Filter 82 Source/core/css/StyleRule.cpp case Filter: Filter 121 Source/core/css/StyleRule.cpp case Filter: Filter 160 Source/core/css/StyleRule.cpp case Filter: Filter 193 Source/core/css/StyleRule.cpp case Filter: Filter 234 Source/core/css/StyleRule.cpp case Filter: Filter 427 Source/core/css/StyleRule.cpp : StyleRuleBase(Filter) Filter 67 Source/core/css/StyleRule.h bool isFilterRule() const { return type() == Filter; } Filter 292 Source/core/css/StyleRule.h DEFINE_STYLE_RULE_TYPE_CASTS(Filter); Filter 508 Source/core/css/StyleSheetContents.cpp case StyleRuleBase::Filter: Filter 130 Source/core/css/invalidation/StyleSheetInvalidationAnalysis.cpp case StyleRule::Filter: Filter 1700 Source/core/css/resolver/StyleBuilderCustom.cpp HANDLE_INHERIT_AND_INITIAL(filter, Filter); Filter 69 Source/core/rendering/FilterEffectRenderer.cpp : Filter(AffineTransform()) Filter 76 Source/core/rendering/FilterEffectRenderer.h class FilterEffectRenderer FINAL : public Filter Filter 112 Source/core/rendering/svg/ReferenceFilterBuilder.cpp PassRefPtr<FilterEffect> ReferenceFilterBuilder::build(Filter* parentFilter, RenderObject* renderer, FilterEffect* previousEffect, const ReferenceFilterOperation* filterOperation) Filter 41 Source/core/rendering/svg/ReferenceFilterBuilder.h class Filter; Filter 53 Source/core/rendering/svg/ReferenceFilterBuilder.h static PassRefPtr<FilterEffect> build(Filter*, RenderObject* renderer, FilterEffect* previousEffect, const ReferenceFilterOperation*); Filter 119 Source/core/rendering/svg/RenderSVGResourceFilter.cpp static bool createImageBuffer(const Filter* filter, OwnPtr<ImageBuffer>& imageBuffer) Filter 127 Source/core/svg/SVGFEBlendElement.cpp PassRefPtr<FilterEffect> SVGFEBlendElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) Filter 46 Source/core/svg/SVGFEBlendElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 129 Source/core/svg/SVGFEColorMatrixElement.cpp PassRefPtr<FilterEffect> SVGFEColorMatrixElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) Filter 48 Source/core/svg/SVGFEColorMatrixElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 74 Source/core/svg/SVGFEComponentTransferElement.cpp PassRefPtr<FilterEffect> SVGFEComponentTransferElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) Filter 40 Source/core/svg/SVGFEComponentTransferElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 162 Source/core/svg/SVGFECompositeElement.cpp PassRefPtr<FilterEffect> SVGFECompositeElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) Filter 52 Source/core/svg/SVGFECompositeElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 189 Source/core/svg/SVGFEConvolveMatrixElement.cpp PassRefPtr<FilterEffect> SVGFEConvolveMatrixElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) Filter 61 Source/core/svg/SVGFEConvolveMatrixElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 168 Source/core/svg/SVGFEDiffuseLightingElement.cpp PassRefPtr<FilterEffect> SVGFEDiffuseLightingElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) Filter 52 Source/core/svg/SVGFEDiffuseLightingElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 140 Source/core/svg/SVGFEDisplacementMapElement.cpp PassRefPtr<FilterEffect> SVGFEDisplacementMapElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) Filter 51 Source/core/svg/SVGFEDisplacementMapElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 115 Source/core/svg/SVGFEDropShadowElement.cpp PassRefPtr<FilterEffect> SVGFEDropShadowElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) Filter 48 Source/core/svg/SVGFEDropShadowElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 60 Source/core/svg/SVGFEFloodElement.cpp PassRefPtr<FilterEffect> SVGFEFloodElement::build(SVGFilterBuilder*, Filter* filter) Filter 37 Source/core/svg/SVGFEFloodElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 102 Source/core/svg/SVGFEGaussianBlurElement.cpp PassRefPtr<FilterEffect> SVGFEGaussianBlurElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) Filter 46 Source/core/svg/SVGFEGaussianBlurElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 187 Source/core/svg/SVGFEImageElement.cpp PassRefPtr<FilterEffect> SVGFEImageElement::build(SVGFilterBuilder*, Filter* filter) Filter 55 Source/core/svg/SVGFEImageElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 43 Source/core/svg/SVGFEMergeElement.cpp PassRefPtr<FilterEffect> SVGFEMergeElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) Filter 36 Source/core/svg/SVGFEMergeElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 138 Source/core/svg/SVGFEMorphologyElement.cpp PassRefPtr<FilterEffect> SVGFEMorphologyElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) Filter 50 Source/core/svg/SVGFEMorphologyElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 99 Source/core/svg/SVGFEOffsetElement.cpp PassRefPtr<FilterEffect> SVGFEOffsetElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) Filter 43 Source/core/svg/SVGFEOffsetElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 175 Source/core/svg/SVGFESpecularLightingElement.cpp PassRefPtr<FilterEffect> SVGFESpecularLightingElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) Filter 52 Source/core/svg/SVGFESpecularLightingElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 87 Source/core/svg/SVGFETileElement.cpp PassRefPtr<FilterEffect> SVGFETileElement::build(SVGFilterBuilder* filterBuilder, Filter* filter) Filter 40 Source/core/svg/SVGFETileElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 155 Source/core/svg/SVGFETurbulenceElement.cpp PassRefPtr<FilterEffect> SVGFETurbulenceElement::build(SVGFilterBuilder*, Filter* filter) Filter 60 Source/core/svg/SVGFETurbulenceElement.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE; Filter 33 Source/core/svg/SVGFilterPrimitiveStandardAttributes.h class Filter; Filter 42 Source/core/svg/SVGFilterPrimitiveStandardAttributes.h virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter* filter) = 0; Filter 43 Source/core/svg/graphics/filters/SVGFEImage.cpp FEImage::FEImage(Filter* filter, PassRefPtr<Image> image, PassRefPtr<SVGPreserveAspectRatio> preserveAspectRatio) Filter 51 Source/core/svg/graphics/filters/SVGFEImage.cpp FEImage::FEImage(Filter* filter, Document& document, const String& href, PassRefPtr<SVGPreserveAspectRatio> preserveAspectRatio) Filter 59 Source/core/svg/graphics/filters/SVGFEImage.cpp PassRefPtr<FEImage> FEImage::createWithImage(Filter* filter, PassRefPtr<Image> image, PassRefPtr<SVGPreserveAspectRatio> preserveAspectRatio) Filter 64 Source/core/svg/graphics/filters/SVGFEImage.cpp PassRefPtr<FEImage> FEImage::createWithIRIReference(Filter* filter, Document& document, const String& href, PassRefPtr<SVGPreserveAspectRatio> preserveAspectRatio) Filter 38 Source/core/svg/graphics/filters/SVGFEImage.h static PassRefPtr<FEImage> createWithImage(Filter*, PassRefPtr<Image>, PassRefPtr<SVGPreserveAspectRatio>); Filter 39 Source/core/svg/graphics/filters/SVGFEImage.h static PassRefPtr<FEImage> createWithIRIReference(Filter*, Document&, const String&, PassRefPtr<SVGPreserveAspectRatio>); Filter 50 Source/core/svg/graphics/filters/SVGFEImage.h FEImage(Filter*, PassRefPtr<Image>, PassRefPtr<SVGPreserveAspectRatio>); Filter 51 Source/core/svg/graphics/filters/SVGFEImage.h FEImage(Filter*, Document&, const String&, PassRefPtr<SVGPreserveAspectRatio>); Filter 29 Source/core/svg/graphics/filters/SVGFilter.cpp : Filter(absoluteTransform) Filter 41 Source/core/svg/graphics/filters/SVGFilter.cpp return Filter::applyHorizontalScale(value); Filter 48 Source/core/svg/graphics/filters/SVGFilter.cpp return Filter::applyVerticalScale(value); Filter 35 Source/core/svg/graphics/filters/SVGFilter.h class SVGFilter FINAL : public Filter { Filter 455 Source/core/xml/XPathGrammar.y $$ = new Filter(adoptPtr($1), *$2); Filter 39 Source/core/xml/XPathPath.cpp Filter::Filter(PassOwnPtr<Expression> expr, Vector<OwnPtr<Predicate> >& predicates) Filter 48 Source/core/xml/XPathPath.cpp Filter::~Filter() Filter 52 Source/core/xml/XPathPath.cpp Value Filter::evaluate() const Filter 40 Source/core/xml/XPathPath.h class Filter FINAL : public Expression { Filter 42 Source/core/xml/XPathPath.h Filter(PassOwnPtr<Expression>, Vector<OwnPtr<Predicate> >&); Filter 43 Source/core/xml/XPathPath.h virtual ~Filter(); Filter 41 Source/platform/graphics/filters/FEBlend.cpp FEBlend::FEBlend(Filter* filter, BlendModeType mode) Filter 47 Source/platform/graphics/filters/FEBlend.cpp PassRefPtr<FEBlend> FEBlend::create(Filter* filter, BlendModeType mode) Filter 42 Source/platform/graphics/filters/FEBlend.h static PassRefPtr<FEBlend> create(Filter*, BlendModeType); Filter 56 Source/platform/graphics/filters/FEBlend.h FEBlend(Filter*, BlendModeType); Filter 38 Source/platform/graphics/filters/FEColorMatrix.cpp FEColorMatrix::FEColorMatrix(Filter* filter, ColorMatrixType type, const Vector<float>& values) Filter 45 Source/platform/graphics/filters/FEColorMatrix.cpp PassRefPtr<FEColorMatrix> FEColorMatrix::create(Filter* filter, ColorMatrixType type, const Vector<float>& values) Filter 42 Source/platform/graphics/filters/FEColorMatrix.h static PassRefPtr<FEColorMatrix> create(Filter*, ColorMatrixType, const Vector<float>&); Filter 58 Source/platform/graphics/filters/FEColorMatrix.h FEColorMatrix(Filter*, ColorMatrixType, const Vector<float>&); Filter 42 Source/platform/graphics/filters/FEComponentTransfer.cpp FEComponentTransfer::FEComponentTransfer(Filter* filter, const ComponentTransferFunction& redFunc, const ComponentTransferFunction& greenFunc, Filter 52 Source/platform/graphics/filters/FEComponentTransfer.cpp PassRefPtr<FEComponentTransfer> FEComponentTransfer::create(Filter* filter, const ComponentTransferFunction& redFunc, Filter 65 Source/platform/graphics/filters/FEComponentTransfer.h static PassRefPtr<FEComponentTransfer> create(Filter*, const ComponentTransferFunction& redFunc, const ComponentTransferFunction& greenFunc, Filter 85 Source/platform/graphics/filters/FEComponentTransfer.h FEComponentTransfer(Filter*, const ComponentTransferFunction& redFunc, const ComponentTransferFunction& greenFunc, Filter 43 Source/platform/graphics/filters/FEComposite.cpp FEComposite::FEComposite(Filter* filter, const CompositeOperationType& type, float k1, float k2, float k3, float k4) Filter 53 Source/platform/graphics/filters/FEComposite.cpp PassRefPtr<FEComposite> FEComposite::create(Filter* filter, const CompositeOperationType& type, float k1, float k2, float k3, float k4) Filter 44 Source/platform/graphics/filters/FEComposite.h static PassRefPtr<FEComposite> create(Filter*, const CompositeOperationType&, float, float, float, float); Filter 73 Source/platform/graphics/filters/FEComposite.h FEComposite(Filter*, const CompositeOperationType&, float, float, float, float); Filter 37 Source/platform/graphics/filters/FEConvolveMatrix.cpp FEConvolveMatrix::FEConvolveMatrix(Filter* filter, const IntSize& kernelSize, Filter 54 Source/platform/graphics/filters/FEConvolveMatrix.cpp PassRefPtr<FEConvolveMatrix> FEConvolveMatrix::create(Filter* filter, const IntSize& kernelSize, Filter 44 Source/platform/graphics/filters/FEConvolveMatrix.h static PassRefPtr<FEConvolveMatrix> create(Filter*, const IntSize&, Filter 88 Source/platform/graphics/filters/FEConvolveMatrix.h FEConvolveMatrix(Filter*, const IntSize&, float, float, Filter 31 Source/platform/graphics/filters/FEDiffuseLighting.cpp FEDiffuseLighting::FEDiffuseLighting(Filter* filter, const Color& lightingColor, float surfaceScale, Filter 37 Source/platform/graphics/filters/FEDiffuseLighting.cpp PassRefPtr<FEDiffuseLighting> FEDiffuseLighting::create(Filter* filter, const Color& lightingColor, Filter 34 Source/platform/graphics/filters/FEDiffuseLighting.h static PassRefPtr<FEDiffuseLighting> create(Filter*, const Color&, float, float, Filter 59 Source/platform/graphics/filters/FEDiffuseLighting.h FEDiffuseLighting(Filter*, const Color&, float, float, float, float, PassRefPtr<LightSource>); Filter 38 Source/platform/graphics/filters/FEDisplacementMap.cpp FEDisplacementMap::FEDisplacementMap(Filter* filter, ChannelSelectorType xChannelSelector, ChannelSelectorType yChannelSelector, float scale) Filter 46 Source/platform/graphics/filters/FEDisplacementMap.cpp PassRefPtr<FEDisplacementMap> FEDisplacementMap::create(Filter* filter, ChannelSelectorType xChannelSelector, Filter 135 Source/platform/graphics/filters/FEDisplacementMap.cpp Filter* filter = this->filter(); Filter 42 Source/platform/graphics/filters/FEDisplacementMap.h static PassRefPtr<FEDisplacementMap> create(Filter*, ChannelSelectorType xChannelSelector, ChannelSelectorType yChannelSelector, float); Filter 61 Source/platform/graphics/filters/FEDisplacementMap.h FEDisplacementMap(Filter*, ChannelSelectorType xChannelSelector, ChannelSelectorType yChannelSelector, float); Filter 36 Source/platform/graphics/filters/FEDropShadow.cpp FEDropShadow::FEDropShadow(Filter* filter, float stdX, float stdY, float dx, float dy, const Color& shadowColor, float shadowOpacity) Filter 47 Source/platform/graphics/filters/FEDropShadow.cpp PassRefPtr<FEDropShadow> FEDropShadow::create(Filter* filter, float stdX, float stdY, float dx, float dy, const Color& shadowColor, float shadowOpacity) Filter 55 Source/platform/graphics/filters/FEDropShadow.cpp Filter* filter = this->filter(); Filter 81 Source/platform/graphics/filters/FEDropShadow.cpp Filter* filter = this->filter(); Filter 32 Source/platform/graphics/filters/FEDropShadow.h static PassRefPtr<FEDropShadow> create(Filter*, float, float, float, float, const Color&, float); Filter 58 Source/platform/graphics/filters/FEDropShadow.h FEDropShadow(Filter*, float, float, float, float, const Color&, float); Filter 37 Source/platform/graphics/filters/FEFlood.cpp FEFlood::FEFlood(Filter* filter, const Color& floodColor, float floodOpacity) Filter 45 Source/platform/graphics/filters/FEFlood.cpp PassRefPtr<FEFlood> FEFlood::create(Filter* filter, const Color& floodColor, float floodOpacity) Filter 34 Source/platform/graphics/filters/FEFlood.h static PassRefPtr<FEFlood> create(Filter* filter, const Color&, float); Filter 52 Source/platform/graphics/filters/FEFlood.h FEFlood(Filter*, const Color&, float); Filter 51 Source/platform/graphics/filters/FEGaussianBlur.cpp FEGaussianBlur::FEGaussianBlur(Filter* filter, float x, float y) Filter 58 Source/platform/graphics/filters/FEGaussianBlur.cpp PassRefPtr<FEGaussianBlur> FEGaussianBlur::create(Filter* filter, float x, float y) Filter 103 Source/platform/graphics/filters/FEGaussianBlur.cpp IntSize FEGaussianBlur::calculateKernelSize(Filter* filter, const FloatPoint& std) Filter 33 Source/platform/graphics/filters/FEGaussianBlur.h static PassRefPtr<FEGaussianBlur> create(Filter*, float, float); Filter 43 Source/platform/graphics/filters/FEGaussianBlur.h static IntSize calculateKernelSize(Filter*, const FloatPoint& std); Filter 64 Source/platform/graphics/filters/FEGaussianBlur.h FEGaussianBlur(Filter*, float, float); Filter 40 Source/platform/graphics/filters/FELighting.cpp FELighting::FELighting(Filter* filter, LightingType lightingType, const Color& lightingColor, float surfaceScale, Filter 94 Source/platform/graphics/filters/FELighting.h FELighting(Filter*, LightingType, const Color&, float, float, float, float, float, float, PassRefPtr<LightSource>); Filter 34 Source/platform/graphics/filters/FEMerge.cpp FEMerge::FEMerge(Filter* filter) Filter 39 Source/platform/graphics/filters/FEMerge.cpp PassRefPtr<FEMerge> FEMerge::create(Filter* filter) Filter 34 Source/platform/graphics/filters/FEMerge.h static PassRefPtr<FEMerge> create(Filter*); Filter 41 Source/platform/graphics/filters/FEMerge.h FEMerge(Filter*); Filter 39 Source/platform/graphics/filters/FEMorphology.cpp FEMorphology::FEMorphology(Filter* filter, MorphologyOperatorType type, float radiusX, float radiusY) Filter 47 Source/platform/graphics/filters/FEMorphology.cpp PassRefPtr<FEMorphology> FEMorphology::create(Filter* filter, MorphologyOperatorType type, float radiusX, float radiusY) Filter 39 Source/platform/graphics/filters/FEMorphology.h static PassRefPtr<FEMorphology> create(Filter*, MorphologyOperatorType, float radiusX, float radiusY); Filter 74 Source/platform/graphics/filters/FEMorphology.h FEMorphology(Filter*, MorphologyOperatorType, float radiusX, float radiusY); Filter 37 Source/platform/graphics/filters/FEOffset.cpp FEOffset::FEOffset(Filter* filter, float dx, float dy) Filter 44 Source/platform/graphics/filters/FEOffset.cpp PassRefPtr<FEOffset> FEOffset::create(Filter* filter, float dx, float dy) Filter 90 Source/platform/graphics/filters/FEOffset.cpp Filter* filter = this->filter(); Filter 98 Source/platform/graphics/filters/FEOffset.cpp Filter* filter = this->filter(); Filter 33 Source/platform/graphics/filters/FEOffset.h static PassRefPtr<FEOffset> create(Filter*, float dx, float dy); Filter 48 Source/platform/graphics/filters/FEOffset.h FEOffset(Filter*, float dx, float dy); Filter 31 Source/platform/graphics/filters/FESpecularLighting.cpp FESpecularLighting::FESpecularLighting(Filter* filter, const Color& lightingColor, float surfaceScale, Filter 38 Source/platform/graphics/filters/FESpecularLighting.cpp PassRefPtr<FESpecularLighting> FESpecularLighting::create(Filter* filter, const Color& lightingColor, Filter 32 Source/platform/graphics/filters/FESpecularLighting.h static PassRefPtr<FESpecularLighting> create(Filter*, const Color&, float, float, Filter 60 Source/platform/graphics/filters/FESpecularLighting.h FESpecularLighting(Filter*, const Color&, float, float, float, float, float, PassRefPtr<LightSource>); Filter 38 Source/platform/graphics/filters/FETile.cpp FETile::FETile(Filter* filter) Filter 43 Source/platform/graphics/filters/FETile.cpp PassRefPtr<FETile> FETile::create(Filter* filter) Filter 69 Source/platform/graphics/filters/FETile.cpp Filter* filter = this->filter(); Filter 33 Source/platform/graphics/filters/FETile.h static PassRefPtr<FETile> create(Filter* filter); Filter 44 Source/platform/graphics/filters/FETile.h FETile(Filter*); Filter 53 Source/platform/graphics/filters/FETurbulence.cpp FETurbulence::FETurbulence(Filter* filter, TurbulenceType type, float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, bool stitchTiles) Filter 64 Source/platform/graphics/filters/FETurbulence.cpp PassRefPtr<FETurbulence> FETurbulence::create(Filter* filter, TurbulenceType type, float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, bool stitchTiles) Filter 41 Source/platform/graphics/filters/FETurbulence.h static PassRefPtr<FETurbulence> create(Filter*, TurbulenceType, float, float, int, float, bool); Filter 116 Source/platform/graphics/filters/FETurbulence.h FETurbulence(Filter*, TurbulenceType, float, float, int, float, bool); Filter 34 Source/platform/graphics/filters/Filter.h class PLATFORM_EXPORT Filter : public RefCounted<Filter> { Filter 36 Source/platform/graphics/filters/Filter.h Filter(const AffineTransform& absoluteTransform) Filter 44 Source/platform/graphics/filters/Filter.h virtual ~Filter() { } Filter 40 Source/platform/graphics/filters/FilterEffect.cpp FilterEffect::FilterEffect(Filter* filter) Filter 491 Source/platform/graphics/filters/FilterEffect.cpp Filter* filter = this->filter(); Filter 42 Source/platform/graphics/filters/FilterEffect.h class Filter; Filter 161 Source/platform/graphics/filters/FilterEffect.h Filter* filter() { return m_filter; } Filter 162 Source/platform/graphics/filters/FilterEffect.h const Filter* filter() const { return m_filter; } Filter 182 Source/platform/graphics/filters/FilterEffect.h FilterEffect(Filter*); Filter 217 Source/platform/graphics/filters/FilterEffect.h Filter* m_filter; Filter 41 Source/platform/graphics/filters/ReferenceFilter.cpp : Filter(AffineTransform()) Filter 44 Source/platform/graphics/filters/ReferenceFilter.h class PLATFORM_EXPORT ReferenceFilter: public Filter { Filter 35 Source/platform/graphics/filters/SourceAlpha.cpp PassRefPtr<SourceAlpha> SourceAlpha::create(Filter* filter) Filter 57 Source/platform/graphics/filters/SourceAlpha.cpp Filter* filter = this->filter(); Filter 31 Source/platform/graphics/filters/SourceAlpha.h static PassRefPtr<SourceAlpha> create(Filter*); Filter 43 Source/platform/graphics/filters/SourceAlpha.h SourceAlpha(Filter* filter) Filter 32 Source/platform/graphics/filters/SourceGraphic.cpp PassRefPtr<SourceGraphic> SourceGraphic::create(Filter* filter) Filter 54 Source/platform/graphics/filters/SourceGraphic.cpp Filter* filter = this->filter(); Filter 32 Source/platform/graphics/filters/SourceGraphic.h static PassRefPtr<SourceGraphic> create(Filter*); Filter 43 Source/platform/graphics/filters/SourceGraphic.h SourceGraphic(Filter* filter)