutUnit.h         float floatValue = toFloat();
toFloat           253 Source/platform/LayoutUnit.h     return a.toFloat() <= b;
toFloat           263 Source/platform/LayoutUnit.h     return a <= b.toFloat();
toFloat           283 Source/platform/LayoutUnit.h     return a >= b.toFloat();
toFloat           288 Source/platform/LayoutUnit.h     return a.toFloat() >= b;
toFloat           308 Source/platform/LayoutUnit.h     return a.toFloat() < b;
toFloat           323 Source/platform/LayoutUnit.h     return a < b.toFloat();
toFloat           338 Source/platform/LayoutUnit.h     return a.toFloat() > b;
toFloat           353 Source/platform/LayoutUnit.h     return a > b.toFloat();
toFloat           398 Source/platform/LayoutUnit.h     return a.toFloat() == b;
toFloat           403 Source/platform/LayoutUnit.h     return a == b.toFloat();
toFloat           434 Source/platform/LayoutUnit.h     return a.toFloat() * b;
toFloat           489 Source/platform/LayoutUnit.h     return a * b.toFloat();
toFloat           507 Source/platform/LayoutUnit.h     return a.toFloat() / b;
toFloat           542 Source/platform/LayoutUnit.h     return a / b.toFloat();
toFloat           589 Source/platform/LayoutUnit.h     return a.toFloat() + b;
toFloat           604 Source/platform/LayoutUnit.h     return a + b.toFloat();
toFloat           631 Source/platform/LayoutUnit.h     return a.toFloat() - b;
toFloat           641 Source/platform/LayoutUnit.h     return a - b.toFloat();
toFloat            70 Source/platform/LayoutUnitTest.cpp     ASSERT_FLOAT_EQ(LayoutUnit(1.0f).toFloat(), 1.0f);
toFloat            71 Source/platform/LayoutUnitTest.cpp     ASSERT_FLOAT_EQ(LayoutUnit(1.25f).toFloat(), 1.25f);
toFloat            72 Source/platform/LayoutUnitTest.cpp     ASSERT_NEAR(LayoutUnit(1.1f).toFloat(), 1.1f, tolerance);
toFloat            73 Source/platform/LayoutUnitTest.cpp     ASSERT_NEAR(LayoutUnit(1.33f).toFloat(), 1.33f, tolerance);
toFloat            74 Source/platform/LayoutUnitTest.cpp     ASSERT_NEAR(LayoutUnit(1.3333f).toFloat(), 1.3333f, tolerance);
toFloat            75 Source/platform/LayoutUnitTest.cpp     ASSERT_NEAR(LayoutUnit(1.53434f).toFloat(), 1.53434f, tolerance);
toFloat            76 Source/platform/LayoutUnitTest.cpp     ASSERT_NEAR(LayoutUnit(345634).toFloat(), 345634.0f, tolerance);
toFloat            77 Source/platform/LayoutUnitTest.cpp     ASSERT_NEAR(LayoutUnit(345634.12335f).toFloat(), 345634.12335f, tolerance);
toFloat            78 Source/platform/LayoutUnitTest.cpp     ASSERT_NEAR(LayoutUnit(-345634.12335f).toFloat(), -345634.12335f, tolerance);
toFloat            79 Source/platform/LayoutUnitTest.cpp     ASSERT_NEAR(LayoutUnit(-345634).toFloat(), -345634.0f, tolerance);
toFloat           181 Source/platform/LayoutUnitTest.cpp     ASSERT_FLOAT_EQ((LayoutUnit(1) / LayoutUnit(2)).toFloat(), 0.5f);
toFloat           182 Source/platform/LayoutUnitTest.cpp     ASSERT_FLOAT_EQ((LayoutUnit(0.5) / LayoutUnit(2)).toFloat(), 0.25f);
toFloat           190 Source/platform/LayoutUnitTest.cpp     ASSERT_FLOAT_EQ((LayoutUnit(-1) / LayoutUnit(2)).toFloat(), -0.5f);
toFloat           191 Source/platform/LayoutUnitTest.cpp     ASSERT_FLOAT_EQ((LayoutUnit(-0.5) / LayoutUnit(2)).toFloat(), -0.25f);
toFloat           199 Source/platform/LayoutUnitTest.cpp     ASSERT_FLOAT_EQ((LayoutUnit(-1) / LayoutUnit(-2)).toFloat(), 0.5f);
toFloat           200 Source/platform/LayoutUnitTest.cpp     ASSERT_FLOAT_EQ((LayoutUnit(-0.5) / LayoutUnit(-2)).toFloat(), 0.25f);
toFloat            77 Source/platform/Length.h         : m_floatValue(v.toFloat()), m_quirk(q), m_type(t), m_isFloat(true)
toFloat           193 Source/platform/Length.h         m_floatValue = value.toFloat();
toFloat            50 Source/platform/geometry/FloatPoint.cpp     : m_x(p.x().toFloat())
toFloat            51 Source/platform/geometry/FloatPoint.cpp     , m_y(p.y().toFloat())
toFloat            41 Source/platform/geometry/FloatSize.cpp     : m_width(size.width().toFloat())
toFloat            42 Source/platform/geometry/FloatSize.cpp     , m_height(size.height().toFloat())
toFloat            64 Source/platform/geometry/LayoutSize.h     float aspectRatio() const { return m_width.toFloat() / m_height.toFloat(); }
toFloat           122 Source/platform/geometry/LayoutSize.h         float heightScale = height().toFloat() / aspectRatio.height().toFloat();
toFloat           123 Source/platform/geometry/LayoutSize.h         float widthScale = width().toFloat() / aspectRatio.width().toFloat();
toFloat            60 Source/platform/graphics/GraphicsLayerDebugInfo.cpp         rectArray->pushNumber(rect.x().toFloat());
toFloat            61 Source/platform/graphics/GraphicsLayerDebugInfo.cpp         rectArray->pushNumber(rect.y().toFloat());
toFloat            62 Source/platform/graphics/GraphicsLayerDebugInfo.cpp         rectArray->pushNumber(rect.maxX().toFloat());
toFloat            63 Source/platform/graphics/GraphicsLayerDebugInfo.cpp         rectArray->pushNumber(rect.maxY().toFloat());
toFloat           624 Source/platform/transforms/TransformationMatrix.cpp     return min<float>(max<float>(f, (-LayoutUnit::max() / 2).toFloat()), (LayoutUnit::max() / 2).toFloat());
toFloat           636 Source/platform/transforms/TransformationMatrix.cpp         right = (LayoutUnit::max() / 2).toFloat();
toFloat           642 Source/platform/transforms/TransformationMatrix.cpp         bottom = (LayoutUnit::max() / 2).toFloat();
toFloat           134 Source/wtf/text/AtomicString.h     float toFloat(bool* ok = 0) const { return m_string.toFloat(ok); }
toFloat           341 Source/wtf/text/StringImpl.h     float toFloat(bool* ok = 0);
toFloat           667 Source/wtf/text/WTFString.cpp     return m_impl->toFloat(ok);
toFloat           378 Source/wtf/text/WTFString.h     float toFloat(bool* ok = 0) const;