Filter             82 Source/core/css/StyleRule.cpp     case Filter:
Filter            121 Source/core/css/StyleRule.cpp     case Filter:
Filter            160 Source/core/css/StyleRule.cpp     case Filter:
Filter            193 Source/core/css/StyleRule.cpp     case Filter:
Filter            234 Source/core/css/StyleRule.cpp     case Filter:
Filter            427 Source/core/css/StyleRule.cpp     : StyleRuleBase(Filter)
Filter             67 Source/core/css/StyleRule.h     bool isFilterRule() const { return type() == Filter; }
Filter            292 Source/core/css/StyleRule.h DEFINE_STYLE_RULE_TYPE_CASTS(Filter);
Filter            508 Source/core/css/StyleSheetContents.cpp         case StyleRuleBase::Filter:
Filter            130 Source/core/css/invalidation/StyleSheetInvalidationAnalysis.cpp     case StyleRule::Filter:
Filter           1700 Source/core/css/resolver/StyleBuilderCustom.cpp         HANDLE_INHERIT_AND_INITIAL(filter, Filter);
Filter             69 Source/core/rendering/FilterEffectRenderer.cpp     : Filter(AffineTransform())
Filter             76 Source/core/rendering/FilterEffectRenderer.h class FilterEffectRenderer FINAL : public Filter
Filter            112 Source/core/rendering/svg/ReferenceFilterBuilder.cpp PassRefPtr<FilterEffect> ReferenceFilterBuilder::build(Filter* parentFilter, RenderObject* renderer, FilterEffect* previousEffect, const ReferenceFilterOperation* filterOperation)
Filter             41 Source/core/rendering/svg/ReferenceFilterBuilder.h class Filter;
Filter             53 Source/core/rendering/svg/ReferenceFilterBuilder.h     static PassRefPtr<FilterEffect> build(Filter*, RenderObject* renderer, FilterEffect* previousEffect, const ReferenceFilterOperation*);
Filter            119 Source/core/rendering/svg/RenderSVGResourceFilter.cpp static bool createImageBuffer(const Filter* filter, OwnPtr<ImageBuffer>& imageBuffer)
Filter            127 Source/core/svg/SVGFEBlendElement.cpp PassRefPtr<FilterEffect> SVGFEBlendElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
Filter             46 Source/core/svg/SVGFEBlendElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter            129 Source/core/svg/SVGFEColorMatrixElement.cpp PassRefPtr<FilterEffect> SVGFEColorMatrixElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
Filter             48 Source/core/svg/SVGFEColorMatrixElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter             74 Source/core/svg/SVGFEComponentTransferElement.cpp PassRefPtr<FilterEffect> SVGFEComponentTransferElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
Filter             40 Source/core/svg/SVGFEComponentTransferElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter            162 Source/core/svg/SVGFECompositeElement.cpp PassRefPtr<FilterEffect> SVGFECompositeElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
Filter             52 Source/core/svg/SVGFECompositeElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter            189 Source/core/svg/SVGFEConvolveMatrixElement.cpp PassRefPtr<FilterEffect> SVGFEConvolveMatrixElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
Filter             61 Source/core/svg/SVGFEConvolveMatrixElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter            168 Source/core/svg/SVGFEDiffuseLightingElement.cpp PassRefPtr<FilterEffect> SVGFEDiffuseLightingElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
Filter             52 Source/core/svg/SVGFEDiffuseLightingElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter            140 Source/core/svg/SVGFEDisplacementMapElement.cpp PassRefPtr<FilterEffect> SVGFEDisplacementMapElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
Filter             51 Source/core/svg/SVGFEDisplacementMapElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter            115 Source/core/svg/SVGFEDropShadowElement.cpp PassRefPtr<FilterEffect> SVGFEDropShadowElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
Filter             48 Source/core/svg/SVGFEDropShadowElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter             60 Source/core/svg/SVGFEFloodElement.cpp PassRefPtr<FilterEffect> SVGFEFloodElement::build(SVGFilterBuilder*, Filter* filter)
Filter             37 Source/core/svg/SVGFEFloodElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter            102 Source/core/svg/SVGFEGaussianBlurElement.cpp PassRefPtr<FilterEffect> SVGFEGaussianBlurElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
Filter             46 Source/core/svg/SVGFEGaussianBlurElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter            187 Source/core/svg/SVGFEImageElement.cpp PassRefPtr<FilterEffect> SVGFEImageElement::build(SVGFilterBuilder*, Filter* filter)
Filter             55 Source/core/svg/SVGFEImageElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter             43 Source/core/svg/SVGFEMergeElement.cpp PassRefPtr<FilterEffect> SVGFEMergeElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
Filter             36 Source/core/svg/SVGFEMergeElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter            138 Source/core/svg/SVGFEMorphologyElement.cpp PassRefPtr<FilterEffect> SVGFEMorphologyElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
Filter             50 Source/core/svg/SVGFEMorphologyElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter             99 Source/core/svg/SVGFEOffsetElement.cpp PassRefPtr<FilterEffect> SVGFEOffsetElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
Filter             43 Source/core/svg/SVGFEOffsetElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter            175 Source/core/svg/SVGFESpecularLightingElement.cpp PassRefPtr<FilterEffect> SVGFESpecularLightingElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
Filter             52 Source/core/svg/SVGFESpecularLightingElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter             87 Source/core/svg/SVGFETileElement.cpp PassRefPtr<FilterEffect> SVGFETileElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
Filter             40 Source/core/svg/SVGFETileElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter            155 Source/core/svg/SVGFETurbulenceElement.cpp PassRefPtr<FilterEffect> SVGFETurbulenceElement::build(SVGFilterBuilder*, Filter* filter)
Filter             60 Source/core/svg/SVGFETurbulenceElement.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
Filter             33 Source/core/svg/SVGFilterPrimitiveStandardAttributes.h class Filter;
Filter             42 Source/core/svg/SVGFilterPrimitiveStandardAttributes.h     virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter* filter) = 0;
Filter             43 Source/core/svg/graphics/filters/SVGFEImage.cpp FEImage::FEImage(Filter* filter, PassRefPtr<Image> image, PassRefPtr<SVGPreserveAspectRatio> preserveAspectRatio)
Filter             51 Source/core/svg/graphics/filters/SVGFEImage.cpp FEImage::FEImage(Filter* filter, Document& document, const String& href, PassRefPtr<SVGPreserveAspectRatio> preserveAspectRatio)
Filter             59 Source/core/svg/graphics/filters/SVGFEImage.cpp PassRefPtr<FEImage> FEImage::createWithImage(Filter* filter, PassRefPtr<Image> image, PassRefPtr<SVGPreserveAspectRatio> preserveAspectRatio)
Filter             64 Source/core/svg/graphics/filters/SVGFEImage.cpp PassRefPtr<FEImage> FEImage::createWithIRIReference(Filter* filter, Document& document, const String& href, PassRefPtr<SVGPreserveAspectRatio> preserveAspectRatio)
Filter             38 Source/core/svg/graphics/filters/SVGFEImage.h     static PassRefPtr<FEImage> createWithImage(Filter*, PassRefPtr<Image>, PassRefPtr<SVGPreserveAspectRatio>);
Filter             39 Source/core/svg/graphics/filters/SVGFEImage.h     static PassRefPtr<FEImage> createWithIRIReference(Filter*, Document&, const String&, PassRefPtr<SVGPreserveAspectRatio>);
Filter             50 Source/core/svg/graphics/filters/SVGFEImage.h     FEImage(Filter*, PassRefPtr<Image>, PassRefPtr<SVGPreserveAspectRatio>);
Filter             51 Source/core/svg/graphics/filters/SVGFEImage.h     FEImage(Filter*, Document&, const String&, PassRefPtr<SVGPreserveAspectRatio>);
Filter             29 Source/core/svg/graphics/filters/SVGFilter.cpp     : Filter(absoluteTransform)
Filter             41 Source/core/svg/graphics/filters/SVGFilter.cpp     return Filter::applyHorizontalScale(value);
Filter             48 Source/core/svg/graphics/filters/SVGFilter.cpp     return Filter::applyVerticalScale(value);
Filter             35 Source/core/svg/graphics/filters/SVGFilter.h class SVGFilter FINAL : public Filter {
Filter            455 Source/core/xml/XPathGrammar.y         $$ = new Filter(adoptPtr($1), *$2);
Filter             39 Source/core/xml/XPathPath.cpp Filter::Filter(PassOwnPtr<Expression> expr, Vector<OwnPtr<Predicate> >& predicates)
Filter             48 Source/core/xml/XPathPath.cpp Filter::~Filter()
Filter             52 Source/core/xml/XPathPath.cpp Value Filter::evaluate() const
Filter             40 Source/core/xml/XPathPath.h         class Filter FINAL : public Expression {
Filter             42 Source/core/xml/XPathPath.h             Filter(PassOwnPtr<Expression>, Vector<OwnPtr<Predicate> >&);
Filter             43 Source/core/xml/XPathPath.h             virtual ~Filter();
Filter             41 Source/platform/graphics/filters/FEBlend.cpp FEBlend::FEBlend(Filter* filter, BlendModeType mode)
Filter             47 Source/platform/graphics/filters/FEBlend.cpp PassRefPtr<FEBlend> FEBlend::create(Filter* filter, BlendModeType mode)
Filter             42 Source/platform/graphics/filters/FEBlend.h     static PassRefPtr<FEBlend> create(Filter*, BlendModeType);
Filter             56 Source/platform/graphics/filters/FEBlend.h     FEBlend(Filter*, BlendModeType);
Filter             38 Source/platform/graphics/filters/FEColorMatrix.cpp FEColorMatrix::FEColorMatrix(Filter* filter, ColorMatrixType type, const Vector<float>& values)
Filter             45 Source/platform/graphics/filters/FEColorMatrix.cpp PassRefPtr<FEColorMatrix> FEColorMatrix::create(Filter* filter, ColorMatrixType type, const Vector<float>& values)
Filter             42 Source/platform/graphics/filters/FEColorMatrix.h     static PassRefPtr<FEColorMatrix> create(Filter*, ColorMatrixType, const Vector<float>&);
Filter             58 Source/platform/graphics/filters/FEColorMatrix.h     FEColorMatrix(Filter*, ColorMatrixType, const Vector<float>&);
Filter             42 Source/platform/graphics/filters/FEComponentTransfer.cpp FEComponentTransfer::FEComponentTransfer(Filter* filter, const ComponentTransferFunction& redFunc, const ComponentTransferFunction& greenFunc,
Filter             52 Source/platform/graphics/filters/FEComponentTransfer.cpp PassRefPtr<FEComponentTransfer> FEComponentTransfer::create(Filter* filter, const ComponentTransferFunction& redFunc,
Filter             65 Source/platform/graphics/filters/FEComponentTransfer.h     static PassRefPtr<FEComponentTransfer> create(Filter*, const ComponentTransferFunction& redFunc, const ComponentTransferFunction& greenFunc,
Filter             85 Source/platform/graphics/filters/FEComponentTransfer.h     FEComponentTransfer(Filter*, const ComponentTransferFunction& redFunc, const ComponentTransferFunction& greenFunc,
Filter             43 Source/platform/graphics/filters/FEComposite.cpp FEComposite::FEComposite(Filter* filter, const CompositeOperationType& type, float k1, float k2, float k3, float k4)
Filter             53 Source/platform/graphics/filters/FEComposite.cpp PassRefPtr<FEComposite> FEComposite::create(Filter* filter, const CompositeOperationType& type, float k1, float k2, float k3, float k4)
Filter             44 Source/platform/graphics/filters/FEComposite.h     static PassRefPtr<FEComposite> create(Filter*, const CompositeOperationType&, float, float, float, float);
Filter             73 Source/platform/graphics/filters/FEComposite.h     FEComposite(Filter*, const CompositeOperationType&, float, float, float, float);
Filter             37 Source/platform/graphics/filters/FEConvolveMatrix.cpp FEConvolveMatrix::FEConvolveMatrix(Filter* filter, const IntSize& kernelSize,
Filter             54 Source/platform/graphics/filters/FEConvolveMatrix.cpp PassRefPtr<FEConvolveMatrix> FEConvolveMatrix::create(Filter* filter, const IntSize& kernelSize,
Filter             44 Source/platform/graphics/filters/FEConvolveMatrix.h     static PassRefPtr<FEConvolveMatrix> create(Filter*, const IntSize&,
Filter             88 Source/platform/graphics/filters/FEConvolveMatrix.h     FEConvolveMatrix(Filter*, const IntSize&, float, float,
Filter             31 Source/platform/graphics/filters/FEDiffuseLighting.cpp FEDiffuseLighting::FEDiffuseLighting(Filter* filter, const Color& lightingColor, float surfaceScale,
Filter             37 Source/platform/graphics/filters/FEDiffuseLighting.cpp PassRefPtr<FEDiffuseLighting> FEDiffuseLighting::create(Filter* filter, const Color& lightingColor,
Filter             34 Source/platform/graphics/filters/FEDiffuseLighting.h     static PassRefPtr<FEDiffuseLighting> create(Filter*, const Color&, float, float,
Filter             59 Source/platform/graphics/filters/FEDiffuseLighting.h     FEDiffuseLighting(Filter*, const Color&, float, float, float, float, PassRefPtr<LightSource>);
Filter             38 Source/platform/graphics/filters/FEDisplacementMap.cpp FEDisplacementMap::FEDisplacementMap(Filter* filter, ChannelSelectorType xChannelSelector, ChannelSelectorType yChannelSelector, float scale)
Filter             46 Source/platform/graphics/filters/FEDisplacementMap.cpp PassRefPtr<FEDisplacementMap> FEDisplacementMap::create(Filter* filter, ChannelSelectorType xChannelSelector,
Filter            135 Source/platform/graphics/filters/FEDisplacementMap.cpp     Filter* filter = this->filter();
Filter             42 Source/platform/graphics/filters/FEDisplacementMap.h     static PassRefPtr<FEDisplacementMap> create(Filter*, ChannelSelectorType xChannelSelector, ChannelSelectorType yChannelSelector, float);
Filter             61 Source/platform/graphics/filters/FEDisplacementMap.h     FEDisplacementMap(Filter*, ChannelSelectorType xChannelSelector, ChannelSelectorType yChannelSelector, float);
Filter             36 Source/platform/graphics/filters/FEDropShadow.cpp FEDropShadow::FEDropShadow(Filter* filter, float stdX, float stdY, float dx, float dy, const Color& shadowColor, float shadowOpacity)
Filter             47 Source/platform/graphics/filters/FEDropShadow.cpp PassRefPtr<FEDropShadow> FEDropShadow::create(Filter* filter, float stdX, float stdY, float dx, float dy, const Color& shadowColor, float shadowOpacity)
Filter             55 Source/platform/graphics/filters/FEDropShadow.cpp     Filter* filter = this->filter();
Filter             81 Source/platform/graphics/filters/FEDropShadow.cpp     Filter* filter = this->filter();
Filter             32 Source/platform/graphics/filters/FEDropShadow.h     static PassRefPtr<FEDropShadow> create(Filter*, float, float, float, float, const Color&, float);
Filter             58 Source/platform/graphics/filters/FEDropShadow.h     FEDropShadow(Filter*, float, float, float, float, const Color&, float);
Filter             37 Source/platform/graphics/filters/FEFlood.cpp FEFlood::FEFlood(Filter* filter, const Color& floodColor, float floodOpacity)
Filter             45 Source/platform/graphics/filters/FEFlood.cpp PassRefPtr<FEFlood> FEFlood::create(Filter* filter, const Color& floodColor, float floodOpacity)
Filter             34 Source/platform/graphics/filters/FEFlood.h     static PassRefPtr<FEFlood> create(Filter* filter, const Color&, float);
Filter             52 Source/platform/graphics/filters/FEFlood.h     FEFlood(Filter*, const Color&, float);
Filter             51 Source/platform/graphics/filters/FEGaussianBlur.cpp FEGaussianBlur::FEGaussianBlur(Filter* filter, float x, float y)
Filter             58 Source/platform/graphics/filters/FEGaussianBlur.cpp PassRefPtr<FEGaussianBlur> FEGaussianBlur::create(Filter* filter, float x, float y)
Filter            103 Source/platform/graphics/filters/FEGaussianBlur.cpp IntSize FEGaussianBlur::calculateKernelSize(Filter* filter, const FloatPoint& std)
Filter             33 Source/platform/graphics/filters/FEGaussianBlur.h     static PassRefPtr<FEGaussianBlur> create(Filter*, float, float);
Filter             43 Source/platform/graphics/filters/FEGaussianBlur.h     static IntSize calculateKernelSize(Filter*, const FloatPoint& std);
Filter             64 Source/platform/graphics/filters/FEGaussianBlur.h     FEGaussianBlur(Filter*, float, float);
Filter             40 Source/platform/graphics/filters/FELighting.cpp FELighting::FELighting(Filter* filter, LightingType lightingType, const Color& lightingColor, float surfaceScale,
Filter             94 Source/platform/graphics/filters/FELighting.h     FELighting(Filter*, LightingType, const Color&, float, float, float, float, float, float, PassRefPtr<LightSource>);
Filter             34 Source/platform/graphics/filters/FEMerge.cpp FEMerge::FEMerge(Filter* filter)
Filter             39 Source/platform/graphics/filters/FEMerge.cpp PassRefPtr<FEMerge> FEMerge::create(Filter* filter)
Filter             34 Source/platform/graphics/filters/FEMerge.h     static PassRefPtr<FEMerge> create(Filter*);
Filter             41 Source/platform/graphics/filters/FEMerge.h     FEMerge(Filter*);
Filter             39 Source/platform/graphics/filters/FEMorphology.cpp FEMorphology::FEMorphology(Filter* filter, MorphologyOperatorType type, float radiusX, float radiusY)
Filter             47 Source/platform/graphics/filters/FEMorphology.cpp PassRefPtr<FEMorphology> FEMorphology::create(Filter* filter, MorphologyOperatorType type, float radiusX, float radiusY)
Filter             39 Source/platform/graphics/filters/FEMorphology.h     static PassRefPtr<FEMorphology> create(Filter*, MorphologyOperatorType, float radiusX, float radiusY);
Filter             74 Source/platform/graphics/filters/FEMorphology.h     FEMorphology(Filter*, MorphologyOperatorType, float radiusX, float radiusY);
Filter             37 Source/platform/graphics/filters/FEOffset.cpp FEOffset::FEOffset(Filter* filter, float dx, float dy)
Filter             44 Source/platform/graphics/filters/FEOffset.cpp PassRefPtr<FEOffset> FEOffset::create(Filter* filter, float dx, float dy)
Filter             90 Source/platform/graphics/filters/FEOffset.cpp     Filter* filter = this->filter();
Filter             98 Source/platform/graphics/filters/FEOffset.cpp     Filter* filter = this->filter();
Filter             33 Source/platform/graphics/filters/FEOffset.h     static PassRefPtr<FEOffset> create(Filter*, float dx, float dy);
Filter             48 Source/platform/graphics/filters/FEOffset.h     FEOffset(Filter*, float dx, float dy);
Filter             31 Source/platform/graphics/filters/FESpecularLighting.cpp FESpecularLighting::FESpecularLighting(Filter* filter, const Color& lightingColor, float surfaceScale,
Filter             38 Source/platform/graphics/filters/FESpecularLighting.cpp PassRefPtr<FESpecularLighting> FESpecularLighting::create(Filter* filter, const Color& lightingColor,
Filter             32 Source/platform/graphics/filters/FESpecularLighting.h     static PassRefPtr<FESpecularLighting> create(Filter*, const Color&, float, float,
Filter             60 Source/platform/graphics/filters/FESpecularLighting.h     FESpecularLighting(Filter*, const Color&, float, float, float, float, float, PassRefPtr<LightSource>);
Filter             38 Source/platform/graphics/filters/FETile.cpp FETile::FETile(Filter* filter)
Filter             43 Source/platform/graphics/filters/FETile.cpp PassRefPtr<FETile> FETile::create(Filter* filter)
Filter             69 Source/platform/graphics/filters/FETile.cpp         Filter* filter = this->filter();
Filter             33 Source/platform/graphics/filters/FETile.h     static PassRefPtr<FETile> create(Filter* filter);
Filter             44 Source/platform/graphics/filters/FETile.h     FETile(Filter*);
Filter             53 Source/platform/graphics/filters/FETurbulence.cpp FETurbulence::FETurbulence(Filter* filter, TurbulenceType type, float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, bool stitchTiles)
Filter             64 Source/platform/graphics/filters/FETurbulence.cpp PassRefPtr<FETurbulence> FETurbulence::create(Filter* filter, TurbulenceType type, float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, bool stitchTiles)
Filter             41 Source/platform/graphics/filters/FETurbulence.h     static PassRefPtr<FETurbulence> create(Filter*, TurbulenceType, float, float, int, float, bool);
Filter            116 Source/platform/graphics/filters/FETurbulence.h     FETurbulence(Filter*, TurbulenceType, float, float, int, float, bool);
Filter             34 Source/platform/graphics/filters/Filter.h class PLATFORM_EXPORT Filter : public RefCounted<Filter> {
Filter             36 Source/platform/graphics/filters/Filter.h     Filter(const AffineTransform& absoluteTransform)
Filter             44 Source/platform/graphics/filters/Filter.h     virtual ~Filter() { }
Filter             40 Source/platform/graphics/filters/FilterEffect.cpp FilterEffect::FilterEffect(Filter* filter)
Filter            491 Source/platform/graphics/filters/FilterEffect.cpp     Filter* filter = this->filter();
Filter             42 Source/platform/graphics/filters/FilterEffect.h class Filter;
Filter            161 Source/platform/graphics/filters/FilterEffect.h     Filter* filter() { return m_filter; }
Filter            162 Source/platform/graphics/filters/FilterEffect.h     const Filter* filter() const { return m_filter; }
Filter            182 Source/platform/graphics/filters/FilterEffect.h     FilterEffect(Filter*);
Filter            217 Source/platform/graphics/filters/FilterEffect.h     Filter* m_filter;
Filter             41 Source/platform/graphics/filters/ReferenceFilter.cpp     : Filter(AffineTransform())
Filter             44 Source/platform/graphics/filters/ReferenceFilter.h class PLATFORM_EXPORT ReferenceFilter: public Filter {
Filter             35 Source/platform/graphics/filters/SourceAlpha.cpp PassRefPtr<SourceAlpha> SourceAlpha::create(Filter* filter)
Filter             57 Source/platform/graphics/filters/SourceAlpha.cpp     Filter* filter = this->filter();
Filter             31 Source/platform/graphics/filters/SourceAlpha.h     static PassRefPtr<SourceAlpha> create(Filter*);
Filter             43 Source/platform/graphics/filters/SourceAlpha.h     SourceAlpha(Filter* filter)
Filter             32 Source/platform/graphics/filters/SourceGraphic.cpp PassRefPtr<SourceGraphic> SourceGraphic::create(Filter* filter)
Filter             54 Source/platform/graphics/filters/SourceGraphic.cpp     Filter* filter = this->filter();
Filter             32 Source/platform/graphics/filters/SourceGraphic.h     static PassRefPtr<SourceGraphic> create(Filter*);
Filter             43 Source/platform/graphics/filters/SourceGraphic.h     SourceGraphic(Filter* filter)