GLuint 1245 cc/layers/texture_layer_unittest.cc GLuint texture = 0; GLuint 1296 cc/layers/texture_layer_unittest.cc GLuint texture = 0; GLuint 1327 cc/layers/texture_layer_unittest.cc GLuint texture = 0; GLuint 40 cc/output/geometry_binding.h GLuint quad_vertices_vbo_; GLuint 41 cc/output/geometry_binding.h GLuint quad_elements_vbo_; GLuint 274 cc/output/gl_renderer.cc GLuint error = gl->GetError(); GLuint 2261 cc/output/gl_renderer.cc GLuint texture_id = 0; GLuint 2388 cc/output/gl_renderer.cc GLuint buffer = 0; GLuint 2397 cc/output/gl_renderer.cc GLuint query = 0; GLuint 405 cc/output/gl_renderer_unittest.cc virtual void getAttachedShaders(GLuint program, GLuint 408 cc/output/gl_renderer_unittest.cc GLuint* shaders) OVERRIDE { GLuint 411 cc/output/gl_renderer_unittest.cc virtual GLint getAttribLocation(GLuint program, const GLchar* name) OVERRIDE { GLuint 447 cc/output/gl_renderer_unittest.cc virtual void getProgramiv(GLuint program, GLuint 457 cc/output/gl_renderer_unittest.cc virtual void getShaderiv(GLuint shader, GLenum pname, GLint* value) OVERRIDE { GLuint 487 cc/output/gl_renderer_unittest.cc virtual void getUniformfv(GLuint program, GLuint 492 cc/output/gl_renderer_unittest.cc virtual void getUniformiv(GLuint program, GLuint 497 cc/output/gl_renderer_unittest.cc virtual GLint getUniformLocation(GLuint program, GLuint 502 cc/output/gl_renderer_unittest.cc virtual void getVertexAttribfv(GLuint index, GLuint 507 cc/output/gl_renderer_unittest.cc virtual void getVertexAttribiv(GLuint index, GLuint 512 cc/output/gl_renderer_unittest.cc virtual GLsizeiptr getVertexAttribOffset(GLuint index, GLuint 541 cc/output/gl_renderer_unittest.cc virtual void getProgramiv(GLuint program, GLuint 548 cc/output/gl_renderer_unittest.cc virtual void getShaderiv(GLuint shader, GLenum pname, GLint* value) OVERRIDE { GLuint 719 cc/output/gl_renderer_unittest.cc virtual void deleteTexture(GLuint) OVERRIDE { GLuint 722 cc/output/gl_renderer_unittest.cc virtual void deleteFramebuffer(GLuint) OVERRIDE { GLuint 725 cc/output/gl_renderer_unittest.cc virtual void deleteQueryEXT(GLuint) OVERRIDE { GLuint 728 cc/output/gl_renderer_unittest.cc virtual void deleteRenderbuffer(GLuint) OVERRIDE { GLuint 1641 cc/output/gl_renderer_unittest.cc MOCK_METHOD2(bindFramebuffer, void(GLenum target, GLuint framebuffer)); GLuint 29 cc/resources/raster_worker_pool_perftest.cc virtual GLuint CreateImageCHROMIUM(GLsizei width, GLuint 34 cc/resources/raster_worker_pool_perftest.cc virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE { GLuint 38 cc/resources/raster_worker_pool_perftest.cc virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE { GLuint 41 cc/resources/resource_provider.cc virtual GLuint NextId() = 0; GLuint 47 cc/resources/resource_provider.cc ids_(new GLuint[id_allocation_chunk_size]), GLuint 54 cc/resources/resource_provider.cc scoped_ptr<GLuint[]> ids_; GLuint 165 cc/resources/resource_provider.cc virtual GLuint NextId() OVERRIDE { GLuint 188 cc/resources/resource_provider.cc virtual GLuint NextId() OVERRIDE { GLuint 240 cc/resources/resource_provider.cc ResourceProvider::Resource::Resource(GLuint texture_id, GLuint 721 cc/resources/resource_provider.cc GLuint texture_target, GLuint 722 cc/resources/resource_provider.cc GLuint texture_id) { GLuint 848 cc/resources/resource_provider.cc GLuint sync_point = resource->mailbox.sync_point(); GLuint 1374 cc/resources/resource_provider.cc GLuint sync_point = gl->InsertSyncPointCHROMIUM(); GLuint 1715 cc/resources/resource_provider.cc GLuint sync_point = gl->InsertSyncPointCHROMIUM(); GLuint 2033 cc/resources/resource_provider.cc GLuint complete = 1; GLuint 81 cc/resources/resource_provider_unittest.cc MOCK_METHOD2(bindTexture, void(GLenum target, GLuint texture)); GLuint 83 cc/resources/resource_provider_unittest.cc MOCK_METHOD1(waitSyncPoint, void(GLuint sync_point)); GLuint 84 cc/resources/resource_provider_unittest.cc MOCK_METHOD0(insertSyncPoint, GLuint(void)); GLuint 92 cc/resources/resource_provider_unittest.cc virtual GLuint NextTextureId() OVERRIDE { GLuint 96 cc/resources/resource_provider_unittest.cc virtual void RetireTextureId(GLuint) OVERRIDE {} GLuint 159 cc/resources/resource_provider_unittest.cc virtual GLuint insertSyncPoint() OVERRIDE { GLuint 174 cc/resources/resource_provider_unittest.cc virtual void waitSyncPoint(GLuint sync_point) OVERRIDE { GLuint 182 cc/resources/resource_provider_unittest.cc GLuint internalformat, GLuint 332 cc/resources/resource_provider_unittest.cc GLuint last_waited_sync_point_; GLuint 613 cc/resources/resource_provider_unittest.cc GLuint external_texture_id = child_context_->createExternalTexture(); GLuint 620 cc/resources/resource_provider_unittest.cc const GLuint external_sync_point = child_context_->insertSyncPoint(); GLuint 2553 cc/resources/resource_provider_unittest.cc MOCK_METHOD0(NextTextureId, GLuint()); GLuint 2554 cc/resources/resource_provider_unittest.cc MOCK_METHOD1(RetireTextureId, void(GLuint id)); GLuint 2555 cc/resources/resource_provider_unittest.cc MOCK_METHOD2(bindTexture, void(GLenum target, GLuint texture)); GLuint 2559 cc/resources/resource_provider_unittest.cc GLuint internalformat, GLuint 2612 cc/resources/resource_provider_unittest.cc MOCK_METHOD3(createImageCHROMIUM, GLuint(GLsizei, GLsizei, GLenum)); GLuint 2613 cc/resources/resource_provider_unittest.cc MOCK_METHOD1(destroyImageCHROMIUM, void(GLuint)); GLuint 2614 cc/resources/resource_provider_unittest.cc MOCK_METHOD2(mapImageCHROMIUM, void*(GLuint, GLenum)); GLuint 2615 cc/resources/resource_provider_unittest.cc MOCK_METHOD3(getImageParameterivCHROMIUM, void(GLuint, GLenum, GLint*)); GLuint 2616 cc/resources/resource_provider_unittest.cc MOCK_METHOD1(unmapImageCHROMIUM, void(GLuint)); GLuint 3197 cc/resources/resource_provider_unittest.cc virtual GLuint NextTextureId() OVERRIDE { GLuint 3201 cc/resources/resource_provider_unittest.cc virtual void RetireTextureId(GLuint) OVERRIDE {} GLuint 3202 cc/resources/resource_provider_unittest.cc GLuint PeekTextureId() { GLuint 47 cc/resources/resource_update_controller_unittest.cc virtual void getQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* value) GLuint 225 cc/resources/resource_update_controller_unittest.cc void WebGraphicsContext3DForUploadTest::getQueryObjectuivEXT(GLuint id, GLuint 227 cc/resources/resource_update_controller_unittest.cc GLuint* params) { GLuint 24 cc/resources/texture_mailbox_deleter_unittest.cc GLuint texture_id = 0u; GLuint 44 cc/resources/texture_uploader_unittest.cc virtual void GetQueryObjectuivEXT(GLuint, GLuint 46 cc/resources/texture_uploader_unittest.cc GLuint* value) OVERRIDE { GLuint 240 cc/test/layer_tree_pixel_test.cc GLuint texture_id = 0; GLuint 250 cc/test/layer_tree_pixel_test.cc GLuint fbo = 0; GLuint 315 cc/test/layer_tree_pixel_test.cc GLuint texture_id = 0; GLuint 16 cc/test/ordered_texture_map.cc void OrderedTextureMap::Append(GLuint id, GLuint 25 cc/test/ordered_texture_map.cc void OrderedTextureMap::Replace(GLuint id, GLuint 33 cc/test/ordered_texture_map.cc void OrderedTextureMap::Remove(GLuint id) { GLuint 46 cc/test/ordered_texture_map.cc bool OrderedTextureMap::ContainsId(GLuint id) { GLuint 50 cc/test/ordered_texture_map.cc scoped_refptr<TestTexture> OrderedTextureMap::TextureForId(GLuint id) { GLuint 57 cc/test/ordered_texture_map.cc GLuint OrderedTextureMap::IdAt(size_t index) { GLuint 23 cc/test/ordered_texture_map.h void Append(GLuint id, scoped_refptr<TestTexture> texture); GLuint 24 cc/test/ordered_texture_map.h void Replace(GLuint id, scoped_refptr<TestTexture> texture); GLuint 25 cc/test/ordered_texture_map.h void Remove(GLuint id); GLuint 29 cc/test/ordered_texture_map.h bool ContainsId(GLuint id); GLuint 31 cc/test/ordered_texture_map.h scoped_refptr<TestTexture> TextureForId(GLuint id); GLuint 32 cc/test/ordered_texture_map.h GLuint IdAt(size_t index); GLuint 37 cc/test/ordered_texture_map.h typedef std::vector<GLuint> TextureList; GLuint 19 cc/test/test_gles2_interface.cc void TestGLES2Interface::GenTextures(GLsizei n, GLuint* textures) { GLuint 25 cc/test/test_gles2_interface.cc void TestGLES2Interface::GenBuffers(GLsizei n, GLuint* buffers) { GLuint 31 cc/test/test_gles2_interface.cc void TestGLES2Interface::GenFramebuffers(GLsizei n, GLuint* framebuffers) { GLuint 37 cc/test/test_gles2_interface.cc void TestGLES2Interface::GenQueriesEXT(GLsizei n, GLuint* queries) { GLuint 43 cc/test/test_gles2_interface.cc void TestGLES2Interface::DeleteTextures(GLsizei n, const GLuint* textures) { GLuint 49 cc/test/test_gles2_interface.cc void TestGLES2Interface::DeleteBuffers(GLsizei n, const GLuint* buffers) { GLuint 56 cc/test/test_gles2_interface.cc const GLuint* framebuffers) { GLuint 62 cc/test/test_gles2_interface.cc void TestGLES2Interface::DeleteQueriesEXT(GLsizei n, const GLuint* queries) { GLuint 68 cc/test/test_gles2_interface.cc GLuint TestGLES2Interface::CreateShader(GLenum type) { GLuint 72 cc/test/test_gles2_interface.cc GLuint TestGLES2Interface::CreateProgram() { GLuint 76 cc/test/test_gles2_interface.cc void TestGLES2Interface::BindTexture(GLenum target, GLuint texture) { GLuint 84 cc/test/test_gles2_interface.cc void TestGLES2Interface::GetShaderiv(GLuint shader, GLuint 90 cc/test/test_gles2_interface.cc void TestGLES2Interface::GetProgramiv(GLuint program, GLuint 115 cc/test/test_gles2_interface.cc void TestGLES2Interface::UseProgram(GLuint program) { GLuint 163 cc/test/test_gles2_interface.cc void TestGLES2Interface::BindFramebuffer(GLenum target, GLuint buffer) { GLuint 167 cc/test/test_gles2_interface.cc void TestGLES2Interface::BindBuffer(GLenum target, GLuint buffer) { GLuint 215 cc/test/test_gles2_interface.cc GLuint io_surface_id, GLuint 216 cc/test/test_gles2_interface.cc GLuint plane) { GLuint 276 cc/test/test_gles2_interface.cc GLuint TestGLES2Interface::CreateImageCHROMIUM(GLsizei width, GLuint 282 cc/test/test_gles2_interface.cc void TestGLES2Interface::DestroyImageCHROMIUM(GLuint image_id) { GLuint 286 cc/test/test_gles2_interface.cc void* TestGLES2Interface::MapImageCHROMIUM(GLuint image_id, GLenum access) { GLuint 290 cc/test/test_gles2_interface.cc void TestGLES2Interface::GetImageParameterivCHROMIUM(GLuint image_id, GLuint 296 cc/test/test_gles2_interface.cc void TestGLES2Interface::UnmapImageCHROMIUM(GLuint image_id) { GLuint 309 cc/test/test_gles2_interface.cc void* TestGLES2Interface::MapBufferCHROMIUM(GLuint target, GLenum access) { GLuint 313 cc/test/test_gles2_interface.cc GLboolean TestGLES2Interface::UnmapBufferCHROMIUM(GLuint target) { GLuint 324 cc/test/test_gles2_interface.cc void TestGLES2Interface::WaitSyncPointCHROMIUM(GLuint sync_point) { GLuint 328 cc/test/test_gles2_interface.cc GLuint TestGLES2Interface::InsertSyncPointCHROMIUM() { GLuint 332 cc/test/test_gles2_interface.cc void TestGLES2Interface::BeginQueryEXT(GLenum target, GLuint id) { GLuint 340 cc/test/test_gles2_interface.cc void TestGLES2Interface::GetQueryObjectuivEXT(GLuint id, GLuint 342 cc/test/test_gles2_interface.cc GLuint* params) { GLuint 366 cc/test/test_gles2_interface.cc void TestGLES2Interface::ResizeCHROMIUM(GLuint width, GLuint 367 cc/test/test_gles2_interface.cc GLuint height, GLuint 18 cc/test/test_gles2_interface.h virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE; GLuint 19 cc/test/test_gles2_interface.h virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE; GLuint 20 cc/test/test_gles2_interface.h virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE; GLuint 21 cc/test/test_gles2_interface.h virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE; GLuint 23 cc/test/test_gles2_interface.h virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE; GLuint 24 cc/test/test_gles2_interface.h virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE; GLuint 26 cc/test/test_gles2_interface.h const GLuint* framebuffers) OVERRIDE; GLuint 27 cc/test/test_gles2_interface.h virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE; GLuint 29 cc/test/test_gles2_interface.h virtual GLuint CreateShader(GLenum type) OVERRIDE; GLuint 30 cc/test/test_gles2_interface.h virtual GLuint CreateProgram() OVERRIDE; GLuint 32 cc/test/test_gles2_interface.h virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE; GLuint 35 cc/test/test_gles2_interface.h virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE; GLuint 36 cc/test/test_gles2_interface.h virtual void GetProgramiv(GLuint program, GLuint 48 cc/test/test_gles2_interface.h virtual void UseProgram(GLuint program) OVERRIDE; GLuint 67 cc/test/test_gles2_interface.h virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE; GLuint 68 cc/test/test_gles2_interface.h virtual void BindFramebuffer(GLenum target, GLuint buffer) OVERRIDE; GLuint 96 cc/test/test_gles2_interface.h GLuint io_surface_id, GLuint 97 cc/test/test_gles2_interface.h GLuint plane) OVERRIDE; GLuint 127 cc/test/test_gles2_interface.h virtual GLuint CreateImageCHROMIUM(GLsizei width, GLuint 130 cc/test/test_gles2_interface.h virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE; GLuint 131 cc/test/test_gles2_interface.h virtual void* MapImageCHROMIUM(GLuint image_id, GLenum access) OVERRIDE; GLuint 132 cc/test/test_gles2_interface.h virtual void GetImageParameterivCHROMIUM(GLuint image_id, GLuint 135 cc/test/test_gles2_interface.h virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE; GLuint 140 cc/test/test_gles2_interface.h virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE; GLuint 141 cc/test/test_gles2_interface.h virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE; GLuint 147 cc/test/test_gles2_interface.h virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; GLuint 148 cc/test/test_gles2_interface.h virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; GLuint 150 cc/test/test_gles2_interface.h virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE; GLuint 152 cc/test/test_gles2_interface.h virtual void GetQueryObjectuivEXT(GLuint id, GLuint 154 cc/test/test_gles2_interface.h GLuint* params) OVERRIDE; GLuint 165 cc/test/test_gles2_interface.h virtual void ResizeCHROMIUM(GLuint width, GLuint 166 cc/test/test_gles2_interface.h GLuint height, GLuint 21 cc/test/test_web_graphics_context_3d.cc static const GLuint kFramebufferId = 1; GLuint 22 cc/test/test_web_graphics_context_3d.cc static const GLuint kRenderbufferId = 2; GLuint 26 cc/test/test_web_graphics_context_3d.cc const GLuint TestWebGraphicsContext3D::kExternalTextureId = 1337; GLuint 110 cc/test/test_web_graphics_context_3d.cc GLuint program, GLuint 116 cc/test/test_web_graphics_context_3d.cc GLuint index, GLuint 122 cc/test/test_web_graphics_context_3d.cc GLuint buffer) { GLuint 132 cc/test/test_web_graphics_context_3d.cc GLuint framebuffer) { GLuint 137 cc/test/test_web_graphics_context_3d.cc GLuint program) { GLuint 142 cc/test/test_web_graphics_context_3d.cc GLuint renderbuffer) { GLuint 147 cc/test/test_web_graphics_context_3d.cc GLuint shader) { GLuint 152 cc/test/test_web_graphics_context_3d.cc GLuint texture) { GLuint 156 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::genBuffers(GLsizei count, GLuint* ids) { GLuint 162 cc/test/test_web_graphics_context_3d.cc GLsizei count, GLuint* ids) { GLuint 168 cc/test/test_web_graphics_context_3d.cc GLsizei count, GLuint* ids) { GLuint 173 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::genTextures(GLsizei count, GLuint* ids) { GLuint 183 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::deleteBuffers(GLsizei count, GLuint* ids) { GLuint 189 cc/test/test_web_graphics_context_3d.cc GLsizei count, GLuint* ids) { GLuint 195 cc/test/test_web_graphics_context_3d.cc GLsizei count, GLuint* ids) { GLuint 200 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::deleteTextures(GLsizei count, GLuint* ids) { GLuint 210 cc/test/test_web_graphics_context_3d.cc GLuint TestWebGraphicsContext3D::createBuffer() { GLuint 211 cc/test/test_web_graphics_context_3d.cc GLuint id; GLuint 216 cc/test/test_web_graphics_context_3d.cc GLuint TestWebGraphicsContext3D::createFramebuffer() { GLuint 217 cc/test/test_web_graphics_context_3d.cc GLuint id; GLuint 222 cc/test/test_web_graphics_context_3d.cc GLuint TestWebGraphicsContext3D::createRenderbuffer() { GLuint 223 cc/test/test_web_graphics_context_3d.cc GLuint id; GLuint 228 cc/test/test_web_graphics_context_3d.cc GLuint TestWebGraphicsContext3D::createTexture() { GLuint 229 cc/test/test_web_graphics_context_3d.cc GLuint id; GLuint 234 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::deleteBuffer(GLuint id) { GLuint 238 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::deleteFramebuffer(GLuint id) { GLuint 242 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::deleteRenderbuffer(GLuint id) { GLuint 246 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::deleteTexture(GLuint id) { GLuint 256 cc/test/test_web_graphics_context_3d.cc GLuint TestWebGraphicsContext3D::createShader(GLenum) { GLuint 262 cc/test/test_web_graphics_context_3d.cc GLuint TestWebGraphicsContext3D::createExternalTexture() { GLuint 268 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::deleteProgram(GLuint id) { GLuint 274 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::deleteShader(GLuint id) { GLuint 280 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::attachShader(GLuint program, GLuint shader) { GLuint 287 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::useProgram(GLuint program) { GLuint 295 cc/test/test_web_graphics_context_3d.cc GLenum target, GLuint framebuffer) { GLuint 302 cc/test/test_web_graphics_context_3d.cc GLenum target, GLuint renderbuffer) { GLuint 309 cc/test/test_web_graphics_context_3d.cc GLenum target, GLuint texture_id) { GLuint 326 cc/test/test_web_graphics_context_3d.cc GLuint TestWebGraphicsContext3D::BoundTextureId( GLuint 342 cc/test/test_web_graphics_context_3d.cc GLuint TestWebGraphicsContext3D::createQueryEXT() { return 1u; } GLuint 355 cc/test/test_web_graphics_context_3d.cc GLuint query, GLuint 357 cc/test/test_web_graphics_context_3d.cc GLuint* params) { GLuint 372 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::getProgramiv(GLuint program, GLuint 379 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::getShaderiv(GLuint shader, GLuint 462 cc/test/test_web_graphics_context_3d.cc GLint TestWebGraphicsContext3D::getAttribLocation(GLuint program, GLuint 470 cc/test/test_web_graphics_context_3d.cc GLuint buffer) { GLuint 542 cc/test/test_web_graphics_context_3d.cc GLuint TestWebGraphicsContext3D::createImageCHROMIUM( GLuint 546 cc/test/test_web_graphics_context_3d.cc GLuint image_id = NextImageId(); GLuint 555 cc/test/test_web_graphics_context_3d.cc GLuint id) { GLuint 560 cc/test/test_web_graphics_context_3d.cc GLuint image_id, GLuint 569 cc/test/test_web_graphics_context_3d.cc void* TestWebGraphicsContext3D::mapImageCHROMIUM(GLuint image_id, GLuint 584 cc/test/test_web_graphics_context_3d.cc GLuint image_id) { GLuint 603 cc/test/test_web_graphics_context_3d.cc GLuint TestWebGraphicsContext3D::TextureAt(int i) const { GLuint 608 cc/test/test_web_graphics_context_3d.cc GLuint TestWebGraphicsContext3D::NextTextureId() { GLuint 610 cc/test/test_web_graphics_context_3d.cc GLuint texture_id = namespace_->next_texture_id++; GLuint 616 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::RetireTextureId(GLuint id) { GLuint 625 cc/test/test_web_graphics_context_3d.cc GLuint TestWebGraphicsContext3D::NextBufferId() { GLuint 627 cc/test/test_web_graphics_context_3d.cc GLuint buffer_id = namespace_->next_buffer_id++; GLuint 633 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::RetireBufferId(GLuint id) { GLuint 642 cc/test/test_web_graphics_context_3d.cc GLuint TestWebGraphicsContext3D::NextImageId() { GLuint 644 cc/test/test_web_graphics_context_3d.cc GLuint image_id = namespace_->next_image_id++; GLuint 650 cc/test/test_web_graphics_context_3d.cc void TestWebGraphicsContext3D::RetireImageId(GLuint id) { GLuint 688 cc/test/test_web_graphics_context_3d.cc GLuint id) { GLuint 717 cc/test/test_web_graphics_context_3d.cc GLuint id) { GLuint 727 cc/test/test_web_graphics_context_3d.cc GLuint TestWebGraphicsContext3D::TextureTargets::BoundTexture( GLuint 49 cc/test/test_web_graphics_context_3d.h virtual void attachShader(GLuint program, GLuint shader); GLuint 50 cc/test/test_web_graphics_context_3d.h virtual void bindFramebuffer(GLenum target, GLuint framebuffer); GLuint 51 cc/test/test_web_graphics_context_3d.h virtual void bindRenderbuffer(GLenum target, GLuint renderbuffer); GLuint 52 cc/test/test_web_graphics_context_3d.h virtual void bindTexture(GLenum target, GLuint texture_id); GLuint 93 cc/test/test_web_graphics_context_3d.h virtual GLint getUniformLocation(GLuint program, const GLchar* name); GLuint 94 cc/test/test_web_graphics_context_3d.h virtual GLsizeiptr getVertexAttribOffset(GLuint index, GLenum pname); GLuint 96 cc/test/test_web_graphics_context_3d.h virtual GLboolean isBuffer(GLuint buffer); GLuint 98 cc/test/test_web_graphics_context_3d.h virtual GLboolean isFramebuffer(GLuint framebuffer); GLuint 99 cc/test/test_web_graphics_context_3d.h virtual GLboolean isProgram(GLuint program); GLuint 100 cc/test/test_web_graphics_context_3d.h virtual GLboolean isRenderbuffer(GLuint renderbuffer); GLuint 101 cc/test/test_web_graphics_context_3d.h virtual GLboolean isShader(GLuint shader); GLuint 102 cc/test/test_web_graphics_context_3d.h virtual GLboolean isTexture(GLuint texture); GLuint 104 cc/test/test_web_graphics_context_3d.h virtual void useProgram(GLuint program); GLuint 108 cc/test/test_web_graphics_context_3d.h virtual void genBuffers(GLsizei count, GLuint* ids); GLuint 109 cc/test/test_web_graphics_context_3d.h virtual void genFramebuffers(GLsizei count, GLuint* ids); GLuint 110 cc/test/test_web_graphics_context_3d.h virtual void genRenderbuffers(GLsizei count, GLuint* ids); GLuint 111 cc/test/test_web_graphics_context_3d.h virtual void genTextures(GLsizei count, GLuint* ids); GLuint 113 cc/test/test_web_graphics_context_3d.h virtual void deleteBuffers(GLsizei count, GLuint* ids); GLuint 114 cc/test/test_web_graphics_context_3d.h virtual void deleteFramebuffers(GLsizei count, GLuint* ids); GLuint 115 cc/test/test_web_graphics_context_3d.h virtual void deleteRenderbuffers(GLsizei count, GLuint* ids); GLuint 116 cc/test/test_web_graphics_context_3d.h virtual void deleteTextures(GLsizei count, GLuint* ids); GLuint 118 cc/test/test_web_graphics_context_3d.h virtual GLuint createBuffer(); GLuint 119 cc/test/test_web_graphics_context_3d.h virtual GLuint createFramebuffer(); GLuint 120 cc/test/test_web_graphics_context_3d.h virtual GLuint createRenderbuffer(); GLuint 121 cc/test/test_web_graphics_context_3d.h virtual GLuint createTexture(); GLuint 123 cc/test/test_web_graphics_context_3d.h virtual void deleteBuffer(GLuint id); GLuint 124 cc/test/test_web_graphics_context_3d.h virtual void deleteFramebuffer(GLuint id); GLuint 125 cc/test/test_web_graphics_context_3d.h virtual void deleteRenderbuffer(GLuint id); GLuint 126 cc/test/test_web_graphics_context_3d.h virtual void deleteTexture(GLuint id); GLuint 128 cc/test/test_web_graphics_context_3d.h virtual GLuint createProgram(); GLuint 129 cc/test/test_web_graphics_context_3d.h virtual GLuint createShader(GLenum); GLuint 130 cc/test/test_web_graphics_context_3d.h virtual GLuint createExternalTexture(); GLuint 132 cc/test/test_web_graphics_context_3d.h virtual void deleteProgram(GLuint id); GLuint 133 cc/test/test_web_graphics_context_3d.h virtual void deleteShader(GLuint id); GLuint 137 cc/test/test_web_graphics_context_3d.h GLuint internalformat, GLuint 141 cc/test/test_web_graphics_context_3d.h virtual GLuint createQueryEXT(); GLuint 142 cc/test/test_web_graphics_context_3d.h virtual void deleteQueryEXT(GLuint query) {} GLuint 143 cc/test/test_web_graphics_context_3d.h virtual void beginQueryEXT(GLenum target, GLuint query) {} GLuint 145 cc/test/test_web_graphics_context_3d.h virtual void getQueryObjectuivEXT(GLuint query, GLenum pname, GLuint* params); GLuint 190 cc/test/test_web_graphics_context_3d.h virtual void getAttachedShaders(GLuint program, GLuint 193 cc/test/test_web_graphics_context_3d.h GLuint* shaders) {} GLuint 194 cc/test/test_web_graphics_context_3d.h virtual GLint getAttribLocation(GLuint program, const GLchar* name); GLuint 207 cc/test/test_web_graphics_context_3d.h virtual void getProgramiv(GLuint program, GLenum pname, GLint* value); GLuint 213 cc/test/test_web_graphics_context_3d.h virtual void getShaderiv(GLuint shader, GLenum pname, GLint* value); GLuint 221 cc/test/test_web_graphics_context_3d.h virtual void getUniformfv(GLuint program, GLint location, GLfloat* value) {} GLuint 222 cc/test/test_web_graphics_context_3d.h virtual void getUniformiv(GLuint program, GLint location, GLint* value) {} GLuint 223 cc/test/test_web_graphics_context_3d.h virtual void getVertexAttribfv(GLuint index, GLenum pname, GLfloat* value) {} GLuint 224 cc/test/test_web_graphics_context_3d.h virtual void getVertexAttribiv(GLuint index, GLenum pname, GLint* value) {} GLuint 226 cc/test/test_web_graphics_context_3d.h virtual void bindBuffer(GLenum target, GLuint buffer); GLuint 235 cc/test/test_web_graphics_context_3d.h virtual GLuint createImageCHROMIUM(GLsizei width, GLuint 238 cc/test/test_web_graphics_context_3d.h virtual void destroyImageCHROMIUM(GLuint image_id); GLuint 239 cc/test/test_web_graphics_context_3d.h virtual void getImageParameterivCHROMIUM(GLuint image_id, GLuint 242 cc/test/test_web_graphics_context_3d.h virtual void* mapImageCHROMIUM(GLuint image_id, GLenum access); GLuint 243 cc/test/test_web_graphics_context_3d.h virtual void unmapImageCHROMIUM(GLuint image_id); GLuint 247 cc/test/test_web_graphics_context_3d.h GLuint io_surface_id, GLuint 248 cc/test/test_web_graphics_context_3d.h GLuint plane) {} GLuint 277 cc/test/test_web_graphics_context_3d.h GLuint TextureAt(int i) const; GLuint 312 cc/test/test_web_graphics_context_3d.h static const GLuint kExternalTextureId; GLuint 313 cc/test/test_web_graphics_context_3d.h virtual GLuint NextTextureId(); GLuint 314 cc/test/test_web_graphics_context_3d.h virtual void RetireTextureId(GLuint id); GLuint 316 cc/test/test_web_graphics_context_3d.h virtual GLuint NextBufferId(); GLuint 317 cc/test/test_web_graphics_context_3d.h virtual void RetireBufferId(GLuint id); GLuint 319 cc/test/test_web_graphics_context_3d.h virtual GLuint NextImageId(); GLuint 320 cc/test/test_web_graphics_context_3d.h virtual void RetireImageId(GLuint id); GLuint 353 cc/test/test_web_graphics_context_3d.h void BindTexture(GLenum target, GLuint id); GLuint 354 cc/test/test_web_graphics_context_3d.h void UnbindTexture(GLuint id); GLuint 356 cc/test/test_web_graphics_context_3d.h GLuint BoundTexture(GLenum target); GLuint 359 cc/test/test_web_graphics_context_3d.h typedef base::hash_map<GLenum, GLuint> TargetTextureMap; GLuint 406 cc/test/test_web_graphics_context_3d.h GLuint BoundTextureId(GLenum target); GLuint 38 cc/test/test_web_graphics_context_3d_unittest.cc GLuint texture = context->createTexture(); GLuint 48 cc/test/test_web_graphics_context_3d_unittest.cc GLuint texture = context->createTexture(); GLuint 62 cc/test/test_web_graphics_context_3d_unittest.cc GLuint first_texture = context->createTexture(); GLuint 74 cc/test/test_web_graphics_context_3d_unittest.cc GLuint second_texture = context->createTexture(); GLuint 4053 cc/trees/layer_tree_host_impl_unittest.cc MOCK_METHOD1(useProgram, void(GLuint program)); GLuint 4413 cc/trees/layer_tree_host_impl_unittest.cc MOCK_METHOD1(useProgram, void(GLuint program)); GLuint 2886 cc/trees/layer_tree_host_unittest.cc virtual GLuint createTexture() OVERRIDE { GLuint 2891 cc/trees/layer_tree_host_unittest.cc GLuint texture_id)); GLuint 2898 cc/trees/layer_tree_host_unittest.cc GLuint ioSurfaceId, GLuint 2899 cc/trees/layer_tree_host_unittest.cc GLuint plane)); GLuint 984 cc/trees/layer_tree_host_unittest_context.cc GLuint sync_point = gl->InsertSyncPointCHROMIUM(); GLuint 65 content/browser/compositor/gpu_process_transport_factory.cc GLuint texture_id) GLuint 103 content/browser/compositor/gpu_process_transport_factory.cc GLuint texture_id_; GLuint 113 content/browser/compositor/gpu_process_transport_factory.cc GLuint texture_id) GLuint 333 content/browser/compositor/gpu_process_transport_factory.cc GLuint texture_id = 0; GLuint 184 content/browser/renderer_host/compositing_iosurface_mac.h GLuint output_textures[3]; // Not owned. GLuint 188 content/browser/renderer_host/compositing_iosurface_mac.h GLuint frame_buffers[3]; GLuint 189 content/browser/renderer_host/compositing_iosurface_mac.h GLuint pixel_buffers[3]; GLuint 190 content/browser/renderer_host/compositing_iosurface_mac.h GLuint fence; // When non-zero, doing an asynchronous copy. GLuint 289 content/browser/renderer_host/compositing_iosurface_mac.h GLuint texture_; GLuint 229 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc GLuint CompileShaderGLSL(ShaderProgram shader_program, GLenum shader_type, GLuint 238 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc const GLuint shader = glCreateShader(shader_type); GLuint 286 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc GLuint CompileAndLinkProgram(ShaderProgram which, bool output_swap_rb) { GLuint 290 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc const GLuint vertex_shader = GLuint 292 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc const GLuint fragment_shader = GLuint 294 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc const GLuint program = glCreateProgram(); GLuint 371 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc const GLuint program = GetShaderProgram(SHADER_PROGRAM_BLIT); GLuint 380 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc const GLuint program = GetShaderProgram(SHADER_PROGRAM_SOLID_WHITE); GLuint 393 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc const GLuint program = GetShaderProgram(which); GLuint 415 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.cc GLuint CompositingIOSurfaceShaderPrograms::GetShaderProgram(int which) { GLuint 62 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.h GLuint GetShaderProgram(int which); GLuint 68 content/browser/renderer_host/compositing_iosurface_shader_programs_mac.h GLuint shader_programs_[kNumShaderPrograms]; GLuint 128 content/browser/renderer_host/compositing_iosurface_transformer_mac.cc GLuint src_texture, const gfx::Rect& src_subrect, const gfx::Size& dst_size, GLuint 129 content/browser/renderer_host/compositing_iosurface_transformer_mac.cc GLuint* texture) { GLuint 167 content/browser/renderer_host/compositing_iosurface_transformer_mac.cc GLuint src_texture, GLuint 170 content/browser/renderer_host/compositing_iosurface_transformer_mac.cc GLuint* texture_y, GLuint 171 content/browser/renderer_host/compositing_iosurface_transformer_mac.cc GLuint* texture_u, GLuint 172 content/browser/renderer_host/compositing_iosurface_transformer_mac.cc GLuint* texture_v, GLuint 53 content/browser/renderer_host/compositing_iosurface_transformer_mac.h bool ResizeBilinear(GLuint src_texture, const gfx::Rect& src_subrect, GLuint 54 content/browser/renderer_host/compositing_iosurface_transformer_mac.h const gfx::Size& dst_size, GLuint* texture); GLuint 81 content/browser/renderer_host/compositing_iosurface_transformer_mac.h GLuint src_texture, const gfx::Rect& src_subrect, GLuint 83 content/browser/renderer_host/compositing_iosurface_transformer_mac.h GLuint* texture_y, GLuint* texture_u, GLuint* texture_v, GLuint 111 content/browser/renderer_host/compositing_iosurface_transformer_mac.h GLuint textures_[NUM_CACHED_TEXTURES]; GLuint 113 content/browser/renderer_host/compositing_iosurface_transformer_mac.h GLuint frame_buffer_; GLuint 132 content/browser/renderer_host/compositing_iosurface_transformer_mac_unittest.cc GLuint CreateTextureWithImage(const SkBitmap& bitmap) { GLuint 133 content/browser/renderer_host/compositing_iosurface_transformer_mac_unittest.cc GLuint texture; GLuint 147 content/browser/renderer_host/compositing_iosurface_transformer_mac_unittest.cc SkBitmap ReadBackTexture(GLuint texture, const gfx::Size& size, GLenum format) { GLuint 152 content/browser/renderer_host/compositing_iosurface_transformer_mac_unittest.cc GLuint frame_buffer; GLuint 299 content/browser/renderer_host/compositing_iosurface_transformer_mac_unittest.cc const GLuint original_texture = CreateTextureWithImage(src_bitmap); GLuint 301 content/browser/renderer_host/compositing_iosurface_transformer_mac_unittest.cc GLuint scaled_texture = 0u; GLuint 329 content/browser/renderer_host/compositing_iosurface_transformer_mac_unittest.cc const GLuint original_texture = CreateTextureWithImage(src_bitmap); GLuint 331 content/browser/renderer_host/compositing_iosurface_transformer_mac_unittest.cc GLuint texture_y = 0u; GLuint 332 content/browser/renderer_host/compositing_iosurface_transformer_mac_unittest.cc GLuint texture_u = 0u; GLuint 333 content/browser/renderer_host/compositing_iosurface_transformer_mac_unittest.cc GLuint texture_v = 0u; GLuint 3501 content/browser/renderer_host/render_widget_host_view_aura.cc GLuint texture_id = GLuint 175 content/browser/renderer_host/render_widget_host_view_aura_unittest.cc GLuint texture = gl_helper->ConsumeMailboxToTexture( GLuint 68 content/common/gpu/client/gl_helper.cc GLuint texture() const { return texture_.id(); } GLuint 69 content/common/gpu/client/gl_helper.cc GLuint framebuffer() const { return framebuffer_.id(); } GLuint 88 content/common/gpu/client/gl_helper.cc void Scale(GLuint src_texture) { GLuint 96 content/common/gpu/client/gl_helper.cc GLuint texture() const { return texture_and_framebuffer_.texture(); } GLuint 133 content/common/gpu/client/gl_helper.cc GLuint ConsumeMailboxToTexture(const gpu::Mailbox& mailbox, GLuint 139 content/common/gpu/client/gl_helper.cc GLuint src_texture, GLuint 148 content/common/gpu/client/gl_helper.cc void ReadbackTextureSync(GLuint texture, GLuint 153 content/common/gpu/client/gl_helper.cc void ReadbackTextureAsync(GLuint texture, GLuint 177 content/common/gpu/client/gl_helper.cc GLuint CopyAndScaleTexture(GLuint texture, GLuint 227 content/common/gpu/client/gl_helper.cc GLuint buffer; GLuint 228 content/common/gpu/client/gl_helper.cc GLuint query; GLuint 313 content/common/gpu/client/gl_helper.cc GLuint ScaleTexture(GLuint src_texture, GLuint 358 content/common/gpu/client/gl_helper.cc GLuint GLHelper::CopyTextureToImpl::ScaleTexture( GLuint 359 content/common/gpu/client/gl_helper.cc GLuint src_texture, GLuint 377 content/common/gpu/client/gl_helper.cc GLuint dst_texture = 0u; GLuint 470 content/common/gpu/client/gl_helper.cc GLuint src_texture, GLuint 482 content/common/gpu/client/gl_helper.cc GLuint texture = ScaleTexture(src_texture, GLuint 527 content/common/gpu/client/gl_helper.cc GLuint texture, GLuint 555 content/common/gpu/client/gl_helper.cc GLuint texture, GLuint 582 content/common/gpu/client/gl_helper.cc GLuint GLHelper::CopyTextureToImpl::CopyAndScaleTexture( GLuint 583 content/common/gpu/client/gl_helper.cc GLuint src_texture, GLuint 680 content/common/gpu/client/gl_helper.cc GLuint src_texture, GLuint 708 content/common/gpu/client/gl_helper.cc GLuint mailbox_texture = ConsumeMailboxToTexture(src_mailbox, sync_point); GLuint 716 content/common/gpu/client/gl_helper.cc void GLHelper::ReadbackTextureSync(GLuint texture, GLuint 725 content/common/gpu/client/gl_helper.cc GLuint texture, GLuint 738 content/common/gpu/client/gl_helper.cc GLuint GLHelper::CopyTexture(GLuint texture, const gfx::Size& size) { GLuint 744 content/common/gpu/client/gl_helper.cc GLuint GLHelper::CopyAndScaleTexture(GLuint texture, GLuint 754 content/common/gpu/client/gl_helper.cc GLuint GLHelper::CompileShaderFromSource(const GLchar* source, GLenum type) { GLuint 755 content/common/gpu/client/gl_helper.cc GLuint shader = gl_->CreateShader(type); GLuint 795 content/common/gpu/client/gl_helper.cc void GLHelper::CopySubBufferDamage(GLuint texture, GLuint 796 content/common/gpu/client/gl_helper.cc GLuint previous_texture, GLuint 825 content/common/gpu/client/gl_helper.cc GLuint GLHelper::CreateTexture() { GLuint 826 content/common/gpu/client/gl_helper.cc GLuint texture = 0u; GLuint 836 content/common/gpu/client/gl_helper.cc void GLHelper::DeleteTexture(GLuint texture_id) { GLuint 847 content/common/gpu/client/gl_helper.cc GLuint texture_id) { GLuint 855 content/common/gpu/client/gl_helper.cc GLuint GLHelper::ConsumeMailboxToTexture(const gpu::Mailbox& mailbox, GLuint 861 content/common/gpu/client/gl_helper.cc GLuint texture = CreateTexture(); GLuint 867 content/common/gpu/client/gl_helper.cc void GLHelper::ResizeTexture(GLuint texture, const gfx::Size& size) { GLuint 880 content/common/gpu/client/gl_helper.cc void GLHelper::CopyTextureSubImage(GLuint texture, const gfx::Rect& rect) { GLuint 892 content/common/gpu/client/gl_helper.cc void GLHelper::CopyTextureFullImage(GLuint texture, const gfx::Size& size) { GLuint 1009 content/common/gpu/client/gl_helper.cc GLuint mailbox_texture = GLuint 1133 content/common/gpu/client/gl_helper.cc GLuint mailbox_texture = GLuint 1136 content/common/gpu/client/gl_helper.cc GLuint texture; GLuint 1148 content/common/gpu/client/gl_helper.cc std::vector<GLuint> outputs(2); GLuint 39 content/common/gpu/client/gl_helper.h typedef void (gpu::gles2::GLES2Interface::*GenFunc)(GLsizei n, GLuint* ids); GLuint 41 content/common/gpu/client/gl_helper.h const GLuint* ids); GLuint 49 content/common/gpu/client/gl_helper.h operator GLuint() const { return id_; } GLuint 51 content/common/gpu/client/gl_helper.h GLuint id() const { return id_; } GLuint 61 content/common/gpu/client/gl_helper.h GLuint id_; GLuint 95 content/common/gpu/client/gl_helper.h GLuint id); GLuint 96 content/common/gpu/client/gl_helper.h ScopedBinder(gpu::gles2::GLES2Interface* gl, GLuint id, BindFunc bind_func) GLuint 113 content/common/gpu/client/gl_helper.h ScopedBufferBinder(gpu::gles2::GLES2Interface* gl, GLuint id) GLuint 120 content/common/gpu/client/gl_helper.h ScopedFramebufferBinder(gpu::gles2::GLES2Interface* gl, GLuint id) GLuint 129 content/common/gpu/client/gl_helper.h ScopedTextureBinder(gpu::gles2::GLES2Interface* gl, GLuint id) GLuint 170 content/common/gpu/client/gl_helper.h GLuint src_texture, GLuint 202 content/common/gpu/client/gl_helper.h void ReadbackTextureSync(GLuint texture, GLuint 207 content/common/gpu/client/gl_helper.h void ReadbackTextureAsync(GLuint texture, GLuint 216 content/common/gpu/client/gl_helper.h GLuint CopyTexture(GLuint texture, const gfx::Size& size); GLuint 222 content/common/gpu/client/gl_helper.h GLuint CopyAndScaleTexture(GLuint texture, GLuint 229 content/common/gpu/client/gl_helper.h GLuint CompileShaderFromSource(const GLchar* source, GLenum type); GLuint 233 content/common/gpu/client/gl_helper.h void CopySubBufferDamage(GLuint texture, GLuint 234 content/common/gpu/client/gl_helper.h GLuint previous_texture, GLuint 239 content/common/gpu/client/gl_helper.h GLuint CreateTexture(); GLuint 241 content/common/gpu/client/gl_helper.h void DeleteTexture(GLuint texture_id); GLuint 252 content/common/gpu/client/gl_helper.h gpu::MailboxHolder ProduceMailboxHolderFromTexture(GLuint texture_id); GLuint 256 content/common/gpu/client/gl_helper.h GLuint ConsumeMailboxToTexture(const gpu::Mailbox& mailbox, GLuint 260 content/common/gpu/client/gl_helper.h void ResizeTexture(GLuint texture, const gfx::Size& size); GLuint 263 content/common/gpu/client/gl_helper.h void CopyTextureSubImage(GLuint texture, const gfx::Rect& rect); GLuint 267 content/common/gpu/client/gl_helper.h void CopyTextureFullImage(GLuint texture, const gfx::Size& size); GLuint 284 content/common/gpu/client/gl_helper.h virtual void Scale(GLuint source_texture, GLuint dest_texture) = 0; GLuint 76 content/common/gpu/client/gl_helper_scaling.cc GLuint program_; GLuint 165 content/common/gpu/client/gl_helper_scaling.cc virtual void Execute(GLuint source_texture, GLuint 166 content/common/gpu/client/gl_helper_scaling.cc const std::vector<GLuint>& dest_textures) OVERRIDE { GLuint 217 content/common/gpu/client/gl_helper_scaling.cc virtual void Scale(GLuint source_texture, GLuint dest_texture) OVERRIDE { GLuint 218 content/common/gpu/client/gl_helper_scaling.cc std::vector<GLuint> tmp(1); GLuint 242 content/common/gpu/client/gl_helper_scaling.cc GLuint intermediate_texture_; GLuint 840 content/common/gpu/client/gl_helper_scaling.cc GLuint vertex_shader = GLuint 848 content/common/gpu/client/gl_helper_scaling.cc GLuint fragment_shader = helper_->CompileShaderFromSource( GLuint 48 content/common/gpu/client/gl_helper_scaling.h virtual void Execute(GLuint source_texture, GLuint 49 content/common/gpu/client/gl_helper_scaling.h const std::vector<GLuint>& dest_textures) = 0; GLuint 960 content/common/gpu/client/gl_helper_unittest.cc void BindAndAttachTextureWithPixels(GLuint src_texture, GLuint 980 content/common/gpu/client/gl_helper_unittest.cc void ReadBackTexture(GLuint src_texture, GLuint 1118 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc GLuint o; GLuint 1124 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc GLuint o = 0; GLuint 1130 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc GLuint o; GLuint 1136 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc GLuint o; GLuint 1227 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc GLuint o; GLuint 1260 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc DELEGATE_TO_GL_1(waitSyncPoint, WaitSyncPointCHROMIUM, GLuint) GLuint 1287 content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.cc GLuint array; GLuint 85 content/common/gpu/image_transport_surface_mac.cc GLuint texture_id_; GLuint 86 content/common/gpu/image_transport_surface_mac.cc GLuint depth_stencil_renderbuffer_id_; GLuint 465 content/common/gpu/image_transport_surface_mac.cc GLuint plane = 0; GLuint 123 content/common/gpu/media/exynos_v4l2_video_device.cc GLuint texture_id, GLuint 33 content/common/gpu/media/exynos_v4l2_video_device.h GLuint texture_id, GLuint 27 content/common/gpu/media/rendering_helper.cc static void CreateShader(GLuint program, GLuint 31 content/common/gpu/media/rendering_helper.cc GLuint shader = glCreateShader(type); GLuint 120 content/common/gpu/media/rendering_helper.h GLuint thumbnails_fbo_id_; GLuint 121 content/common/gpu/media/rendering_helper.h GLuint thumbnails_texture_id_; GLuint 124 content/common/gpu/media/rendering_helper.h GLuint program_; GLuint 158 content/common/gpu/media/tegra_v4l2_video_device.cc GLuint texture_id, GLuint 36 content/common/gpu/media/tegra_v4l2_video_device.h GLuint texture_id, GLuint 66 content/common/gpu/media/v4l2_video_device.h GLuint texture_id, GLuint 391 content/common/gpu/texture_image_transport_surface.cc GLuint service_id; GLuint 116 content/renderer/media/android/stream_texture_factory_impl.cc GLuint stream_id = 0; GLuint 966 content/renderer/media/android/webmediaplayer_android.cc GLuint remote_playback_texture_id = 0; GLuint 968 content/renderer/media/android/webmediaplayer_android.cc GLuint texture_target = GL_TEXTURE_2D; GLuint 992 content/renderer/media/android/webmediaplayer_android.cc GLuint texture_mailbox_sync_point = gl->InsertSyncPointCHROMIUM(); GLuint 1024 content/renderer/media/android/webmediaplayer_android.cc GLuint texture_id_ref = 0; GLuint 1026 content/renderer/media/android/webmediaplayer_android.cc GLuint texture_target = kGLTextureExternalOES; GLuint 1030 content/renderer/media/android/webmediaplayer_android.cc GLuint texture_mailbox_sync_point = gl->InsertSyncPointCHROMIUM(); GLuint 187 content/renderer/media/renderer_gpu_video_accelerator_factories.cc GLuint tmp_texture; GLuint 197 content/renderer/media/renderer_gpu_video_accelerator_factories.cc GLuint fb; GLuint 634 content/renderer/media/webmediaplayer_impl.cc DCHECK_EQ(static_cast<GLuint>(bound_texture), texture); GLuint 22 gpu/GLES2/gl2extchromium.h GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint 23 gpu/GLES2/gl2extchromium.h GLuint plane); GLuint 26 gpu/GLES2/gl2extchromium.h GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint 27 gpu/GLES2/gl2extchromium.h GLuint plane); GLuint 78 gpu/GLES2/gl2extchromium.h GL_APICALL void* GL_APIENTRY glMapBufferCHROMIUM(GLuint target,GLenum access); GLuint 79 gpu/GLES2/gl2extchromium.h GL_APICALL GLboolean GL_APIENTRY glUnmapBufferCHROMIUM(GLuint target); GLuint 82 gpu/GLES2/gl2extchromium.h GLuint target,GLenum access); GLuint 83 gpu/GLES2/gl2extchromium.h typedef GLboolean (GL_APIENTRY PFNGLUNMAPBUFFERCHROMIUM) (GLuint target); GLuint 110 gpu/GLES2/gl2extchromium.h GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM( GLuint 112 gpu/GLES2/gl2extchromium.h GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM(GLuint image_id); GLuint 114 gpu/GLES2/gl2extchromium.h GLuint image_id, GLenum pname, GLint* params); GLuint 115 gpu/GLES2/gl2extchromium.h GL_APICALL void* GL_APIENTRY glMapImageCHROMIUM(GLuint image_id, GLenum access); GLuint 116 gpu/GLES2/gl2extchromium.h GL_APICALL void GL_APIENTRY glUnmapImageCHROMIUM(GLuint image_id); GLuint 118 gpu/GLES2/gl2extchromium.h typedef GLuint (GL_APIENTRYP PFNGLCREATEIMAGECHROMIUMPROC) ( GLuint 121 gpu/GLES2/gl2extchromium.h GL_APIENTRYP PFNGLDESTROYIMAGECHROMIUMPROC) (GLuint image_id); GLuint 124 gpu/GLES2/gl2extchromium.h GLuint image_id, GLenum pname, GLint* params); GLuint 126 gpu/GLES2/gl2extchromium.h GLuint image_id, GLenum access); GLuint 127 gpu/GLES2/gl2extchromium.h typedef void (GL_APIENTRYP PFNGLUNMAPIMAGECHROMIUMPROC) (GLuint image_id); GLuint 143 gpu/GLES2/gl2extchromium.h GLuint target, GLintptr offset, GLsizeiptr size, GLenum access); GLuint 151 gpu/GLES2/gl2extchromium.h GLuint target, GLintptr offset, GLsizeiptr size, GLenum access); GLuint 224 gpu/GLES2/gl2extchromium.h GLuint program, GLint location, const char* name); GLuint 227 gpu/GLES2/gl2extchromium.h GLuint program, GLint location, const char* name); GLuint 593 gpu/GLES2/gl2extchromium.h GLuint width, GLuint height, GLfloat scale_factor); GLuint 596 gpu/GLES2/gl2extchromium.h GLuint width, GLuint height); GLuint 604 gpu/GLES2/gl2extchromium.h const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size); GLuint 606 gpu/GLES2/gl2extchromium.h GLuint program, GLsizei bufsize, GLsizei* size, void* info); GLuint 609 gpu/GLES2/gl2extchromium.h const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size); GLuint 611 gpu/GLES2/gl2extchromium.h GLuint program, GLsizei bufsize, GLsizei* size, void* info); GLuint 618 gpu/GLES2/gl2extchromium.h GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM(); GLuint 619 gpu/GLES2/gl2extchromium.h GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM(GLuint sync_point); GLuint 621 gpu/GLES2/gl2extchromium.h typedef GLuint (GL_APIENTRYP PFNGLINSERTSYNCPOINTCHROMIUMPROC) (); GLuint 622 gpu/GLES2/gl2extchromium.h typedef void (GL_APIENTRYP PFNGLWAITSYNCPOINTCHROMIUMPROC) (GLuint sync_point); GLuint 24 gpu/command_buffer/client/buffer_tracker.cc GLuint id, GLsizeiptr size) { GLuint 40 gpu/command_buffer/client/buffer_tracker.cc BufferTracker::Buffer* BufferTracker::GetBuffer(GLuint client_id) { GLuint 45 gpu/command_buffer/client/buffer_tracker.cc void BufferTracker::RemoveBuffer(GLuint client_id) { GLuint 27 gpu/command_buffer/client/buffer_tracker.h Buffer(GLuint id, GLuint 82 gpu/command_buffer/client/buffer_tracker.h GLuint last_async_upload_token() const { GLuint 90 gpu/command_buffer/client/buffer_tracker.h GLuint id_; GLuint 97 gpu/command_buffer/client/buffer_tracker.h GLuint last_async_upload_token_; GLuint 103 gpu/command_buffer/client/buffer_tracker.h Buffer* CreateBuffer(GLuint id, GLsizeiptr size); GLuint 104 gpu/command_buffer/client/buffer_tracker.h Buffer* GetBuffer(GLuint id); GLuint 105 gpu/command_buffer/client/buffer_tracker.h void RemoveBuffer(GLuint id); GLuint 79 gpu/command_buffer/client/buffer_tracker_unittest.cc const GLuint kId1 = 123; GLuint 80 gpu/command_buffer/client/buffer_tracker_unittest.cc const GLuint kId2 = 124; GLuint 104 gpu/command_buffer/client/buffer_tracker_unittest.cc const GLuint kId = 123; GLuint 118 gpu/command_buffer/client/buffer_tracker_unittest.cc const GLuint kId = 123; GLuint 136 gpu/command_buffer/client/buffer_tracker_unittest.cc const GLuint kId = 123; GLuint 18 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2AttachShader(GLuint program, GLuint shader) { GLuint 21 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2BindAttribLocation(GLuint program, GLuint index, const char* name) { GLuint 24 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2BindBuffer(GLenum target, GLuint buffer) { GLuint 27 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2BindFramebuffer(GLenum target, GLuint framebuffer) { GLuint 30 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2BindRenderbuffer(GLenum target, GLuint renderbuffer) { GLuint 33 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2BindTexture(GLenum target, GLuint texture) { GLuint 89 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2CompileShader(GLuint shader) { GLuint 137 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint GLES2CreateProgram() { return gles2::GetGLContext()->CreateProgram(); } GLuint 138 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint GLES2CreateShader(GLenum type) { GLuint 142 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2DeleteBuffers(GLsizei n, const GLuint* buffers) { GLuint 145 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) { GLuint 148 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2DeleteProgram(GLuint program) { GLuint 151 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) { GLuint 154 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2DeleteShader(GLuint shader) { GLuint 157 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2DeleteTextures(GLsizei n, const GLuint* textures) { GLuint 165 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2DetachShader(GLuint program, GLuint shader) { GLuint 169 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2DisableVertexAttribArray(GLuint index) { GLuint 182 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2EnableVertexAttribArray(GLuint index) { GLuint 190 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint renderbuffer) { GLuint 197 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint texture, GLuint 203 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GenBuffers(GLsizei n, GLuint* buffers) { GLuint 209 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GenFramebuffers(GLsizei n, GLuint* framebuffers) { GLuint 212 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { GLuint 215 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GenTextures(GLsizei n, GLuint* textures) { GLuint 218 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetActiveAttrib(GLuint program, GLuint 219 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint index, GLuint 228 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetActiveUniform(GLuint program, GLuint 229 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint index, GLuint 238 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetAttachedShaders(GLuint program, GLuint 241 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint* shaders) { GLuint 244 gpu/command_buffer/client/gles2_c_lib_autogen.h GLint GLES2GetAttribLocation(GLuint program, const char* name) { GLuint 267 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetProgramiv(GLuint program, GLenum pname, GLint* params) { GLuint 270 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetProgramInfoLog(GLuint program, GLuint 281 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetShaderiv(GLuint shader, GLenum pname, GLint* params) { GLuint 284 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetShaderInfoLog(GLuint shader, GLuint 297 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetShaderSource(GLuint shader, GLuint 312 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetUniformfv(GLuint program, GLint location, GLfloat* params) { GLuint 315 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetUniformiv(GLuint program, GLint location, GLint* params) { GLuint 318 gpu/command_buffer/client/gles2_c_lib_autogen.h GLint GLES2GetUniformLocation(GLuint program, const char* name) { GLuint 321 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) { GLuint 324 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { GLuint 327 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { GLuint 333 gpu/command_buffer/client/gles2_c_lib_autogen.h GLboolean GLES2IsBuffer(GLuint buffer) { GLuint 339 gpu/command_buffer/client/gles2_c_lib_autogen.h GLboolean GLES2IsFramebuffer(GLuint framebuffer) { GLuint 342 gpu/command_buffer/client/gles2_c_lib_autogen.h GLboolean GLES2IsProgram(GLuint program) { GLuint 345 gpu/command_buffer/client/gles2_c_lib_autogen.h GLboolean GLES2IsRenderbuffer(GLuint renderbuffer) { GLuint 348 gpu/command_buffer/client/gles2_c_lib_autogen.h GLboolean GLES2IsShader(GLuint shader) { GLuint 351 gpu/command_buffer/client/gles2_c_lib_autogen.h GLboolean GLES2IsTexture(GLuint texture) { GLuint 355 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2LinkProgram(GLuint program) { GLuint 390 gpu/command_buffer/client/gles2_c_lib_autogen.h const GLuint* shaders, GLuint 396 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2ShaderSource(GLuint shader, GLuint 408 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2StencilFunc(GLenum func, GLint ref, GLuint mask) { GLuint 414 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint mask) { GLuint 417 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2StencilMask(GLuint mask) { gles2::GetGLContext()->StencilMask(mask); } GLuint 418 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2StencilMaskSeparate(GLenum face, GLuint mask) { GLuint 543 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2UseProgram(GLuint program) { GLuint 546 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2ValidateProgram(GLuint program) { GLuint 549 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2VertexAttrib1f(GLuint indx, GLfloat x) { GLuint 552 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2VertexAttrib1fv(GLuint indx, const GLfloat* values) { GLuint 555 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { GLuint 558 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2VertexAttrib2fv(GLuint indx, const GLfloat* values) { GLuint 561 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) { GLuint 564 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2VertexAttrib3fv(GLuint indx, const GLfloat* values) { GLuint 567 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2VertexAttrib4f(GLuint indx, GLuint 574 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2VertexAttrib4fv(GLuint indx, const GLfloat* values) { GLuint 577 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2VertexAttribPointer(GLuint indx, GLuint 621 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint texture, GLuint 635 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GenQueriesEXT(GLsizei n, GLuint* queries) { GLuint 638 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2DeleteQueriesEXT(GLsizei n, const GLuint* queries) { GLuint 641 gpu/command_buffer/client/gles2_c_lib_autogen.h GLboolean GLES2IsQueryEXT(GLuint id) { GLuint 644 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2BeginQueryEXT(GLenum target, GLuint id) { GLuint 653 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) { GLuint 663 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GenVertexArraysOES(GLsizei n, GLuint* arrays) { GLuint 666 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) { GLuint 669 gpu/command_buffer/client/gles2_c_lib_autogen.h GLboolean GLES2IsVertexArrayOES(GLuint array) { GLuint 672 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2BindVertexArrayOES(GLuint array) { GLuint 676 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint GLES2GetMaxValueInBufferCHROMIUM(GLuint buffer_id, GLuint 679 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint offset) { GLuint 683 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GenSharedIdsCHROMIUM(GLuint namespace_id, GLuint 684 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint id_offset, GLuint 686 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint* ids) { GLuint 689 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2DeleteSharedIdsCHROMIUM(GLuint namespace_id, GLuint 691 gpu/command_buffer/client/gles2_c_lib_autogen.h const GLuint* ids) { GLuint 694 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2RegisterSharedIdsCHROMIUM(GLuint namespace_id, GLuint 696 gpu/command_buffer/client/gles2_c_lib_autogen.h const GLuint* ids) { GLuint 702 gpu/command_buffer/client/gles2_c_lib_autogen.h void* GLES2MapBufferCHROMIUM(GLuint target, GLenum access) { GLuint 705 gpu/command_buffer/client/gles2_c_lib_autogen.h GLboolean GLES2UnmapBufferCHROMIUM(GLuint target) { GLuint 708 gpu/command_buffer/client/gles2_c_lib_autogen.h void* GLES2MapImageCHROMIUM(GLuint image_id, GLenum access) { GLuint 711 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2UnmapImageCHROMIUM(GLuint image_id) { GLuint 714 gpu/command_buffer/client/gles2_c_lib_autogen.h void* GLES2MapBufferSubDataCHROMIUM(GLuint target, GLuint 739 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2ResizeCHROMIUM(GLuint width, GLuint height, GLfloat scale_factor) { GLuint 752 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint count, GLuint 758 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetProgramInfoCHROMIUM(GLuint program, GLuint 764 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) { GLuint 767 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint GLES2CreateImageCHROMIUM(GLsizei width, GLuint 773 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2DestroyImageCHROMIUM(GLuint image_id) { GLuint 776 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetImageParameterivCHROMIUM(GLuint image_id, GLuint 781 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2GetTranslatedShaderSourceANGLE(GLuint shader, GLuint 794 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint ioSurfaceId, GLuint 795 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint plane) { GLuint 823 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2VertexAttribDivisorANGLE(GLuint index, GLuint divisor) { GLuint 835 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2BindUniformLocationCHROMIUM(GLuint program, GLuint 895 gpu/command_buffer/client/gles2_c_lib_autogen.h GLuint GLES2InsertSyncPointCHROMIUM() { GLuint 898 gpu/command_buffer/client/gles2_c_lib_autogen.h void GLES2WaitSyncPointCHROMIUM(GLuint sync_point) { GLuint 30 gpu/command_buffer/client/gles2_cmd_helper.h GLuint program, uint32 name_shm_id, uint32 name_shm_offset, GLuint 42 gpu/command_buffer/client/gles2_cmd_helper.h GLuint program, uint32 name_bucket_id, GLuint 52 gpu/command_buffer/client/gles2_cmd_helper.h GLuint program, uint32 name_shm_id, uint32 name_shm_offset, GLuint 64 gpu/command_buffer/client/gles2_cmd_helper.h GLuint program, uint32 name_bucket_id, GLuint 21 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void AttachShader(GLuint program, GLuint shader) { GLuint 28 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void BindAttribLocation(GLuint program, GLuint 29 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint index, GLuint 40 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void BindAttribLocationBucket(GLuint program, GLuint 41 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint index, GLuint 50 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void BindBuffer(GLenum target, GLuint buffer) { GLuint 57 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void BindFramebuffer(GLenum target, GLuint framebuffer) { GLuint 64 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void BindRenderbuffer(GLenum target, GLuint renderbuffer) { GLuint 72 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void BindTexture(GLenum target, GLuint texture) { GLuint 189 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void CompileShader(GLuint shader) { GLuint 226 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint bucket_id) { GLuint 267 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint bucket_id) { GLuint 334 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void DeleteBuffersImmediate(GLsizei n, const GLuint* buffers) { GLuint 353 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void DeleteFramebuffersImmediate(GLsizei n, const GLuint* framebuffers) { GLuint 363 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void DeleteProgram(GLuint program) { GLuint 380 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void DeleteRenderbuffersImmediate(GLsizei n, const GLuint* renderbuffers) { GLuint 390 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void DeleteShader(GLuint shader) { GLuint 406 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void DeleteTexturesImmediate(GLsizei n, const GLuint* textures) { GLuint 436 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void DetachShader(GLuint program, GLuint shader) { GLuint 450 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void DisableVertexAttribArray(GLuint index) { GLuint 468 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint index_offset) { GLuint 482 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void EnableVertexAttribArray(GLuint index) { GLuint 507 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint renderbuffer) { GLuint 518 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint texture, GLuint 541 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GenBuffersImmediate(GLsizei n, GLuint* buffers) { GLuint 566 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GenFramebuffersImmediate(GLsizei n, GLuint* framebuffers) { GLuint 586 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GenRenderbuffersImmediate(GLsizei n, GLuint* renderbuffers) { GLuint 605 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GenTexturesImmediate(GLsizei n, GLuint* textures) { GLuint 614 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetActiveAttrib(GLuint program, GLuint 615 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint index, GLuint 625 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetActiveUniform(GLuint program, GLuint 626 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint index, GLuint 637 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetAttachedShaders(GLuint program, GLuint 699 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetProgramiv(GLuint program, GLuint 709 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetProgramInfoLog(GLuint program, uint32 bucket_id) { GLuint 728 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetShaderiv(GLuint shader, GLuint 738 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetShaderInfoLog(GLuint shader, uint32 bucket_id) { GLuint 757 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetShaderSource(GLuint shader, uint32 bucket_id) { GLuint 793 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetUniformfv(GLuint program, GLuint 803 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetUniformiv(GLuint program, GLuint 813 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetVertexAttribfv(GLuint index, GLuint 824 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetVertexAttribiv(GLuint index, GLuint 835 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetVertexAttribPointerv(GLuint index, GLuint 853 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void IsBuffer(GLuint buffer, uint32 result_shm_id, uint32 result_shm_offset) { GLuint 867 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void IsFramebuffer(GLuint framebuffer, GLuint 876 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void IsProgram(GLuint program, uint32 result_shm_id, uint32 result_shm_offset) { GLuint 883 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void IsRenderbuffer(GLuint renderbuffer, GLuint 892 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void IsShader(GLuint shader, uint32 result_shm_id, uint32 result_shm_offset) { GLuint 899 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void IsTexture(GLuint texture, uint32 result_shm_id, uint32 result_shm_offset) { GLuint 913 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void LinkProgram(GLuint program) { GLuint 1013 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void ShaderSource(GLuint shader, GLuint 1023 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void ShaderSourceBucket(GLuint shader, uint32 data_bucket_id) { GLuint 1031 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void StencilFunc(GLenum func, GLint ref, GLuint mask) { GLuint 1038 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) { GLuint 1046 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void StencilMask(GLuint mask) { GLuint 1053 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void StencilMaskSeparate(GLenum face, GLuint mask) { GLuint 1468 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void UseProgram(GLuint program) { GLuint 1475 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void ValidateProgram(GLuint program) { GLuint 1482 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void VertexAttrib1f(GLuint indx, GLfloat x) { GLuint 1489 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void VertexAttrib1fv(GLuint indx, GLuint 1498 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void VertexAttrib1fvImmediate(GLuint indx, const GLfloat* values) { GLuint 1508 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { GLuint 1515 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void VertexAttrib2fv(GLuint indx, GLuint 1524 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void VertexAttrib2fvImmediate(GLuint indx, const GLfloat* values) { GLuint 1534 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) { GLuint 1541 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void VertexAttrib3fv(GLuint indx, GLuint 1550 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void VertexAttrib3fvImmediate(GLuint indx, const GLfloat* values) { GLuint 1560 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void VertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { GLuint 1567 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void VertexAttrib4fv(GLuint indx, GLuint 1576 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void VertexAttrib4fvImmediate(GLuint indx, const GLfloat* values) { GLuint 1586 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void VertexAttribPointer(GLuint indx, GLuint 1591 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint offset) { GLuint 1651 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint texture, GLuint 1681 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GenQueriesEXTImmediate(GLsizei n, GLuint* queries) { GLuint 1700 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void DeleteQueriesEXTImmediate(GLsizei n, const GLuint* queries) { GLuint 1711 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint id, GLuint 1720 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void EndQueryEXT(GLenum target, GLuint submit_count) { GLuint 1727 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void InsertEventMarkerEXT(GLuint bucket_id) { GLuint 1735 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void PushGroupMarkerEXT(GLuint bucket_id) { GLuint 1761 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GenVertexArraysOESImmediate(GLsizei n, GLuint* arrays) { GLuint 1781 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void DeleteVertexArraysOESImmediate(GLsizei n, const GLuint* arrays) { GLuint 1792 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void IsVertexArrayOES(GLuint array, GLuint 1802 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void BindVertexArrayOES(GLuint array) { GLuint 1817 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetMaxValueInBufferCHROMIUM(GLuint buffer_id, GLuint 1820 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint offset, GLuint 1830 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GenSharedIdsCHROMIUM(GLuint namespace_id, GLuint 1831 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint id_offset, GLuint 1842 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void DeleteSharedIdsCHROMIUM(GLuint namespace_id, GLuint 1853 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void RegisterSharedIdsCHROMIUM(GLuint namespace_id, GLuint 1864 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void EnableFeatureCHROMIUM(GLuint bucket_id, GLuint 1874 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void ResizeCHROMIUM(GLuint width, GLuint height, GLfloat scale_factor) { GLuint 1899 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint count, GLuint 1915 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetProgramInfoCHROMIUM(GLuint program, uint32 bucket_id) { GLuint 1923 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void GetTranslatedShaderSourceANGLE(GLuint shader, uint32 bucket_id) { GLuint 1942 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint ioSurfaceId, GLuint 1943 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint plane) { GLuint 1978 gpu/command_buffer/client/gles2_cmd_helper_autogen.h GLuint index_offset, GLuint 1987 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) { GLuint 2037 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void BindUniformLocationCHROMIUM(GLuint program, GLuint 2049 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void BindUniformLocationCHROMIUMBucket(GLuint program, GLuint 2075 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void TraceBeginCHROMIUM(GLuint bucket_id) { GLuint 2203 gpu/command_buffer/client/gles2_cmd_helper_autogen.h void WaitSyncPointCHROMIUM(GLuint sync_point) { GLuint 43 gpu/command_buffer/client/gles2_implementation.cc static GLuint ToGLuint(const void* ptr) { GLuint 44 gpu/command_buffer/client/gles2_implementation.cc return static_cast<GLuint>(reinterpret_cast<size_t>(ptr)); GLuint 807 gpu/command_buffer/client/gles2_implementation.cc GLuint GLES2Implementation::GetMaxValueInBufferCHROMIUMHelper( GLuint 808 gpu/command_buffer/client/gles2_implementation.cc GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) { GLuint 821 gpu/command_buffer/client/gles2_implementation.cc GLuint GLES2Implementation::GetMaxValueInBufferCHROMIUM( GLuint 822 gpu/command_buffer/client/gles2_implementation.cc GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) { GLuint 828 gpu/command_buffer/client/gles2_implementation.cc GLuint result = GetMaxValueInBufferCHROMIUMHelper( GLuint 868 gpu/command_buffer/client/gles2_implementation.cc GLuint offset = 0; GLuint 945 gpu/command_buffer/client/gles2_implementation.cc GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids) { GLuint 951 gpu/command_buffer/client/gles2_implementation.cc GLuint* dst = ids; GLuint 973 gpu/command_buffer/client/gles2_implementation.cc GLuint namespace_id, GLsizei n, const GLuint* ids) { GLuint 999 gpu/command_buffer/client/gles2_implementation.cc GLuint namespace_id, GLsizei n, const GLuint* ids) { GLuint 1025 gpu/command_buffer/client/gles2_implementation.cc GLuint program, GLuint index, const char* name) { GLuint 1036 gpu/command_buffer/client/gles2_implementation.cc GLuint program, GLint location, const char* name) { GLuint 1048 gpu/command_buffer/client/gles2_implementation.cc GLuint index, GLenum pname, void** ptr) { GLuint 1076 gpu/command_buffer/client/gles2_implementation.cc bool GLES2Implementation::DeleteProgramHelper(GLuint program) { GLuint 1091 gpu/command_buffer/client/gles2_implementation.cc GLsizei n, const GLuint* programs) { GLuint 1097 gpu/command_buffer/client/gles2_implementation.cc bool GLES2Implementation::DeleteShaderHelper(GLuint shader) { GLuint 1109 gpu/command_buffer/client/gles2_implementation.cc GLsizei n, const GLuint* shaders) { GLuint 1117 gpu/command_buffer/client/gles2_implementation.cc GLuint program, const char* name) { GLuint 1133 gpu/command_buffer/client/gles2_implementation.cc GLuint program, const char* name) { GLuint 1146 gpu/command_buffer/client/gles2_implementation.cc GLuint program, const char* name) { GLuint 1162 gpu/command_buffer/client/gles2_implementation.cc GLuint program, const char* name) { GLuint 1175 gpu/command_buffer/client/gles2_implementation.cc GLuint program, GLenum pname, GLint* params) { GLuint 1186 gpu/command_buffer/client/gles2_implementation.cc void GLES2Implementation::LinkProgram(GLuint program) { GLuint 1195 gpu/command_buffer/client/gles2_implementation.cc GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLuint 1271 gpu/command_buffer/client/gles2_implementation.cc GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint 1302 gpu/command_buffer/client/gles2_implementation.cc GLuint index, GLuint divisor) { GLuint 1314 gpu/command_buffer/client/gles2_implementation.cc GLuint shader, GLsizei count, const GLchar* const* source, const GLint* length) { GLuint 1389 gpu/command_buffer/client/gles2_implementation.cc GLuint buffer_id; GLuint 1463 gpu/command_buffer/client/gles2_implementation.cc GLuint buffer_id; GLuint 1552 gpu/command_buffer/client/gles2_implementation.cc GLuint* buffer_id) { GLuint 1574 gpu/command_buffer/client/gles2_implementation.cc GLuint buffer_id, GLuint 1576 gpu/command_buffer/client/gles2_implementation.cc GLuint offset, GLsizei size) GLuint 1588 gpu/command_buffer/client/gles2_implementation.cc if ((buffer->size() - offset) < static_cast<GLuint>(size)) { GLuint 1616 gpu/command_buffer/client/gles2_implementation.cc GLuint offset = ToGLuint(data); GLuint 1657 gpu/command_buffer/client/gles2_implementation.cc GLuint offset = ToGLuint(data); GLuint 1744 gpu/command_buffer/client/gles2_implementation.cc GLuint offset = ToGLuint(pixels); GLuint 1850 gpu/command_buffer/client/gles2_implementation.cc GLuint offset = ToGLuint(pixels); GLuint 1947 gpu/command_buffer/client/gles2_implementation.cc GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLuint 1987 gpu/command_buffer/client/gles2_implementation.cc GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLuint 2018 gpu/command_buffer/client/gles2_implementation.cc GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLuint 2058 gpu/command_buffer/client/gles2_implementation.cc GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLuint 2089 gpu/command_buffer/client/gles2_implementation.cc GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) { GLuint 2230 gpu/command_buffer/client/gles2_implementation.cc GLuint program, GLint location, GLfloat* params) { GLuint 2255 gpu/command_buffer/client/gles2_implementation.cc GLuint program, GLint location, GLint* params) { GLuint 2318 gpu/command_buffer/client/gles2_implementation.cc GLuint offset = ToGLuint(pixels); GLuint 2395 gpu/command_buffer/client/gles2_implementation.cc GLuint texture_index = texture - GL_TEXTURE0; GLuint 2396 gpu/command_buffer/client/gles2_implementation.cc if (texture_index >= static_cast<GLuint>( GLuint 2409 gpu/command_buffer/client/gles2_implementation.cc GLsizei /* n */, const GLuint* /* buffers */) { GLuint 2413 gpu/command_buffer/client/gles2_implementation.cc GLsizei /* n */, const GLuint* /* framebuffers */) { GLuint 2417 gpu/command_buffer/client/gles2_implementation.cc GLsizei /* n */, const GLuint* /* renderbuffers */) { GLuint 2421 gpu/command_buffer/client/gles2_implementation.cc GLsizei /* n */, const GLuint* /* textures */) { GLuint 2425 gpu/command_buffer/client/gles2_implementation.cc GLsizei n, const GLuint* arrays) { GLuint 2430 gpu/command_buffer/client/gles2_implementation.cc GLsizei /* n */, const GLuint* /* queries */) { GLuint 2441 gpu/command_buffer/client/gles2_implementation.cc GLenum target, GLuint buffer_id) { GLuint 2471 gpu/command_buffer/client/gles2_implementation.cc GLenum target, GLuint framebuffer) { GLuint 2512 gpu/command_buffer/client/gles2_implementation.cc GLenum target, GLuint renderbuffer) { GLuint 2532 gpu/command_buffer/client/gles2_implementation.cc bool GLES2Implementation::BindTextureHelper(GLenum target, GLuint texture) { GLuint 2567 gpu/command_buffer/client/gles2_implementation.cc bool GLES2Implementation::BindVertexArrayOESHelper(GLuint array) { GLuint 2582 gpu/command_buffer/client/gles2_implementation.cc bool GLES2Implementation::UseProgramHelper(GLuint program) { GLuint 2591 gpu/command_buffer/client/gles2_implementation.cc bool GLES2Implementation::IsBufferReservedId(GLuint id) { GLuint 2596 gpu/command_buffer/client/gles2_implementation.cc GLsizei n, const GLuint* buffers) { GLuint 2621 gpu/command_buffer/client/gles2_implementation.cc GLsizei n, const GLuint* buffers) { GLuint 2627 gpu/command_buffer/client/gles2_implementation.cc GLsizei n, const GLuint* framebuffers) { GLuint 2646 gpu/command_buffer/client/gles2_implementation.cc GLsizei n, const GLuint* framebuffers) { GLuint 2651 gpu/command_buffer/client/gles2_implementation.cc GLsizei n, const GLuint* renderbuffers) { GLuint 2667 gpu/command_buffer/client/gles2_implementation.cc GLsizei n, const GLuint* renderbuffers) { GLuint 2672 gpu/command_buffer/client/gles2_implementation.cc GLsizei n, const GLuint* textures) { GLuint 2699 gpu/command_buffer/client/gles2_implementation.cc GLsizei n, const GLuint* arrays) { GLuint 2711 gpu/command_buffer/client/gles2_implementation.cc GLsizei n, const GLuint* arrays) { GLuint 2716 gpu/command_buffer/client/gles2_implementation.cc GLsizei n, const GLuint* textures) { GLuint 2720 gpu/command_buffer/client/gles2_implementation.cc void GLES2Implementation::DisableVertexAttribArray(GLuint index) { GLuint 2729 gpu/command_buffer/client/gles2_implementation.cc void GLES2Implementation::EnableVertexAttribArray(GLuint index) { GLuint 2758 gpu/command_buffer/client/gles2_implementation.cc GLuint index, GLenum pname, GLfloat* params) { GLuint 2789 gpu/command_buffer/client/gles2_implementation.cc GLuint index, GLenum pname, GLint* params) { GLuint 2876 gpu/command_buffer/client/gles2_implementation.cc GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) { GLuint 3003 gpu/command_buffer/client/gles2_implementation.cc void GLES2Implementation::ResizeCHROMIUM(GLuint width, GLuint height, GLuint 3089 gpu/command_buffer/client/gles2_implementation.cc const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size) { GLuint 3096 gpu/command_buffer/client/gles2_implementation.cc for (GLuint i = 0; i < count; ++i) { GLuint 3131 gpu/command_buffer/client/gles2_implementation.cc for (GLuint ii = 0; ii < state->pnames_count; ++ii) { GLuint 3216 gpu/command_buffer/client/gles2_implementation.cc GLuint program, std::vector<int8>* result) { GLuint 3225 gpu/command_buffer/client/gles2_implementation.cc GLuint program, GLsizei bufsize, GLsizei* size, void* info) { GLuint 3256 gpu/command_buffer/client/gles2_implementation.cc GLuint GLES2Implementation::CreateStreamTextureCHROMIUM(GLuint texture) { GLuint 3284 gpu/command_buffer/client/gles2_implementation.cc GLsizei n, const GLuint* queries) { GLuint 3302 gpu/command_buffer/client/gles2_implementation.cc GLsizei /* n */, const GLuint* /* queries */) { GLuint 3305 gpu/command_buffer/client/gles2_implementation.cc GLboolean GLES2Implementation::IsQueryEXT(GLuint id) { GLuint 3315 gpu/command_buffer/client/gles2_implementation.cc void GLES2Implementation::BeginQueryEXT(GLenum target, GLuint id) { GLuint 3404 gpu/command_buffer/client/gles2_implementation.cc GLuint id, GLenum pname, GLuint* params) { GLuint 3508 gpu/command_buffer/client/gles2_implementation.cc GLuint offset = 0; GLuint 3627 gpu/command_buffer/client/gles2_implementation.cc void* GLES2Implementation::MapBufferCHROMIUM(GLuint target, GLenum access) { GLuint 3649 gpu/command_buffer/client/gles2_implementation.cc GLuint buffer_id; GLuint 3679 gpu/command_buffer/client/gles2_implementation.cc GLboolean GLES2Implementation::UnmapBufferCHROMIUM(GLuint target) { GLuint 3683 gpu/command_buffer/client/gles2_implementation.cc GLuint buffer_id; GLuint 3813 gpu/command_buffer/client/gles2_implementation.cc GLuint offset = ToGLuint(pixels); GLuint 3866 gpu/command_buffer/client/gles2_implementation.cc GLuint offset = ToGLuint(pixels); GLuint 3897 gpu/command_buffer/client/gles2_implementation.cc GLuint GLES2Implementation::InsertSyncPointCHROMIUM() { GLuint 3904 gpu/command_buffer/client/gles2_implementation.cc GLuint GLES2Implementation::CreateImageCHROMIUMHelper( GLuint 3920 gpu/command_buffer/client/gles2_implementation.cc GLuint buffer_id = gpu_memory_buffer_tracker_->CreateBuffer( GLuint 3929 gpu/command_buffer/client/gles2_implementation.cc GLuint GLES2Implementation::CreateImageCHROMIUM( GLuint 3936 gpu/command_buffer/client/gles2_implementation.cc GLuint image_id = CreateImageCHROMIUMHelper(width, height, internalformat); GLuint 3941 gpu/command_buffer/client/gles2_implementation.cc void GLES2Implementation::DestroyImageCHROMIUMHelper(GLuint image_id) { GLuint 3955 gpu/command_buffer/client/gles2_implementation.cc void GLES2Implementation::DestroyImageCHROMIUM(GLuint image_id) { GLuint 3963 gpu/command_buffer/client/gles2_implementation.cc void GLES2Implementation::UnmapImageCHROMIUMHelper(GLuint image_id) { GLuint 3978 gpu/command_buffer/client/gles2_implementation.cc void GLES2Implementation::UnmapImageCHROMIUM(GLuint image_id) { GLuint 3987 gpu/command_buffer/client/gles2_implementation.cc void* GLES2Implementation::MapImageCHROMIUMHelper(GLuint image_id, GLuint 4021 gpu/command_buffer/client/gles2_implementation.cc GLuint image_id, GLenum access) { GLuint 4033 gpu/command_buffer/client/gles2_implementation.cc GLuint image_id, GLenum pname, GLint* params) { GLuint 4058 gpu/command_buffer/client/gles2_implementation.cc GLuint image_id, GLenum pname, GLint* params) { GLuint 178 gpu/command_buffer/client/gles2_implementation.h static const GLuint kClientSideArrayId = 0xFEDCBA98u; GLuint 179 gpu/command_buffer/client/gles2_implementation.h static const GLuint kClientSideElementArrayId = 0xFEDCBA99u; GLuint 211 gpu/command_buffer/client/gles2_implementation.h virtual void DisableVertexAttribArray(GLuint index) OVERRIDE; GLuint 212 gpu/command_buffer/client/gles2_implementation.h virtual void EnableVertexAttribArray(GLuint index) OVERRIDE; GLuint 214 gpu/command_buffer/client/gles2_implementation.h GLuint index, GLenum pname, GLfloat* params) OVERRIDE; GLuint 216 gpu/command_buffer/client/gles2_implementation.h GLuint index, GLenum pname, GLint* params) OVERRIDE; GLuint 230 gpu/command_buffer/client/gles2_implementation.h void GetProgramInfoCHROMIUMHelper(GLuint program, std::vector<int8>* result); GLuint 231 gpu/command_buffer/client/gles2_implementation.h GLint GetAttribLocationHelper(GLuint program, const char* name); GLuint 232 gpu/command_buffer/client/gles2_implementation.h GLint GetUniformLocationHelper(GLuint program, const char* name); GLuint 234 gpu/command_buffer/client/gles2_implementation.h GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLuint 237 gpu/command_buffer/client/gles2_implementation.h GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLuint 371 gpu/command_buffer/client/gles2_implementation.h GLuint bound_texture_2d; GLuint 375 gpu/command_buffer/client/gles2_implementation.h GLuint bound_texture_cube_map; GLuint 379 gpu/command_buffer/client/gles2_implementation.h GLuint bound_texture_external_oes; GLuint 407 gpu/command_buffer/client/gles2_implementation.h GetMultipleIntegervState(const GLenum* pnames, GLuint pnames_count, GLuint 416 gpu/command_buffer/client/gles2_implementation.h GLuint pnames_count; GLuint 498 gpu/command_buffer/client/gles2_implementation.h bool IsBufferReservedId(GLuint id); GLuint 499 gpu/command_buffer/client/gles2_implementation.h bool IsFramebufferReservedId(GLuint id) { return false; } GLuint 500 gpu/command_buffer/client/gles2_implementation.h bool IsRenderbufferReservedId(GLuint id) { return false; } GLuint 501 gpu/command_buffer/client/gles2_implementation.h bool IsTextureReservedId(GLuint id) { return false; } GLuint 502 gpu/command_buffer/client/gles2_implementation.h bool IsVertexArrayReservedId(GLuint id) { return false; } GLuint 503 gpu/command_buffer/client/gles2_implementation.h bool IsProgramReservedId(GLuint id) { return false; } GLuint 505 gpu/command_buffer/client/gles2_implementation.h bool BindBufferHelper(GLenum target, GLuint texture); GLuint 506 gpu/command_buffer/client/gles2_implementation.h bool BindFramebufferHelper(GLenum target, GLuint texture); GLuint 507 gpu/command_buffer/client/gles2_implementation.h bool BindRenderbufferHelper(GLenum target, GLuint texture); GLuint 508 gpu/command_buffer/client/gles2_implementation.h bool BindTextureHelper(GLenum target, GLuint texture); GLuint 509 gpu/command_buffer/client/gles2_implementation.h bool BindVertexArrayOESHelper(GLuint array); GLuint 510 gpu/command_buffer/client/gles2_implementation.h bool UseProgramHelper(GLuint program); GLuint 512 gpu/command_buffer/client/gles2_implementation.h void GenBuffersHelper(GLsizei n, const GLuint* buffers); GLuint 513 gpu/command_buffer/client/gles2_implementation.h void GenFramebuffersHelper(GLsizei n, const GLuint* framebuffers); GLuint 514 gpu/command_buffer/client/gles2_implementation.h void GenRenderbuffersHelper(GLsizei n, const GLuint* renderbuffers); GLuint 515 gpu/command_buffer/client/gles2_implementation.h void GenTexturesHelper(GLsizei n, const GLuint* textures); GLuint 516 gpu/command_buffer/client/gles2_implementation.h void GenVertexArraysOESHelper(GLsizei n, const GLuint* arrays); GLuint 517 gpu/command_buffer/client/gles2_implementation.h void GenQueriesEXTHelper(GLsizei n, const GLuint* queries); GLuint 519 gpu/command_buffer/client/gles2_implementation.h void DeleteBuffersHelper(GLsizei n, const GLuint* buffers); GLuint 520 gpu/command_buffer/client/gles2_implementation.h void DeleteFramebuffersHelper(GLsizei n, const GLuint* framebuffers); GLuint 521 gpu/command_buffer/client/gles2_implementation.h void DeleteRenderbuffersHelper(GLsizei n, const GLuint* renderbuffers); GLuint 522 gpu/command_buffer/client/gles2_implementation.h void DeleteTexturesHelper(GLsizei n, const GLuint* textures); GLuint 523 gpu/command_buffer/client/gles2_implementation.h bool DeleteProgramHelper(GLuint program); GLuint 524 gpu/command_buffer/client/gles2_implementation.h bool DeleteShaderHelper(GLuint shader); GLuint 525 gpu/command_buffer/client/gles2_implementation.h void DeleteQueriesEXTHelper(GLsizei n, const GLuint* queries); GLuint 526 gpu/command_buffer/client/gles2_implementation.h void DeleteVertexArraysOESHelper(GLsizei n, const GLuint* arrays); GLuint 528 gpu/command_buffer/client/gles2_implementation.h void DeleteBuffersStub(GLsizei n, const GLuint* buffers); GLuint 529 gpu/command_buffer/client/gles2_implementation.h void DeleteFramebuffersStub(GLsizei n, const GLuint* framebuffers); GLuint 530 gpu/command_buffer/client/gles2_implementation.h void DeleteRenderbuffersStub(GLsizei n, const GLuint* renderbuffers); GLuint 531 gpu/command_buffer/client/gles2_implementation.h void DeleteTexturesStub(GLsizei n, const GLuint* textures); GLuint 532 gpu/command_buffer/client/gles2_implementation.h void DeleteProgramStub(GLsizei n, const GLuint* programs); GLuint 533 gpu/command_buffer/client/gles2_implementation.h void DeleteShaderStub(GLsizei n, const GLuint* shaders); GLuint 535 gpu/command_buffer/client/gles2_implementation.h void DeleteQueriesStub(GLsizei n, const GLuint* queries); GLuint 536 gpu/command_buffer/client/gles2_implementation.h void DeleteVertexArraysOESStub(GLsizei n, const GLuint* arrays); GLuint 546 gpu/command_buffer/client/gles2_implementation.h GLuint CreateImageCHROMIUMHelper( GLuint 548 gpu/command_buffer/client/gles2_implementation.h void DestroyImageCHROMIUMHelper(GLuint image_id); GLuint 549 gpu/command_buffer/client/gles2_implementation.h void* MapImageCHROMIUMHelper(GLuint image_id, GLenum access); GLuint 550 gpu/command_buffer/client/gles2_implementation.h void UnmapImageCHROMIUMHelper(GLuint image_id); GLuint 552 gpu/command_buffer/client/gles2_implementation.h GLuint image_id, GLenum pname, GLint* params); GLuint 555 gpu/command_buffer/client/gles2_implementation.h bool GetVertexAttribHelper(GLuint index, GLenum pname, uint32* param); GLuint 557 gpu/command_buffer/client/gles2_implementation.h GLuint GetMaxValueInBufferCHROMIUMHelper( GLuint 558 gpu/command_buffer/client/gles2_implementation.h GLuint buffer_id, GLsizei count, GLenum type, GLuint offset); GLuint 579 gpu/command_buffer/client/gles2_implementation.h bool GetProgramivHelper(GLuint program, GLenum pname, GLint* params); GLuint 582 gpu/command_buffer/client/gles2_implementation.h bool GetShaderivHelper(GLuint shader, GLenum pname, GLint* params); GLuint 633 gpu/command_buffer/client/gles2_implementation.h GLenum target, const char* function_name, GLuint* buffer_id); GLuint 635 gpu/command_buffer/client/gles2_implementation.h GLuint buffer_id, GLuint 636 gpu/command_buffer/client/gles2_implementation.h const char* function_name, GLuint offset, GLsizei size); GLuint 688 gpu/command_buffer/client/gles2_implementation.h GLuint active_texture_unit_; GLuint 690 gpu/command_buffer/client/gles2_implementation.h GLuint bound_framebuffer_; GLuint 691 gpu/command_buffer/client/gles2_implementation.h GLuint bound_read_framebuffer_; GLuint 692 gpu/command_buffer/client/gles2_implementation.h GLuint bound_renderbuffer_; GLuint 695 gpu/command_buffer/client/gles2_implementation.h GLuint current_program_; GLuint 698 gpu/command_buffer/client/gles2_implementation.h GLuint bound_array_buffer_id_; GLuint 701 gpu/command_buffer/client/gles2_implementation.h GLuint bound_pixel_pack_transfer_buffer_id_; GLuint 702 gpu/command_buffer/client/gles2_implementation.h GLuint bound_pixel_unpack_transfer_buffer_id_; GLuint 720 gpu/command_buffer/client/gles2_implementation.h GLuint reserved_ids_[2]; GLuint 797 gpu/command_buffer/client/gles2_implementation.h GLuint /* shader */, GLenum /* pname */, GLint* /* params */) { GLuint 18 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE; GLuint 20 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void BindAttribLocation(GLuint program, GLuint 21 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint index, GLuint 24 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE; GLuint 26 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE; GLuint 28 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE; GLuint 30 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE; GLuint 76 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void CompileShader(GLuint shader) OVERRIDE; GLuint 115 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLuint CreateProgram() OVERRIDE; GLuint 117 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLuint CreateShader(GLenum type) OVERRIDE; GLuint 121 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE; GLuint 123 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) OVERRIDE; GLuint 125 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void DeleteProgram(GLuint program) OVERRIDE; GLuint 128 gpu/command_buffer/client/gles2_implementation_autogen.h const GLuint* renderbuffers) OVERRIDE; GLuint 130 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void DeleteShader(GLuint shader) OVERRIDE; GLuint 132 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE; GLuint 140 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; GLuint 160 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint renderbuffer) OVERRIDE; GLuint 165 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint texture, GLuint 170 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE; GLuint 174 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE; GLuint 176 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE; GLuint 178 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE; GLuint 180 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetActiveAttrib(GLuint program, GLuint 181 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint index, GLuint 188 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetActiveUniform(GLuint program, GLuint 189 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint index, GLuint 196 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetAttachedShaders(GLuint program, GLuint 199 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint* shaders) OVERRIDE; GLuint 201 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE; GLuint 220 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) OVERRIDE; GLuint 222 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetProgramInfoLog(GLuint program, GLuint 231 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE; GLuint 233 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetShaderInfoLog(GLuint shader, GLuint 243 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetShaderSource(GLuint shader, GLuint 258 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetUniformfv(GLuint program, GLuint 262 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetUniformiv(GLuint program, GLuint 266 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE; GLuint 268 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetVertexAttribPointerv(GLuint index, GLuint 274 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE; GLuint 278 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLboolean IsFramebuffer(GLuint framebuffer) OVERRIDE; GLuint 280 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLboolean IsProgram(GLuint program) OVERRIDE; GLuint 282 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLboolean IsRenderbuffer(GLuint renderbuffer) OVERRIDE; GLuint 284 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLboolean IsShader(GLuint shader) OVERRIDE; GLuint 286 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLboolean IsTexture(GLuint texture) OVERRIDE; GLuint 290 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void LinkProgram(GLuint program) OVERRIDE; GLuint 316 gpu/command_buffer/client/gles2_implementation_autogen.h const GLuint* shaders, GLuint 321 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void ShaderSource(GLuint shader, GLuint 330 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; GLuint 335 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint mask) OVERRIDE; GLuint 337 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void StencilMask(GLuint mask) OVERRIDE; GLuint 339 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; GLuint 441 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void UseProgram(GLuint program) OVERRIDE; GLuint 443 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void ValidateProgram(GLuint program) OVERRIDE; GLuint 445 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; GLuint 447 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; GLuint 449 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; GLuint 451 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; GLuint 453 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) GLuint 456 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; GLuint 458 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void VertexAttrib4f(GLuint indx, GLuint 464 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; GLuint 466 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void VertexAttribPointer(GLuint indx, GLuint 501 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint texture, GLuint 511 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE; GLuint 513 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE; GLuint 515 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE; GLuint 517 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE; GLuint 523 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetQueryObjectuivEXT(GLuint id, GLuint 525 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint* params) OVERRIDE; GLuint 534 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE; GLuint 536 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE; GLuint 538 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE; GLuint 540 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void BindVertexArrayOES(GLuint array) OVERRIDE; GLuint 544 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, GLuint 547 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint offset) OVERRIDE; GLuint 549 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GenSharedIdsCHROMIUM(GLuint namespace_id, GLuint 550 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint id_offset, GLuint 552 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint* ids) OVERRIDE; GLuint 554 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void DeleteSharedIdsCHROMIUM(GLuint namespace_id, GLuint 556 gpu/command_buffer/client/gles2_implementation_autogen.h const GLuint* ids) OVERRIDE; GLuint 558 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void RegisterSharedIdsCHROMIUM(GLuint namespace_id, GLuint 560 gpu/command_buffer/client/gles2_implementation_autogen.h const GLuint* ids) OVERRIDE; GLuint 564 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE; GLuint 566 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE; GLuint 568 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void* MapImageCHROMIUM(GLuint image_id, GLenum access) OVERRIDE; GLuint 570 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE; GLuint 572 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void* MapBufferSubDataCHROMIUM(GLuint target, GLuint 591 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void ResizeCHROMIUM(GLuint width, GLuint 592 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint height, GLuint 602 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint count, GLuint 606 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetProgramInfoCHROMIUM(GLuint program, GLuint 611 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE; GLuint 613 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLuint CreateImageCHROMIUM(GLsizei width, GLuint 617 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE; GLuint 619 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetImageParameterivCHROMIUM(GLuint image_id, GLuint 623 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void GetTranslatedShaderSourceANGLE(GLuint shader, GLuint 634 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint ioSurfaceId, GLuint 635 gpu/command_buffer/client/gles2_implementation_autogen.h GLuint plane) OVERRIDE; GLuint 655 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE; GLuint 665 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void BindUniformLocationCHROMIUM(GLuint program, GLuint 707 gpu/command_buffer/client/gles2_implementation_autogen.h virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; GLuint 709 gpu/command_buffer/client/gles2_implementation_autogen.h virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; GLuint 16 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::AttachShader(GLuint program, GLuint shader) { GLuint 24 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) { GLuint 39 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) { GLuint 55 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::BindRenderbuffer(GLenum target, GLuint renderbuffer) { GLuint 71 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::BindTexture(GLenum target, GLuint texture) { GLuint 204 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::CompileShader(GLuint shader) { GLuint 266 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLuint GLES2Implementation::CreateProgram() { GLuint 270 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLuint client_id; GLuint 279 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLuint GLES2Implementation::CreateShader(GLenum type) { GLuint 283 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLuint client_id; GLuint 300 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::DeleteBuffers(GLsizei n, const GLuint* buffers) { GLuint 323 gpu/command_buffer/client/gles2_implementation_impl_autogen.h const GLuint* framebuffers) { GLuint 345 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::DeleteProgram(GLuint program) { GLuint 355 gpu/command_buffer/client/gles2_implementation_impl_autogen.h const GLuint* renderbuffers) { GLuint 377 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::DeleteShader(GLuint shader) { GLuint 385 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) { GLuint 431 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::DetachShader(GLuint program, GLuint shader) { GLuint 442 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLuint renderbuffer) { GLuint 457 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLuint texture, GLuint 477 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) { GLuint 506 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) { GLuint 527 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { GLuint 549 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) { GLuint 712 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::GetProgramiv(GLuint program, GLuint 740 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::GetProgramInfoLog(GLuint program, GLuint 797 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::GetShaderiv(GLuint shader, GLuint 825 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::GetShaderInfoLog(GLuint shader, GLuint 852 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::GetShaderSource(GLuint shader, GLuint 947 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLboolean GLES2Implementation::IsBuffer(GLuint buffer) { GLuint 965 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) { GLuint 984 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLboolean GLES2Implementation::IsProgram(GLuint program) { GLuint 1002 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) { GLuint 1021 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLboolean GLES2Implementation::IsShader(GLuint shader) { GLuint 1039 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLboolean GLES2Implementation::IsTexture(GLuint texture) { GLuint 1128 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::StencilFunc(GLenum func, GLint ref, GLuint mask) { GLuint 1140 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLuint mask) { GLuint 1150 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::StencilMask(GLuint mask) { GLuint 1157 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::StencilMaskSeparate(GLenum face, GLuint mask) { GLuint 1552 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::UseProgram(GLuint program) { GLuint 1565 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::ValidateProgram(GLuint program) { GLuint 1573 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) { GLuint 1581 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) { GLuint 1590 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { GLuint 1598 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::VertexAttrib2fv(GLuint indx, const GLfloat* values) { GLuint 1607 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::VertexAttrib3f(GLuint indx, GLuint 1618 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::VertexAttrib3fv(GLuint indx, const GLfloat* values) { GLuint 1628 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::VertexAttrib4f(GLuint indx, GLuint 1640 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::VertexAttrib4fv(GLuint indx, const GLfloat* values) { GLuint 1760 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLuint texture, GLuint 1808 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) { GLuint 1829 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) { GLuint 1851 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) { GLuint 1873 gpu/command_buffer/client/gles2_implementation_impl_autogen.h const GLuint* arrays) { GLuint 1895 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) { GLuint 1914 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::BindVertexArrayOES(GLuint array) { GLuint 1928 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::GetTranslatedShaderSourceANGLE(GLuint shader, GLuint 1958 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLuint ioSurfaceId, GLuint 1959 gpu/command_buffer/client/gles2_implementation_impl_autogen.h GLuint plane) { GLuint 2044 gpu/command_buffer/client/gles2_implementation_impl_autogen.h void GLES2Implementation::WaitSyncPointCHROMIUM(GLuint sync_point) { GLuint 305 gpu/command_buffer/client/gles2_implementation_unittest.cc static void Gen(GLES2Implementation* gl_impl, GLsizei n, GLuint* ids) { GLuint 311 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint* ids) { GLuint 319 gpu/command_buffer/client/gles2_implementation_unittest.cc static void Gen(GLES2Implementation* gl_impl, GLsizei n, GLuint* ids) { GLuint 325 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint* ids) { GLuint 333 gpu/command_buffer/client/gles2_implementation_unittest.cc static void Gen(GLES2Implementation* gl_impl, GLsizei n, GLuint* ids) { GLuint 339 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint* ids) { GLuint 347 gpu/command_buffer/client/gles2_implementation_unittest.cc static void Gen(GLES2Implementation* gl_impl, GLsizei n, GLuint* ids) { GLuint 353 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint* ids) { GLuint 379 gpu/command_buffer/client/gles2_implementation_unittest.cc static const GLuint kStartId = 1024; GLuint 380 gpu/command_buffer/client/gles2_implementation_unittest.cc static const GLuint kBuffersStartId = GLuint 382 gpu/command_buffer/client/gles2_implementation_unittest.cc static const GLuint kFramebuffersStartId = 1; GLuint 383 gpu/command_buffer/client/gles2_implementation_unittest.cc static const GLuint kProgramsAndShadersStartId = 1; GLuint 384 gpu/command_buffer/client/gles2_implementation_unittest.cc static const GLuint kRenderbuffersStartId = 1; GLuint 385 gpu/command_buffer/client/gles2_implementation_unittest.cc static const GLuint kTexturesStartId = 1; GLuint 386 gpu/command_buffer/client/gles2_implementation_unittest.cc static const GLuint kQueriesStartId = 1; GLuint 387 gpu/command_buffer/client/gles2_implementation_unittest.cc static const GLuint kVertexArraysStartId = 1; GLuint 523 gpu/command_buffer/client/gles2_implementation_unittest.cc QueryTracker::Query* GetQuery(GLuint id) { GLuint 596 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result.ptr, GLuint(GL_NO_ERROR))) GLuint 636 gpu/command_buffer/client/gles2_implementation_unittest.cc GLuint id1, id2, id3; GLuint 660 gpu/command_buffer/client/gles2_implementation_unittest.cc GLuint id1, id2, id3; GLuint 691 gpu/command_buffer/client/gles2_implementation_unittest.cc GLuint id1, id2, id3; GLuint 744 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint GLES2ImplementationTest::kStartId; GLuint 745 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint GLES2ImplementationTest::kBuffersStartId; GLuint 746 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint GLES2ImplementationTest::kFramebuffersStartId; GLuint 747 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint GLES2ImplementationTest::kProgramsAndShadersStartId; GLuint 748 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint GLES2ImplementationTest::kRenderbuffersStartId; GLuint 749 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint GLES2ImplementationTest::kTexturesStartId; GLuint 750 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint GLES2ImplementationTest::kQueriesStartId; GLuint 751 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint GLES2ImplementationTest::kVertexArraysStartId; GLuint 872 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kShaderId = 456; GLuint 925 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kShaderId = 456; GLuint 985 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kEmuBufferId = GLES2Implementation::kClientSideArrayId; GLuint 986 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex1 = 1; GLuint 987 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex2 = 3; GLuint 1052 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kEmuBufferId = GLES2Implementation::kClientSideArrayId; GLuint 1053 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex1 = 1; GLuint 1054 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex2 = 3; GLuint 1060 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kDivisor = 1; GLuint 1130 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kEmuBufferId = GLES2Implementation::kClientSideArrayId; GLuint 1131 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kEmuIndexBufferId = GLuint 1133 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex1 = 1; GLuint 1134 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex2 = 3; GLuint 1214 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kEmuBufferId = GLES2Implementation::kClientSideArrayId; GLuint 1215 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kEmuIndexBufferId = GLuint 1217 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex1 = 1; GLuint 1218 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex2 = 3; GLuint 1279 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex1 = 1; GLuint 1280 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex2 = 3; GLuint 1324 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kEmuBufferId = GLES2Implementation::kClientSideArrayId; GLuint 1325 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kClientIndexBufferId = 0x789; GLuint 1326 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kIndexOffset = 0x40; GLuint 1327 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kMaxIndex = 2; GLuint 1328 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex1 = 1; GLuint 1329 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex2 = 3; GLuint 1414 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kEmuBufferId = GLES2Implementation::kClientSideArrayId; GLuint 1415 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kEmuIndexBufferId = GLuint 1417 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex1 = 1; GLuint 1418 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex2 = 3; GLuint 1427 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kDivisor = 1; GLuint 1475 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex1 = 1; GLuint 1476 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex2 = 3; GLuint 1481 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kBufferId = 0x123; GLuint 1519 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex1 = 1; GLuint 1520 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex2 = 3; GLuint 1525 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kBufferId = 0x123; GLuint 1577 gpu/command_buffer/client/gles2_implementation_unittest.cc EXPECT_EQ(kBufferId, static_cast<GLuint>(buffer_id)); GLuint 1618 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(mem1.ptr, GLuint(GL_NO_ERROR))) GLuint 1774 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result1.ptr, GLuint(GL_NO_ERROR))) GLuint 1775 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result2.ptr, GLuint(GL_NO_ERROR))) GLuint 1776 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result3.ptr, GLuint(GL_NO_ERROR))) GLuint 1777 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result4.ptr, GLuint(GL_NO_ERROR))) GLuint 1857 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result1.ptr, GLuint(GL_NO_ERROR))) GLuint 1858 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result2.ptr, GLuint(GL_NO_ERROR))) GLuint 1859 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result3.ptr, GLuint(GL_NO_ERROR))) GLuint 1860 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result4.ptr, GLuint(GL_NO_ERROR))) GLuint 1861 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result5.ptr, GLuint(GL_NO_ERROR))) GLuint 1862 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result6.ptr, GLuint(GL_NO_ERROR))) GLuint 1863 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result7.ptr, GLuint(GL_NO_ERROR))) GLuint 1982 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result1.ptr, GLuint(GL_NO_ERROR))) GLuint 2015 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result1.ptr, GLuint(GL_NO_ERROR))) GLuint 2016 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result2.ptr, GLuint(GL_NO_ERROR))) GLuint 2017 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result3.ptr, GLuint(GL_NO_ERROR))) GLuint 2018 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result4.ptr, GLuint(GL_NO_ERROR))) GLuint 2062 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kProgramId = 123; GLuint 2079 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result2.ptr, GLuint(GL_NO_ERROR))) GLuint 2107 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kProgramId = 123; GLuint 2125 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result2.ptr, GLuint(GL_NO_ERROR))) GLuint 2126 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result3.ptr, GLuint(GL_NO_ERROR))) GLuint 2127 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result4.ptr, GLuint(GL_NO_ERROR))) GLuint 2202 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result1.ptr, GLuint(GL_NO_ERROR))) GLuint 2241 gpu/command_buffer/client/gles2_implementation_unittest.cc .WillOnce(SetMemory(result1.ptr, GLuint(GL_NO_ERROR))) GLuint 2654 gpu/command_buffer/client/gles2_implementation_unittest.cc SizedResultHelper<GLuint>(pv.expected))) GLuint 2796 gpu/command_buffer/client/gles2_implementation_unittest.cc GLuint id = gl_->CreateProgram(); GLuint 2865 gpu/command_buffer/client/gles2_implementation_unittest.cc GLuint id = 0; GLuint 2889 gpu/command_buffer/client/gles2_implementation_unittest.cc GLuint expected_ids[2] = { 1, 2 }; // These must match what's actually genned. GLuint 2892 gpu/command_buffer/client/gles2_implementation_unittest.cc GLuint data[2]; GLuint 2896 gpu/command_buffer/client/gles2_implementation_unittest.cc GLuint ids[arraysize(expected_ids)] = { 0, }; GLuint 2900 gpu/command_buffer/client/gles2_implementation_unittest.cc GLuint id1 = ids[0]; GLuint 2901 gpu/command_buffer/client/gles2_implementation_unittest.cc GLuint id2 = ids[1]; GLuint 2930 gpu/command_buffer/client/gles2_implementation_unittest.cc EXPECT_EQ(id1, static_cast<GLuint>(param)); GLuint 2982 gpu/command_buffer/client/gles2_implementation_unittest.cc GLuint available = 0xBDu; GLuint 3004 gpu/command_buffer/client/gles2_implementation_unittest.cc GLuint id = 0; GLuint 3031 gpu/command_buffer/client/gles2_implementation_unittest.cc GLuint available = 0xBDu; GLuint 3051 gpu/command_buffer/client/gles2_implementation_unittest.cc GLuint result = 0xBDu; GLuint 3054 gpu/command_buffer/client/gles2_implementation_unittest.cc EXPECT_EQ(static_cast<GLuint>(GL_INVALID_ENUM), result); GLuint 3059 gpu/command_buffer/client/gles2_implementation_unittest.cc const GLuint kAttribIndex1 = 1; GLuint 3063 gpu/command_buffer/client/gles2_implementation_unittest.cc GLuint id = 0; GLuint 247 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint ids[2] = {kBuffersStartId, kBuffersStartId + 1}; GLuint 250 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint data[2]; GLuint 261 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint ids[2] = {kFramebuffersStartId, kFramebuffersStartId + 1}; GLuint 264 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint data[2]; GLuint 286 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint ids[2] = {kRenderbuffersStartId, kRenderbuffersStartId + 1}; GLuint 289 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint data[2]; GLuint 311 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint ids[2] = {kTexturesStartId, kTexturesStartId + 1}; GLuint 314 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint data[2]; GLuint 448 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint ids[2] = {0, }; GLuint 451 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint data[2]; GLuint 475 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint ids[2] = {0, }; GLuint 478 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint data[2]; GLuint 491 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint ids[2] = {0, }; GLuint 494 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint data[2]; GLuint 507 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint ids[2] = {0, }; GLuint 510 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint data[2]; GLuint 1594 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint ids[2] = {0, }; GLuint 1597 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint data[2]; GLuint 1610 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint ids[2] = {kQueriesStartId, kQueriesStartId + 1}; GLuint 1613 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint data[2]; GLuint 1638 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint ids[2] = {0, }; GLuint 1641 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint data[2]; GLuint 1654 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint ids[2] = {kVertexArraysStartId, kVertexArraysStartId + 1}; GLuint 1657 gpu/command_buffer/client/gles2_implementation_unittest_autogen.h GLuint data[2]; GLuint 17 gpu/command_buffer/client/gles2_interface_autogen.h virtual void AttachShader(GLuint program, GLuint shader) = 0; GLuint 18 gpu/command_buffer/client/gles2_interface_autogen.h virtual void BindAttribLocation(GLuint program, GLuint 19 gpu/command_buffer/client/gles2_interface_autogen.h GLuint index, GLuint 21 gpu/command_buffer/client/gles2_interface_autogen.h virtual void BindBuffer(GLenum target, GLuint buffer) = 0; GLuint 22 gpu/command_buffer/client/gles2_interface_autogen.h virtual void BindFramebuffer(GLenum target, GLuint framebuffer) = 0; GLuint 23 gpu/command_buffer/client/gles2_interface_autogen.h virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) = 0; GLuint 24 gpu/command_buffer/client/gles2_interface_autogen.h virtual void BindTexture(GLenum target, GLuint texture) = 0; GLuint 56 gpu/command_buffer/client/gles2_interface_autogen.h virtual void CompileShader(GLuint shader) = 0; GLuint 90 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLuint CreateProgram() = 0; GLuint 91 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLuint CreateShader(GLenum type) = 0; GLuint 93 gpu/command_buffer/client/gles2_interface_autogen.h virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) = 0; GLuint 94 gpu/command_buffer/client/gles2_interface_autogen.h virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) = 0; GLuint 95 gpu/command_buffer/client/gles2_interface_autogen.h virtual void DeleteProgram(GLuint program) = 0; GLuint 96 gpu/command_buffer/client/gles2_interface_autogen.h virtual void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) = 0; GLuint 97 gpu/command_buffer/client/gles2_interface_autogen.h virtual void DeleteShader(GLuint shader) = 0; GLuint 98 gpu/command_buffer/client/gles2_interface_autogen.h virtual void DeleteTextures(GLsizei n, const GLuint* textures) = 0; GLuint 102 gpu/command_buffer/client/gles2_interface_autogen.h virtual void DetachShader(GLuint program, GLuint shader) = 0; GLuint 104 gpu/command_buffer/client/gles2_interface_autogen.h virtual void DisableVertexAttribArray(GLuint index) = 0; GLuint 111 gpu/command_buffer/client/gles2_interface_autogen.h virtual void EnableVertexAttribArray(GLuint index) = 0; GLuint 117 gpu/command_buffer/client/gles2_interface_autogen.h GLuint renderbuffer) = 0; GLuint 121 gpu/command_buffer/client/gles2_interface_autogen.h GLuint texture, GLuint 124 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GenBuffers(GLsizei n, GLuint* buffers) = 0; GLuint 126 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) = 0; GLuint 127 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) = 0; GLuint 128 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GenTextures(GLsizei n, GLuint* textures) = 0; GLuint 129 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetActiveAttrib(GLuint program, GLuint 130 gpu/command_buffer/client/gles2_interface_autogen.h GLuint index, GLuint 136 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetActiveUniform(GLuint program, GLuint 137 gpu/command_buffer/client/gles2_interface_autogen.h GLuint index, GLuint 143 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetAttachedShaders(GLuint program, GLuint 146 gpu/command_buffer/client/gles2_interface_autogen.h GLuint* shaders) = 0; GLuint 147 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLint GetAttribLocation(GLuint program, const char* name) = 0; GLuint 159 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) = 0; GLuint 160 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetProgramInfoLog(GLuint program, GLuint 167 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) = 0; GLuint 168 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetShaderInfoLog(GLuint shader, GLuint 176 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetShaderSource(GLuint shader, GLuint 185 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetUniformfv(GLuint program, GLint location, GLfloat* params) = 0; GLuint 186 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetUniformiv(GLuint program, GLint location, GLint* params) = 0; GLuint 187 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLint GetUniformLocation(GLuint program, const char* name) = 0; GLuint 188 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) = 0; GLuint 189 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) = 0; GLuint 190 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetVertexAttribPointerv(GLuint index, GLuint 194 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLboolean IsBuffer(GLuint buffer) = 0; GLuint 196 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLboolean IsFramebuffer(GLuint framebuffer) = 0; GLuint 197 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLboolean IsProgram(GLuint program) = 0; GLuint 198 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLboolean IsRenderbuffer(GLuint renderbuffer) = 0; GLuint 199 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLboolean IsShader(GLuint shader) = 0; GLuint 200 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLboolean IsTexture(GLuint texture) = 0; GLuint 202 gpu/command_buffer/client/gles2_interface_autogen.h virtual void LinkProgram(GLuint program) = 0; GLuint 220 gpu/command_buffer/client/gles2_interface_autogen.h const GLuint* shaders, GLuint 224 gpu/command_buffer/client/gles2_interface_autogen.h virtual void ShaderSource(GLuint shader, GLuint 230 gpu/command_buffer/client/gles2_interface_autogen.h virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) = 0; GLuint 234 gpu/command_buffer/client/gles2_interface_autogen.h GLuint mask) = 0; GLuint 235 gpu/command_buffer/client/gles2_interface_autogen.h virtual void StencilMask(GLuint mask) = 0; GLuint 236 gpu/command_buffer/client/gles2_interface_autogen.h virtual void StencilMaskSeparate(GLenum face, GLuint mask) = 0; GLuint 300 gpu/command_buffer/client/gles2_interface_autogen.h virtual void UseProgram(GLuint program) = 0; GLuint 301 gpu/command_buffer/client/gles2_interface_autogen.h virtual void ValidateProgram(GLuint program) = 0; GLuint 302 gpu/command_buffer/client/gles2_interface_autogen.h virtual void VertexAttrib1f(GLuint indx, GLfloat x) = 0; GLuint 303 gpu/command_buffer/client/gles2_interface_autogen.h virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) = 0; GLuint 304 gpu/command_buffer/client/gles2_interface_autogen.h virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) = 0; GLuint 305 gpu/command_buffer/client/gles2_interface_autogen.h virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) = 0; GLuint 306 gpu/command_buffer/client/gles2_interface_autogen.h virtual void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) = 0; GLuint 307 gpu/command_buffer/client/gles2_interface_autogen.h virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) = 0; GLuint 308 gpu/command_buffer/client/gles2_interface_autogen.h virtual void VertexAttrib4f(GLuint indx, GLuint 313 gpu/command_buffer/client/gles2_interface_autogen.h virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) = 0; GLuint 314 gpu/command_buffer/client/gles2_interface_autogen.h virtual void VertexAttribPointer(GLuint indx, GLuint 344 gpu/command_buffer/client/gles2_interface_autogen.h GLuint texture, GLuint 352 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GenQueriesEXT(GLsizei n, GLuint* queries) = 0; GLuint 353 gpu/command_buffer/client/gles2_interface_autogen.h virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) = 0; GLuint 354 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLboolean IsQueryEXT(GLuint id) = 0; GLuint 355 gpu/command_buffer/client/gles2_interface_autogen.h virtual void BeginQueryEXT(GLenum target, GLuint id) = 0; GLuint 358 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) = 0; GLuint 362 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) = 0; GLuint 363 gpu/command_buffer/client/gles2_interface_autogen.h virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) = 0; GLuint 364 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLboolean IsVertexArrayOES(GLuint array) = 0; GLuint 365 gpu/command_buffer/client/gles2_interface_autogen.h virtual void BindVertexArrayOES(GLuint array) = 0; GLuint 367 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, GLuint 370 gpu/command_buffer/client/gles2_interface_autogen.h GLuint offset) = 0; GLuint 371 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GenSharedIdsCHROMIUM(GLuint namespace_id, GLuint 372 gpu/command_buffer/client/gles2_interface_autogen.h GLuint id_offset, GLuint 374 gpu/command_buffer/client/gles2_interface_autogen.h GLuint* ids) = 0; GLuint 375 gpu/command_buffer/client/gles2_interface_autogen.h virtual void DeleteSharedIdsCHROMIUM(GLuint namespace_id, GLuint 377 gpu/command_buffer/client/gles2_interface_autogen.h const GLuint* ids) = 0; GLuint 378 gpu/command_buffer/client/gles2_interface_autogen.h virtual void RegisterSharedIdsCHROMIUM(GLuint namespace_id, GLuint 380 gpu/command_buffer/client/gles2_interface_autogen.h const GLuint* ids) = 0; GLuint 382 gpu/command_buffer/client/gles2_interface_autogen.h virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) = 0; GLuint 383 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLboolean UnmapBufferCHROMIUM(GLuint target) = 0; GLuint 384 gpu/command_buffer/client/gles2_interface_autogen.h virtual void* MapImageCHROMIUM(GLuint image_id, GLenum access) = 0; GLuint 385 gpu/command_buffer/client/gles2_interface_autogen.h virtual void UnmapImageCHROMIUM(GLuint image_id) = 0; GLuint 386 gpu/command_buffer/client/gles2_interface_autogen.h virtual void* MapBufferSubDataCHROMIUM(GLuint target, GLuint 401 gpu/command_buffer/client/gles2_interface_autogen.h virtual void ResizeCHROMIUM(GLuint width, GLuint 402 gpu/command_buffer/client/gles2_interface_autogen.h GLuint height, GLuint 408 gpu/command_buffer/client/gles2_interface_autogen.h GLuint count, GLuint 411 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetProgramInfoCHROMIUM(GLuint program, GLuint 415 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) = 0; GLuint 416 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLuint CreateImageCHROMIUM(GLsizei width, GLuint 419 gpu/command_buffer/client/gles2_interface_autogen.h virtual void DestroyImageCHROMIUM(GLuint image_id) = 0; GLuint 420 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetImageParameterivCHROMIUM(GLuint image_id, GLuint 423 gpu/command_buffer/client/gles2_interface_autogen.h virtual void GetTranslatedShaderSourceANGLE(GLuint shader, GLuint 434 gpu/command_buffer/client/gles2_interface_autogen.h GLuint ioSurfaceId, GLuint 435 gpu/command_buffer/client/gles2_interface_autogen.h GLuint plane) = 0; GLuint 451 gpu/command_buffer/client/gles2_interface_autogen.h virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) = 0; GLuint 455 gpu/command_buffer/client/gles2_interface_autogen.h virtual void BindUniformLocationCHROMIUM(GLuint program, GLuint 486 gpu/command_buffer/client/gles2_interface_autogen.h virtual GLuint InsertSyncPointCHROMIUM() = 0; GLuint 487 gpu/command_buffer/client/gles2_interface_autogen.h virtual void WaitSyncPointCHROMIUM(GLuint sync_point) = 0; GLuint 16 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE; GLuint 17 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void BindAttribLocation(GLuint program, GLuint 18 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint index, GLuint 20 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE; GLuint 21 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE; GLuint 22 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE; GLuint 23 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE; GLuint 55 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void CompileShader(GLuint shader) OVERRIDE; GLuint 89 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLuint CreateProgram() OVERRIDE; GLuint 90 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLuint CreateShader(GLenum type) OVERRIDE; GLuint 92 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE; GLuint 93 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) OVERRIDE; GLuint 94 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void DeleteProgram(GLuint program) OVERRIDE; GLuint 96 gpu/command_buffer/client/gles2_interface_stub_autogen.h const GLuint* renderbuffers) OVERRIDE; GLuint 97 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void DeleteShader(GLuint shader) OVERRIDE; GLuint 98 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE; GLuint 102 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; GLuint 104 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void DisableVertexAttribArray(GLuint index) OVERRIDE; GLuint 111 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void EnableVertexAttribArray(GLuint index) OVERRIDE; GLuint 117 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint renderbuffer) OVERRIDE; GLuint 121 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint texture, GLuint 124 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE; GLuint 126 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE; GLuint 127 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE; GLuint 128 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE; GLuint 129 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetActiveAttrib(GLuint program, GLuint 130 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint index, GLuint 136 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetActiveUniform(GLuint program, GLuint 137 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint index, GLuint 143 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetAttachedShaders(GLuint program, GLuint 146 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint* shaders) OVERRIDE; GLuint 147 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE; GLuint 159 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) OVERRIDE; GLuint 160 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetProgramInfoLog(GLuint program, GLuint 167 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE; GLuint 168 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetShaderInfoLog(GLuint shader, GLuint 176 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetShaderSource(GLuint shader, GLuint 187 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetUniformfv(GLuint program, GLuint 190 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetUniformiv(GLuint program, GLuint 193 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE; GLuint 194 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetVertexAttribfv(GLuint index, GLuint 197 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetVertexAttribiv(GLuint index, GLuint 200 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetVertexAttribPointerv(GLuint index, GLuint 204 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE; GLuint 206 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLboolean IsFramebuffer(GLuint framebuffer) OVERRIDE; GLuint 207 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLboolean IsProgram(GLuint program) OVERRIDE; GLuint 208 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLboolean IsRenderbuffer(GLuint renderbuffer) OVERRIDE; GLuint 209 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLboolean IsShader(GLuint shader) OVERRIDE; GLuint 210 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLboolean IsTexture(GLuint texture) OVERRIDE; GLuint 212 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void LinkProgram(GLuint program) OVERRIDE; GLuint 230 gpu/command_buffer/client/gles2_interface_stub_autogen.h const GLuint* shaders, GLuint 234 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void ShaderSource(GLuint shader, GLuint 240 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; GLuint 244 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint mask) OVERRIDE; GLuint 245 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void StencilMask(GLuint mask) OVERRIDE; GLuint 246 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; GLuint 320 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void UseProgram(GLuint program) OVERRIDE; GLuint 321 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void ValidateProgram(GLuint program) OVERRIDE; GLuint 322 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; GLuint 323 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; GLuint 324 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; GLuint 325 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; GLuint 326 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) GLuint 328 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; GLuint 329 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void VertexAttrib4f(GLuint indx, GLuint 334 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; GLuint 335 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void VertexAttribPointer(GLuint indx, GLuint 365 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint texture, GLuint 373 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE; GLuint 374 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE; GLuint 375 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE; GLuint 376 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE; GLuint 379 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetQueryObjectuivEXT(GLuint id, GLuint 381 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint* params) OVERRIDE; GLuint 386 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE; GLuint 387 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE; GLuint 388 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE; GLuint 389 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void BindVertexArrayOES(GLuint array) OVERRIDE; GLuint 391 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, GLuint 394 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint offset) OVERRIDE; GLuint 395 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GenSharedIdsCHROMIUM(GLuint namespace_id, GLuint 396 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint id_offset, GLuint 398 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint* ids) OVERRIDE; GLuint 399 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void DeleteSharedIdsCHROMIUM(GLuint namespace_id, GLuint 401 gpu/command_buffer/client/gles2_interface_stub_autogen.h const GLuint* ids) OVERRIDE; GLuint 402 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void RegisterSharedIdsCHROMIUM(GLuint namespace_id, GLuint 404 gpu/command_buffer/client/gles2_interface_stub_autogen.h const GLuint* ids) OVERRIDE; GLuint 406 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE; GLuint 407 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE; GLuint 408 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void* MapImageCHROMIUM(GLuint image_id, GLenum access) OVERRIDE; GLuint 409 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE; GLuint 410 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void* MapBufferSubDataCHROMIUM(GLuint target, GLuint 425 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void ResizeCHROMIUM(GLuint width, GLuint 426 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint height, GLuint 432 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint count, GLuint 435 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetProgramInfoCHROMIUM(GLuint program, GLuint 439 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE; GLuint 440 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLuint CreateImageCHROMIUM(GLsizei width, GLuint 443 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE; GLuint 444 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetImageParameterivCHROMIUM(GLuint image_id, GLuint 447 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void GetTranslatedShaderSourceANGLE(GLuint shader, GLuint 456 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint ioSurfaceId, GLuint 457 gpu/command_buffer/client/gles2_interface_stub_autogen.h GLuint plane) OVERRIDE; GLuint 473 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE; GLuint 479 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void BindUniformLocationCHROMIUM(GLuint program, GLuint 510 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; GLuint 511 gpu/command_buffer/client/gles2_interface_stub_autogen.h virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; GLuint 16 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::AttachShader(GLuint /* program */, GLuint 17 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* shader */) {} GLuint 18 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::BindAttribLocation(GLuint /* program */, GLuint 19 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* index */, GLuint 21 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) {} GLuint 23 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* framebuffer */) {} GLuint 25 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* renderbuffer */) {} GLuint 27 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* texture */) {} GLuint 63 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::CompileShader(GLuint /* shader */) {} GLuint 97 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint GLES2InterfaceStub::CreateProgram() { return 0; } GLuint 98 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) { return 0; } GLuint 101 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h const GLuint* /* buffers */) {} GLuint 103 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h const GLuint* /* framebuffers */) {} GLuint 104 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {} GLuint 107 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h const GLuint* /* renderbuffers */) {} GLuint 108 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {} GLuint 110 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h const GLuint* /* textures */) {} GLuint 115 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::DetachShader(GLuint /* program */, GLuint 116 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* shader */) {} GLuint 118 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) {} GLuint 127 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {} GLuint 134 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* renderbuffer */) {} GLuint 138 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* texture */, GLuint 141 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {} GLuint 144 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint* /* framebuffers */) {} GLuint 146 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint* /* renderbuffers */) {} GLuint 147 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {} GLuint 148 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */, GLuint 149 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* index */, GLuint 155 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */, GLuint 156 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* index */, GLuint 162 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetAttachedShaders(GLuint /* program */, GLuint 165 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint* /* shaders */) {} GLuint 166 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLint GLES2InterfaceStub::GetAttribLocation(GLuint /* program */, GLuint 183 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetProgramiv(GLuint /* program */, GLuint 186 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */, GLuint 193 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */, GLuint 196 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */, GLuint 204 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetShaderSource(GLuint /* shader */, GLuint 215 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetUniformfv(GLuint /* program */, GLuint 218 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetUniformiv(GLuint /* program */, GLuint 221 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLint GLES2InterfaceStub::GetUniformLocation(GLuint /* program */, GLuint 225 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetVertexAttribfv(GLuint /* index */, GLuint 228 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetVertexAttribiv(GLuint /* index */, GLuint 231 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetVertexAttribPointerv(GLuint /* index */, GLuint 235 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) { return 0; } GLuint 237 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) { GLuint 240 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) { return 0; } GLuint 241 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) { GLuint 244 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { return 0; } GLuint 245 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { return 0; } GLuint 247 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {} GLuint 270 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h const GLuint* /* shaders */, GLuint 274 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::ShaderSource(GLuint /* shader */, GLuint 282 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* mask */) {} GLuint 286 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* mask */) {} GLuint 287 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {} GLuint 289 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* mask */) {} GLuint 389 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::UseProgram(GLuint /* program */) {} GLuint 390 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {} GLuint 391 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) {} GLuint 392 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::VertexAttrib1fv(GLuint /* indx */, GLuint 394 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::VertexAttrib2f(GLuint /* indx */, GLuint 397 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::VertexAttrib2fv(GLuint /* indx */, GLuint 399 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::VertexAttrib3f(GLuint /* indx */, GLuint 403 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::VertexAttrib3fv(GLuint /* indx */, GLuint 405 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */, GLuint 410 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */, GLuint 412 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */, GLuint 448 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* texture */, GLuint 456 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) { GLuint 459 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h const GLuint* /* queries */) {} GLuint 460 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { return 0; } GLuint 461 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) {} GLuint 466 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */, GLuint 468 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint* /* params */) {} GLuint 475 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint* /* arrays */) {} GLuint 477 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h const GLuint* /* arrays */) {} GLuint 478 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) { return 0; } GLuint 479 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) {} GLuint 481 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */, GLuint 484 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* offset */) { GLuint 487 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GenSharedIdsCHROMIUM(GLuint /* namespace_id */, GLuint 488 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* id_offset */, GLuint 490 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint* /* ids */) {} GLuint 491 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::DeleteSharedIdsCHROMIUM(GLuint /* namespace_id */, GLuint 493 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h const GLuint* /* ids */) {} GLuint 494 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::RegisterSharedIdsCHROMIUM(GLuint /* namespace_id */, GLuint 496 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h const GLuint* /* ids */) {} GLuint 500 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void* GLES2InterfaceStub::MapBufferCHROMIUM(GLuint /* target */, GLuint 504 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLboolean GLES2InterfaceStub::UnmapBufferCHROMIUM(GLuint /* target */) { GLuint 507 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void* GLES2InterfaceStub::MapImageCHROMIUM(GLuint /* image_id */, GLuint 511 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::UnmapImageCHROMIUM(GLuint /* image_id */) {} GLuint 512 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(GLuint /* target */, GLuint 531 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::ResizeCHROMIUM(GLuint /* width */, GLuint 532 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* height */, GLuint 541 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* count */, GLuint 544 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetProgramInfoCHROMIUM(GLuint /* program */, GLuint 548 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) { GLuint 551 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint GLES2InterfaceStub::CreateImageCHROMIUM(GLsizei /* width */, GLuint 556 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) {} GLuint 557 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetImageParameterivCHROMIUM(GLuint /* image_id */, GLuint 560 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(GLuint /* shader */, GLuint 571 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* ioSurfaceId */, GLuint 572 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* plane */) {} GLuint 588 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::VertexAttribDivisorANGLE(GLuint /* index */, GLuint 589 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint /* divisor */) {} GLuint 595 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::BindUniformLocationCHROMIUM(GLuint /* program */, GLuint 630 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() { return 0; } GLuint 631 gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) {} GLuint 16 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE; GLuint 17 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void BindAttribLocation(GLuint program, GLuint 18 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint index, GLuint 20 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE; GLuint 21 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE; GLuint 22 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE; GLuint 23 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE; GLuint 55 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void CompileShader(GLuint shader) OVERRIDE; GLuint 89 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLuint CreateProgram() OVERRIDE; GLuint 90 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLuint CreateShader(GLenum type) OVERRIDE; GLuint 92 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE; GLuint 93 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) OVERRIDE; GLuint 94 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void DeleteProgram(GLuint program) OVERRIDE; GLuint 96 gpu/command_buffer/client/gles2_trace_implementation_autogen.h const GLuint* renderbuffers) OVERRIDE; GLuint 97 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void DeleteShader(GLuint shader) OVERRIDE; GLuint 98 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE; GLuint 102 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; GLuint 104 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void DisableVertexAttribArray(GLuint index) OVERRIDE; GLuint 111 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void EnableVertexAttribArray(GLuint index) OVERRIDE; GLuint 117 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint renderbuffer) OVERRIDE; GLuint 121 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint texture, GLuint 124 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE; GLuint 126 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE; GLuint 127 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE; GLuint 128 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE; GLuint 129 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetActiveAttrib(GLuint program, GLuint 130 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint index, GLuint 136 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetActiveUniform(GLuint program, GLuint 137 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint index, GLuint 143 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetAttachedShaders(GLuint program, GLuint 146 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint* shaders) OVERRIDE; GLuint 147 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE; GLuint 159 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetProgramiv(GLuint program, GLenum pname, GLint* params) OVERRIDE; GLuint 160 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetProgramInfoLog(GLuint program, GLuint 167 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE; GLuint 168 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetShaderInfoLog(GLuint shader, GLuint 176 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetShaderSource(GLuint shader, GLuint 187 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetUniformfv(GLuint program, GLuint 190 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetUniformiv(GLuint program, GLuint 193 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE; GLuint 194 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetVertexAttribfv(GLuint index, GLuint 197 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetVertexAttribiv(GLuint index, GLuint 200 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetVertexAttribPointerv(GLuint index, GLuint 204 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE; GLuint 206 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLboolean IsFramebuffer(GLuint framebuffer) OVERRIDE; GLuint 207 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLboolean IsProgram(GLuint program) OVERRIDE; GLuint 208 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLboolean IsRenderbuffer(GLuint renderbuffer) OVERRIDE; GLuint 209 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLboolean IsShader(GLuint shader) OVERRIDE; GLuint 210 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLboolean IsTexture(GLuint texture) OVERRIDE; GLuint 212 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void LinkProgram(GLuint program) OVERRIDE; GLuint 230 gpu/command_buffer/client/gles2_trace_implementation_autogen.h const GLuint* shaders, GLuint 234 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void ShaderSource(GLuint shader, GLuint 240 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; GLuint 244 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint mask) OVERRIDE; GLuint 245 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void StencilMask(GLuint mask) OVERRIDE; GLuint 246 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; GLuint 320 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void UseProgram(GLuint program) OVERRIDE; GLuint 321 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void ValidateProgram(GLuint program) OVERRIDE; GLuint 322 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; GLuint 323 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; GLuint 324 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; GLuint 325 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; GLuint 326 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) GLuint 328 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; GLuint 329 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void VertexAttrib4f(GLuint indx, GLuint 334 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; GLuint 335 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void VertexAttribPointer(GLuint indx, GLuint 365 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint texture, GLuint 373 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE; GLuint 374 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE; GLuint 375 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE; GLuint 376 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE; GLuint 379 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetQueryObjectuivEXT(GLuint id, GLuint 381 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint* params) OVERRIDE; GLuint 386 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE; GLuint 387 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE; GLuint 388 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE; GLuint 389 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void BindVertexArrayOES(GLuint array) OVERRIDE; GLuint 391 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, GLuint 394 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint offset) OVERRIDE; GLuint 395 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GenSharedIdsCHROMIUM(GLuint namespace_id, GLuint 396 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint id_offset, GLuint 398 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint* ids) OVERRIDE; GLuint 399 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void DeleteSharedIdsCHROMIUM(GLuint namespace_id, GLuint 401 gpu/command_buffer/client/gles2_trace_implementation_autogen.h const GLuint* ids) OVERRIDE; GLuint 402 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void RegisterSharedIdsCHROMIUM(GLuint namespace_id, GLuint 404 gpu/command_buffer/client/gles2_trace_implementation_autogen.h const GLuint* ids) OVERRIDE; GLuint 406 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE; GLuint 407 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE; GLuint 408 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void* MapImageCHROMIUM(GLuint image_id, GLenum access) OVERRIDE; GLuint 409 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE; GLuint 410 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void* MapBufferSubDataCHROMIUM(GLuint target, GLuint 425 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void ResizeCHROMIUM(GLuint width, GLuint 426 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint height, GLuint 432 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint count, GLuint 435 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetProgramInfoCHROMIUM(GLuint program, GLuint 439 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE; GLuint 440 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLuint CreateImageCHROMIUM(GLsizei width, GLuint 443 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE; GLuint 444 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetImageParameterivCHROMIUM(GLuint image_id, GLuint 447 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void GetTranslatedShaderSourceANGLE(GLuint shader, GLuint 456 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint ioSurfaceId, GLuint 457 gpu/command_buffer/client/gles2_trace_implementation_autogen.h GLuint plane) OVERRIDE; GLuint 473 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE; GLuint 479 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void BindUniformLocationCHROMIUM(GLuint program, GLuint 510 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE; GLuint 511 gpu/command_buffer/client/gles2_trace_implementation_autogen.h virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; GLuint 20 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::AttachShader(GLuint program, GLuint shader) { GLuint 25 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::BindAttribLocation(GLuint program, GLuint 26 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint index, GLuint 32 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::BindBuffer(GLenum target, GLuint buffer) { GLuint 38 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint framebuffer) { GLuint 44 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint renderbuffer) { GLuint 49 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::BindTexture(GLenum target, GLuint texture) { GLuint 138 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::CompileShader(GLuint shader) { GLuint 195 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint GLES2TraceImplementation::CreateProgram() { GLuint 200 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint GLES2TraceImplementation::CreateShader(GLenum type) { GLuint 210 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::DeleteBuffers(GLsizei n, const GLuint* buffers) { GLuint 216 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h const GLuint* framebuffers) { GLuint 221 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::DeleteProgram(GLuint program) { GLuint 228 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h const GLuint* renderbuffers) { GLuint 233 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::DeleteShader(GLuint shader) { GLuint 239 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h const GLuint* textures) { GLuint 259 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::DetachShader(GLuint program, GLuint shader) { GLuint 269 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::DisableVertexAttribArray(GLuint index) { GLuint 294 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::EnableVertexAttribArray(GLuint index) { GLuint 313 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint renderbuffer) { GLuint 322 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint texture, GLuint 333 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GenBuffers(GLsizei n, GLuint* buffers) { GLuint 344 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint* framebuffers) { GLuint 350 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint* renderbuffers) { GLuint 355 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GenTextures(GLsizei n, GLuint* textures) { GLuint 360 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetActiveAttrib(GLuint program, GLuint 361 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint index, GLuint 371 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetActiveUniform(GLuint program, GLuint 372 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint index, GLuint 382 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetAttachedShaders(GLuint program, GLuint 385 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint* shaders) { GLuint 390 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLint GLES2TraceImplementation::GetAttribLocation(GLuint program, GLuint 433 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetProgramiv(GLuint program, GLuint 440 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetProgramInfoLog(GLuint program, GLuint 456 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetShaderiv(GLuint shader, GLuint 463 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetShaderInfoLog(GLuint shader, GLuint 479 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetShaderSource(GLuint shader, GLuint 506 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetUniformfv(GLuint program, GLuint 513 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetUniformiv(GLuint program, GLuint 520 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLint GLES2TraceImplementation::GetUniformLocation(GLuint program, GLuint 526 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetVertexAttribfv(GLuint index, GLuint 533 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetVertexAttribiv(GLuint index, GLuint 540 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetVertexAttribPointerv(GLuint index, GLuint 552 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLboolean GLES2TraceImplementation::IsBuffer(GLuint buffer) { GLuint 562 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLboolean GLES2TraceImplementation::IsFramebuffer(GLuint framebuffer) { GLuint 567 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLboolean GLES2TraceImplementation::IsProgram(GLuint program) { GLuint 572 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLboolean GLES2TraceImplementation::IsRenderbuffer(GLuint renderbuffer) { GLuint 577 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLboolean GLES2TraceImplementation::IsShader(GLuint shader) { GLuint 582 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLboolean GLES2TraceImplementation::IsTexture(GLuint texture) { GLuint 592 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::LinkProgram(GLuint program) { GLuint 646 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h const GLuint* shaders, GLuint 654 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::ShaderSource(GLuint shader, GLuint 674 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint mask) { GLuint 682 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint mask) { GLuint 687 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::StencilMask(GLuint mask) { GLuint 692 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::StencilMaskSeparate(GLenum face, GLuint mask) { GLuint 909 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::UseProgram(GLuint program) { GLuint 914 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::ValidateProgram(GLuint program) { GLuint 919 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::VertexAttrib1f(GLuint indx, GLfloat x) { GLuint 924 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::VertexAttrib1fv(GLuint indx, GLuint 930 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::VertexAttrib2f(GLuint indx, GLuint 937 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::VertexAttrib2fv(GLuint indx, GLuint 943 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::VertexAttrib3f(GLuint indx, GLuint 951 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::VertexAttrib3fv(GLuint indx, GLuint 957 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::VertexAttrib4f(GLuint indx, GLuint 966 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::VertexAttrib4fv(GLuint indx, GLuint 972 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::VertexAttribPointer(GLuint indx, GLuint 1033 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint texture, GLuint 1051 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GenQueriesEXT(GLsizei n, GLuint* queries) { GLuint 1057 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h const GLuint* queries) { GLuint 1062 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLboolean GLES2TraceImplementation::IsQueryEXT(GLuint id) { GLuint 1067 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::BeginQueryEXT(GLenum target, GLuint id) { GLuint 1084 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetQueryObjectuivEXT(GLuint id, GLuint 1086 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint* params) { GLuint 1108 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) { GLuint 1114 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h const GLuint* arrays) { GLuint 1119 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLboolean GLES2TraceImplementation::IsVertexArrayOES(GLuint array) { GLuint 1124 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::BindVertexArrayOES(GLuint array) { GLuint 1134 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint GLES2TraceImplementation::GetMaxValueInBufferCHROMIUM(GLuint buffer_id, GLuint 1137 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint offset) { GLuint 1143 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GenSharedIdsCHROMIUM(GLuint namespace_id, GLuint 1144 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint id_offset, GLuint 1146 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint* ids) { GLuint 1151 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::DeleteSharedIdsCHROMIUM(GLuint namespace_id, GLuint 1153 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h const GLuint* ids) { GLuint 1158 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::RegisterSharedIdsCHROMIUM(GLuint namespace_id, GLuint 1160 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h const GLuint* ids) { GLuint 1170 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void* GLES2TraceImplementation::MapBufferCHROMIUM(GLuint target, GLuint 1176 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLboolean GLES2TraceImplementation::UnmapBufferCHROMIUM(GLuint target) { GLuint 1181 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void* GLES2TraceImplementation::MapImageCHROMIUM(GLuint image_id, GLuint 1187 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::UnmapImageCHROMIUM(GLuint image_id) { GLuint 1192 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void* GLES2TraceImplementation::MapBufferSubDataCHROMIUM(GLuint target, GLuint 1226 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::ResizeCHROMIUM(GLuint width, GLuint 1227 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint height, GLuint 1251 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint count, GLuint 1259 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetProgramInfoCHROMIUM(GLuint program, GLuint 1267 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint GLES2TraceImplementation::CreateStreamTextureCHROMIUM(GLuint texture) { GLuint 1273 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint GLES2TraceImplementation::CreateImageCHROMIUM(GLsizei width, GLuint 1280 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::DestroyImageCHROMIUM(GLuint image_id) { GLuint 1285 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetImageParameterivCHROMIUM(GLuint image_id, GLuint 1293 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::GetTranslatedShaderSourceANGLE(GLuint shader, GLuint 1313 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint ioSurfaceId, GLuint 1314 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint plane) { GLuint 1349 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::VertexAttribDivisorANGLE(GLuint index, GLuint 1350 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint divisor) { GLuint 1372 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::BindUniformLocationCHROMIUM(GLuint program, GLuint 1464 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h GLuint GLES2TraceImplementation::InsertSyncPointCHROMIUM() { GLuint 1469 gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h void GLES2TraceImplementation::WaitSyncPointCHROMIUM(GLuint sync_point) { GLuint 22 gpu/command_buffer/client/program_info_manager.cc virtual void CreateInfo(GLuint program) OVERRIDE; GLuint 24 gpu/command_buffer/client/program_info_manager.cc virtual void DeleteInfo(GLuint program) OVERRIDE; GLuint 27 gpu/command_buffer/client/program_info_manager.cc GLuint program, GLuint 32 gpu/command_buffer/client/program_info_manager.cc GLuint program, GLuint 36 gpu/command_buffer/client/program_info_manager.cc GLuint program, GLuint 40 gpu/command_buffer/client/program_info_manager.cc GLuint program, GLuint 41 gpu/command_buffer/client/program_info_manager.cc GLuint index, GLuint 49 gpu/command_buffer/client/program_info_manager.cc GLuint program, GLuint 50 gpu/command_buffer/client/program_info_manager.cc GLuint index, GLuint 65 gpu/command_buffer/client/program_info_manager.cc void NonCachedProgramInfoManager::CreateInfo(GLuint /* program */) { GLuint 68 gpu/command_buffer/client/program_info_manager.cc void NonCachedProgramInfoManager::DeleteInfo(GLuint /* program */) { GLuint 73 gpu/command_buffer/client/program_info_manager.cc GLuint /* program */, GLuint 80 gpu/command_buffer/client/program_info_manager.cc GLES2Implementation* gl, GLuint program, const char* name) { GLuint 85 gpu/command_buffer/client/program_info_manager.cc GLES2Implementation* gl, GLuint program, const char* name) { GLuint 91 gpu/command_buffer/client/program_info_manager.cc GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLuint 99 gpu/command_buffer/client/program_info_manager.cc GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLuint 110 gpu/command_buffer/client/program_info_manager.cc virtual void CreateInfo(GLuint program) OVERRIDE; GLuint 112 gpu/command_buffer/client/program_info_manager.cc virtual void DeleteInfo(GLuint program) OVERRIDE; GLuint 115 gpu/command_buffer/client/program_info_manager.cc GLuint program, GLuint 120 gpu/command_buffer/client/program_info_manager.cc GLuint program, GLuint 124 gpu/command_buffer/client/program_info_manager.cc GLuint program, GLuint 128 gpu/command_buffer/client/program_info_manager.cc GLuint program, GLuint 129 gpu/command_buffer/client/program_info_manager.cc GLuint index, GLuint 137 gpu/command_buffer/client/program_info_manager.cc GLuint program, GLuint 138 gpu/command_buffer/client/program_info_manager.cc GLuint index, GLuint 198 gpu/command_buffer/client/program_info_manager.cc void Update(GLES2Implementation* gl, GLuint program); GLuint 217 gpu/command_buffer/client/program_info_manager.cc Program* GetProgramInfo(GLES2Implementation* gl, GLuint program); GLuint 246 gpu/command_buffer/client/program_info_manager.cc for (GLuint ii = 0; ii < attrib_infos_.size(); ++ii) { GLuint 264 gpu/command_buffer/client/program_info_manager.cc for (GLuint ii = 0; ii < uniform_infos_.size(); ++ii) { GLuint 319 gpu/command_buffer/client/program_info_manager.cc GLES2Implementation* gl, GLuint program) { GLuint 385 gpu/command_buffer/client/program_info_manager.cc GLES2Implementation* gl, GLuint program) { GLuint 396 gpu/command_buffer/client/program_info_manager.cc void CachedProgramInfoManager::CreateInfo(GLuint program) { GLuint 405 gpu/command_buffer/client/program_info_manager.cc void CachedProgramInfoManager::DeleteInfo(GLuint program) { GLuint 411 gpu/command_buffer/client/program_info_manager.cc GLES2Implementation* gl, GLuint program, GLenum pname, GLint* params) { GLuint 421 gpu/command_buffer/client/program_info_manager.cc GLES2Implementation* gl, GLuint program, const char* name) { GLuint 431 gpu/command_buffer/client/program_info_manager.cc GLES2Implementation* gl, GLuint program, const char* name) { GLuint 442 gpu/command_buffer/client/program_info_manager.cc GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLuint 477 gpu/command_buffer/client/program_info_manager.cc GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLuint 23 gpu/command_buffer/client/program_info_manager.h virtual void CreateInfo(GLuint program) = 0; GLuint 25 gpu/command_buffer/client/program_info_manager.h virtual void DeleteInfo(GLuint program) = 0; GLuint 28 gpu/command_buffer/client/program_info_manager.h GLES2Implementation* gl, GLuint program, GLenum pname, GLint* params) = 0; GLuint 31 gpu/command_buffer/client/program_info_manager.h GLES2Implementation* gl, GLuint program, const char* name) = 0; GLuint 34 gpu/command_buffer/client/program_info_manager.h GLES2Implementation* gl, GLuint program, const char* name) = 0; GLuint 38 gpu/command_buffer/client/program_info_manager.h GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLuint 43 gpu/command_buffer/client/program_info_manager.h GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLuint 88 gpu/command_buffer/client/query_tracker.cc QueryTracker::Query::Query(GLuint id, GLenum target, GLuint 207 gpu/command_buffer/client/query_tracker.cc QueryTracker::Query* QueryTracker::CreateQuery(GLuint id, GLenum target) { GLuint 222 gpu/command_buffer/client/query_tracker.cc GLuint client_id) { GLuint 227 gpu/command_buffer/client/query_tracker.cc void QueryTracker::RemoveQuery(GLuint client_id) { GLuint 88 gpu/command_buffer/client/query_tracker.h Query(GLuint id, GLenum target, const QuerySyncManager::QueryInfo& info); GLuint 144 gpu/command_buffer/client/query_tracker.h GLuint id_; GLuint 158 gpu/command_buffer/client/query_tracker.h Query* CreateQuery(GLuint id, GLenum target); GLuint 159 gpu/command_buffer/client/query_tracker.h Query* GetQuery(GLuint id); GLuint 160 gpu/command_buffer/client/query_tracker.h void RemoveQuery(GLuint id); GLuint 117 gpu/command_buffer/client/query_tracker_unittest.cc const GLuint kId1 = 123; GLuint 118 gpu/command_buffer/client/query_tracker_unittest.cc const GLuint kId2 = 124; GLuint 135 gpu/command_buffer/client/query_tracker_unittest.cc const GLuint kId1 = 123; GLuint 180 gpu/command_buffer/client/query_tracker_unittest.cc const GLuint kId1 = 123; GLuint 34 gpu/command_buffer/client/share_group.cc GLuint id_offset, GLsizei n, GLuint* ids) OVERRIDE { GLuint 51 gpu/command_buffer/client/share_group.cc GLsizei n, const GLuint* ids, DeleteFn delete_fn) OVERRIDE { GLuint 68 gpu/command_buffer/client/share_group.cc virtual bool MarkAsUsedForBind(GLuint id) OVERRIDE { GLuint 90 gpu/command_buffer/client/share_group.cc GLuint /* id_offset */, GLuint 92 gpu/command_buffer/client/share_group.cc GLuint* ids) OVERRIDE { GLuint 118 gpu/command_buffer/client/share_group.cc const GLuint* ids, GLuint 135 gpu/command_buffer/client/share_group.cc GLuint id = ids[ii]; GLuint 149 gpu/command_buffer/client/share_group.cc virtual bool MarkAsUsedForBind(GLuint id) OVERRIDE { GLuint 176 gpu/command_buffer/client/share_group.cc const GLuint id = ctxt_data->freed_ids_[ii]; GLuint 201 gpu/command_buffer/client/share_group.cc GLuint id_offset, GLsizei n, GLuint* ids) OVERRIDE { GLuint 211 gpu/command_buffer/client/share_group.cc GLsizei n, const GLuint* ids, DeleteFn delete_fn) OVERRIDE { GLuint 218 gpu/command_buffer/client/share_group.cc virtual bool MarkAsUsedForBind(GLuint /* id */) OVERRIDE { GLuint 227 gpu/command_buffer/client/share_group.cc GLuint last_id_; GLuint 21 gpu/command_buffer/client/share_group.h typedef void (GLES2Implementation::*DeleteFn)(GLsizei n, const GLuint* ids); GLuint 29 gpu/command_buffer/client/share_group.h std::vector<GLuint> freed_ids_; GLuint 50 gpu/command_buffer/client/share_group.h GLuint id_offset, GLsizei n, GLuint* ids) = 0; GLuint 54 gpu/command_buffer/client/share_group.h GLES2Implementation* gl_impl, GLsizei n, const GLuint* ids, GLuint 58 gpu/command_buffer/client/share_group.h virtual bool MarkAsUsedForBind(GLuint id) = 0; GLuint 27 gpu/command_buffer/client/vertex_array_object_manager.cc static GLuint ToGLuint(const void* ptr) { GLuint 28 gpu/command_buffer/client/vertex_array_object_manager.cc return static_cast<GLuint>(reinterpret_cast<size_t>(ptr)); GLuint 69 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint buffer_id() const { GLuint 73 gpu/command_buffer/client/vertex_array_object_manager.cc void set_buffer_id(GLuint id) { GLuint 101 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint divisor() const { GLuint 106 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint buffer_id, GLuint 120 gpu/command_buffer/client/vertex_array_object_manager.cc void SetDivisor(GLuint divisor) { GLuint 129 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint buffer_id_; GLuint 148 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint divisor_; GLuint 153 gpu/command_buffer/client/vertex_array_object_manager.cc explicit VertexArrayObject(GLuint max_vertex_attribs); GLuint 155 gpu/command_buffer/client/vertex_array_object_manager.cc void UnbindBuffer(GLuint id); GLuint 157 gpu/command_buffer/client/vertex_array_object_manager.cc bool BindElementArray(GLuint id); GLuint 161 gpu/command_buffer/client/vertex_array_object_manager.cc void SetAttribEnable(GLuint index, bool enabled); GLuint 164 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint buffer_id, GLuint 165 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint 169 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint index, GLenum pname, uint32* param) const; GLuint 171 gpu/command_buffer/client/vertex_array_object_manager.cc void SetAttribDivisor(GLuint index, GLuint divisor); GLuint 173 gpu/command_buffer/client/vertex_array_object_manager.cc bool GetAttribPointer(GLuint index, GLenum pname, void** ptr) const; GLuint 179 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint bound_element_array_buffer() const { GLuint 184 gpu/command_buffer/client/vertex_array_object_manager.cc const VertexAttrib* GetAttrib(GLuint index) const; GLuint 189 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint bound_element_array_buffer_id_; GLuint 196 gpu/command_buffer/client/vertex_array_object_manager.cc VertexArrayObject::VertexArrayObject(GLuint max_vertex_attribs) GLuint 202 gpu/command_buffer/client/vertex_array_object_manager.cc void VertexArrayObject::UnbindBuffer(GLuint id) { GLuint 220 gpu/command_buffer/client/vertex_array_object_manager.cc bool VertexArrayObject::BindElementArray(GLuint id) { GLuint 231 gpu/command_buffer/client/vertex_array_object_manager.cc void VertexArrayObject::SetAttribEnable(GLuint index, bool enabled) { GLuint 245 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint buffer_id, GLuint 246 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint index, GLuint 268 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint index, GLenum pname, uint32* param) const { GLuint 300 gpu/command_buffer/client/vertex_array_object_manager.cc void VertexArrayObject::SetAttribDivisor(GLuint index, GLuint divisor) { GLuint 310 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint index, GLenum pname, void** ptr) const { GLuint 321 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint index) const { GLuint 330 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint max_vertex_attribs, GLuint 331 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint array_buffer_id, GLuint 332 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint element_array_buffer_id) GLuint 352 gpu/command_buffer/client/vertex_array_object_manager.cc bool VertexArrayObjectManager::IsReservedId(GLuint id) const { GLuint 357 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint VertexArrayObjectManager::bound_element_array_buffer() const { GLuint 361 gpu/command_buffer/client/vertex_array_object_manager.cc void VertexArrayObjectManager::UnbindBuffer(GLuint id) { GLuint 365 gpu/command_buffer/client/vertex_array_object_manager.cc bool VertexArrayObjectManager::BindElementArray(GLuint id) { GLuint 370 gpu/command_buffer/client/vertex_array_object_manager.cc GLsizei n, const GLuint* arrays) { GLuint 381 gpu/command_buffer/client/vertex_array_object_manager.cc GLsizei n, const GLuint* arrays) { GLuint 384 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint id = arrays[i]; GLuint 398 gpu/command_buffer/client/vertex_array_object_manager.cc bool VertexArrayObjectManager::BindVertexArray(GLuint array, bool* changed) { GLuint 417 gpu/command_buffer/client/vertex_array_object_manager.cc void VertexArrayObjectManager::SetAttribEnable(GLuint index, bool enabled) { GLuint 422 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint index, GLenum pname, uint32* param) { GLuint 427 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint index, GLenum pname, void** ptr) const { GLuint 432 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint buffer_id, GLuint 433 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint index, GLuint 448 gpu/command_buffer/client/vertex_array_object_manager.cc void VertexArrayObjectManager::SetAttribDivisor(GLuint index, GLuint divisor) { GLuint 501 gpu/command_buffer/client/vertex_array_object_manager.cc for (GLuint ii = 0; ii < vertex_attribs.size(); ++ii) { GLuint 518 gpu/command_buffer/client/vertex_array_object_manager.cc for (GLuint ii = 0; ii < vertex_attribs.size(); ++ii) { GLuint 553 gpu/command_buffer/client/vertex_array_object_manager.cc GLuint* offset, GLuint 26 gpu/command_buffer/client/vertex_array_object_manager.h GLuint max_vertex_attribs, GLuint 27 gpu/command_buffer/client/vertex_array_object_manager.h GLuint array_buffer_id, GLuint 28 gpu/command_buffer/client/vertex_array_object_manager.h GLuint element_array_buffer_id); GLuint 31 gpu/command_buffer/client/vertex_array_object_manager.h bool IsReservedId(GLuint id) const; GLuint 35 gpu/command_buffer/client/vertex_array_object_manager.h bool BindElementArray(GLuint id); GLuint 38 gpu/command_buffer/client/vertex_array_object_manager.h void UnbindBuffer(GLuint id); GLuint 41 gpu/command_buffer/client/vertex_array_object_manager.h void GenVertexArrays(GLsizei n, const GLuint* arrays); GLuint 44 gpu/command_buffer/client/vertex_array_object_manager.h void DeleteVertexArrays(GLsizei n, const GLuint* arrays); GLuint 49 gpu/command_buffer/client/vertex_array_object_manager.h bool BindVertexArray(GLuint array, bool* changed); GLuint 70 gpu/command_buffer/client/vertex_array_object_manager.h GLuint* offset, GLuint 75 gpu/command_buffer/client/vertex_array_object_manager.h void SetAttribEnable(GLuint index, bool enabled); GLuint 77 gpu/command_buffer/client/vertex_array_object_manager.h bool GetVertexAttrib(GLuint index, GLenum pname, uint32* param); GLuint 79 gpu/command_buffer/client/vertex_array_object_manager.h bool GetAttribPointer(GLuint index, GLenum pname, void** ptr) const; GLuint 83 gpu/command_buffer/client/vertex_array_object_manager.h GLuint buffer_id, GLuint 84 gpu/command_buffer/client/vertex_array_object_manager.h GLuint index, GLuint 91 gpu/command_buffer/client/vertex_array_object_manager.h void SetAttribDivisor(GLuint index, GLuint divisor); GLuint 93 gpu/command_buffer/client/vertex_array_object_manager.h GLuint bound_element_array_buffer() const; GLuint 105 gpu/command_buffer/client/vertex_array_object_manager.h GLuint max_vertex_attribs_; GLuint 106 gpu/command_buffer/client/vertex_array_object_manager.h GLuint array_buffer_id_; GLuint 109 gpu/command_buffer/client/vertex_array_object_manager.h GLuint element_array_buffer_id_; GLuint 15 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc static const GLuint kMaxAttribs = 4; GLuint 16 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc static const GLuint kClientSideArrayBuffer = 0x1234; GLuint 17 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc static const GLuint kClientSideElementArrayBuffer = 0x1235; GLuint 33 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc const GLuint VertexArrayObjectManagerTest::kMaxAttribs; GLuint 34 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc const GLuint VertexArrayObjectManagerTest::kClientSideArrayBuffer; GLuint 35 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc const GLuint VertexArrayObjectManagerTest::kClientSideElementArrayBuffer; GLuint 48 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc for (GLuint ii = 0; ii < kMaxAttribs; ++ii) { GLuint 71 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc const GLuint kBufferToUnbind = 123; GLuint 72 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc const GLuint kBufferToRemain = 456; GLuint 73 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc const GLuint kElementArray = 789; GLuint 75 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc GLuint ids[2] = { 1, 3, }; GLuint 105 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc static const GLuint expected_element_array[] = { GLuint 187 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc GLuint ids[2] = { 1, 3, }; GLuint 227 gpu/command_buffer/client/vertex_array_object_manager_unittest.cc GLuint ids[2] = { 1, 3, }; GLuint 218 gpu/command_buffer/common/gles2_cmd_format.h GLuint _program, uint32 _name_shm_id, uint32 _name_shm_offset, GLuint 231 gpu/command_buffer/common/gles2_cmd_format.h void* cmd, GLuint _program, uint32 _name_shm_id, uint32 _name_shm_offset, GLuint 285 gpu/command_buffer/common/gles2_cmd_format.h GLuint _program, uint32 _name_bucket_id, GLuint 295 gpu/command_buffer/common/gles2_cmd_format.h void* cmd, GLuint _program, uint32 _name_bucket_id, GLuint 341 gpu/command_buffer/common/gles2_cmd_format.h GLuint _program, uint32 _name_shm_id, uint32 _name_shm_offset, GLuint 354 gpu/command_buffer/common/gles2_cmd_format.h void* cmd, GLuint _program, uint32 _name_shm_id, uint32 _name_shm_offset, GLuint 407 gpu/command_buffer/common/gles2_cmd_format.h GLuint _program, uint32 _name_bucket_id, GLuint 417 gpu/command_buffer/common/gles2_cmd_format.h void* cmd, GLuint _program, uint32 _name_bucket_id, GLuint 58 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program, GLuint _shader) { GLuint 64 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _program, GLuint _shader) { GLuint 94 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program, GLuint 95 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _index, GLuint 108 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _program, GLuint 109 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _index, GLuint 153 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program, GLuint _index, uint32 _name_bucket_id) { GLuint 160 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _program, GLuint _index, uint32 _name_bucket_id) { GLuint 194 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLenum _target, GLuint _buffer) { GLuint 200 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLenum _target, GLuint _buffer) { GLuint 230 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLenum _target, GLuint _framebuffer) { GLuint 236 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLenum _target, GLuint _framebuffer) { GLuint 266 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLenum _target, GLuint _renderbuffer) { GLuint 272 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLenum _target, GLuint _renderbuffer) { GLuint 303 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLenum _target, GLuint _texture) { GLuint 309 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLenum _target, GLuint _texture) { GLuint 893 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _shader) { GLuint 898 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _shader) { GLuint 1021 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _bucket_id) { GLuint 1039 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _bucket_id) { GLuint 1190 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _bucket_id) { GLuint 1210 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _bucket_id) { GLuint 1555 gpu/command_buffer/common/gles2_cmd_format_autogen.h return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT GLuint 1567 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLsizei _n, const GLuint* _buffers) { GLuint 1573 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLsizei _n, const GLuint* _buffers) { GLuint 1644 gpu/command_buffer/common/gles2_cmd_format_autogen.h return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT GLuint 1656 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLsizei _n, const GLuint* _framebuffers) { GLuint 1662 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLsizei _n, const GLuint* _framebuffers) { GLuint 1691 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program) { GLuint 1696 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _program) { GLuint 1765 gpu/command_buffer/common/gles2_cmd_format_autogen.h return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT GLuint 1777 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLsizei _n, const GLuint* _renderbuffers) { GLuint 1783 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLsizei _n, const GLuint* _renderbuffers) { GLuint 1812 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _shader) { GLuint 1817 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _shader) { GLuint 1883 gpu/command_buffer/common/gles2_cmd_format_autogen.h return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT GLuint 1895 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLsizei _n, const GLuint* _textures) { GLuint 1901 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLsizei _n, const GLuint* _textures) { GLuint 2028 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program, GLuint _shader) { GLuint 2034 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _program, GLuint _shader) { GLuint 2094 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _index) { GLuint 2099 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _index) { GLuint 2166 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLenum _mode, GLsizei _count, GLenum _type, GLuint _index_offset) { GLuint 2178 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _index_offset) { GLuint 2244 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _index) { GLuint 2249 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _index) { GLuint 2330 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _renderbuffer) { GLuint 2342 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _renderbuffer) { GLuint 2383 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _texture, GLuint 2397 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _texture, GLuint 2508 gpu/command_buffer/common/gles2_cmd_format_autogen.h return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT GLuint 2520 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLsizei _n, GLuint* _buffers) { GLuint 2526 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLsizei _n, GLuint* _buffers) { GLuint 2628 gpu/command_buffer/common/gles2_cmd_format_autogen.h return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT GLuint 2640 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLsizei _n, GLuint* _framebuffers) { GLuint 2646 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLsizei _n, GLuint* _framebuffers) { GLuint 2717 gpu/command_buffer/common/gles2_cmd_format_autogen.h return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT GLuint 2729 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLsizei _n, GLuint* _renderbuffers) { GLuint 2735 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLsizei _n, GLuint* _renderbuffers) { GLuint 2802 gpu/command_buffer/common/gles2_cmd_format_autogen.h return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT GLuint 2814 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLsizei _n, GLuint* _textures) { GLuint 2820 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLsizei _n, GLuint* _textures) { GLuint 2855 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program, GLuint 2856 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _index, GLuint 2869 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _program, GLuint 2870 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _index, GLuint 2925 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program, GLuint 2926 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _index, GLuint 2939 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _program, GLuint 2940 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _index, GLuint 2984 gpu/command_buffer/common/gles2_cmd_format_autogen.h typedef SizedResult<GLuint> Result; GLuint 2992 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program, GLuint 3004 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _program, GLuint 3339 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program, GLuint 3351 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _program, GLuint 3391 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program, uint32 _bucket_id) { GLuint 3397 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _program, uint32 _bucket_id) { GLuint 3485 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _shader, GLuint 3497 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _shader, GLuint 3537 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _shader, uint32 _bucket_id) { GLuint 3543 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _shader, uint32 _bucket_id) { GLuint 3642 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _shader, uint32 _bucket_id) { GLuint 3648 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _shader, uint32 _bucket_id) { GLuint 3825 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program, GLuint 3837 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _program, GLuint 3879 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program, GLuint 3891 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _program, GLuint 3933 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _index, GLuint 3945 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _index, GLuint 3988 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _index, GLuint 4000 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _index, GLuint 4035 gpu/command_buffer/common/gles2_cmd_format_autogen.h typedef SizedResult<GLuint> Result; GLuint 4043 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _index, GLuint 4055 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _index, GLuint 4131 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _buffer, uint32 _result_shm_id, uint32 _result_shm_offset) { GLuint 4139 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _buffer, GLuint 4220 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _framebuffer, GLuint 4230 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _framebuffer, GLuint 4268 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program, uint32 _result_shm_id, uint32 _result_shm_offset) { GLuint 4276 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _program, GLuint 4314 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _renderbuffer, GLuint 4324 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _renderbuffer, GLuint 4362 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _shader, uint32 _result_shm_id, uint32 _result_shm_offset) { GLuint 4370 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _shader, GLuint 4406 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _texture, uint32 _result_shm_id, uint32 _result_shm_offset) { GLuint 4414 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _texture, GLuint 4481 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program) { GLuint 4486 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _program) { GLuint 4920 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _shader, GLuint 4932 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _shader, GLuint 4972 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _shader, uint32 _data_bucket_id) { GLuint 4978 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _shader, uint32 _data_bucket_id) { GLuint 5009 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLenum _func, GLint _ref, GLuint _mask) { GLuint 5016 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLenum _func, GLint _ref, GLuint _mask) { GLuint 5048 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLenum _face, GLenum _func, GLint _ref, GLuint _mask) { GLuint 5056 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLenum _face, GLenum _func, GLint _ref, GLuint _mask) { GLuint 5093 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _mask) { GLuint 5098 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _mask) { GLuint 5125 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLenum _face, GLuint _mask) { GLuint 5131 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLenum _face, GLuint _mask) { GLuint 7178 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program) { GLuint 7183 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _program) { GLuint 7210 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program) { GLuint 7215 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _program) { GLuint 7242 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _indx, GLfloat _x) { GLuint 7248 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _indx, GLfloat _x) { GLuint 7278 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) { GLuint 7286 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _indx, GLuint 7327 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _indx, const GLfloat* _values) { GLuint 7333 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _indx, const GLfloat* _values) { GLuint 7362 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _indx, GLfloat _x, GLfloat _y) { GLuint 7369 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _indx, GLfloat _x, GLfloat _y) { GLuint 7402 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) { GLuint 7410 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _indx, GLuint 7451 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _indx, const GLfloat* _values) { GLuint 7457 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _indx, const GLfloat* _values) { GLuint 7486 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z) { GLuint 7494 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z) { GLuint 7530 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) { GLuint 7538 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _indx, GLuint 7579 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _indx, const GLfloat* _values) { GLuint 7585 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _indx, const GLfloat* _values) { GLuint 7614 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z, GLfloat _w) { GLuint 7624 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _indx, GLuint 7667 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) { GLuint 7675 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _indx, GLuint 7716 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _indx, const GLfloat* _values) { GLuint 7722 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _indx, const GLfloat* _values) { GLuint 7751 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _indx, GLuint 7756 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _offset) { GLuint 7767 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _indx, GLuint 7772 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _offset) { GLuint 8078 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _texture, GLuint 8094 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _texture, GLuint 8236 gpu/command_buffer/common/gles2_cmd_format_autogen.h return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT GLuint 8248 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLsizei _n, GLuint* _queries) { GLuint 8254 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLsizei _n, GLuint* _queries) { GLuint 8323 gpu/command_buffer/common/gles2_cmd_format_autogen.h return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT GLuint 8335 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLsizei _n, const GLuint* _queries) { GLuint 8341 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLsizei _n, const GLuint* _queries) { GLuint 8371 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _id, GLuint 8383 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _id, GLuint 8422 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLenum _target, GLuint _submit_count) { GLuint 8428 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLenum _target, GLuint _submit_count) { GLuint 8458 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _bucket_id) { GLuint 8463 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _bucket_id) { GLuint 8491 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _bucket_id) { GLuint 8496 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _bucket_id) { GLuint 8590 gpu/command_buffer/common/gles2_cmd_format_autogen.h return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT GLuint 8602 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLsizei _n, GLuint* _arrays) { GLuint 8608 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLsizei _n, GLuint* _arrays) { GLuint 8676 gpu/command_buffer/common/gles2_cmd_format_autogen.h return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT GLuint 8688 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLsizei _n, const GLuint* _arrays) { GLuint 8694 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLsizei _n, const GLuint* _arrays) { GLuint 8725 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _array, uint32 _result_shm_id, uint32 _result_shm_offset) { GLuint 8733 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _array, GLuint 8770 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _array) { GLuint 8775 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _array) { GLuint 8823 gpu/command_buffer/common/gles2_cmd_format_autogen.h typedef GLuint Result; GLuint 8831 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _buffer_id, GLuint 8834 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _offset, GLuint 8847 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _buffer_id, GLuint 8850 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _offset, GLuint 8896 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _namespace_id, GLuint 8897 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _id_offset, GLuint 8910 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _namespace_id, GLuint 8911 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _id_offset, GLuint 8955 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _namespace_id, GLuint 8967 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _namespace_id, GLuint 9008 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _namespace_id, GLuint 9020 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _namespace_id, GLuint 9063 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _bucket_id, GLuint 9073 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _bucket_id, GLuint 9110 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _width, GLuint _height, GLfloat _scale_factor) { GLuint 9117 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _width, GLuint _height, GLfloat _scale_factor) { GLuint 9218 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _count, GLuint 9234 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _count, GLuint 9291 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program, uint32 _bucket_id) { GLuint 9297 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _program, uint32 _bucket_id) { GLuint 9334 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _shader, uint32 _bucket_id) { GLuint 9340 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _shader, uint32 _bucket_id) { GLuint 9419 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _ioSurfaceId, GLuint 9420 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _plane) { GLuint 9433 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _ioSurfaceId, GLuint 9434 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _plane) { GLuint 9592 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _index_offset, GLuint 9606 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _index_offset, GLuint 9648 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _index, GLuint _divisor) { GLuint 9654 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _index, GLuint _divisor) { GLuint 9859 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program, GLuint 9873 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _program, GLuint 9918 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _program, GLint _location, uint32 _name_bucket_id) { GLuint 9926 gpu/command_buffer/common/gles2_cmd_format_autogen.h GLuint _program, GLuint 10037 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _bucket_id) { GLuint 10042 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _bucket_id) { GLuint 10531 gpu/command_buffer/common/gles2_cmd_format_autogen.h void Init(GLuint _sync_point) { GLuint 10536 gpu/command_buffer/common/gles2_cmd_format_autogen.h void* Set(void* cmd, GLuint _sync_point) { GLuint 30 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLuint>(12)); GLuint 34 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 35 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.shader); GLuint 42 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 43 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(12), GLuint 50 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 51 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.index); GLuint 62 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 63 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(12), GLuint 68 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 69 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.index); GLuint 77 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLuint>(12)); GLuint 81 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.buffer); GLuint 88 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLuint>(12)); GLuint 93 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.framebuffer); GLuint 100 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLuint>(12)); GLuint 105 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.renderbuffer); GLuint 112 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLuint>(12)); GLuint 116 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.texture); GLuint 302 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11)); GLuint 306 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.shader); GLuint 347 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(17)); GLuint 357 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(17), cmd.bucket_id); GLuint 402 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(18)); GLuint 413 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(18), cmd.bucket_id); GLuint 514 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static GLuint ids[] = {12, 23, 34, }; GLuint 545 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static GLuint ids[] = {12, 23, 34, }; GLuint 562 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11)); GLuint 566 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 586 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static GLuint ids[] = {12, 23, 34, }; GLuint 603 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11)); GLuint 607 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.shader); GLuint 627 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static GLuint ids[] = {12, 23, 34, }; GLuint 674 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLuint>(12)); GLuint 678 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 679 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.shader); GLuint 695 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11)); GLuint 699 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.index); GLuint 723 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(14)); GLuint 730 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(14), cmd.index_offset); GLuint 746 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11)); GLuint 750 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.index); GLuint 777 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(14)); GLuint 784 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(14), cmd.renderbuffer); GLuint 794 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(14), GLuint 802 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(14), cmd.texture); GLuint 831 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static GLuint ids[] = {12, 23, 34, }; GLuint 871 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static GLuint ids[] = {12, 23, 34, }; GLuint 902 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static GLuint ids[] = {12, 23, 34, }; GLuint 932 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static GLuint ids[] = {12, 23, 34, }; GLuint 949 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 950 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(12), GLuint 957 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 958 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.index); GLuint 968 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 969 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(12), GLuint 976 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 977 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.index); GLuint 987 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 994 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 1097 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 1104 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 1114 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32>(12)); GLuint 1118 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 1144 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 1150 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.shader); GLuint 1160 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32>(12)); GLuint 1164 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.shader); GLuint 1190 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32>(12)); GLuint 1194 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.shader); GLuint 1247 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 1254 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 1264 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 1271 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 1283 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 1290 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.index); GLuint 1300 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 1307 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.index); GLuint 1318 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 1325 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.index); GLuint 1346 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 1351 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.buffer); GLuint 1374 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 1380 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.framebuffer); GLuint 1389 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 1394 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 1403 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 1409 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.renderbuffer); GLuint 1418 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 1423 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.shader); GLuint 1432 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 1437 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.texture); GLuint 1454 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11)); GLuint 1457 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 1595 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 1602 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.shader); GLuint 1612 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32>(12)); GLuint 1616 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.shader); GLuint 1626 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(13)); GLuint 1631 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(13), cmd.mask); GLuint 1641 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(14)); GLuint 1648 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(14), cmd.mask); GLuint 1654 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11)); GLuint 1657 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.mask); GLuint 1664 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLuint>(12)); GLuint 1669 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.mask); GLuint 2487 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11)); GLuint 2490 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 2496 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11)); GLuint 2500 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 2507 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLfloat>(12)); GLuint 2511 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.indx); GLuint 2519 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 2525 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.indx); GLuint 2537 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11), data); GLuint 2542 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.indx); GLuint 2551 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 2557 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.indx); GLuint 2566 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 2572 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.indx); GLuint 2585 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11), data); GLuint 2590 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.indx); GLuint 2599 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 2606 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.indx); GLuint 2616 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 2622 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.indx); GLuint 2636 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11), data); GLuint 2641 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.indx); GLuint 2650 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 2658 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.indx); GLuint 2669 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 2675 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.indx); GLuint 2690 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11), data); GLuint 2695 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.indx); GLuint 2704 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 2709 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(16)); GLuint 2713 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.indx); GLuint 2718 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(16), cmd.offset); GLuint 2817 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(14), GLuint 2827 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(14), cmd.texture); GLuint 2868 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static GLuint ids[] = {12, 23, 34, }; GLuint 2899 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static GLuint ids[] = {12, 23, 34, }; GLuint 2918 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(12), GLuint 2925 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.id); GLuint 2934 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLenum>(11), static_cast<GLuint>(12)); GLuint 2938 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.submit_count); GLuint 2944 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11)); GLuint 2948 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.bucket_id); GLuint 2954 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11)); GLuint 2958 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.bucket_id); GLuint 2987 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static GLuint ids[] = {12, 23, 34, }; GLuint 3019 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static GLuint ids[] = {12, 23, 34, }; GLuint 3037 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 3043 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.array); GLuint 3051 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11)); GLuint 3055 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.array); GLuint 3071 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 3074 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(14), GLuint 3080 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.buffer_id); GLuint 3083 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(14), cmd.offset); GLuint 3092 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 3093 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(12), GLuint 3100 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.namespace_id); GLuint 3101 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.id_offset); GLuint 3112 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 3119 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.namespace_id); GLuint 3130 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 3137 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.namespace_id); GLuint 3148 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 3154 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.bucket_id); GLuint 3163 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 3164 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(12), GLuint 3169 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.width); GLuint 3170 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.height); GLuint 3203 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(13), GLuint 3212 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(13), cmd.count); GLuint 3223 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32>(12)); GLuint 3227 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 3236 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<uint32>(12)); GLuint 3240 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.shader); GLuint 3270 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(14), GLuint 3271 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(15)); GLuint 3278 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(14), cmd.ioSurfaceId); GLuint 3279 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(15), cmd.plane); GLuint 3329 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(14), GLuint 3337 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(14), cmd.index_offset); GLuint 3346 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h cmd.Set(&cmd, static_cast<GLuint>(11), static_cast<GLuint>(12)); GLuint 3350 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.index); GLuint 3351 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(12), cmd.divisor); GLuint 3550 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 3558 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 3570 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h static_cast<GLuint>(11), GLuint 3577 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.program); GLuint 3611 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11)); GLuint 3615 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.bucket_id); GLuint 3776 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h void* next_cmd = cmd.Set(&cmd, static_cast<GLuint>(11)); GLuint 3780 gpu/command_buffer/common/gles2_cmd_format_test_autogen.h EXPECT_EQ(static_cast<GLuint>(11), cmd.sync_point); GLuint 539 gpu/command_buffer/common/gles2_cmd_utils.cc return sizeof(GLuint); // NOLINT GLuint 136 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc TransferStateInternal(GLuint texture_id, GLuint 170 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc void CreateEglImage(GLuint texture_id) { GLuint 349 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc static void DeleteTexture(GLuint id) { GLuint 365 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc GLuint texture_id_; GLuint 368 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc GLuint thread_texture_id_; GLuint 402 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc GLuint texture_id, GLuint 439 gpu/command_buffer/service/async_pixel_transfer_manager_egl.cc GLuint texture_id, GLuint 37 gpu/command_buffer/service/async_pixel_transfer_manager_idle.cc GLuint texture_id, GLuint 60 gpu/command_buffer/service/async_pixel_transfer_manager_idle.cc GLuint texture_id_; GLuint 73 gpu/command_buffer/service/async_pixel_transfer_manager_idle.cc GLuint texture_id, GLuint 152 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.cc void BindAndRun(GLuint texture_id) { GLuint 202 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.cc TransferStateInternal(GLuint texture_id, GLuint 359 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.cc GLuint texture_id_; GLuint 378 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.cc GLuint texture_id, GLuint 406 gpu/command_buffer/service/async_pixel_transfer_manager_share_group.cc GLuint texture_id, GLuint 44 gpu/command_buffer/service/buffer_manager.cc void BufferManager::CreateBuffer(GLuint client_id, GLuint service_id) { GLuint 52 gpu/command_buffer/service/buffer_manager.cc GLuint client_id) { GLuint 57 gpu/command_buffer/service/buffer_manager.cc void BufferManager::RemoveBuffer(GLuint client_id) { GLuint 75 gpu/command_buffer/service/buffer_manager.cc Buffer::Buffer(BufferManager* manager, GLuint service_id) GLuint 90 gpu/command_buffer/service/buffer_manager.cc GLuint id = service_id(); GLuint 159 gpu/command_buffer/service/buffer_manager.cc GLuint GetMaxValue(const void* data, GLuint offset, GLsizei count) { GLuint 160 gpu/command_buffer/service/buffer_manager.cc GLuint max_value = 0; GLuint 173 gpu/command_buffer/service/buffer_manager.cc GLuint offset, GLsizei count, GLenum type, GLuint* max_value) { GLuint 200 gpu/command_buffer/service/buffer_manager.cc GLuint max_v = 0; GLuint 228 gpu/command_buffer/service/buffer_manager.cc bool BufferManager::GetClientId(GLuint service_id, GLuint* client_id) const { GLuint 30 gpu/command_buffer/service/buffer_manager.h Buffer(BufferManager* manager, GLuint service_id); GLuint 32 gpu/command_buffer/service/buffer_manager.h GLuint service_id() const { GLuint 52 gpu/command_buffer/service/buffer_manager.h bool GetMaxValueForRange(GLuint offset, GLsizei count, GLenum type, GLuint 53 gpu/command_buffer/service/buffer_manager.h GLuint* max_value); GLuint 78 gpu/command_buffer/service/buffer_manager.h Range(GLuint offset, GLsizei count, GLenum type) GLuint 98 gpu/command_buffer/service/buffer_manager.h GLuint offset_; GLuint 156 gpu/command_buffer/service/buffer_manager.h GLuint service_id_; GLuint 185 gpu/command_buffer/service/buffer_manager.h void CreateBuffer(GLuint client_id, GLuint service_id); GLuint 188 gpu/command_buffer/service/buffer_manager.h Buffer* GetBuffer(GLuint client_id); GLuint 191 gpu/command_buffer/service/buffer_manager.h void RemoveBuffer(GLuint client_id); GLuint 194 gpu/command_buffer/service/buffer_manager.h bool GetClientId(GLuint service_id, GLuint* client_id) const; GLuint 117 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kClientBuffer1Id = 1; GLuint 118 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kServiceBuffer1Id = 11; GLuint 120 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kClientBuffer2Id = 2; GLuint 132 gpu/command_buffer/service/buffer_manager_unittest.cc GLuint client_id = 0; GLuint 155 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kClientBuffer1Id = 1; GLuint 156 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kServiceBuffer1Id = 11; GLuint 177 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 178 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kService1Id = 11; GLuint 194 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kClientBufferId = 1; GLuint 195 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kServiceBufferId = 11; GLuint 216 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kClientBufferId = 1; GLuint 217 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kServiceBufferId = 11; GLuint 241 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kClientBufferId = 1; GLuint 242 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kServiceBufferId = 11; GLuint 251 gpu/command_buffer/service/buffer_manager_unittest.cc GLuint max_value; GLuint 277 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kClientBufferId = 1; GLuint 278 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kServiceBufferId = 11; GLuint 287 gpu/command_buffer/service/buffer_manager_unittest.cc GLuint max_value; GLuint 316 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kClientBufferId = 1; GLuint 317 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kServiceBufferId = 11; GLuint 326 gpu/command_buffer/service/buffer_manager_unittest.cc GLuint max_value; GLuint 356 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kClientBufferId = 1; GLuint 357 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kServiceBufferId = 11; GLuint 376 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kClientBufferId = 1; GLuint 377 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kServiceBufferId = 11; GLuint 391 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kClientBufferId = 1; GLuint 392 gpu/command_buffer/service/buffer_manager_unittest.cc const GLuint kServiceBufferId = 11; GLuint 400 gpu/command_buffer/service/buffer_manager_unittest.cc GLuint max_value; GLuint 145 gpu/command_buffer/service/context_group.cc const GLuint kGLES2RequiredMinimumTextureUnits = 8u; GLuint 29 gpu/command_buffer/service/context_state.cc GLuint Get2dServiceId(const TextureUnit& unit) { GLuint 34 gpu/command_buffer/service/context_state.cc GLuint GetCubeServiceId(const TextureUnit& unit) { GLuint 39 gpu/command_buffer/service/context_state.cc GLuint GetOesServiceId(const TextureUnit& unit) { GLuint 44 gpu/command_buffer/service/context_state.cc GLuint GetArbServiceId(const TextureUnit& unit) { GLuint 49 gpu/command_buffer/service/context_state.cc GLuint GetServiceId(const TextureUnit& unit, GLuint target) { GLuint 65 gpu/command_buffer/service/context_state.cc bool TargetIsSupported(const FeatureInfo* feature_info, GLuint target) { GLuint 105 gpu/command_buffer/service/context_state.cc GLuint unit, const ContextState* prev_state) const { GLuint 108 gpu/command_buffer/service/context_state.cc GLuint service_id_2d = Get2dServiceId(texture_unit); GLuint 109 gpu/command_buffer/service/context_state.cc GLuint service_id_cube = GetCubeServiceId(texture_unit); GLuint 110 gpu/command_buffer/service/context_state.cc GLuint service_id_oes = GetOesServiceId(texture_unit); GLuint 111 gpu/command_buffer/service/context_state.cc GLuint service_id_arb = GetArbServiceId(texture_unit); GLuint 191 gpu/command_buffer/service/context_state.cc void ContextState::RestoreAttribute(GLuint attrib_index) const { GLuint 111 gpu/command_buffer/service/context_state.h void RestoreAttribute(GLuint index) const; GLuint 117 gpu/command_buffer/service/context_state.h GLuint unit, const ContextState* prev_state) const; GLuint 135 gpu/command_buffer/service/context_state.h GLuint active_texture_unit; GLuint 69 gpu/command_buffer/service/context_state_autogen.h GLuint stencil_front_mask; GLuint 72 gpu/command_buffer/service/context_state_autogen.h GLuint stencil_back_mask; GLuint 73 gpu/command_buffer/service/context_state_autogen.h GLuint stencil_front_writemask; GLuint 74 gpu/command_buffer/service/context_state_autogen.h GLuint stencil_back_writemask; GLuint 516 gpu/command_buffer/service/feature_info.cc GLuint tex_id = 0; GLuint 517 gpu/command_buffer/service/feature_info.cc GLuint fb_id = 0; GLuint 537 gpu/command_buffer/service/feature_info.cc glBindFramebufferEXT(GL_FRAMEBUFFER, static_cast<GLuint>(fb_binding)); GLuint 538 gpu/command_buffer/service/feature_info.cc glBindTexture(GL_TEXTURE_2D, static_cast<GLuint>(tex_binding)); GLuint 71 gpu/command_buffer/service/framebuffer_manager.cc virtual GLuint object_name() const OVERRIDE { GLuint 181 gpu/command_buffer/service/framebuffer_manager.cc virtual GLuint object_name() const OVERRIDE { GLuint 316 gpu/command_buffer/service/framebuffer_manager.cc GLuint client_id, GLuint service_id) { GLuint 327 gpu/command_buffer/service/framebuffer_manager.cc FramebufferManager* manager, GLuint service_id) GLuint 344 gpu/command_buffer/service/framebuffer_manager.cc GLuint id = service_id(); GLuint 572 gpu/command_buffer/service/framebuffer_manager.cc GLuint client_id) { GLuint 577 gpu/command_buffer/service/framebuffer_manager.cc void FramebufferManager::RemoveFramebuffer(GLuint client_id) { GLuint 644 gpu/command_buffer/service/framebuffer_manager.cc GLuint service_id, GLuint* client_id) const { GLuint 37 gpu/command_buffer/service/framebuffer_manager.h virtual GLuint object_name() const = 0; GLuint 60 gpu/command_buffer/service/framebuffer_manager.h Framebuffer(FramebufferManager* manager, GLuint service_id); GLuint 62 gpu/command_buffer/service/framebuffer_manager.h GLuint service_id() const { GLuint 172 gpu/command_buffer/service/framebuffer_manager.h GLuint service_id_; GLuint 230 gpu/command_buffer/service/framebuffer_manager.h void CreateFramebuffer(GLuint client_id, GLuint service_id); GLuint 233 gpu/command_buffer/service/framebuffer_manager.h Framebuffer* GetFramebuffer(GLuint client_id); GLuint 236 gpu/command_buffer/service/framebuffer_manager.h void RemoveFramebuffer(GLuint client_id); GLuint 239 gpu/command_buffer/service/framebuffer_manager.h bool GetClientId(GLuint service_id, GLuint* client_id) const; GLuint 62 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 63 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kService1Id = 11; GLuint 64 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kClient2Id = 2; GLuint 72 gpu/command_buffer/service/framebuffer_manager_unittest.cc GLuint client_id = 0; GLuint 89 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 90 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kService1Id = 11; GLuint 107 gpu/command_buffer/service/framebuffer_manager_unittest.cc static const GLuint kClient1Id = 1; GLuint 108 gpu/command_buffer/service/framebuffer_manager_unittest.cc static const GLuint kService1Id = 11; GLuint 158 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint FramebufferInfoTest::kClient1Id; GLuint 159 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint FramebufferInfoTest::kService1Id; GLuint 180 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferClient1Id = 33; GLuint 181 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferService1Id = 333; GLuint 182 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferClient2Id = 34; GLuint 183 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferService2Id = 334; GLuint 184 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferClient3Id = 35; GLuint 185 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferService3Id = 335; GLuint 186 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferClient4Id = 36; GLuint 187 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferService4Id = 336; GLuint 397 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kTextureClient1Id = 33; GLuint 398 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kTextureService1Id = 333; GLuint 399 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kTextureClient2Id = 34; GLuint 400 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kTextureService2Id = 334; GLuint 601 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kTextureClientId = 33; GLuint 602 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kTextureServiceId = 333; GLuint 645 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferClient1Id = 33; GLuint 646 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferService1Id = 333; GLuint 647 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferClient2Id = 34; GLuint 648 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferService2Id = 334; GLuint 680 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kTextureClient1Id = 33; GLuint 681 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kTextureService1Id = 333; GLuint 682 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kTextureClient2Id = 34; GLuint 683 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kTextureService2Id = 334; GLuint 718 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferClient1Id = 33; GLuint 719 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferService1Id = 333; GLuint 720 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kTextureClient2Id = 34; GLuint 721 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kTextureService2Id = 334; GLuint 764 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferClient1Id = 33; GLuint 765 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kRenderbufferService1Id = 333; GLuint 766 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kTextureClient2Id = 34; GLuint 767 gpu/command_buffer/service/framebuffer_manager_unittest.cc const GLuint kTextureService2Id = 334; GLuint 252 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc GLuint shaders[kNumShaders]; GLuint 325 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc GLuint source_id, GLuint 326 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc GLuint dest_id, GLuint 347 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc GLuint source_id, GLuint 348 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc GLuint dest_id, GLuint 363 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc GLuint program = GetProgram( GLuint 29 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h GLenum dest_target, GLuint source_id, GLuint dest_id, GLuint 38 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h GLuint source_id, GLuint dest_id, GLint level, GLuint 45 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h static const GLuint kVertexPositionAttrib = 0; GLuint 51 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h GLuint programs_[kNumPrograms]; GLuint 52 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h GLuint buffer_id_; GLuint 53 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h GLuint framebuffer_; GLuint 54 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h GLuint matrix_handle_[kNumPrograms]; GLuint 55 gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h GLuint sampler_locations_[kNumPrograms]; GLuint 216 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint count, GLuint 309 gpu/command_buffer/service/gles2_cmd_decoder.cc explicit ScopedTextureBinder(ContextState* state, GLuint id, GLenum target); GLuint 322 gpu/command_buffer/service/gles2_cmd_decoder.cc explicit ScopedRenderBufferBinder(ContextState* state, GLuint id); GLuint 334 gpu/command_buffer/service/gles2_cmd_decoder.cc explicit ScopedFrameBufferBinder(GLES2DecoderImpl* decoder, GLuint id); GLuint 421 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint id() const { GLuint 433 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint id_; GLuint 464 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint id() const { GLuint 473 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint id_; GLuint 504 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint id() const { GLuint 510 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint id_; GLuint 732 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GenTexturesHelper(GLsizei n, const GLuint* client_ids); GLuint 733 gpu/command_buffer/service/gles2_cmd_decoder.cc void DeleteTexturesHelper(GLsizei n, const GLuint* client_ids); GLuint 734 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GenBuffersHelper(GLsizei n, const GLuint* client_ids); GLuint 735 gpu/command_buffer/service/gles2_cmd_decoder.cc void DeleteBuffersHelper(GLsizei n, const GLuint* client_ids); GLuint 736 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GenFramebuffersHelper(GLsizei n, const GLuint* client_ids); GLuint 737 gpu/command_buffer/service/gles2_cmd_decoder.cc void DeleteFramebuffersHelper(GLsizei n, const GLuint* client_ids); GLuint 738 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GenRenderbuffersHelper(GLsizei n, const GLuint* client_ids); GLuint 739 gpu/command_buffer/service/gles2_cmd_decoder.cc void DeleteRenderbuffersHelper(GLsizei n, const GLuint* client_ids); GLuint 740 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GenQueriesEXTHelper(GLsizei n, const GLuint* client_ids); GLuint 741 gpu/command_buffer/service/gles2_cmd_decoder.cc void DeleteQueriesEXTHelper(GLsizei n, const GLuint* client_ids); GLuint 742 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GenVertexArraysOESHelper(GLsizei n, const GLuint* client_ids); GLuint 743 gpu/command_buffer/service/gles2_cmd_decoder.cc void DeleteVertexArraysOESHelper(GLsizei n, const GLuint* client_ids); GLuint 819 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id, GLuint service_id) { GLuint 824 gpu/command_buffer/service/gles2_cmd_decoder.cc TextureRef* GetTexture(GLuint client_id) const { GLuint 829 gpu/command_buffer/service/gles2_cmd_decoder.cc void RemoveTexture(GLuint client_id) { GLuint 930 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint io_surface_id, GLuint 931 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint plane); GLuint 935 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint source_id, GLuint 936 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint target_id, GLuint 965 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id, GLuint service_id) { GLuint 970 gpu/command_buffer/service/gles2_cmd_decoder.cc Program* GetProgram(GLuint client_id) { GLuint 977 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint /* client_id */, GLuint 978 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint /* service_id */) { GLuint 982 gpu/command_buffer/service/gles2_cmd_decoder.cc T* /* info */, GLuint /* client_id */, const char* /* function_name */) { GLuint 986 gpu/command_buffer/service/gles2_cmd_decoder.cc const char* function_name, GLuint client_id, GLuint service_id) { GLuint 995 gpu/command_buffer/service/gles2_cmd_decoder.cc T* info, GLuint client_id, const char* function_name) { GLuint 1005 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id, const char* function_name) { GLuint 1022 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id, GLuint 1023 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id, GLuint 1030 gpu/command_buffer/service/gles2_cmd_decoder.cc Shader* GetShader(GLuint client_id) { GLuint 1037 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id, const char* function_name) { GLuint 1053 gpu/command_buffer/service/gles2_cmd_decoder.cc void CreateBuffer(GLuint client_id, GLuint service_id) { GLuint 1058 gpu/command_buffer/service/gles2_cmd_decoder.cc Buffer* GetBuffer(GLuint client_id) { GLuint 1066 gpu/command_buffer/service/gles2_cmd_decoder.cc void RemoveBuffer(GLuint client_id); GLuint 1069 gpu/command_buffer/service/gles2_cmd_decoder.cc void CreateFramebuffer(GLuint client_id, GLuint service_id) { GLuint 1074 gpu/command_buffer/service/gles2_cmd_decoder.cc Framebuffer* GetFramebuffer(GLuint client_id) { GLuint 1079 gpu/command_buffer/service/gles2_cmd_decoder.cc void RemoveFramebuffer(GLuint client_id) { GLuint 1084 gpu/command_buffer/service/gles2_cmd_decoder.cc void CreateRenderbuffer(GLuint client_id, GLuint service_id) { GLuint 1090 gpu/command_buffer/service/gles2_cmd_decoder.cc Renderbuffer* GetRenderbuffer(GLuint client_id) { GLuint 1095 gpu/command_buffer/service/gles2_cmd_decoder.cc void RemoveRenderbuffer(GLuint client_id) { GLuint 1100 gpu/command_buffer/service/gles2_cmd_decoder.cc VertexAttribManager* GetVertexAttribManager(GLuint client_id) { GLuint 1107 gpu/command_buffer/service/gles2_cmd_decoder.cc void RemoveVertexAttribManager(GLuint client_id) { GLuint 1112 gpu/command_buffer/service/gles2_cmd_decoder.cc void CreateVertexAttribManager(GLuint client_id, GLuint service_id) { GLuint 1117 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoBindAttribLocation(GLuint client_id, GLuint index, const char* name); GLuint 1119 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id, GLint location, const char* name); GLuint 1122 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id, uint32 location_shm_id, uint32 location_shm_offset, GLuint 1126 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id, uint32 location_shm_id, uint32 location_shm_offset, GLuint 1131 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id, const char* data, uint32 data_size); GLuint 1192 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint GetBackbufferServiceId() const; GLuint 1202 gpu/command_buffer/service/gles2_cmd_decoder.cc bool CreateProgramHelper(GLuint client_id); GLuint 1205 gpu/command_buffer/service/gles2_cmd_decoder.cc bool CreateShaderHelper(GLenum type, GLuint client_id); GLuint 1211 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoAttachShader(GLuint client_program_id, GLint client_shader_id); GLuint 1214 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoBindBuffer(GLenum target, GLuint buffer); GLuint 1217 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoBindFramebuffer(GLenum target, GLuint framebuffer); GLuint 1220 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoBindRenderbuffer(GLenum target, GLuint renderbuffer); GLuint 1223 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoBindTexture(GLenum target, GLuint texture); GLuint 1226 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoBindVertexArrayOES(GLuint array); GLuint 1250 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoCompileShader(GLuint shader); GLuint 1254 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint namespace_id, GLsizei n, const GLuint* ids); GLuint 1257 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoDetachShader(GLuint client_program_id, GLint client_shader_id); GLuint 1263 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoDisableVertexAttribArray(GLuint index); GLuint 1275 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoEnableVertexAttribArray(GLuint index); GLuint 1286 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint renderbuffer); GLuint 1290 gpu/command_buffer/service/gles2_cmd_decoder.cc GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLuint 1296 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint texture, GLint level, GLsizei samples); GLuint 1301 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint texture, GLint level, GLsizei samples); GLuint 1308 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids); GLuint 1329 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint DoGetMaxValueInBufferCHROMIUM( GLuint 1330 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint buffer_id, GLsizei count, GLenum type, GLuint offset); GLuint 1338 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program_id, GLenum pname, GLint* params); GLuint 1345 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoGetShaderiv(GLuint shader, GLenum pname, GLint* params); GLuint 1353 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params); GLuint 1354 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoGetVertexAttribiv(GLuint index, GLenum pname, GLint *params); GLuint 1358 gpu/command_buffer/service/gles2_cmd_decoder.cc bool DoIsBuffer(GLuint client_id); GLuint 1359 gpu/command_buffer/service/gles2_cmd_decoder.cc bool DoIsFramebuffer(GLuint client_id); GLuint 1360 gpu/command_buffer/service/gles2_cmd_decoder.cc bool DoIsProgram(GLuint client_id); GLuint 1361 gpu/command_buffer/service/gles2_cmd_decoder.cc bool DoIsRenderbuffer(GLuint client_id); GLuint 1362 gpu/command_buffer/service/gles2_cmd_decoder.cc bool DoIsShader(GLuint client_id); GLuint 1363 gpu/command_buffer/service/gles2_cmd_decoder.cc bool DoIsTexture(GLuint client_id); GLuint 1364 gpu/command_buffer/service/gles2_cmd_decoder.cc bool DoIsVertexArrayOES(GLuint client_id); GLuint 1367 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoLinkProgram(GLuint program); GLuint 1371 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint namespace_id, GLsizei n, const GLuint* ids); GLuint 1398 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint renderbuffer, GLenum format); GLuint 1435 gpu/command_buffer/service/gles2_cmd_decoder.cc const char* function_name, GLuint index, const GLfloat* value); GLuint 1438 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoVertexAttrib1f(GLuint index, GLfloat v0); GLuint 1439 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoVertexAttrib2f(GLuint index, GLfloat v0, GLfloat v1); GLuint 1440 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoVertexAttrib3f(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2); GLuint 1442 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint index, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); GLuint 1443 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoVertexAttrib1fv(GLuint index, const GLfloat *v); GLuint 1444 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoVertexAttrib2fv(GLuint index, const GLfloat *v); GLuint 1445 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoVertexAttrib3fv(GLuint index, const GLfloat *v); GLuint 1446 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoVertexAttrib4fv(GLuint index, const GLfloat *v); GLuint 1452 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoUseProgram(GLuint program); GLuint 1455 gpu/command_buffer/service/gles2_cmd_decoder.cc void DoValidateProgram(GLuint program_client_id); GLuint 1467 gpu/command_buffer/service/gles2_cmd_decoder.cc const char* function_name, GLuint max_vertex_accessed, GLsizei primcount); GLuint 1472 gpu/command_buffer/service/gles2_cmd_decoder.cc const char* function_name, GLuint max_vertex_accessed, bool* simulated); GLuint 1473 gpu/command_buffer/service/gles2_cmd_decoder.cc void RestoreStateForAttrib(GLuint attrib); GLuint 1487 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint max_vertex_accessed, bool* simulated, GLsizei primcount); GLuint 1555 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program, GLint fake_location, GLuint 1557 gpu/command_buffer/service/gles2_cmd_decoder.cc error::Error* error, GLint* real_location, GLuint* service_id, GLuint 1565 gpu/command_buffer/service/gles2_cmd_decoder.cc void ReleaseIOSurfaceForTexture(GLuint texture_id); GLuint 1625 gpu/command_buffer/service/gles2_cmd_decoder.cc void FinishReadPixels(const cmds::ReadPixels& c, GLuint buffer); GLuint 1668 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint attrib_0_buffer_id_; GLuint 1680 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint fixed_attrib_buffer_id_; GLuint 1795 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint validation_texture_; GLuint 1796 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint validation_fbo_multisample_; GLuint 1797 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint validation_fbo_; GLuint 1815 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint last_id; GLuint 1845 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint id, GLuint 1865 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint id) GLuint 1879 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint id) GLuint 1908 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint targetid; GLuint 2181 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint attach_id = texture ? texture->id() : 0; GLuint 2195 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint attach_id = render_buffer ? render_buffer->id() : 0; GLuint 2795 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GLES2DecoderImpl::GenBuffersHelper(GLsizei n, const GLuint* client_ids) { GLuint 2801 gpu/command_buffer/service/gles2_cmd_decoder.cc scoped_ptr<GLuint[]> service_ids(new GLuint[n]); GLuint 2810 gpu/command_buffer/service/gles2_cmd_decoder.cc GLsizei n, const GLuint* client_ids) { GLuint 2816 gpu/command_buffer/service/gles2_cmd_decoder.cc scoped_ptr<GLuint[]> service_ids(new GLuint[n]); GLuint 2825 gpu/command_buffer/service/gles2_cmd_decoder.cc GLsizei n, const GLuint* client_ids) { GLuint 2831 gpu/command_buffer/service/gles2_cmd_decoder.cc scoped_ptr<GLuint[]> service_ids(new GLuint[n]); GLuint 2839 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GLES2DecoderImpl::GenTexturesHelper(GLsizei n, const GLuint* client_ids) { GLuint 2845 gpu/command_buffer/service/gles2_cmd_decoder.cc scoped_ptr<GLuint[]> service_ids(new GLuint[n]); GLuint 2854 gpu/command_buffer/service/gles2_cmd_decoder.cc GLsizei n, const GLuint* client_ids) { GLuint 2868 gpu/command_buffer/service/gles2_cmd_decoder.cc GLsizei n, const GLuint* client_ids) { GLuint 2896 gpu/command_buffer/service/gles2_cmd_decoder.cc GLsizei n, const GLuint* client_ids) { GLuint 2929 gpu/command_buffer/service/gles2_cmd_decoder.cc GLsizei n, const GLuint* client_ids) { GLuint 2960 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id = texture->service_id(); GLuint 3020 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint back_buffer_service_id) { GLuint 3021 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint framebuffer_id = framebuffer ? framebuffer->service_id() : 0; GLuint 3462 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id = offscreen_saved_color_texture_->id(); GLuint 3593 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint width = static_cast<GLuint>(c.width); GLuint 3594 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint height = static_cast<GLuint>(c.height); GLuint 3703 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::RemoveBuffer(GLuint client_id) { GLuint 3707 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GLES2DecoderImpl::CreateProgramHelper(GLuint client_id) { GLuint 3711 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id = glCreateProgram(); GLuint 3718 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GLES2DecoderImpl::CreateShaderHelper(GLenum type, GLuint client_id) { GLuint 3722 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id = glCreateShader(type); GLuint 3741 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint texture_index = texture_unit - GL_TEXTURE0; GLuint 3751 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoBindBuffer(GLenum target, GLuint client_id) { GLuint 3753 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id = 0; GLuint 3856 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint GLES2DecoderImpl::GetBackbufferServiceId() const { GLuint 3873 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id = GLuint 3941 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoBindFramebuffer(GLenum target, GLuint client_id) { GLuint 3943 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id = 0; GLuint 3989 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoBindRenderbuffer(GLenum target, GLuint client_id) { GLuint 3991 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id = 0; GLuint 4019 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoBindTexture(GLenum target, GLuint client_id) { GLuint 4021 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id = 0; GLuint 4081 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoDisableVertexAttribArray(GLuint index) { GLuint 4172 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoEnableVertexAttribArray(GLuint index) { GLuint 4403 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id = 0; GLuint 4416 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id = 0; GLuint 4433 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id = 0; GLuint 4448 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id = 0; GLuint 4473 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id = 0; GLuint 4487 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id = 0; GLuint 4648 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program_id, GLenum pname, GLint* params) { GLuint 4664 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program_id, GLuint index, const char* name) { GLuint 4691 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program = static_cast<GLuint>(c.program); GLuint 4692 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint index = static_cast<GLuint>(c.index); GLuint 4706 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program = static_cast<GLuint>(c.program); GLuint 4707 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint index = static_cast<GLuint>(c.index); GLuint 4721 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program_id, GLint location, const char* name) { GLuint 4756 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program = static_cast<GLuint>(c.program); GLuint 4772 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program = static_cast<GLuint>(c.program); GLuint 4788 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id = c.shader; GLuint 4805 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id = c.program; GLuint 4821 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint namespace_id, GLsizei n, const GLuint* ids) { GLuint 4830 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint namespace_id = static_cast<GLuint>(c.namespace_id); GLuint 4833 gpu/command_buffer/service/gles2_cmd_decoder.cc if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 4836 gpu/command_buffer/service/gles2_cmd_decoder.cc const GLuint* ids = GetSharedMemoryAs<const GLuint*>( GLuint 4850 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids) { GLuint 4866 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint namespace_id = static_cast<GLuint>(c.namespace_id); GLuint 4867 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint id_offset = static_cast<GLuint>(c.id_offset); GLuint 4870 gpu/command_buffer/service/gles2_cmd_decoder.cc if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 4873 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint* ids = GetSharedMemoryAs<GLuint*>( GLuint 4887 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint namespace_id, GLsizei n, const GLuint* ids) { GLuint 4904 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint namespace_id = static_cast<GLuint>(c.namespace_id); GLuint 4907 gpu/command_buffer/service/gles2_cmd_decoder.cc if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 4910 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint* ids = GetSharedMemoryAs<GLuint*>( GLuint 4934 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_renderbuffer_id) { GLuint 4942 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id = 0; GLuint 5039 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id = draw_framebuffer ? draw_framebuffer->service_id() : GLuint 5072 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_texture_id, GLint level) { GLuint 5080 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_texture_id, GLint level, GLsizei samples) { GLuint 5094 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_texture_id, GLint level, GLsizei samples) { GLuint 5108 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id = 0; GLuint 5421 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint renderbuffer, GLenum format) { GLuint 5567 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoLinkProgram(GLuint program_id) { GLuint 5949 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoUseProgram(GLuint program_id) { GLuint 5950 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id = 0; GLuint 6037 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint texture_unit_index = uniform_info->texture_units[jj]; GLuint 6086 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint texture_unit_index = uniform_info->texture_units[jj]; GLuint 6136 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint texture_unit_index = uniform_info->texture_units[jj]; GLuint 6154 gpu/command_buffer/service/gles2_cmd_decoder.cc const char* function_name, GLuint max_vertex_accessed, GLsizei primcount) { GLuint 6176 gpu/command_buffer/service/gles2_cmd_decoder.cc const char* function_name, GLuint max_vertex_accessed, bool* simulated) { GLuint 6195 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint num_vertices = max_vertex_accessed + 1; GLuint 6246 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::RestoreStateForAttrib(GLuint attrib_index) { GLuint 6277 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint max_vertex_accessed, bool* simulated, GLsizei primcount) { GLuint 6296 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint elements_needed = 0; GLuint 6304 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint max_accessed = attrib->MaxVertexAccessed(primcount, GLuint 6306 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint num_vertices = max_accessed + 1; GLuint 6354 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint max_accessed = attrib->MaxVertexAccessed(primcount, GLuint 6356 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint num_vertices = max_accessed + 1; GLuint 6432 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint max_vertex_accessed = first + count - 1; GLuint 6542 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint max_vertex_accessed; GLuint 6634 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint GLES2DecoderImpl::DoGetMaxValueInBufferCHROMIUM( GLuint 6635 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) { GLuint 6636 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint max_vertex_accessed = 0; GLuint 6659 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id, const char* data, uint32 data_size) { GLuint 6693 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoCompileShader(GLuint client_id) { GLuint 6713 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint shader_id, GLenum pname, GLint* params) { GLuint 6740 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint shader_id = c.shader; GLuint 6755 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint shader_id = c.shader; GLuint 6772 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program_id = c.program; GLuint 6787 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint shader_id = c.shader; GLuint 6803 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GLES2DecoderImpl::DoIsBuffer(GLuint client_id) { GLuint 6808 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GLES2DecoderImpl::DoIsFramebuffer(GLuint client_id) { GLuint 6814 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GLES2DecoderImpl::DoIsProgram(GLuint client_id) { GLuint 6821 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GLES2DecoderImpl::DoIsRenderbuffer(GLuint client_id) { GLuint 6827 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GLES2DecoderImpl::DoIsShader(GLuint client_id) { GLuint 6834 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GLES2DecoderImpl::DoIsTexture(GLuint client_id) { GLuint 6840 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program_client_id, GLint shader_client_id) { GLuint 6861 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program_client_id, GLint shader_client_id) { GLuint 6880 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoValidateProgram(GLuint program_client_id) { GLuint 6895 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id; GLuint 6959 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint index, GLenum pname, GLfloat* params) { GLuint 6985 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint index, GLenum pname, GLint* params) { GLuint 7008 gpu/command_buffer/service/gles2_cmd_decoder.cc const char* function_name, GLuint index, const GLfloat* value) { GLuint 7021 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoVertexAttrib1f(GLuint index, GLfloat v0) { GLuint 7028 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoVertexAttrib2f(GLuint index, GLfloat v0, GLfloat v1) { GLuint 7036 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint index, GLfloat v0, GLfloat v1, GLfloat v2) { GLuint 7044 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint index, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) { GLuint 7051 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoVertexAttrib1fv(GLuint index, const GLfloat* v) { GLuint 7058 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoVertexAttrib2fv(GLuint index, const GLfloat* v) { GLuint 7065 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoVertexAttrib3fv(GLuint index, const GLfloat* v) { GLuint 7072 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoVertexAttrib4fv(GLuint index, const GLfloat* v) { GLuint 7096 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint indx = c.indx; GLuint 7177 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint index = c.index; GLuint 7178 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint divisor = c.divisor; GLuint 7218 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint buffer) { GLuint 7451 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint buffer; GLuint 7560 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id, uint32 location_shm_id, uint32 location_shm_offset, GLuint 7619 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id, uint32 location_shm_id, uint32 location_shm_offset, GLuint 7784 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint fb = 0; GLuint 7811 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint fb_service_id = GLuint 8691 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint index = static_cast<GLuint>(c.index); GLuint 8720 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program_id, GLint fake_location, GLuint 8723 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint* service_id, void** result_pointer, GLenum* result_type) { GLuint 8781 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program = c.program; GLuint 8783 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id; GLuint 8800 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program = c.program; GLuint 8802 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id; GLuint 8869 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program_id = static_cast<GLuint>(c.program); GLuint 8902 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program_id = c.program; GLuint 8903 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint index = c.index; GLuint 8937 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program_id = c.program; GLuint 8938 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint index = c.index; GLuint 8987 gpu/command_buffer/service/gles2_cmd_decoder.cc if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 8990 gpu/command_buffer/service/gles2_cmd_decoder.cc const GLuint* shaders = GetSharedMemoryAs<const GLuint*>( GLuint 8998 gpu/command_buffer/service/gles2_cmd_decoder.cc scoped_array<GLuint> service_ids(new GLuint[n]); GLuint 9226 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint count = c.count; GLuint 9245 gpu/command_buffer/service/gles2_cmd_decoder.cc for (GLuint ii = 0; ii < count; ++ii) { GLuint 9286 gpu/command_buffer/service/gles2_cmd_decoder.cc for (GLuint ii = 0; ii < count; ++ii) { GLuint 9305 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint program_id = static_cast<GLuint>(c.program); GLuint 9417 gpu/command_buffer/service/gles2_cmd_decoder.cc GLsizei n, const GLuint* client_ids) { GLuint 9428 gpu/command_buffer/service/gles2_cmd_decoder.cc GLsizei n, const GLuint* client_ids) { GLuint 9491 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id = static_cast<GLuint>(c.id); GLuint 9568 gpu/command_buffer/service/gles2_cmd_decoder.cc uint32 submit_count = static_cast<GLuint>(c.submit_count); GLuint 9589 gpu/command_buffer/service/gles2_cmd_decoder.cc GLsizei n, const GLuint* client_ids) { GLuint 9602 gpu/command_buffer/service/gles2_cmd_decoder.cc scoped_ptr<GLuint[]> service_ids(new GLuint[n]); GLuint 9614 gpu/command_buffer/service/gles2_cmd_decoder.cc GLsizei n, const GLuint* client_ids) { GLuint 9627 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::DoBindVertexArrayOES(GLuint client_id) { GLuint 9629 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint service_id = 0; GLuint 9673 gpu/command_buffer/service/gles2_cmd_decoder.cc bool GLES2DecoderImpl::DoIsVertexArrayOES(GLuint client_id) { GLuint 9680 gpu/command_buffer/service/gles2_cmd_decoder.cc void GLES2DecoderImpl::ReleaseIOSurfaceForTexture(GLuint texture_id) { GLuint 9694 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint io_surface_id, GLuint plane) { GLuint 9831 gpu/command_buffer/service/gles2_cmd_decoder.cc GLenum target, GLuint source_id, GLuint dest_id, GLint level, GLuint 10159 gpu/command_buffer/service/gles2_cmd_decoder.cc GLuint client_id = texture_ref->client_id(); GLuint 26 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint program = c.program; GLuint 27 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint shader = c.shader; GLuint 36 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint buffer = c.buffer; GLuint 49 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint framebuffer = c.framebuffer; GLuint 62 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint renderbuffer = c.renderbuffer; GLuint 75 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint texture = c.texture; GLuint 320 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint shader = c.shader; GLuint 488 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 491 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h const GLuint* buffers = GetSharedMemoryAs<const GLuint*>( GLuint 505 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 508 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h const GLuint* buffers = GLuint 509 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GetImmediateDataAs<const GLuint*>(c, data_size, immediate_data_size); GLuint 522 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 525 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h const GLuint* framebuffers = GetSharedMemoryAs<const GLuint*>( GLuint 539 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 542 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h const GLuint* framebuffers = GLuint 543 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GetImmediateDataAs<const GLuint*>(c, data_size, immediate_data_size); GLuint 556 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 559 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h const GLuint* renderbuffers = GetSharedMemoryAs<const GLuint*>( GLuint 573 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 576 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h const GLuint* renderbuffers = GLuint 577 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GetImmediateDataAs<const GLuint*>(c, data_size, immediate_data_size); GLuint 590 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 593 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h const GLuint* textures = GetSharedMemoryAs<const GLuint*>( GLuint 607 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 610 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h const GLuint* textures = GLuint 611 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GetImmediateDataAs<const GLuint*>(c, data_size, immediate_data_size); GLuint 657 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint program = c.program; GLuint 658 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint shader = c.shader; GLuint 677 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint index = static_cast<GLuint>(c.index); GLuint 696 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint index = static_cast<GLuint>(c.index); GLuint 723 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint renderbuffer = c.renderbuffer; GLuint 750 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint texture = c.texture; GLuint 795 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 798 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint* buffers = GetSharedMemoryAs<GLuint*>( GLuint 814 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 817 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint* buffers = GLuint 818 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GetImmediateDataAs<GLuint*>(c, data_size, immediate_data_size); GLuint 845 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 848 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint* framebuffers = GetSharedMemoryAs<GLuint*>( GLuint 864 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 867 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint* framebuffers = GLuint 868 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GetImmediateDataAs<GLuint*>(c, data_size, immediate_data_size); GLuint 883 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 886 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint* renderbuffers = GetSharedMemoryAs<GLuint*>( GLuint 902 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 905 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint* renderbuffers = GLuint 906 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GetImmediateDataAs<GLuint*>(c, data_size, immediate_data_size); GLuint 921 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 924 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint* textures = GetSharedMemoryAs<GLuint*>( GLuint 940 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 943 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint* textures = GLuint 944 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GetImmediateDataAs<GLuint*>(c, data_size, immediate_data_size); GLuint 1140 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint program = c.program; GLuint 1212 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint shader = c.shader; GLuint 1319 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint index = static_cast<GLuint>(c.index); GLuint 1352 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint index = static_cast<GLuint>(c.index); GLuint 1415 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint buffer = c.buffer; GLuint 1447 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint framebuffer = c.framebuffer; GLuint 1461 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint program = c.program; GLuint 1475 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint renderbuffer = c.renderbuffer; GLuint 1488 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint shader = c.shader; GLuint 1502 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint texture = c.texture; GLuint 1531 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint program = c.program; GLuint 1624 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint mask = static_cast<GLuint>(c.mask); GLuint 1649 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint mask = static_cast<GLuint>(c.mask); GLuint 1688 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint mask = static_cast<GLuint>(c.mask); GLuint 1702 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint mask = static_cast<GLuint>(c.mask); GLuint 2516 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint program = c.program; GLuint 2524 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint program = c.program; GLuint 2532 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint indx = static_cast<GLuint>(c.indx); GLuint 2541 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint indx = static_cast<GLuint>(c.indx); GLuint 2558 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint indx = static_cast<GLuint>(c.indx); GLuint 2578 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint indx = static_cast<GLuint>(c.indx); GLuint 2588 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint indx = static_cast<GLuint>(c.indx); GLuint 2605 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint indx = static_cast<GLuint>(c.indx); GLuint 2625 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint indx = static_cast<GLuint>(c.indx); GLuint 2636 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint indx = static_cast<GLuint>(c.indx); GLuint 2653 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint indx = static_cast<GLuint>(c.indx); GLuint 2673 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint indx = static_cast<GLuint>(c.indx); GLuint 2685 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint indx = static_cast<GLuint>(c.indx); GLuint 2702 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint indx = static_cast<GLuint>(c.indx); GLuint 2854 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint texture = c.texture; GLuint 2927 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 2930 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint* queries = GetSharedMemoryAs<GLuint*>( GLuint 2946 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 2949 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint* queries = GLuint 2950 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GetImmediateDataAs<GLuint*>(c, data_size, immediate_data_size); GLuint 2965 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 2968 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h const GLuint* queries = GetSharedMemoryAs<const GLuint*>( GLuint 2982 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 2985 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h const GLuint* queries = GLuint 2986 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GetImmediateDataAs<const GLuint*>(c, data_size, immediate_data_size); GLuint 2997 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint bucket_id = static_cast<GLuint>(c.bucket_id); GLuint 3013 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint bucket_id = static_cast<GLuint>(c.bucket_id); GLuint 3038 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 3041 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint* arrays = GetSharedMemoryAs<GLuint*>( GLuint 3057 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 3060 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint* arrays = GLuint 3061 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GetImmediateDataAs<GLuint*>(c, data_size, immediate_data_size); GLuint 3076 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 3079 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h const GLuint* arrays = GetSharedMemoryAs<const GLuint*>( GLuint 3093 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h if (!SafeMultiplyUint32(n, sizeof(GLuint), &data_size)) { GLuint 3096 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h const GLuint* arrays = GLuint 3097 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GetImmediateDataAs<const GLuint*>(c, data_size, immediate_data_size); GLuint 3108 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint array = c.array; GLuint 3122 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint array = c.array; GLuint 3137 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint buffer_id = c.buffer_id; GLuint 3140 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint offset = static_cast<GLuint>(c.offset); GLuint 3167 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint ioSurfaceId = static_cast<GLuint>(c.ioSurfaceId); GLuint 3168 gpu/command_buffer/service/gles2_cmd_decoder_autogen.h GLuint plane = static_cast<GLuint>(c.plane); GLuint 149 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc void AddExpectationsForBindTexture(GLenum target, GLuint id); GLuint 162 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GLuint id) { GLuint 1166 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kOffsetToTestFor = sizeof(dummy) * 4; GLuint 1167 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kIndexToTest = 1; GLuint 1171 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint* result_value = result->GetData(); GLuint 1192 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kIndexToTest = 1; GLuint 1196 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint* result_value = result->GetData(); GLuint 1544 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kUniformIndex = 1; GLuint 1564 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kUniformIndex = 1; GLuint 1576 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kUniformIndex = 1; GLuint 1611 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kUniformIndex = 1; GLuint 1624 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kAttribIndex = 1; GLuint 1644 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kAttribIndex = 1; GLuint 1656 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kAttribIndex = 1; GLuint 1691 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kAttribIndex = 1; GLuint 2208 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_EQ(static_cast<GLuint>(*result_value), client_renderbuffer_id_); GLuint 2246 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc EXPECT_EQ(static_cast<GLuint>(*result_value), client_texture_id_); GLuint 3065 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kNamespaceId = id_namespaces::kTextures; GLuint 3066 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kExpectedId1 = 1; GLuint 3067 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kExpectedId2 = 2; GLuint 3068 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kExpectedId3 = 4; GLuint 3069 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kRegisterId = 3; GLuint 3070 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GLuint* ids = GetSharedMemoryAs<GLuint*>(); GLuint 3124 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kOffset = 0xABCDEF; GLuint 3132 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kNamespaceId = id_namespaces::kTextures; GLuint 3143 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kNamespaceId = id_namespaces::kTextures; GLuint 3154 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kNamespaceId = id_namespaces::kTextures; GLuint 3155 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kRegisterId = 3; GLuint 3157 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GLuint* ids = GetSharedMemoryAs<GLuint*>(); GLuint 3167 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kNamespaceId = id_namespaces::kTextures; GLuint 3511 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc static const GLuint indices[] = { GLuint 3555 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GLuint index = indices[ii]; GLuint 3558 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GLuint offset = num_bytes * offset_mult[oo] + offset_offset[oo]; GLuint 3562 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc bool index_good = index < static_cast<GLuint>(kNumVertexAttribs); GLuint 6070 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOClientTextureId = 4100; GLuint 6071 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOServiceTextureId = 4101; GLuint 6132 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOClientTextureId = 4100; GLuint 6133 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOServiceTextureId = 4101; GLuint 6234 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOClientTextureId = 4100; GLuint 6235 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOServiceTextureId = 4101; GLuint 6288 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOClientTextureId = 4100; GLuint 6289 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOServiceTextureId = 4101; GLuint 6347 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOClientTextureId = 4100; GLuint 6348 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOServiceTextureId = 4101; GLuint 6496 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOClientTextureId = 4100; GLuint 6497 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOServiceTextureId = 4101; GLuint 6645 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOClientTextureId = 4100; GLuint 6646 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOServiceTextureId = 4101; GLuint 6737 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOClientTextureId = 4100; GLuint 6738 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOServiceTextureId = 4101; GLuint 6884 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GLuint client_id, GLuint 6885 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GLuint service_id, GLuint 7393 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GetSharedMemoryAs<GLuint*>()[0] = kNewClientId; GLuint 7404 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GetSharedMemoryAs<GLuint*>()[0] = client_vertexarray_id_; GLuint 7414 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GLuint temp = kNewClientId; GLuint 7434 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GetSharedMemoryAs<GLuint*>()[0] = client_vertexarray_id_; GLuint 7445 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GetSharedMemoryAs<GLuint*>()[0] = kInvalidClientId; GLuint 7467 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc GLuint temp = kInvalidClientId; GLuint 8962 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOClientTextureId = 4100; GLuint 8963 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOServiceTextureId = 4101; GLuint 9020 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOClientTextureId = 4100; GLuint 9021 gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc const GLuint kFBOServiceTextureId = 4101; GLuint 186 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1.cc const GLuint kClientVertexShaderId = 5001; GLuint 187 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1.cc const GLuint kServiceVertexShaderId = 6001; GLuint 188 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1.cc const GLuint kClientFragmentShaderId = 5002; GLuint 189 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1.cc const GLuint kServiceFragmentShaderId = 6002; GLuint 436 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = client_buffer_id_; GLuint 446 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = kInvalidClientId; GLuint 469 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GLuint temp = kInvalidClientId; GLuint 477 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = client_framebuffer_id_; GLuint 487 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = kInvalidClientId; GLuint 511 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GLuint temp = kInvalidClientId; GLuint 528 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = client_renderbuffer_id_; GLuint 538 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = kInvalidClientId; GLuint 562 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GLuint temp = kInvalidClientId; GLuint 578 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = client_texture_id_; GLuint 588 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = kInvalidClientId; GLuint 611 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GLuint temp = kInvalidClientId; GLuint 878 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = kNewClientId; GLuint 889 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = client_buffer_id_; GLuint 900 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GLuint temp = kNewClientId; GLuint 947 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = kNewClientId; GLuint 958 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = client_framebuffer_id_; GLuint 970 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GLuint temp = kNewClientId; GLuint 991 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = kNewClientId; GLuint 1002 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = client_renderbuffer_id_; GLuint 1014 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GLuint temp = kNewClientId; GLuint 1035 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = kNewClientId; GLuint 1046 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GetSharedMemoryAs<GLuint*>()[0] = client_texture_id_; GLuint 1058 gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h GLuint temp = kNewClientId; GLuint 234 gpu/command_buffer/service/gles2_cmd_decoder_unittest_2.cc GetSharedMemoryAs<GLuint*>()[0] = client_query_id_; GLuint 247 gpu/command_buffer/service/gles2_cmd_decoder_unittest_2.cc GetSharedMemoryAs<GLuint*>()[0] = client_query_id_; GLuint 259 gpu/command_buffer/service/gles2_cmd_decoder_unittest_2.cc GetSharedMemoryAs<GLuint*>()[0] = client_query_id_; GLuint 271 gpu/command_buffer/service/gles2_cmd_decoder_unittest_2.cc GetSharedMemoryAs<GLuint*>()[0] = client_query_id_; GLuint 281 gpu/command_buffer/service/gles2_cmd_decoder_unittest_2.cc const GLuint kClientVertexShaderId = 5001; GLuint 282 gpu/command_buffer/service/gles2_cmd_decoder_unittest_2.cc const GLuint kServiceVertexShaderId = 6001; GLuint 283 gpu/command_buffer/service/gles2_cmd_decoder_unittest_2.cc const GLuint kClientFragmentShaderId = 5002; GLuint 284 gpu/command_buffer/service/gles2_cmd_decoder_unittest_2.cc const GLuint kServiceFragmentShaderId = 6002; GLuint 155 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc static GLuint attrib_0_id[] = { GLuint 158 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc static GLuint fixed_attrib_buffer_id[] = { GLuint 377 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLenum shader_type, GLuint client_id, GLuint service_id) { GLuint 387 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc bool GLES2DecoderTestBase::DoIsShader(GLuint client_id) { GLuint 392 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint client_id, GLuint service_id) { GLuint 402 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint client_id, GLuint service_id) { GLuint 412 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc bool GLES2DecoderTestBase::DoIsProgram(GLuint client_id) { GLuint 417 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint client_id, GLuint /* service_id */) { GLuint 439 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint service_id, GLuint 440 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint old_service_id, GLuint 463 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint clear_bits, GLuint 468 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint restore_stencil, GLuint 490 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint restore_stencil, GLuint 511 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint read_framebuffer_service_id, GLuint 512 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint draw_framebuffer_service_id, GLuint 514 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint clear_bits, GLuint 519 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint restore_stencil, GLuint 548 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc EXPECT_CALL(*gl_, StencilMask(static_cast<GLuint>(-1))) GLuint 590 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint kClientVertexShaderId = 5001; GLuint 591 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint kServiceVertexShaderId = 6001; GLuint 592 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint kClientFragmentShaderId = 5002; GLuint 593 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint kServiceFragmentShaderId = 6002; GLuint 608 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLenum target, GLuint client_id, GLuint service_id) { GLuint 617 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc bool GLES2DecoderTestBase::DoIsBuffer(GLuint client_id) { GLuint 622 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint client_id, GLuint service_id) { GLuint 636 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint color_bits, GLuint 639 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint front_stencil_mask, GLuint 640 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint back_stencil_mask, GLuint 725 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLenum target, GLuint client_id, GLuint service_id) { GLuint 734 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc bool GLES2DecoderTestBase::DoIsFramebuffer(GLuint client_id) { GLuint 740 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint client_id, GLuint service_id, GLuint 741 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc bool reset_draw, GLenum draw_target, GLuint draw_id, GLuint 742 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc bool reset_read, GLenum read_target, GLuint read_id) { GLuint 763 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLenum target, GLuint client_id, GLuint service_id) { GLuint 772 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc bool GLES2DecoderTestBase::DoIsRenderbuffer(GLuint client_id) { GLuint 778 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint client_id, GLuint service_id) { GLuint 789 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLenum target, GLuint client_id, GLuint service_id) { GLuint 798 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc bool GLES2DecoderTestBase::DoIsTexture(GLuint client_id) { GLuint 803 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint client_id, GLuint service_id) { GLuint 899 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint texture_client_id, GLuint texture_service_id, GLint level, GLuint 920 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint renderbuffer_client_id, GLuint 921 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint renderbuffer_service_id, GLuint 939 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint index, GLint size, GLenum type, GLsizei stride, GLuint offset) { GLuint 951 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint index, GLuint divisor) { GLuint 993 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc void GLES2DecoderTestBase::AddExpectationsForRestoreAttribState(GLuint attrib) { GLuint 1046 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceAttrib0BufferId; GLuint 1047 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceFixedAttribBufferId; GLuint 1049 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceBufferId; GLuint 1050 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceFramebufferId; GLuint 1051 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceRenderbufferId; GLuint 1052 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceTextureId; GLuint 1053 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceProgramId; GLuint 1054 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceShaderId; GLuint 1055 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceElementBufferId; GLuint 1056 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceQueryId; GLuint 1057 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceVertexArrayId; GLuint 1071 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceVertexShaderId; GLuint 1072 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceFragmentShaderId; GLuint 1074 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceCopyTextureChromiumShaderId; GLuint 1075 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceCopyTextureChromiumProgramId; GLuint 1077 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceCopyTextureChromiumTextureBufferId; GLuint 1078 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceCopyTextureChromiumVertexBufferId; GLuint 1079 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceCopyTextureChromiumFBOId; GLuint 1080 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceCopyTextureChromiumPositionAttrib; GLuint 1081 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceCopyTextureChromiumTexAttrib; GLuint 1082 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kServiceCopyTextureChromiumSamplerLocation; GLuint 1091 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc const GLuint GLES2DecoderTestBase::kMaxValidIndex; GLuint 1246 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint program_client_id, GLuint program_service_id, GLuint 1247 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint vertex_shader_client_id, GLuint vertex_shader_service_id, GLuint 1248 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLuint fragment_shader_client_id, GLuint fragment_shader_service_id) { GLuint 1367 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLsizei num_vertices, GLuint buffer_id, GLenum error) { GLuint 1405 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc GLsizei num_vertices, GLuint buffer_id) { GLuint 44 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h void GenHelper(GLuint client_id) { GLuint 102 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h IdAllocatorInterface* GetIdAllocator(GLuint namespace_id) { GLuint 106 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h Buffer* GetBuffer(GLuint service_id) { GLuint 110 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h Framebuffer* GetFramebuffer(GLuint service_id) { GLuint 115 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint service_id) { GLuint 119 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h TextureRef* GetTexture(GLuint client_id) { GLuint 123 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h Shader* GetShader(GLuint client_id) { GLuint 127 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h Program* GetProgram(GLuint client_id) { GLuint 131 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h QueryManager::Query* GetQueryInfo(GLuint client_id) { GLuint 137 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h VertexAttribManager* GetVertexArrayInfo(GLuint client_id) { GLuint 145 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h void DoCreateProgram(GLuint client_id, GLuint service_id); GLuint 146 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id); GLuint 193 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint client_id, GLuint service_id, GLuint 194 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint vertex_shader_client_id, GLuint vertex_shader_service_id, GLuint 195 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint fragment_shader_client_id, GLuint fragment_shader_service_id); GLuint 216 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h void DoBindBuffer(GLenum target, GLuint client_id, GLuint service_id); GLuint 217 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h void DoBindFramebuffer(GLenum target, GLuint client_id, GLuint service_id); GLuint 218 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h void DoBindRenderbuffer(GLenum target, GLuint client_id, GLuint service_id); GLuint 219 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h void DoBindTexture(GLenum target, GLuint client_id, GLuint service_id); GLuint 220 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h void DoBindVertexArrayOES(GLuint client_id, GLuint service_id); GLuint 222 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h bool DoIsBuffer(GLuint client_id); GLuint 223 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h bool DoIsFramebuffer(GLuint client_id); GLuint 224 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h bool DoIsProgram(GLuint client_id); GLuint 225 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h bool DoIsRenderbuffer(GLuint client_id); GLuint 226 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h bool DoIsShader(GLuint client_id); GLuint 227 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h bool DoIsTexture(GLuint client_id); GLuint 229 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h void DoDeleteBuffer(GLuint client_id, GLuint service_id); GLuint 231 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint client_id, GLuint service_id, GLuint 232 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h bool reset_draw, GLenum draw_target, GLuint draw_id, GLuint 233 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h bool reset_read, GLenum read_target, GLuint read_id); GLuint 234 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h void DoDeleteProgram(GLuint client_id, GLuint service_id); GLuint 235 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h void DoDeleteRenderbuffer(GLuint client_id, GLuint service_id); GLuint 236 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h void DoDeleteShader(GLuint client_id, GLuint service_id); GLuint 237 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h void DoDeleteTexture(GLuint client_id, GLuint service_id); GLuint 261 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint renderbuffer_client_id, GLuint 262 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint renderbuffer_service_id, GLuint 266 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint texture_client_id, GLuint texture_service_id, GLuint 269 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint index, GLint size, GLenum type, GLsizei stride, GLuint offset); GLuint 270 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h void DoVertexAttribDivisorANGLE(GLuint index, GLuint divisor); GLuint 289 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint service_id, GLuint 290 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint old_service_id, GLuint 305 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint restore_stencil, GLuint 311 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint clear_bits, GLuint 316 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint restore_stencil, GLuint 321 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint read_framebuffer_service_id, GLuint 322 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint draw_framebuffer_service_id, GLuint 324 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint clear_bits, GLuint 329 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint restore_stencil, GLuint 337 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint color_bits, // NOTE! bits are 0x1000, 0x0100, 0x0010, and 0x0001 GLuint 340 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint front_stencil_mask, GLuint 341 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint back_stencil_mask, GLuint 350 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLsizei num_vertices, GLuint buffer_id, GLenum error); GLuint 353 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLsizei num_vertices, GLuint buffer_id); GLuint 358 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h void AddExpectationsForRestoreAttribState(GLuint attrib); GLuint 365 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h bool IsObjectHelper(GLuint client_id) { GLuint 396 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceAttrib0BufferId = 801; GLuint 397 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceFixedAttribBufferId = 802; GLuint 399 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceBufferId = 301; GLuint 400 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceFramebufferId = 302; GLuint 401 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceRenderbufferId = 303; GLuint 402 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceTextureId = 304; GLuint 403 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceProgramId = 305; GLuint 404 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceShaderId = 306; GLuint 405 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceElementBufferId = 308; GLuint 406 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceQueryId = 309; GLuint 407 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceVertexArrayId = 310; GLuint 421 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceVertexShaderId = 321; GLuint 422 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceFragmentShaderId = 322; GLuint 424 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceCopyTextureChromiumShaderId = 701; GLuint 425 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceCopyTextureChromiumProgramId = 721; GLuint 427 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceCopyTextureChromiumTextureBufferId = 751; GLuint 428 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceCopyTextureChromiumVertexBufferId = 752; GLuint 429 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceCopyTextureChromiumFBOId = 753; GLuint 430 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceCopyTextureChromiumPositionAttrib = 761; GLuint 431 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceCopyTextureChromiumTexAttrib = 762; GLuint 432 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kServiceCopyTextureChromiumSamplerLocation = 763; GLuint 441 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h static const GLuint kMaxValidIndex = 7; GLuint 493 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint client_buffer_id_; GLuint 494 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint client_framebuffer_id_; GLuint 495 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint client_program_id_; GLuint 496 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint client_renderbuffer_id_; GLuint 497 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint client_shader_id_; GLuint 498 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint client_texture_id_; GLuint 499 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint client_element_buffer_id_; GLuint 500 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint client_vertex_shader_id_; GLuint 501 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint client_fragment_shader_id_; GLuint 502 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint client_query_id_; GLuint 503 gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h GLuint client_vertexarray_id_; GLuint 393 gpu/command_buffer/service/gpu_tracer.cc GLuint query; GLuint 138 gpu/command_buffer/service/gpu_tracer.h GLuint queries_[2]; GLuint 54 gpu/command_buffer/service/gpu_tracer_unittest.cc void GenQueries(GLsizei n, GLuint* ids) { GLuint 61 gpu/command_buffer/service/gpu_tracer_unittest.cc void DeleteQueries(GLsizei n, const GLuint* ids) { GLuint 68 gpu/command_buffer/service/gpu_tracer_unittest.cc void GetQueryObjectiv(GLuint id, GLenum pname, GLint* params) { GLuint 71 gpu/command_buffer/service/gpu_tracer_unittest.cc std::map<GLuint, GLint64>::iterator it = query_timestamp_.find(id); GLuint 83 gpu/command_buffer/service/gpu_tracer_unittest.cc void QueryCounter(GLuint id, GLenum target) { GLuint 94 gpu/command_buffer/service/gpu_tracer_unittest.cc void GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64* params) { GLuint 107 gpu/command_buffer/service/gpu_tracer_unittest.cc GLuint next_query_id_; GLuint 108 gpu/command_buffer/service/gpu_tracer_unittest.cc std::set<GLuint> alloced_queries_; GLuint 109 gpu/command_buffer/service/gpu_tracer_unittest.cc std::map<GLuint, GLint64> query_timestamp_; GLuint 15 gpu/command_buffer/service/id_manager.cc bool IdManager::AddMapping(GLuint client_id, GLuint service_id) { GLuint 21 gpu/command_buffer/service/id_manager.cc bool IdManager::RemoveMapping(GLuint client_id, GLuint service_id) { GLuint 30 gpu/command_buffer/service/id_manager.cc bool IdManager::GetServiceId(GLuint client_id, GLuint* service_id) { GLuint 40 gpu/command_buffer/service/id_manager.cc bool IdManager::GetClientId(GLuint service_id, GLuint* client_id) { GLuint 27 gpu/command_buffer/service/id_manager.h bool AddMapping(GLuint client_id, GLuint service_id); GLuint 30 gpu/command_buffer/service/id_manager.h bool RemoveMapping(GLuint client_id, GLuint service_id); GLuint 34 gpu/command_buffer/service/id_manager.h bool GetServiceId(GLuint client_id, GLuint* service_id); GLuint 38 gpu/command_buffer/service/id_manager.h bool GetClientId(GLuint service_id, GLuint* client_id); GLuint 41 gpu/command_buffer/service/id_manager.h typedef base::hash_map<GLuint, GLuint> MapType; GLuint 27 gpu/command_buffer/service/id_manager_unittest.cc const GLuint kClientId1 = 1; GLuint 28 gpu/command_buffer/service/id_manager_unittest.cc const GLuint kClientId2 = 2; GLuint 29 gpu/command_buffer/service/id_manager_unittest.cc const GLuint kServiceId1 = 201; GLuint 30 gpu/command_buffer/service/id_manager_unittest.cc const GLuint kServiceId2 = 202; GLuint 34 gpu/command_buffer/service/id_manager_unittest.cc GLuint service_id = 0; GLuint 37 gpu/command_buffer/service/id_manager_unittest.cc GLuint client_id = 0; GLuint 36 gpu/command_buffer/service/mailbox_manager_unittest.cc void SetTarget(Texture* texture, GLenum target, GLuint max_level) { GLuint 219 gpu/command_buffer/service/mailbox_manager_unittest.cc void SetupUpdateTexParamExpectations(GLuint texture_id, GLuint 225 gpu/command_buffer/service/mailbox_manager_unittest.cc const GLuint kCurrentTexture = 0; GLuint 305 gpu/command_buffer/service/mailbox_manager_unittest.cc const GLuint kNewTextureId = 1234; GLuint 390 gpu/command_buffer/service/mailbox_manager_unittest.cc const GLuint kNewTextureId1 = 1234; GLuint 391 gpu/command_buffer/service/mailbox_manager_unittest.cc const GLuint kNewTextureId2 = 4321; GLuint 427 gpu/command_buffer/service/mailbox_manager_unittest.cc DCHECK_EQ(static_cast<GLuint>(GL_LINEAR), texture1->min_filter()); GLuint 435 gpu/command_buffer/service/mailbox_manager_unittest.cc DCHECK_EQ(static_cast<GLuint>(GL_LINEAR), texture2->mag_filter()); GLuint 124 gpu/command_buffer/service/memory_program_cache.cc GLuint program, GLuint 186 gpu/command_buffer/service/memory_program_cache.cc GLuint program, GLuint 30 gpu/command_buffer/service/memory_program_cache.h GLuint program, GLuint 38 gpu/command_buffer/service/memory_program_cache.h GLuint program, GLuint 38 gpu/command_buffer/service/memory_program_cache_unittest.cc void GetProgramBinary(GLuint program, GLuint 50 gpu/command_buffer/service/memory_program_cache_unittest.cc void ProgramBinary(GLuint program, GLuint 71 gpu/command_buffer/service/memory_program_cache_unittest.cc static const GLuint kVertexShaderClientId = 90; GLuint 72 gpu/command_buffer/service/memory_program_cache_unittest.cc static const GLuint kVertexShaderServiceId = 100; GLuint 73 gpu/command_buffer/service/memory_program_cache_unittest.cc static const GLuint kFragmentShaderClientId = 91; GLuint 74 gpu/command_buffer/service/memory_program_cache_unittest.cc static const GLuint kFragmentShaderServiceId = 100; GLuint 502 gpu/command_buffer/service/memory_program_cache_unittest.cc const GLuint kEvictingBinaryLength = kCacheSizeBytes - kBinaryLength + 1; GLuint 105 gpu/command_buffer/service/mocks.h GLuint program, GLuint 114 gpu/command_buffer/service/mocks.h GLuint program, GLuint 53 gpu/command_buffer/service/program_cache.h GLuint program, GLuint 64 gpu/command_buffer/service/program_cache.h GLuint program, GLuint 19 gpu/command_buffer/service/program_cache_unittest.cc GLuint /* program */, GLuint 29 gpu/command_buffer/service/program_cache_unittest.cc GLuint /* program */, GLuint 210 gpu/command_buffer/service/program_manager.cc ProgramManager* manager, GLuint service_id) GLuint 712 gpu/command_buffer/service/program_manager.cc for (GLuint ii = 0; ii < uniform_infos_.size(); ++ii) { GLuint 741 gpu/command_buffer/service/program_manager.cc for (GLuint ii = 0; ii < attrib_infos_.size(); ++ii) { GLuint 1338 gpu/command_buffer/service/program_manager.cc GLuint client_id, GLuint service_id) { GLuint 1348 gpu/command_buffer/service/program_manager.cc Program* ProgramManager::GetProgram(GLuint client_id) { GLuint 1353 gpu/command_buffer/service/program_manager.cc bool ProgramManager::GetClientId(GLuint service_id, GLuint* client_id) const { GLuint 78 gpu/command_buffer/service/program_manager.h std::vector<GLuint> texture_units; GLuint 99 gpu/command_buffer/service/program_manager.h Program(ProgramManager* manager, GLuint service_id); GLuint 101 gpu/command_buffer/service/program_manager.h GLuint service_id() const { GLuint 120 gpu/command_buffer/service/program_manager.h const VertexAttrib* GetAttribInfoByLocation(GLuint location) const { GLuint 321 gpu/command_buffer/service/program_manager.h GLuint service_id_; GLuint 372 gpu/command_buffer/service/program_manager.h Program* CreateProgram(GLuint client_id, GLuint service_id); GLuint 375 gpu/command_buffer/service/program_manager.h Program* GetProgram(GLuint client_id); GLuint 378 gpu/command_buffer/service/program_manager.h bool GetClientId(GLuint service_id, GLuint* client_id) const; GLuint 68 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 69 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kService1Id = 11; GLuint 70 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kClient2Id = 2; GLuint 76 gpu/command_buffer/service/program_manager_unittest.cc GLuint client_id = 0; GLuint 84 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 85 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kService1Id = 11; GLuint 103 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 104 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kClient2Id = 2; GLuint 105 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kService1Id = 11; GLuint 106 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kService2Id = 12; GLuint 127 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 128 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kService1Id = 11; GLuint 154 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kClientProgramId = 123; GLuint 155 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kServiceProgramId = 456; GLuint 156 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kVertexShaderClientId = 201; GLuint 157 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kFragmentShaderClientId = 202; GLuint 158 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kVertexShaderServiceId = 301; GLuint 159 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kFragmentShaderServiceId = 302; GLuint 259 gpu/command_buffer/service/program_manager_unittest.cc GLuint service_id) { GLuint 282 gpu/command_buffer/service/program_manager_unittest.cc GLuint service_id = program->service_id(); GLuint 299 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderClientId = 1; GLuint 300 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderServiceId = 11; GLuint 301 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderClientId = 2; GLuint 302 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderServiceId = 12; GLuint 388 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kClientProgramId = 6666; GLuint 389 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kServiceProgramId = 8888; GLuint 418 gpu/command_buffer/service/program_manager_unittest.cc const GLuint ProgramManagerWithShaderTest::kClientProgramId; GLuint 419 gpu/command_buffer/service/program_manager_unittest.cc const GLuint ProgramManagerWithShaderTest::kServiceProgramId; GLuint 420 gpu/command_buffer/service/program_manager_unittest.cc const GLuint ProgramManagerWithShaderTest::kVertexShaderClientId; GLuint 421 gpu/command_buffer/service/program_manager_unittest.cc const GLuint ProgramManagerWithShaderTest::kFragmentShaderClientId; GLuint 422 gpu/command_buffer/service/program_manager_unittest.cc const GLuint ProgramManagerWithShaderTest::kVertexShaderServiceId; GLuint 423 gpu/command_buffer/service/program_manager_unittest.cc const GLuint ProgramManagerWithShaderTest::kFragmentShaderServiceId; GLuint 566 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kClientProgramId = 124; GLuint 567 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kServiceProgramId = 457; GLuint 572 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderClientId = 2001; GLuint 573 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderClientId = 2002; GLuint 574 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderServiceId = 3001; GLuint 575 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderServiceId = 3002; GLuint 704 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kClientProgramId = 1234; GLuint 705 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kServiceProgramId = 5679; GLuint 706 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderClientId = 2001; GLuint 707 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderClientId = 2002; GLuint 708 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderServiceId = 3001; GLuint 709 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderServiceId = 3002; GLuint 773 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kClientProgramId = 1234; GLuint 774 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kServiceProgramId = 5679; GLuint 775 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderClientId = 2001; GLuint 776 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderClientId = 2002; GLuint 777 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderServiceId = 3001; GLuint 778 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderServiceId = 3002; GLuint 842 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderClientId = 2001; GLuint 843 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderClientId = 2002; GLuint 844 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderServiceId = 3001; GLuint 845 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderServiceId = 3002; GLuint 887 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kClientProgramId = 1234; GLuint 888 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kServiceProgramId = 5679; GLuint 928 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kClientProgramId = 124; GLuint 929 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kServiceProgramId = 457; GLuint 934 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderClientId = 2001; GLuint 935 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderClientId = 2002; GLuint 936 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderServiceId = 3001; GLuint 937 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderServiceId = 3002; GLuint 977 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kClientProgramId = 124; GLuint 978 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kServiceProgramId = 457; GLuint 983 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderClientId = 2001; GLuint 984 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderClientId = 2002; GLuint 985 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderServiceId = 3001; GLuint 986 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderServiceId = 3002; GLuint 1127 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderClientId = 1; GLuint 1128 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderServiceId = 11; GLuint 1129 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderClientId = 2; GLuint 1130 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderServiceId = 12; GLuint 1176 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kClientProgramId = 6666; GLuint 1177 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kServiceProgramId = 8888; GLuint 1206 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderClientId = 1; GLuint 1207 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderServiceId = 11; GLuint 1208 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderClientId = 2; GLuint 1209 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderServiceId = 12; GLuint 1255 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kClientProgramId = 6666; GLuint 1256 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kServiceProgramId = 8888; GLuint 1424 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderClientId = 2001; GLuint 1425 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderClientId = 2002; GLuint 1426 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderServiceId = 3001; GLuint 1427 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderServiceId = 3002; GLuint 1436 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kClientProgramId = 1234; GLuint 1437 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kServiceProgramId = 5679; GLuint 1496 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderClientId = 2001; GLuint 1497 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderClientId = 2002; GLuint 1498 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kVShaderServiceId = 3001; GLuint 1499 gpu/command_buffer/service/program_manager_unittest.cc const GLuint kFShaderServiceId = 3002; GLuint 1513 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kClientProgramId = 1234; GLuint 1514 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kServiceProgramId = 5679; GLuint 1574 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kClientProgramId = 1; GLuint 1575 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kServiceProgramId = 10; GLuint 1576 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kVertexShaderClientId = 2; GLuint 1577 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kFragmentShaderClientId = 20; GLuint 1578 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kVertexShaderServiceId = 3; GLuint 1579 gpu/command_buffer/service/program_manager_unittest.cc static const GLuint kFragmentShaderServiceId = 30; GLuint 1682 gpu/command_buffer/service/program_manager_unittest.cc GLuint service_program_id, GLuint 1702 gpu/command_buffer/service/program_manager_unittest.cc void SetExpectationsForProgramLoadSuccess(GLuint service_program_id) { GLuint 1715 gpu/command_buffer/service/program_manager_unittest.cc void SetExpectationsForProgramLink(GLuint service_program_id) { GLuint 1727 gpu/command_buffer/service/program_manager_unittest.cc const GLuint shader_id = shader->service_id(); GLuint 1737 gpu/command_buffer/service/program_manager_unittest.cc const GLuint shader_id = shader->service_id(); GLuint 1747 gpu/command_buffer/service/program_manager_unittest.cc const GLuint shader_id = shader->service_id(); GLuint 1773 gpu/command_buffer/service/program_manager_unittest.cc const GLuint ProgramManagerWithCacheTest::kClientProgramId; GLuint 1774 gpu/command_buffer/service/program_manager_unittest.cc const GLuint ProgramManagerWithCacheTest::kServiceProgramId; GLuint 1775 gpu/command_buffer/service/program_manager_unittest.cc const GLuint ProgramManagerWithCacheTest::kVertexShaderClientId; GLuint 1776 gpu/command_buffer/service/program_manager_unittest.cc const GLuint ProgramManagerWithCacheTest::kFragmentShaderClientId; GLuint 1777 gpu/command_buffer/service/program_manager_unittest.cc const GLuint ProgramManagerWithCacheTest::kVertexShaderServiceId; GLuint 1778 gpu/command_buffer/service/program_manager_unittest.cc const GLuint ProgramManagerWithCacheTest::kFragmentShaderServiceId; GLuint 140 gpu/command_buffer/service/query_manager.cc GLuint service_id); GLuint 151 gpu/command_buffer/service/query_manager.cc GLuint service_id_; GLuint 156 gpu/command_buffer/service/query_manager.cc GLuint service_id) GLuint 172 gpu/command_buffer/service/query_manager.cc GLuint available = 0; GLuint 178 gpu/command_buffer/service/query_manager.cc GLuint result = 0; GLuint 426 gpu/command_buffer/service/query_manager.cc GLenum target, GLuint client_id, int32 shm_id, uint32 shm_offset) { GLuint 448 gpu/command_buffer/service/query_manager.cc GLuint service_id = 0; GLuint 463 gpu/command_buffer/service/query_manager.cc GLuint client_id) { GLuint 468 gpu/command_buffer/service/query_manager.cc void QueryManager::RemoveQuery(GLuint client_id) { GLuint 508 gpu/command_buffer/service/query_manager.cc void QueryManager::BeginQueryHelper(GLenum target, GLuint id) { GLuint 109 gpu/command_buffer/service/query_manager.h void BeginQueryHelper(GLenum target, GLuint id) { GLuint 159 gpu/command_buffer/service/query_manager.h GLenum target, GLuint client_id, int32 shm_id, uint32 shm_offset); GLuint 162 gpu/command_buffer/service/query_manager.h Query* GetQuery(GLuint client_id); GLuint 165 gpu/command_buffer/service/query_manager.h void RemoveQuery(GLuint client_id); GLuint 197 gpu/command_buffer/service/query_manager.h void BeginQueryHelper(GLenum target, GLuint id); GLuint 64 gpu/command_buffer/service/query_manager_unittest.cc GLenum target, GLuint client_id, int32 shm_id, uint32 shm_offset, GLuint 65 gpu/command_buffer/service/query_manager_unittest.cc GLuint service_id) { GLuint 73 gpu/command_buffer/service/query_manager_unittest.cc GLuint service_id, GLuint 156 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 157 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kService1Id = 11; GLuint 158 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kClient2Id = 2; GLuint 180 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 181 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kService1Id = 11; GLuint 199 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 200 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kService1Id = 11; GLuint 218 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 219 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kService1Id = 11; GLuint 222 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kResult = 1; GLuint 277 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 278 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kService1Id = 11; GLuint 279 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kClient2Id = 2; GLuint 280 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kService2Id = 12; GLuint 281 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kClient3Id = 3; GLuint 282 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kService3Id = 13; GLuint 287 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kResult1 = 1; GLuint 288 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kResult2 = 1; GLuint 289 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kResult3 = 1; GLuint 396 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 397 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kService1Id = 11; GLuint 400 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kResult = 1; GLuint 425 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 426 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kService1Id = 11; GLuint 429 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kResult = 1; GLuint 454 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 455 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kService1Id = 11; GLuint 472 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 473 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kService1Id = 11; GLuint 506 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 507 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kService1Id = 11; GLuint 538 gpu/command_buffer/service/query_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 570 gpu/command_buffer/service/query_manager_unittest.cc EXPECT_EQ(static_cast<GLuint>(GL_INVALID_ENUM), sync->result); GLuint 57 gpu/command_buffer/service/renderbuffer_manager.cc GLuint client_id, GLuint 58 gpu/command_buffer/service/renderbuffer_manager.cc GLuint service_id) GLuint 74 gpu/command_buffer/service/renderbuffer_manager.cc GLuint id = service_id(); GLuint 128 gpu/command_buffer/service/renderbuffer_manager.cc GLuint client_id, GLuint service_id) { GLuint 140 gpu/command_buffer/service/renderbuffer_manager.cc GLuint client_id) { GLuint 145 gpu/command_buffer/service/renderbuffer_manager.cc void RenderbufferManager::RemoveRenderbuffer(GLuint client_id) { GLuint 27 gpu/command_buffer/service/renderbuffer_manager.h GLuint client_id, GLuint 28 gpu/command_buffer/service/renderbuffer_manager.h GLuint service_id); GLuint 30 gpu/command_buffer/service/renderbuffer_manager.h GLuint service_id() const { GLuint 34 gpu/command_buffer/service/renderbuffer_manager.h GLuint client_id() const { GLuint 101 gpu/command_buffer/service/renderbuffer_manager.h GLuint client_id_; GLuint 104 gpu/command_buffer/service/renderbuffer_manager.h GLuint service_id_; GLuint 155 gpu/command_buffer/service/renderbuffer_manager.h void CreateRenderbuffer(GLuint client_id, GLuint service_id); GLuint 158 gpu/command_buffer/service/renderbuffer_manager.h Renderbuffer* GetRenderbuffer(GLuint client_id); GLuint 161 gpu/command_buffer/service/renderbuffer_manager.h void RemoveRenderbuffer(GLuint client_id); GLuint 76 gpu/command_buffer/service/renderbuffer_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 77 gpu/command_buffer/service/renderbuffer_manager_unittest.cc const GLuint kService1Id = 11; GLuint 78 gpu/command_buffer/service/renderbuffer_manager_unittest.cc const GLuint kClient2Id = 2; GLuint 106 gpu/command_buffer/service/renderbuffer_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 107 gpu/command_buffer/service/renderbuffer_manager_unittest.cc const GLuint kService1Id = 11; GLuint 123 gpu/command_buffer/service/renderbuffer_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 124 gpu/command_buffer/service/renderbuffer_manager_unittest.cc const GLuint kService1Id = 11; GLuint 170 gpu/command_buffer/service/renderbuffer_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 171 gpu/command_buffer/service/renderbuffer_manager_unittest.cc const GLuint kService1Id = 11; GLuint 205 gpu/command_buffer/service/renderbuffer_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 206 gpu/command_buffer/service/renderbuffer_manager_unittest.cc const GLuint kService1Id = 11; GLuint 241 gpu/command_buffer/service/renderbuffer_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 242 gpu/command_buffer/service/renderbuffer_manager_unittest.cc const GLuint kService1Id = 11; GLuint 15 gpu/command_buffer/service/shader_manager.cc Shader::Shader(GLuint service_id, GLenum shader_type) GLuint 113 gpu/command_buffer/service/shader_manager.cc GLuint client_id, GLuint 114 gpu/command_buffer/service/shader_manager.cc GLuint service_id, GLuint 124 gpu/command_buffer/service/shader_manager.cc Shader* ShaderManager::GetShader(GLuint client_id) { GLuint 129 gpu/command_buffer/service/shader_manager.cc bool ShaderManager::GetClientId(GLuint service_id, GLuint* client_id) const { GLuint 38 gpu/command_buffer/service/shader_manager.h GLuint service_id() const { GLuint 130 gpu/command_buffer/service/shader_manager.h Shader(GLuint service_id, GLenum shader_type); GLuint 140 gpu/command_buffer/service/shader_manager.h GLuint service_id_; GLuint 182 gpu/command_buffer/service/shader_manager.h GLuint client_id, GLuint 183 gpu/command_buffer/service/shader_manager.h GLuint service_id, GLuint 188 gpu/command_buffer/service/shader_manager.h Shader* GetShader(GLuint client_id); GLuint 191 gpu/command_buffer/service/shader_manager.h bool GetClientId(GLuint service_id, GLuint* client_id) const; GLuint 44 gpu/command_buffer/service/shader_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 45 gpu/command_buffer/service/shader_manager_unittest.cc const GLuint kService1Id = 11; GLuint 47 gpu/command_buffer/service/shader_manager_unittest.cc const GLuint kClient2Id = 2; GLuint 63 gpu/command_buffer/service/shader_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 64 gpu/command_buffer/service/shader_manager_unittest.cc const GLuint kService1Id = 11; GLuint 81 gpu/command_buffer/service/shader_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 82 gpu/command_buffer/service/shader_manager_unittest.cc const GLuint kClient2Id = 2; GLuint 83 gpu/command_buffer/service/shader_manager_unittest.cc const GLuint kService1Id = 11; GLuint 84 gpu/command_buffer/service/shader_manager_unittest.cc const GLuint kService2Id = 12; GLuint 101 gpu/command_buffer/service/shader_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 102 gpu/command_buffer/service/shader_manager_unittest.cc const GLuint kService1Id = 11; GLuint 132 gpu/command_buffer/service/shader_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 133 gpu/command_buffer/service/shader_manager_unittest.cc const GLuint kService1Id = 11; GLuint 228 gpu/command_buffer/service/shader_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 229 gpu/command_buffer/service/shader_manager_unittest.cc const GLuint kService1Id = 11; GLuint 86 gpu/command_buffer/service/stream_texture_manager_in_process_android.cc GLuint StreamTextureManagerInProcess::CreateStreamTexture( GLuint 38 gpu/command_buffer/service/test_helper.cc const GLuint TestHelper::kServiceBlackTexture2dId; GLuint 39 gpu/command_buffer/service/test_helper.cc const GLuint TestHelper::kServiceDefaultTexture2dId; GLuint 40 gpu/command_buffer/service/test_helper.cc const GLuint TestHelper::kServiceBlackTextureCubemapId; GLuint 41 gpu/command_buffer/service/test_helper.cc const GLuint TestHelper::kServiceDefaultTextureCubemapId; GLuint 42 gpu/command_buffer/service/test_helper.cc const GLuint TestHelper::kServiceBlackExternalTextureId; GLuint 43 gpu/command_buffer/service/test_helper.cc const GLuint TestHelper::kServiceDefaultExternalTextureId; GLuint 44 gpu/command_buffer/service/test_helper.cc const GLuint TestHelper::kServiceBlackRectangleTextureId; GLuint 45 gpu/command_buffer/service/test_helper.cc const GLuint TestHelper::kServiceDefaultRectangleTextureId; GLuint 70 gpu/command_buffer/service/test_helper.cc static GLuint texture_2d_ids[] = { GLuint 73 gpu/command_buffer/service/test_helper.cc static GLuint texture_cube_map_ids[] = { GLuint 76 gpu/command_buffer/service/test_helper.cc static GLuint texture_external_oes_ids[] = { GLuint 79 gpu/command_buffer/service/test_helper.cc static GLuint texture_rectangle_arb_ids[] = { GLuint 83 gpu/command_buffer/service/test_helper.cc const GLuint* texture_ids = NULL; GLuint 172 gpu/command_buffer/service/test_helper.cc GLuint texture_id = 0; GLuint 310 gpu/command_buffer/service/test_helper.cc static const GLuint gl_ids[] = {101, 102}; GLuint 461 gpu/command_buffer/service/test_helper.cc GLuint service_id) { GLuint 567 gpu/command_buffer/service/test_helper.cc GLuint service_id) { GLuint 23 gpu/command_buffer/service/test_helper.h static const GLuint kServiceBlackTexture2dId = 701; GLuint 24 gpu/command_buffer/service/test_helper.h static const GLuint kServiceDefaultTexture2dId = 702; GLuint 25 gpu/command_buffer/service/test_helper.h static const GLuint kServiceBlackTextureCubemapId = 703; GLuint 26 gpu/command_buffer/service/test_helper.h static const GLuint kServiceDefaultTextureCubemapId = 704; GLuint 27 gpu/command_buffer/service/test_helper.h static const GLuint kServiceBlackExternalTextureId = 705; GLuint 28 gpu/command_buffer/service/test_helper.h static const GLuint kServiceDefaultExternalTextureId = 706; GLuint 29 gpu/command_buffer/service/test_helper.h static const GLuint kServiceBlackRectangleTextureId = 707; GLuint 30 gpu/command_buffer/service/test_helper.h static const GLuint kServiceDefaultRectangleTextureId = 708; GLuint 89 gpu/command_buffer/service/test_helper.h GLuint service_id); GLuint 94 gpu/command_buffer/service/test_helper.h GLuint service_id); GLuint 101 gpu/command_buffer/service/texture_definition.cc static scoped_refptr<NativeImageBufferEGL> Create(GLuint texture_id); GLuint 115 gpu/command_buffer/service/texture_definition.cc GLuint texture_id) { GLuint 176 gpu/command_buffer/service/texture_definition.cc scoped_refptr<NativeImageBuffer> NativeImageBuffer::Create(GLuint texture_id) { GLuint 364 gpu/command_buffer/service/texture_definition.cc GLuint texture_id; GLuint 31 gpu/command_buffer/service/texture_definition.h static scoped_refptr<NativeImageBuffer> Create(GLuint texture_id); GLuint 100 gpu/command_buffer/service/texture_manager.cc Texture::Texture(GLuint service_id) GLuint 149 gpu/command_buffer/service/texture_manager.cc GLuint id = service_id(); GLuint 872 gpu/command_buffer/service/texture_manager.cc GLuint client_id, GLuint 884 gpu/command_buffer/service/texture_manager.cc GLuint client_id, GLuint 885 gpu/command_buffer/service/texture_manager.cc GLuint service_id) { GLuint 952 gpu/command_buffer/service/texture_manager.cc GLuint* black_texture) { GLuint 961 gpu/command_buffer/service/texture_manager.cc GLuint ids[2]; GLuint 1116 gpu/command_buffer/service/texture_manager.cc GLuint client_id, GLuint 1183 gpu/command_buffer/service/texture_manager.cc GLuint client_id, GLuint service_id) { GLuint 1194 gpu/command_buffer/service/texture_manager.cc GLuint client_id) const { GLuint 1199 gpu/command_buffer/service/texture_manager.cc void TextureManager::RemoveTexture(GLuint client_id) { GLuint 1258 gpu/command_buffer/service/texture_manager.cc Texture* TextureManager::GetTextureForServiceId(GLuint service_id) const { GLuint 42 gpu/command_buffer/service/texture_manager.h explicit Texture(GLuint service_id); GLuint 81 gpu/command_buffer/service/texture_manager.h GLuint service_id() const { GLuint 85 gpu/command_buffer/service/texture_manager.h void SetServiceId(GLuint service_id) { GLuint 342 gpu/command_buffer/service/texture_manager.h GLuint service_id_; GLuint 403 gpu/command_buffer/service/texture_manager.h TextureRef(TextureManager* manager, GLuint client_id, Texture* texture); GLuint 405 gpu/command_buffer/service/texture_manager.h GLuint client_id, GLuint 406 gpu/command_buffer/service/texture_manager.h GLuint service_id); GLuint 409 gpu/command_buffer/service/texture_manager.h GLuint client_id() const { return client_id_; } GLuint 410 gpu/command_buffer/service/texture_manager.h GLuint service_id() const { return texture_->service_id(); } GLuint 424 gpu/command_buffer/service/texture_manager.h GLuint client_id_; GLuint 577 gpu/command_buffer/service/texture_manager.h TextureRef* Consume(GLuint client_id, Texture* texture); GLuint 605 gpu/command_buffer/service/texture_manager.h TextureRef* CreateTexture(GLuint client_id, GLuint service_id); GLuint 608 gpu/command_buffer/service/texture_manager.h TextureRef* GetTexture(GLuint client_id) const; GLuint 611 gpu/command_buffer/service/texture_manager.h void RemoveTexture(GLuint client_id); GLuint 615 gpu/command_buffer/service/texture_manager.h Texture* GetTextureForServiceId(GLuint service_id) const; GLuint 649 gpu/command_buffer/service/texture_manager.h GLuint black_texture_id(GLenum target) const { GLuint 741 gpu/command_buffer/service/texture_manager.h GLuint* black_texture); GLuint 791 gpu/command_buffer/service/texture_manager.h GLuint black_texture_ids_[kNumDefaultTextures]; GLuint 103 gpu/command_buffer/service/texture_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 104 gpu/command_buffer/service/texture_manager_unittest.cc const GLuint kService1Id = 11; GLuint 105 gpu/command_buffer/service/texture_manager_unittest.cc const GLuint kClient2Id = 2; GLuint 133 gpu/command_buffer/service/texture_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 134 gpu/command_buffer/service/texture_manager_unittest.cc const GLuint kService1Id = 11; GLuint 171 gpu/command_buffer/service/texture_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 172 gpu/command_buffer/service/texture_manager_unittest.cc const GLuint kService1Id = 11; GLuint 187 gpu/command_buffer/service/texture_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 188 gpu/command_buffer/service/texture_manager_unittest.cc const GLuint kService1Id = 11; GLuint 341 gpu/command_buffer/service/texture_manager_unittest.cc static const GLuint kClient1Id = 1; GLuint 342 gpu/command_buffer/service/texture_manager_unittest.cc static const GLuint kService1Id = 11; GLuint 1209 gpu/command_buffer/service/texture_manager_unittest.cc static const GLuint kClient2Id = 2; GLuint 1210 gpu/command_buffer/service/texture_manager_unittest.cc static const GLuint kService2Id = 12; GLuint 1211 gpu/command_buffer/service/texture_manager_unittest.cc static const GLuint kClient3Id = 3; GLuint 1212 gpu/command_buffer/service/texture_manager_unittest.cc static const GLuint kService3Id = 13; GLuint 1504 gpu/command_buffer/service/texture_manager_unittest.cc static const GLuint kClient2Id = 2; GLuint 1505 gpu/command_buffer/service/texture_manager_unittest.cc static const GLuint kService2Id = 12; GLuint 1915 gpu/command_buffer/service/texture_manager_unittest.cc void Consume(GLuint client_id, Texture* texture) { GLuint 1922 gpu/command_buffer/service/texture_manager_unittest.cc static const GLuint kClient2Id; GLuint 1923 gpu/command_buffer/service/texture_manager_unittest.cc static const GLuint kService2Id; GLuint 1926 gpu/command_buffer/service/texture_manager_unittest.cc const GLuint ProduceConsumeTextureTest::kClient2Id = 2; GLuint 1927 gpu/command_buffer/service/texture_manager_unittest.cc const GLuint ProduceConsumeTextureTest::kService2Id = 12; GLuint 1955 gpu/command_buffer/service/texture_manager_unittest.cc GLuint client_id = texture2_->client_id(); GLuint 1986 gpu/command_buffer/service/texture_manager_unittest.cc GLuint client_id = texture2_->client_id(); GLuint 2012 gpu/command_buffer/service/texture_manager_unittest.cc GLuint client_id = texture2_->client_id(); GLuint 2039 gpu/command_buffer/service/texture_manager_unittest.cc GLuint service_id = texture->service_id(); GLuint 2042 gpu/command_buffer/service/texture_manager_unittest.cc GLuint client_id = texture2_->client_id(); GLuint 2084 gpu/command_buffer/service/texture_manager_unittest.cc GLuint client_id = texture2_->client_id(); GLuint 32 gpu/command_buffer/service/vertex_array_manager.cc GLuint client_id, GLuint service_id, uint32 num_vertex_attribs) { GLuint 42 gpu/command_buffer/service/vertex_array_manager.cc GLuint client_id) { GLuint 47 gpu/command_buffer/service/vertex_array_manager.cc void VertexArrayManager::RemoveVertexAttribManager(GLuint client_id) { GLuint 67 gpu/command_buffer/service/vertex_array_manager.cc GLuint service_id, GLuint* client_id) const { GLuint 32 gpu/command_buffer/service/vertex_array_manager.h void CreateVertexAttribManager(GLuint client_id, GLuint service_id, GLuint 36 gpu/command_buffer/service/vertex_array_manager.h VertexAttribManager* GetVertexAttribManager(GLuint client_id); GLuint 39 gpu/command_buffer/service/vertex_array_manager.h void RemoveVertexAttribManager(GLuint client_id); GLuint 42 gpu/command_buffer/service/vertex_array_manager.h bool GetClientId(GLuint service_id, GLuint* client_id) const; GLuint 55 gpu/command_buffer/service/vertex_array_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 56 gpu/command_buffer/service/vertex_array_manager_unittest.cc const GLuint kService1Id = 11; GLuint 57 gpu/command_buffer/service/vertex_array_manager_unittest.cc const GLuint kClient2Id = 2; GLuint 66 gpu/command_buffer/service/vertex_array_manager_unittest.cc GLuint client_id = 0; GLuint 83 gpu/command_buffer/service/vertex_array_manager_unittest.cc const GLuint kClient1Id = 1; GLuint 84 gpu/command_buffer/service/vertex_array_manager_unittest.cc const GLuint kService1Id = 11; GLuint 69 gpu/command_buffer/service/vertex_attrib_manager.cc bool VertexAttrib::CanAccess(GLuint index) const { GLuint 85 gpu/command_buffer/service/vertex_attrib_manager.cc GLuint num_elements = usable_size / real_stride_ + GLuint 100 gpu/command_buffer/service/vertex_attrib_manager.cc VertexArrayManager* manager, GLuint service_id, uint32 num_vertex_attribs) GLuint 139 gpu/command_buffer/service/vertex_attrib_manager.cc bool VertexAttribManager::Enable(GLuint index, bool enable) { GLuint 165 gpu/command_buffer/service/vertex_attrib_manager.cc GLuint max_vertex_accessed, GLuint 170 gpu/command_buffer/service/vertex_attrib_manager.cc const GLuint kInitialBufferId = 0xFFFFFFFFU; GLuint 171 gpu/command_buffer/service/vertex_attrib_manager.cc GLuint current_buffer_id = kInitialBufferId; GLuint 185 gpu/command_buffer/service/vertex_attrib_manager.cc GLuint count = attrib->MaxVertexAccessed(primcount, max_vertex_accessed); GLuint 215 gpu/command_buffer/service/vertex_attrib_manager.cc GLuint new_buffer_id = buffer->service_id(); GLuint 36 gpu/command_buffer/service/vertex_attrib_manager.h bool CanAccess(GLuint index) const; GLuint 44 gpu/command_buffer/service/vertex_attrib_manager.h GLuint index() const { GLuint 64 gpu/command_buffer/service/vertex_attrib_manager.h GLuint divisor() const { GLuint 73 gpu/command_buffer/service/vertex_attrib_manager.h GLuint MaxVertexAccessed(GLsizei primcount, GLuint 74 gpu/command_buffer/service/vertex_attrib_manager.h GLuint max_vertex_accessed) const { GLuint 94 gpu/command_buffer/service/vertex_attrib_manager.h void set_index(GLuint index) { GLuint 125 gpu/command_buffer/service/vertex_attrib_manager.h GLuint index_; GLuint 176 gpu/command_buffer/service/vertex_attrib_manager.h bool Enable(GLuint index, bool enable); GLuint 186 gpu/command_buffer/service/vertex_attrib_manager.h VertexAttrib* GetVertexAttrib(GLuint index) { GLuint 194 gpu/command_buffer/service/vertex_attrib_manager.h GLuint index, GLuint 215 gpu/command_buffer/service/vertex_attrib_manager.h void SetDivisor(GLuint index, GLuint divisor) { GLuint 226 gpu/command_buffer/service/vertex_attrib_manager.h GLuint service_id() const { GLuint 249 gpu/command_buffer/service/vertex_attrib_manager.h GLuint max_vertex_accessed, GLuint 258 gpu/command_buffer/service/vertex_attrib_manager.h VertexAttribManager(VertexArrayManager* manager, GLuint service_id, GLuint 289 gpu/command_buffer/service/vertex_attrib_manager.h GLuint service_id_; GLuint 58 gpu/command_buffer/tests/compressed_texture_test.cc static GLuint LoadCompressedTexture(const void* data, GLuint 63 gpu/command_buffer/tests/compressed_texture_test.cc GLuint texture; GLuint 75 gpu/command_buffer/tests/compressed_texture_test.cc GLuint LoadTextureDXT1(bool alpha) { GLuint 92 gpu/command_buffer/tests/compressed_texture_test.cc GLuint LoadTextureDXT3() { GLuint 115 gpu/command_buffer/tests/compressed_texture_test.cc GLuint LoadTextureDXT5() { GLuint 161 gpu/command_buffer/tests/compressed_texture_test.cc GLuint LoadProgram() { GLuint 181 gpu/command_buffer/tests/compressed_texture_test.cc GLuint LoadTexture(GLenum format) { GLuint 209 gpu/command_buffer/tests/compressed_texture_test.cc GLuint program = LoadProgram(); GLuint 218 gpu/command_buffer/tests/compressed_texture_test.cc GLuint vbo = GLTestHelper::SetupUnitQuad(position_loc); GLuint 222 gpu/command_buffer/tests/compressed_texture_test.cc GLuint texture = LoadTexture(format); GLuint 60 gpu/command_buffer/tests/gl_bind_uniform_location_unittest.cc GLuint vertex_shader = GLTestHelper::LoadShader( GLuint 62 gpu/command_buffer/tests/gl_bind_uniform_location_unittest.cc GLuint fragment_shader = GLTestHelper::LoadShader( GLuint 65 gpu/command_buffer/tests/gl_bind_uniform_location_unittest.cc GLuint program = glCreateProgram(); GLuint 155 gpu/command_buffer/tests/gl_bind_uniform_location_unittest.cc GLuint vertex_shader = GLTestHelper::LoadShader( GLuint 157 gpu/command_buffer/tests/gl_bind_uniform_location_unittest.cc GLuint fragment_shader = GLTestHelper::LoadShader( GLuint 160 gpu/command_buffer/tests/gl_bind_uniform_location_unittest.cc GLuint program = glCreateProgram(); GLuint 35 gpu/command_buffer/tests/gl_chromium_framebuffer_multisample_unittest.cc GLuint fbo = 0; GLuint 68 gpu/command_buffer/tests/gl_chromium_framebuffer_multisample_unittest.cc GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); GLuint 70 gpu/command_buffer/tests/gl_chromium_framebuffer_multisample_unittest.cc GLuint position_loc = glGetAttribLocation(program, "a_Position"); GLuint 74 gpu/command_buffer/tests/gl_chromium_framebuffer_multisample_unittest.cc const GLuint width = 100; GLuint 75 gpu/command_buffer/tests/gl_chromium_framebuffer_multisample_unittest.cc const GLuint height = 100; GLuint 82 gpu/command_buffer/tests/gl_chromium_framebuffer_multisample_unittest.cc GLuint sample_fbo, sample_rb; GLuint 102 gpu/command_buffer/tests/gl_chromium_framebuffer_multisample_unittest.cc GLuint resolve_fbo, resolve_tex; GLuint 49 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc GLuint textures_[2]; GLuint 50 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc GLuint framebuffer_id_; GLuint 68 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc GLuint fb_id = value; GLuint 307 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc GLuint texture_ids[2]; GLuint 326 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc EXPECT_EQ(texture_ids[1], static_cast<GLuint>(bound_texture)); GLuint 332 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc EXPECT_EQ(texture_ids[0], static_cast<GLuint>(bound_texture)); GLuint 349 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc GLuint texture_id; GLuint 355 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc GLuint renderbuffer_id; GLuint 360 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc GLuint framebuffer_id; GLuint 392 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc EXPECT_EQ(framebuffer_id, static_cast<GLuint>(bound_fbo)); GLuint 404 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc EXPECT_EQ(texture_id, static_cast<GLuint>(fbo_params)); GLuint 416 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc EXPECT_EQ(renderbuffer_id, static_cast<GLuint>(fbo_params)); GLuint 450 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); GLuint 452 gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc GLuint position_loc = glGetAttribLocation(program, "g_Position"); GLuint 30 gpu/command_buffer/tests/gl_depth_texture_unittest.cc GLuint SetupUnitQuad(GLint position_location); GLuint 35 gpu/command_buffer/tests/gl_depth_texture_unittest.cc GLuint DepthTextureTest::SetupUnitQuad(GLint position_location) { GLuint 36 gpu/command_buffer/tests/gl_depth_texture_unittest.cc GLuint vbo = 0; GLuint 89 gpu/command_buffer/tests/gl_depth_texture_unittest.cc GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); GLuint 100 gpu/command_buffer/tests/gl_depth_texture_unittest.cc GLuint fbo = 0; GLuint 105 gpu/command_buffer/tests/gl_depth_texture_unittest.cc GLuint color_texture = 0; GLuint 106 gpu/command_buffer/tests/gl_depth_texture_unittest.cc GLuint depth_texture = 0; GLuint 107 gpu/command_buffer/tests/gl_gpu_memory_buffer_unittest.cc GLuint texture_ids_[2]; GLuint 108 gpu/command_buffer/tests/gl_gpu_memory_buffer_unittest.cc GLuint framebuffer_id_; GLuint 140 gpu/command_buffer/tests/gl_gpu_memory_buffer_unittest.cc GLuint image_id = glCreateImageCHROMIUM( GLuint 32 gpu/command_buffer/tests/gl_pointcoord_unittest.cc GLuint SetupQuad(GLint position_location, GLfloat pixel_offset); GLuint 37 gpu/command_buffer/tests/gl_pointcoord_unittest.cc GLuint PointCoordTest::SetupQuad( GLuint 39 gpu/command_buffer/tests/gl_pointcoord_unittest.cc GLuint vbo = 0; GLuint 98 gpu/command_buffer/tests/gl_pointcoord_unittest.cc GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); GLuint 66 gpu/command_buffer/tests/gl_program_unittest.cc GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); GLuint 112 gpu/command_buffer/tests/gl_program_unittest.cc GLuint vs = GLTestHelper::LoadShader(GL_VERTEX_SHADER, v_shader_str); GLuint 113 gpu/command_buffer/tests/gl_program_unittest.cc GLuint fs = GLTestHelper::LoadShader(GL_FRAGMENT_SHADER, f_red_shader_str); GLuint 114 gpu/command_buffer/tests/gl_program_unittest.cc GLuint program = GLTestHelper::SetupProgram(vs, fs); GLuint 120 gpu/command_buffer/tests/gl_program_unittest.cc GLuint position_loc = glGetAttribLocation(program, "a_position"); GLuint 146 gpu/command_buffer/tests/gl_program_unittest.cc GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); GLuint 157 gpu/command_buffer/tests/gl_program_unittest.cc GLuint position_loc = glGetAttribLocation(program, "a_position"); GLuint 35 gpu/command_buffer/tests/gl_query_unittest.cc GLuint error_query = 0; GLuint 36 gpu/command_buffer/tests/gl_query_unittest.cc GLuint commands_issue_query = 0; GLuint 40 gpu/command_buffer/tests/gl_query_unittest.cc GLuint available; GLuint 41 gpu/command_buffer/tests/gl_query_unittest.cc GLuint result; GLuint 85 gpu/command_buffer/tests/gl_query_unittest.cc GLuint query = 0; GLuint 88 gpu/command_buffer/tests/gl_query_unittest.cc GLuint query_status = 0; GLuint 89 gpu/command_buffer/tests/gl_query_unittest.cc GLuint result = 0; GLuint 109 gpu/command_buffer/tests/gl_query_unittest.cc GLuint query = 0; GLuint 112 gpu/command_buffer/tests/gl_query_unittest.cc GLuint query_result = 0; GLuint 113 gpu/command_buffer/tests/gl_query_unittest.cc GLuint available = 0; GLuint 60 gpu/command_buffer/tests/gl_readback_unittest.cc GLuint b, q; GLuint 127 gpu/command_buffer/tests/gl_readback_unittest.cc static GLuint CompileShader(GLenum type, const char *data) { GLuint 130 gpu/command_buffer/tests/gl_readback_unittest.cc GLuint shader = glCreateShader(type); GLuint 180 gpu/command_buffer/tests/gl_readback_unittest.cc GLuint vertex_shader = CompileShader(GL_VERTEX_SHADER, vs_source); GLuint 181 gpu/command_buffer/tests/gl_readback_unittest.cc ASSERT_NE(vertex_shader, GLuint(0)); GLuint 190 gpu/command_buffer/tests/gl_readback_unittest.cc GLuint fragment_shader = CompileShader(GL_FRAGMENT_SHADER, fs_source); GLuint 191 gpu/command_buffer/tests/gl_readback_unittest.cc ASSERT_NE(fragment_shader, GLuint(0)); GLuint 193 gpu/command_buffer/tests/gl_readback_unittest.cc GLuint program = glCreateProgram(); GLuint 206 gpu/command_buffer/tests/gl_readback_unittest.cc ASSERT_NE(program, GLuint(0)); GLuint 217 gpu/command_buffer/tests/gl_readback_unittest.cc GLuint vertex_buffer; GLuint 235 gpu/command_buffer/tests/gl_readback_unittest.cc GLuint texture_id = 0; GLuint 242 gpu/command_buffer/tests/gl_readback_unittest.cc GLuint framebuffer = 0; GLuint 38 gpu/command_buffer/tests/gl_shared_resources_unittest.cc GLuint tex = 0; GLuint 37 gpu/command_buffer/tests/gl_stream_draw_unittest.cc GLuint SetupProgram() { GLuint 58 gpu/command_buffer/tests/gl_stream_draw_unittest.cc GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); GLuint 71 gpu/command_buffer/tests/gl_stream_draw_unittest.cc GLuint program = SetupProgram(); GLuint 72 gpu/command_buffer/tests/gl_stream_draw_unittest.cc GLuint position_loc = glGetAttribLocation(program, "a_position"); GLuint 73 gpu/command_buffer/tests/gl_stream_draw_unittest.cc GLuint color_loc = glGetAttribLocation(program, "a_color"); GLuint 93 gpu/command_buffer/tests/gl_stream_draw_unittest.cc GLuint program = SetupProgram(); GLuint 94 gpu/command_buffer/tests/gl_stream_draw_unittest.cc GLuint position_loc = glGetAttribLocation(program, "a_position"); GLuint 95 gpu/command_buffer/tests/gl_stream_draw_unittest.cc GLuint color_loc = glGetAttribLocation(program, "a_color"); GLuint 99 gpu/command_buffer/tests/gl_stream_draw_unittest.cc GLuint index_buffer = 0; GLuint 128 gpu/command_buffer/tests/gl_stream_draw_unittest.cc GLuint program = SetupProgram(); GLuint 129 gpu/command_buffer/tests/gl_stream_draw_unittest.cc GLuint position_loc = glGetAttribLocation(program, "a_position"); GLuint 130 gpu/command_buffer/tests/gl_stream_draw_unittest.cc GLuint color_loc = glGetAttribLocation(program, "a_color"); GLuint 132 gpu/command_buffer/tests/gl_stream_draw_unittest.cc GLuint vaos[2]; GLuint 136 gpu/command_buffer/tests/gl_stream_draw_unittest.cc GLuint position_buffer = GLTestHelper::SetupUnitQuad(position_loc); GLuint 35 gpu/command_buffer/tests/gl_test_utils.cc GLuint GLTestHelper::LoadShader(GLenum type, const char* shaderSrc) { GLuint 36 gpu/command_buffer/tests/gl_test_utils.cc GLuint shader = glCreateShader(type); GLuint 56 gpu/command_buffer/tests/gl_test_utils.cc GLuint GLTestHelper::SetupProgram( GLuint 57 gpu/command_buffer/tests/gl_test_utils.cc GLuint vertex_shader, GLuint fragment_shader) { GLuint 59 gpu/command_buffer/tests/gl_test_utils.cc GLuint program = glCreateProgram(); GLuint 79 gpu/command_buffer/tests/gl_test_utils.cc GLuint GLTestHelper::LoadProgram( GLuint 82 gpu/command_buffer/tests/gl_test_utils.cc GLuint vertex_shader = LoadShader( GLuint 84 gpu/command_buffer/tests/gl_test_utils.cc GLuint fragment_shader = LoadShader( GLuint 92 gpu/command_buffer/tests/gl_test_utils.cc GLuint GLTestHelper::SetupUnitQuad(GLint position_location) { GLuint 93 gpu/command_buffer/tests/gl_test_utils.cc GLuint vbo = 0; GLuint 111 gpu/command_buffer/tests/gl_test_utils.cc GLuint GLTestHelper::SetupColorsForUnitQuad( GLuint 113 gpu/command_buffer/tests/gl_test_utils.cc GLuint vbo = 0; GLuint 22 gpu/command_buffer/tests/gl_test_utils.h static GLuint LoadShader(GLenum type, const char* shaderSrc); GLuint 26 gpu/command_buffer/tests/gl_test_utils.h static GLuint SetupProgram(GLuint vertex_shader, GLuint fragment_shader); GLuint 30 gpu/command_buffer/tests/gl_test_utils.h static GLuint LoadProgram( GLuint 36 gpu/command_buffer/tests/gl_test_utils.h static GLuint SetupUnitQuad(GLint position_location); GLuint 40 gpu/command_buffer/tests/gl_test_utils.h static GLuint SetupColorsForUnitQuad( GLuint 21 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc uint32 ReadTexel(GLuint id, GLint x, GLint y) { GLuint 25 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc GLuint fbo; GLuint 81 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc GLuint tex1; GLuint 100 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc GLuint tex2; GLuint 117 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc GLuint tex; GLuint 146 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc GLuint tex1; GLuint 167 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc GLuint tex2; GLuint 222 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc GLuint tex3; GLuint 251 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc GLuint tex1; GLuint 298 gpu/command_buffer/tests/gl_texture_mailbox_unittest.cc GLuint tex[2]; GLuint 45 gpu/command_buffer/tests/gl_texture_storage_unittest.cc GLuint tex_; GLuint 46 gpu/command_buffer/tests/gl_texture_storage_unittest.cc GLuint fbo_; GLuint 38 gpu/command_buffer/tests/gl_unittest.cc GLuint tex = 0; GLuint 40 gpu/command_buffer/tests/gl_unittest.cc GLuint fbo = 0; GLuint 80 gpu/command_buffer/tests/gl_unittest.cc GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); GLuint 82 gpu/command_buffer/tests/gl_unittest.cc GLuint position_loc = glGetAttribLocation(program, "a_Position"); GLuint 39 gpu/command_buffer/tests/gl_unittests_android.cc GLuint texture = 0xFEEDBEEF; GLuint 70 gpu/command_buffer/tests/gl_virtual_contexts_unittest.cc GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); GLuint 73 gpu/command_buffer/tests/gl_virtual_contexts_unittest.cc GLuint position_loc = glGetAttribLocation(program, "a_Position"); GLuint 77 gpu/command_buffer/tests/gl_virtual_contexts_unittest.cc GLuint color_loc = glGetUniformLocation(program, "u_color"); GLuint 96 gpu/command_buffer/tests/occlusion_query_unittest.cc GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); GLuint 104 gpu/command_buffer/tests/occlusion_query_unittest.cc GLuint query = 0; GLuint 124 gpu/command_buffer/tests/occlusion_query_unittest.cc GLuint query_status = 0; GLuint 125 gpu/command_buffer/tests/occlusion_query_unittest.cc GLuint result = 0; GLuint 33 gpu/gles2_conform_support/native/egl_native_x11.cc GLuint texture; GLuint 59 gpu/tools/compositor_model_bench/render_model_utils.cc tex_ids_.reset(new GLuint[numTextures]); GLuint 54 gpu/tools/compositor_model_bench/render_model_utils.h scoped_ptr<GLuint[]> tex_ids_; GLuint 230 gpu/tools/compositor_model_bench/shaders.cc static void ReportAnyShaderCompilationErrors(GLuint shader, ShaderID id) { GLuint 411 gpu/tools/compositor_model_bench/shaders.cc void DrawTileQuad(GLuint texID, int x, int y) { GLuint 50 gpu/tools/compositor_model_bench/shaders.h void DrawTileQuad(GLuint texID, int x, int y); GLuint 173 media/tools/player_x11/gl_video_renderer.cc GLuint program = glCreateProgram(); GLuint 176 media/tools/player_x11/gl_video_renderer.cc GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER); GLuint 193 media/tools/player_x11/gl_video_renderer.cc GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); GLuint 38 media/tools/player_x11/gl_video_renderer.h GLuint textures_[3]; GLuint 49 mojo/apps/js/bindings/gl/context.cc void Context::CompileShader(const gin::Arguments& args, GLuint shader) { GLuint 59 mojo/apps/js/bindings/gl/context.cc GLuint Context::CreateBuffer() { GLuint 60 mojo/apps/js/bindings/gl/context.cc GLuint result = 0; GLuint 72 mojo/apps/js/bindings/gl/context.cc GLint Context::GetAttribLocation(GLuint program, const std::string& name) { GLuint 76 mojo/apps/js/bindings/gl/context.cc std::string Context::GetProgramInfoLog(GLuint program) { GLuint 84 mojo/apps/js/bindings/gl/context.cc std::string Context::GetShaderInfoLog(GLuint shader) { GLuint 92 mojo/apps/js/bindings/gl/context.cc GLint Context::GetUniformLocation(GLuint program, const std::string& name) { GLuint 96 mojo/apps/js/bindings/gl/context.cc void Context::ShaderSource(GLuint shader, const std::string& source) { GLuint 107 mojo/apps/js/bindings/gl/context.cc void Context::VertexAttribPointer(GLuint index, GLint size, GLenum type, GLuint 41 mojo/apps/js/bindings/gl/context.h static void CompileShader(const gin::Arguments& args, GLuint shader); GLuint 42 mojo/apps/js/bindings/gl/context.h static GLuint CreateBuffer(); GLuint 45 mojo/apps/js/bindings/gl/context.h static GLint GetAttribLocation(GLuint program, const std::string& name); GLuint 46 mojo/apps/js/bindings/gl/context.h static std::string GetProgramInfoLog(GLuint program); GLuint 47 mojo/apps/js/bindings/gl/context.h static std::string GetShaderInfoLog(GLuint shader); GLuint 48 mojo/apps/js/bindings/gl/context.h static GLint GetUniformLocation(GLuint program, const std::string& name); GLuint 49 mojo/apps/js/bindings/gl/context.h static void ShaderSource(GLuint shader, const std::string& source); GLuint 52 mojo/apps/js/bindings/gl/context.h static void VertexAttribPointer(GLuint index, GLint size, GLenum type, GLuint 31 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void AttachShader(PP_Resource context_id, GLuint program, GLuint shader) { GLuint 39 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint program, GLuint 40 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint index, GLuint 48 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void BindBuffer(PP_Resource context_id, GLenum target, GLuint buffer) { GLuint 57 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint framebuffer) { GLuint 66 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint renderbuffer) { GLuint 73 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void BindTexture(PP_Resource context_id, GLenum target, GLuint texture) { GLuint 199 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void CompileShader(PP_Resource context_id, GLuint shader) { GLuint 277 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint CreateProgram(PP_Resource context_id) { GLuint 286 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint CreateShader(PP_Resource context_id, GLenum type) { GLuint 302 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void DeleteBuffers(PP_Resource context_id, GLsizei n, const GLuint* buffers) { GLuint 311 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc const GLuint* framebuffers) { GLuint 318 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void DeleteProgram(PP_Resource context_id, GLuint program) { GLuint 327 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc const GLuint* renderbuffers) { GLuint 334 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void DeleteShader(PP_Resource context_id, GLuint shader) { GLuint 341 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void DeleteTextures(PP_Resource context_id, GLsizei n, const GLuint* textures) { GLuint 369 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void DetachShader(PP_Resource context_id, GLuint program, GLuint shader) { GLuint 383 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void DisableVertexAttribArray(PP_Resource context_id, GLuint index) { GLuint 418 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void EnableVertexAttribArray(PP_Resource context_id, GLuint index) { GLuint 443 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint renderbuffer) { GLuint 455 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint texture, GLuint 470 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void GenBuffers(PP_Resource context_id, GLsizei n, GLuint* buffers) { GLuint 484 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void GenFramebuffers(PP_Resource context_id, GLsizei n, GLuint* framebuffers) { GLuint 493 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint* renderbuffers) { GLuint 500 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void GenTextures(PP_Resource context_id, GLsizei n, GLuint* textures) { GLuint 508 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint program, GLuint 509 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint index, GLuint 522 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint program, GLuint 523 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint index, GLuint 536 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint program, GLuint 539 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint* shaders) { GLuint 547 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint program, GLuint 609 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint program, GLuint 619 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint program, GLuint 640 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint shader, GLuint 650 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint shader, GLuint 672 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint shader, GLuint 712 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint program, GLuint 722 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint program, GLuint 732 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint program, GLuint 743 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint index, GLuint 753 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint index, GLuint 763 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint index, GLuint 779 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLboolean IsBuffer(PP_Resource context_id, GLuint buffer) { GLuint 797 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLboolean IsFramebuffer(PP_Resource context_id, GLuint framebuffer) { GLuint 806 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLboolean IsProgram(PP_Resource context_id, GLuint program) { GLuint 815 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLboolean IsRenderbuffer(PP_Resource context_id, GLuint renderbuffer) { GLuint 824 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLboolean IsShader(PP_Resource context_id, GLuint shader) { GLuint 833 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLboolean IsTexture(PP_Resource context_id, GLuint texture) { GLuint 849 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void LinkProgram(PP_Resource context_id, GLuint program) { GLuint 922 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc const GLuint* shaders, GLuint 933 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint shader, GLuint 943 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void StencilFunc(PP_Resource context_id, GLenum func, GLint ref, GLuint mask) { GLuint 954 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint mask) { GLuint 961 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void StencilMask(PP_Resource context_id, GLuint mask) { GLuint 968 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void StencilMaskSeparate(PP_Resource context_id, GLenum face, GLuint mask) { GLuint 1264 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void UseProgram(PP_Resource context_id, GLuint program) { GLuint 1271 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void ValidateProgram(PP_Resource context_id, GLuint program) { GLuint 1278 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void VertexAttrib1f(PP_Resource context_id, GLuint indx, GLfloat x) { GLuint 1286 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint indx, GLuint 1294 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc void VertexAttrib2f(PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y) { GLuint 1302 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint indx, GLuint 1311 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint indx, GLuint 1322 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint indx, GLuint 1331 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint indx, GLuint 1343 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint indx, GLuint 1352 mojo/examples/pepper_container_app/ppb_opengles2_thunk.cc GLuint indx, GLuint 32 mojo/examples/sample_app/spinning_cube.cc int GenerateCube(GLuint *vbo_vertices, GLuint 33 mojo/examples/sample_app/spinning_cube.cc GLuint *vbo_indices) { GLuint 101 mojo/examples/sample_app/spinning_cube.cc GLuint LoadShader(GLenum type, GLuint 103 mojo/examples/sample_app/spinning_cube.cc GLuint shader = glCreateShader(type); GLuint 118 mojo/examples/sample_app/spinning_cube.cc GLuint LoadProgram(const char* vertext_shader_source, GLuint 120 mojo/examples/sample_app/spinning_cube.cc GLuint vertex_shader = LoadShader(GL_VERTEX_SHADER, GLuint 125 mojo/examples/sample_app/spinning_cube.cc GLuint fragment_shader = LoadShader(GL_FRAGMENT_SHADER, GLuint 132 mojo/examples/sample_app/spinning_cube.cc GLuint program_object = glCreateProgram(); GLuint 314 mojo/examples/sample_app/spinning_cube.cc GLuint program_object_; GLuint 317 mojo/examples/sample_app/spinning_cube.cc GLuint vbo_vertices_; GLuint 318 mojo/examples/sample_app/spinning_cube.cc GLuint vbo_indices_; GLuint 14 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint program, GLuint shader), GLuint 18 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint program, GLuint index, const char* name), GLuint 22 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLenum target, GLuint buffer), GLuint 26 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLenum target, GLuint framebuffer), GLuint 30 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLenum target, GLuint renderbuffer), GLuint 34 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLenum target, GLuint texture), GLuint 74 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(CompileShader, void, (GLuint shader), (shader)) GLuint 122 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(CreateProgram, GLuint, (), ()) GLuint 123 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(CreateShader, GLuint, (GLenum type), (type)) GLuint 127 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLsizei n, const GLuint* buffers), GLuint 131 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLsizei n, const GLuint* framebuffers), GLuint 133 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(DeleteProgram, void, (GLuint program), (program)) GLuint 136 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLsizei n, const GLuint* renderbuffers), GLuint 138 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(DeleteShader, void, (GLuint shader), (shader)) GLuint 141 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLsizei n, const GLuint* textures), GLuint 148 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint program, GLuint shader), GLuint 151 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(DisableVertexAttribArray, void, (GLuint index), (index)) GLuint 161 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(EnableVertexAttribArray, void, (GLuint index), (index)) GLuint 169 mojo/public/c/gles2/gles2_call_visitor_autogen.h GLuint renderbuffer), GLuint 176 mojo/public/c/gles2/gles2_call_visitor_autogen.h GLuint texture, GLuint 180 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(GenBuffers, void, (GLsizei n, GLuint* buffers), (n, buffers)) GLuint 184 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLsizei n, GLuint* framebuffers), GLuint 188 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLsizei n, GLuint* renderbuffers), GLuint 190 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(GenTextures, void, (GLsizei n, GLuint* textures), (n, textures)) GLuint 193 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint program, GLuint 194 mojo/public/c/gles2/gles2_call_visitor_autogen.h GLuint index, GLuint 203 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint program, GLuint 204 mojo/public/c/gles2/gles2_call_visitor_autogen.h GLuint index, GLuint 214 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders), GLuint 218 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint program, const char* name), GLuint 237 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint program, GLenum pname, GLint* params), GLuint 241 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog), GLuint 249 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint shader, GLenum pname, GLint* params), GLuint 253 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog), GLuint 262 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint shader, GLsizei bufsize, GLsizei* length, char* source), GLuint 275 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint program, GLint location, GLfloat* params), GLuint 279 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint program, GLint location, GLint* params), GLuint 283 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint program, const char* name), GLuint 287 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint index, GLenum pname, GLfloat* params), GLuint 291 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint index, GLenum pname, GLint* params), GLuint 295 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint index, GLenum pname, void** pointer), GLuint 298 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(IsBuffer, GLboolean, (GLuint buffer), (buffer)) GLuint 300 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(IsFramebuffer, GLboolean, (GLuint framebuffer), (framebuffer)) GLuint 301 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(IsProgram, GLboolean, (GLuint program), (program)) GLuint 302 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(IsRenderbuffer, GLboolean, (GLuint renderbuffer), (renderbuffer)) GLuint 303 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(IsShader, GLboolean, (GLuint shader), (shader)) GLuint 304 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(IsTexture, GLboolean, (GLuint texture), (texture)) GLuint 306 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(LinkProgram, void, (GLuint program), (program)) GLuint 339 mojo/public/c/gles2/gles2_call_visitor_autogen.h const GLuint* shaders, GLuint 346 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint shader, GLuint 353 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLenum func, GLint ref, GLuint mask), GLuint 357 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLenum face, GLenum func, GLint ref, GLuint mask), GLuint 359 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(StencilMask, void, (GLuint mask), (mask)) GLuint 362 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLenum face, GLuint mask), GLuint 494 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(UseProgram, void, (GLuint program), (program)) GLuint 495 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(ValidateProgram, void, (GLuint program), (program)) GLuint 496 mojo/public/c/gles2/gles2_call_visitor_autogen.h VISIT_GL_CALL(VertexAttrib1f, void, (GLuint indx, GLfloat x), (indx, x)) GLuint 499 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint indx, const GLfloat* values), GLuint 503 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint indx, GLfloat x, GLfloat y), GLuint 507 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint indx, const GLfloat* values), GLuint 511 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint indx, GLfloat x, GLfloat y, GLfloat z), GLuint 515 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint indx, const GLfloat* values), GLuint 519 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w), GLuint 523 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint indx, const GLfloat* values), GLuint 527 mojo/public/c/gles2/gles2_call_visitor_autogen.h (GLuint indx, GLuint 109 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint CompileShader(GLenum type, const char* data) { GLuint 110 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint shader = glCreateShader(type); GLuint 128 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint LinkProgram(GLuint frag_shader, GLuint vert_shader) { GLuint 129 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint program = glCreateProgram(); GLuint 476 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint frag_shader_; GLuint 477 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint vertex_shader_; GLuint 478 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint program_; GLuint 479 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint vertex_buffer_; GLuint 480 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint index_buffer_; GLuint 481 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint texture_; GLuint 483 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint texture_loc_; GLuint 484 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint position_loc_; GLuint 485 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint texcoord_loc_; GLuint 486 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint color_loc_; GLuint 487 native_client_sdk/src/examples/api/graphics_3d/graphics_3d.cc GLuint mvp_loc_; GLuint 73 native_client_sdk/src/examples/api/media_stream_video/media_stream_video.cc GLuint CreateTexture(int32_t width, int32_t height, int unit, bool rgba); GLuint 75 native_client_sdk/src/examples/api/media_stream_video/media_stream_video.cc void CreateShader(GLuint program, GLenum type, const char* source); GLuint 89 native_client_sdk/src/examples/api/media_stream_video/media_stream_video.cc GLuint program_yuv_; GLuint 90 native_client_sdk/src/examples/api/media_stream_video/media_stream_video.cc GLuint program_rgb_; GLuint 91 native_client_sdk/src/examples/api/media_stream_video/media_stream_video.cc GLuint buffer_; GLuint 92 native_client_sdk/src/examples/api/media_stream_video/media_stream_video.cc GLuint texture_y_; GLuint 93 native_client_sdk/src/examples/api/media_stream_video/media_stream_video.cc GLuint texture_u_; GLuint 94 native_client_sdk/src/examples/api/media_stream_video/media_stream_video.cc GLuint texture_v_; GLuint 95 native_client_sdk/src/examples/api/media_stream_video/media_stream_video.cc GLuint texture_rgb_; GLuint 293 native_client_sdk/src/examples/api/media_stream_video/media_stream_video.cc GLuint MediaStreamVideoDemoInstance::CreateTexture( GLuint 295 native_client_sdk/src/examples/api/media_stream_video/media_stream_video.cc GLuint texture_id; GLuint 382 native_client_sdk/src/examples/api/media_stream_video/media_stream_video.cc GLuint program, GLenum type, const char* source) { GLuint 383 native_client_sdk/src/examples/api/media_stream_video/media_stream_video.cc GLuint shader = glCreateShader(type); GLuint 110 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint CompileShader(GLenum type, const char* data) { GLuint 111 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint shader = glCreateShader(type); GLuint 129 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint LinkProgram(GLuint frag_shader, GLuint vert_shader) { GLuint 130 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint program = glCreateProgram(); GLuint 487 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint frag_shader_; GLuint 488 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint vertex_shader_; GLuint 489 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint program_; GLuint 490 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint vertex_buffer_; GLuint 491 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint index_buffer_; GLuint 492 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint texture_; GLuint 494 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint texture_loc_; GLuint 495 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint position_loc_; GLuint 496 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint texcoord_loc_; GLuint 497 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint color_loc_; GLuint 498 native_client_sdk/src/gonacl_appengine/src/cube/cube.cc GLuint mvp_loc_; GLuint 47 ppapi/c/ppb_opengles2.h void (*AttachShader)(PP_Resource context, GLuint program, GLuint shader); GLuint 49 ppapi/c/ppb_opengles2.h GLuint program, GLuint 50 ppapi/c/ppb_opengles2.h GLuint index, GLuint 52 ppapi/c/ppb_opengles2.h void (*BindBuffer)(PP_Resource context, GLenum target, GLuint buffer); GLuint 55 ppapi/c/ppb_opengles2.h GLuint framebuffer); GLuint 58 ppapi/c/ppb_opengles2.h GLuint renderbuffer); GLuint 59 ppapi/c/ppb_opengles2.h void (*BindTexture)(PP_Resource context, GLenum target, GLuint texture); GLuint 99 ppapi/c/ppb_opengles2.h void (*CompileShader)(PP_Resource context, GLuint shader); GLuint 137 ppapi/c/ppb_opengles2.h GLuint (*CreateProgram)(PP_Resource context); GLuint 138 ppapi/c/ppb_opengles2.h GLuint (*CreateShader)(PP_Resource context, GLenum type); GLuint 140 ppapi/c/ppb_opengles2.h void (*DeleteBuffers)(PP_Resource context, GLsizei n, const GLuint* buffers); GLuint 143 ppapi/c/ppb_opengles2.h const GLuint* framebuffers); GLuint 144 ppapi/c/ppb_opengles2.h void (*DeleteProgram)(PP_Resource context, GLuint program); GLuint 147 ppapi/c/ppb_opengles2.h const GLuint* renderbuffers); GLuint 148 ppapi/c/ppb_opengles2.h void (*DeleteShader)(PP_Resource context, GLuint shader); GLuint 151 ppapi/c/ppb_opengles2.h const GLuint* textures); GLuint 155 ppapi/c/ppb_opengles2.h void (*DetachShader)(PP_Resource context, GLuint program, GLuint shader); GLuint 157 ppapi/c/ppb_opengles2.h void (*DisableVertexAttribArray)(PP_Resource context, GLuint index); GLuint 168 ppapi/c/ppb_opengles2.h void (*EnableVertexAttribArray)(PP_Resource context, GLuint index); GLuint 175 ppapi/c/ppb_opengles2.h GLuint renderbuffer); GLuint 180 ppapi/c/ppb_opengles2.h GLuint texture, GLuint 183 ppapi/c/ppb_opengles2.h void (*GenBuffers)(PP_Resource context, GLsizei n, GLuint* buffers); GLuint 185 ppapi/c/ppb_opengles2.h void (*GenFramebuffers)(PP_Resource context, GLsizei n, GLuint* framebuffers); GLuint 188 ppapi/c/ppb_opengles2.h GLuint* renderbuffers); GLuint 189 ppapi/c/ppb_opengles2.h void (*GenTextures)(PP_Resource context, GLsizei n, GLuint* textures); GLuint 191 ppapi/c/ppb_opengles2.h GLuint program, GLuint 192 ppapi/c/ppb_opengles2.h GLuint index, GLuint 199 ppapi/c/ppb_opengles2.h GLuint program, GLuint 200 ppapi/c/ppb_opengles2.h GLuint index, GLuint 207 ppapi/c/ppb_opengles2.h GLuint program, GLuint 210 ppapi/c/ppb_opengles2.h GLuint* shaders); GLuint 212 ppapi/c/ppb_opengles2.h GLuint program, GLuint 228 ppapi/c/ppb_opengles2.h GLuint program, GLuint 232 ppapi/c/ppb_opengles2.h GLuint program, GLuint 241 ppapi/c/ppb_opengles2.h GLuint shader, GLuint 245 ppapi/c/ppb_opengles2.h GLuint shader, GLuint 255 ppapi/c/ppb_opengles2.h GLuint shader, GLuint 269 ppapi/c/ppb_opengles2.h GLuint program, GLuint 273 ppapi/c/ppb_opengles2.h GLuint program, GLuint 277 ppapi/c/ppb_opengles2.h GLuint program, GLuint 280 ppapi/c/ppb_opengles2.h GLuint index, GLuint 284 ppapi/c/ppb_opengles2.h GLuint index, GLuint 288 ppapi/c/ppb_opengles2.h GLuint index, GLuint 292 ppapi/c/ppb_opengles2.h GLboolean (*IsBuffer)(PP_Resource context, GLuint buffer); GLuint 294 ppapi/c/ppb_opengles2.h GLboolean (*IsFramebuffer)(PP_Resource context, GLuint framebuffer); GLuint 295 ppapi/c/ppb_opengles2.h GLboolean (*IsProgram)(PP_Resource context, GLuint program); GLuint 296 ppapi/c/ppb_opengles2.h GLboolean (*IsRenderbuffer)(PP_Resource context, GLuint renderbuffer); GLuint 297 ppapi/c/ppb_opengles2.h GLboolean (*IsShader)(PP_Resource context, GLuint shader); GLuint 298 ppapi/c/ppb_opengles2.h GLboolean (*IsTexture)(PP_Resource context, GLuint texture); GLuint 300 ppapi/c/ppb_opengles2.h void (*LinkProgram)(PP_Resource context, GLuint program); GLuint 325 ppapi/c/ppb_opengles2.h const GLuint* shaders, GLuint 330 ppapi/c/ppb_opengles2.h GLuint shader, GLuint 334 ppapi/c/ppb_opengles2.h void (*StencilFunc)(PP_Resource context, GLenum func, GLint ref, GLuint mask); GLuint 339 ppapi/c/ppb_opengles2.h GLuint mask); GLuint 340 ppapi/c/ppb_opengles2.h void (*StencilMask)(PP_Resource context, GLuint mask); GLuint 341 ppapi/c/ppb_opengles2.h void (*StencilMaskSeparate)(PP_Resource context, GLenum face, GLuint mask); GLuint 460 ppapi/c/ppb_opengles2.h void (*UseProgram)(PP_Resource context, GLuint program); GLuint 461 ppapi/c/ppb_opengles2.h void (*ValidateProgram)(PP_Resource context, GLuint program); GLuint 462 ppapi/c/ppb_opengles2.h void (*VertexAttrib1f)(PP_Resource context, GLuint indx, GLfloat x); GLuint 464 ppapi/c/ppb_opengles2.h GLuint indx, GLuint 467 ppapi/c/ppb_opengles2.h GLuint indx, GLuint 471 ppapi/c/ppb_opengles2.h GLuint indx, GLuint 474 ppapi/c/ppb_opengles2.h GLuint indx, GLuint 479 ppapi/c/ppb_opengles2.h GLuint indx, GLuint 482 ppapi/c/ppb_opengles2.h GLuint indx, GLuint 488 ppapi/c/ppb_opengles2.h GLuint indx, GLuint 491 ppapi/c/ppb_opengles2.h GLuint indx, GLuint 522 ppapi/c/ppb_opengles2.h GLuint index, GLuint 523 ppapi/c/ppb_opengles2.h GLuint divisor); GLuint 575 ppapi/c/ppb_opengles2.h GLuint target, GLuint 597 ppapi/c/ppb_opengles2.h void (*GenQueriesEXT)(PP_Resource context, GLsizei n, GLuint* queries); GLuint 600 ppapi/c/ppb_opengles2.h const GLuint* queries); GLuint 601 ppapi/c/ppb_opengles2.h GLboolean (*IsQueryEXT)(PP_Resource context, GLuint id); GLuint 602 ppapi/c/ppb_opengles2.h void (*BeginQueryEXT)(PP_Resource context, GLenum target, GLuint id); GLuint 609 ppapi/c/ppb_opengles2.h GLuint id, GLuint 611 ppapi/c/ppb_opengles2.h GLuint* params); GLuint 31 ppapi/examples/gles2_spinning_cube/spinning_cube.cc int GenerateCube(GLuint *vbo_vertices, GLuint 32 ppapi/examples/gles2_spinning_cube/spinning_cube.cc GLuint *vbo_indices) { GLuint 100 ppapi/examples/gles2_spinning_cube/spinning_cube.cc GLuint LoadShader(GLenum type, GLuint 102 ppapi/examples/gles2_spinning_cube/spinning_cube.cc GLuint shader = glCreateShader(type); GLuint 117 ppapi/examples/gles2_spinning_cube/spinning_cube.cc GLuint LoadProgram(const char* vertext_shader_source, GLuint 119 ppapi/examples/gles2_spinning_cube/spinning_cube.cc GLuint vertex_shader = LoadShader(GL_VERTEX_SHADER, GLuint 124 ppapi/examples/gles2_spinning_cube/spinning_cube.cc GLuint fragment_shader = LoadShader(GL_FRAGMENT_SHADER, GLuint 131 ppapi/examples/gles2_spinning_cube/spinning_cube.cc GLuint program_object = glCreateProgram(); GLuint 313 ppapi/examples/gles2_spinning_cube/spinning_cube.cc GLuint program_object_; GLuint 316 ppapi/examples/gles2_spinning_cube/spinning_cube.cc GLuint vbo_vertices_; GLuint 317 ppapi/examples/gles2_spinning_cube/spinning_cube.cc GLuint vbo_indices_; GLuint 73 ppapi/examples/media_stream_video/media_stream_video.cc GLuint CreateTexture(int32_t width, int32_t height, int unit, bool rgba); GLuint 75 ppapi/examples/media_stream_video/media_stream_video.cc void CreateShader(GLuint program, GLenum type, const char* source); GLuint 89 ppapi/examples/media_stream_video/media_stream_video.cc GLuint program_yuv_; GLuint 90 ppapi/examples/media_stream_video/media_stream_video.cc GLuint program_rgb_; GLuint 91 ppapi/examples/media_stream_video/media_stream_video.cc GLuint buffer_; GLuint 92 ppapi/examples/media_stream_video/media_stream_video.cc GLuint texture_y_; GLuint 93 ppapi/examples/media_stream_video/media_stream_video.cc GLuint texture_u_; GLuint 94 ppapi/examples/media_stream_video/media_stream_video.cc GLuint texture_v_; GLuint 95 ppapi/examples/media_stream_video/media_stream_video.cc GLuint texture_rgb_; GLuint 293 ppapi/examples/media_stream_video/media_stream_video.cc GLuint MediaStreamVideoDemoInstance::CreateTexture( GLuint 295 ppapi/examples/media_stream_video/media_stream_video.cc GLuint texture_id; GLuint 382 ppapi/examples/media_stream_video/media_stream_video.cc GLuint program, GLenum type, const char* source) { GLuint 383 ppapi/examples/media_stream_video/media_stream_video.cc GLuint shader = glCreateShader(type); GLuint 122 ppapi/examples/video_capture/video_capture.cc GLuint CreateTexture(int32_t width, int32_t height, int unit); GLuint 124 ppapi/examples/video_capture/video_capture.cc void CreateShader(GLuint program, GLenum type, const char* source, int size); GLuint 142 ppapi/examples/video_capture/video_capture.cc GLuint texture_y_; GLuint 143 ppapi/examples/video_capture/video_capture.cc GLuint texture_u_; GLuint 144 ppapi/examples/video_capture/video_capture.cc GLuint texture_v_; GLuint 293 ppapi/examples/video_capture/video_capture.cc GLuint VCDemoInstance::CreateTexture(int32_t width, int32_t height, int unit) { GLuint 294 ppapi/examples/video_capture/video_capture.cc GLuint texture_id; GLuint 359 ppapi/examples/video_capture/video_capture.cc GLuint program = gles2_if_->CreateProgram(context); GLuint 385 ppapi/examples/video_capture/video_capture.cc GLuint buffer; GLuint 407 ppapi/examples/video_capture/video_capture.cc GLuint program, GLenum type, const char* source, int size) { GLuint 409 ppapi/examples/video_capture/video_capture.cc GLuint shader = gles2_if_->CreateShader(context, type); GLuint 52 ppapi/examples/video_decode/video_decode.cc GLuint program; GLuint 136 ppapi/examples/video_decode/video_decode.cc GLuint CreateTexture(int32_t width, int32_t height, GLenum texture_target); GLuint 142 ppapi/examples/video_decode/video_decode.cc void CreateShader(GLuint program, GLenum type, const char* source, int size); GLuint 143 ppapi/examples/video_decode/video_decode.cc void DeleteTexture(GLuint id); GLuint 536 ppapi/examples/video_decode/video_decode.cc GLuint VideoDecodeDemoInstance::CreateTexture(int32_t width, GLuint 539 ppapi/examples/video_decode/video_decode.cc GLuint texture_id; GLuint 567 ppapi/examples/video_decode/video_decode.cc void VideoDecodeDemoInstance::DeleteTexture(GLuint id) { GLuint 579 ppapi/examples/video_decode/video_decode.cc GLuint buffer; GLuint 671 ppapi/examples/video_decode/video_decode.cc GLuint program, GLenum type, const char* source, int size) { GLuint 672 ppapi/examples/video_decode/video_decode.cc GLuint shader = gles2_if_->CreateShader(context_->pp_resource(), type); GLuint 22 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) { GLuint 28 ppapi/lib/gl/gles2/gles2.c glBindAttribLocation(GLuint program, GLuint index, const char* name) { GLuint 33 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) { GLuint 37 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) { GLuint 42 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) { GLuint 47 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) { GLuint 123 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glCompileShader(GLuint shader) { GLuint 205 ppapi/lib/gl/gles2/gles2.c GLuint GL_APIENTRY glCreateProgram() { GLuint 209 ppapi/lib/gl/gles2/gles2.c GLuint GL_APIENTRY glCreateShader(GLenum type) { GLuint 217 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glDeleteBuffers(GLsizei n, const GLuint* buffers) { GLuint 221 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) { GLuint 226 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glDeleteProgram(GLuint program) { GLuint 230 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) { GLuint 235 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glDeleteShader(GLuint shader) { GLuint 239 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glDeleteTextures(GLsizei n, const GLuint* textures) { GLuint 256 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) { GLuint 265 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glDisableVertexAttribArray(GLuint index) { GLuint 285 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glEnableVertexAttribArray(GLuint index) { GLuint 301 ppapi/lib/gl/gles2/gles2.c GLuint renderbuffer) { GLuint 312 ppapi/lib/gl/gles2/gles2.c GLuint texture, GLuint 326 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glGenBuffers(GLsizei n, GLuint* buffers) { GLuint 334 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glGenFramebuffers(GLsizei n, GLuint* framebuffers) { GLuint 339 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) { GLuint 344 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glGenTextures(GLsizei n, GLuint* textures) { GLuint 348 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint 349 ppapi/lib/gl/gles2/gles2.c GLuint index, GLuint 365 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glGetActiveUniform(GLuint program, GLuint 366 ppapi/lib/gl/gles2/gles2.c GLuint index, GLuint 382 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glGetAttachedShaders(GLuint program, GLuint 385 ppapi/lib/gl/gles2/gles2.c GLuint* shaders) { GLuint 390 ppapi/lib/gl/gles2/gles2.c GLint GL_APIENTRY glGetAttribLocation(GLuint program, const char* name) { GLuint 425 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint* params) { GLuint 430 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glGetProgramInfoLog(GLuint program, GLuint 444 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params) { GLuint 449 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glGetShaderInfoLog(GLuint shader, GLuint 465 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glGetShaderSource(GLuint shader, GLuint 490 ppapi/lib/gl/gles2/gles2.c glGetUniformfv(GLuint program, GLint location, GLfloat* params) { GLuint 495 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glGetUniformiv(GLuint program, GLint location, GLint* params) { GLuint 500 ppapi/lib/gl/gles2/gles2.c GLint GL_APIENTRY glGetUniformLocation(GLuint program, const char* name) { GLuint 506 ppapi/lib/gl/gles2/gles2.c glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) { GLuint 512 ppapi/lib/gl/gles2/gles2.c glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { GLuint 518 ppapi/lib/gl/gles2/gles2.c glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { GLuint 527 ppapi/lib/gl/gles2/gles2.c GLboolean GL_APIENTRY glIsBuffer(GLuint buffer) { GLuint 535 ppapi/lib/gl/gles2/gles2.c GLboolean GL_APIENTRY glIsFramebuffer(GLuint framebuffer) { GLuint 540 ppapi/lib/gl/gles2/gles2.c GLboolean GL_APIENTRY glIsProgram(GLuint program) { GLuint 544 ppapi/lib/gl/gles2/gles2.c GLboolean GL_APIENTRY glIsRenderbuffer(GLuint renderbuffer) { GLuint 549 ppapi/lib/gl/gles2/gles2.c GLboolean GL_APIENTRY glIsShader(GLuint shader) { GLuint 553 ppapi/lib/gl/gles2/gles2.c GLboolean GL_APIENTRY glIsTexture(GLuint texture) { GLuint 561 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glLinkProgram(GLuint program) { GLuint 608 ppapi/lib/gl/gles2/gles2.c const GLuint* shaders, GLuint 616 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glShaderSource(GLuint shader, GLuint 624 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) { GLuint 630 ppapi/lib/gl/gles2/gles2.c glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) { GLuint 635 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glStencilMask(GLuint mask) { GLuint 639 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask) { GLuint 821 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glUseProgram(GLuint program) { GLuint 825 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glValidateProgram(GLuint program) { GLuint 829 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glVertexAttrib1f(GLuint indx, GLfloat x) { GLuint 833 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glVertexAttrib1fv(GLuint indx, const GLfloat* values) { GLuint 838 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { GLuint 842 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glVertexAttrib2fv(GLuint indx, const GLfloat* values) { GLuint 848 ppapi/lib/gl/gles2/gles2.c glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) { GLuint 853 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glVertexAttrib3fv(GLuint indx, const GLfloat* values) { GLuint 859 ppapi/lib/gl/gles2/gles2.c glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { GLuint 864 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glVertexAttrib4fv(GLuint indx, const GLfloat* values) { GLuint 869 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glVertexAttribPointer(GLuint indx, GLuint 926 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glGenQueriesEXT(GLsizei n, GLuint* queries) { GLuint 932 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glDeleteQueriesEXT(GLsizei n, const GLuint* queries) { GLuint 938 ppapi/lib/gl/gles2/gles2.c GLboolean GL_APIENTRY glIsQueryEXT(GLuint id) { GLuint 945 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glBeginQueryEXT(GLenum target, GLuint id) { GLuint 964 ppapi/lib/gl/gles2/gles2.c glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) { GLuint 978 ppapi/lib/gl/gles2/gles2.c void* GL_APIENTRY glMapBufferSubDataCHROMIUM(GLuint target, GLuint 1052 ppapi/lib/gl/gles2/gles2.c void GL_APIENTRY glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) { GLuint 640 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); GLuint 641 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); GLuint 642 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); GLuint 643 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); GLuint 644 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); GLuint 645 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); GLuint 659 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); GLuint 664 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); GLuint 665 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); GLuint 667 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); GLuint 668 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); GLuint 669 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); GLuint 670 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); GLuint 671 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); GLuint 672 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); GLuint 676 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); GLuint 678 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); GLuint 682 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); GLuint 685 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); GLuint 686 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLuint 688 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); GLuint 690 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); GLuint 691 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); GLuint 692 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); GLuint 693 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); GLuint 694 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); GLuint 695 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); GLuint 696 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); GLuint 703 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); GLuint 704 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); GLuint 706 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); GLuint 707 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); GLuint 709 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); GLuint 713 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); GLuint 714 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); GLuint 715 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); GLuint 716 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); GLuint 717 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); GLuint 718 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); GLuint 720 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); GLuint 722 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); GLuint 723 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); GLuint 724 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); GLuint 725 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); GLuint 726 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); GLuint 728 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); GLuint 736 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); GLuint 737 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length); GLuint 738 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); GLuint 739 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); GLuint 740 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); GLuint 741 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); GLuint 769 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); GLuint 770 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); GLuint 771 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); GLuint 772 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); GLuint 773 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); GLuint 774 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); GLuint 775 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); GLuint 776 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); GLuint 777 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLuint 778 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); GLuint 779 ppapi/lib/gl/include/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); GLuint 739 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); GLuint 740 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); GLuint 743 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); GLuint 744 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); GLuint 806 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); GLuint 814 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); GLuint 851 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); GLuint 852 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); GLuint 853 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); GLuint 854 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); GLuint 857 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); GLuint 858 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); GLuint 859 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); GLuint 860 ppapi/lib/gl/include/GLES2/gl2ext.h typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); GLuint 904 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); GLuint 905 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); GLuint 906 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); GLuint 907 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); GLuint 908 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); GLuint 909 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); GLuint 910 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); GLuint 911 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); GLuint 912 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); GLuint 913 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); GLuint 914 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); GLuint 917 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); GLuint 918 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); GLuint 919 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); GLuint 920 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); GLuint 921 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); GLuint 922 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); GLuint 923 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); GLuint 924 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); GLuint 925 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); GLuint 926 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); GLuint 927 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); GLuint 968 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE(GLuint index, GLuint divisor); GLuint 972 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); GLuint 1046 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); GLuint 1047 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); GLuint 1050 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); GLuint 1051 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); GLuint 1092 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); GLuint 1096 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); GLuint 1126 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); GLuint 1127 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); GLuint 1128 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); GLuint 1129 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); GLuint 1132 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); GLuint 1135 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); GLuint 1136 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); GLuint 1137 ppapi/lib/gl/include/GLES2/gl2ext.h typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); GLuint 1138 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); GLuint 1141 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); GLuint 1161 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params); GLuint 1162 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); GLuint 1167 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params); GLuint 1168 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); GLuint 1207 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); GLuint 1208 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); GLuint 1209 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); GLuint 1210 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); GLuint 1211 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); GLuint 1212 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); GLuint 1213 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); GLuint 1214 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); GLuint 1215 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); GLuint 1216 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x); GLuint 1217 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y); GLuint 1218 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z); GLuint 1219 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); GLuint 1220 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x); GLuint 1221 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y); GLuint 1222 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); GLuint 1223 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLuint 1224 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 1225 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 1226 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 1227 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 1228 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 1229 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 1230 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 1231 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 1232 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 1233 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 1234 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 1235 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); GLuint 1236 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); GLuint 1239 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); GLuint 1240 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); GLuint 1241 ppapi/lib/gl/include/GLES2/gl2ext.h typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); GLuint 1242 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); GLuint 1243 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); GLuint 1244 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); GLuint 1245 ppapi/lib/gl/include/GLES2/gl2ext.h typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); GLuint 1246 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); GLuint 1247 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); GLuint 1248 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x); GLuint 1249 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y); GLuint 1250 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); GLuint 1251 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); GLuint 1252 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x); GLuint 1253 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); GLuint 1254 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); GLuint 1255 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLuint 1256 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 1257 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 1258 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 1259 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 1260 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 1261 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 1262 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 1263 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 1264 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 1265 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 1266 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 1267 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); GLuint 1268 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); GLuint 1321 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); GLuint 1322 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); GLuint 1323 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); GLuint 1329 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); GLuint 1330 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); GLuint 1331 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); GLuint 1386 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); GLuint 1390 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); GLuint 1448 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); GLuint 1449 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); GLuint 1450 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint); GLuint 1451 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint); GLuint 1452 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); GLuint 1453 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint); GLuint 1454 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum); GLuint 1457 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); GLuint 1458 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); GLuint 1459 ppapi/lib/gl/include/GLES2/gl2ext.h typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); GLuint 1460 ppapi/lib/gl/include/GLES2/gl2ext.h typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); GLuint 1461 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); GLuint 1462 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); GLuint 1463 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); GLuint 1534 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); GLuint 1535 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); GLuint 1536 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); GLuint 1537 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); GLuint 1540 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); GLuint 1541 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); GLuint 1542 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); GLuint 1543 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); GLuint 1560 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); GLuint 1561 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); GLuint 1562 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); GLuint 1563 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); GLuint 1564 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); GLuint 1570 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); GLuint 1571 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); GLuint 1572 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); GLuint 1573 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); GLuint 1574 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); GLuint 1590 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); GLuint 1591 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); GLuint 1592 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); GLuint 1593 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); GLuint 1596 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); GLuint 1597 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); GLuint 1598 ppapi/lib/gl/include/GLES2/gl2ext.h typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); GLuint 1599 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); GLuint 1620 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); GLuint 1624 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); GLuint 1733 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void* GL_APIENTRY glMapBufferSubDataCHROMIUM (GLuint target, GLintptr offset, GLsizeiptr size, GLenum access); GLuint 1739 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void* (GL_APIENTRYP PFNGLMAPBUFFERSUBDATACHROMIUM) (GLuint target, GLintptr offset, GLsizeiptr size, GLenum access); GLuint 1752 ppapi/lib/gl/include/GLES2/gl2ext.h GLuint width, GLuint height, GLfloat scale_factor); GLuint 1755 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLRESIZECHROMIUM) (GLuint width, GLuint height); GLuint 1817 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetMultipleIntegervCHROMIUM (const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size); GLuint 1818 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLuint program, GLsizei bufsize, GLsizei* size, void* info); GLuint 1908 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); GLuint 1911 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); GLuint 1942 ppapi/lib/gl/include/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint plane); GLuint 1945 ppapi/lib/gl/include/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLTEXIMAGEIOSURFACE2DCHROMIUM) (GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint plane); GLuint 37 ppapi/shared_impl/ppb_opengles2_shared.cc void AttachShader(PP_Resource context_id, GLuint program, GLuint shader) { GLuint 45 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint program, GLuint 46 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint index, GLuint 54 ppapi/shared_impl/ppb_opengles2_shared.cc void BindBuffer(PP_Resource context_id, GLenum target, GLuint buffer) { GLuint 63 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint framebuffer) { GLuint 72 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint renderbuffer) { GLuint 79 ppapi/shared_impl/ppb_opengles2_shared.cc void BindTexture(PP_Resource context_id, GLenum target, GLuint texture) { GLuint 205 ppapi/shared_impl/ppb_opengles2_shared.cc void CompileShader(PP_Resource context_id, GLuint shader) { GLuint 284 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint CreateProgram(PP_Resource context_id) { GLuint 293 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint CreateShader(PP_Resource context_id, GLenum type) { GLuint 309 ppapi/shared_impl/ppb_opengles2_shared.cc void DeleteBuffers(PP_Resource context_id, GLsizei n, const GLuint* buffers) { GLuint 318 ppapi/shared_impl/ppb_opengles2_shared.cc const GLuint* framebuffers) { GLuint 325 ppapi/shared_impl/ppb_opengles2_shared.cc void DeleteProgram(PP_Resource context_id, GLuint program) { GLuint 334 ppapi/shared_impl/ppb_opengles2_shared.cc const GLuint* renderbuffers) { GLuint 341 ppapi/shared_impl/ppb_opengles2_shared.cc void DeleteShader(PP_Resource context_id, GLuint shader) { GLuint 348 ppapi/shared_impl/ppb_opengles2_shared.cc void DeleteTextures(PP_Resource context_id, GLsizei n, const GLuint* textures) { GLuint 376 ppapi/shared_impl/ppb_opengles2_shared.cc void DetachShader(PP_Resource context_id, GLuint program, GLuint shader) { GLuint 390 ppapi/shared_impl/ppb_opengles2_shared.cc void DisableVertexAttribArray(PP_Resource context_id, GLuint index) { GLuint 425 ppapi/shared_impl/ppb_opengles2_shared.cc void EnableVertexAttribArray(PP_Resource context_id, GLuint index) { GLuint 450 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint renderbuffer) { GLuint 462 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint texture, GLuint 478 ppapi/shared_impl/ppb_opengles2_shared.cc void GenBuffers(PP_Resource context_id, GLsizei n, GLuint* buffers) { GLuint 492 ppapi/shared_impl/ppb_opengles2_shared.cc void GenFramebuffers(PP_Resource context_id, GLsizei n, GLuint* framebuffers) { GLuint 501 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint* renderbuffers) { GLuint 508 ppapi/shared_impl/ppb_opengles2_shared.cc void GenTextures(PP_Resource context_id, GLsizei n, GLuint* textures) { GLuint 516 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint program, GLuint 517 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint index, GLuint 531 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint program, GLuint 532 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint index, GLuint 546 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint program, GLuint 549 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint* shaders) { GLuint 557 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint program, GLuint 620 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint program, GLuint 630 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint program, GLuint 651 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint shader, GLuint 661 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint shader, GLuint 684 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint shader, GLuint 724 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint program, GLuint 734 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint program, GLuint 744 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint program, GLuint 755 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint index, GLuint 765 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint index, GLuint 775 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint index, GLuint 791 ppapi/shared_impl/ppb_opengles2_shared.cc GLboolean IsBuffer(PP_Resource context_id, GLuint buffer) { GLuint 809 ppapi/shared_impl/ppb_opengles2_shared.cc GLboolean IsFramebuffer(PP_Resource context_id, GLuint framebuffer) { GLuint 818 ppapi/shared_impl/ppb_opengles2_shared.cc GLboolean IsProgram(PP_Resource context_id, GLuint program) { GLuint 827 ppapi/shared_impl/ppb_opengles2_shared.cc GLboolean IsRenderbuffer(PP_Resource context_id, GLuint renderbuffer) { GLuint 836 ppapi/shared_impl/ppb_opengles2_shared.cc GLboolean IsShader(PP_Resource context_id, GLuint shader) { GLuint 845 ppapi/shared_impl/ppb_opengles2_shared.cc GLboolean IsTexture(PP_Resource context_id, GLuint texture) { GLuint 861 ppapi/shared_impl/ppb_opengles2_shared.cc void LinkProgram(PP_Resource context_id, GLuint program) { GLuint 935 ppapi/shared_impl/ppb_opengles2_shared.cc const GLuint* shaders, GLuint 946 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint shader, GLuint 956 ppapi/shared_impl/ppb_opengles2_shared.cc void StencilFunc(PP_Resource context_id, GLenum func, GLint ref, GLuint mask) { GLuint 967 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint mask) { GLuint 974 ppapi/shared_impl/ppb_opengles2_shared.cc void StencilMask(PP_Resource context_id, GLuint mask) { GLuint 981 ppapi/shared_impl/ppb_opengles2_shared.cc void StencilMaskSeparate(PP_Resource context_id, GLenum face, GLuint mask) { GLuint 1277 ppapi/shared_impl/ppb_opengles2_shared.cc void UseProgram(PP_Resource context_id, GLuint program) { GLuint 1284 ppapi/shared_impl/ppb_opengles2_shared.cc void ValidateProgram(PP_Resource context_id, GLuint program) { GLuint 1291 ppapi/shared_impl/ppb_opengles2_shared.cc void VertexAttrib1f(PP_Resource context_id, GLuint indx, GLfloat x) { GLuint 1299 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint indx, GLuint 1307 ppapi/shared_impl/ppb_opengles2_shared.cc void VertexAttrib2f(PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y) { GLuint 1315 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint indx, GLuint 1324 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint indx, GLuint 1335 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint indx, GLuint 1344 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint indx, GLuint 1356 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint indx, GLuint 1365 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint indx, GLuint 1420 ppapi/shared_impl/ppb_opengles2_shared.cc void GenQueriesEXT(PP_Resource context_id, GLsizei n, GLuint* queries) { GLuint 1429 ppapi/shared_impl/ppb_opengles2_shared.cc const GLuint* queries) { GLuint 1436 ppapi/shared_impl/ppb_opengles2_shared.cc GLboolean IsQueryEXT(PP_Resource context_id, GLuint id) { GLuint 1445 ppapi/shared_impl/ppb_opengles2_shared.cc void BeginQueryEXT(PP_Resource context_id, GLenum target, GLuint id) { GLuint 1470 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint id, GLuint 1472 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint* params) { GLuint 1489 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint target, GLuint 1561 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint index, GLuint 1562 ppapi/shared_impl/ppb_opengles2_shared.cc GLuint divisor) { GLuint 117 ppapi/tests/test_graphics_3d.cc GLuint a_query; GLuint 379 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); GLuint 380 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); GLuint 381 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); GLuint 382 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); GLuint 383 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); GLuint 384 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); GLuint 398 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); GLuint 403 third_party/khronos/GLES2/gl2.h GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); GLuint 404 third_party/khronos/GLES2/gl2.h GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); GLuint 406 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); GLuint 407 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); GLuint 408 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); GLuint 409 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); GLuint 410 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); GLuint 411 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); GLuint 415 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); GLuint 417 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); GLuint 421 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); GLuint 424 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); GLuint 425 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLuint 427 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); GLuint 429 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); GLuint 430 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); GLuint 431 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); GLuint 432 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); GLuint 433 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); GLuint 434 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); GLuint 435 third_party/khronos/GLES2/gl2.h GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); GLuint 442 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); GLuint 443 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); GLuint 445 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); GLuint 446 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); GLuint 448 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); GLuint 452 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); GLuint 453 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); GLuint 454 third_party/khronos/GLES2/gl2.h GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); GLuint 455 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); GLuint 456 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); GLuint 457 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); GLuint 459 third_party/khronos/GLES2/gl2.h GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); GLuint 461 third_party/khronos/GLES2/gl2.h GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); GLuint 462 third_party/khronos/GLES2/gl2.h GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); GLuint 463 third_party/khronos/GLES2/gl2.h GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); GLuint 464 third_party/khronos/GLES2/gl2.h GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); GLuint 465 third_party/khronos/GLES2/gl2.h GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); GLuint 467 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); GLuint 475 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); GLuint 476 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); GLuint 477 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); GLuint 478 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); GLuint 479 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); GLuint 480 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); GLuint 508 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); GLuint 509 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); GLuint 510 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); GLuint 511 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); GLuint 512 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); GLuint 513 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); GLuint 514 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); GLuint 515 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); GLuint 516 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLuint 517 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); GLuint 518 third_party/khronos/GLES2/gl2.h GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); GLuint 57 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,void *userParam); GLuint 98 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); GLuint 99 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); GLuint 101 third_party/khronos/GLES2/gl2ext.h typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); GLuint 102 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); GLuint 104 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); GLuint 105 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); GLuint 110 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); GLuint 111 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); GLuint 113 third_party/khronos/GLES2/gl2ext.h GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); GLuint 114 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); GLuint 116 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); GLuint 117 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); GLuint 229 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); GLuint 230 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); GLuint 232 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); GLuint 233 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); GLuint 313 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); GLuint 326 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); GLuint 378 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); GLuint 379 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); GLuint 380 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); GLuint 381 third_party/khronos/GLES2/gl2ext.h typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); GLuint 383 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); GLuint 384 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); GLuint 385 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); GLuint 386 third_party/khronos/GLES2/gl2ext.h GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); GLuint 422 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); GLuint 423 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); GLuint 424 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); GLuint 425 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); GLuint 426 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); GLuint 427 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); GLuint 428 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); GLuint 429 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); GLuint 430 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); GLuint 431 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); GLuint 432 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); GLuint 434 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); GLuint 435 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); GLuint 436 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); GLuint 437 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); GLuint 438 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); GLuint 439 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); GLuint 440 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); GLuint 441 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); GLuint 442 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); GLuint 443 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); GLuint 444 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); GLuint 485 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); GLuint 489 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); GLuint 522 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); GLuint 524 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); GLuint 530 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); GLuint 532 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); GLuint 652 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); GLuint 653 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); GLuint 655 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); GLuint 656 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); GLuint 692 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); GLuint 693 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); GLuint 694 third_party/khronos/GLES2/gl2ext.h typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); GLuint 695 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); GLuint 697 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); GLuint 699 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); GLuint 700 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); GLuint 701 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); GLuint 702 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); GLuint 704 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); GLuint 705 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); GLuint 706 third_party/khronos/GLES2/gl2ext.h GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); GLuint 707 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); GLuint 709 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); GLuint 711 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); GLuint 712 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); GLuint 713 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); GLuint 714 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); GLuint 773 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); GLuint 775 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); GLuint 812 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); GLuint 815 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); GLuint 828 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); GLuint 832 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); GLuint 867 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); GLuint 868 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); GLuint 872 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); GLuint 873 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); GLuint 898 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); GLuint 899 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); GLuint 900 third_party/khronos/GLES2/gl2ext.h typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); GLuint 901 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); GLuint 902 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); GLuint 903 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); GLuint 904 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); GLuint 905 third_party/khronos/GLES2/gl2ext.h typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); GLuint 906 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); GLuint 907 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); GLuint 908 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 909 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); GLuint 910 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 911 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); GLuint 912 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 913 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); GLuint 914 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 915 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); GLuint 916 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 917 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); GLuint 918 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 919 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); GLuint 920 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 921 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); GLuint 922 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 923 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 924 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 925 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 926 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); GLuint 927 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); GLuint 928 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); GLuint 929 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); GLuint 930 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); GLuint 931 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); GLuint 932 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); GLuint 933 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); GLuint 934 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); GLuint 935 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); GLuint 936 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 937 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 938 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 939 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 940 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 941 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 943 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); GLuint 944 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); GLuint 945 third_party/khronos/GLES2/gl2ext.h GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); GLuint 946 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); GLuint 947 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); GLuint 948 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); GLuint 949 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); GLuint 950 third_party/khronos/GLES2/gl2ext.h GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); GLuint 951 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); GLuint 952 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); GLuint 953 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 954 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); GLuint 955 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 956 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); GLuint 957 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 958 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); GLuint 959 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 960 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); GLuint 961 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 962 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); GLuint 963 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 964 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); GLuint 965 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLuint 966 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); GLuint 967 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); GLuint 968 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 969 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 970 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 971 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); GLuint 972 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); GLuint 973 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); GLuint 974 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); GLuint 975 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); GLuint 976 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); GLuint 977 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); GLuint 978 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); GLuint 979 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); GLuint 980 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); GLuint 981 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 982 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 983 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 984 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 985 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 986 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLuint 1067 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); GLuint 1068 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); GLuint 1069 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); GLuint 1074 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); GLuint 1075 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); GLuint 1076 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); GLuint 1104 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); GLuint 1107 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); GLuint 1304 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); GLuint 1305 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); GLuint 1306 third_party/khronos/GLES2/gl2ext.h typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); GLuint 1307 third_party/khronos/GLES2/gl2ext.h typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); GLuint 1308 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); GLuint 1309 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); GLuint 1310 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); GLuint 1312 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); GLuint 1313 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); GLuint 1314 third_party/khronos/GLES2/gl2ext.h GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); GLuint 1315 third_party/khronos/GLES2/gl2ext.h GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); GLuint 1316 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); GLuint 1317 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); GLuint 1318 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); GLuint 1352 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); GLuint 1354 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); GLuint 1466 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); GLuint 1467 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); GLuint 1468 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); GLuint 1469 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); GLuint 1471 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); GLuint 1472 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); GLuint 1473 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); GLuint 1474 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); GLuint 1491 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); GLuint 1492 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); GLuint 1493 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); GLuint 1494 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); GLuint 1495 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); GLuint 1500 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); GLuint 1501 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); GLuint 1502 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); GLuint 1503 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); GLuint 1504 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); GLuint 1513 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); GLuint 1514 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); GLuint 1515 third_party/khronos/GLES2/gl2ext.h typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); GLuint 1516 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); GLuint 1518 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); GLuint 1519 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); GLuint 1520 third_party/khronos/GLES2/gl2ext.h GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); GLuint 1521 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); GLuint 1564 third_party/khronos/GLES2/gl2ext.h typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); GLuint 1567 third_party/khronos/GLES2/gl2ext.h GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); GLuint 61 third_party/libva/va/glx/va_glx.h GLuint texture, GLuint 167 ui/aura/bench/bench_main.cc GLuint texture_id_; GLuint 24 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLAttachShader(GLuint program, GLuint shader) { GLuint 28 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLBeginQuery(GLenum target, GLuint id) { GLuint 32 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLBindAttribLocation(GLuint program, GLuint index, GLuint 37 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLBindBuffer(GLenum target, GLuint buffer) { GLuint 41 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLBindFragDataLocation(GLuint program, GLuint colorNumber, GLuint 46 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLBindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint 47 ui/gl/gl_bindings_skia_in_process.cc GLuint index, const GLchar * name) { GLuint 51 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLBindFramebuffer(GLenum target, GLuint framebuffer) { GLuint 55 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLBindRenderbuffer(GLenum target, GLuint renderbuffer) { GLuint 59 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLBindTexture(GLenum target, GLuint texture) { GLuint 63 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLBindVertexArray(GLuint array) { GLuint 115 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLCompileShader(GLuint shader) { GLuint 134 ui/gl/gl_bindings_skia_in_process.cc GLuint StubGLCreateProgram(void) { GLuint 138 ui/gl/gl_bindings_skia_in_process.cc GLuint StubGLCreateShader(GLenum type) { GLuint 146 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLDeleteBuffers(GLsizei n, const GLuint* buffers) { GLuint 150 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) { GLuint 154 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLDeleteQueries(GLsizei n, const GLuint* ids) { GLuint 158 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLDeleteProgram(GLuint program) { GLuint 162 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) { GLuint 166 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLDeleteShader(GLuint shader) { GLuint 170 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLDeleteTextures(GLsizei n, const GLuint* textures) { GLuint 174 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLDeleteVertexArrays(GLsizei n, const GLuint* arrays) { GLuint 186 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLDisableVertexAttribArray(GLuint index) { GLuint 216 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLEnableVertexAttribArray(GLuint index) { GLuint 234 ui/gl/gl_bindings_skia_in_process.cc GLuint renderbuffer) { GLuint 240 ui/gl/gl_bindings_skia_in_process.cc GLenum textarget, GLuint texture, GLuint 246 ui/gl/gl_bindings_skia_in_process.cc GLenum textarget, GLuint texture, GLuint 256 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLGenBuffers(GLsizei n, GLuint* buffers) { GLuint 260 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLGenFramebuffers(GLsizei n, GLuint* framebuffers) { GLuint 264 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLGenQueries(GLsizei n, GLuint* ids) { GLuint 268 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLGenRenderbuffers(GLsizei n, GLuint* renderbuffers) { GLuint 272 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLGenTextures(GLsizei n, GLuint* textures) { GLuint 276 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLGenVertexArrays(GLsizei n, GLuint* arrays) { GLuint 298 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLuint 303 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLGetProgramiv(GLuint program, GLenum pname, GLint* params) { GLuint 312 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLuint 317 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLGetShaderiv(GLuint shader, GLenum pname, GLint* params) { GLuint 329 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLGetQueryObjecti64v(GLuint id, GLenum pname, GLint64* params) { GLuint 333 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLGetQueryObjectiv(GLuint id, GLenum pname, GLint* params) { GLuint 337 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64* params) { GLuint 341 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params) { GLuint 350 ui/gl/gl_bindings_skia_in_process.cc GLint StubGLGetUniformLocation(GLuint program, const char* name) { GLuint 362 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLLinkProgram(GLuint program) { GLuint 382 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLQueryCounter(GLuint id, GLenum target) { GLuint 411 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLShaderSource(GLuint shader, GLsizei count, const char* const* str, GLuint 416 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLStencilFunc(GLenum func, GLint ref, GLuint mask) { GLuint 421 ui/gl/gl_bindings_skia_in_process.cc GLuint mask) { GLuint 425 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLStencilMask(GLuint mask) { GLuint 429 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLStencilMaskSeparate(GLenum face, GLuint mask) { GLuint 554 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLUseProgram(GLuint program) { GLuint 558 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLVertexAttrib4fv(GLuint indx, const GLfloat* values) { GLuint 562 ui/gl/gl_bindings_skia_in_process.cc GLvoid StubGLVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLuint 255 ui/gl/gl_context_cgl.cc GLuint display_mask = static_cast<GLuint>(-1); GLuint 28 ui/gl/gl_context_osmesa.cc GLuint format = compatible_surface->GetFormat(); GLuint 56 ui/gl/gl_fence.cc GLuint fence_; GLuint 33 ui/gl/gl_image_android_native_buffer.h GLuint texture_id_for_unbind_; GLuint 39 ui/gl/gl_image_shm.h GLuint egl_texture_id_; GLuint 34 ui/gl/io_surface_support_mac.cc GLuint plane); GLuint 78 ui/gl/io_surface_support_mac.cc GLuint plane) OVERRIDE; GLuint 201 ui/gl/io_surface_support_mac.cc GLuint plane) { GLuint 71 ui/gl/io_surface_support_mac.h GLuint plane) = 0; GLuint 125 ui/surface/accelerated_surface_mac.cc static GLuint CreateTexture(GLenum target) { GLuint 126 ui/surface/accelerated_surface_mac.cc GLuint texture = 0; GLuint 238 ui/surface/accelerated_surface_mac.cc GLuint plane = 0; GLuint 139 ui/surface/accelerated_surface_mac.h GLuint texture_; GLuint 142 ui/surface/accelerated_surface_mac.h GLuint fbo_; GLuint 993 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc GLuint o; GLuint 1000 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc GLuint o = 0; GLuint 1007 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc GLuint o; GLuint 1014 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc GLuint o; GLuint 1068 webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc GLuint o;