AudioContext       38 AnalyserNode.h     static PassRefPtr<AnalyserNode> create(AudioContext* context, float sampleRate)
AudioContext       72 AnalyserNode.h     AnalyserNode(AudioContext*, float sampleRate);
AudioContext       58 AudioBasicInspectorNode.cpp     AudioContext::AutoLocker locker(context());
AudioContext       68 AudioBasicInspectorNode.cpp     AudioContext::AutoLocker locker(context());
AudioContext       39 AudioBasicInspectorNode.h     AudioBasicInspectorNode(AudioContext*, float sampleRate, unsigned outputChannelCount);
AudioContext       42 AudioBasicProcessorNode.h     AudioBasicProcessorNode(AudioContext*, float sampleRate);
AudioContext       45 AudioBuffer.cpp     if (sampleRate < 22050 || sampleRate > 96000 || numberOfChannels > AudioContext::maxNumberOfChannels() || !numberOfFrames)
AudioContext       51 AudioBufferSourceNode.cpp PassRefPtr<AudioBufferSourceNode> AudioBufferSourceNode::create(AudioContext* context, float sampleRate)
AudioContext       56 AudioBufferSourceNode.cpp AudioBufferSourceNode::AudioBufferSourceNode(AudioContext* context, float sampleRate)
AudioContext      343 AudioBufferSourceNode.cpp     AudioContext::AutoLocker contextLocker(context());
AudioContext      352 AudioBufferSourceNode.cpp         if (numberOfChannels > AudioContext::maxNumberOfChannels())
AudioContext       40 AudioBufferSourceNode.h class AudioContext;
AudioContext       47 AudioBufferSourceNode.h     static PassRefPtr<AudioBufferSourceNode> create(AudioContext*, float sampleRate);
AudioContext       96 AudioBufferSourceNode.h     AudioBufferSourceNode(AudioContext*, float sampleRate);
AudioContext       86 AudioContext.cpp bool AudioContext::isSampleRateRangeGood(float sampleRate)
AudioContext       95 AudioContext.cpp unsigned AudioContext::s_hardwareContextCount = 0;
AudioContext       97 AudioContext.cpp PassRefPtr<AudioContext> AudioContext::create(Document* document)
AudioContext      104 AudioContext.cpp     RefPtr<AudioContext> audioContext(adoptRef(new AudioContext(document)));
AudioContext      110 AudioContext.cpp AudioContext::AudioContext(Document* document)
AudioContext      136 AudioContext.cpp AudioContext::AudioContext(Document* document, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate)
AudioContext      159 AudioContext.cpp void AudioContext::constructCommon()
AudioContext      171 AudioContext.cpp AudioContext::~AudioContext()
AudioContext      188 AudioContext.cpp void AudioContext::lazyInitialize()
AudioContext      212 AudioContext.cpp void AudioContext::clear()
AudioContext      229 AudioContext.cpp void AudioContext::uninitialize()
AudioContext      253 AudioContext.cpp bool AudioContext::isInitialized() const
AudioContext      258 AudioContext.cpp bool AudioContext::isRunnable() const
AudioContext      267 AudioContext.cpp void AudioContext::stopDispatch(void* userData)
AudioContext      269 AudioContext.cpp     AudioContext* context = reinterpret_cast<AudioContext*>(userData);
AudioContext      278 AudioContext.cpp void AudioContext::stop()
AudioContext      292 AudioContext.cpp PassRefPtr<AudioBuffer> AudioContext::createBuffer(unsigned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& es)
AudioContext      303 AudioContext.cpp PassRefPtr<AudioBuffer> AudioContext::createBuffer(ArrayBuffer* arrayBuffer, bool mixToMono, ExceptionState& es)
AudioContext      320 AudioContext.cpp void AudioContext::decodeAudioData(ArrayBuffer* audioData, PassRefPtr<AudioBufferCallback> successCallback, PassRefPtr<AudioBufferCallback> errorCallback, ExceptionState& es)
AudioContext      329 AudioContext.cpp PassRefPtr<AudioBufferSourceNode> AudioContext::createBufferSource()
AudioContext      342 AudioContext.cpp PassRefPtr<MediaElementAudioSourceNode> AudioContext::createMediaElementSource(HTMLMediaElement* mediaElement, ExceptionState& es)
AudioContext      367 AudioContext.cpp PassRefPtr<MediaStreamAudioSourceNode> AudioContext::createMediaStreamSource(MediaStream* mediaStream, ExceptionState& es)
AudioContext      402 AudioContext.cpp PassRefPtr<MediaStreamAudioDestinationNode> AudioContext::createMediaStreamDestination()
AudioContext      409 AudioContext.cpp PassRefPtr<ScriptProcessorNode> AudioContext::createScriptProcessor(size_t bufferSize, ExceptionState& es)
AudioContext      415 AudioContext.cpp PassRefPtr<ScriptProcessorNode> AudioContext::createScriptProcessor(size_t bufferSize, size_t numberOfInputChannels, ExceptionState& es)
AudioContext      421 AudioContext.cpp PassRefPtr<ScriptProcessorNode> AudioContext::createScriptProcessor(size_t bufferSize, size_t numberOfInputChannels, size_t numberOfOutputChannels, ExceptionState& es)
AudioContext      436 AudioContext.cpp PassRefPtr<BiquadFilterNode> AudioContext::createBiquadFilter()
AudioContext      443 AudioContext.cpp PassRefPtr<WaveShaperNode> AudioContext::createWaveShaper()
AudioContext      450 AudioContext.cpp PassRefPtr<PannerNode> AudioContext::createPanner()
AudioContext      457 AudioContext.cpp PassRefPtr<ConvolverNode> AudioContext::createConvolver()
AudioContext      464 AudioContext.cpp PassRefPtr<DynamicsCompressorNode> AudioContext::createDynamicsCompressor()
AudioContext      471 AudioContext.cpp PassRefPtr<AnalyserNode> AudioContext::createAnalyser()
AudioContext      478 AudioContext.cpp PassRefPtr<GainNode> AudioContext::createGain()
AudioContext      485 AudioContext.cpp PassRefPtr<DelayNode> AudioContext::createDelay(ExceptionState& es)
AudioContext      491 AudioContext.cpp PassRefPtr<DelayNode> AudioContext::createDelay(double maxDelayTime, ExceptionState& es)
AudioContext      501 AudioContext.cpp PassRefPtr<ChannelSplitterNode> AudioContext::createChannelSplitter(ExceptionState& es)
AudioContext      507 AudioContext.cpp PassRefPtr<ChannelSplitterNode> AudioContext::createChannelSplitter(size_t numberOfOutputs, ExceptionState& es)
AudioContext      522 AudioContext.cpp PassRefPtr<ChannelMergerNode> AudioContext::createChannelMerger(ExceptionState& es)
AudioContext      528 AudioContext.cpp PassRefPtr<ChannelMergerNode> AudioContext::createChannelMerger(size_t numberOfInputs, ExceptionState& es)
AudioContext      543 AudioContext.cpp PassRefPtr<OscillatorNode> AudioContext::createOscillator()
AudioContext      557 AudioContext.cpp PassRefPtr<PeriodicWave> AudioContext::createPeriodicWave(Float32Array* real, Float32Array* imag, ExceptionState& es)
AudioContext      570 AudioContext.cpp void AudioContext::notifyNodeFinishedProcessing(AudioNode* node)
AudioContext      576 AudioContext.cpp void AudioContext::derefFinishedSourceNodes()
AudioContext      586 AudioContext.cpp void AudioContext::refNode(AudioNode* node)
AudioContext      595 AudioContext.cpp void AudioContext::derefNode(AudioNode* node)
AudioContext      609 AudioContext.cpp void AudioContext::derefUnfinishedSourceNodes()
AudioContext      618 AudioContext.cpp void AudioContext::lock(bool& mustReleaseLock)
AudioContext      636 AudioContext.cpp bool AudioContext::tryLock(bool& mustReleaseLock)
AudioContext      669 AudioContext.cpp void AudioContext::unlock()
AudioContext      677 AudioContext.cpp bool AudioContext::isAudioThread() const
AudioContext      682 AudioContext.cpp bool AudioContext::isGraphOwner() const
AudioContext      687 AudioContext.cpp void AudioContext::addDeferredFinishDeref(AudioNode* node)
AudioContext      693 AudioContext.cpp void AudioContext::handlePreRenderTasks()
AudioContext      712 AudioContext.cpp void AudioContext::handlePostRenderTasks()
AudioContext      742 AudioContext.cpp void AudioContext::handleDeferredFinishDerefs()
AudioContext      753 AudioContext.cpp void AudioContext::markForDeletion(AudioNode* node)
AudioContext      769 AudioContext.cpp void AudioContext::scheduleNodeDeletion()
AudioContext      790 AudioContext.cpp void AudioContext::deleteMarkedNodesDispatch(void* userData)
AudioContext      792 AudioContext.cpp     AudioContext* context = reinterpret_cast<AudioContext*>(userData);
AudioContext      801 AudioContext.cpp void AudioContext::deleteMarkedNodes()
AudioContext      806 AudioContext.cpp     RefPtr<AudioContext> protect(this);
AudioContext      831 AudioContext.cpp void AudioContext::markSummingJunctionDirty(AudioSummingJunction* summingJunction)
AudioContext      837 AudioContext.cpp void AudioContext::removeMarkedSummingJunction(AudioSummingJunction* summingJunction)
AudioContext      844 AudioContext.cpp void AudioContext::markAudioNodeOutputDirty(AudioNodeOutput* output)
AudioContext      850 AudioContext.cpp void AudioContext::handleDirtyAudioSummingJunctions()
AudioContext      860 AudioContext.cpp void AudioContext::handleDirtyAudioNodeOutputs()
AudioContext      870 AudioContext.cpp void AudioContext::addAutomaticPullNode(AudioNode* node)
AudioContext      880 AudioContext.cpp void AudioContext::removeAutomaticPullNode(AudioNode* node)
AudioContext      890 AudioContext.cpp void AudioContext::updateAutomaticPullNodes()
AudioContext      908 AudioContext.cpp void AudioContext::processAutomaticPullNodes(size_t framesToProcess)
AudioContext      916 AudioContext.cpp const AtomicString& AudioContext::interfaceName() const
AudioContext      921 AudioContext.cpp ScriptExecutionContext* AudioContext::scriptExecutionContext() const
AudioContext      926 AudioContext.cpp void AudioContext::startRendering()
AudioContext      931 AudioContext.cpp void AudioContext::fireCompletionEvent()
AudioContext      950 AudioContext.cpp void AudioContext::incrementActiveSourceCount()
AudioContext      955 AudioContext.cpp void AudioContext::decrementActiveSourceCount()
AudioContext       77 AudioContext.h class AudioContext : public ActiveDOMObject, public ScriptWrappable, public ThreadSafeRefCounted<AudioContext>, public EventTarget {
AudioContext       80 AudioContext.h     static PassRefPtr<AudioContext> create(Document*);
AudioContext       83 AudioContext.h     static PassRefPtr<AudioContext> createOfflineContext(Document*, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState&);
AudioContext       85 AudioContext.h     virtual ~AudioContext();
AudioContext      204 AudioContext.h         AutoLocker(AudioContext* context)
AudioContext      217 AudioContext.h         AudioContext* m_context;
AudioContext      243 AudioContext.h     using ThreadSafeRefCounted<AudioContext>::ref;
AudioContext      244 AudioContext.h     using ThreadSafeRefCounted<AudioContext>::deref;
AudioContext      252 AudioContext.h     explicit AudioContext(Document*);
AudioContext      253 AudioContext.h     AudioContext(Document*, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate);
AudioContext       37 AudioDestinationNode.h class AudioContext;
AudioContext       41 AudioDestinationNode.h     AudioDestinationNode(AudioContext*, float sampleRate);
AudioContext      130 AudioNode.cpp      AudioContext::AutoLocker locker(context());
AudioContext      164 AudioNode.cpp      AudioContext::AutoLocker locker(context());
AudioContext      188 AudioNode.cpp      AudioContext::AutoLocker locker(context());
AudioContext      208 AudioNode.cpp      AudioContext::AutoLocker locker(context());
AudioContext      210 AudioNode.cpp      if (channelCount > 0 && channelCount <= AudioContext::maxNumberOfChannels()) {
AudioContext      238 AudioNode.cpp      AudioContext::AutoLocker locker(context());
AudioContext      270 AudioNode.cpp      AudioContext::AutoLocker locker(context());
AudioContext      376 AudioNode.cpp          AudioContext::AutoLocker locker(context());
AudioContext       41 AudioNode.h    class AudioContext;
AudioContext       57 AudioNode.h        AudioNode(AudioContext*, float sampleRate);
AudioContext       60 AudioNode.h        AudioContext* context() { return m_context.get(); }
AudioContext       61 AudioNode.h        const AudioContext* context() const { return m_context.get(); }
AudioContext      204 AudioNode.h        RefPtr<AudioContext> m_context;
AudioContext       48 AudioNodeOutput.cpp     ASSERT(numberOfChannels <= AudioContext::maxNumberOfChannels());
AudioContext       55 AudioNodeOutput.cpp     ASSERT(numberOfChannels <= AudioContext::maxNumberOfChannels());
AudioContext       37 AudioNodeOutput.h class AudioContext;
AudioContext       50 AudioNodeOutput.h     AudioContext* context() { return m_node->context(); }
AudioContext       51 AudioParam.h       static PassRefPtr<AudioParam> create(AudioContext* context, const String& name, double defaultValue, double minValue, double maxValue, unsigned units = 0)
AudioContext      107 AudioParam.h       AudioParam(AudioContext* context, const String& name, double defaultValue, double minValue, double maxValue, unsigned units = 0)
AudioContext      116 AudioParamTimeline.cpp float AudioParamTimeline::valueForContextTime(AudioContext* context, float defaultValue, bool& hasValue)
AudioContext       56 AudioParamTimeline.h     float valueForContextTime(AudioContext*, float defaultValue, bool& hasValue);
AudioContext       43 AudioScheduledSourceNode.cpp AudioScheduledSourceNode::AudioScheduledSourceNode(AudioContext* context, float sampleRate)
AudioContext       57 AudioScheduledSourceNode.h     AudioScheduledSourceNode(AudioContext*, float sampleRate);
AudioContext       38 AudioSourceNode.h     AudioSourceNode(AudioContext* context, float sampleRate)
AudioContext       39 AudioSummingJunction.cpp AudioSummingJunction::AudioSummingJunction(AudioContext* context)
AudioContext       34 AudioSummingJunction.h class AudioContext;
AudioContext       41 AudioSummingJunction.h     explicit AudioSummingJunction(AudioContext*);
AudioContext       45 AudioSummingJunction.h     AudioContext* context() { return m_context.get(); }
AudioContext       64 AudioSummingJunction.h     RefPtr<AudioContext> m_context;
AudioContext       49 BiquadFilterNode.h     static PassRefPtr<BiquadFilterNode> create(AudioContext* context, float sampleRate)
AudioContext       70 BiquadFilterNode.h     BiquadFilterNode(AudioContext*, float sampleRate);
AudioContext       52 BiquadProcessor.h     BiquadProcessor(AudioContext*, float sampleRate, size_t numberOfChannels, bool autoInitialize);
AudioContext       45 ChannelMergerNode.cpp     if (!numberOfInputs || numberOfInputs > AudioContext::maxNumberOfChannels())
AudioContext       37 ChannelMergerNode.h class AudioContext;
AudioContext       41 ChannelMergerNode.h     static PassRefPtr<ChannelMergerNode> create(AudioContext*, float sampleRate, unsigned numberOfInputs);
AudioContext       56 ChannelMergerNode.h     ChannelMergerNode(AudioContext*, float sampleRate, unsigned numberOfInputs);
AudioContext       39 ChannelSplitterNode.cpp     if (!numberOfOutputs || numberOfOutputs > AudioContext::maxNumberOfChannels())
AudioContext       33 ChannelSplitterNode.h class AudioContext;
AudioContext       37 ChannelSplitterNode.h     static PassRefPtr<ChannelSplitterNode> create(AudioContext*, float sampleRate, unsigned numberOfOutputs);
AudioContext       47 ChannelSplitterNode.h     ChannelSplitterNode(AudioContext*, float sampleRate, unsigned numberOfOutputs);
AudioContext       40 ConvolverNode.h     static PassRefPtr<ConvolverNode> create(AudioContext* context, float sampleRate)
AudioContext       61 ConvolverNode.h     ConvolverNode(AudioContext*, float sampleRate);
AudioContext       34 DefaultAudioDestinationNode.h class AudioContext;
AudioContext       39 DefaultAudioDestinationNode.h     static PassRefPtr<DefaultAudioDestinationNode> create(AudioContext* context)
AudioContext       57 DefaultAudioDestinationNode.h     explicit DefaultAudioDestinationNode(AudioContext*);
AudioContext       39 DelayNode.h        static PassRefPtr<DelayNode> create(AudioContext* context, float sampleRate, double maxDelayTime, ExceptionState& es)
AudioContext       47 DelayNode.h        DelayNode(AudioContext*, float sampleRate, double maxDelayTime, ExceptionState&);
AudioContext       40 DelayProcessor.h     DelayProcessor(AudioContext*, float sampleRate, unsigned numberOfChannels, double maxDelayTime);
AudioContext       38 DynamicsCompressorNode.h     static PassRefPtr<DynamicsCompressorNode> create(AudioContext* context, float sampleRate)
AudioContext       65 DynamicsCompressorNode.h     DynamicsCompressorNode(AudioContext*, float sampleRate);
AudioContext       35 GainNode.h     class AudioContext;
AudioContext       42 GainNode.h         static PassRefPtr<GainNode> create(AudioContext* context, float sampleRate)
AudioContext       61 GainNode.h         GainNode(AudioContext*, float sampleRate);
AudioContext       72 MediaElementAudioSourceNode.cpp         if (!numberOfChannels || numberOfChannels > AudioContext::maxNumberOfChannels() || sourceSampleRate < minSampleRate || sourceSampleRate > maxSampleRate) {
AudioContext       96 MediaElementAudioSourceNode.cpp             AudioContext::AutoLocker contextLocker(context());
AudioContext       40 MediaElementAudioSourceNode.h class AudioContext;
AudioContext       44 MediaElementAudioSourceNode.h     static PassRefPtr<MediaElementAudioSourceNode> create(AudioContext*, HTMLMediaElement*);
AudioContext       61 MediaElementAudioSourceNode.h     MediaElementAudioSourceNode(AudioContext*, HTMLMediaElement*);
AudioContext       38 MediaStreamAudioDestinationNode.h class AudioContext;
AudioContext       42 MediaStreamAudioDestinationNode.h     static PassRefPtr<MediaStreamAudioDestinationNode> create(AudioContext*, size_t numberOfChannels);
AudioContext       55 MediaStreamAudioDestinationNode.h     MediaStreamAudioDestinationNode(AudioContext*, size_t numberOfChannels);
AudioContext       67 MediaStreamAudioSourceNode.cpp         if (!numberOfChannels || numberOfChannels > AudioContext::maxNumberOfChannels() || sourceSampleRate != sampleRate()) {
AudioContext       81 MediaStreamAudioSourceNode.cpp             AudioContext::AutoLocker contextLocker(context());
AudioContext       40 MediaStreamAudioSourceNode.h class AudioContext;
AudioContext       44 MediaStreamAudioSourceNode.h     static PassRefPtr<MediaStreamAudioSourceNode> create(AudioContext*, MediaStream*, AudioSourceProvider*);
AudioContext       60 MediaStreamAudioSourceNode.h     MediaStreamAudioSourceNode(AudioContext*, MediaStream*, AudioSourceProvider*);
AudioContext       34 OfflineAudioContext.h class OfflineAudioContext : public AudioContext {
AudioContext       43 OfflineAudioDestinationNode.cpp OfflineAudioDestinationNode::OfflineAudioDestinationNode(AudioContext* context, AudioBuffer* renderTarget)
AudioContext       37 OfflineAudioDestinationNode.h class AudioContext;
AudioContext       41 OfflineAudioDestinationNode.h     static PassRefPtr<OfflineAudioDestinationNode> create(AudioContext* context, AudioBuffer* renderTarget)
AudioContext       59 OfflineAudioDestinationNode.h     OfflineAudioDestinationNode(AudioContext*, AudioBuffer* renderTarget);
AudioContext       50 OscillatorNode.cpp PassRefPtr<OscillatorNode> OscillatorNode::create(AudioContext* context, float sampleRate)
AudioContext       55 OscillatorNode.cpp OscillatorNode::OscillatorNode(AudioContext* context, float sampleRate)
AudioContext       38 OscillatorNode.h class AudioContext;
AudioContext       55 OscillatorNode.h     static PassRefPtr<OscillatorNode> create(AudioContext*, float sampleRate);
AudioContext       74 OscillatorNode.h     OscillatorNode(AudioContext*, float sampleRate);
AudioContext       50 PannerNode.cpp PannerNode::PannerNode(AudioContext* context, float sampleRate)
AudioContext       64 PannerNode.h       static PassRefPtr<PannerNode> create(AudioContext* context, float sampleRate)
AudioContext      133 PannerNode.h       PannerNode(AudioContext*, float sampleRate);
AudioContext       64 ScriptProcessorNode.cpp     if (numberOfInputChannels > AudioContext::maxNumberOfChannels())
AudioContext       67 ScriptProcessorNode.cpp     if (numberOfOutputChannels > AudioContext::maxNumberOfChannels())
AudioContext       89 ScriptProcessorNode.cpp     ASSERT(numberOfInputChannels <= AudioContext::maxNumberOfChannels());
AudioContext       38 ScriptProcessorNode.h class AudioContext;
AudioContext       53 ScriptProcessorNode.h     static PassRefPtr<ScriptProcessorNode> create(AudioContext*, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels);
AudioContext       72 ScriptProcessorNode.h     ScriptProcessorNode(AudioContext*, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels);
AudioContext       65 WaveShaperNode.cpp     AudioContext::AutoLocker contextLocker(context());
AudioContext       39 WaveShaperNode.h     static PassRefPtr<WaveShaperNode> create(AudioContext* context)
AudioContext       54 WaveShaperNode.h     explicit WaveShaperNode(AudioContext*);